Multigrid no more objects
This commit is contained in:
@@ -9,8 +9,8 @@ namespace UIFixes
|
||||
{
|
||||
public static class MultiGrid
|
||||
{
|
||||
private static readonly Dictionary<string, Dictionary<StashGridClass, Vector2Int>> GridOffsets = [];
|
||||
private static readonly Dictionary<string, Dictionary<int, Dictionary<int, StashGridClass>>> GridsByLocation = [];
|
||||
private static readonly Dictionary<string, Dictionary<string, Vector2Int>> GridOffsets = [];
|
||||
private static readonly Dictionary<string, Dictionary<int, Dictionary<int, string>>> GridsByLocation = [];
|
||||
|
||||
public static LocationInGrid GetGridLocation(ItemAddressClass realAddress)
|
||||
{
|
||||
@@ -19,7 +19,7 @@ namespace UIFixes
|
||||
return realAddress.LocationInGrid;
|
||||
}
|
||||
|
||||
Vector2Int gridOffset = GridOffsets[realAddress.Container.ParentItem.Id][realAddress.Grid];
|
||||
Vector2Int gridOffset = GridOffsets[realAddress.Container.ParentItem.TemplateId][realAddress.Grid.Id];
|
||||
return new LocationInGrid(realAddress.LocationInGrid.x + gridOffset.x, realAddress.LocationInGrid.y + gridOffset.y, realAddress.LocationInGrid.r);
|
||||
}
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace UIFixes
|
||||
return new ItemAddressClass(originGrid, multigridLocation);
|
||||
}
|
||||
|
||||
var gridsByLocation = GridsByLocation[originGrid.ParentItem.Id];
|
||||
var gridsByLocation = GridsByLocation[originGrid.ParentItem.TemplateId];
|
||||
|
||||
// Clamp to known "meta" grid
|
||||
int x = Math.Max(0, Math.Min(gridsByLocation.Keys.Max(), multigridLocation.x));
|
||||
@@ -48,8 +48,9 @@ namespace UIFixes
|
||||
y = gridsByLocation[x].Keys.First();
|
||||
}
|
||||
|
||||
StashGridClass grid = gridsByLocation[x][y];
|
||||
Vector2Int offsets = GridOffsets[originGrid.ParentItem.Id][grid];
|
||||
string gridId = gridsByLocation[x][y];
|
||||
StashGridClass grid = (originGrid.ParentItem as LootItemClass).Grids.Single(g => g.Id == gridId);
|
||||
Vector2Int offsets = GridOffsets[originGrid.ParentItem.TemplateId][gridId];
|
||||
|
||||
LocationInGrid location = new(x - offsets.x, y - offsets.y, multigridLocation.r);
|
||||
return new ItemAddressClass(grid, location);
|
||||
@@ -63,13 +64,13 @@ namespace UIFixes
|
||||
}
|
||||
|
||||
Item parent = initialGridView.Grid.ParentItem;
|
||||
if (GridOffsets.ContainsKey(parent.Id) || !IsMultiGrid(parent))
|
||||
if (GridOffsets.ContainsKey(parent.TemplateId) || !IsMultiGrid(parent))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Dictionary<StashGridClass, Vector2Int> gridOffsets = [];
|
||||
Dictionary<int, Dictionary<int, StashGridClass>> gridsByLocation = [];
|
||||
Dictionary<string, Vector2Int> gridOffsets = [];
|
||||
Dictionary<int, Dictionary<int, string>> gridsByLocation = [];
|
||||
|
||||
// Sometimes the parent's pivot is 0,1; sometimes it's 0,0. Thanks BSG
|
||||
RectTransform parentView = initialGridView.transform.parent.RectTransform();
|
||||
@@ -86,7 +87,7 @@ namespace UIFixes
|
||||
int x = (int)Math.Round(xOffset / gridSize.x, MidpointRounding.AwayFromZero);
|
||||
int y = (int)Math.Round(yOffset / gridSize.y, MidpointRounding.AwayFromZero);
|
||||
|
||||
gridOffsets.Add(gridView.Grid, new Vector2Int(x, y));
|
||||
gridOffsets.Add(gridView.Grid.Id, new Vector2Int(x, y));
|
||||
|
||||
// Populate reverse lookup
|
||||
for (int i = 0; i < gridView.Grid.GridWidth.Value; i++)
|
||||
@@ -99,13 +100,13 @@ namespace UIFixes
|
||||
var rowGrids = gridsByLocation[x + i];
|
||||
for (int j = 0; j < gridView.Grid.GridHeight.Value; j++)
|
||||
{
|
||||
rowGrids.Add(y + j, gridView.Grid);
|
||||
rowGrids.Add(y + j, gridView.Grid.Id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GridOffsets.Add(parent.Id, gridOffsets);
|
||||
GridsByLocation.Add(parent.Id, gridsByLocation);
|
||||
GridOffsets.Add(parent.TemplateId, gridOffsets);
|
||||
GridsByLocation.Add(parent.TemplateId, gridsByLocation);
|
||||
}
|
||||
|
||||
private static bool IsMultiGrid(ItemAddressClass itemAddress)
|
||||
|
Reference in New Issue
Block a user