Click outside delete item dialog works
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@@ -81,8 +81,10 @@ namespace UIFixes
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return;
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}
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// Note the space after firewall, because unity doesn't trim names and BSG is incompetent
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Button button = __instance.transform.Find("Window/Firewall ")?.gameObject.GetOrAddComponent<Button>();
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// Note the space after firewall, because unity doesn't trim names and BSG is incompetent.
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// Also for some reason some MessageWindows have a Window child and some don't.
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Transform firewall = __instance.transform.Find("Firewall ") ?? __instance.transform.Find("Window/Firewall ");
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Button button = firewall?.gameObject.GetOrAddComponent<Button>();
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if (button != null)
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{
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button.transition = Selectable.Transition.None;
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