Files
barotrauma-gamefiles/Content/Items/Assemblies/AlienPumpAssembly1.xml
2025-03-28 19:03:08 +01:00

192 lines
18 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="AlienPumpAssembly1" description="" hideinmenus="true">
<Item name="Alien Pump" identifier="alienpump" ID="2" rect="-208,128,256,256" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
<Pump minvoltage="0.3" powerconsumption="300" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="ItemMsgRewireScrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="power_in">
<link w="14" />
</input>
<input name="toggle" />
<input name="set_active">
<link w="15" />
</input>
<input name="set_speed">
<link w="16" />
<link w="17" />
</input>
<input name="set_targetlevel" />
</ConnectionPanel>
<Repairable deteriorationspeed="0" mindeteriorationdelay="0" maxdeteriorationdelay="0" mindeteriorationcondition="50" RepairThreshold="80" fixdurationlowskill="20" fixdurationhighskill="5" pickingtime="0" canbepicked="False" allowingameediting="False" msg="ItemMsgRepairWrench">
<requireditem identifiers="wrench" type="Equipped" optional="false" ignoreineditor="false" />
</Repairable>
</Item>
<Item name="Alien Power Cell" identifier="alienpowercell" ID="6" rect="5722,-713,12,15" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien,smallitem" displaysidebysidewhenlinked="False" spritedepth="0.7" scale="0.3" hideinassemblypreview="true">
<LightComponent range="400" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="0,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
</Item>
<Item name="Alien Generator" identifier="aliengenerator_new" ID="3" rect="79,80,153,171" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3">
<LightComponent range="3200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ItemContainer itempos="264,-321" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" contained="6" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="22" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="shutdown" />
<output name="power_out">
<link w="14" />
</output>
</ConnectionPanel>
</Item>
<Item name="Black Wire" identifier="blackwire" ID="39" rect="5704,-710,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-127;80;-231;8" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="38" rect="5704,-710,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-127;80;-231;8" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="37" rect="5704,-710,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-199;8;-104;119" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="36" rect="5704,-710,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-127;80;-199;8" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="20" rect="5704,-710,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-127;80;-199;8" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="19" rect="5704,-710,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-231;8;-231;-25" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="18" rect="5704,-710,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-199;8;-199;-25" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="17" rect="5704,-710,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-199;-25;-80;0" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="16" rect="5704,-710,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-231;-25;-80;0" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="15" rect="5704,-710,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-127;80;-80;0" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="14" rect="5704,-710,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-80;0;155.5;-5.5" />
</Item>
<Item name="Relay Component" identifier="relaycomponent" ID="10" rect="-239,16,16,16" hiddeningame="True" spritecolor="0,0,0,0" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<RelayComponent maxpower="1000" ison="True" canbeoverloaded="True" overloadvoltage="2" fireprobability="0.15" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
<requireditem identifiers="wrench" type="Equipped" optional="false" ignoreineditor="false" />
</Holdable>
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="power_in" />
<input name="signal_in1">
<link w="38" />
</input>
<input name="signal_in2" />
<input name="toggle">
<link w="39" />
</input>
<input name="set_state" />
<output name="power_out" />
<output name="signal_out1">
<link w="19" />
</output>
<output name="signal_out2" />
<output name="state_out" />
</ConnectionPanel>
</Item>
<Item name="Relay Component" identifier="relaycomponent" ID="9" rect="-207,16,16,16" hiddeningame="True" spritecolor="0,0,0,0" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<RelayComponent maxpower="1000" ison="False" canbeoverloaded="True" overloadvoltage="2" fireprobability="0.15" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
<requireditem identifiers="wrench" type="Equipped" optional="false" ignoreineditor="false" />
</Holdable>
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="power_in" />
<input name="signal_in1">
<link w="20" />
</input>
<input name="signal_in2" />
<input name="toggle">
<link w="36" />
</input>
<input name="set_state" />
<output name="power_out" />
<output name="signal_out1">
<link w="18" />
</output>
<output name="signal_out2" />
<output name="state_out">
<link w="37" />
</output>
</ConnectionPanel>
</Item>
<Item name="Signal Check Component" identifier="signalcheckcomponent" ID="8" rect="-239,-17,16,16" hiddeningame="True" spritecolor="0,0,0,0" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<SignalCheckComponent output="100" falseoutput="" targetsignal="1" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
<requireditem identifiers="wrench" type="Equipped" optional="false" ignoreineditor="false" />
</Holdable>
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="signal_in">
<link w="19" />
</input>
<input name="set_output" />
<input name="set_targetsignal" />
<output name="signal_out">
<link w="16" />
</output>
</ConnectionPanel>
</Item>
<Item name="Signal Check Component" identifier="signalcheckcomponent" ID="7" rect="-207,-17,16,16" hiddeningame="True" spritecolor="0,0,0,0" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<SignalCheckComponent output="-100" falseoutput="" targetsignal="1" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
<requireditem identifiers="wrench" type="Equipped" optional="false" ignoreineditor="false" />
</Holdable>
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="signal_in">
<link w="18" />
</input>
<input name="set_output" />
<input name="set_targetsignal" />
<output name="signal_out">
<link w="17" />
</output>
</ConnectionPanel>
</Item>
<Item name="Alien Button" identifier="alienbutton" ID="11" rect="-159,112,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
<Controller pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<output name="signal_out">
<link w="15" />
<link w="20" />
<link w="36" />
<link w="38" />
<link w="39" />
</output>
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="12" rect="-112,127,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
<input name="set_state">
<link w="37" />
</input>
<input name="set_color" />
</ConnectionPanel>
</Item>
</ItemAssembly>