Update
This commit is contained in:
@@ -96,6 +96,54 @@ smallmodifier=1.5
|
|||||||
# stunpowerv2=round(stunpower/100, 2)" \
|
# stunpowerv2=round(stunpower/100, 2)" \
|
||||||
# **/TalentsSecurity.xml
|
# **/TalentsSecurity.xml
|
||||||
|
|
||||||
|
# modify '<Talent identifier="stonewall">!anyvalue="(?<physicaldamagereduction>!num)"!anyvalue="(?<stunresistance>!num)"!anyvalue="(?<duration>!num)"!anyamount="(?<durationv>!num)"' \
|
||||||
|
# "physicaldamagereduction=round(physicaldamagereduction*$bigmodifier, 2)
|
||||||
|
# stunresistance=round(stunresistance*$bigmodifier, 2)
|
||||||
|
# duration=round(duration*$bigmodifier, 0)
|
||||||
|
# durationv=duration" \
|
||||||
|
# **/TalentsSecurity.xml
|
||||||
|
# modify '<Affliction!anyidentifier="stonewall"!anymaxstrength="(?<durationv>!num)"!anymaxstrength="(?<durationv2>!num)"!anyminresistance="(?<stunresistancev>!num)"!anymaxresistance="(?<stunresistancev2>!num)"' \
|
||||||
|
# "durationv=round(durationv*$bigmodifier, 0)
|
||||||
|
# durationv2=round(durationv2*$bigmodifier, 0)
|
||||||
|
# stunresistancev=round(stunresistancev*$bigmodifier, 2)
|
||||||
|
# stunresistancev2=round(stunresistancev2*$bigmodifier, 2)" \
|
||||||
|
# **/AfflictionsSecurity.xml
|
||||||
|
|
||||||
|
# Crusty Seaman
|
||||||
|
|
||||||
|
# modify '<Talent identifier="inordinateexsanguination">!anyvalue="(?<damagebonus>!num)"!anymultiplier="(?<damagebonusv>!num)"' \
|
||||||
|
# "damagebonus=round(damagebonus*$bigmodifier, 2)
|
||||||
|
# damagebonusv=round(damagebonus/100, 2)" \
|
||||||
|
# **/TalentsSecurity.xml
|
||||||
|
|
||||||
|
# modify '<Talent identifier="implacable">!anyvalue="(?<powerincrease>!num)"!anyvalue="(?<duration>!num)"' \
|
||||||
|
# "powerincrease=round(powerincrease*$bigmodifier, 2)
|
||||||
|
# duration=round(duration*$bigmodifier, 0)" \
|
||||||
|
# **/TalentsSecurity.xml
|
||||||
|
# modify '<Affliction!anyidentifier="implacable"!anyduration="(?<durationv>!num)"!anyvalue="(?<powerincreasev>!num)"' \
|
||||||
|
# "durationv=round(durationv*$bigmodifier, 0)
|
||||||
|
# powerincreasev=round(powerincreasev*$bigmodifier, 2)" \
|
||||||
|
# **/AfflictionsSecurity.xml
|
||||||
|
|
||||||
|
# modify '<Talent identifier="rifleman">!anyvalue="(?<damagebonus>!num)"!anymultiplier="(?<damagebonusv>!num)"' \
|
||||||
|
# "damagebonus=round(damagebonus*$bigmodifier, 2)
|
||||||
|
# damagebonusv=round(damagebonus/100, 2)" \
|
||||||
|
# **/TalentsSecurity.xml
|
||||||
|
|
||||||
|
# modify '<Talent identifier="commando">!anyvalue="(?<spreadreduction>!num)"!anyvalue="(?<powerincrease>!num)"!anymultiplier="(?<powerincreasev>!num)"!anyvalue="(?<spreadreductionv>!num)"' \
|
||||||
|
# "spreadreduction=round(spreadreduction*$bigmodifier, 2)
|
||||||
|
# powerincrease=round(powerincrease*$bigmodifier, 2)
|
||||||
|
# powerincreasev=round(powerincrease/100, 2)
|
||||||
|
# spreadreductionv=round(spreadreduction/100, 2)" \
|
||||||
|
# **/TalentsSecurity.xml
|
||||||
|
|
||||||
|
# modify '<Talent identifier="tandemfire">!anyvalue="(?<damagebonus>!num)"' \
|
||||||
|
# "damagebonus=round(damagebonus*$bigmodifier, 2)" \
|
||||||
|
# **/TalentsSecurity.xml
|
||||||
|
# modify '<Affliction!anyidentifier="tandemfire"!anyvalue="(?<damagebonusv>!num)"' \
|
||||||
|
# "damagebonusv=round(damagebonusv*$bigmodifier, 2)" \
|
||||||
|
# **/AfflictionsSecurity.xml
|
||||||
|
|
||||||
exit 0
|
exit 0
|
||||||
|
|
||||||
# ----------------------------------------------------------
|
# ----------------------------------------------------------
|
||||||
@@ -140,48 +188,12 @@ modify '<Talent identifier="pacificationkit">!anyvalue="(?<stunmultiplier>!num)"
|
|||||||
stunmultiplierv=round(stunmultiplier/100, 2)" \
|
stunmultiplierv=round(stunmultiplier/100, 2)" \
|
||||||
**/TalentsSecurity.xml
|
**/TalentsSecurity.xml
|
||||||
|
|
||||||
modify '<Talent identifier="stonewall">!anyvalue="(?<melee>!num)"!anyvalue="(?<meleedamage>!num)"!anyvalue="(?<meleev>!num)"!anyaddeddamagemultiplier="(?<meleedamagev>!num)"' \
|
|
||||||
"melee=round(melee*$bigmodifier, 2)
|
|
||||||
meleedamage=round(meleedamage*$bigmodifier, 2)
|
|
||||||
meleev=melee
|
|
||||||
meleedamagev=round(meleedamage/100, 2)" \
|
|
||||||
**/TalentsSecurity.xml
|
|
||||||
|
|
||||||
modify '<Talent identifier="crustyseaman">!anyvalue="(?<damageresistance>!num)"!anymultiplier="(?<damageresistancev>!num)"' \
|
modify '<Talent identifier="crustyseaman">!anyvalue="(?<damageresistance>!num)"!anymultiplier="(?<damageresistancev>!num)"' \
|
||||||
"damageresistance=round(damageresistance*$bigmodifier, 2)
|
"damageresistance=round(damageresistance*$bigmodifier, 2)
|
||||||
damageresistancev=round(1-damageresistance/100, 2)" \
|
damageresistancev=round(1-damageresistance/100, 2)" \
|
||||||
**/TalentsSecurity.xml
|
**/TalentsSecurity.xml
|
||||||
|
|
||||||
modify '<Talent identifier="inordinateexsanguination">!anyvalue="(?<bleedresistance>!num)"!anymultiplier="(?<bleedresistancev>!num)"' \
|
|
||||||
"bleedresistance=round(bleedresistance*$bigmodifier, 2)
|
|
||||||
bleedresistancev=round(1-bleedresistance/100, 2)" \
|
|
||||||
**/TalentsSecurity.xml
|
|
||||||
|
|
||||||
modify '<Talent identifier="implacable">!anyvalue="(?<resistance>!num)"!anyvalue="(?<healing>!num)"!anymultiplier="(?<resistancev>!num)"!anymultiplier="(?<healingv>!num)"' \
|
|
||||||
"resistance=round(resistance*$bigmodifier, 2)
|
|
||||||
healing=round(healing*$bigmodifier, 2)
|
|
||||||
resistancev=round(1-resistance/100, 2)
|
|
||||||
healingv=round(1+healing/100, 2)" \
|
|
||||||
**/TalentsSecurity.xml
|
|
||||||
|
|
||||||
# Gunner specialization
|
# Gunner specialization
|
||||||
modify '<Talent identifier="rifleman">!anyvalue="(?<damagebonus>!num)"!anyaddeddamagemultiplier="(?<damagebonusv>!num)"' \
|
|
||||||
"damagebonus=round(damagebonus*$bigmodifier, 2)
|
|
||||||
damagebonusv=round(damagebonus/100, 2)" \
|
|
||||||
**/TalentsSecurity.xml
|
|
||||||
|
|
||||||
modify '<Talent identifier="tandemfire">!anyvalue="(?<skillbonus>!num)"!anyvalue="(?<skillbonusv>!num)"' \
|
|
||||||
"skillbonus=round(skillbonus*$bigmodifier, 2)
|
|
||||||
skillbonusv=skillbonus" \
|
|
||||||
**/TalentsSecurity.xml
|
|
||||||
|
|
||||||
modify '<Talent identifier="commando">!anyvalue="(?<speedbonus>!num)"!anyvalue="(?<damagebonus>!num)"!anyvalue="(?<speedbonusv>!num)"!anyaddeddamagemultiplier="(?<damagebonusv>!num)"' \
|
|
||||||
"speedbonus=round(speedbonus*$bigmodifier, 2)
|
|
||||||
damagebonus=round(damagebonus*$bigmodifier, 2)
|
|
||||||
speedbonusv=round(speedbonus/100, 2)
|
|
||||||
damagebonusv=round(damagebonus/100, 2)" \
|
|
||||||
**/TalentsSecurity.xml
|
|
||||||
|
|
||||||
modify '<Talent identifier="gunrunner">!anyvalue="(?<damagebonus>!num)"!anyaddeddamagemultiplier="(?<damagebonusv>!num)"' \
|
modify '<Talent identifier="gunrunner">!anyvalue="(?<damagebonus>!num)"!anyaddeddamagemultiplier="(?<damagebonusv>!num)"' \
|
||||||
"damagebonus=round(damagebonus*$bigmodifier, 2)
|
"damagebonus=round(damagebonus*$bigmodifier, 2)
|
||||||
damagebonusv=round(damagebonus/100, 2)" \
|
damagebonusv=round(damagebonus/100, 2)" \
|
||||||
|
Reference in New Issue
Block a user