FIre OnPointerExit from empty slot keybind
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@@ -32,6 +32,9 @@ public class EmptySlotMenuTrigger : MonoBehaviour, IPointerClickHandler, IPointe
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using EmptySlotContext context = new(slot, parentContext, itemUiContext);
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var interactions = itemUiContext.GetItemContextInteractions(context, null);
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interactions.ExecuteInteraction(EItemInfoButton.LinkedSearch);
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// Call this explicitly since screen transition prevents it from firing normally
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OnPointerExit(null);
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}
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}
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