don't require Stackable base type for stacking logic
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@@ -119,7 +119,6 @@ public static class SortPatches
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{
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Error error = null;
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var mergeableItems = lootItem.Grids.SelectMany(g => g.Items)
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.OfType<Stackable>()
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.Where(i => i.StackObjectsCount < i.StackMaxSize)
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.ToArray();
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@@ -131,7 +130,7 @@ public static class SortPatches
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continue;
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}
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if (InteractionsHandlerClass.smethod_0(lootItem.Grids, item, out Stackable targetItem, 1))
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if (Sorter.FindStackForMerge(lootItem.Grids, item, out Item targetItem, 1))
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{
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var operation = InteractionsHandlerClass.TransferOrMerge(item, targetItem, inventoryController, true);
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if (operation.Succeeded)
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@@ -27,44 +27,10 @@ public static class StackFirItemsPatches
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return method;
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}
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// Reimplementing this entire method to ignore SpawnedInSession for certain types
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[PatchPrefix]
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public static bool Prefix(IEnumerable<EFT.InventoryLogic.IContainer> containersToPut, Item itemToMerge, ref object mergeableItem, int overrideCount, ref bool __result)
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public static bool Prefix(IEnumerable<EFT.InventoryLogic.IContainer> containersToPut, Item itemToMerge, ref Item mergeableItem, int overrideCount, ref bool __result)
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{
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if (!MergeableItemType.IsInstanceOfType(itemToMerge))
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{
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mergeableItem = null;
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__result = false;
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}
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if (overrideCount <= 0)
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{
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overrideCount = itemToMerge.StackObjectsCount;
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}
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bool ignoreSpawnedInSession;
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if (itemToMerge.Template is MoneyClass)
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{
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ignoreSpawnedInSession = Settings.MergeFIRMoney.Value;
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}
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else if (itemToMerge.Template is AmmoTemplate)
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{
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ignoreSpawnedInSession = Settings.MergeFIRAmmo.Value;
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}
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else
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{
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ignoreSpawnedInSession = Settings.MergeFIROther.Value;
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}
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mergeableItem = containersToPut.SelectMany(x => x.Items)
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.Where(MergeableItemType.IsInstanceOfType)
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.Where(x => x != itemToMerge)
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.Where(x => x.TemplateId == itemToMerge.TemplateId)
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.Where(x => ignoreSpawnedInSession || x.SpawnedInSession == itemToMerge.SpawnedInSession)
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.Where(x => x.StackObjectsCount < x.StackMaxSize)
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.FirstOrDefault(x => overrideCount <= x.StackMaxSize - x.StackObjectsCount);
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__result = mergeableItem != null;
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__result = Sorter.FindStackForMerge(containersToPut, itemToMerge, out mergeableItem, overrideCount);
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return false;
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}
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}
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26
Sorter.cs
26
Sorter.cs
@@ -106,4 +106,30 @@ public static class Sorter
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return operation;
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}
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// Recreation of InteractionsHandlerClass.smethod_0, but without the out type being Stackable.
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// minimumStackSpace of 0 means complete merge only, i.e. mininumStackSpace = itemToMerge.StackObjectCount
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public static bool FindStackForMerge(IEnumerable<EFT.InventoryLogic.IContainer> containers, Item itemToMerge, out Item mergeableItem, int minimumStackSpace = 0)
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{
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if (minimumStackSpace <= 0)
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{
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minimumStackSpace = itemToMerge.StackObjectsCount;
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}
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bool ignoreSpawnedInSession = itemToMerge.Template switch
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{
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MoneyClass _ => Settings.MergeFIRMoney.Value,
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AmmoTemplate _ => Settings.MergeFIRMoney.Value,
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_ => Settings.MergeFIROther.Value,
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};
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mergeableItem = containers.SelectMany(x => x.Items)
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.Where(x => x != itemToMerge)
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.Where(x => x.TemplateId == itemToMerge.TemplateId)
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.Where(x => ignoreSpawnedInSession || x.SpawnedInSession == itemToMerge.SpawnedInSession)
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.Where(x => x.StackObjectsCount < x.StackMaxSize)
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.FirstOrDefault(x => minimumStackSpace <= x.StackMaxSize - x.StackObjectsCount);
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return mergeableItem != null;
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}
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}
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@@ -15,8 +15,8 @@
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</PropertyGroup>
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<PropertyGroup>
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<PathToSPT Condition="'$(Configuration)'=='Debug'">..\..\..\..\SPT\3.9.2-debug</PathToSPT>
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<PathToSPT Condition="'$(Configuration)'=='Release'">..\..\..\..\SPT\3.9.2</PathToSPT>
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<PathToSPT Condition="'$(Configuration)'=='Debug'">..\..\..\..\SPT\3.9.3-debug</PathToSPT>
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<PathToSPT Condition="'$(Configuration)'=='Release'">..\..\..\..\SPT\3.9.3</PathToSPT>
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</PropertyGroup>
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<ItemGroup>
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@@ -38,7 +38,7 @@ import ignore from "ignore";
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import archiver from "archiver";
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import winston from "winston";
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const sptPath = "/SPT/3.9.2-debug";
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const sptPath = "/SPT/3.9.3-debug";
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// Get the command line arguments to determine whether to use verbose logging.
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const args = process.argv.slice(2);
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