31 lines
1.0 KiB
C#
31 lines
1.0 KiB
C#
using BepInEx;
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namespace UIFixes
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{
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[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
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public class Plugin : BaseUnityPlugin
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{
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public void Awake()
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{
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Settings.Init(Config);
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new ConfirmationDialogKeysPatch().Enable();
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new FixMailRecieveAllPatch().Enable();
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new FixTooltipPatch().Enable();
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new FixWeaponBindsDisplayPatch().Enable();
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new FocusFleaOfferNumberPatch().Enable();
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HideoutSearchPatches.Enable();
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InspectWindowResizePatches.Enable();
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InspectWindowStatsPatches.Enable();
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new RemoveDoorActionsPatch().Enable();
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ScrollPatches.Enable();
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new StackFirItemsPatch().Enable();
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SwapPatches.Enable();
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SyncScrollPositionPatches.Enable();
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new TransferConfirmPatch().Enable();
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WeaponPresetConfirmPatches.Enable();
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WeaponZoomPatches.Enable();
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}
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}
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}
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