Fix disappearing categories by delay setting the handbookId; auto-expand categories
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@@ -105,7 +105,7 @@ namespace UIFixes
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{
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quest = R.QuestCache.Instance.GetAllQuestTemplates()
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.FirstOrDefault(q => q.Rewards[EQuestStatus.Success]
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.Any(r => r.type == ERewardType.AssortmentUnlock && r.items.Any(i => i._tpl == templateId)));
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.Any(r => r.type == ERewardType.AssortmentUnlock && r.items.Any(i => i._tpl == templateId)));
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QuestUnlocks[templateId] = quest;
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}
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