Add Reload keybind
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@@ -78,6 +78,11 @@ public static class ContextMenuShortcutPatches
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TryInteraction(__instance, itemContext, EItemInfoButton.UseAll, [EItemInfoButton.Use]);
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}
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if (Settings.ReloadKeyBind.Value.IsDown())
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{
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TryInteraction(__instance, itemContext, EItemInfoButton.Reload);
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}
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if (Settings.UnloadKeyBind.Value.IsDown())
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{
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TryInteraction(__instance, itemContext, EItemInfoButton.Unload, [EItemInfoButton.UnloadAmmo]);
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10
Settings.cs
10
Settings.cs
@@ -99,6 +99,7 @@ internal class Settings
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public static ConfigEntry<KeyboardShortcut> TopUpKeyBind { get; set; }
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public static ConfigEntry<KeyboardShortcut> UseKeyBind { get; set; }
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public static ConfigEntry<KeyboardShortcut> UseAllKeyBind { get; set; }
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public static ConfigEntry<KeyboardShortcut> ReloadKeyBind { get; set; }
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public static ConfigEntry<KeyboardShortcut> UnloadKeyBind { get; set; }
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public static ConfigEntry<KeyboardShortcut> UnpackKeyBind { get; set; }
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public static ConfigEntry<KeyboardShortcut> FilterByKeyBind { get; set; }
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@@ -399,6 +400,15 @@ internal class Settings
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null,
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new ConfigurationManagerAttributes { })));
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configEntries.Add(ReloadKeyBind = config.Bind(
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InputSection,
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"Reload Weapon Shortcut",
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new KeyboardShortcut(KeyCode.R),
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new ConfigDescription(
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"Keybind to reload a weapon. Note that this is solely in the menus, and doesn't affect the normal reload key.",
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null,
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new ConfigurationManagerAttributes { })));
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configEntries.Add(UnloadKeyBind = config.Bind(
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InputSection,
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"Unload Mag/Ammo Shortcut",
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