Rename patches for clarity
This commit is contained in:
37
Patches/ConfirmationDialogKeysPatch.cs
Normal file
37
Patches/ConfirmationDialogKeysPatch.cs
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@@ -0,0 +1,37 @@
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using Aki.Reflection.Patching;
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using EFT.UI;
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using HarmonyLib;
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using System;
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using System.Reflection;
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using UnityEngine;
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namespace UIFixes
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{
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public class ConfirmationDialogKeysPatch : ModulePatch
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{
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private static MethodInfo AcceptMethod;
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protected override MethodBase GetTargetMethod()
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{
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Type dialogWindowType = typeof(MessageWindow).BaseType;
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AcceptMethod = AccessTools.Method(dialogWindowType, "Accept");
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return AccessTools.Method(dialogWindowType, "Update");
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}
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[PatchPostfix]
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public static void Postfix(object __instance, bool ___bool_0)
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{
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if (!___bool_0)
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{
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return;
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}
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if (Input.GetKeyDown(KeyCode.Return) || Input.GetKeyDown(KeyCode.KeypadEnter) || Input.GetKeyDown(KeyCode.Space))
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{
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AcceptMethod.Invoke(__instance, []);
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return;
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}
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}
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}
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}
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@@ -1,69 +0,0 @@
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using Aki.Reflection.Patching;
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using EFT.InventoryLogic;
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using EFT.UI;
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using EFT.UI.Ragfair;
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using HarmonyLib;
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using System;
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using System.Linq;
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using System.Reflection;
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using TMPro;
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using UnityEngine;
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namespace UIFixes
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{
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public class DialogPatches
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{
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public static void Enable()
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{
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new DialogWindowPatch().Enable();
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new FleaPurchaseDialogPatch().Enable();
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}
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private class DialogWindowPatch : ModulePatch
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{
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private static MethodInfo AcceptMethod;
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protected override MethodBase GetTargetMethod()
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{
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Type dialogWindowType = typeof(MessageWindow).BaseType;
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AcceptMethod = AccessTools.Method(dialogWindowType, "Accept");
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return AccessTools.Method(dialogWindowType, "Update");
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}
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[PatchPostfix]
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public static void Postfix(object __instance, bool ___bool_0)
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{
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if (!___bool_0)
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{
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return;
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}
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if (Input.GetKeyDown(KeyCode.Return) || Input.GetKeyDown(KeyCode.KeypadEnter) || Input.GetKeyDown(KeyCode.Space))
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{
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AcceptMethod.Invoke(__instance, []);
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return;
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}
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}
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}
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private class FleaPurchaseDialogPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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// The parent has a Show() so need to be specific
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return AccessTools.GetDeclaredMethods(typeof(HandoverRagfairMoneyWindow)).First(
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m => m.Name == nameof(HandoverRagfairMoneyWindow.Show) &&
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m.GetParameters()[0].ParameterType == typeof(Inventory));
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}
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[PatchPostfix]
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public static void Postfix(TMP_InputField ____inputField)
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{
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____inputField.contentType = TMP_InputField.ContentType.IntegerNumber;
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____inputField.ActivateInputField();
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____inputField.Select();
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}
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}
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}
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}
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@@ -6,7 +6,7 @@ using System.Reflection;
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namespace UIFixes
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{
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public class MailReceiveAllPatch : ModulePatch
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public class FixMailRecieveAllPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -5,7 +5,7 @@ using System.Reflection;
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namespace UIFixes
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{
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public class TooltipPatch : ModulePatch
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public class FixTooltipPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -9,7 +9,7 @@ using System.Reflection;
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namespace UIFixes
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{
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public class WeaponBindingPatch : ModulePatch
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public class FixWeaponBindsDisplayPatch : ModulePatch
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{
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private static Type ControlSettingsClass;
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private static MethodInfo GetKeyNameMethod;
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29
Patches/FocusFleaOfferNumberPatch.cs
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29
Patches/FocusFleaOfferNumberPatch.cs
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@@ -0,0 +1,29 @@
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using Aki.Reflection.Patching;
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using EFT.InventoryLogic;
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using EFT.UI.Ragfair;
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using HarmonyLib;
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using System.Linq;
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using System.Reflection;
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using TMPro;
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namespace UIFixes
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{
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public class FocusFleaOfferNumberPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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// The parent has a Show() so need to be specific
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return AccessTools.GetDeclaredMethods(typeof(HandoverRagfairMoneyWindow)).First(
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m => m.Name == nameof(HandoverRagfairMoneyWindow.Show) &&
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m.GetParameters()[0].ParameterType == typeof(Inventory));
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}
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[PatchPostfix]
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public static void Postfix(TMP_InputField ____inputField)
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{
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____inputField.contentType = TMP_InputField.ContentType.IntegerNumber;
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____inputField.ActivateInputField();
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____inputField.Select();
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}
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}
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}
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@@ -10,7 +10,7 @@ using UnityEngine.UI;
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namespace UIFixes
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{
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public class ProductionPanelPatches
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public class HideoutSearchPatches
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{
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private static FieldInfo ProductionPanelSearch;
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private static FieldInfo SubstrateContentLayoutField;
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@@ -22,16 +22,16 @@ namespace UIFixes
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ProductionPanelSearch = AccessTools.Field(typeof(ProductionPanel), "_searchInputField");
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SubstrateContentLayoutField = AccessTools.Field(typeof(AreaScreenSubstrate), "_contentLayout");
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new LazyShowPatch().Enable();
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new ShowContentsPatch().Enable();
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new ClosePatch().Enable();
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new ReturnToPreviousStatePatch().Enable();
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new GetSortedProductsPatch().Enable();
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new OnSearchChangePatch().Enable();
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new FixHideoutSearchPatch().Enable();
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new RestoreHideoutSearchPatch().Enable();
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new SaveHideoutSearchPatch().Enable();
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new CloseHideoutSearchPatch().Enable();
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new FastHideoutSearchPatch().Enable();
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new FixHideoutSearchAgainPatch().Enable();
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}
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// Deactivate ProduceViews as they lazy load if they don't match the search
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public class LazyShowPatch : ModulePatch
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public class FixHideoutSearchPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -56,7 +56,7 @@ namespace UIFixes
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}
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// Populate the search box, and force the window to render
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public class ShowContentsPatch : ModulePatch
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public class RestoreHideoutSearchPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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@@ -91,7 +91,7 @@ namespace UIFixes
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}
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// method_4 gets the sorted list of products. If there's a search term, prioritize the matching items so they load first
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public class GetSortedProductsPatch : ModulePatch
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public class FastHideoutSearchPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -114,7 +114,7 @@ namespace UIFixes
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}
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// method_9 activates/deactivates the product game objects based on the search. Need to resort the list due to above patch
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public class OnSearchChangePatch : ModulePatch
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public class FixHideoutSearchAgainPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -129,7 +129,7 @@ namespace UIFixes
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}
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// Save the search as the window closes
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public class ClosePatch : ModulePatch
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public class SaveHideoutSearchPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -149,7 +149,7 @@ namespace UIFixes
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}
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// Clear the search stuff when you exit out
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public class ReturnToPreviousStatePatch : ModulePatch
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public class CloseHideoutSearchPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -11,7 +11,7 @@ using UnityEngine.UI;
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namespace UIFixes
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{
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internal class ItemPanelResizePatches
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internal class InspectWindowResizePatches
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{
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private static float SavedPreferredWidth = -1f;
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private static float SavedPreferredHeight = -1f;
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@@ -26,12 +26,12 @@ namespace UIFixes
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public static void Enable()
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{
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new ResizeWindowPatch().Enable();
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new ShowPatch().Enable();
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new ItemUiContextInspectPatch().Enable();
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new SaveInspectWindowSizePatch().Enable();
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new AddInspectWindowButtonsPatch().Enable();
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new GrowInspectWindowDescriptionPatch().Enable();
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}
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private class ResizeWindowPatch : ModulePatch
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private class SaveInspectWindowSizePatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -57,9 +57,8 @@ namespace UIFixes
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}
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}
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private class ShowPatch : ModulePatch
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private class AddInspectWindowButtonsPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.Method(typeof(ItemSpecificationPanel), nameof(ItemSpecificationPanel.Show));
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@@ -213,7 +212,7 @@ namespace UIFixes
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}
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}
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private class ItemUiContextInspectPatch : ModulePatch
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private class GrowInspectWindowDescriptionPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -14,7 +14,7 @@ using UnityEngine;
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namespace UIFixes
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{
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public class ItemPanelPatches
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public class InspectWindowStatsPatches
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{
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private static FieldInfo AttributeCompactPanelDictionaryField;
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private static FieldInfo AttributeCompactDropdownDictionaryField;
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@@ -30,14 +30,14 @@ namespace UIFixes
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CompactCharacteristicPanelItemAttributeField = AccessTools.Field(typeof(CompactCharacteristicPanel), "ItemAttribute");
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CompactCharacteristicPanelCompareItemAttributeField = AccessTools.Field(typeof(CompactCharacteristicPanel), "CompareItemAttribute");
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new InjectButtonPatch().Enable();
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new LoadModStatsPatch().Enable();
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new CompareModPatch().Enable();
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new AddShowHideModStatsButtonPatch().Enable();
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new CalculateModStatsPatch().Enable();
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new CompareModStatsPatch().Enable();
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new FormatCompactValuesPatch().Enable();
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new FormatFullValuesPatch().Enable();
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}
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private class LoadModStatsPatch : ModulePatch
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private class CalculateModStatsPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -102,7 +102,7 @@ namespace UIFixes
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// I wish I could prefix method_6 and update the compare item with the deep attributes, but that only works when adding a mod
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// When removing, current item and compare item end up the same since current item never considers the mod anyway
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// So I have to forcably call the refresh values method
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private class CompareModPatch : ModulePatch
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private class CompareModStatsPatch : ModulePatch
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{
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private static MethodInfo RefreshStaticMethod;
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@@ -158,7 +158,7 @@ namespace UIFixes
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}
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}
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private class InjectButtonPatch : ModulePatch
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private class AddShowHideModStatsButtonPatch : ModulePatch
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{
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private static FieldInfo InteractionsButtonsContainerButtonTemplateField;
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private static FieldInfo InteractionsButtonsContainerContainerField;
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@@ -6,7 +6,7 @@ using System.Reflection;
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namespace UIFixes
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{
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public class DisabledActionsPatch : ModulePatch
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public class RemoveDoorActionsPatch : ModulePatch
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{
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private static readonly string[] UnimplementedActions = ["Bang & clear", "Flash & clear", "Move in"];
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@@ -17,11 +17,11 @@ namespace UIFixes
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{
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public static void Enable()
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{
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new SimpleStashPanelPatch().Enable();
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new TraderDealScreenPatch().Enable();
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new OfferViewListPatch().Enable();
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new MessagesContainerPatch().Enable();
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new MouseScrollSpeedPatch().Enable();
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new EnhanceStashScrollingPatch().Enable();
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new EnchanceTraderStashScrollingPatch().Enable();
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new EnhanceFleaScrollingPatch().Enable();
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new EnhanceMailScrollingPatch().Enable();
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new MouseScrollingSpeedPatch().Enable();
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}
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protected static void HandleInput(ScrollRect scrollRect)
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@@ -122,7 +122,7 @@ namespace UIFixes
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}
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}
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public class SimpleStashPanelPatch : ModulePatch
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public class EnhanceStashScrollingPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -148,7 +148,7 @@ namespace UIFixes
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}
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}
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public class TraderDealScreenPatch : ModulePatch
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public class EnchanceTraderStashScrollingPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -173,7 +173,7 @@ namespace UIFixes
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}
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}
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public class OfferViewListPatch : ModulePatch
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public class EnhanceFleaScrollingPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -198,7 +198,7 @@ namespace UIFixes
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}
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}
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public class MessagesContainerPatch : ModulePatch
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public class EnhanceMailScrollingPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -223,7 +223,7 @@ namespace UIFixes
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}
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}
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public class MouseScrollSpeedPatch : ModulePatch
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public class MouseScrollingSpeedPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -8,7 +8,7 @@ using System.Reflection;
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namespace UIFixes
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{
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public class ContainerStackPatch : ModulePatch
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public class StackFirItemsPatch : ModulePatch
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{
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private static Type MergeableItemType;
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@@ -15,7 +15,7 @@ using UnityEngine.EventSystems;
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namespace UIFixes
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{
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public class SwapPatch
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public class SwapPatches
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{
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// Types needed
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private static Type GridItemAddressType; // GClass2769
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@@ -66,15 +66,15 @@ namespace UIFixes
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GridViewNonInteractableField = AccessTools.Field(typeof(GridView), "_nonInteractable");
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new ItemViewOnDragPatch().Enable();
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new GridViewCanAcceptPatch().Enable();
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new GridGetHightLightColorPatch().Enable();
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new SlotGetHightLightColorPatch().Enable();
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new ItemContextClassCanAcceptPatch().Enable();
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new CheckItemFilterPatch().Enable();
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new DetectSwapSourceContainerPatch().Enable();
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new GridViewCanAcceptSwapPatch().Enable();
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new DetectGridHighlightPrecheckPatch().Enable();
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new DetectSlotHighlightPrecheckPatch().Enable();
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new SlotCanAcceptSwapPatch().Enable();
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new DetectFilterForSwapPatch().Enable();
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new SwapOperationRaiseEventsPatch().Enable();
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new GridItemViewOnPointerEnterPatch().Enable();
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new DraggedItemContextUpdateTargetPatch().Enable();
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new RememberSwapGridHoverPatch().Enable();
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new InspectWindowUpdateStatsOnSwapPatch().Enable();
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}
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private static bool InRaid()
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{
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@@ -166,7 +166,7 @@ namespace UIFixes
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return false;
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}
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public class ItemViewOnDragPatch : ModulePatch
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public class DetectSwapSourceContainerPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -180,7 +180,7 @@ namespace UIFixes
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}
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||||
}
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||||
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public class GridViewCanAcceptPatch : ModulePatch
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public class GridViewCanAcceptSwapPatch : ModulePatch
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{
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private static FieldInfo GridViewTraderControllerClassField;
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@@ -364,7 +364,7 @@ namespace UIFixes
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||||
}
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||||
}
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public class GridItemViewOnPointerEnterPatch : ModulePatch
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public class RememberSwapGridHoverPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -380,7 +380,7 @@ namespace UIFixes
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// Called when dragging an item onto an equipment slot
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// Handles any kind of ItemAddress as the target destination (aka where the dragged item came from)
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public class ItemContextClassCanAcceptPatch : ModulePatch
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public class SlotCanAcceptSwapPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -422,7 +422,7 @@ namespace UIFixes
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// The patched method here is called when iterating over all slots to highlight ones that the dragged item can interact with
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// Since swap has no special highlight, I just skip the patch here (minor perf savings, plus makes debugging a million times easier)
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public class GridGetHightLightColorPatch : ModulePatch
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public class DetectGridHighlightPrecheckPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@@ -444,7 +444,7 @@ namespace UIFixes
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// The patched method here is called when iterating over all slots to highlight ones that the dragged item can interact with
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// Since swap has no special highlight, I just skip the patch here (minor perf savings, plus makes debugging a million times easier)
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public class SlotGetHightLightColorPatch : ModulePatch
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public class DetectSlotHighlightPrecheckPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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||||
{
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||||
@@ -467,7 +467,7 @@ namespace UIFixes
|
||||
|
||||
// CanApply, when dealing with containers, eventually calls down into FindPlaceForItem, which calls CheckItemFilter. For reasons,
|
||||
// if an item fails the filters, it returns the error "no space", instead of "no action". Try to detect this, so we can swap.
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public class CheckItemFilterPatch : ModulePatch
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||||
public class DetectFilterForSwapPatch : ModulePatch
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||||
{
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||||
protected override MethodBase GetTargetMethod()
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||||
{
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||||
@@ -485,7 +485,7 @@ namespace UIFixes
|
||||
|
||||
// When dragging an item around, by default it updates an ItemSpecificationPanel when you drag an item on top of a slot
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||||
// It doesn't do anything when you drag an item from a slot onto some other item elsewhere. But with swap, we should update the item panel then too.
|
||||
public class DraggedItemContextUpdateTargetPatch : ModulePatch
|
||||
public class InspectWindowUpdateStatsOnSwapPatch : ModulePatch
|
||||
{
|
||||
protected override MethodBase GetTargetMethod()
|
||||
{
|
@@ -8,15 +8,15 @@ using UnityEngine.UI;
|
||||
|
||||
namespace UIFixes
|
||||
{
|
||||
public class ScrollSyncPatches
|
||||
public class SyncScrollPositionPatches
|
||||
{
|
||||
private static float StashScrollPosition = 1f;
|
||||
|
||||
public static void Enable()
|
||||
{
|
||||
new SimpleStashPanelPatch().Enable();
|
||||
new TraderDealScreenPatch().Enable();
|
||||
new AddOfferWindowPatch().Enable();
|
||||
new SyncStashScrollPatch().Enable();
|
||||
new SyncTraderStashScrollPatch().Enable();
|
||||
new SyncOfferStashScrollPatch().Enable();
|
||||
}
|
||||
|
||||
private static void UpdateScrollPosition(Vector2 position)
|
||||
@@ -35,7 +35,7 @@ namespace UIFixes
|
||||
scrollRect.onValueChanged.AddListener(UpdateScrollPosition);
|
||||
}
|
||||
|
||||
private class SimpleStashPanelPatch : ModulePatch
|
||||
private class SyncStashScrollPatch : ModulePatch
|
||||
{
|
||||
protected override MethodBase GetTargetMethod()
|
||||
{
|
||||
@@ -49,7 +49,7 @@ namespace UIFixes
|
||||
}
|
||||
}
|
||||
|
||||
public class TraderDealScreenPatch : ModulePatch
|
||||
public class SyncTraderStashScrollPatch : ModulePatch
|
||||
{
|
||||
protected override MethodBase GetTargetMethod()
|
||||
{
|
||||
@@ -68,7 +68,7 @@ namespace UIFixes
|
||||
}
|
||||
}
|
||||
|
||||
public class AddOfferWindowPatch : ModulePatch
|
||||
public class SyncOfferStashScrollPatch : ModulePatch
|
||||
{
|
||||
protected override MethodBase GetTargetMethod()
|
||||
{
|
@@ -10,18 +10,18 @@ namespace UIFixes
|
||||
{
|
||||
// Two patches are required for the edit preset screen - one to grab the value of moveForward from CloseScreenInterruption(), and one to use it.
|
||||
// This is because BSG didn't think to pass the argument in to method_35
|
||||
public class EditBuildScreenPatch
|
||||
public class WeaponPresetConfirmPatches
|
||||
{
|
||||
public static bool MoveForward;
|
||||
|
||||
public static void Enable()
|
||||
{
|
||||
new CloseScreenInterruptionPatch().Enable();
|
||||
new ConfirmDiscardPatch().Enable();
|
||||
new DetectWeaponPresetCloseTypePatch().Enable();
|
||||
new ConfirmDiscardWeaponPresetChangesPatch().Enable();
|
||||
}
|
||||
|
||||
// This patch just caches whether this navigation is a forward navigation, which determines if the preset is actually closing
|
||||
public class CloseScreenInterruptionPatch : ModulePatch
|
||||
public class DetectWeaponPresetCloseTypePatch : ModulePatch
|
||||
{
|
||||
protected override MethodBase GetTargetMethod()
|
||||
{
|
||||
@@ -36,7 +36,7 @@ namespace UIFixes
|
||||
}
|
||||
}
|
||||
|
||||
public class ConfirmDiscardPatch : ModulePatch
|
||||
public class ConfirmDiscardWeaponPresetChangesPatch : ModulePatch
|
||||
{
|
||||
protected override MethodBase GetTargetMethod()
|
||||
{
|
@@ -9,7 +9,7 @@ using UnityEngine.EventSystems;
|
||||
|
||||
namespace UIFixes
|
||||
{
|
||||
public class WeaponZoomPatch
|
||||
public class WeaponZoomPatches
|
||||
{
|
||||
public static void Enable()
|
||||
{
|
29
Plugin.cs
29
Plugin.cs
@@ -9,21 +9,22 @@ namespace UIFixes
|
||||
{
|
||||
Settings.Init(Config);
|
||||
|
||||
EditBuildScreenPatch.Enable();
|
||||
new TransferConfirmPatch().Enable();
|
||||
new MailReceiveAllPatch().Enable();
|
||||
new ConfirmationDialogKeysPatch().Enable();
|
||||
new FixMailRecieveAllPatch().Enable();
|
||||
new FixTooltipPatch().Enable();
|
||||
new FixWeaponBindsDisplayPatch().Enable();
|
||||
new FocusFleaOfferNumberPatch().Enable();
|
||||
HideoutSearchPatches.Enable();
|
||||
InspectWindowResizePatches.Enable();
|
||||
InspectWindowStatsPatches.Enable();
|
||||
new RemoveDoorActionsPatch().Enable();
|
||||
ScrollPatches.Enable();
|
||||
WeaponZoomPatch.Enable();
|
||||
new WeaponBindingPatch().Enable();
|
||||
new DisabledActionsPatch().Enable();
|
||||
SwapPatch.Enable();
|
||||
new TooltipPatch().Enable();
|
||||
ItemPanelPatches.Enable();
|
||||
new ContainerStackPatch().Enable();
|
||||
DialogPatches.Enable();
|
||||
ItemPanelResizePatches.Enable();
|
||||
ProductionPanelPatches.Enable();
|
||||
ScrollSyncPatches.Enable();
|
||||
new StackFirItemsPatch().Enable();
|
||||
SwapPatches.Enable();
|
||||
SyncScrollPositionPatches.Enable();
|
||||
new TransferConfirmPatch().Enable();
|
||||
WeaponPresetConfirmPatches.Enable();
|
||||
WeaponZoomPatches.Enable();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -31,7 +31,7 @@ namespace UIFixes.Test
|
||||
|
||||
foreach (var testCase in testCases)
|
||||
{
|
||||
string result = ItemPanelPatches.RemoveTrailingZeros(testCase.Key);
|
||||
string result = InspectWindowStatsPatches.RemoveTrailingZeros(testCase.Key);
|
||||
Assert.AreEqual(testCase.Value, result);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user