This commit is contained in:
2025-03-28 18:52:56 +01:00
parent 4161f5e383
commit 0e3240cfbd
229 changed files with 15254 additions and 13365 deletions

File diff suppressed because it is too large Load Diff

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@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="AlienChestLarge" description="" hideinmenus="true">
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="2" rect="-18,58,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
<LightComponent range="80" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,165" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="320" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,165" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />

View File

@@ -4,7 +4,7 @@
<ItemContainer itempos="0,0" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="0,0,0,0,0" />
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="3" rect="-18,42,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
<LightComponent range="80" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,165" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="320" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,165" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />

View File

@@ -325,7 +325,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="43" rect="175,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -336,7 +336,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="42" rect="239,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -347,7 +347,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="41" rect="-272,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -358,7 +358,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="39" rect="-208,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -369,7 +369,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="38" rect="-144,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -380,7 +380,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="37" rect="112,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />

View File

@@ -143,7 +143,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="28" rect="64,84,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -154,7 +154,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="27" rect="-96,63,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -165,7 +165,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="26" rect="64,63,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -176,7 +176,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="25" rect="-96,84,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />

View File

@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="ChargedAlienGenerator" description="" hideinmenus="true">
<Item name="Alien Power Cell" identifier="alienpowercell" ID="5" rect="-134,-121,12,15" description="" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.7" scale="0.3" hideinassemblypreview="true">
<LightComponent range="100" castshadows="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="400" castshadows="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="0,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
</Item>
<Item name="Alien Generator" identifier="aliengenerator_new" ID="4" rect="-64,96,153,171" description="" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3">
<LightComponent range="800" castshadows="True" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="3200" castshadows="True" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<ItemContainer pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="5" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="10" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="22" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<requireditem identifiers="screwdriver" type="Equipped" msg="" />
<input name="shutdown" />

View File

@@ -8,7 +8,7 @@
<link w="14" />
</output>
</ConnectionPanel>
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
</Item>
<Item name="" identifier="alienbutton" ID="6" rect="-17,112,24,27" noninteractable="False" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien,alienbutton" displaysidebysidewhenlinked="False" spritedepth="0.8" hiddeningame="False">
<Controller istoggle="False" pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" />
@@ -18,7 +18,7 @@
<link w="13" />
</output>
</ConnectionPanel>
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
</Item>
<Item name="" identifier="blackwire" ID="14" rect="50040,-70086,48,20" noninteractable="False" scale="0.5" spritecolor="49,49,49,255" inventoryiconcolor="49,49,49,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />

View File

@@ -17,13 +17,13 @@
</Repairable>
</Item>
<Item name="Alien Power Cell" identifier="alienpowercell" ID="4" rect="5722,-745,12,15" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien,smallitem" displaysidebysidewhenlinked="False" spritedepth="0.7" scale="0.3" hideinassemblypreview="true">
<LightComponent range="100" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="400" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="0,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
</Item>
<Item name="Alien Generator" identifier="aliengenerator_new" ID="3" rect="63,80,153,171" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3">
<LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="3200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ItemContainer itempos="264,-321" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" contained="4" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="10" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="22" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="shutdown" />

View File

@@ -22,13 +22,13 @@
</Repairable>
</Item>
<Item name="Alien Power Cell" identifier="alienpowercell" ID="6" rect="5722,-713,12,15" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien,smallitem" displaysidebysidewhenlinked="False" spritedepth="0.7" scale="0.3" hideinassemblypreview="true">
<LightComponent range="100" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="400" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="0,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
</Item>
<Item name="Alien Generator" identifier="aliengenerator_new" ID="3" rect="79,80,153,171" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3">
<LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="3200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ItemContainer itempos="264,-321" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" contained="6" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="10" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="22" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="shutdown" />
@@ -179,7 +179,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="12" rect="-112,127,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />

View File

@@ -22,9 +22,9 @@
</Repairable>
</Item>
<Item name="Alien Generator" identifier="aliengenerator_new" ID="5" rect="79,80,153,171" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3">
<LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="3200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ItemContainer itempos="264,-321" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" contained="0" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="10" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="22" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="shutdown" />
@@ -175,7 +175,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="24" rect="-112,127,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />

View File

@@ -4,24 +4,24 @@
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgInteractSelect" contained="93,95,97,99,101,102,103,104,105,106,107,108,109,110,111,112,113,115,117,119,121,122,123,124,125,127,129,131,133,135" />
</Item>
<Item name="" identifier="flashlight" ID="135" rect="50052,-15092,24,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,tool,provocative,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.02" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="127,127,127,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.02" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="127,127,127,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="29.999998,-14.999999" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="136" />
</Item>
<Item name="" identifier="flashlight" ID="133" rect="50052,-15092,24,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,tool,provocative,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.02" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="127,127,127,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.02" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="127,127,127,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="29.999998,-14.999999" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="134" />
</Item>
<Item name="" identifier="sonarbeacon" ID="131" rect="50057,-15080,14,32" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" sonarlabel="Sonar Beacon" condition="100" tags="smallitem,sonar,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="30" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="50" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="2" lightcolor="0,255,0,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="200" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="2" lightcolor="0,255,0,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<CustomInterface labels="sonarbeacon.beaconactive,sonarbeacon.beaconsignal" signals="1;1" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="132" />
</Item>
<Item name="" identifier="sonarbeacon" ID="129" rect="50057,-15080,14,32" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" sonarlabel="Sonar Beacon" condition="100" tags="smallitem,sonar,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="30" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="50" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="2" lightcolor="0,255,0,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="200" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="2" lightcolor="0,255,0,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<CustomInterface labels="sonarbeacon.beaconactive,sonarbeacon.beaconsignal" signals="1;1" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="130" />
</Item>
@@ -37,19 +37,19 @@
</Item>
<Item name="" identifier="flare" ID="124" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
</Item>
<Item name="" identifier="flare" ID="123" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
</Item>
<Item name="" identifier="flare" ID="122" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
</Item>
<Item name="" identifier="flare" ID="121" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
</Item>
<Item name="" identifier="oxygentank" ID="106" rect="50058,-15080,12,33" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,oxygensource" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="29.999998,-14.999999" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
@@ -147,7 +147,7 @@
</Item>
<Item name="" identifier="underwaterscooter" ID="119" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" />
</Propulsion>
@@ -155,7 +155,7 @@
</Item>
<Item name="" identifier="underwaterscooter" ID="117" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" />
</Propulsion>
@@ -163,7 +163,7 @@
</Item>
<Item name="" identifier="underwaterscooter" ID="115" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" />
</Propulsion>
@@ -171,7 +171,7 @@
</Item>
<Item name="" identifier="underwaterscooter" ID="113" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" />
</Propulsion>

View File

@@ -21,23 +21,23 @@
</Item>
<Item name="Flare" identifier="flare" ID="53" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
</Item>
<Item name="Flare" identifier="flare" ID="52" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
</Item>
<Item name="Flare" identifier="flare" ID="51" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
</Item>
<Item name="Flare" identifier="flare" ID="50" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
</Item>
<Item name="Flare" identifier="flare" ID="49" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
</Item>
<Item name="Handheld Sonar" identifier="handheldsonar" ID="47" rect="229,-123,22,11" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,sonar" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="30" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
@@ -81,7 +81,7 @@
</Item>
<Item name="Underwater Scooter" identifier="underwaterscooter" ID="45" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" allowingameediting="True" msg="">
<requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" />
</Propulsion>
@@ -89,7 +89,7 @@
</Item>
<Item name="Underwater Scooter" identifier="underwaterscooter" ID="43" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" allowingameediting="True" msg="">
<requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" />
</Propulsion>
@@ -97,7 +97,7 @@
</Item>
<Item name="Underwater Scooter" identifier="underwaterscooter" ID="35" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" allowingameediting="True" msg="">
<requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" />
</Propulsion>
@@ -105,7 +105,7 @@
</Item>
<Item name="Underwater Scooter" identifier="underwaterscooter" ID="33" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" allowingameediting="True" msg="">
<requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" />
</Propulsion>

View File

@@ -19,8 +19,8 @@
<Holdable holdpos="30,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
</Item>
<Item name="Diving Suit" identifier="divingsuit" ID="14" rect="-15,-116,63,56" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="diving,divingsuit,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<LightComponent range="200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="250,224,165,255" isactive="True" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="250,224,165,255" isactive="True" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="250,224,165,255" isactive="True" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="250,224,165,255" isactive="True" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Wearable pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgEquipSelect" />
<ItemContainer itempos="0,0" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="15" />
</Item>

View File

@@ -1,15 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="button" category="Electrical" tags="smallitem,button" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" maxstacksize="8">
<Item name="" identifier="button" category="Electrical" tags="smallitem,button" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" maxstacksize="16">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="engcab"/>
<Price baseprice="125" minavailable="4">
<Price baseprice="125" minavailable="12">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" />
<Price storeidentifier="merchantengineering" multiplier="2.7" />
</Price>
<Sprite texture="button.png" sourcerect="28,70,34,51" depth="0.8" origin="0.5,0.5" />
<Deconstruct time="10">
@@ -35,16 +35,16 @@
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
</Holdable>
</Item>
<Item name="" identifier="switch" category="Electrical" tags="smallitem,switch" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" maxstacksize="8">
<Item name="" identifier="switch" category="Electrical" tags="smallitem,switch" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" maxstacksize="16">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="engcab"/>
<Price baseprice="125" minavailable="4">
<Price baseprice="125" minavailable="12">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="10"/>
<Price storeidentifier="merchantengineering" multiplier="2.7" minavailable="30"/>
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="448,192,64,64" origin="0.5,0.5" />
<Sprite texture="button.png" sourcerect="4,49,22,40" depth="0.79" origin="0.5,0.5" />
@@ -61,11 +61,11 @@
<sound file="Content/Items/Button/Switch1.ogg" type="OnUse" range="250.0" />
<sound file="Content/Items/Button/Switch2.ogg" type="OnUse" range="250.0" />
</Controller>
<LightComponent range="10.0" lightcolor="50,255,50,0" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="50,255,50,0" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Button/button.png" sourcerect="4,9,22,40" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<IsActive targetitemcomponent="Controller" State="eq True" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,50,50,0" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,50,50,0" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Button/button.png" sourcerect="4,89,22,40" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<IsActive targetitemcomponent="Controller" State="eq False" />
</LightComponent>
@@ -80,13 +80,13 @@
</Item>
<Item name="" identifier="lever" category="Electrical" tags="smallitem,switch" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="engcab"/>
<Price baseprice="125" minavailable="4">
<Price baseprice="125" minavailable="12">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="10"/>
<Price storeidentifier="merchantengineering" multiplier="2.7" minavailable="30"/>
</Price>
<Sprite texture="button.png" sourcerect="64,1,63,62" depth="0.79" origin="0.5,0.5" />
<Deconstruct time="10">

View File

@@ -14,11 +14,11 @@
<MaintainPosIndicator texture="Content/Items/Command/NavUI.png" sourcerect="50,0,60,61" />
<MaintainPosOriginIndicator texture="Content/Items/Command/NavUI.png" sourcerect="0,0,50,54" />
<SteeringIndicator texture="Content/Items/Command/NavUI.png" sourcerect="0,135,362,16" origin="0,0.5"/>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,0,384,304" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="400,0,384,304" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
@@ -105,7 +105,7 @@
<Sprite texture="Content/Items/Command/CommandDevices.png" depth="0.8" sourcerect="400,0,288,240" origin="0.5,0.5" />
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="400,256,288,240" depth="0.8" maxcondition="80" fadein="true" origin="0.5,0.5" />
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="400,512,288,240" depth="0.8" maxcondition="0" origin="0.5,0.5" />
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="256,320,288,240" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
@@ -224,10 +224,10 @@
<icon identifier="location" texture="Content/UI/MainIconsAtlas.png" sourcerect="349,435,11,11" origin="0.5,0.5"/>
<icon identifier="mineral" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,434,7,12" origin="0.5,0.5"/>
<icon identifier="" texture="Content/UI/MainIconsAtlas.png" sourcerect="346,416,4,4" origin="0.5,0.5"/>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,0,384,212" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="400,0,384,212" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Sonar>
@@ -271,7 +271,7 @@
<Sprite texture="Content/Items/Command/CommandDevices.png" sourcerect="700,0,160,128" depth="0.8" origin="0.5,0.5" />
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="700,124,160,128" depth="0.8" maxcondition="80" fadein="true" origin="0.5,0.5" />
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="856,0,160,128" depth="0.8" maxcondition="0" origin="0.5,0.5" />
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,320,160,128" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
@@ -368,7 +368,7 @@
<Button text="label.previouscamera" connection="prev_camera" signal="-1" />
<Button text="label.nextcamera" connection="next_camera" signal="1" />
</CustomInterface>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<sprite texture="Content/Items/Command/CommandDevices.png" depth="0.025" sourcerect="707,763,279,160" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>

View File

@@ -2,68 +2,68 @@
<Items>
<Item name="" identifier="suppliescabinet" tags="container,suppliescontainer" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="889,349,120,132" origin="0.5,0.5" />
<ItemContainer capacity="6" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="13" slotsperrow="4" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.16,0.22" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
</ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
<Upgrade gameversion="1.1.0.0" campaignsaveonly="true">
<ItemContainer>
<Containable items="smallitem,mediumitem" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
<ClearSubContainerRestrictions />
</ItemContainer>
</Upgrade>
</Item>
<Item name="" identifier="mediumsteelcabinet" tags="locker,container" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="1,1,175,374" origin="0.5,0.5" />
<ItemContainer capacity="20" slotsperrow="5" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="44" slotsperrow="7" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="3" maxstacksize="1">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="7" maxstacksize="2">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" />
<Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
<Upgrade gameversion="1.1.0.0" campaignsaveonly="true">
<ItemContainer>
<Containable items="smallitem,mediumitem" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
<ClearSubContainerRestrictions />
</ItemContainer>
</Upgrade>
</Item>
<Item name="" aliases="Diving Gear Cabinet" identifier="mediumwindowedsteelcabinet" category="Diving" tags="locker,container" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="178,1,168,377" origin="0.5,0.5" />
<ItemContainer capacity="20" slotsperrow="5" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="44" slotsperrow="7" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="3" maxstacksize="1">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="7" maxstacksize="2">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" />
<Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
<Upgrade gameversion="1.1.0.0" campaignsaveonly="true">
<ItemContainer>
<Containable items="smallitem,mediumitem" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
<ClearSubContainerRestrictions />
</ItemContainer>
</Upgrade>
</Item>
<Item name="" identifier="steelcabinet" tags="locker,container" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="348,2,364,373" origin="0.5,0.5" />
<ItemContainer capacity="35" slotsperrow="7" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="77" slotsperrow="9" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.28,0.48" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="5" maxstacksize="1">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="11" maxstacksize="2">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" />
<Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
<Upgrade gameversion="1.1.0.0" campaignsaveonly="true">
<ItemContainer>
<Containable items="smallitem,mediumitem" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
<ClearSubContainerRestrictions />
</ItemContainer>
</Upgrade>
@@ -71,81 +71,81 @@
<!-- TODO: switch to SecureSteelLockRed.png when access denied and SecureSteelLockGreen.png when access granted-->
<Item name="" identifier="securesteelcabinet" tags="locker,container,securecontainer" linkable="true" spritecolor="255,255,255,255" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="1,380,105,160" origin="0.5,0.5" />
<ItemContainer capacity="20" slotsperrow="5" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="44" slotsperrow="7" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<RequiredItem items="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="3" maxstacksize="1">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="7" maxstacksize="2">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" />
<Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
<Upgrade gameversion="1.1.0.0" campaignsaveonly="true">
<ItemContainer>
<Containable items="smallitem,mediumitem" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
<ClearSubContainerRestrictions />
</ItemContainer>
</Upgrade>
</Item>
<Item name="" identifier="railgunshellrack" tags="container,railgunammocontainer" pickdistance="120" scale="0.5" canflipx="false" canflipy="false">
<Sprite texture="containers.png" depth="0.84" sourcerect="330,811,218,212" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="6" slotsperrow="6" itempos="32,-100" iteminterval="30,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="13" slotsperrow="4" itempos="32,-100" iteminterval="30,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect">
<Upgrade gameversion="0.18.0.0" itempos="32,-100" iteminterval="30,0" />
<GuiFrame relativesize="0.3,0.2" anchor="Center" style="ItemUI" />
<Containable items="railgunammo" />
<Containable items="railgunammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item>
<Item name="" identifier="railgunshellrack3" nameidentifier="railgunshellrack" category="Legacy" tags="container,railgunammocontainer" pickdistance="120" scale="0.5" canflipx="false" canflipy="false">
<Sprite texture="containers.png" depth="0.84" sourcerect="330,811,218,212" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="3" slotsperrow="3" itempos="53,-100" iteminterval="55,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="7" slotsperrow="3" itempos="53,-100" iteminterval="55,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.2" anchor="Center" style="ItemUI" />
<Containable items="railgunammo" />
<Containable items="railgunammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="coilgunammoshelf" tags="container,ammoboxcontainer" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="188,717,140,306" canflipx="false" origin="0.5,0.5" />
<ItemContainer capacity="3" canbeselected="true" hideitems="false" itempos="70,-52" iteminterval="0,-96" msg="ItemMsgInteractSelect">
<ItemContainer capacity="7" canbeselected="true" hideitems="false" itempos="70,-52" iteminterval="0,-96" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.2" anchor="Center" style="ItemUI" />
<Containable items="ammobox,coilgunammo,depthchargeammo" excludedidentifiers="boardingpod" />
<Containable items="ammobox,coilgunammo,depthchargeammo,deepdiving,smallitem,mediumitem,largeitem" excludedidentifiers="boardingpod" />
</ItemContainer>
</Item>
<Item name="" identifier="medcabinet" tags="container,medcontainer" category="Medical" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="815,1,208,346" />
<ItemContainer capacity="35" slotsperrow="7" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="77" slotsperrow="9" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.28,0.48" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="5" maxstacksize="1">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="11" maxstacksize="2">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" />
<Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
<Upgrade gameversion="1.1.0.0" campaignsaveonly="true">
<ItemContainer>
<Containable items="smallitem,mediumitem" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
<ClearSubContainerRestrictions />
</ItemContainer>
</Upgrade>
</Item>
<Item name="" identifier="toxcabinet" tags="container,toxcontainer" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="889,483,125,148" origin="0.5,0.5" />
<ItemContainer capacity="20" slotsperrow="5" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="44" slotsperrow="7" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<RequiredItem items="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="3" maxstacksize="1">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="7" maxstacksize="2">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" />
<Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
<Upgrade gameversion="1.1.0.0" campaignsaveonly="true">
<ItemContainer>
<Containable items="smallitem,mediumitem" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
<ClearSubContainerRestrictions />
</ItemContainer>
</Upgrade>
@@ -160,10 +160,10 @@
<!-- TODO: implement
<DecorativeSprite name="Diving Suit Locker Light" texture="DivingSuitLocker.png" depth="0.84" sourcerect="330,77,241,67" origin="0.5,0.5" />
-->
<ItemContainer hideitems="false" drawinventory="true" capacity="5" slotsperrow="5" itempos="132,-44" iteminterval="0,-65" itemrotation="0" containedspritedepth="0.83" canbeselected="true" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="11" slotsperrow="4" itempos="132,-44" iteminterval="0,-65" itemrotation="0" containedspritedepth="0.83" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/Map/LabelIcons.png" sourcerect="512,0,256,256" origin="0.5,0.5" />
<Containable items="deepdiving" excludeditems="deepdivinglarge" />
<Containable items="deepdiving,ammobox,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="oxygentankshelf" category="Legacy" tags="container,oxygentankcontainer,oxygentankrefiller" pickdistance="50" scale="0.6">
@@ -188,7 +188,7 @@
<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" />
<input name="power_in" displayname="connection.powerin" />
</ConnectionPanel>
<ItemContainer hideitems="false" drawinventory="true" capacity="10" maxstacksize="1" slotsperrow="5" itempos="24,-41" iteminterval="42,-65" itemsperrow="2" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="22" maxstacksize="2" slotsperrow="5" itempos="24,-41" iteminterval="42,-65" itemsperrow="2" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.3" anchor="Center" style="ItemUI" />
<StatusEffect type="OnFire" target="This" tags="onfire" duration="1" stackable="false" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
@@ -201,7 +201,7 @@
<SlotIcon slotindex="7" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="8" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="9" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingfuel" excludebroken="false" excludefullcondition="true">
<Containable items="oxygensource,weldingfuel,ammobox,deepdiving,smallitem,mediumitem,largeitem" excludebroken="false" excludefullcondition="true">
<StatusEffect type="OnContaining" targettype="Contained" Condition="1.0" Comparison="And">
<Conditional Voltage="gt 0.1" targetcontainer="true" targetitemcomponent="Powered"/>
<Conditional HasTag="refillableoxygensource"/>
@@ -235,7 +235,7 @@
<ItemContainer hideitems="false" drawinventory="true" capacity="1" slotsperrow="1" itempos="0,0" iteminterval="0,0" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/Map/LabelIcons.png" sourcerect="512,0,256,256" origin="0.5,0.5" />
<Containable items="deepdiving" excludeditems="deepdivinglarge" />
<Containable items="deepdiving,ammobox,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
@@ -261,13 +261,13 @@
<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" />
<input name="power_in" displayname="connection.powerin" />
</ConnectionPanel>
<ItemContainer hideitems="false" drawinventory="true" capacity="3" maxstacksize="1" slotsperrow="3" itempos="27,-42" iteminterval="22.5,0" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="7" maxstacksize="2" slotsperrow="3" itempos="27,-42" iteminterval="22.5,0" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.16,0.18" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<StatusEffect type="OnFire" target="This" tags="onfire" duration="1" stackable="false" />
<Containable items="oxygensource,weldingfuel" excludebroken="false" excludefullcondition="true">
<Containable items="oxygensource,weldingfuel,ammobox,deepdiving,smallitem,mediumitem,largeitem" excludebroken="false" excludefullcondition="true">
<StatusEffect type="OnContaining" targettype="Contained" Condition="1.0" Comparison="And">
<Conditional Voltage="gt 0.1" targetcontainer="true" targetitemcomponent="Powered"/>
<Conditional HasTag="refillableoxygensource"/>
@@ -282,13 +282,13 @@
<Sprite texture="containers.png" depth="0.54" sourcerect="407,376,152,89" origin="0.5,0.5" />
<Body width="150" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="20" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,mediumitem" excludeditems="toolbelt,toolbox,bandolier,cargoscooter,largemobilecontainer" />
<ItemContainer capacity="44" maxstacksize="64" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
</ItemContainer>
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64">
<ItemContainer maxstacksize="64" />
<Upgrade gameversion="1.1.0.0" maxstacksize="128">
<ItemContainer maxstacksize="128" />
</Upgrade>
</Item>
<Item name="" identifier="securemetalcrate" tags="crate,securecrate" scale="0.5" linkable="true" pickdistance="150" impactsoundtag="impact_metal_heavy">
@@ -297,14 +297,14 @@
<Sprite texture="containers.png" depth="0.54" sourcerect="561,377,151,86" origin="0.5,0.5" />
<Body width="150" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="20" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<ItemContainer capacity="44" maxstacksize="64" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<RequiredItem items="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" />
<Containable items="smallitem,mediumitem" excludeditems="toolbelt,toolbox,bandolier,cargoscooter,largemobilecontainer" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
</ItemContainer>
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64">
<ItemContainer maxstacksize="64" />
<Upgrade gameversion="1.1.0.0" maxstacksize="128">
<ItemContainer maxstacksize="128" />
</Upgrade>
</Item>
<Item name="" identifier="explosivecrate" tags="crate,allowcleanup" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" waterproof="true">
@@ -313,13 +313,13 @@
<Sprite texture="containers.png" depth="0.54" sourcerect="410,466,150,88" origin="0.5,0.5" />
<Body width="150" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="12" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem" />
<ItemContainer capacity="26" maxstacksize="64" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64">
<ItemContainer maxstacksize="64" />
<Upgrade gameversion="1.1.0.0" maxstacksize="128">
<ItemContainer maxstacksize="128" />
</Upgrade>
</Item>
<Item name="" identifier="chemicalcrate" tags="crate,allowcleanup" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" waterproof="true">
@@ -328,13 +328,13 @@
<Sprite texture="containers.png" depth="0.54" sourcerect="562,467,148,87" origin="0.5,0.5" />
<Body width="145" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="12" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem" />
<ItemContainer capacity="26" maxstacksize="64" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64">
<ItemContainer maxstacksize="64" />
<Upgrade gameversion="1.1.0.0" maxstacksize="128">
<ItemContainer maxstacksize="128" />
</Upgrade>
</Item>
<Item name="" identifier="mediccrate" category="Medical" tags="crate,allowcleanup" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" waterproof="true">
@@ -342,41 +342,41 @@
<Sprite texture="containers.png" depth="0.54" sourcerect="410,563,148,87" origin="0.5,0.5" />
<Body width="145" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="12" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem" />
<ItemContainer capacity="26" maxstacksize="64" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64">
<ItemContainer maxstacksize="64" />
<Upgrade gameversion="1.1.0.0" maxstacksize="128">
<ItemContainer maxstacksize="128" />
</Upgrade>
</Item>
<Item name="" identifier="extinguisherbracket" category="Equipment" tags="extinguisherholder" canflipx="false" canflipy="false" scale="0.5" pickdistance="75">
<Sprite texture="containers.png" depth="0.84" sourcerect="815,349,72,204" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="1" AutoInteractWithContained="true" maxstacksize="1" slotsperrow="1" itempos="35,-130" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="1" AutoInteractWithContained="true" maxstacksize="2" slotsperrow="1" itempos="35,-130" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="extinguisher" />
<Containable items="extinguisher,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<Upgrade gameversion="0.10.0.0" scale="*0.5" itempos="35,-130" />
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64">
<ItemContainer maxstacksize="64" />
<Upgrade gameversion="1.1.0.0" maxstacksize="128">
<ItemContainer maxstacksize="128" />
</Upgrade>
</Item>
<Item name="" identifier="weaponholder" category="Weapon" tags="weaponholder" canflipx="false" canflipy="false" scale="0.5">
<Sprite texture="containers.png" depth="0.85" sourcerect="188,596,84,85" origin="0.5,0.5"/>
<DecorativeSprite texture="containers.png" depth="0.83" sourcerect="188,682,124,33" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="1" AutoInteractWithContained="true" maxstacksize="1" slotsperrow="1" itempos="46,-47" iteminterval="0,0" itemrotation="90" containedspritedepth="0.831" canbeselected="true" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="1" AutoInteractWithContained="true" maxstacksize="2" slotsperrow="1" itempos="46,-47" iteminterval="0,0" itemrotation="90" containedspritedepth="0.831" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="mountableweapon" />
<Containable items="mountableweapon,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<Upgrade gameversion="0.18.3.0">
<ItemContainer>
<!-- previously the holder was configured to hold items with the tag "weapon", and sub builders
used this tag in non-weapon items to allow placing various decorative items on the holders.
Let's readd the tag in older subs so we don't cause those items to drop. -->
<Containable items="mountableweapon,weapon" />
<Containable items="mountableweapon,weapon,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Upgrade>
</Item>
@@ -390,7 +390,7 @@
<sprite texture="containers.png" sourcerect="330,652,162,157" depth="0.885" origin="0.5339039,0.4379086" canflipx="false"/>
<ItemContainer capacity="1" slotsperrow="1" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.11,0.17" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,mediumitem" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
</ItemContainer>
<Upgrade gameversion="0.10.0.0" scale="*0.77" />
</Item>
@@ -403,16 +403,16 @@
<sprite texture="containers.png" sourcerect="1,545,112,110" depth="0.885" origin="0.5,0.5" canflipx="false"/>
<ItemContainer capacity="1" slotsperrow="1" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.11,0.17" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,mediumitem" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
</ItemContainer>
<Upgrade gameversion="0.10.0.0" scale="*0.676" />
</Item>
<Item name="" identifier="crateshelf" tags="container,cargocontainer" linkable="true" canflipx="false" pickdistance="150" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="1,657,185,366" origin="0.5,0.5" />
<ItemContainer capacity="4" maxstacksize="1" canbeselected="true" hideitems="false" itempos="92,-48" iteminterval="0,-92" msg="ItemMsgInteractSelect">
<ItemContainer capacity="9" maxstacksize="2" canbeselected="true" hideitems="false" itempos="92,-48" iteminterval="0,-92" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<Containable items="crate" />
<Containable items="crate,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
@@ -427,11 +427,11 @@
<Item identifier="titanium" amount="2" />
</Fabricate>
<Price baseprice="300" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="0.7" />
<Price storeidentifier="merchantcity" sold="true" minavailable="1" />
<Price storeidentifier="merchantresearch" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="0.8" />
<Price storeidentifier="merchantmine" multiplier="0.8" />
<Price storeidentifier="merchantoutpost" multiplier="2.1" />
<Price storeidentifier="merchantcity" sold="true" minavailable="3" />
<Price storeidentifier="merchantresearch" sold="true" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="2.4" />
<Price storeidentifier="merchantmine" multiplier="2.4" />
</Price>
<InventoryIcon texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="806,103,124,100" origin="0.5,0.5" />
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="806,2,124,100" depth="0.6" />
@@ -442,13 +442,13 @@
<AnimationConditional Voltage="gt 0.1" targetitemcomponent="LightComponent"/>
</DecorativeSprite>
<Body width="124" height="95" density="20" />
<LightComponent range="100" lightcolor="142,145,184,120" castshadows="false" depth="0.6" powerconsumption="10" IsOn="true" allowingameediting="false" />
<LightComponent range="400" lightcolor="142,145,184,120" castshadows="false" depth="0.6" powerconsumption="10" IsOn="true" allowingameediting="false" />
<Holdable slots="Any,RightHand,LeftHand" holdpos="0,-70" handle1="0,45" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" allowswappingwhenpicked="false" />
<ItemContainer capacity="1" hideitems="true" ContainedStateIndicatorSlot="1">
<Containable items="alienartifact"/>
<Containable items="alienartifact,ammobox,deepdiving,smallitem,mediumitem,largeitem"/>
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<Containable items="mobilebattery">
<SubContainer capacity="1" maxstacksize="2">
<Containable items="mobilebattery,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="Contained" Condition="-0.15" >
<RequiredItem items="alienartifact" type="Contained"/>
</StatusEffect>
@@ -460,7 +460,7 @@
<Item name="" identifier="sealedsupplycrate" tags="crate" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" hideinmenus="true">
<PreferredContainer secondary="wreckstoragecab" spawnprobability="0.02"/>
<PreferredContainer secondary="wreckstoragecab" spawnprobability="0.04"/>
<Price baseprice="1250" sold="false" canbespecial="false" />
<!--<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="448,128,64,64" />-->
<Sprite texture="containers.png" depth="0.54" sourcerect="562,563,147,86" origin="0.5,0.5" />
@@ -470,9 +470,9 @@
<Item name="" identifier="unitloaddevice" tags="cargocontainer" linkable="true" pickdistance="150" scale="0.5" waterproof="true" >
<Sprite texture="UnitLoadDevice.png" depth="0.8" sourcerect="0,0,567,446" origin="0.5,0.5" />
<DecorativeSprite texture="UnitLoadDevice.png" depth="0.85" sourcerect="0,457,567,446" origin="0.5,0.5" />
<ItemContainer capacity="12" maxstacksize="1" canbeselected="true" hideitems="false" itempos="120,-364" iteminterval="150,80" itemsperrow="3" slotsperrow="4" msg="ItemMsgInteractSelect" containedspritedepths="0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82">
<ItemContainer capacity="26" maxstacksize="2" canbeselected="true" hideitems="false" itempos="120,-364" iteminterval="150,80" itemsperrow="3" slotsperrow="6" msg="ItemMsgInteractSelect" containedspritedepths="0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82">
<GuiFrame relativesize="0.25,0.3" anchor="Center" style="ItemUI" />
<Containable items="crate" />
<Containable items="crate,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
@@ -483,13 +483,13 @@
<Body width="150" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" />
<DecorativeSprite texture="Content/Items/Electricity/signalcomp.png" depth="0.53" sourcerect="195,33,27,31" origin="0.5,1.0"/>
<LightComponent range="60.0" lightcolor="100,225,100,50" alphablend="true" powerconsumption="1" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.9" pulsefrequency="0.5">
<LightComponent range="240" lightcolor="100,225,100,50" alphablend="true" powerconsumption="1" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.9" pulsefrequency="0.5">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.53" sourcerect="195,33,27,31" origin="0.5,1.0" alpha="1.0" />
</LightComponent>
<ItemContainer capacity="0" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true" containedstateindicatorstyle="battery" containedstateindicatorslot="0" containedspritedepth="0.56">
<SlotIcon slotindex="0" texture="Content/UI/ContainerIndicators.png" sourcerect="1,185,120,29" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1" >
<Containable items="mobilebattery">
<SubContainer capacity="1" maxstacksize="2" >
<Containable items="mobilebattery,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This" Voltage="1.0" setvalue="true" />
<StatusEffect type="OnContaining" target="Contained" Condition="-0.34" />
<StatusEffect type="OnContaining" target="This" interval="2">
@@ -506,8 +506,8 @@
</StatusEffect>
</Containable>
</SubContainer>
<SubContainer capacity="11">
<Containable items="smallitem">
<SubContainer capacity="24">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This,Contained" />
</Containable>
</SubContainer>

View File

@@ -1,15 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="alienblood" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" RequireAimToUse="True">
<Item name="" identifier="alienblood" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer secondary="storageorgan" minamount="1" maxamount="2" spawnprobability="1"/>
<PreferredContainer secondary="storageorgan" minamount="2" maxamount="4" spawnprobability="1"/>
<Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="0.85" />
<Price storeidentifier="merchantcity" multiplier="0.85" />
<Price storeidentifier="merchantresearch" sold="true" multiplier="1.2" minavailable="2"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="0.85" />
<Price storeidentifier="merchantoutpost" multiplier="2.55" />
<Price storeidentifier="merchantcity" multiplier="2.55" />
<Price storeidentifier="merchantresearch" sold="true" multiplier="3.6" minavailable="6"/>
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="2.55" />
</Price>
<SuitableTreatment type="bloodloss" suitability="10" />
<SuitableTreatment type="psychosis" suitability="-45" />
@@ -39,16 +39,16 @@
</Holdable>
<SkillRequirementHint identifier="medical" level="35"/>
</Item>
<Item name="" identifier="huskeggsbasic" category="Material" maxstacksize="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.3" RequireAimToUse="True">
<PreferredContainer primary="toxcontainer" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0.2" />
<Item name="" identifier="huskeggsbasic" category="Material" maxstacksize="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.3" RequireAimToUse="True">
<PreferredContainer primary="toxcontainer" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0.4" />
<PreferredContainer secondary="medfabcab"/>
<Price baseprice="310">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantcity" multiplier="1.3" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantcity" multiplier="3.9" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.9" />
</Price>
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" holdpos="0,-80" aimpos="40,5" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnSecondaryUse" target="This" Condition="-25.0" />
@@ -73,18 +73,18 @@
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" sourcerect="523,86,160,50" depth="0.6" origin="0.5,0.5" />
<Body width="140" height="45" density="10.5" />
</Item>
<Item name="" identifier="huskeggs" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" RequireAimToUse="True" HitOnlyCharacters="true">
<Item name="" identifier="huskeggs" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" RequireAimToUse="True" HitOnlyCharacters="true">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcontainer" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0.2" />
<PreferredContainer primary="toxcontainer" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0.4" />
<PreferredContainer secondary="medfabcab"/>
<Price baseprice="400">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantcity" multiplier="1.3" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.3" />
<Price storeidentifier="merchanthusk" minavailable="2" maxavailable="6">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantcity" multiplier="3.9" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.9" />
<Price storeidentifier="merchanthusk" minavailable="6" maxavailable="6">
<Reputation faction="huskcult" min="30"/>
</Price>
</Price>
@@ -121,14 +121,14 @@
</MeleeWeapon>
<Projectile characterusable="false" launchimpulse="20.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon" />
</Item>
<Item name="" identifier="swimbladder" description="" Tags="smallitem,chem,medical" cargocontaineridentifier="chemicalcrate" maxstacksize="8" category="Material" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="swimbladder" description="" Tags="smallitem,chem,medical" cargocontaineridentifier="chemicalcrate" maxstacksize="16" category="Material" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="250">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantcity" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="3" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="2.7" />
<Price storeidentifier="merchantcity" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="3.3" minavailable="9" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.7" />
</Price>
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.7" sourcerect="64,0,44,52" origin="0.5,0.5" />
@@ -142,17 +142,17 @@
<Body width="40" height="45" density="9.9" />
<Holdable slots="RightHand,LeftHand,Any" holdpos="0,-70" handle1="0,10" handle2="0,-10" />
</Item>
<Item name="" identifier="adrenalinegland" Tags="smallitem,chem,medical" maxstacksize="8" cargocontaineridentifier="chemicalcrate" description="" category="Material" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="adrenalinegland" Tags="smallitem,chem,medical" maxstacksize="16" cargocontaineridentifier="chemicalcrate" description="" category="Material" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="240">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="1.1" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.85" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="2.7" />
<Price storeidentifier="merchantcity" multiplier="3.3" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="3.6" minavailable="9" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="2.7" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.55" />
</Price>
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer primary="storageorgan" minamount="1" maxamount="2" spawnprobability="1"/>
<PreferredContainer primary="storageorgan" minamount="2" maxamount="4" spawnprobability="1"/>
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.7" sourcerect="108,1,45,51" origin="0.5,0.5" />
<Deconstruct time="10">
<Item identifier="adrenaline" />
@@ -185,7 +185,7 @@
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="1" sold="false" canbespecial="false" />
<Price baseprice="500" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="70"/>
</Price>
</Price>
@@ -255,14 +255,14 @@
<Item name="" identifier="smallmudraptoregg" nameidentifier="mudraptoregg" Tags="smallitem,ignorebyai,mudraptoregg" health="20" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="300" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="0.85" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" sold="true" multiplier="1.5" minavailable="1"/>
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.85" />
<Price storeidentifier="merchantoutpost" multiplier="2.55" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" sold="true" multiplier="4.5" minavailable="3"/>
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" multiplier="2.55" />
</Price>
<PreferredContainer primary="toxcontainer" spawnprobability="0.01" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="locker" spawnprobability="0.01" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="toxcontainer" spawnprobability="0.02" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="locker" spawnprobability="0.02" notcampaign="true" notpvp="true"/>
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="164,3,42,49" origin="0.5,0.5" />
<Deconstruct time="10">
<Item identifier="alienblood" />
@@ -280,8 +280,8 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false">
<Containable items="antibloodloss1">
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" showcontainedstateindicator="false">
<Containable items="antibloodloss1,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<!-- increase scale -->
<StatusEffect type="OnContaining" target="This" Scale="0.005"/>
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
@@ -295,10 +295,10 @@
</StatusEffect>
</Containable>
</ItemContainer>
<LightComponent range="5" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<LightComponent range="20" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="164,3,42,49" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="20" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="80" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="164,3,42,49" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -325,7 +325,7 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<StatusEffect type="OnBroken" target="This">
<particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1.0" emitinterval="0" particlespersecond="0" highqualitycollisiondetection="False" copyentityangle="False" />
@@ -337,7 +337,7 @@
<particleemitter particle="mudrapeggbrownchunks" particleamount="8" velocitymin="100" velocitymax="1000" anglemin="0" anglemax="360" scalemin="0.2" scalemax="0.5" />
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
<Containable items="antibloodloss1">
<Containable items="antibloodloss1,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<!-- increase scale -->
<StatusEffect type="OnContaining" target="This" Scale="0.005"/>
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
@@ -350,10 +350,10 @@
</StatusEffect>
</Containable>
</ItemContainer>
<LightComponent range="5" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<LightComponent range="20" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="235,156,67,82" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="30" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="120" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="235,156,67,82" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -380,7 +380,7 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<StatusEffect type="OnBroken" target="This">
<particleemitter particle="mudrapeggbrownchunks" particleamount="100" velocitymin="100" velocitymax="2000" anglemin="0" anglemax="360" scalemin="0.4" scalemax="0.6" />
@@ -397,16 +397,16 @@
<Remove />
<SpawnCharacter speciesname="Mudraptor_hatchling" inheriteventtags="true" />
</StatusEffect>
<Containable items="antibloodloss1">
<Containable items="antibloodloss1,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<!-- increase scale -->
<StatusEffect type="OnContaining" target="This" Scale="0.002"/>
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
</Containable>
</ItemContainer>
<LightComponent range="5" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<LightComponent range="20" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="40" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="160" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -420,7 +420,7 @@
</Deconstruct>
<!-- rectangular body to prevent the egg from rolling -->
<Body width="110" height="120" friction="1.0" restitution="0.01" angulardamping="1.0" density="12"/>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<StatusEffect type="OnBroken" target="This">
<particleemitter particle="mudrapeggbrownchunks" particleamount="100" velocitymin="100" velocitymax="2000" anglemin="0" anglemax="360" scalemin="0.4" scalemax="0.6" />
@@ -438,16 +438,16 @@
<SpawnCharacter speciesname="Tigerthresher_hatchling" />
<Remove />
</StatusEffect>
<Containable items="antibloodloss1,alienblood">
<Containable items="antibloodloss1,alienblood,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<!-- increase scale -->
<StatusEffect type="OnContaining" target="This" Scale="0.005"/>
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
</Containable>
</ItemContainer>
<LightComponent range="5" lightcolor="217,157,0,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<LightComponent range="20" lightcolor="217,157,0,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.6" alpha="1.0" />
</LightComponent>
<LightComponent range="40" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="160" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.6" alpha="1.0" />
</LightComponent>
</Item>
@@ -461,7 +461,7 @@
</Deconstruct>
<!-- rectangular body to prevent the egg from rolling -->
<Body width="110" height="120" friction="1.0" restitution="0.01" angulardamping="1.0" density="12"/>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<StatusEffect type="OnBroken" target="This">
<particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1.0" emitinterval="0" particlespersecond="0" highqualitycollisiondetection="False" copyentityangle="False" />
@@ -479,16 +479,16 @@
<SpawnCharacter speciesname="Crawler_hatchling" />
<Remove />
</StatusEffect>
<Containable items="antibloodloss1">
<Containable items="antibloodloss1,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<!-- increase scale -->
<StatusEffect type="OnContaining" target="This" Scale="0.005"/>
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
</Containable>
</ItemContainer>
<LightComponent range="5" lightcolor="255,0,0,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30" >
<LightComponent range="20" lightcolor="255,0,0,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30" >
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.6" alpha="1.0" />
</LightComponent>
<LightComponent range="40" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="160" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.6" alpha="1.0" />
</LightComponent>
</Item>
@@ -496,11 +496,11 @@
<PreferredContainer primary="storagecab" secondary="mineralcab" />
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="4,450,262,62" origin="0.5,0.5" />
<Price baseprice="1000" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="2" />
<Price storeidentifier="merchantresearch" multiplier="0.75" />
<Price storeidentifier="merchantmilitary" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="0.5" />
<Price storeidentifier="merchantoutpost" multiplier="3" />
<Price storeidentifier="merchantcity" multiplier="6" />
<Price storeidentifier="merchantresearch" multiplier="2.25" />
<Price storeidentifier="merchantmilitary" multiplier="2.25" />
<Price storeidentifier="merchantmine" multiplier="1.5" />
</Price>
<Deconstruct time="10">
<Item identifier="carbon" amount="2" />
@@ -510,18 +510,18 @@
<Holdable slots="Any,RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" />
</Item>
<Item name="" identifier="aliencircuitry" category="Misc" Tags="smallitem,signal" maxstacksize="4" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="aliencircuitry" category="Misc" Tags="smallitem,signal" maxstacksize="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" spawnprobability="0" />
<PreferredContainer secondary="mineralcab" spawnprobability="0" />
<PreferredContainer secondary="circuitrycontainer" minamount="1" maxamount="2" spawnprobability="0.3" />
<PreferredContainer secondary="ruinstoragelarge" minamount="3" maxamount="4" spawnprobability="0.3" />
<PreferredContainer secondary="circuitrycontainer" minamount="2" maxamount="4" spawnprobability="0.6" />
<PreferredContainer secondary="ruinstoragelarge" minamount="6" maxamount="8" spawnprobability="0.6" />
<Price baseprice="80" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity"/>
<Price storeidentifier="merchantresearch" multiplier="2" />
<Price storeidentifier="merchantresearch" multiplier="6" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="1.5" />
<Price storeidentifier="merchantengineering" multiplier="4.5" />
</Price>
<Deconstruct time="5">
<Item identifier="copper" amount="2" />
@@ -535,11 +535,11 @@
<Item name="" identifier="diversremains" sonarsize="2" tags="mediumitem,monsterfood" category="Misc" canbepicked="true" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="storagecab" secondary="mineralcab" />
<Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="1" />
<Price storeidentifier="merchantresearch" multiplier="2" />
<Price storeidentifier="merchantmilitary" multiplier="1" />
<Price storeidentifier="merchantmine" multiplier="1" />
<Price storeidentifier="merchantoutpost" multiplier="3" />
<Price storeidentifier="merchantcity" multiplier="3" />
<Price storeidentifier="merchantresearch" multiplier="6" />
<Price storeidentifier="merchantmilitary" multiplier="3" />
<Price storeidentifier="merchantmine" multiplier="3" />
</Price>
<Deconstruct time="10" chooserandom="true" amount="2">
<Item identifier="rubber" commonness="0.5"/>
@@ -557,11 +557,11 @@
<Item name="" identifier="hammerheadribs" sonarsize="2" tags="mediumitem" category="Misc" canbepicked="true" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="storagecab" secondary="mineralcab" />
<Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="2" />
<Price storeidentifier="merchantresearch" multiplier="0.75" />
<Price storeidentifier="merchantmilitary" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="0.5" />
<Price storeidentifier="merchantoutpost" multiplier="3" />
<Price storeidentifier="merchantcity" multiplier="6" />
<Price storeidentifier="merchantresearch" multiplier="2.25" />
<Price storeidentifier="merchantmilitary" multiplier="2.25" />
<Price storeidentifier="merchantmine" multiplier="1.5" />
</Price>
<Deconstruct time="10">
<Item identifier="carbon" />
@@ -574,11 +574,11 @@
<Item name="" identifier="endwormshell" sonarsize="4" category="Misc" tags="mediumitem" cargocontaineridentifier="metalcrate" impactsoundtag="impact_soft" scale="0.5" allowasextracargo="true">
<Price baseprice="1400" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="1" />
<Price storeidentifier="merchantresearch" multiplier="1.75" />
<Price storeidentifier="merchantmilitary" multiplier="1.5" />
<Price storeidentifier="merchantmine" multiplier="1" />
<Price storeidentifier="merchantoutpost" multiplier="3" />
<Price storeidentifier="merchantcity" multiplier="3" />
<Price storeidentifier="merchantresearch" multiplier="5.25" />
<Price storeidentifier="merchantmilitary" multiplier="4.5" />
<Price storeidentifier="merchantmine" multiplier="3" />
</Price>
<Deconstruct time="20">
<Item identifier="carbon" amount="4" />
@@ -592,11 +592,11 @@
<Item name="" identifier="watchershell" sonarsize="4" category="Misc" tags="mediumitem" cargocontaineridentifier="metalcrate" impactsoundtag="impact_soft" scale="0.5" allowasextracargo="true">
<Price baseprice="500" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="1" />
<Price storeidentifier="merchantresearch" multiplier="1.5" />
<Price storeidentifier="merchantmilitary" multiplier="1" />
<Price storeidentifier="merchantmine" multiplier="1" />
<Price storeidentifier="merchantoutpost" multiplier="3" />
<Price storeidentifier="merchantcity" multiplier="3" />
<Price storeidentifier="merchantresearch" multiplier="4.5" />
<Price storeidentifier="merchantmilitary" multiplier="3" />
<Price storeidentifier="merchantmine" multiplier="3" />
</Price>
<Deconstruct time="10">
<Item identifier="carbon" />
@@ -610,11 +610,11 @@
<Item name="" identifier="spinelingspikeloot" category="Weapon" tags="smallitem" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" scale="0.5" allowasextracargo="true" RequireAimToUse="True" nameidentifier="spinelingspike" translationidentifier="spinelingspike">
<Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="1" />
<Price storeidentifier="merchantresearch" multiplier="1.5" />
<Price storeidentifier="merchantmilitary" multiplier="1" />
<Price storeidentifier="merchantmine" multiplier="1" />
<Price storeidentifier="merchantoutpost" multiplier="3" />
<Price storeidentifier="merchantcity" multiplier="3" />
<Price storeidentifier="merchantresearch" multiplier="4.5" />
<Price storeidentifier="merchantmilitary" multiplier="3" />
<Price storeidentifier="merchantmine" multiplier="3" />
</Price>
<Deconstruct time="10">
<Item identifier="carbon" />
@@ -639,7 +639,7 @@
</StatusEffect>
</Attack>
</MeleeWeapon>
<LightComponent range="200" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="200,200,255,20" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<LightComponent range="800" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="200,200,255,20" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<Sprite texture="Content/Characters/Spineling/Spineling.png" sourcerect="0,230,180,23" origin="0.5,0.6" alpha="0.5"/>
</LightComponent>
</Item>

View File

@@ -2,17 +2,17 @@
<Items>
<Item name="" identifier="divingmask" scale="0.5" category="Diving,Equipment" Tags="smallitem,diving,lightdiving" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<Price baseprice="100">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="5" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="7" />
<Price storeidentifier="merchantresearch" minavailable="5" />
<Price storeidentifier="merchantmilitary" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="15" />
<Price storeidentifier="merchantoutpost" multiplier="2.7" minavailable="15" />
<Price storeidentifier="merchantcity" multiplier="2.55" minavailable="21" />
<Price storeidentifier="merchantresearch" minavailable="15" />
<Price storeidentifier="merchantmilitary" minavailable="18" />
<Price storeidentifier="merchantmine" multiplier="3.75" minavailable="45" />
</Price>
<PreferredContainer secondary="respawncontainer" amount="2" notcampaign="true"/>
<PreferredContainer primary="divingcab" amount="2" allowtransfershere="false"/>
<PreferredContainer primary="supplycab" amount="1" transferonlyonepercontainer="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="outpostsupplycab" amount="1" spawnprobability="0.5"/>
<PreferredContainer secondary="respawncontainer" amount="4" notcampaign="true"/>
<PreferredContainer primary="divingcab" amount="4" allowtransfershere="false"/>
<PreferredContainer primary="supplycab" amount="2" transferonlyonepercontainer="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.2"/>
<PreferredContainer secondary="outpostsupplycab" amount="2" spawnprobability="1"/>
<Deconstruct time="10">
<Item identifier="plastic" />
<Item identifier="rubber" />
@@ -30,9 +30,9 @@
<sprite name="Diving Mask Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.7" hidelimb="false" hideotherwearables="false" sourcerect="226,326,69,68" origin="0.4,0.3" hidewearablesoftype="moustache,beard" />
<StatusEffect type="OnWearing" target="Character" HideFace="true" setvalue="true" disabledeltatime="true" />
</Wearable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank">
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingtoolfuel" excludeditems="oxygenitetank" />
<Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" UseHullOxygen="false" />
<StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And">
@@ -78,16 +78,16 @@
<Item name="" identifier="divingsuit" category="Diving,Equipment" tags="diving,deepdiving,human" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="1" cargocontaineridentifier="">
<Price baseprice="250">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="4" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="5" />
<Price storeidentifier="merchantoutpost" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="2.55" minavailable="12" />
<Price storeidentifier="merchantresearch" minavailable="9" />
<Price storeidentifier="merchantmilitary" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="3.75" minavailable="15" />
</Price>
<PreferredContainer primary="divingsuitcontainer" spawnprobability="1" campaignonly="true" maxleveldifficulty="35" />
<PreferredContainer primary="divingsuitcontainer" spawnprobability="1" notcampaign="true" />
<PreferredContainer primary="piratedivingsuitcontainer" spawnprobability="1" maxleveldifficulty="35" />
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.1" maxleveldifficulty="35" />
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.2" maxleveldifficulty="35" />
<Deconstruct time="30">
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="rubber" />
@@ -109,7 +109,7 @@
<Body radius="45" width="34" density="20" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="5,4,92,94" origin="0.5,0.5">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<Upgrade gameversion="0.1300.0.3" allowingameediting="false" />
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true">
<Conditional IsDead="false" />
@@ -152,9 +152,9 @@
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use">
<Upgrade gameversion="0.1401.0.0" msg="ItemMsgPickUpUse" />
</Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank">
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingtoolfuel" excludeditems="oxygenitetank" />
<Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" />
<StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And">
@@ -211,15 +211,15 @@
<Item name="" identifier="underwaterscooter" category="Diving,Equipment" Tags="smallitem,provocative,scooter" cargocontaineridentifier="metalcrate" description="" Scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" requireaimtouse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="180">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="6" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="5" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="4" />
<Price storeidentifier="merchantoutpost" multiplier="2.7" minavailable="12" />
<Price storeidentifier="merchantcity" multiplier="2.55" minavailable="18" />
<Price storeidentifier="merchantresearch" minavailable="9" />
<Price storeidentifier="merchantmilitary" minavailable="15" />
<Price storeidentifier="merchantmine" multiplier="3.75" minavailable="12" />
</Price>
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="1" notcampaign="true"/>
<PreferredContainer primary="divingcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckdivingcab,beaconsupplycab" spawnprobability="0.05"/>
<Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="1" notcampaign="true"/>
<PreferredContainer primary="divingcab" amount="4" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckdivingcab,beaconsupplycab" spawnprobability="0.1"/>
<Deconstruct time="20">
<Item identifier="aluminium" />
<Item identifier="copper" />
@@ -236,7 +236,7 @@
<Sprite texture="Scooter.png" depth="0.55" sourcerect="0,0,140,102" />
<Body width="120" height="60" density="10" />
<Holdable slots="Any,RightHand+LeftHand" aimpos="90,0" handle1="-35,32" handle2="-27,34" msg="ItemMsgPickUpSelect" holdangle="-10">
<LightComponent LightColor="220,255,150,200" range="500" powerconsumption="10" IsOn="true">
<LightComponent LightColor="220,255,150,200" range="2000" powerconsumption="10" IsOn="true">
<LightTexture texture="Content/Lights/lightcone.png" origin="-0.01, 0.5" size="1.0,1.0" />
<Upgrade gameversion="1.1.2.0" powerconsumption="10" />
</LightComponent>
@@ -254,7 +254,7 @@
</StatusEffect>
<sound file="Content/Items/Diving/ScooterLoop.ogg" type="OnUse" range="500.0" loop="true" />
</Propulsion>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery">
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery" />
</ItemContainer>
@@ -262,15 +262,15 @@
</Item>
<Item name="" identifier="abyssdivingsuit" category="Diving,Equipment" tags="diving,deepdiving,human" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="0.9" cargocontaineridentifier="">
<Price baseprice="550" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="2" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="2" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantoutpost" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.55" minavailable="6" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="3.75" minavailable="6" />
</Price>
<PreferredContainer primary="divingsuitcontainer" />
<PreferredContainer primary="piratedivingsuitcontainer" spawnprobability="1" minleveldifficulty="50" />
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.05" minleveldifficulty="50" />
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.1" minleveldifficulty="50" />
<Deconstruct time="30">
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="titaniumaluminiumalloy" />
@@ -293,7 +293,7 @@
<Body radius="45" width="34" density="20" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="Abyss Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="0,409,103,103" origin="0.5,0.5">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -336,9 +336,9 @@
<StatValue stattype="WalkingSpeed" value="-0.2" />
</Wearable>
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" />
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank">
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingtoolfuel" excludeditems="oxygenitetank" />
<Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" />
<StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And">
@@ -393,16 +393,16 @@
</Item>
<Item name="" identifier="combatdivingsuit" category="Diving,Equipment" tags="diving,deepdiving,human" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="2" cargocontaineridentifier="">
<Price baseprice="560" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="2" sold="false"/>
<Price storeidentifier="merchantoutpost" sold="false" multiplier="2.7" />
<Price storeidentifier="merchantcity" multiplier="2.55" minavailable="6" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" minavailable="3"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.85" minavailable="3"/>
<Price storeidentifier="merchantmilitary" minavailable="9"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="3.75" />
<Price storeidentifier="merchantarmory" multiplier="2.55" minavailable="9"/>
</Price>
<PreferredContainer primary="divingsuitcontainer" />
<PreferredContainer primary="piratedivingsuitcontainer" spawnprobability="1" minleveldifficulty="35" />
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.05" minleveldifficulty="35"/>
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.1" minleveldifficulty="35"/>
<Deconstruct time="30">
<Item identifier="ballisticfiber" />
<Item identifier="titaniumaluminiumalloy" />
@@ -428,7 +428,7 @@
<Body radius="45" width="34" density="20" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="Combat Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="326,0,103,103" origin="0.5,0.5">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -470,9 +470,9 @@
<StatValue stattype="PropulsionSpeed" value="0.4" />
</Wearable>
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" />
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank">
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingtoolfuel" excludeditems="oxygenitetank" />
<Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" />
<StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And">
@@ -535,14 +535,14 @@
<Body radius="45" width="34" density="20" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="Respawn Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="100,409,103,103" origin="0.5,0.5">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
<LightTexture texture="Content/Lights/divinghelmetlight.png" origin="0.05, 0.5" size="1.0,1.0" />
<IsActive condition="gt 10.0"/>
</LightComponent>
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" flicker="0.8" flickerspeed="1.0" pulsefrequency="0.1" pulseamount="0.5">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" flicker="0.8" flickerspeed="1.0" pulsefrequency="0.1" pulseamount="0.5">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -608,7 +608,7 @@
<Item name="" identifier="brokendivingsuit" category="Diving,Equipment" tags="deepdiving,human" scale="0.5" fireproof="false" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="0" cargocontaineridentifier="">
<!-- lesser yield than regular diving suit, can't be sold -->
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.1" maxleveldifficulty="100" />
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.2" maxleveldifficulty="100" />
<Deconstruct time="15" chooserandom="true" amount="1">
<Item identifier="titanium" commonness="60" />
<Item identifier="rubber" commonness="50" />
@@ -648,7 +648,7 @@
<StatValue stattype="WalkingSpeed" value="-0.2" />
</Wearable>
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use"/>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank">
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingtoolfuel" />
</ItemContainer>

View File

@@ -270,12 +270,12 @@
</DockingPort>
<PowerTransfer CanBeOverloaded="false" FireProbability="0.0" />
<Wire />
<LightComponent range="10.0" lightcolor="255,0,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,0,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.9.9000.0" lightcolor="255,0,0,0"/>
<IsActive targetitemcomponent="DockingPort" docked="false" />
<Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="0,0,113,209" depth="0.9" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="10.0" lightcolor="0,255,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="0,255,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.9.9000.0" lightcolor="0,255,0,0"/>
<IsActive targetitemcomponent="DockingPort" docked="true" />
<Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="0,0,113,209" depth="0.9" origin="0.5,0.5" alpha="1.0" />
@@ -312,12 +312,12 @@
</DockingPort>
<PowerTransfer CanBeOverloaded="false" FireProbability="0.0" />
<Wire />
<LightComponent range="10.0" lightcolor="255,0,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,0,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.9.9000.0" lightcolor="255,0,0,0"/>
<IsActive targetitemcomponent="DockingPort" docked="false" />
<Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="126,2,128,112" depth="0.9" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="10.0" lightcolor="0,255,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="0,255,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.9.9000.0" lightcolor="0,255,0,0"/>
<IsActive targetitemcomponent="DockingPort" docked="true" />
<Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="126,2,128,112" depth="0.9" origin="0.5,0.5" alpha="1.0" />

View File

@@ -283,7 +283,7 @@
<Item name="" identifier="lamp" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="304,528,64,96" depth="0.8" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="784,528,64,96" />
@@ -301,7 +301,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm01" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="0,528,80,112" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,528,80,112" origin="0.5,0.5" />
@@ -318,7 +318,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm02" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="80,528,80,112" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,528,80,112" />
@@ -335,7 +335,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm03" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="160,528,64,112" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="640,528,64,112" />
@@ -352,7 +352,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm04" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="224,528,80,112" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="704,528,80,112" origin="0.5,0.5" />
@@ -369,7 +369,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl01" category="Electrical" Tags="largeitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="0,816,240,64" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,816,240,64" />
@@ -386,7 +386,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl02" category="Electrical" Tags="largeitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="0,896,288,48" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/light_fluorescent_L2.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,896,288,48" />
@@ -403,7 +403,7 @@
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm01" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="0,672,80,128" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,672,80,128" origin="0.5,0.5" />
@@ -420,7 +420,7 @@
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm02" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="80,672,128,80" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,672,128,80" origin="0.5,0.5" />
@@ -437,7 +437,7 @@
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm03" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="208,672,112,128" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="688,672,112,128" />
@@ -454,7 +454,7 @@
<Item name="" nameidentifier="lamp" identifier="lighthalogenm04" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="320,672,128,96" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="800,672,128,96" origin="0.5,0.5" />
@@ -471,7 +471,7 @@
<Item name="" nameidentifier="lamp" identifier="lightleds01" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="352,784,80,80" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="842,794,59,59" origin="0.5,0.5" />
@@ -489,7 +489,7 @@
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="0,960,96,16" depth="0.8" />
<!-- base texture -->
<LightComponent lightcolor="255,0,0,25" range="250.0" IsOn="true" castshadows="false" alphablend="true">
<LightComponent lightcolor="255,0,0,25" range="1000" IsOn="true" castshadows="false" alphablend="true">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,960,96,16" />
</LightComponent>

View File

@@ -14,12 +14,12 @@
<Conditional voltage="gt 0.1" />
</StatusEffect>
</PowerTransfer>
<LightComponent range="10.0" lightcolor="255,255,255,0" alphablend="true" powerconsumption="1" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" alphablend="true" powerconsumption="1" IsOn="true" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="264,186,110,176" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<IsActive targetitemcomponent="PowerTransfer" overload="eq False" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" alphablend="true" powerconsumption="1" IsOn="false" castshadows="false" allowingameediting="false" blinkfrequency="1.5">
<LightComponent range="40" lightcolor="255,255,255,0" alphablend="true" powerconsumption="1" IsOn="false" castshadows="false" allowingameediting="false" blinkfrequency="1.5">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="376,186,110,176" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<IsActive targetitemcomponent="PowerTransfer" overload="eq True" />
@@ -98,7 +98,7 @@
<Sprite texture="signalcomp.png" sourcerect="604,0,118,159" depth="0.8" />
<BrokenSprite texture="signalcomp.png" sourcerect="722,0,118,159" depth="0.8" maxcondition="80" fadein="true" />
<BrokenSprite texture="signalcomp.png" sourcerect="840,0,118,159" depth="0.8" maxcondition="0" />
<PowerContainer capacity="2000.0" maxrechargespeed="500.0" maxoutput="1000.0" canbeselected="true" indicatorposition="65,33" indicatorsize="34,46" ishorizontal="false" msg="ItemMsgInteractSelect">
<PowerContainer capacity="4400" maxrechargespeed="500.0" maxoutput="1000.0" canbeselected="true" indicatorposition="65,33" indicatorsize="34,46" ishorizontal="false" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.23" minsize="350,200" anchor="Center" style="ItemUI" /> <!--minsize="350,250" maxsize="420,300"-->
<StatusEffect type="OnActive" targettype="Contained" targets="loadable" Condition="2.0" comparison="and">
<!-- the statuseffect targets the contained item (a battery cell that's being charged), but the conditional targets the container (this battery) -->
@@ -129,12 +129,12 @@
<output name="power_value_out" displayname="connection.powervalueout" />
<input name="disable_output" displayname="connection.disableoutput" />
</ConnectionPanel>
<ItemContainer capacity="3" maxstacksize="1" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="ChargingDock">
<ItemContainer capacity="7" maxstacksize="2" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="ChargingDock">
<GuiFrame relativesize="0.2,0.2" anchor="Center" relativeoffset="0,0.2" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="loadable" />
<Containable items="loadable,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<Repairable selectkey="Action" header="electricalrepairsheader" deteriorationspeed="0.125" mindeteriorationdelay="120" maxdeteriorationdelay="240" mindeteriorationcondition="0" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
<StatusEffect type="InWater" target="This" condition="-0.5" />
@@ -162,7 +162,7 @@
<Sprite texture="signalcomp.png" sourcerect="604,207,118,124" depth="0.8" />
<BrokenSprite texture="signalcomp.png" sourcerect="722,207,118,124" depth="0.8" maxcondition="80" fadein="true" />
<BrokenSprite texture="signalcomp.png" sourcerect="840,207,118,124" depth="0.8" maxcondition="0" />
<PowerContainer capacity="2000.0" maxrechargespeed="500.0" maxoutput="1000.0" canbeselected="true" indicatorposition="21,12" indicatorsize="54,35" ishorizontal="true" msg="ItemMsgInteractSelect">
<PowerContainer capacity="4400" maxrechargespeed="500.0" maxoutput="1000.0" canbeselected="true" indicatorposition="21,12" indicatorsize="54,35" ishorizontal="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.23" minsize="350,200" anchor="Center" style="ItemUI" /> <!--minsize="350,250" maxsize="420,300"-->
<StatusEffect type="OnActive" targettype="Contained" targets="loadable" Condition="2.0" comparison="and">
<!-- the statuseffect targets the contained item (a battery cell that's being charged), but the conditional targets the container (this battery) -->
@@ -193,12 +193,12 @@
<output name="power_value_out" displayname="connection.powervalueout" />
<input name="disable_output" displayname="connection.disableoutput" />
</ConnectionPanel>
<ItemContainer capacity="3" maxstacksize="1" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="ChargingDock">
<ItemContainer capacity="7" maxstacksize="2" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="ChargingDock">
<GuiFrame relativesize="0.2,0.2" anchor="Center" relativeoffset="0,0.2" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="loadable" />
<Containable items="loadable,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
@@ -208,7 +208,7 @@
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="512,334,154,160" />
<BrokenSprite texture="signalcomp.png" sourcerect="667,334,155,161" depth="0.8" maxcondition="80" fadein="true" />
<BrokenSprite texture="signalcomp.png" sourcerect="821,334,155,161" depth="0.8" maxcondition="0" />
<PowerContainer capacity="20.0" rechargespeed="0" maxrechargespeed="1000.0" maxoutput="20000000.0" efficiency="0.1" exponentialrechargespeed="true" rechargeadjustspeed="0.1" rechargewarningindicatorlow="0.5" rechargewarningindicatorhigh="0.75" canbeselected="true" indicatorposition="53,11" indicatorsize="47,10" ishorizontal="true" msg="ItemMsgInteractSelect">
<PowerContainer capacity="44" rechargespeed="0" maxrechargespeed="1000.0" maxoutput="20000000.0" efficiency="0.1" exponentialrechargespeed="true" rechargeadjustspeed="0.1" rechargewarningindicatorlow="0.5" rechargewarningindicatorhigh="0.75" canbeselected="true" indicatorposition="53,11" indicatorsize="47,10" ishorizontal="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.23" minsize="350,200" anchor="Center" style="ItemUI" />
<Upgrade gameversion="0.16.7.0" maxrechargespeed="1000"/>
<Upgrade gameversion="0.16.7.0" maxoutput="20000000.0"/>
@@ -236,7 +236,7 @@
<output name="power_value_out" displayname="connection.powervalueout" />
<input name="disable_output" displayname="connection.disableoutput" />
</ConnectionPanel>
<LightComponent range="10.0" lightcolor="255,255,255,0" alphablend="true" pulsefrequency="0.4" pulseamount="0.4" powerconsumption="1" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" alphablend="true" pulsefrequency="0.4" pulseamount="0.4" powerconsumption="1" IsOn="false" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="358,334,154,160" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<IsActive targetitemcomponent="PowerContainer" rechargeratio="gt 0.7" />
<IsActive targetitemcomponent="PowerContainer" currpowerconsumption="gt 500" />
@@ -264,21 +264,21 @@
</Repairable>
</Item>
<Item name="" identifier="batterycell" category="Equipment,Electrical" maxstacksize="8" tags="smallitem,loadable,mobilebattery" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<Item name="" identifier="batterycell" category="Equipment,Electrical" maxstacksize="16" tags="smallitem,loadable,mobilebattery" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<PreferredContainer primary="batterycellrecharger" maxcondition="80"/>
<PreferredContainer primary="stunbaton,underwaterscooter,handheldsonar,sonarbeacon,flashlight,portablepump,poweredcontainer" spawnprobability="1.0" mincondition="25"/>
<PreferredContainer secondary="divingcab" amount="3" spawnprobability="1" notcampaign="true" />
<PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab,outpostengcab" minamount="1" maxamount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05"/>
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="stunbaton,underwaterscooter,handheldsonar,sonarbeacon,flashlight,portablepump,poweredcontainer" spawnprobability="1" mincondition="25"/>
<PreferredContainer secondary="divingcab" amount="6" spawnprobability="1" notcampaign="true" />
<PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab,outpostengcab" minamount="2" maxamount="4" spawnprobability="0.2"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1"/>
<PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.2" />
<Upgrade gameversion="0.10.0.0" scale="0.5"/>
<Price baseprice="125" minavailable="7">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="5"/>
<Price storeidentifier="merchantcity" minavailable="4"/>
<Price storeidentifier="merchantresearch" multiplier="1.2" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" minavailable="6"/>
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="6" />
<Price baseprice="125" minavailable="21">
<Price storeidentifier="merchantoutpost" multiplier="2.7" minavailable="15"/>
<Price storeidentifier="merchantcity" minavailable="12"/>
<Price storeidentifier="merchantresearch" multiplier="3.6" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" minavailable="18"/>
<Price storeidentifier="merchantengineering" multiplier="2.7" minavailable="18" />
</Price>
<Deconstruct time="10">
<Item identifier="zinc" />
@@ -299,19 +299,19 @@
</Quality>
</Item>
<Item name="" identifier="fulguriumbatterycell" category="Equipment,Electrical" maxstacksize="8" tags="smallitem,loadable,mobilebattery" health="200" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<Item name="" identifier="fulguriumbatterycell" category="Equipment,Electrical" maxstacksize="16" tags="smallitem,loadable,mobilebattery" health="200" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5"/>
<PreferredContainer primary="batterycellrecharger" maxcondition="80"/>
<PreferredContainer primary="stunbaton,underwaterscooter,handheldsonar,sonarbeacon,flashlight,portablepump,poweredcontainer" mincondition="25"/>
<PreferredContainer secondary="divingcab,engcab,reactorcab"/>
<PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab" amount="1" spawnprobability="0.05"/>
<Price baseprice="250" minavailable="1" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.25" />
<PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab" amount="2" spawnprobability="0.1"/>
<Price baseprice="250" minavailable="3" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.75" />
<Price storeidentifier="merchantcity" />
<Price storeidentifier="merchantresearch" minavailable="2" />
<Price storeidentifier="merchantresearch" minavailable="6" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.75" />
<Price storeidentifier="merchantengineering" multiplier="2.7" minavailable="6" />
</Price>
<Deconstruct time="10">
<Item identifier="zinc" />
@@ -361,13 +361,13 @@
<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" />
<input name="power_in" displayname="connection.powerin" />
</ConnectionPanel>
<ItemContainer capacity="4" maxstacksize="1" canbeselected="true" hideitems="false" itempos="24,10" iteminterval="23,0" itemrotation="-90" uilabel="ChargingDock" containedspritedepth="0.81">
<ItemContainer capacity="9" maxstacksize="2" canbeselected="true" hideitems="false" itempos="24,10" iteminterval="23,0" itemrotation="-90" uilabel="ChargingDock" containedspritedepth="0.81">
<GuiFrame relativesize="0.2,0.2" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="3" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="loadable" />
<Containable items="loadable,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
</Items>

File diff suppressed because it is too large Load Diff

View File

@@ -23,11 +23,11 @@
<Affliction identifier="bleeding" strength="10" />
</propellerdamage>
</Engine>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="664,0,659,317" origin="0.5,0.5" alpha="0.2" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,0,0,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,0,0,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Repairable" StressDeteriorationMultiplier="gt 2.0" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="664,0,659,317" origin="0.5,0.5" alpha="0.2" />
<StatusEffect type="OnActive" target="This">
@@ -90,16 +90,16 @@
<Affliction identifier="bleeding" strength="10" />
</propellerdamage>
</Engine>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="0,933,1613,592" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.13.0.9" lightcolor="255,255,255,0" />
<IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="0,933,1613,592" origin="0.5,0.5" alpha="0.2" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,0,0,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,0,0,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Repairable" StressDeteriorationMultiplier="gt 2.0" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="0,933,1613,592" origin="0.5,0.5" alpha="0.2" />
<StatusEffect type="OnActive" target="This">
@@ -159,7 +159,7 @@
<Affliction identifier="bleeding" strength="10" />
</propellerdamage>
</Engine>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="1614,867,426,178" origin="0.5,0.5" alpha="1.0" />
</LightComponent>

View File

@@ -33,11 +33,11 @@
<IsActiveConditional Condition="gt 0.0" />
</DecorativeSprite>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="351,624,336,400" alpha="1.0" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="688,624,336,400" alpha="1.0" />
</LightComponent>
@@ -78,7 +78,7 @@
</StatusEffect>
</Repairable>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="11" canbeselected="true" hideitems="true" slotsperrow="4" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
</Item>
@@ -104,7 +104,7 @@
<BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="336,0,336,288" origin="0.5,0.5" depth="0.8" maxcondition="80" fadein="true" />
<BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="672,0,336,288" origin="0.5,0.5" depth="0.8" maxcondition="0" />
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="688,339,336,288" alpha="1.0" />
</LightComponent>
@@ -145,7 +145,7 @@
</StatusEffect>
</Repairable>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="11" canbeselected="true" hideitems="true" slotsperrow="4" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
</Item>
@@ -169,7 +169,7 @@
<Sprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" depth="0.8" sourcerect="0,304,256,320"/>
<BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="272,304,256,320" depth="0.8" maxcondition="80" fadein="true" />
<BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="544,304,256,320" depth="0.8" maxcondition="0" />
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,665,256,320" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<DecorativeSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" depth="0.84" sourcerect="866,484,156,105"/>
@@ -240,7 +240,7 @@
<Affliction identifier="stun" strength="4" />
</StatusEffect>
</Repairable>
<ItemContainer capacity="3" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="5" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="7" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="11" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="4" uilabel="" allowuioverlap="true"/>
</Item>
</Items>

View File

@@ -11,7 +11,7 @@
roothealth="200"
rootcolor="255,150,150,255"
maxanger="5"
maxpowercapacity="10000"
maxpowercapacity="22000"
explosionresistance="0.8"
submergedwaterresistance="0.5"
firevulnerability="10.0"

View File

@@ -4,14 +4,14 @@
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="896,384,128,128" depth="0.75" premultiplyalpha="false" origin="0.5,0.5" />
<Body width="95" height="106" density="25" />
<Price baseprice="120" minleveldifficulty="1">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.25" />
</Price>
<PreferredContainer primary="crewcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetach" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true" />
<Fabricate suitablefabricators="fabricator" requiredtime="45">
<RequiredSkill identifier="mechanical" level="20" />
@@ -23,10 +23,10 @@
<Item identifier="steel" mincondition="0.5" />
<Item identifier="plastic" mincondition="1" />
</Deconstruct>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" drawinventory="false" uilabel="" allowuioverlap="true" allowdraganddrop="false" showcontainedstateindicator="false">
<Containable items="seed" />
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" drawinventory="false" uilabel="" allowuioverlap="true" allowdraganddrop="false" showcontainedstateindicator="false">
<Containable items="seed,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<LightComponent range="10.0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.025" sourcerect="896,512,128,128" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<Planter selectkey="Select" canbepicked="true" pickingtime="5.0" msg="ItemMsgPlantSeed">
@@ -40,15 +40,15 @@
<InventoryIcon texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="896,0,128,128" origin="0.5,0.5" />
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="896,0,128,128" depth="0.55" origin="0.5,0.5" />
<Price baseprice="80" minleveldifficulty="1">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.25" />
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="2" />
</Price>
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="crewcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Body width="121" height="96" density="15" />
<Fabricate suitablefabricators="fabricator" requiredtime="35">
<RequiredSkill identifier="mechanical" level="20" />
@@ -65,18 +65,18 @@
</RepairTool>
</Item>
<Item name="" identifier="fertilizer" tags="fertilizer,smallitem" maxstacksize="8" category="Misc" scale="0.5" health="800">
<Item name="" identifier="fertilizer" tags="fertilizer,smallitem" maxstacksize="16" category="Misc" scale="0.5" health="800">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="910,128,87,125" depth="0.55" origin="0.5,0.5" />
<Price baseprice="140" minleveldifficulty="1">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.25" />
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="2" />
</Price>
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Fabricate suitablefabricators="fabricator" requiredtime="45">
<RequiredSkill identifier="electrical" level="20" />
<RequiredItem identifier="uranium" />
@@ -97,15 +97,15 @@
<Item name="" identifier="seedbag" category="Misc" Tags="smallitem" scale="0.5">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="841,704,49,65" depth="0.55" origin="0.5,0.5" />
<Body width="45" height="60" density="12" />
<Price baseprice="60" minleveldifficulty="1">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.25" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="25">
<RequiredSkill identifier="electrical" level="15" />
@@ -115,8 +115,8 @@
<RequiredItem identifier="organicfiber" />
</Deconstruct>
<Holdable slots="RightHand+LeftHand,Any" msg="ItemMsgPickUpSelect" holdangle="40" handle1="0,10" />
<ItemContainer capacity="12" keepopenwhenequipped="true" movableframe="true">
<Containable items="seed" />
<ItemContainer capacity="26" keepopenwhenequipped="true" movableframe="true">
<Containable items="seed,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
</Items>

View File

@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<!-- -->
<Item name="" identifier="creepingorangevineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="255,54,0,255">
<Item name="" identifier="creepingorangevineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="16" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="255,54,0,255">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="830,636,31,30" origin="0.5,0.5" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.3" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="seedbag" amount="2" spawnprobability="0.6" />
<Price baseprice="30">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.25" />
</Price>
<Deconstruct time="30">
<Item identifier="carbon" mincondition="0.5" />
@@ -49,16 +49,16 @@
</Upgrade>
</Item>
<Item name="" identifier="tobaccovineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="48,122,245,255">
<Item name="" identifier="tobaccovineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="16" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="48,122,245,255">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="863,636,30,31" origin="0.5,0.5" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.3" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="seedbag" amount="2" spawnprobability="0.6" />
<Price baseprice="30">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.25" />
</Price>
<Deconstruct time="30">
<Item identifier="carbon" mincondition="0.5" />
@@ -96,16 +96,16 @@
</Upgrade>
</Item>
<Item name="" identifier="saltvineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="215,245,77,255">
<Item name="" identifier="saltvineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="16" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="215,245,77,255">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="829,666,33,35" origin="0.5,0.5" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.3" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="seedbag" amount="2" spawnprobability="0.6" />
<Price baseprice="30">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.25" />
</Price>
<Deconstruct time="30">
<Item identifier="carbon" mincondition="0.5" />
@@ -143,16 +143,16 @@
</Upgrade>
</Item>
<Item name="" identifier="raptorbaneseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="238,36,98,255">
<Item name="" identifier="raptorbaneseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="16" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="238,36,98,255">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="863,668,30,33" origin="0.5,0.5" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.3" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="seedbag" amount="2" spawnprobability="0.6" />
<Price baseprice="30">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.25" />
</Price>
<Deconstruct time="30">
<Item identifier="carbon" mincondition="0.5" />
@@ -192,17 +192,17 @@
</Item>
<Item name="" identifier="banana" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="215,245,77,255">
<Item name="" identifier="banana" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="16" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="215,245,77,255">
<!-- TODO: sprite -->
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="263,193,38,39" depth="0.2" origin="0.5,0.5" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.03" />
<PreferredContainer primary="seedbag" amount="2" spawnprobability="0.06" />
<Price baseprice="50" canbespecial="false">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="5" sold="true">
<Price storeidentifier="merchantclown" minavailable="9" maxavailable="5" sold="true">
<Reputation faction="clowns" min="50"/>
</Price>
</Price>

View File

@@ -1,14 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="creepingorange" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem,petfood1,petfood2,petfood3,distillable" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Item name="" identifier="creepingorange" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,plantitem,petfood1,petfood2,petfood3,distillable" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="971,649,43,55" origin="0.5,0.5" />
<Body radius="30" density="9" />
<Price baseprice="20" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="0.8" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="2.4" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="30" fabricationlimitmin="3" fabricationlimitmax="5"/>
<Deconstruct time="35">
@@ -32,15 +32,15 @@
<PreferredContainer secondary="medfabcab,storagecab"/>
</Item>
<Item name="" identifier="tobaccobud" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Item name="" identifier="tobaccobud" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,plantitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="904,646,56,61" origin="0.5,0.5" />
<Body radius="30" density="9" waterdragcoefficient="20"/>
<Price baseprice="40" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="0.8" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="2.4" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="35">
<Item identifier="carbon" mincondition="0.5" />
@@ -61,7 +61,7 @@
<PreferredContainer secondary="medfabcab,storagecab"/>
</Item>
<Item name="" identifier="badraptorbane" descriptionidentifier="raptorbane" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem,petfood1,petfood2,petfood3" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Item name="" identifier="badraptorbane" descriptionidentifier="raptorbane" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,plantitem,petfood1,petfood2,petfood3" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="907,838,44,50" origin="0.5,0.5" />
<Body radius="30" density="9"/>
<Deconstruct time="35">
@@ -95,15 +95,15 @@
<PreferredContainer secondary="storagecab"/>
</Item>
<Item name="" identifier="saltbulb" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem,explodesinwater" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Item name="" identifier="saltbulb" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,plantitem,explodesinwater" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="968,712,49,55" origin="0.5,0.5" />
<Body radius="30" density="9" />
<Price baseprice="65" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="0.8" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="2.4" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="35">
<Item identifier="sodium" />
@@ -133,15 +133,15 @@
<PreferredContainer secondary="storagecab"/>
</Item>
<Item name="" identifier="raptorbane" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem,petfood1,petfood2,petfood3,distillable" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Item name="" identifier="raptorbane" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,plantitem,petfood1,petfood2,petfood3,distillable" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="971,777,44,50" origin="0.5,0.5" />
<Body radius="30" density="9" waterdragcoefficient="10"/>
<Price baseprice="40" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="0.8" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="2.4" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="35">
<Item identifier="carbon" mincondition="0.5" />
@@ -163,7 +163,7 @@
<PreferredContainer secondary="storagecab"/>
</Item>
<Item name="" identifier="badcreepingorange" descriptionidentifier="creepingorange" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem,petfood1,petfood2,petfood3" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="5.5" allowasextracargo="true">
<Item name="" identifier="badcreepingorange" descriptionidentifier="creepingorange" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,plantitem,petfood1,petfood2,petfood3" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="5.5" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="971,835,43,55" origin="0.5,0.5" />
<Body radius="30" density="9" />
<Deconstruct time="35">

View File

@@ -3,7 +3,7 @@
<Item name="" identifier="op_researchterminal" tags="geneticresearchstation" width="494" height="297" texturescale="1.0,1.0" scale="0.5" category="Machine">
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="417,6,494,297" depth="0.79" premultiplyalpha="false" origin="0.5,0.5" />
<UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="134,969,54,45" origin="0.5,0.45" />
<LightComponent range="0.0" powerconsumption="5" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="0" powerconsumption="5" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearchLights.png" sourcerect="417,6,494,297" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<Deconstructor canbeselected="true" showoutput="false" powerconsumption="500.0" deconstructitemssimultaneously="true" msg="ItemMsgInteractSelect" activatebuttontext="researchstation.invalidinput" infotext="researchstation.empty.infotext" infoareawidth="0.7">
@@ -12,11 +12,11 @@
<poweronsound file="Content/Items/PowerOnLight3.ogg" range="600" loop="false" />
<StatusEffect type="InWater" target="This" condition="-0.5" />
</Deconstructor>
<ItemContainer capacity="2" maxstacksize="1" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true">
<Containable items="geneticmaterial,stabilozine,unidentifiedgeneticmaterial,researchmaterial" />
<ItemContainer capacity="4" maxstacksize="2" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="2" uilabel="" allowuioverlap="true">
<Containable items="geneticmaterial,stabilozine,unidentifiedgeneticmaterial,researchmaterial,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<ItemContainer capacity="1" maxstacksize="1" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="5" uilabel="" allowuioverlap="true">
<Containable items="geneticmaterial,stabilozine,unidentifiedgeneticmaterial,researchmaterial,smallitem,mediumitem" />
<ItemContainer capacity="1" maxstacksize="2" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="5" uilabel="" allowuioverlap="true">
<Containable items="geneticmaterial,stabilozine,unidentifiedgeneticmaterial,researchmaterial,smallitem,mediumitem,ammobox,deepdiving,largeitem" />
</ItemContainer>
<Repairable selectkey="Action" header="electricalrepairsheader" deteriorationspeed="0.0" canbeselected="true" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
@@ -42,7 +42,7 @@
</Item>
<Item name="" identifier="genesplicer" scale="0.4" category="Equipment" tags="smallitem,geneticdevice" description="" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab" secondary="medcab"/>
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab,researchcontainer" spawnprobability="0.02"/>
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab,researchcontainer" spawnprobability="0.04"/>
<Price baseprice="500" minleveldifficulty="15">
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantcity" sold="false"/>
@@ -67,8 +67,8 @@
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sourcerect="244,62,76,65" origin="0.5,0.5" />
<Sprite name="Headset" texture="Content/Items/Genetic/Genetic.png" depth="0.6" sourcerect="67,85,73,35" origin="0.5,0.5" />
<Body radius="15" width="45" density="25" />
<ItemContainer capacity="1" maxstacksize="1" autoinject="true" autoinjectthreshold="Infinity" allowswappingcontaineditems="false">
<Containable items="geneticmaterial" />
<ItemContainer capacity="1" maxstacksize="2" autoinject="true" autoinjectthreshold="Infinity" allowswappingcontaineditems="false">
<Containable items="geneticmaterial,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<Wearable limbtype="Head" slots="Any,HealthInterface" msg="ItemMsgPickUpSelect" displaycontainedstatus="true">
<sprite name="Gene Splicer Wearable" texture="Content/Items/Genetic/Genetic.png" limb="Head" hidelimb="false" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.5" hideotherwearables="false" sourcerect="258,131,64,54" origin="0.6,0.0" />
@@ -76,14 +76,14 @@
</Item>
<Item name="" identifier="geneticmaterial_unresearched" nameidentifier="unidentifiedgeneticmaterial"
aliases="geneticmaterialcrawler_unresearched,geneticmaterialcrawler_unresearched2,geneticmaterialcrawler_unresearched3,geneticmaterialmudraptor_unresearched,geneticmaterialmudraptor_unresearched2,geneticmaterialmudraptor_unresearched3,geneticmaterialmoloch_unresearched,geneticmaterialmoloch_unresearched2,geneticmaterialmoloch_unresearched3,geneticmaterialmantis_unresearched,geneticmaterialmantis_unresearched2,geneticmaterialmantis_unresearched3,geneticmaterialthresher_unresearched,geneticmaterialthresher_unresearched2,geneticmaterialthresher_unresearched3,geneticmaterialhammerhead_unresearched,geneticmaterialhammerhead_unresearched2,geneticmaterialhammerhead_unresearched3,geneticmaterialhammerheadmatriarch_unresearched,geneticmaterialhammerheadmatriarch_unresearched2,geneticmaterialhammerheadmatriarch_unresearched3,geneticmaterialspineling_unresearched,geneticmaterialspineling_unresearched2,geneticmaterialspineling_unresearched3,geneticmaterialhusk_unresearched,geneticmaterialhusk_unresearched2,geneticmaterialhusk_unresearched3,geneticmaterialmollusc_unresearched,geneticmaterialmollusc_unresearched2,geneticmaterialmollusc_unresearched3,geneticmaterialskitter_unresearched,geneticmaterialskitter_unresearched2,geneticmaterialskitter_unresearched3,geneticmaterialhunter_unresearched,geneticmaterialhunter_unresearched2,geneticmaterialhunter_unresearched3"
category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" tags="smallitem,unidentifiedgeneticmaterial,blackmarketgenes" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_soft" hideinmenus="true">
category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" tags="smallitem,unidentifiedgeneticmaterial,blackmarketgenes" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_soft" hideinmenus="true">
<PreferredContainer primary="medfabcab" spawnprobability="0"/>
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab,researchcontainer" spawnprobability="0.3"/>
<PreferredContainer secondary="geneticstorage" minamount="1" maxamount="2" spawnprobability="1.0" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="3" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab,researchcontainer" spawnprobability="0.6"/>
<PreferredContainer secondary="geneticstorage" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer secondary="ruinstoragelarge" minamount="4" maxamount="6" spawnprobability="0.4" />
<Price baseprice="300" sold="false" requiresunlock="true">
<Price storeidentifier="merchantcity" sold="true" minavailable="5" maxavailable="10"/>
<Price storeidentifier="merchantresearch" sold="true" multiplier="1.2" minavailable="10" maxavailable="15" />
<Price storeidentifier="merchantcity" sold="true" minavailable="15" maxavailable="10"/>
<Price storeidentifier="merchantresearch" sold="true" multiplier="3.6" minavailable="30" maxavailable="15" />
</Price>
<Deconstruct time="5" chooserandom="true" amount="1" requireddeconstructor="geneticresearchstation">
<Item identifier="geneticmaterialcrawler" commonness="3" requiredotheritem="stabilozine" outconditionmin="0.1" outconditionmax="0.2" activatebuttontext="researchstation.research" infotext="researchstation.research.infotext" infotextonotheritemmissing="researchstation.combine.missingitem" />
@@ -127,11 +127,11 @@
<Body width="15" radius="15" density="20" />
<Pickable slots="Any" />
</Item>
<Item name="" identifier="geneticmaterialcrawler" nameidentifier="geneticmaterial" category="Material" maxstacksize="1" tags="smallitem,geneticmaterial" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_metal_light" hideconditionbar="true" hideconditionintooltip="false" allowsellingwhenbroken="true">
<Item name="" identifier="geneticmaterialcrawler" nameidentifier="geneticmaterial" category="Material" maxstacksize="2" tags="smallitem,geneticmaterial" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_metal_light" hideconditionbar="true" hideconditionintooltip="false" allowsellingwhenbroken="true">
<PreferredContainer primary="medfabcab" />
<Price baseprice="750" sold="false">
<Price storeidentifier="merchantcity"/>
<Price storeidentifier="merchantresearch" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="3.6" />
</Price>
<Deconstruct time="5" requireddeconstructor="geneticresearchstation">
<Item identifier="geneticmaterialcrawler" requiredotheritem="geneticmaterial" activatebuttontext="researchstation.combine" infotext="researchstation.combine.infotext" infotextonotheritemmissing="researchstation.refine.missingitem" />
@@ -159,7 +159,7 @@
<Body width="23" height="31" density="20" />
<Holdable handle1="0,0" slots="Any"></Holdable>
<ItemContainer capacity="1" canbeselected="false" hideitems="true" allowaccess="false" showcontainedstateindicator="false">
<Containable items="geneticmaterial" />
<Containable items="geneticmaterial,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="geneticmaterialmudraptor" variantof="geneticmaterialcrawler" nameidentifier="geneticmaterial">
@@ -223,7 +223,7 @@
<Item identifier="geneticmaterialhusk" multiplier="5" />
</Deconstruct>
<Price>
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="4" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="4" sold="true">
<Reputation faction="huskcult" min="70"/>
</Price>
</Price>

View File

@@ -1,14 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="assistantclothes" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Price baseprice="150">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="skillbooksailorsguide" category="Misc" cargocontaineridentifier="metalcrate" allowasextracargo="true" Tags="smallitem,skillbook" maxstacksize="8" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="skillbooksailorsguide" category="Misc" cargocontaineridentifier="metalcrate" allowasextracargo="true" Tags="smallitem,skillbook" maxstacksize="16" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40">
<Price storeidentifier="merchantoutpost" maxavailable="1" />
@@ -59,9 +59,9 @@
<PreferredContainer primary="storagecab"/>
<Price baseprice="140" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" />
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="15">
@@ -85,9 +85,9 @@
<Item name="" identifier="makeshiftshelf" tags="container,cargocontainer" linkable="true" canflipx="false" pickdistance="150" scale="0.5" isshootable="true">
<Price baseprice="140" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" />
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="15">
@@ -108,21 +108,21 @@
<DropContainedItems/>
</StatusEffect>
</Holdable>
<ItemContainer capacity="2" maxstacksize="1" canbeselected="true" hideitems="false" itempos="92,-48" iteminterval="0,-92" AllowAccessWhenDropped="false" msg="ItemMsgInteractSelect">
<ItemContainer capacity="4" maxstacksize="2" canbeselected="true" hideitems="false" itempos="92,-48" iteminterval="0,-92" AllowAccessWhenDropped="false" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<Containable items="crate" />
<Containable items="crate,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="ceremonialsword" category="Weapon" Tags="smallitem,weapon,gunsmith,mountableweapon,sharptool" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer primary="secarmcab" secondary="armcab"/>
<Price baseprice="340" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
<Price storeidentifier="merchantarmory" multiplier="2.7" />
</Price>
<Deconstruct time="10">
<Item identifier="titaniumaluminiumalloy" />
@@ -197,7 +197,7 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<StatusEffect type="OnBroken" target="This">
<particleemitter particle="mudrapeggbrownchunks" particleamount="100" velocitymin="100" velocitymax="2000" anglemin="0" anglemax="360" scalemin="0.4" scalemax="0.6" />
@@ -211,19 +211,19 @@
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
<StatusEffect type="Always" target="This" Condition="0" setvalue="true">
<Conditional Scale="gte 0.5" />
<SpawnCharacter speciesname="Mudraptor_pet" totalmaxcount="2" inheritteam="true"/>
<SpawnCharacter speciesname="Mudraptor_pet" totalmaxcount="4" inheritteam="true"/>
<Remove />
</StatusEffect>
<Containable items="antibloodloss1">
<Containable items="antibloodloss1,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<!-- increase scale -->
<StatusEffect type="OnContaining" target="This" Scale="0.002"/>
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
</Containable>
</ItemContainer>
<LightComponent range="5" lightcolor="255,255,255,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<LightComponent range="20" lightcolor="255,255,255,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.6" alpha="1.0" />
</LightComponent>
<LightComponent range="40" lightcolor="255,255,255,70" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="160" lightcolor="255,255,255,70" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.6" alpha="1.0" />
</LightComponent>
</Item>

View File

@@ -2,13 +2,13 @@
<Items>
<!-- HATS START -->
<Item name="" identifier="captainscap1" aliases="captainscap" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<Price baseprice="75" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10" />
<Sprite name="Captain's Cap 1" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="12,130,89,50" origin="0.5,0.5" />
@@ -20,13 +20,13 @@
</Wearable>
</Item>
<Item name="" identifier="captainscap2" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<Price baseprice="75" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10" />
<Sprite name="Captain's Cap 2" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="114,129,83,48" origin="0.5,0.5" />
@@ -38,13 +38,13 @@
</Wearable>
</Item>
<Item name="" identifier="captainscap3" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<Price baseprice="75" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10" />
<Sprite name="Captain's Cap 3" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="212,119,90,53" origin="0.5,0.5" />
@@ -56,13 +56,13 @@
</Wearable>
</Item>
<Item name="" identifier="captainsseparatistcap1" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<Price baseprice="75" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10" />
<Sprite name="Captain's Cap 1" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="314,115,89,59" origin="0.5,0.5" />
@@ -74,13 +74,13 @@
</Wearable>
</Item>
<Item name="" identifier="captainsseparatistcap2" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<Price baseprice="75" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10" />
<Sprite name="Captain's Cap 2" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="424,125,79,38" origin="0.5,0.5" />
@@ -96,11 +96,11 @@
<Item name="" identifier="captainsuniform1" aliases="captainsuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -130,11 +130,11 @@
<Item name="" identifier="captainsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -164,11 +164,11 @@
<Item name="" identifier="captainsuniform3" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -198,11 +198,11 @@
<Item name="" identifier="captainseparatistsuniform1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -232,11 +232,11 @@
<Item name="" identifier="captainseparatistsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -266,11 +266,11 @@
<Item name="" identifier="captainseparatistsuniform3" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />

View File

@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="handcannonround" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="12" interactthroughwalls="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" Scale="0.5" tags="smallitem,handcannonammo,handheldammo,pistolammoitem" impactsoundtag="impact_metal_light">
<Item name="" identifier="handcannonround" category="Weapon" maxstacksize="64" maxstacksizecharacterinventory="24" interactthroughwalls="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" Scale="0.5" tags="smallitem,handcannonammo,handheldammo,pistolammoitem" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" secondary="armcab"/>
<PreferredContainer primary="handcannon" amount="6" spawnprobability="1.0"/>
<PreferredContainer secondary="wrecksecarmcab" minamount="1" maxamount="6" spawnprobability="0.02"/>
<PreferredContainer primary="handcannon" amount="12" spawnprobability="1"/>
<PreferredContainer secondary="wrecksecarmcab" minamount="2" maxamount="12" spawnprobability="0.04"/>
<Price baseprice="50" sold="false" />
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true" amount="6">
<RequiredSkill identifier="weapons" level="45" />
@@ -37,11 +37,11 @@
<PreferredContainer primary="secarmcab"/>
<PreferredContainer secondary="armcab,weaponholder" />
<Price baseprice="600" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="70" requiresrecipe="true">
<RequiredSkill identifier="weapons" level="60" />
@@ -73,12 +73,12 @@
<RequiredItems items="handcannonammo" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="60" />
</RangedWeapon>
<ItemContainer capacity="1" maxstacksize="6" hideitems="false" containedstateindicatorstyle="bullet" containedstateindicatorslot="0" containedspritedepth="0.56">
<Containable items="handcannonammo" hide="true"/>
<ItemContainer capacity="1" maxstacksize="12" hideitems="false" containedstateindicatorstyle="bullet" containedstateindicatorslot="0" containedspritedepth="0.56">
<Containable items="handcannonammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" hide="true"/>
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<Containable items="flashlight" hide="false" itempos="17,4" setactive="true"/>
<SubContainer capacity="1" maxstacksize="2">
<Containable items="flashlight,ammobox,deepdiving,smallitem,mediumitem,largeitem" hide="false" itempos="17,4" setactive="true"/>
</SubContainer>
</ItemContainer>
<aitarget sightrange="2000" soundrange="5000" fadeouttime="5" />
@@ -87,14 +87,14 @@
</Quality>
<SkillRequirementHint identifier="weapons" level="60" />
</Item>
<Item name="" identifier="coalitioncommendation" category="Misc" Tags="smallitem" cargocontaineridentifier="metalcrate" allowasextracargo="true" maxstacksize="32" maxstacksizecharacterinventory="8" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="coalitioncommendation" category="Misc" Tags="smallitem" cargocontaineridentifier="metalcrate" allowasextracargo="true" maxstacksize="64" maxstacksizecharacterinventory="16" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="300" buyingpricemodifier="5" minleveldifficulty="40">
<Price storeidentifier="merchantoutpost" maxavailable="0" />
<Price storeidentifier="merchantcity" multiplier="0.9" maxavailable="1" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="2.7" maxavailable="1" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" maxavailable="1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.25" />
</Price>
<Deconstruct time="20">
<Item identifier="copper" />
@@ -109,21 +109,21 @@
<StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true" />
<StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true">
<Sound file="Content/Items/Button/button.ogg" type="OnUse" range="500" />
<GiveExperience amount="275" />
<GiveExperience amount="1100" />
</StatusEffect>
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</MeleeWeapon>
</Item>
<Item name="" identifier="coalitionmedal" category="Misc" Tags="smallitem" cargocontaineridentifier="metalcrate" allowasextracargo="true" maxstacksize="32" maxstacksizecharacterinventory="8" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="coalitionmedal" category="Misc" Tags="smallitem" cargocontaineridentifier="metalcrate" allowasextracargo="true" maxstacksize="64" maxstacksizecharacterinventory="16" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="600" buyingpricemodifier="5" minleveldifficulty="65">
<Price storeidentifier="merchantoutpost" maxavailable="0" />
<Price storeidentifier="merchantcity" multiplier="0.9" maxavailable="1" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="2.7" maxavailable="1" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" maxavailable="1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.25" />
</Price>
<Deconstruct time="20">
<Item identifier="copper" />
@@ -139,7 +139,7 @@
<StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true" />
<StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true">
<Sound file="Content/Items/Button/button.ogg" type="OnUse" range="500" />
<GiveExperience amount="550" />
<GiveExperience amount="2200" />
</StatusEffect>
<StatusEffect type="OnBroken" target="This">
<Remove />
@@ -179,10 +179,10 @@
</Holdable>
</Item>
<Rum name="" identifier="rum" category="Medical,Misc" maxstacksize="8" cargocontaineridentifier="mediccrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.01" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="1" maxamount="1" spawnprobability="0.01" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.02" notcampaign="true"/>
<Rum name="" identifier="rum" category="Medical,Misc" maxstacksize="16" cargocontaineridentifier="mediccrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.02" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="2" maxamount="2" spawnprobability="0.02" />
<PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.04" notcampaign="true"/>
<PreferredContainer primary="medfabcab" secondary="medcab"/>
<Price baseprice="130" sold="false">
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="3" sold="true">

View File

@@ -2,16 +2,16 @@
<Items>
<Item name="" identifier="clownmask" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clownmask,clowns" description="" scale="0.5">
<Price baseprice="40" canbespecial="false">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" minavailable="3" />
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="5">
<Price storeidentifier="merchantclown" minavailable="9" maxavailable="5">
<Reputation faction="clowns" min="30"/>
</Price>
</Price>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.02" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.04" />
<PreferredContainer primary="crewcab"/>
<Sprite name="Clown Mask" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="414,318,89,71" origin="0.5,0.5" scale="0.5" />
<Body width="40" radius="30" density="15" />
@@ -25,16 +25,16 @@
</Item>
<Item name="" identifier="clowncostume" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,clowngear,clowns" description="" impactsoundtag="impact_soft" scale="0.5">
<Price baseprice="40" canbespecial="false">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" minavailable="3" />
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="5">
<Price storeidentifier="merchantclown" minavailable="9" maxavailable="5">
<Reputation faction="clowns" min="30"/>
</Price>
</Price>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.02" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.04" />
<PreferredContainer primary="crewcab"/>
<InventoryIcon name="Clown Costume Icon" texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<Sprite name="Clown Costume" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="247,14,117,55" depth="0.6" origin="0.5,0.5" />
@@ -72,7 +72,7 @@
<Reputation faction="clowns" min="90"/>
</Price>
</Price>
<PreferredContainer primary="wreckstoragecab" spawnprobability="0.01" />
<PreferredContainer primary="wreckstoragecab" spawnprobability="0.02" />
<PreferredContainer primary="crewcab"/>
<Sprite name="Clown Mask" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="414,417,89,71" origin="0.5,0.5" scale="0.5" />
<Body width="40" radius="30" density="15" />
@@ -87,7 +87,7 @@
</Item>
<Item name="" identifier="clownsuitunique" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,clowngear,clowns" description="" impactsoundtag="impact_soft" hideinmenus="true" scale="0.5">
<Price baseprice="40" sold="false" canbespecial="false" />
<PreferredContainer primary="wreckstoragecab" spawnprobability="0.01" />
<PreferredContainer primary="wreckstoragecab" spawnprobability="0.02" />
<PreferredContainer primary="crewcab"/>
<InventoryIcon name="Clown Costume Icon" texture="Content/Items/InventoryIconAtlas2.png" sourcerect="320,384,64,64" origin="0.5,0.5" />
<Sprite name="Clown Costume" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="769,74,118,72" depth="0.6" origin="0.5,0.5" />
@@ -125,11 +125,11 @@
</Item>
<Item name="" identifier="cymbals" category="Misc" tags="smallitem,clowns,provocativetohumanai" scale="0.5" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
<PreferredContainer primary="crewcab" spawnprobability="0.01" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.01"/>
<PreferredContainer primary="crewcab" spawnprobability="0.02" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.02"/>
<PreferredContainer secondary="locker"/>
<Price baseprice="100" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="1" sold="true">
<Price storeidentifier="merchantclown" minavailable="3" sold="true">
<Reputation faction="clowns" min="70"/>
</Price>
</Price>
@@ -150,12 +150,12 @@
<aitarget soundrange="3000" fadeouttime="5" />
</Item>
<Item name="" identifier="bananapeel" category="Misc" maxstacksize="8" cargocontaineridentifier="metalcrate" tags="smallitem,clowns" Scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" spawnprobability="0.01" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.01"/>
<Item name="" identifier="bananapeel" category="Misc" maxstacksize="16" cargocontaineridentifier="metalcrate" tags="smallitem,clowns" Scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" spawnprobability="0.02" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.02"/>
<PreferredContainer secondary="locker"/>
<Price baseprice="30" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="clowns" min="30"/>
</Price>
</Price>
@@ -226,8 +226,8 @@
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="5,0,158,83" depth="0.54" origin="0.5,0.5" />
<Body width="150" height="76" density="20" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="12" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem" excludeditems="toolbox,cargoscooter" />
<ItemContainer capacity="26" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
<Controller UserPos="0,-20" direction="Right" canbeselected="true" AllowSelectingWhenSelectedByOther="false" selectkey="Use" drawuserbehind="true" forceusertostayattached="true" msg="itemmsggoinside">
<limbposition limb="Head" position="74,-40" />
@@ -244,15 +244,15 @@
</Item>
<Item name="" identifier="bikehorn" category="Misc" tags="smallitem,hornitem,clowns,provocativetohumanai" scale="0.5" cargocontaineridentifier="metalcrate" description="HONK">
<PreferredContainer primary="crewcab" spawnprobability="0.05" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.05"/>
<PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.1"/>
<Price baseprice="5" canbespecial="false">
<Price storeidentifier="merchantoutpost" minavailable="1"/>
<Price storeidentifier="merchantcity" minavailable="1"/>
<Price storeidentifier="merchantoutpost" minavailable="3"/>
<Price storeidentifier="merchantcity" minavailable="3"/>
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="5">
<Price storeidentifier="merchantclown" minavailable="9" maxavailable="5">
<Reputation faction="clowns" min="30"/>
</Price>
</Price>
@@ -269,14 +269,14 @@
<Item name="" identifier="toyhammer" category="Weapon" Tags="smallitem,mountableweapon,clowns" Scale="0.5" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer primary="crewcab" secondary="armcab"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" spawnprobability="0.06"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" spawnprobability="0.12"/>
<Price baseprice="80" sold="false" canbespecial="false">
<Price storeidentifier="merchantoutpost" sold="true" minavailable="1"/>
<Price storeidentifier="merchantcity" sold="true" minavailable="1"/>
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantclown" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantoutpost" sold="true" minavailable="3"/>
<Price storeidentifier="merchantcity" sold="true" minavailable="3"/>
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="clowns" min="50"/>
</Price>
</Price>
@@ -314,7 +314,7 @@
</Item>
<Item name="" identifier="honkmotherianscriptures1" category="Misc" hideinmenus="true" Tags="smallitem,clowns" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Price baseprice="20" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="2" maxavailable="3" sold="true">
<Price storeidentifier="merchantclown" minavailable="6" maxavailable="3" sold="true">
<Reputation faction="clowns" min="30"/>
</Price>
</Price>
@@ -331,7 +331,7 @@
</Item>
<Item name="" identifier="honkmotherianscriptures2" variantof="honkmotherianscriptures1">
<Price baseprice="20" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="clowns" min="40"/>
</Price>
</Price>
@@ -342,7 +342,7 @@
</Item>
<Item name="" identifier="honkmotherianscriptures3" variantof="honkmotherianscriptures1">
<Price baseprice="20" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="clowns" min="50"/>
</Price>
</Price>
@@ -377,7 +377,7 @@
<Wearable slots="OuterClothes+RightHand" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select" allowusewhenworn="true">
<sprite name="Clown Exosuit Helmet Wearable" texture="Content/Items/JobGear/Clown/ClownExosuit.png" limb="Head" hidelimb="true" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hideotherwearables="true" hidewearablesoftype="" sourcerect="0,0,1,1" origin="0.5,0.5"/>
<sprite name="Clown Exosuit Torso" texture="Content/Items/JobGear/Clown/ClownExosuit.png" limb="Torso" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="false" origin="0.5,0.7" inheritlimbdepth="false" depth="0.061" inheritsourcerect="false" sourcerect="167,1,203,193">
<LightComponent range="100" lightcolor="250,224,165,100" castshadows="false" depth="0.6" powerconsumption="10" IsOn="true" allowingameediting="false">
<LightComponent range="400" lightcolor="250,224,165,100" castshadows="false" depth="0.6" powerconsumption="10" IsOn="true" allowingameediting="false">
<Sprite texture="Content/Items/JobGear/Clown/ClownExosuit.png" origin="0.5,0.7" sourcerect="304,271,203,193" alpha="1.0" />
</LightComponent>
</sprite>
@@ -437,7 +437,7 @@
<RequiredItems items="bananapeelprojectile" type="Contained" />
</RangedWeapon>
<ItemContainer capacity="0" maxstacksize="0" hideitems="true" containedstateindicatorstyle="tank" containedstateindicatorslot="0">
<Containable items="none" />
<Containable items="none,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<StatusEffect type="OnWearing" target="Contained" playsoundonrequireditemfailure="true">
@@ -445,9 +445,9 @@
<Conditional condition="lte 0.0" />
<Sound file="Content/Items/WarningBeep.ogg" range="500" loop="true"/>
</StatusEffect>
<SubContainer capacity="1" maxstacksize="1">
<Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource">
<SubContainer capacity="1" maxstacksize="2">
<Containable items="oxygensource,weldingtoolfuel,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<Containable items="oxygensource,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" />
<StatusEffect type="OnWearing" target="Contained" Condition="-0.2" comparison="And">
<Conditional TargetContainer="true" TargetGrandparent="true" IsDead="false" />
@@ -459,14 +459,14 @@
<Sound file="Content/Items/WarningBeepSlow.ogg" range="250" loop="true"/>
</StatusEffect>
</Containable>
<Containable items="oxygenitetank">
<Containable items="oxygenitetank,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnWearing" target="Character" SpeedMultiplier="1.2" setvalue="true" targetslot="0" comparison="And">
<Conditional IsDead="false" />
<Conditional DecreasedOxygenConsumption="lt 99" />
<Conditional NeedsAir="true" />
</StatusEffect>
</Containable>
<Containable items="weldingfueltank" blameequipperfordeath="true">
<Containable items="weldingfueltank,ammobox,deepdiving,smallitem,mediumitem,largeitem" blameequipperfordeath="true">
<StatusEffect type="OnWearing" target="Contained" Condition="-0.5" comparison="And">
<Conditional TargetContainer="true" TargetGrandparent="true" IsDead="false" />
<Conditional TargetContainer="true" TargetGrandparent="true" DecreasedOxygenConsumption="lt 99" />
@@ -478,7 +478,7 @@
<Conditional NeedsAir="true" />
</StatusEffect>
</Containable>
<Containable items="incendiumfueltank" blameequipperfordeath="true">
<Containable items="incendiumfueltank,ammobox,deepdiving,smallitem,mediumitem,largeitem" blameequipperfordeath="true">
<StatusEffect type="OnWearing" target="Contained" Condition="-0.5" comparison="And">
<Conditional TargetContainer="true" TargetGrandparent="true" IsDead="false" />
<Conditional TargetContainer="true" TargetGrandparent="true" DecreasedOxygenConsumption="lt 99" />
@@ -492,16 +492,16 @@
</StatusEffect>
</Containable>
</SubContainer>
<SubContainer capacity="1" maxstacksize="1">
<Containable items="divingsuitfuel">
<SubContainer capacity="1" maxstacksize="2">
<Containable items="divingsuitfuel,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
</Containable>
</SubContainer>
</ItemContainer>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" spawnwithid="bananapeelprojectile">
<Containable items="bananapeelprojectile" />
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" spawnwithid="bananapeelprojectile">
<Containable items="bananapeelprojectile,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<CustomInterface canbeselected="false" drawhudwhenequipped="true" allowuioverlap="true">
<GuiFrame relativesize="0.15,0.1" anchor="BottomCenter" pivot="BottomCenter" relativeoffset="0,0.1" style="ItemUI" />

View File

@@ -2,15 +2,15 @@
<Items>
<!-- UNIFORMS START -->
<Item name="" identifier="commonerclothes1" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -37,15 +37,15 @@
</Wearable>
</Item>
<Item name="" identifier="commonerclothes2" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -72,15 +72,15 @@
</Wearable>
</Item>
<Item name="" identifier="commonerclothes3" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -107,15 +107,15 @@
</Wearable>
</Item>
<Item name="" identifier="commonerclothes4" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -142,15 +142,15 @@
</Wearable>
</Item>
<Item name="" identifier="commonerclothes5" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -177,15 +177,15 @@
</Wearable>
</Item>
<Item name="" identifier="crewchiefclothes" nameidentifier="crewchiefoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -213,15 +213,15 @@
</Wearable>
</Item>
<Item name="" identifier="medicalofficerclothes" nameidentifier="medicalofficeroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -248,15 +248,15 @@
</Wearable>
</Item>
<Item name="" identifier="minerclothes" nameidentifier="mineroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -285,15 +285,15 @@
</Wearable>
</Item>
<Item name="" identifier="quartermasterclothes" nameidentifier="quartermasteroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -321,15 +321,15 @@
</Wearable>
</Item>
<Item name="" identifier="researcherclothes" nameidentifier="researcheroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -359,15 +359,15 @@
</Wearable>
</Item>
<Item name="" identifier="securitypatrolclothes" nameidentifier="securitypatroloutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -395,15 +395,15 @@
</Wearable>
</Item>
<Item name="" identifier="administratorclothes" nameidentifier="stationadminoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -430,11 +430,11 @@
</Wearable>
</Item>
<Item name="" identifier="banditclothes1" nameidentifier="banditoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<Price baseprice="75" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />
@@ -465,11 +465,11 @@
</Wearable>
</Item>
<Item name="" identifier="banditclothes2" nameidentifier="banditoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<Price baseprice="75" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />
@@ -503,7 +503,7 @@
<PreferredContainer primary="crewcab"/>
<Price baseprice="150" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />
@@ -537,7 +537,7 @@
<PreferredContainer primary="crewcab"/>
<Price baseprice="150" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />
@@ -571,7 +571,7 @@
<PreferredContainer primary="crewcab"/>
<Price baseprice="150" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />
@@ -605,7 +605,7 @@
<PreferredContainer primary="crewcab"/>
<Price baseprice="75" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />

View File

@@ -3,7 +3,7 @@
<Item name="" identifier="cultistrobes" category="Equipment" tags="smallitem,clothing,huskcult" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="150" canbespecial="false" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="4" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="4" sold="true">
<Reputation faction="huskcult" min="50"/>
</Price>
</Price>
@@ -38,7 +38,7 @@
<Item name="" identifier="zealotrobes" category="Equipment" tags="smallitem,clothing,huskcult" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="550" canbespecial="false" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="4" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="4" sold="true">
<Reputation faction="huskcult" min="90"/>
</Price>
</Price>
@@ -76,10 +76,10 @@
</StatusEffect>
</Wearable>
</Item>
<Item name="" identifier="rituallantern" category="Equipment" maxstacksize="12" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,light,huskcult" impactsoundtag="impact_soft" isshootable="true">
<Item name="" identifier="rituallantern" category="Equipment" maxstacksize="24" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,light,huskcult" impactsoundtag="impact_soft" isshootable="true">
<PreferredContainer primary="crewcab"/>
<Price baseprice="100" canbespecial="false" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="4" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="4" sold="true">
<Reputation faction="huskcult" min="70"/>
</Price>
</Price>
@@ -88,7 +88,7 @@
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="218,137,41,54" depth="0.55" origin="0.5,0.5" />
<Body width="40" height="50" density="12" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="70,-70" handle1="-5,10" holdangle="0" throwforce="4.0" aimpos="30,-30" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="219,100,239,80" Flicker="0.2" pulsefrequency="0.2" pulseamount="0.5" range="600" IsOn="false">
<LightComponent LightColor="219,100,239,80" Flicker="0.2" pulsefrequency="0.2" pulseamount="0.5" range="2400" IsOn="false">
<StatusEffect type="OnUse" targettype="This" IsOn="true" />
<StatusEffect type="OnActive" targettype="This" Condition="-0.25" />
<StatusEffect type="OnActive" targettype="This">
@@ -118,7 +118,7 @@
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="179,83,57,50" depth="0.55" origin="0.5,0.5" />
<Price baseprice="370" sold="false"/>
<Price baseprice="300" canbespecial="false" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="60"/>
</Price>
</Price>
@@ -131,7 +131,7 @@
</Item>
<Item name="" identifier="bookofchalices1" category="Misc" hideinmenus="true" Tags="smallitem,huskcult" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Price baseprice="20" canbespecial="false" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="30"/>
</Price>
</Price>

View File

@@ -2,13 +2,13 @@
<Items>
<Item name="" identifier="orangejumpsuit1" aliases="orangejumpsuit" category="Equipment" tags="smallitem,clothing,radiationproof" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Price baseprice="150" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -37,13 +37,13 @@
</Item>
<Item name="" identifier="orangejumpsuit2" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Price baseprice="150" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -74,11 +74,11 @@
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -109,11 +109,11 @@
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />

View File

@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="depletedfuel" category="Fuel,Material" maxstacksize="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" scale="0.4" impactsoundtag="impact_metal_light">
<Item name="" identifier="depletedfuel" category="Fuel,Material" maxstacksize="16" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" scale="0.4" impactsoundtag="impact_metal_light">
<PreferredContainer primary="reactorcab"/>
<Price baseprice="75" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="2.7" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="15" requiresrecipe="true">
<RequiredSkill identifier="electrical" level="35" />
@@ -46,11 +46,11 @@
<Item name="" identifier="coilgunammoboxdepletedfuel" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" allowasextracargo="true" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/>
<Price baseprice="280" sold="false" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.2" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" multiplier="3.9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.6" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">
<RequiredSkill identifier="weapons" level="40" />
@@ -82,7 +82,7 @@
<StatusEffect type="OnUse" target="This" condition="-0.5" disabledeltatime="true">
<RequiredItem items="depletedfuelbolt" type="Contained" />
</StatusEffect>
<Containable items="depletedfuelbolt" />
<Containable items="depletedfuelbolt,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="depletedfuelbolt" category="Weapon" scale="0.5" sonarsize="2" hideinmenus="true">
@@ -116,7 +116,7 @@
</Projectile>
</Item>
<Item name="" identifier="wrenchhardened" variantof="wrench" allowasextracargo="true" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" addedrepairspeedmultiplier="0.4">
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="0" notcampaign="true"/>
<Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="engcab" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0"/>
@@ -124,7 +124,7 @@
<PreferredContainer secondary="outposttrashcan" spawnprobability="0" />
<Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />
@@ -146,7 +146,7 @@
</MeleeWeapon>
</Item>
<Item name="" identifier="crowbarhardened" variantof="crowbar" allowasextracargo="true" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" addedpickingspeedmultiplier="0.6">
<PreferredContainer secondary="respawncontainer" amount="1" spawnprobability="0" notcampaign="true"/>
<PreferredContainer secondary="respawncontainer" amount="2" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="engcab" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0" />
@@ -201,9 +201,9 @@
<PreferredContainer primary="armcab,secarmcab" spawnprobability="0" />
<Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" />
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct>
@@ -231,7 +231,7 @@
<PreferredContainer secondary="secarmcab" spawnprobability="0"/>
<PreferredContainer secondary="respawncontainer_kingofthehull" spawnprobability="0"/>
<Price baseprice="20" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantoutpost" multiplier="4.2" />
<Price storeidentifier="merchantcity" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
@@ -287,7 +287,7 @@
<Item identifier="steel" />
</Deconstruct>
<ItemContainer SpawnWithId="smgrounddepletedfuel">
<Containable items="smgrounddepletedfuel" />
<Containable items="smgrounddepletedfuel,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<StatusEffect type="OnUse" target="This" condition="-4.8" disabledeltatime="true">
<SpawnItem identifiers="smgrounddepletedfuel" spawnposition="ThisInventory" />
</StatusEffect>
@@ -310,10 +310,10 @@
<Item name="" identifier="thermalgoggles" scale="0.5" category="Equipment" tags="smallitem" allowasextracargo="true" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<PreferredContainer primary="engcab"/>
<Price baseprice="350" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" />
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="20">
@@ -340,9 +340,9 @@
<PreferredContainer primary="engcab"/>
<Price baseprice="150" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" />
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="15">
@@ -361,7 +361,7 @@
<RemoteController target="reactor" onlyinownsub="true" msg="ItemMsgInteractSelect" AllowInGameEditing="false" drawhudwhenequipped="true" />
</Item>
<Item name="" identifier="skillbookhandyseaman" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="8" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="skillbookhandyseaman" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="16" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40">
<Price storeidentifier="merchantoutpost" maxavailable="1" />
@@ -389,13 +389,13 @@
<Item name="" identifier="nucleargun" category="Weapon" cargocontaineridentifier="metalcrate" allowasextracargo="true" tags="mediumitem,weapon,gun,mountableweapon,provocativetohumanai" Scale="0.5" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="secarmcab" secondary="weaponholder,armcab"/>
<Price baseprice="900" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantoutpost" multiplier="4.5" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="coalition" min="70"/>
</Price>
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Deconstruct time="10">
<Item identifier="copper" />
@@ -438,12 +438,12 @@
<RequiredSkill identifier="weapons" level="25" />
<RequiredSkill identifier="electrical" level="45" />
</RangedWeapon>
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" itempos="10,-5" containedspritedepths="0.562,0.561" containedstateindicatorstyle="default" containedstateindicatorslot="0">
<Containable items="reactorfuel" rotation="90"/>
<ItemContainer capacity="1" maxstacksize="2" hideitems="false" itempos="10,-5" containedspritedepths="0.562,0.561" containedstateindicatorstyle="default" containedstateindicatorslot="0">
<Containable items="reactorfuel,ammobox,deepdiving,smallitem,mediumitem,largeitem" rotation="90"/>
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<Containable items="flashlight" hide="false" itempos="25,0" setactive="true"/>
<SubContainer capacity="1" maxstacksize="2">
<Containable items="flashlight,ammobox,deepdiving,smallitem,mediumitem,largeitem" hide="false" itempos="25,0" setactive="true"/>
</SubContainer>
</ItemContainer>
<aitarget sightrange="3000" soundrange="5000" fadeouttime="5" />
@@ -490,11 +490,11 @@
<Item name="" identifier="cargoscooter" category="Equipment,Diving" Tags="mediumitem,provocative,scooter,mobilecontainer" allowasextracargo="true" cargocontaineridentifier="metalcrate" description="" Scale="0.5" impactsoundtag="impact_metal_heavy" isshootable="true">
<PreferredContainer primary="divingcab"/>
<Price baseprice="400" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="0.85" />
<Price storeidentifier="merchantoutpost" multiplier="2.7" />
<Price storeidentifier="merchantcity" multiplier="2.55" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Deconstruct time="20">
<Item identifier="aluminium" />
@@ -512,7 +512,7 @@
<Sprite texture="Content/Items/JobGear/TalentGear.png" depth="0.55" sourcerect="295,195,149,105" origin="0.5,0.5" />
<Body width="140" height="100" density="10" />
<Holdable slots="RightHand+LeftHand" aimpos="90,0" handle1="-35,32" handle2="-27,34" msg="ItemMsgPickUpSelect" holdangle="-10">
<LightComponent LightColor="220,255,150,200" range="500" powerconsumption="10" IsOn="true">
<LightComponent LightColor="220,255,150,200" range="2000" powerconsumption="10" IsOn="true">
<Upgrade gameversion="1.1.2.0" powerconsumption="10" />
<LightTexture texture="Content/Lights/lightcone.png" origin="-0.01, 0.5" size="1.0,1.0" />
</LightComponent>
@@ -530,11 +530,11 @@
</StatusEffect>
<sound file="Content/Items/Diving/ScooterLoop.ogg" type="OnUse" range="500.0" loop="true" />
</Propulsion>
<ItemContainer capacity="1" maxstacksize="1" slotsperrow="3" hideitems="true" containedstateindicatorslot="0" containedstateindicatorstyle="battery">
<Containable items="mobilebattery" />
<ItemContainer capacity="1" maxstacksize="2" slotsperrow="3" hideitems="true" containedstateindicatorslot="0" containedstateindicatorstyle="battery">
<Containable items="mobilebattery,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="11" maxstacksize="32">
<Containable items="smallitem,mediumitem" excludeditems="toolbelt,toolbox,bandolier,cargoscooter,largemobilecontainer" />
<SubContainer capacity="24" maxstacksize="64">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
</SubContainer>
</ItemContainer>
<AiTarget soundrange="3000" maxsightrange="3000" />
@@ -543,9 +543,9 @@
<PreferredContainer primary="engcab"/>
<Price baseprice="150" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" />
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="15">
@@ -567,15 +567,15 @@
</MiniMap>
</Item>
<Item name="" identifier="pucs" category="Equipment,Diving" tags="diving,deepdiving,divinggear_wearableindoors,human" allowasextracargo="true" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="5" cargocontaineridentifier="">
<PreferredContainer primary="divingsuitcontainer" spawnprobability="0.0" />
<PreferredContainer primary="divingsuitcontainer" spawnprobability="0" />
<Price baseprice="670" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" minavailable="0" maxavailable="3" sold="true">
<Reputation faction="coalition" min="70"/>
</Price>
<Price storeidentifier="merchantresearch" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="3.6" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="3.3" />
</Price>
<Deconstruct time="45">
<Item identifier="titaniumaluminiumalloy" />
@@ -598,7 +598,7 @@
<Body radius="45" width="34" density="20" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="PUCS Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="127,520,105,124" origin="0.57,0.38">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -672,12 +672,12 @@
</Wearable>
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" />
<ItemContainer capacity="0" maxstacksize="0" hideitems="true" containedstateindicatorstyle="tank" containedstateindicatorslot="0" autoinject="true">
<Containable items="none" />
<Containable items="none,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<Containable items="oxygensource,weldingtoolfuel" excludeditems="oxygenitetank" />
<Containable items="oxygenitetank">
<SubContainer capacity="1" maxstacksize="2">
<Containable items="oxygensource,weldingtoolfuel,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<Containable items="oxygenitetank,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnWearing" target="Character" SpeedMultiplier="1.2" setvalue="true" comparison="And" targetslot="0">
<Conditional IsDead="false" />
<Conditional HullOxygenPercentage="lt 50" />
@@ -685,7 +685,7 @@
<Conditional NeedsAir="true" />
</StatusEffect>
</Containable>
<Containable items="weldingfueltank" blameequipperfordeath="true">
<Containable items="weldingfueltank,ammobox,deepdiving,smallitem,mediumitem,largeitem" blameequipperfordeath="true">
<StatusEffect type="OnWearing" target="Contained" Condition="-0.5" comparison="And">
<Conditional TargetContainer="true" TargetGrandparent="true" IsDead="false" />
<Conditional TargetContainer="true" TargetGrandparent="true" DecreasedOxygenConsumption="lt 99" />
@@ -697,7 +697,7 @@
<Conditional NeedsAir="true" />
</StatusEffect>
</Containable>
<Containable items="incendiumfueltank" blameequipperfordeath="true">
<Containable items="incendiumfueltank,ammobox,deepdiving,smallitem,mediumitem,largeitem" blameequipperfordeath="true">
<StatusEffect type="OnWearing" target="Contained" Condition="-0.5" comparison="And">
<Conditional TargetContainer="true" TargetGrandparent="true" IsDead="false" />
<Conditional TargetContainer="true" TargetGrandparent="true" DecreasedOxygenConsumption="lt 99" />
@@ -711,20 +711,20 @@
</StatusEffect>
</Containable>
</SubContainer>
<SubContainer capacity="1" maxstacksize="1">
<Containable items="chem,syringe" />
<SubContainer capacity="1" maxstacksize="2">
<Containable items="chem,syringe,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<aitarget maxsightrange="1500" />
</Item>
<Item name="" identifier="fulguriumfuelrodvolatile" category="Fuel" Tags="smallitem,reactorfuel" maxstacksize="8" allowasextracargo="true" cargocontaineridentifier="metalcrate" health="400" scale="0.5">
<Item name="" identifier="fulguriumfuelrodvolatile" category="Fuel" Tags="smallitem,reactorfuel" maxstacksize="16" allowasextracargo="true" cargocontaineridentifier="metalcrate" health="400" scale="0.5">
<PreferredContainer primary="reactorcab"/>
<Price baseprice="400" sold="false" displaynonempty="true">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" />
<Price storeidentifier="merchantmine" multiplier="3.3" />
</Price>
<Deconstruct time="15">
<Item identifier="steel" />
@@ -748,14 +748,14 @@
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="67,176,62,61" origin="0.5,0.5" />
<Sprite texture="Content/Items/JobGear/TalentGear.png" depth="0.55" sourcerect="190,60,20,71" origin="0.5,0.5" />
<Body radius="6" height="55" density="30" />
<LightComponent allowingameediting="false" lightcolor="60,200,150,150" canbeselected="false" range="300.0" ison="true" />
<LightComponent allowingameediting="false" lightcolor="60,200,150,150" canbeselected="false" range="1200" ison="true" />
<Holdable handle1="0,0" slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="Always" target="NearbyCharacters" range="125" interval="1" disabledeltatime="true">
<Affliction identifier="radiationsickness" strength="1" />
</StatusEffect>
</Holdable>
<ItemContainer hideitems="true" capacity="1" itemrotation="90" drawinventory="false" canbeselected="false" SpawnWithId="nucleargunbolt" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<Containable items="nucleargunbolt" />
<Containable items="nucleargunbolt,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<StatusEffect type="OnUse" target="This" condition="-20" disabledeltatime="true">
<SpawnItem identifiers="nucleargunbolt" spawnposition="ThisInventory" />
</StatusEffect>
@@ -768,11 +768,11 @@
<Item name="" identifier="arcemitter" tags="mediumitem,weapon,gun,mountableweapon,provocativetohumanai" category="Weapon" isshootable="true" Scale="0.5">
<Sprite texture="Content/Items/JobGear/TalentGear.png" sourcerect="207,430,131,61" depth="0.55" origin="0.5,0.5" />
<Price baseprice="740" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="75" requiresrecipe="true">
<RequiredSkill identifier="electrical" level="65" />
@@ -810,9 +810,9 @@
<Wearable slots="Bag" msg="ItemMsgEquipSelect" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="Arc Emitter Worn" texture="Content/Items/JobGear/TalentGear.png" canbehiddenbyotherwearables="false" rotation="90" inheritlimbdepth="false" depth="0.6" sourcerect="207,430,131,61" limb="Torso" scale="0.5" origin="0.5,0.9" />
</Wearable>
<ItemContainer itemrotation="90" capacity="1" maxstacksize="1" hideitems="false" itempos="10,-5" containedspritedepth="0.56" containedstateindicatorstyle="battery">
<ItemContainer itemrotation="90" capacity="1" maxstacksize="2" hideitems="false" itempos="10,-5" containedspritedepth="0.56" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery">
<Containable items="mobilebattery,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />
</Containable>
</ItemContainer>

View File

@@ -3,13 +3,13 @@
<!-- UNIFORMS START-->
<Item name="" identifier="bluejumpsuit1" aliases="bluejumpsuit" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -39,13 +39,13 @@
</Item>
<Item name="" identifier="bluejumpsuit2" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -76,12 +76,12 @@
<Item name="" identifier="mechanicseparatistsuniform1" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -112,12 +112,12 @@
<Item name="" identifier="mechanicseparatistsuniform2" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -147,15 +147,15 @@
</Item>
<!-- UNIFORMS END -->
<Item name="" identifier="baseballcap" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="crewcab" spawnprobability="0.2" notcampaign="true"/>
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="2" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="2" />
<Price storeidentifier="merchantmilitary" minavailable="2" />
<Price storeidentifier="merchantmine" minavailable="2" />
<Price storeidentifier="merchantoutpost" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantresearch" minavailable="6" />
<Price storeidentifier="merchantmilitary" minavailable="6" />
<Price storeidentifier="merchantmine" minavailable="6" />
</Price>
<Deconstruct time="5" />
<Sprite name="Baseball Cap" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="320,327,88,51" origin="0.5,0.5" />

View File

@@ -4,9 +4,9 @@
<PreferredContainer primary="divingcab"/>
<Price baseprice="140" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" />
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="15">
@@ -31,9 +31,9 @@
<PreferredContainer primary="engcab"/>
<Price baseprice="43" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" />
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="5"/>
@@ -56,11 +56,11 @@
<Item name="" identifier="portablepump" tags="smallitem,donttakeitems" category="Machine" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2" allowasextracargo="true" impactsoundtag="impact_metal_heavy" isshootable="true">
<PreferredContainer primary="engcab"/>
<Price baseprice="520" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.2" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantoutpost" multiplier="3.6" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="3.6" />
</Price>
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="0,312,58,56" origin="0.5,0.5" />
<Sprite texture="Content/Items/JobGear/TalentGear.png" depth="0.81" sourcerect="7,129,56,61" origin="0.5,0.5" />
@@ -112,10 +112,10 @@
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="20.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" limitedattachable="true">
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
</Holdable>
<ItemContainer capacity="1" maxstacksize="1" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="entityname.portablepump">
<ItemContainer capacity="1" maxstacksize="2" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="entityname.portablepump">
<GuiFrame relativesize="0.2,0.2" anchor="Center" relativeoffset="0,0.2" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery">
<Containable items="mobilebattery,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />
</Containable>
</ItemContainer>
@@ -123,11 +123,11 @@
<Item name="" identifier="safetyharness" category="Equipment" tags="smallitem,clothing" scale="0.35" cargocontaineridentifier="metalcrate" allowasextracargo="true" description="" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" secondary="engcab"/>
<Price baseprice="120" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.2" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantoutpost" multiplier="3.6" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="3.6" />
</Price>
<Deconstruct time="20">
<Item identifier="rubber" />
@@ -158,7 +158,7 @@
</Wearable>
</Item>
<Item name="" identifier="wrenchdementonite" descriptionidentifier="dementonitetool" variantof="wrench" allowasextracargo="true" inventoryiconcolor="136,142,166,255" spritecolor="136,142,166" addedrepairspeedmultiplier="0.4">
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="0" notcampaign="true"/>
<Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="engcab" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0"/>
@@ -166,7 +166,7 @@
<PreferredContainer secondary="outposttrashcan" spawnprobability="0" />
<Price baseprice="450" sold="false" canbespecial="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />
@@ -189,7 +189,7 @@
</MeleeWeapon>
</Item>
<Item name="" identifier="crowbardementonite" descriptionidentifier="dementonitetool" variantof="crowbar" allowasextracargo="true" inventoryiconcolor="136,142,166,255" spritecolor="136,142,166" addedpickingspeedmultiplier="0.6">
<PreferredContainer secondary="respawncontainer" amount="1" spawnprobability="0" notcampaign="true"/>
<PreferredContainer secondary="respawncontainer" amount="2" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="engcab" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0" />
@@ -249,9 +249,9 @@
<PreferredContainer primary="armcab,secarmcab" spawnprobability="0" />
<Price baseprice="450" sold="false" canbespecial="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" />
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct>
@@ -272,14 +272,14 @@
</StatusEffect>
</MeleeWeapon>
</Item>
<Item name="" identifier="fixfoamgrenade" category="Equipment" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="explosivecrate" allowasextracargo="true" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="fixfoamgrenade" category="Equipment" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="explosivecrate" allowasextracargo="true" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="engcab" secondary="locker"/>
<Price baseprice="95" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.3" />
<Price storeidentifier="merchantresearch" multiplier="1.2" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.9" />
<Price storeidentifier="merchantresearch" multiplier="3.6" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="2.7" />
</Price>
<Deconstruct time="10">
<Item identifier="steel" />
@@ -340,7 +340,7 @@
</Quality>
</Item>
<Item name="" identifier="heavywrench" variantof="wrench" addedrepairspeedmultiplier="0.4">
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="0" notcampaign="true"/>
<Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="engcab" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0"/>
@@ -386,14 +386,14 @@
</Item>
<Item name="" identifier="makeshiftarmor" category="Equipment" tags="smallitem,clothing" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="secarmcab" amount="0" notcampaign="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.01" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.02" />
<Price baseprice="140" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantarmory" multiplier="0.9" />
<Price storeidentifier="merchantarmory" multiplier="2.7" />
</Price>
<Deconstruct time="40">
<Item identifier="organicfiber" amount="1" />
@@ -433,15 +433,15 @@
</Item>
<Item name="" identifier="ironhelmet" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325">
<PreferredContainer primary="secarmcab" amount="0" notcampaign="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.01" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.02" />
<PreferredContainer secondary="armcab"/>
<Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantarmory" multiplier="0.9" />
<Price storeidentifier="merchantarmory" multiplier="2.7" />
</Price>
<Deconstruct time="10">
<Item identifier="iron" amount="2" />
@@ -481,7 +481,7 @@
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select" allowusewhenworn="true">
<sprite name="Exosuit Helmet Wearable" texture="Content/Items/Jobgear/Mechanic/Exosuit.png" limb="Head" hidelimb="true" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hideotherwearables="true" hidewearablesoftype="" sourcerect="0,0,1,1" origin="0.5,0.5" />
<sprite name="Exosuit Torso" texture="Content/Items/Jobgear/Mechanic/Exosuit.png" limb="Torso" scale="1.2" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="false" origin="0.5,0.8" inheritlimbdepth="true" inheritsourcerect="false" sourcerect="167,1,203,193">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false" offset="-50,-50">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false" offset="-50,-50">
<LightTexture texture="Content/Lights/divinghelmetlight.png" origin="0.05, 0.5" size="1.0,1.0" />
</LightComponent>
</sprite>
@@ -536,9 +536,9 @@
<Conditional condition="lte 0.0" />
<Sound file="Content/Items/WarningBeep.ogg" range="500" loop="true"/>
</StatusEffect>
<SubContainer capacity="1" maxstacksize="1">
<Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource">
<SubContainer capacity="1" maxstacksize="2">
<Containable items="oxygensource,weldingtoolfuel,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<Containable items="oxygensource,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" />
<StatusEffect type="OnWearing" target="Contained" Condition="-0.2" comparison="And">
<Conditional TargetContainer="true" TargetGrandparent="true" IsDead="false" />
@@ -550,14 +550,14 @@
<Sound file="Content/Items/WarningBeepSlow.ogg" range="250" loop="true"/>
</StatusEffect>
</Containable>
<Containable items="oxygenitetank">
<Containable items="oxygenitetank,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnWearing" target="Character" SpeedMultiplier="1.2" setvalue="true" targetslot="0" comparison="And">
<Conditional IsDead="false" />
<Conditional DecreasedOxygenConsumption="lt 99" />
<Conditional NeedsAir="true" />
</StatusEffect>
</Containable>
<Containable items="weldingfueltank" blameequipperfordeath="true">
<Containable items="weldingfueltank,ammobox,deepdiving,smallitem,mediumitem,largeitem" blameequipperfordeath="true">
<StatusEffect type="OnWearing" target="Contained" Condition="-0.5" comparison="And">
<Conditional TargetContainer="true" TargetGrandparent="true" IsDead="false" />
<Conditional TargetContainer="true" TargetGrandparent="true" DecreasedOxygenConsumption="lt 99" />
@@ -569,7 +569,7 @@
<Conditional NeedsAir="true" />
</StatusEffect>
</Containable>
<Containable items="incendiumfueltank" blameequipperfordeath="true">
<Containable items="incendiumfueltank,ammobox,deepdiving,smallitem,mediumitem,largeitem" blameequipperfordeath="true">
<StatusEffect type="OnWearing" target="Contained" Condition="-0.5" comparison="And">
<Conditional TargetContainer="true" TargetGrandparent="true" IsDead="false" />
<Conditional TargetContainer="true" TargetGrandparent="true" DecreasedOxygenConsumption="lt 99" />
@@ -583,15 +583,15 @@
</StatusEffect>
</Containable>
</SubContainer>
<SubContainer capacity="1" maxstacksize="1">
<Containable items="divingsuitfuel">
<SubContainer capacity="1" maxstacksize="2">
<Containable items="divingsuitfuel,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
</Containable>
</SubContainer>
<SubContainer capacity="10" maxstacksize="32">
<Containable items="smallitem" />
<SubContainer capacity="22" maxstacksize="64">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<aitarget maxsightrange="1500" />
@@ -600,15 +600,15 @@
<Item name="" identifier="scrapcannon" category="Weapon" cargocontaineridentifier="metalcrate" tags="mediumitem,weapon,gun,mountableweapon,provocativetohumanai" Scale="0.5" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="secarmcab" secondary="weaponholder,armcab"/>
<Price baseprice="640" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="0" maxavailable="2" sold="true">
<Price storeidentifier="merchantoutpost" multiplier="4.5" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="0" maxavailable="2" sold="true">
<Reputation faction="separatists" min="70"/>
</Price>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="separatists" min="70"/>
</Price>
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Deconstruct time="10">
<Item identifier="copper" />
@@ -646,11 +646,11 @@
<RequiredSkill identifier="weapons" level="25" />
<RequiredSkill identifier="mechanical" level="45" />
</RangedWeapon>
<ItemContainer capacity="1" maxstacksize="32" slotsperrow="3" hideitems="true" containedstateindicatorslot="1" containedstateindicatorstyle="battery">
<Containable items="scrapcannonammo" />
<ItemContainer capacity="1" maxstacksize="64" slotsperrow="3" hideitems="true" containedstateindicatorslot="1" containedstateindicatorstyle="battery">
<Containable items="scrapcannonammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<Containable items="mobilebattery" />
<SubContainer capacity="1" maxstacksize="2">
<Containable items="mobilebattery,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<aitarget sightrange="3000" soundrange="5000" fadeouttime="5" />
@@ -664,11 +664,11 @@
<!-- This is the item we normally spawn in-game. Doesn't work when placed in the sub editor, because the OnSpawn effect doesn't trigger. -->
<Item name="" identifier="defensebotspawner" hideinmenus="true" category="Machine" >
<Price baseprice="700" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.75" />
<Price storeidentifier="merchantcity" multiplier="3" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="35" requiresrecipe="true" movetoslot="Any">
<RequiredSkill identifier="electrical" level="40" />
@@ -681,7 +681,7 @@
<Pickable slots="Any">
<StatusEffect type="OnSpawn" targettype="This" delay="0.2">
<RemoveItem />
<SpawnCharacter speciesname="Defensebot" totalmaxcount="2" inheritteam="true"/>
<SpawnCharacter speciesname="Defensebot" totalmaxcount="4" inheritteam="true"/>
</StatusEffect>
</Pickable>
</Item>
@@ -692,7 +692,7 @@
<Pickable slots="Any">
<StatusEffect type="Always" targettype="This">
<RemoveItem />
<SpawnCharacter speciesname="Defensebot" totalmaxcount="2" inheritteam="true"/>
<SpawnCharacter speciesname="Defensebot" totalmaxcount="4" inheritteam="true"/>
</StatusEffect>
</Pickable>
</Item>
@@ -720,11 +720,11 @@
</Projectile>
</Item>
<Item name="" identifier="defensebotammobox" maxstacksize="1" scale="0.3" category="Weapons,Machine" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,defensebotammo" impactsoundtag="impact_metal_light">
<Item name="" identifier="defensebotammobox" maxstacksize="2" scale="0.3" category="Weapons,Machine" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,defensebotammo" impactsoundtag="impact_metal_light">
<PreferredContainer primary="defensebot,secarmcab" secondary="armcab"/>
<Price baseprice="200" displaynonempty="true" sold="false">
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="0" maxavailable="2"/>
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="0" maxavailable="2"/>
<Price storeidentifier="merchantmilitary" sold="true" multiplier="2.7" minavailable="0" maxavailable="2"/>
<Price storeidentifier="merchantarmory" sold="true" multiplier="2.7" minavailable="0" maxavailable="2"/>
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="25" requiresrecipe="true">
<RequiredItem tag="munition_propulsion" description="fabricationdescription.munition_propulsion" />

View File

@@ -1,15 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="healthscanner" scale="0.5" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab" amount="1" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab" spawnprobability="0.03"/>
<Price baseprice="150" minavailable="1">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" minavailable="8" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" />
<PreferredContainer primary="medcab" amount="2" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab" spawnprobability="0.06"/>
<Price baseprice="150" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" minavailable="24" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantmedical" minavailable="8" />
<Price storeidentifier="merchantmedical" minavailable="24" />
</Price>
<Deconstruct time="20">
<Item identifier="copper" />
@@ -31,13 +31,13 @@
</Item>
<Item name="" identifier="doctorsuniform1" aliases="doctorsuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.05" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -62,19 +62,19 @@
<sprite name="Medic Uniform 1 Left Shoe" texture="Medic1.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable>
<ItemContainer capacity="3" maxstacksize="8">
<Containable items="chem,medical" />
<ItemContainer capacity="7" maxstacksize="16">
<Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="doctorsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.05" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition" >
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition" >
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -99,19 +99,19 @@
<sprite name="Medic Uniform 2 Left Shoe" texture="Medic2.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable>
<ItemContainer capacity="3" maxstacksize="8">
<Containable items="chem,medical" />
<ItemContainer capacity="7" maxstacksize="16">
<Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="medicseparatistsuniform1" aliases="doctorsuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -136,19 +136,19 @@
<sprite name="Medic Uniform 1 Left Shoe" texture="Medic_separatist_01.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable>
<ItemContainer capacity="3" maxstacksize="8">
<Containable items="chem,medical" />
<ItemContainer capacity="7" maxstacksize="16">
<Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="medicseparatistsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -173,8 +173,8 @@
<sprite name="Medic Uniform 2 Left Shoe" texture="Medic_separatist_02.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable>
<ItemContainer capacity="3" maxstacksize="8">
<Containable items="chem,medical" />
<ItemContainer capacity="7" maxstacksize="16">
<Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
</Items>

View File

@@ -4,7 +4,7 @@
<PreferredContainer primary="medcab"/>
<Price baseprice="140" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />
@@ -22,15 +22,15 @@
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<WifiComponent range="35000.0" LinkToChat="true" MinChatMessageInterval="0.0" />
<ItemContainer capacity="1" maxstacksize="1" autoinject="true">
<ItemContainer capacity="1" maxstacksize="2" autoinject="true">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<Containable items="chem,syringe" />
<Containable items="chem,syringe,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<Wearable limbtype="Head" slots="Any,Headset" msg="ItemMsgPickUpSelect" displaycontainedstatus="true">
<sprite name="Headset Wearable" texture="Content/Items/JobGear/TalentGear.png" sourcerect="255,305,72,58" limb="Head" hidelimb="false" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.7" hideotherwearables="false" origin="0.5,0.5" />
</Wearable>
</Item>
<Item name="" identifier="skillbookeuropanmedicine" category="Misc" Tags="smallitem,skillbook" maxstacksize="8" scale="0.5" impactsoundtag="impact_soft" cargocontaineridentifier="metalcrate">
<Item name="" identifier="skillbookeuropanmedicine" category="Misc" Tags="smallitem,skillbook" maxstacksize="16" scale="0.5" impactsoundtag="impact_soft" cargocontaineridentifier="metalcrate">
<PreferredContainer primary="crewcab"/>
<Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40" >
<Price storeidentifier="merchantoutpost" />
@@ -54,14 +54,14 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="combatstimulantsyringe" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="combatstimulantsyringe" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab"/>
<Price baseprice="340" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" multiplier="3.3" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="55" requiresrecipe="true">
<RequiredSkill identifier="medical" level="40" />
@@ -105,14 +105,14 @@
<Projectile characterusable="false" launchimpulse="18.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon" inheritrequiredskillsfrom="MeleeWeapon"/>
<SkillRequirementHint identifier="medical" level="35" />
</Item>
<Item name="" identifier="pressurestabilizer" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="pressurestabilizer" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab"/>
<Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" multiplier="3.3" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="20" requiresrecipe="true">
<RequiredSkill identifier="medical" level="40" />
@@ -153,13 +153,13 @@
<Projectile characterusable="false" launchimpulse="18.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon" inheritrequiredskillsfrom="MeleeWeapon"/>
<SkillRequirementHint identifier="medical" level="35" />
</Item>
<Item name="" identifier="endocrinebooster" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="endocrinebooster" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab"/>
<Price baseprice="1400" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="50" amount="1" requiresrecipe="true">
@@ -211,13 +211,13 @@
<PreferredContainer primary="medcab" secondary="medcab"/>
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab" spawnprobability="0"/>
<Price baseprice="550" sold="false" minleveldifficulty="65">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="50"/>
</Price>
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="1.1" sold="true" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="3.3" sold="true" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="10">
@@ -236,18 +236,18 @@
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sourcerect="327,62,73,65" origin="0.5,0.5" />
<Sprite name="Headset" texture="Content/Items/Genetic/Genetic.png" depth="0.6" sourcerect="148,85,73,35" origin="0.5,0.5" />
<Body radius="8" width="48" density="15" />
<ItemContainer capacity="2" maxstacksize="1" />
<ItemContainer capacity="4" maxstacksize="2" />
<Wearable>
<sprite name="Gene Splicer Wearable" texture="Content/Items/Genetic/Genetic.png" limb="Head" hidelimb="false" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.5" hideotherwearables="false" sourcerect="326,131,67,55" origin="0.6,0.0" />
</Wearable>
</Item>
<Item name="" identifier="advancedsyringegun" variantof="syringegun">
<PreferredContainer primary="armcab" amount="1" spawnprobability="0" notcampaign="true" />
<PreferredContainer primary="armcab" amount="2" spawnprobability="0" notcampaign="true" />
<PreferredContainer secondary="secarmcab,weaponholder"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab,wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab,wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0" />
<Price baseprice="310" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="50"/>
</Price>
</Price>
@@ -273,25 +273,25 @@
<RequiredSkill identifier="weapons" level="30" />
<RequiredSkill identifier="medical" level="50" />
</RangedWeapon>
<ItemContainer capacity="2" maxstacksize="8" itempos="0,25" itemrotation="-90" hideitems="false" containedstateindicatorstyle="syringe" ShowTotalStackCapacityInContainedStateIndicator="true" containedstateindicatorslot="0">
<ItemContainer capacity="4" maxstacksize="16" itempos="0,25" itemrotation="-90" hideitems="false" containedstateindicatorstyle="syringe" ShowTotalStackCapacityInContainedStateIndicator="true" containedstateindicatorslot="0">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<Containable items="syringe" />
<Containable items="syringe,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<StatusHUD drawhudwhenequipped="true" />
<SkillRequirementHint identifier="weapons" level="30" />
<SkillRequirementHint identifier="medical" level="50" />
</Item>
<Item name="" identifier="europabrew" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Item name="" identifier="europabrew" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<Price baseprice="200" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="200" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="10" requiresrecipe="true">
<RequiredSkill identifier="medical" level="30" />
@@ -323,16 +323,16 @@
<Projectile characterusable="false" launchimpulse="20.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon"/>
</Item>
<Item name="" identifier="sulphuricacidsyringe" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,syringe" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Item name="" identifier="sulphuricacidsyringe" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,syringe" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer secondary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<Price baseprice="160" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantarmory" multiplier="0.9" />
<Price storeidentifier="merchantoutpost" multiplier="3.75" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.3" />
<Price storeidentifier="merchantarmory" multiplier="2.7" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" amount="2" requiredtime="5" requiresrecipe="true">
<RequiredSkill identifier="medical" level="30" />
@@ -377,17 +377,17 @@
<Projectile characterusable="false" launchimpulse="18.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon"/>
</Item>
<Item name="" identifier="chemgrenade" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="explosivecrate" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="secarmcab" minamount="1" maxamount="3" spawnprobability="0.75" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="2" spawnprobability="0.05"/>
<Item name="" identifier="chemgrenade" category="Weapon" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="explosivecrate" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="secarmcab" minamount="2" maxamount="6" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="4" spawnprobability="0.1"/>
<PreferredContainer secondary="armcab"/>
<Price baseprice="80" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" mindifficulty="60" sold="true" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" mindifficulty="60" sold="true" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" mindifficulty="60" sold="true" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" mindifficulty="60" sold="true" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
<Price storeidentifier="merchantarmory" multiplier="2.7" />
</Price>
<Deconstruct time="5" />
<Fabricate suitablefabricators="fabricator" requiredtime="20" amount="2" requiresrecipe="true">
@@ -443,17 +443,17 @@
</Quality>
</Item>
<Item name="" identifier="40mmchemgrenade" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,grenade" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="grenadelauncher" amount="1" spawnprobability="0"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="2" spawnprobability="0"/>
<Item name="" identifier="40mmchemgrenade" category="Weapon" maxstacksize="64" maxstacksizecharacterinventory="16" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,grenade" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="grenadelauncher" amount="2" spawnprobability="0"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="4" spawnprobability="0"/>
<PreferredContainer primary="secarmcab" secondary="armcab"/>
<Price baseprice="130" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
<Price storeidentifier="merchantarmory" multiplier="2.7" />
</Price>
<Deconstruct time="5">
<Item identifier="iron" />

View File

@@ -3,13 +3,13 @@
<!-- UNIFORMS START -->
<Item name="" identifier="securityuniform1" aliases="securityuniform" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.05" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -38,13 +38,13 @@
</Item>
<Item name="" identifier="securityuniform2" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.05" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -73,13 +73,13 @@
</Item>
<Item name="" identifier="securityuniform3" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.05" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -109,12 +109,12 @@
<Item name="" identifier="securityseparatistsuniform1" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -144,12 +144,12 @@
<Item name="" identifier="securityseparatistsuniform2" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -179,12 +179,12 @@
<Item name="" identifier="securityseparatistsuniform3" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -214,16 +214,16 @@
<!-- UNIFORMS END -->
<Item name="" identifier="bodyarmor" category="Equipment" tags="smallitem,clothing" scale="0.35" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.35" />
<PreferredContainer primary="secarmcab" amount="3" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.05" />
<PreferredContainer primary="secarmcab" amount="6" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="armcab" />
<Price baseprice="480">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="9" />
</Price>
<Deconstruct time="40">
<Item identifier="ballisticfiber" amount="2" />
@@ -246,16 +246,16 @@
<!-- HEADGEAR START -->
<Item name="" identifier="ballistichelmet1" aliases="ballistichelmet" category="Equipment" tags="smallitem,helmet" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325">
<Upgrade gameversion="0.9.6.0" scale="0.325" />
<PreferredContainer primary="secarmcab" amount="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.05" />
<PreferredContainer primary="secarmcab" amount="2" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="armcab" />
<Price baseprice="320">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="9" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
@@ -275,16 +275,16 @@
</Wearable>
</Item>
<Item name="" identifier="ballistichelmet2" category="Equipment" tags="smallitem,helmet" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325">
<PreferredContainer primary="secarmcab" amount="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.05" />
<PreferredContainer primary="secarmcab" amount="2" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="armcab" />
<Price baseprice="320">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="9" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
@@ -305,16 +305,16 @@
</Wearable>
</Item>
<Item name="" identifier="ballistichelmet3" category="Equipment" tags="smallitem,helmet" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325">
<PreferredContainer primary="secarmcab" amount="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.05" />
<PreferredContainer primary="secarmcab" amount="2" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="armcab" />
<Price baseprice="320">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="9" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
@@ -334,17 +334,17 @@
</Wearable>
</Item>
<!-- HEADGEAR END -->
<Item name="" identifier="handcuffs" category="Equipment" maxstacksize="8" cargocontaineridentifier="metalcrate" tags="smallitem,handlocker" scale="0.5" impactsoundtag="impact_metal_light" equipconfirmationtext="handcuffequipconfirmation">
<Item name="" identifier="handcuffs" category="Equipment" maxstacksize="16" cargocontaineridentifier="metalcrate" tags="smallitem,handlocker" scale="0.5" impactsoundtag="impact_metal_light" equipconfirmationtext="handcuffequipconfirmation">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer primary="armcab" secondary="secarmcab" />
<Price baseprice="30">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" sold="false" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="6" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="9" />
</Price>
<Deconstruct time="5" />
<Fabricate suitablefabricators="fabricator" requiredtime="10">

View File

@@ -3,13 +3,13 @@
<Item name="" identifier="autoshotgun" category="Weapon" cargocontaineridentifier="metalcrate" allowasextracargo="true" tags="mediumitem,weapon,gun,gunsmith,mountableweapon,provocativetohumanai" Scale="0.62" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" secondary="armcab,weaponholder"/>
<Price baseprice="710" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="0" maxavailable="1" sold="true">
<Price storeidentifier="merchantoutpost" multiplier="4.2" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="0" maxavailable="1" sold="true">
<Reputation faction="coalition" min="70"/>
</Price>
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="65" requiresrecipe="true">
<RequiredSkill identifier="weapons" level="55" />
@@ -45,13 +45,13 @@
<RequiredItems items="shotgunammo" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="75" />
</RangedWeapon>
<ItemContainer capacity="2" maxstacksize="12" hideitems="false" containedstateindicatorstyle="bullet" ShowTotalStackCapacityInContainedStateIndicator="true" containedstateindicatorslot="0" containedspritedepth="0.56">
<Containable items="shotgunammo" hide="true"/>
<ItemContainer capacity="4" maxstacksize="24" hideitems="false" containedstateindicatorstyle="bullet" ShowTotalStackCapacityInContainedStateIndicator="true" containedstateindicatorslot="0" containedspritedepth="0.56">
<Containable items="shotgunammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" hide="true"/>
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<Containable items="flashlight" hide="false" itempos="26,-2" setactive="true"/>
<SubContainer capacity="1" maxstacksize="2">
<Containable items="flashlight,ammobox,deepdiving,smallitem,mediumitem,largeitem" hide="false" itempos="26,-2" setactive="true"/>
</SubContainer>
</ItemContainer>
<aitarget sightrange="3000" soundrange="5000" fadeouttime="5" />
@@ -63,11 +63,11 @@
<Item name="" identifier="assaultrifle" category="Weapon" cargocontaineridentifier="metalcrate" allowasextracargo="true" tags="mediumitem,weapon,gun,gunsmith,mountableweapon,provocativetohumanai" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" secondary="armcab,weaponholder"/>
<Price baseprice="720" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="75" requiresrecipe="true">
<RequiredSkill identifier="weapons" level="65" />
@@ -108,12 +108,12 @@
<RequiredItems items="assaultriflemagazine" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="50" />
</RangedWeapon>
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56">
<Containable items="assaultrifleammo" itempos="4,-12" />
<ItemContainer capacity="1" maxstacksize="2" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56">
<Containable items="assaultrifleammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" itempos="4,-12" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<Containable items="flashlight" hide="false" itempos="24,4" setactive="true"/>
<SubContainer capacity="1" maxstacksize="2">
<Containable items="flashlight,ammobox,deepdiving,smallitem,mediumitem,largeitem" hide="false" itempos="24,4" setactive="true"/>
</SubContainer>
</ItemContainer>
<aitarget sightrange="2000" soundrange="4000" fadeouttime="5" />
@@ -122,15 +122,15 @@
</Quality>
<SkillRequirementHint identifier="weapons" level="50" />
</Item>
<Item name="" identifier="assaultriflemagazine" maxstacksize="8" maxstacksizecharacterinventory="2" scale="0.5" category="Weapon" allowasextracargo="true" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,assaultrifleammo,handheldammo" impactsoundtag="impact_metal_light">
<PreferredContainer primary="assaultrifle" minamount="1" maxamount="1" spawnprobability="1"/>
<Item name="" identifier="assaultriflemagazine" maxstacksize="16" maxstacksizecharacterinventory="4" scale="0.5" category="Weapon" allowasextracargo="true" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,assaultrifleammo,handheldammo" impactsoundtag="impact_metal_light">
<PreferredContainer primary="assaultrifle" minamount="2" maxamount="2" spawnprobability="1"/>
<PreferredContainer primary="armcab" secondary="secarmcab"/>
<Price baseprice="300" sold="false" minleveldifficulty="60" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="0" maxavailable="4" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="4.2" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="2.7" minavailable="0" maxavailable="4" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="35" requiresrecipe="true">
<RequiredSkill identifier="weapons" level="40" />
@@ -155,7 +155,7 @@
<Sprite texture="Content/Items/JobGear/TalentGear.png" sourcerect="476,3,36,48" depth="0.55" origin="0.5,0.5" />
<Body width="28" height="40" density="25" />
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" ShowConditionInContainedStateIndicator="true" SpawnWithId="assaultrifleround" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<Containable items="assaultrifleround" />
<Containable items="assaultrifleround,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<StatusEffect type="OnUse" target="This" condition="-3.3" disabledeltatime="true">
<SpawnItem identifiers="assaultrifleround" spawnposition="ThisInventory" />
</StatusEffect>
@@ -185,14 +185,14 @@
</StatusEffect>
</Projectile>
</Item>
<Item name="" identifier="shotgunslugexplosive" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="12" interactthroughwalls="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" tags="smallitem,shotgunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="shotgunslugexplosive" category="Weapon" maxstacksize="64" maxstacksizecharacterinventory="24" interactthroughwalls="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" tags="smallitem,shotgunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="armcab" secondary="secarmcab"/>
<Price baseprice="75" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Deconstruct time="5"></Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="10" requiresrecipe="true" amount="6">
@@ -225,14 +225,14 @@
<Item name="" identifier="bandolier" category="Equipment" tags="mediumitem,clothing,mobilecontainer" scale="0.5" cargocontaineridentifier="metalcrate" allowasextracargo="true" description="" impactsoundtag="impact_soft">
<PreferredContainer primary="armcab" secondary="secarmcab"/>
<Price baseprice="250" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="0" maxavailable="1" sold="true">
<Price storeidentifier="merchantoutpost" multiplier="3.9" minavailable="0" maxavailable="1" sold="true">
<Reputation faction="separatists" min="50"/>
</Price>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" maxavailable="3" sold="true">
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" maxavailable="3" sold="true">
<Reputation faction="separatists" min="50"/>
</Price>
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="30">
@@ -254,20 +254,20 @@
<StatValue stattype="TurretChargeSpeed" value="0.1" />
</Wearable>
<Holdable slots="RightHand+LeftHand" holdpos="0,-70" handle1="0,0-30" handle2="0,-30" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" />
<ItemContainer capacity="8" maxstacksize="32">
<ItemContainer capacity="18" maxstacksize="64">
<SlotIcon texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<Containable items="handheldammo,grenade,handgrenade" />
<Containable items="handheldammo,grenade,handgrenade,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="boardingaxe" category="Weapon" Tags="mediumitem,weapon,gunsmith,mountableweapon" scale="0.5" allowasextracargo="true" requireaimtouse="true" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" secondary="armcab"/>
<Price baseprice="350" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.75" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Deconstruct time="20">
<Item identifier="titaniumaluminiumalloy" />
@@ -300,7 +300,7 @@
</Quality>
<aitarget sightrange="500" soundrange="250" fadeouttime="1" />
</Item>
<Item name="" identifier="skillbooksubmarinewarfare" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="8" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="skillbooksubmarinewarfare" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="16" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40">
<Price storeidentifier="merchantoutpost" />
@@ -325,7 +325,7 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="skillbook_warstories" aliases="skillbooksubmarinewarfare_warstories" scale="0.5" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="8" impactsoundtag="impact_soft">
<Item name="" identifier="skillbook_warstories" aliases="skillbooksubmarinewarfare_warstories" scale="0.5" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="16" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="200" sold="false" />
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="476,295,35,52" origin="0.5,0.5" />
@@ -368,8 +368,8 @@
</Item>
<Item name="" identifier="slipsuit" variantof="combatdivingsuit" allowasextracargo="true" botpriority="1.5">
<Price baseprice="630" sold="false" />
<PreferredContainer primary="divingsuitcontainer" spawnprobability="0.0"/>
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.0"/>
<PreferredContainer primary="divingsuitcontainer" spawnprobability="0"/>
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0"/>
<Deconstruct time="30">
<Item identifier="ballisticfiber" />
<Item identifier="titaniumaluminiumalloy" />
@@ -393,7 +393,7 @@
<Body radius="45" width="34" density="20" />
<Wearable>
<sprite name="Slipsuit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="0,520,105,124" origin="0.5,0.4">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -419,14 +419,14 @@
<StatValue stattype="WalkingSpeed" value="-0.3" />
</Wearable>
</Item>
<Item name="" identifier="stungundartfulgurium" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" interactthroughwalls="true" allowasextracargo="true" cargocontaineridentifier="metalcrate" tags="smallitem,stungunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="stungundartfulgurium" category="Weapon" maxstacksize="64" maxstacksizecharacterinventory="16" interactthroughwalls="true" allowasextracargo="true" cargocontaineridentifier="metalcrate" tags="smallitem,stungunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="armcab" secondary="secarmcab"/>
<Price baseprice="120" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="4.2" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Deconstruct time="5"/>
<Fabricate suitablefabricators="fabricator" requiredtime="25" amount="2" requiresrecipe="true">
@@ -472,11 +472,11 @@
<Item name="" identifier="riotshield" category="Equipment" tags="mediumitem" health="75" impactsoundtag="impact_metal_light" cargocontaineridentifier="metalcrate" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" scale="1" allowasextracargo="true">
<PreferredContainer primary="armcab" secondary="secarmcab"/>
<Price baseprice="360" sold="true" minleveldifficulty="50" >
<Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="0" maxavailable="2" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="4.2" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="2.7" minavailable="0" maxavailable="2" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Deconstruct time="10">
<Item identifier="steel" />

View File

@@ -3,11 +3,11 @@
<Item name="" identifier="headset" scale="0.5" category="Equipment" tags="smallitem,mobileradio" description="" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
<PreferredContainer primary="crewcab" secondary="divingcab"/>
<Price baseprice="40">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="10" />
<Price storeidentifier="merchantresearch" minavailable="4" />
<Price storeidentifier="merchantmilitary" minavailable="6" />
<Price storeidentifier="merchantmine" minavailable="6" />
<Price storeidentifier="merchantoutpost" minavailable="9" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="30" />
<Price storeidentifier="merchantresearch" minavailable="12" />
<Price storeidentifier="merchantmilitary" minavailable="18" />
<Price storeidentifier="merchantmine" minavailable="18" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,0,64,64" origin="0.5,0.5" />
<Sprite name="Headset" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="28,321,49,62" origin="0.5,0.5" />
@@ -45,8 +45,8 @@
<Remove />
</StatusEffect>
</Holdable>
<ItemContainer capacity="20" keepopenwhenequipped="false" movableframe="true">
<Containable items="smallitem,toolbelt,toolbox,bandolier" excludeditems="largemobilecontainer" />
<ItemContainer capacity="44" keepopenwhenequipped="false" movableframe="true">
<Containable items="smallitem,toolbelt,toolbox,bandolier,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
</Item>
</Items>

View File

@@ -17,11 +17,11 @@
<Sprite texture="labels.png" depth="0.85" sourcerect="0,0,126,48"/>
<Price baseprice="200">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" />
<Price storeidentifier="merchantengineering" multiplier="2.7" />
</Price>
<PreferredContainer primary="reactorcab,engcab"/>
<Deconstruct time="10">
@@ -40,7 +40,7 @@
<ItemLabel scrollable="true" padding="10,5,10,12" textcolor="1,1,1,1">
<Upgrade gameversion="0.12.0.0" padding="10,5,10,12"/>
</ItemLabel>
<LightComponent range="0.0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false">
<LightComponent range="0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false">
<Upgrade gameversion="0.17.15.0" range="0" />
<sprite texture="Content/Items/Labels/labels.png" sourcerect="0,48,126,48" depth="0.025" origin="0.5,0.5" alpha="1.0"/>
</LightComponent>

View File

@@ -11,7 +11,7 @@
<Sprite texture="locker.png" depth="0.84" sourcerect="0,0,128,128"/>
<ItemContainer capacity="30" slotsperrow="6" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="66" slotsperrow="9" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<Containable identifiers="smallitem"/>
</ItemContainer>
@@ -29,7 +29,7 @@
<Sprite texture="cabinets.png" depth="0.84" sourcerect="0,0,48,64" canflipx="false"/>
<ItemContainer capacity="30" slotsperrow="6" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="66" slotsperrow="9" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<Containable identifiers="smallitem,chem,medical"/>
</ItemContainer>
@@ -47,7 +47,7 @@
<Sprite texture="cabinets.png" depth="0.84" sourcerect="0,64,48,64" canflipx="false"/>
<ItemContainer capacity="30" slotsperrow="6" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="66" slotsperrow="9" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<Containable identifiers="smallitem,chem,medical"/>
</ItemContainer>

View File

@@ -38,7 +38,7 @@
</StatusEffect>
</Repairable>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="Input" allowuioverlap="true"/>
<ItemContainer capacity="11" canbeselected="true" hideitems="true" slotsperrow="4" uilabel="Input" allowuioverlap="true"/>
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="Output" allowuioverlap="true"/>
</Item>
@@ -79,7 +79,7 @@
</StatusEffect>
</Repairable>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="11" canbeselected="true" hideitems="true" slotsperrow="4" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
</Item>
@@ -121,7 +121,7 @@
</StatusEffect>
</Repairable>
<ItemContainer capacity="3" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="5" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="7" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="11" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="4" uilabel="" allowuioverlap="true"/>
</Item>
</Items>

View File

@@ -36,7 +36,7 @@
<trigger/>
<ItemContainer capacity="5" maxstacksize="1" canbeselected = "true" msg="ItemMsgOxygenRefill">
<ItemContainer capacity="11" maxstacksize="2" canbeselected = "true" msg="ItemMsgOxygenRefill">
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
<Containable identifiers="oxygentank,oxygenitetank"/>
</ItemContainer>

View File

@@ -68,9 +68,9 @@
<Item name="" identifier="railgunloader" tags="railgunequipment,railgunammosource,turretammosource" category="Legacy" linkable="true" allowedlinks="railgun" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2">
<SwappableItem canbebought="false" origin="149,276"/>
<Sprite texture="Content/Items/Weapons/LegacyLoaders.png" depth="0.8" sourcerect="0,0,298,276" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="5" slotsperrow="6" itempos="53,-140" iteminterval="48,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<ItemContainer hideitems="false" drawinventory="true" capacity="11" slotsperrow="4" itempos="53,-140" iteminterval="48,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<GuiFrame relativesize="0.3,0.2" anchor="Center" style="ItemUI" />
<Containable items="railgunammo" />
<Containable items="railgunammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<Repairable selectkey="Action" header="mechanicalrepairsheader" deteriorationspeed="20" mindeteriorationdelay="5" maxdeteriorationdelay="15" MinDeteriorationCondition="0" RepairThreshold="50" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairWrench" hudpriority="10">
<StatusEffect type="InWater" target="This" condition="-0.25" />
@@ -93,7 +93,7 @@
<Sprite texture="Content/Items/Weapons/LegacyLoaders.png" depth="0.8" sourcerect="0,276,84,236" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="1" slotsperrow="1" itempos="42,-112" iteminterval="0,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="railgunammo" />
<Containable items="railgunammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<Repairable selectkey="Action" header="mechanicalrepairsheader" deteriorationspeed="20" mindeteriorationdelay="5" maxdeteriorationdelay="15" MinDeteriorationCondition="0" RepairThreshold="50" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairWrench" hudpriority="10">
<StatusEffect type="InWater" target="This" condition="-0.25" />
@@ -116,7 +116,7 @@
<Sprite texture="Content/Items/Weapons/LegacyLoaders.png" depth="0.8" sourcerect="86,278,241,86" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="1" slotsperrow="1" itempos="112,-42" iteminterval="0,0" itemrotation="180" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="railgunammo" />
<Containable items="railgunammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<Repairable selectkey="Action" header="mechanicalrepairsheader" deteriorationspeed="20" mindeteriorationdelay="5" maxdeteriorationdelay="15" MinDeteriorationCondition="0" RepairThreshold="50" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairWrench" hudpriority="10">
<StatusEffect type="InWater" target="This" condition="-0.25" />

View File

@@ -22,7 +22,7 @@
springdampinglowskill="5" springdampinghighskill="5"
rotationspeedlowskill="0.5" rotationspeedhighskill="0.5">
<BarrelSprite texture="Content/Items/Legacy/SearchLight_legacy.png" origin="0.5, 0.55" />
<LightComponent LightColor="1.0,1.0,1.0,1.0" Flicker="0.0" range="2500" IsOn="true" powerconsumption="50" drawbehindsubs="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,1.0,1.0,1.0" Flicker="0.0" range="10000" IsOn="true" powerconsumption="50" drawbehindsubs="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0, 0.5" size="1.0,1.0"/>
</LightComponent>
</Turret>

View File

@@ -1,15 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<!-- Elements ************************************************************************************************ -->
<Item name="" identifier="carbon" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="carbon" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="10" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="20" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="60" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,192,64,64" />
<Sprite texture="minerals.png" sourcerect="5,55,46,38" depth="0.55" origin="0.5,0.5" />
@@ -21,15 +21,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="iron" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,munition_jacket,petfood3,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="iron" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,munition_jacket,petfood3,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="8" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="20" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="60" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,192,64,64" />
<Sprite texture="minerals.png" sourcerect="5,92,46,38" depth="0.55" origin="0.5,0.5" />
@@ -59,15 +59,15 @@
</Projectile>
<AiTarget sightrange="1000" static="true" />
</Item>
<Item name="" identifier="tin" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="tin" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,petfood3" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="11" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="20" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="60" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="832,192,64,64" />
<Sprite texture="minerals.png" sourcerect="150,92,47,38" depth="0.55" origin="0.5,0.5" />
@@ -80,15 +80,15 @@
</Holdable>
<AiTarget sightrange="1000" static="true" />
</Item>
<Item name="" identifier="lead" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3,munition_core,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="lead" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,petfood3,munition_core,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<Price baseprice="18" sold="true" minavailable="3">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="10" />
<Price storeidentifier="merchantmine" multiplier="0.8" minavailable="20" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="18" sold="true" minavailable="9">
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="18" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" minavailable="30" />
<Price storeidentifier="merchantmine" multiplier="2.4" minavailable="60" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="768,192,64,64" />
<Sprite texture="minerals.png" sourcerect="101,92,47,38" depth="0.55" origin="0.5,0.5" />
@@ -118,15 +118,15 @@
</StatusEffect>
</Projectile>
</Item>
<Item name="" identifier="phosphorus" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,munition_propulsion" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="phosphorus" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,munition_propulsion" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="25" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="30" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,192,64,64" />
<Sprite texture="minerals.png" sourcerect="153,6,23,44" depth="0.55" origin="0.5,0.5" />
@@ -138,15 +138,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="copper" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3,munition_core,munition_jacket,advmunition_jacket" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="copper" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,petfood3,munition_core,munition_jacket,advmunition_jacket" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="22" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="30" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="576,192,64,64" />
<Sprite texture="minerals.png" sourcerect="53,92,48,38" depth="0.55" origin="0.5,0.5" />
@@ -159,15 +159,15 @@
</Holdable>
<AiTarget sightrange="1000" static="true" />
</Item>
<Item name="" identifier="zinc" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,munition_jacket,advmunition_jacket" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="zinc" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,munition_jacket,advmunition_jacket" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="26" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="30" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,192,64,64" />
<Sprite texture="minerals.png" sourcerect="102,55,46,37" depth="0.55" origin="0.5,0.5" />
@@ -179,21 +179,21 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="sodium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="sodium" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medfabcab" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="33" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="30" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,192,64,64" />
<Sprite texture="minerals.png" sourcerect="29,7,23,44" depth="0.55" origin="0.5,0.5" />
<Body width="22" height="42" density="20" />
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="255,127,39,255" Flicker="1.0" range="100" IsOn="false">
<LightComponent LightColor="255,127,39,255" Flicker="1.0" range="400" IsOn="false">
<StatusEffect type="OnActive" target="This" IsOn="false">
<Conditional target="This" InWater="false" />
</StatusEffect>
@@ -220,15 +220,15 @@
</StatusEffect>
</LightComponent>
</Item>
<Item name="" identifier="silicon" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="silicon" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="17" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="30" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="960,128,64,64" />
<Sprite texture="minerals.png" sourcerect="196,54,46,38" depth="0.55" origin="0.5,0.5" />
@@ -240,15 +240,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="calcium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="calcium" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" secondary="medfabcab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="31" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="30" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,192,64,64" />
<Sprite texture="minerals.png" sourcerect="129,6,23,44" depth="0.55" origin="0.5,0.5" />
@@ -260,15 +260,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="aluminium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="aluminium" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,petfood3" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="42" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="30" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="448,192,64,64" />
<Sprite texture="minerals.png" sourcerect="53,53,47,39" depth="0.55" origin="0.5,0.5" />
@@ -281,15 +281,15 @@
</Holdable>
<AiTarget sightrange="1000" static="true" />
</Item>
<Item name="" identifier="uranium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,advmunition_core,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<Item name="" identifier="uranium" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,advmunition_core,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<PreferredContainer primary="storagecab" />
<Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="5" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="15" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="898,192,61,63" origin="0.5,0.5" />
<Sprite texture="minerals.png" sourcerect="4,130,49,41" depth="0.55" origin="0.5,0.5" />
@@ -319,20 +319,20 @@
</StatusEffect>
</Projectile>
</Item>
<Item name="" identifier="potassium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="potassium" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<Price baseprice="10" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="20" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="60" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="128,192,64,64" />
<Sprite texture="minerals.png" sourcerect="77,6,23,44" depth="0.55" origin="0.5,0.5" />
<Body width="22" height="42" density="15" />
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="255,127,39,255" Flicker="1.0" range="100" IsOn="false">
<LightComponent LightColor="255,127,39,255" Flicker="1.0" range="400" IsOn="false">
<StatusEffect type="OnActive" target="This" IsOn="false">
<Conditional target="This" InWater="false" />
</StatusEffect>
@@ -359,15 +359,15 @@
</StatusEffect>
</LightComponent>
</Item>
<Item name="" identifier="titanium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3,advmunition_core,advmunition_tip" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="titanium" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,petfood3,advmunition_core,advmunition_tip" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.02" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.04" />
<Price baseprice="65" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="3" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="9" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,192,64,64" />
<Sprite texture="minerals.png" sourcerect="150,55,46,37" depth="0.55" origin="0.5,0.5" />
@@ -380,15 +380,15 @@
</Holdable>
<AiTarget sightrange="1000" static="true" />
</Item>
<Item name="" identifier="magnesium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,munition_propulsion" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="magnesium" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,munition_propulsion" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="65">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="2" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="4" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="4" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="4" />
<Price storeidentifier="merchantmine" multiplier="0.8" minavailable="6" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="12" />
<Price storeidentifier="merchantresearch" multiplier="3.3" minavailable="12" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="2.4" minavailable="18" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="192,192,64,64" />
<Sprite texture="minerals.png" sourcerect="102,6,23,44" depth="0.55" origin="0.5,0.5" />
@@ -400,21 +400,21 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="lithium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="lithium" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="88" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="5" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="15" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,192,64,64" />
<Sprite texture="minerals.png" sourcerect="3,7,24,44" depth="0.55" origin="0.5,0.5" />
<Body width="27" height="47" density="15" />
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="255,0,0,255" Flicker="1.0" range="100" IsOn="false">
<LightComponent LightColor="255,0,0,255" Flicker="1.0" range="400" IsOn="false">
<StatusEffect type="OnActive" target="This" IsOn="false">
<Conditional target="This" InWater="false" />
</StatusEffect>
@@ -441,15 +441,15 @@
</StatusEffect>
</LightComponent>
</Item>
<Item name="" identifier="chlorine" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="chlorine" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="11" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="20" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="60" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,256,64,64" />
<Sprite texture="minerals.png" sourcerect="55,7,22,44" depth="0.6" origin="0.5,0.5" />
@@ -461,15 +461,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="thorium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="thorium" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.02" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.04" />
<Price baseprice="125" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="5" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.4" minavailable="15" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="960,192,64,64" />
<Sprite texture="minerals.png" sourcerect="54,131,46,39" depth="0.55" origin="0.5,0.5" />
@@ -482,15 +482,15 @@
</Holdable>
</Item>
<!-- Compounds ************************************************************************************************ -->
<Item name="" identifier="steel" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3,munition_core,advmunition_core,advmunition_tip,scrapcannonammo" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light">
<Item name="" identifier="steel" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,petfood3,munition_core,advmunition_core,advmunition_tip,scrapcannonammo" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="28">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="7" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="10" />
<Price storeidentifier="merchantresearch" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="15" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="20" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" minavailable="21" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="30" />
<Price storeidentifier="merchantresearch" minavailable="18" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="45" />
<Price storeidentifier="merchantmine" multiplier="2.7" minavailable="60" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="5">
<RequiredSkill identifier="mechanical" level="20" />
@@ -529,15 +529,15 @@
</Projectile>
<AiTarget sightrange="1000" static="true" />
</Item>
<Item name="" identifier="titaniumaluminiumalloy" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light">
<Item name="" identifier="titaniumaluminiumalloy" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,petfood3" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.02" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.04" />
<Price baseprice="150" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="3.3" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="2.7" minavailable="9" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="5">
<RequiredSkill identifier="mechanical" level="30" />
@@ -559,15 +559,15 @@
</Holdable>
<AiTarget sightrange="1000" static="true" />
</Item>
<Item name="" identifier="plastic" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light">
<Item name="" identifier="plastic" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="45">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="7" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="10" />
<Price storeidentifier="merchantresearch" minavailable="12" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="15" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" minavailable="21" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="30" />
<Price storeidentifier="merchantresearch" minavailable="36" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="27" />
<Price storeidentifier="merchantmine" multiplier="2.7" minavailable="45" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="5">
<RequiredSkill identifier="mechanical" level="20" />
@@ -588,15 +588,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="ballisticfiber" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="ballisticfiber" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.1" />
<Price baseprice="160" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="3.3" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="2.7" minavailable="6" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="5">
<RequiredSkill identifier="mechanical" level="40" />
@@ -617,15 +617,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="organicfiber" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<Item name="" identifier="organicfiber" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<PreferredContainer primary="medfabcab" />
<Price baseprice="30">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="4" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="8" />
<Price storeidentifier="merchantresearch" minavailable="7" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" minavailable="12" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="24" />
<Price storeidentifier="merchantresearch" minavailable="21" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="2.7" minavailable="6" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,768,64,64" />
<Sprite texture="minerals.png" sourcerect="178,8,42,45" depth="0.55" origin="0.5,0.5" />
@@ -637,15 +637,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="rubber" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="rubber" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.1" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.2" />
<Price baseprice="20">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="9" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="13" />
<Price storeidentifier="merchantresearch" minavailable="7" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="8" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" minavailable="27" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="39" />
<Price storeidentifier="merchantresearch" minavailable="21" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="24" />
<Price storeidentifier="merchantmine" multiplier="2.7" minavailable="18" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,770,64,64" />
<Sprite texture="minerals.png" sourcerect="133,221,35,32" depth="0.55" origin="0.5,0.5" />
@@ -657,15 +657,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="flashpowder" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,explosive" impacttolerance="8" useinhealthinterface="true" scale="0.4" impactsoundtag="impact_metal_light">
<Item name="" identifier="flashpowder" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,explosive" impacttolerance="8" useinhealthinterface="true" scale="0.4" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="90">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="4" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="7" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="12" />
<Price storeidentifier="merchantresearch" multiplier="3.3" minavailable="18" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="21" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.7" />
</Price>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5">
<RequiredItem identifier="magnesium" />
@@ -695,9 +695,9 @@
</StatusEffect>
</Throwable>
</Item>
<Item name="" identifier="scrap" sonarsize="2" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" aliases="scrap1,scrap2,scrap3,scrap4,scrap5,scrap6,scrap7,scrap8">
<Item name="" identifier="scrap" sonarsize="2" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" aliases="scrap1,scrap2,scrap3,scrap4,scrap5,scrap6,scrap7,scrap8">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,wreckreactorcab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.5" />
<PreferredContainer secondary="wreckstoragecab,wreckreactorcab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="1" />
<Price baseprice="5" sold="false" />
<Deconstruct time="10" chooserandom="true" amount="2">
<Item identifier="iron" commonness="0.8" />
@@ -738,18 +738,18 @@
</Projectile>
</Item>
<!-- ALIEN MATERIALS -->
<Item name="" identifier="incendium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" canbepicked="true" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="incendium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="metalcrate" canbepicked="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab" amount="1" spawnprobability="0.02" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.4" />
<PreferredContainer secondary="wreckstoragecab" amount="2" spawnprobability="0.04" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="0.8" />
<Price baseprice="200" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" />
<Price storeidentifier="merchantoutpost" multiplier="3.75" />
<Price storeidentifier="merchantcity" multiplier="3.45" />
<Price storeidentifier="merchantresearch" sold="true" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.7" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="260,835,53,61" origin="0.5,0.5" />
<Sprite texture="Content/Items/Alien/AlienMaterials.png" sourcerect="105,439,52,61" depth="0.55" origin="0.5,0.5" />
@@ -782,18 +782,18 @@
<RequiredItem items="cuttingequipment" type="Equipped" />
</LevelResource>
</Item>
<Item name="" identifier="fulgurium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" canbepicked="true" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="fulgurium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="metalcrate" canbepicked="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab" amount="1" spawnprobability="0.02" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.4" />
<PreferredContainer secondary="wreckstoragecab" amount="2" spawnprobability="0.04" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="0.8" />
<Price baseprice="200" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="1" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" sold="false" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.3" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="2.7" minavailable="3" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="328,833,51,63" origin="0.5,0.5" />
<Sprite texture="Content/Items/Alien/AlienMaterials.png" sourcerect="186,351,59,67" depth="0.55" origin="0.5,0.5" />
@@ -814,18 +814,18 @@
<RequiredItem items="cuttingequipment" type="Equipped" />
</LevelResource>
</Item>
<Item name="" identifier="physicorium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true">
<Item name="" identifier="physicorium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab" amount="1" spawnprobability="0.02" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.4" />
<PreferredContainer secondary="wreckstoragecab" amount="2" spawnprobability="0.04" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="0.8" />
<Price baseprice="200" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" />
<Price storeidentifier="merchantoutpost" multiplier="3.75" />
<Price storeidentifier="merchantcity" multiplier="3.45" />
<Price storeidentifier="merchantresearch" sold="true" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.7" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="70,835,52,59" origin="0.5,0.5" />
<Sprite texture="Content/Items/Alien/AlienMaterials.png" sourcerect="97,349,58,71" depth="0.55" origin="0.5,0.5" />
@@ -846,18 +846,18 @@
<RequiredItem items="cuttingequipment" type="Equipped" />
</LevelResource>
</Item>
<Item name="" identifier="dementonite" category="Material,Alien" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true">
<Item name="" identifier="dementonite" category="Material,Alien" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab" amount="1" spawnprobability="0.02" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.4" />
<PreferredContainer secondary="wreckstoragecab" amount="2" spawnprobability="0.04" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="0.8" />
<Price baseprice="200" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" />
<Price storeidentifier="merchantoutpost" multiplier="3.75" />
<Price storeidentifier="merchantcity" multiplier="3.45" />
<Price storeidentifier="merchantresearch" sold="true" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="2.7" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,830,64,64" />
<Sprite texture="Content/Items/Alien/AlienMaterials.png" sourcerect="15,356,60,54" depth="0.55" origin="0.5,0.5" />

View File

@@ -1,14 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="fiberplant" category="Material" Tags="smallitem,plant" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="fiberplant" category="Material" Tags="smallitem,plant" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="100">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="18" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.7" />
</Price>
<Deconstruct time="5">
<Item identifier="organicfiber" />
@@ -17,7 +17,7 @@
</Deconstruct>
<!-- <InventoryIcon texture="Content/Items/Materials/Minerals.png" sourcerect="0,0,108,166" -->
<ContainedSprite texture="Content/Items/Materials/Minerals.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="257,0,96,128" origin="0.5,0.5" />
<LightComponent lightcolor="208,139,211,150" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="208,139,211,150" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<Sprite texture="Content/Items/Materials/Minerals.png" depth="0.2" sourcerect="545,386,54,78" origin="0.5,0.5" />
@@ -42,18 +42,18 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="elastinplant" category="Material" Tags="smallitem,plant" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="elastinplant" category="Material" Tags="smallitem,plant" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<LightComponent lightcolor="139,211,197,100" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<PreferredContainer secondary="wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<LightComponent lightcolor="139,211,197,100" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="18" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.7" />
</Price>
<Deconstruct time="5">
<Item identifier="elastin" />
@@ -83,18 +83,18 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="aquaticpoppy" category="Material" Tags="smallitem,plant" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="aquaticpoppy" category="Material" Tags="smallitem,plant" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<LightComponent lightcolor="139,211,197,100" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<PreferredContainer secondary="wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<LightComponent lightcolor="139,211,197,100" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="18" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.7" />
</Price>
<Deconstruct time="5">
<Item identifier="opium" />
@@ -122,18 +122,18 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="yeastshroom" category="Material" Tags="smallitem,plant" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="yeastshroom" category="Material" Tags="smallitem,plant" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<LightComponent lightcolor="112,174,199,150" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<PreferredContainer secondary="wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<LightComponent lightcolor="112,174,199,150" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<Price baseprice="200">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="18" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.7" />
</Price>
<Deconstruct time="5">
<Item identifier="ethanol" />
@@ -160,18 +160,18 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="slimebacteria" category="Material" Tags="smallitem,plant" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="slimebacteria" category="Material" Tags="smallitem,plant" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<LightComponent lightcolor="222,153,79,150" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<PreferredContainer secondary="wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<LightComponent lightcolor="222,153,79,150" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="18" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.7" />
</Price>
<Deconstruct time="5">
<Item identifier="antibiotics" />
@@ -198,15 +198,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="paralyxis" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,ore" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true">
<Item name="" identifier="paralyxis" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,ore" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true">
<PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab" amount="2" spawnprobability="0.1" />
<Price baseprice="190" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" />
<Price storeidentifier="merchantoutpost" multiplier="3.75" />
<Price storeidentifier="merchantcity" multiplier="3.45" />
<Price storeidentifier="merchantresearch" sold="true" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" multiplier="2.7" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="960,832,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Alien/AlienMaterials.png" sourcerect="266,430,45,76" depth="0.55" />

View File

@@ -1,15 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="titanite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="titanite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.3" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.5" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.6" />
<PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="1" />
<Price baseprice="250" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="titanium" />
@@ -18,7 +18,7 @@
<Item identifier="iron" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="113,204,164,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="113,204,164,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,730,86,147" origin="0.5,0.5" />
@@ -41,23 +41,23 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="brockite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="brockite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.3" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.5" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.6" />
<PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="1" />
<Price baseprice="150" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="phosphorus" />
<Item identifier="thorium" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="178,108,109,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="178,108,109,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,731,86,147" origin="0.5,0.5" />
@@ -80,21 +80,21 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="thorianite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="thorianite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="300" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="thorium" />
<Item identifier="thorium" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="85,877,88,147" origin="0.5,0.5" />
@@ -117,16 +117,16 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="amblygonite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="amblygonite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.3" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.5" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.6" />
<PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="1" />
<Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="lithium" />
@@ -134,7 +134,7 @@
<Item identifier="sodium" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="211,189,89,120" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="211,189,89,120" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.5" sourcerect="0,5,84,144" origin="0.5,0.5" />
@@ -157,14 +157,14 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="sphalerite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="sphalerite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="zinc" />
@@ -172,7 +172,7 @@
<Item identifier="zinc" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="196,196,196,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="196,196,196,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="172,585,84,147" origin="0.5,0.5" />
@@ -194,21 +194,21 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="pyromorphite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="pyromorphite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="30" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="chlorine" />
<Item identifier="chlorine" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="115,154,127,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="115,154,127,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="853,292,86,147" origin="0.5,0.5" />
@@ -230,20 +230,20 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="quartz" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="quartz" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="silicon" />
<Item identifier="silicon" />
</Deconstruct>
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,585,86,147" origin="0.5,0.5" />
@@ -266,21 +266,21 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="diamond" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="diamond" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="10" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="30" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="carbon" />
<Item identifier="carbon" />
<Item identifier="carbon" />
</Deconstruct>
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="938,0,86,147" origin="0.5,0.5" />
@@ -303,14 +303,14 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="hydroxyapatite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="hydroxyapatite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="calcium" />
@@ -318,7 +318,7 @@
<Item identifier="phosphorus" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="179,173,154,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="179,173,154,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="426,292,86,147" origin="0.5,0.5" />
@@ -341,14 +341,14 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="uraniumore" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="uraniumore" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="uranium" />
@@ -356,7 +356,7 @@
<Item identifier="uranium" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="83,160,100,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="83,160,100,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="768,731,86,147" origin="0.5,0.5" />
@@ -379,20 +379,20 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="ilmenite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="ilmenite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="titanium" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="117,143,123,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="117,143,123,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="597,292,84,147" origin="0.5,0.5" />
@@ -415,14 +415,14 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="stannite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="stannite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="copper" />
@@ -430,7 +430,7 @@
<Item identifier="tin" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="766,883,88,133" origin="0.5,0.5" />
@@ -453,21 +453,21 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="chalcopyrite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="chalcopyrite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="60" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="copper" />
<Item identifier="copper" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="162,135,83,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="162,135,83,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,438,86,148" origin="0.5,0.5" />
@@ -489,14 +489,14 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="esperite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="esperite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="zinc" />
@@ -521,21 +521,21 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="galena" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="galena" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" />
<Price baseprice="70" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="lead" />
<Item identifier="lead" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="117,139,162,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="117,139,162,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="341,877,86,147" origin="0.5,0.5" />
@@ -557,20 +557,20 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="triphylite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="triphylite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="lithium" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="127,174,170,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="127,174,170,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="256,0,86,147" origin="0.5,0.5" />
@@ -592,14 +592,14 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="langbeinite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="langbeinite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="potassium" />
@@ -607,7 +607,7 @@
<Item identifier="magnesium" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="150,125,105,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="150,125,105,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,146,86,147" origin="0.5,0.5" />
@@ -630,14 +630,14 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="chamosite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="chamosite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="130" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="iron" />
@@ -646,7 +646,7 @@
<Item identifier="aluminium" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="69,158,142,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="69,158,142,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="341,438,86,148" origin="0.5,0.5" />
@@ -669,14 +669,14 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="ironore" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="ironore" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="25" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="iron" />
@@ -685,7 +685,7 @@
<Item identifier="iron" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,438,86,148" origin="0.5,0.5" />
@@ -708,21 +708,21 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="polyhalite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="polyhalite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="potassium" />
<Item identifier="calcium" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="134,99,88" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="134,99,88" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="768,146,86,147" origin="0.5,0.5" />
@@ -745,21 +745,21 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="graphite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="graphite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="25" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="carbon" />
<Item identifier="carbon" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,0,86,147" origin="0.5,0.5" />
@@ -782,14 +782,14 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="sylvite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="sylvite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="70" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="sodium" />
@@ -797,7 +797,7 @@
<Item identifier="potassium" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,89,67,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,89,67,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="256,146,86,147" origin="0.5,0.5" />
@@ -820,21 +820,21 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="lazulite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="lazulite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="25" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="phosphorus" />
<Item identifier="iron" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="88,121,142,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="88,121,142,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="341,731,86,147" origin="0.5,0.5" />
@@ -857,21 +857,21 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="bornite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="bornite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="60" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="copper" />
<Item identifier="copper" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="119,82,124,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="119,82,124,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="853,438,86,148" origin="0.5,0.5" />
@@ -894,14 +894,14 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="cassiterite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="cassiterite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="40" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="tin" />
@@ -909,7 +909,7 @@
<Item identifier="tin" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="153,82,66,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="153,82,66,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="597,877,84,147" origin="0.5,0.5" />
@@ -931,21 +931,21 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="cryolite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="cryolite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="80" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="sodium" />
<Item identifier="sodium" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,144,86,147" origin="0.5,0.5" />
@@ -968,21 +968,21 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="aragonite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="aragonite" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="80" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="calcium" />
<Item identifier="calcium" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="187,157,67,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="187,157,67,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,292,86,147" origin="0.5,0.5" />
@@ -1005,20 +1005,20 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="chrysoprase" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="chrysoprase" category="Material" Tags="smallitem,ore" maxstacksize="64" maxstacksizecharacterinventory="16" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="40" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="5">
<Item identifier="silicon" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="115,148,82,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="115,148,82,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="853,585,86,147" origin="0.5,0.5" />
@@ -1044,7 +1044,7 @@
<Item name="" identifier="piezocrystal" category="Material" Tags="" canbepicked="false" description="" scale="0.5" sonarsize="30" health="60" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true">
<Sprite texture="Content/Items/Materials/Crystal.png" depth="1.0" sourcerect="0,4,1024,1020" origin="0.5,0.6" />
<Body width="500" height="500" density="25" bodytype="Static" />
<LightComponent lightcolor="178,196,207,255" range="4000.0" powerconsumption="0" flicker="0.2" flickerspeed="0.5" pulsefrequency="0.2" pulseamount="0.8" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="178,196,207,255" range="16000" powerconsumption="0" flicker="0.2" flickerspeed="0.5" pulsefrequency="0.2" pulseamount="0.8" ison="true" drawbehindsubs="true">
<StatusEffect type="OnBroken" target="This" disabledeltatime="true">
<particleemitter particle="iceshards" particleamount="200" velocitymin="100" velocitymax="3000" anglemin="0" anglemax="360" scalemin="0.5" scalemax="3.0" />
<Explosion range="1000.0" ballastfloradamage="1000" structuredamage="600" itemdamage="1000" force="50.0" severlimbsprobability="1.5" decal="explosion" decalsize="1.0" camerashake="500" camerashakerange="50000" flashrange="10000" flashduration="5.0" screencolor="255,255,255,255" screencolorrange="5000" screencolorduration="3.0">
@@ -1058,7 +1058,7 @@
<RemoveItem />
</StatusEffect>
</LightComponent>
<LightComponent lightcolor="178,196,207,255" range="4000.0" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="1.0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="178,196,207,255" range="16000" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="1.0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ElectricalDischarger duration="0.2" outdoorsonly="true" powerconsumption="0" range="3500" rangemultiplierinwalls="1">

View File

@@ -3,19 +3,19 @@
<!-- Name: Methamphetamine -->
<!-- Description: A potent nervous system stimulant. -->
<!-- *************************************************************************************************************************************************************************** -->
<Methamphetamine name="" identifier="meth" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Methamphetamine name="" identifier="meth" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.05" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<Price baseprice="50">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantnightclub" minavailable="4" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" minavailable="3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
<Price storeidentifier="merchantnightclub" minavailable="12" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30">
<RequiredSkill identifier="medical" level="30" />
@@ -77,18 +77,18 @@
<!-- Name: Anabolic Steroids -->
<!-- Description: Temporarily increases muscular strength and physical performance. -->
<!-- *************************************************************************************************************************************************************************** -->
<AnabolicSteroids name="" identifier="steroids" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<AnabolicSteroids name="" identifier="steroids" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.05" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<Price baseprice="350">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" minavailable="6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="45">
@@ -146,19 +146,19 @@
<!-- Name: Hyperzine -->
<!-- Description: An extremely potent muscle stimulant for those moments when you gotta go fast. -->
<!-- *************************************************************************************************************************************************************************** -->
<Hyperzine name="" identifier="hyperzine" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Hyperzine name="" identifier="hyperzine" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.05" notcampaign="true" notpvp="true"/>
<Price baseprice="450" minavailable="1">
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<Price baseprice="450" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantnightclub" minavailable="3" />
<Price storeidentifier="merchantcity" sold="false" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
<Price storeidentifier="merchantnightclub" minavailable="9" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="60">
<RequiredSkill identifier="medical" level="40" />
@@ -221,21 +221,21 @@
<!-- Medical alcohol used as an ingredient in the manufacture of various medicines. Drinking while on duty is not advised.
Pouring on skin treats mild infections yet causes small burns.-->
<!-- *************************************************************************************************************************************************************************** -->
<Ethanol name="" identifier="ethanol" category="Medical,Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical,petfood2" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Ethanol name="" identifier="ethanol" category="Medical,Material" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical,petfood2" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="sprayer" amount="1" spawnprobability="1"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="1" maxamount="2" spawnprobability="0.3" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="sprayer" amount="2" spawnprobability="1"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="2" maxamount="4" spawnprobability="0.6" />
<PreferredContainer secondary="crewcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="medfabcab" secondary="medcab"/>
<Price baseprice="60" minavailable="6" >
<Price baseprice="60" minavailable="18" >
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="8" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="10" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="24" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="30" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" multiplier="3.3" />
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="2" />
<Price storeidentifier="merchantnightclub" minavailable="4" />
<Price storeidentifier="merchantnightclub" minavailable="12" />
</Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="80" fabricationlimitmin="5" fabricationlimitmax="10"/>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,768,64,64" origin="0.5,0.5" />
@@ -275,12 +275,12 @@
<!-- Name: Energy Drink -->
<!-- Applies heightened speed for a while, but also has a probability to cause nausea. Only at vending machines. -->
<!-- *************************************************************************************************************************************************************************** -->
<EnergyDrink name="" identifier="energydrink" category="Medical,Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<EnergyDrink name="" identifier="energydrink" category="Medical,Material" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="1" maxamount="2" spawnprobability="0.15" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="2" maxamount="4" spawnprobability="0.3" />
<Price baseprice="40" sold="false">
<Price storeidentifier="merchantnightclub" minavailable="4" sold="true" />
<Price storeidentifier="merchantnightclub" minavailable="12" sold="true" />
</Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="40" fabricationlimitmin="5" fabricationlimitmax="10"/>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="64,768,64,64" origin="0.5,0.5" />
@@ -308,10 +308,10 @@
<!-- Name: Protein bar -->
<!-- Provides slow healing for damage and burns. Only at vending machines. -->
<!-- *************************************************************************************************************************************************************************** -->
<ProteinBar name="" identifier="proteinbar" category="Medical,Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<ProteinBar name="" identifier="proteinbar" category="Medical,Material" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="1" maxamount="2" spawnprobability="0.15" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="2" maxamount="4" spawnprobability="0.3" />
<PreferredContainer primary="crewcab"/>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="40" fabricationlimitmin="5" fabricationlimitmax="10"/>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="0,768,64,64" origin="0.5,0.5" />
@@ -340,17 +340,17 @@
<!-- Name: Mind Sense -->
<!-- Gives the user temporarily the ability to highlight enemies, similar to Thermal Goggles -->
<!-- *************************************************************************************************************************************************************************** -->
<MindSense identifier="mindsense" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<MindSense identifier="mindsense" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.05" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<Price baseprice="280" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" sold="true" maxavailable="1" mindifficulty="35" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" sold="true" maxavailable="1" mindifficulty="35" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" multiplier="3.3" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="60">
<RequiredSkill identifier="medical" level="40" />
@@ -392,11 +392,11 @@
<!-- Name: Mind Wipe -->
<!-- Resets the talent points of the character, overuse can lose points -->
<!-- *************************************************************************************************************************************************************************** -->
<MindWipe identifier="mindwipe" category="Medical" maxstacksize="8" maxstacksizecharacterinventory="1" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<MindWipe identifier="mindwipe" category="Medical" maxstacksize="16" maxstacksizecharacterinventory="2" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab"/>
<PreferredContainer secondary="crewcab" />
<PreferredContainer primary="ruinstoragelarge" amount="1" spawnprobability="0.03" />
<PreferredContainer primary="ruintreasure" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="ruinstoragelarge" amount="2" spawnprobability="0.06" />
<PreferredContainer primary="ruintreasure" amount="2" spawnprobability="0.2" />
<Price baseprice="860" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" />
@@ -428,16 +428,16 @@
</StatusEffect>
</Holdable>
</MindWipe>
<Item name="" nameidentifier="beerbottle" identifier="beerbottle1" category="Medical,Misc" maxstacksize="8" cargocontaineridentifier="mediccrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="1" maxamount="1" spawnprobability="0.1" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<Item name="" nameidentifier="beerbottle" identifier="beerbottle1" category="Medical,Misc" maxstacksize="16" cargocontaineridentifier="mediccrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="2" maxamount="2" spawnprobability="0.2" />
<PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="medfabcab" secondary="medcab"/>
<Price baseprice="60" sold="false">
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="3" sold="true">
<Reputation faction="clowns" min="30"/>
</Price>
<Price storeidentifier="merchantnightclub" minavailable="20" sold="true" />
<Price storeidentifier="merchantnightclub" minavailable="60" sold="true" />
</Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="60" fabricationlimitmin="2" fabricationlimitmax="6"/>
<Sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="835,0,20,63" depth="0.6" origin="0.5,0.5" />

View File

@@ -6,22 +6,22 @@
<!-- Name: Bandage -->
<!-- Description: Basic bandages, useful in the treatment of bleeding wounds and burns. -->
<!-- *************************************************************************************************************************************************************************** -->
<Bandage name="" identifier="antibleeding1" aliases="Bandage" category="Medical" Tags="smallitem,medical" maxstacksize="32" maxstacksizecharacterinventory="8" useinhealthinterface="true" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_soft" RequireAimToUse="True">
<Bandage name="" identifier="antibleeding1" aliases="Bandage" category="Medical" Tags="smallitem,medical" maxstacksize="64" maxstacksizecharacterinventory="16" useinhealthinterface="true" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_soft" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="supplycab" minamount="1" maxamount="2" spawnprobability="0.5" notcampaign="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.3" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.8" />
<PreferredContainer secondary="outpostmedcab" minamount="1" maxamount="3" spawnprobability="0.5" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.02"/>
<PreferredContainer secondary="supplycab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.6" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcab" minamount="2" maxamount="6" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.04"/>
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="30" minavailable="25">
<Price baseprice="30" minavailable="75">
<Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/>
<Price storeidentifier="merchantresearch"/>
<Price storeidentifier="merchantmilitary"/>
<Price storeidentifier="merchantmine"/>
<Price storeidentifier="merchantmedical" multiplier="0.9"/>
<Price storeidentifier="merchantmedical" multiplier="2.7"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="15" amount="2">
<RequiredSkill identifier="medical" level="5" />
@@ -57,15 +57,15 @@
<!-- Name: Plastiseal -->
<!-- Description: A synthetic skin with hemostatic properties, able to quickly seal most wounds. -->
<!-- *************************************************************************************************************************************************************************** -->
<Plastiseal name="" identifier="antibleeding2" category="Medical" Tags="smallitem,medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_soft" RequireAimToUse="True">
<Plastiseal name="" identifier="antibleeding2" category="Medical" Tags="smallitem,medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_soft" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcab" minamount="1" maxamount="3" spawnprobability="0.3" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.02"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.8" />
<PreferredContainer secondary="outpostmedcab" minamount="2" maxamount="6" spawnprobability="0.6" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.04"/>
<Price baseprice="100">
<Price storeidentifier="merchantmedical" minavailable="12" />
<Price storeidentifier="merchantmedical" minavailable="36" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="25" amount="3">
<RequiredSkill identifier="medical" level="16" />
@@ -103,14 +103,14 @@
<!-- Description: An antibiotic glue with hemostatic properties. Seals bleeding wounds almost immediately and treats burns and infections very effectively. Use with care as it may cause mobile
clots in the bloodstream. -->
<!-- *************************************************************************************************************************************************************************** -->
<AntibioticGlue name="" identifier="antibleeding3" category="Medical" Tags="smallitem,medical" maxstacksize="8" maxstacksizecharacterinventory="1" MaxStackSizeHoldableOrWearableInventory="1" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<AntibioticGlue name="" identifier="antibleeding3" category="Medical" Tags="smallitem,medical" maxstacksize="16" maxstacksizecharacterinventory="2" MaxStackSizeHoldableOrWearableInventory="1" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.3" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.6" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.1" />
<Price baseprice="190">
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="10" minleveldifficulty="25" />
<Price storeidentifier="merchantmedical" multiplier="2.7" minavailable="30" minleveldifficulty="25" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="45" amount="1" >
<RequiredSkill identifier="medical" level="48" />
@@ -161,23 +161,23 @@
<!-- Name: Morphine -->
<!-- Description: A powerful opiate for treating pain associated with internal injuries, but will cause shortness of breath and eventual dependency with overuse. -->
<!-- *************************************************************************************************************************************************************************** -->
<Morphine name="" identifier="antidama1" aliases="Corrigodone" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Morphine name="" identifier="antidama1" aliases="Corrigodone" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="supplycab" minamount="1" maxamount="2" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.3" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.8" />
<PreferredContainer secondary="outpostmedcab" minamount="1" maxamount="3" spawnprobability="0.5" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.02"/>
<PreferredContainer secondary="supplycab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.6" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcab" minamount="2" maxamount="6" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.04"/>
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="100" minavailable="12">
<Price baseprice="100" minavailable="36">
<Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/>
<Price storeidentifier="merchantresearch"/>
<Price storeidentifier="merchantmilitary"/>
<Price storeidentifier="merchantmine"/>
<Price storeidentifier="merchantmedical" multiplier="0.9"/>
<Price storeidentifier="merchantmedical" multiplier="2.7"/>
</Price>
<SuitableTreatment type="damage" suitability="40" />
<SuitableTreatment identifier="opiatewithdrawal" suitability="5" />
@@ -236,16 +236,16 @@
<!-- Name: Fentanyl -->
<!-- Description: A powerful opiate for treating pain associated with internal injuries, but will cause shortness of breath and eventual dependency with overuse. -->
<!-- *************************************************************************************************************************************************************************** -->
<Fentanyl name="" identifier="antidama2" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Fentanyl name="" identifier="antidama2" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcab" minamount="1" maxamount="3" spawnprobability="0.3" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.02"/>
<Price baseprice="190" minavailable="1">
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="12" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.8" />
<PreferredContainer secondary="outpostmedcab" minamount="2" maxamount="6" spawnprobability="0.6" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.04"/>
<Price baseprice="190" minavailable="3">
<Price storeidentifier="merchantmedical" multiplier="2.7" minavailable="36" />
</Price>
<SuitableTreatment type="damage" suitability="75" />
<SuitableTreatment identifier="opiateoverdose" suitability="-50" />
@@ -311,18 +311,18 @@
<!-- Name: Pomegrenade Extract -->
<!-- Description: A crappy but non lethal alternative to opiods, made from pomegrenades.-->
<!-- *************************************************************************************************************************************************************************** -->
<pomegrenadeextract name="" identifier="pomegrenadeextract" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<pomegrenadeextract name="" identifier="pomegrenadeextract" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" minamount="2" maxamount="4" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.2" />
<PreferredContainer primary="medcab" minamount="4" maxamount="8" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="medcontainer"/>
<Price baseprice="80" minavailable="4">
<Price baseprice="80" minavailable="12">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" multiplier="3.6" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<SuitableTreatment type="damage" suitability="8" />
<SuitableTreatment type="burn" suitability="8" />
@@ -378,18 +378,18 @@
<!-- Name: Saline -->
<!-- Description: A sodium chloride infusion mildly useful in the treatment of blood loss. Small relief when used on infected tissue. -->
<!-- *************************************************************************************************************************************************************************** -->
<Saline name="" identifier="antibloodloss1" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,petfood1,petfood2,petfood3" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_soft">
<Saline name="" identifier="antibloodloss1" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,petfood1,petfood2,petfood3" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="3" spawnprobability="0.5" />
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="6" spawnprobability="1" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="50" minavailable="12">
<Price baseprice="50" minavailable="36">
<Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/>
<Price storeidentifier="merchantresearch"/>
<Price storeidentifier="merchantmilitary"/>
<Price storeidentifier="merchantmine"/>
<Price storeidentifier="merchantmedical" multiplier="0.9"/>
<Price storeidentifier="merchantmedical" multiplier="2.7"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="15" amount="2" >
<RequiredSkill identifier="medical" level="5" />
@@ -432,16 +432,16 @@
<!-- Name: Blood Pack -->
<!-- Description: A pack of blood substitute for the treatment of blood loss. -->
<!-- *************************************************************************************************************************************************************************** -->
<BloodPack name="" identifier="antibloodloss2" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,petfood1" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_soft">
<BloodPack name="" identifier="antibloodloss2" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,petfood1" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" minamount="2" maxamount="3" notcampaign="true"/>
<PreferredContainer secondary="outpostmedcab" minamount="1" maxamount="2" spawnprobability="0.2"/>
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.2" />
<PreferredContainer primary="medcab" minamount="4" maxamount="6" notcampaign="true"/>
<PreferredContainer secondary="outpostmedcab" minamount="2" maxamount="4" spawnprobability="0.4"/>
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="medcontainer"/>
<PreferredContainer secondary="researchcontainer" spawnprobability="0.02"/>
<PreferredContainer secondary="researchcontainer" spawnprobability="0.04"/>
<Price baseprice="240">
<Price storeidentifier="merchantmedical" multiplier="0.9"/>
<Price storeidentifier="merchantmedical" multiplier="2.7"/>
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="25" amount="2" >
@@ -481,13 +481,13 @@
<!-- Description: A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation, blood loss and, to a lesser extent, bleeding. Produces mild burns as a side
effect. -->
<!-- *************************************************************************************************************************************************************************** -->
<Deusizine name="" identifier="deusizine" aliases="Auxiliriozine" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Deusizine name="" identifier="deusizine" aliases="Auxiliriozine" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.02" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.04" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="500">
<Price storeidentifier="merchantmedical" multiplier="0.9" minleveldifficulty="50"/>
<Price storeidentifier="merchantmedical" multiplier="2.7" minleveldifficulty="50"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="60" >
<RequiredSkill identifier="medical" level="70" />
@@ -585,18 +585,18 @@
<!-- Name: Liquid Oxygenite -->
<!-- Description: A mildly toxic solution that slowly releases oxygen into the bloodstream when injected. Avoid dropping. -->
<!-- *************************************************************************************************************************************************************************** -->
<LiquidOxygenite name="" identifier="liquidoxygenite" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" impacttolerance="8" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<LiquidOxygenite name="" identifier="liquidoxygenite" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" impacttolerance="8" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="80">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="12" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.7" />
<Price storeidentifier="merchantmedical" multiplier="2.7" minavailable="12" />
</Price>
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.1" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.2" />
<SuitableTreatment identifier="organdamage" suitability="-30" />
<SuitableTreatment identifier="oxygenlow" suitability="30" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,640,64,64" origin="0.5,0.5" />
@@ -669,20 +669,20 @@
<!-- Name: Calyxanide -->
<!-- An antiparasitic drug used in the treatment of husk parasite infections. Might require higher dosage to cure the infection at later stages. -->
<!-- *************************************************************************************************************************************************************************** -->
<Calyxanide name="" identifier="calyxanide" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Calyxanide name="" identifier="calyxanide" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.03" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.06" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="510">
<Price storeidentifier="merchantoutpost" minavailable="5" />
<Price storeidentifier="merchantcity" minavailable="5" />
<Price storeidentifier="merchantresearch" minavailable="7" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="5" />
<Price storeidentifier="merchantmine" multiplier="1.1" minavailable="5" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="7" />
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="5">
<Price storeidentifier="merchantoutpost" minavailable="15" />
<Price storeidentifier="merchantcity" minavailable="15" />
<Price storeidentifier="merchantresearch" minavailable="21" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" minavailable="15" />
<Price storeidentifier="merchantmine" multiplier="3.3" minavailable="15" />
<Price storeidentifier="merchantmedical" multiplier="2.7" minavailable="21" />
<Price storeidentifier="merchanthusk" minavailable="9" maxavailable="5">
<Reputation faction="huskcult" min="30"/>
</Price>
</Price>
@@ -751,19 +751,19 @@
<!-- Name: Haloperidol -->
<!-- A strong antipsychotic drug. -->
<!-- *************************************************************************************************************************************************************************** -->
<Haloperidol name="" identifier="antipsychosis" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Haloperidol name="" identifier="antipsychosis" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="130" minavailable="4">
<Price baseprice="130" minavailable="12">
<Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/>
<Price storeidentifier="merchantresearch"/>
<Price storeidentifier="merchantmilitary"/>
<Price storeidentifier="merchantmine"/>
<Price storeidentifier="merchantmedical" multiplier="0.9"/>
<Price storeidentifier="merchantmedical" multiplier="2.7"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
<RequiredSkill identifier="medical" level="21" />
@@ -814,14 +814,14 @@
<!-- Name: Naloxone -->
<!-- An opioid antagonist for the treatment of opiate-based withdrawal and overdose. -->
<!-- *************************************************************************************************************************************************************************** -->
<Naloxone name="" identifier="antinarc" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Naloxone name="" identifier="antinarc" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.5" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="100" minavailable="2">
<Price storeidentifier="merchantmedical" multiplier="0.9"/>
<Price baseprice="100" minavailable="6">
<Price storeidentifier="merchantmedical" multiplier="2.7"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
<RequiredSkill identifier="medical" level="23" />
@@ -874,12 +874,12 @@
<!-- Name: Morbusine Antidote -->
<!-- An antidote for acute morbusine poisoning. -->
<!-- *************************************************************************************************************************************************************************** -->
<MorbusineAntidote name="" identifier="morbusineantidote" aliases="Morbusanide" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<MorbusineAntidote name="" identifier="morbusineantidote" aliases="Morbusanide" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" />
<PreferredContainer primary="medcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer secondary="medcontainer"/>
<Price baseprice="250" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost"/>
@@ -887,7 +887,7 @@
<Price storeidentifier="merchantresearch"/>
<Price storeidentifier="merchantmilitary"/>
<Price storeidentifier="merchantmine"/>
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="2"/>
<Price storeidentifier="merchantmedical" multiplier="2.7" minavailable="6"/>
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
@@ -934,12 +934,12 @@
<!-- Name: Cyanide Antidote -->
<!-- An antidote for acute cyanide poisoning. -->
<!-- *************************************************************************************************************************************************************************** -->
<CyanideAntidote name="" identifier="cyanideantidote" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<CyanideAntidote name="" identifier="cyanideantidote" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" />
<PreferredContainer primary="medcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer secondary="medcontainer"/>
<Price baseprice="350" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost"/>
@@ -947,7 +947,7 @@
<Price storeidentifier="merchantresearch"/>
<Price storeidentifier="merchantmilitary"/>
<Price storeidentifier="merchantmine"/>
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="2"/>
<Price storeidentifier="merchantmedical" multiplier="2.7" minavailable="6"/>
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
@@ -994,12 +994,12 @@
<!-- Name: Sufforin Antidote -->
<!-- An antidote for acute sufforin poisoning. -->
<!-- *************************************************************************************************************************************************************************** -->
<SufforinAntidote name="" identifier="sufforinantidote" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<SufforinAntidote name="" identifier="sufforinantidote" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" />
<PreferredContainer primary="medcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer secondary="medcontainer"/>
<Price baseprice="125" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost"/>
@@ -1007,7 +1007,7 @@
<Price storeidentifier="merchantresearch"/>
<Price storeidentifier="merchantmilitary"/>
<Price storeidentifier="merchantmine"/>
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="2"/>
<Price storeidentifier="merchantmedical" multiplier="2.7" minavailable="6"/>
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
@@ -1054,12 +1054,12 @@
<!-- Name: Deliriumine Antidote -->
<!-- An antidote for acute deliriumine poisoning. -->
<!-- *************************************************************************************************************************************************************************** -->
<DeliriumineAntidote name="" identifier="deliriumineantidote" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<DeliriumineAntidote name="" identifier="deliriumineantidote" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" />
<PreferredContainer primary="medcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer secondary="medcontainer"/>
<Price baseprice="125" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost"/>
@@ -1067,7 +1067,7 @@
<Price storeidentifier="merchantresearch"/>
<Price storeidentifier="merchantmilitary"/>
<Price storeidentifier="merchantmine"/>
<Price storeidentifier="merchantmedical" minavailable="2" multiplier="0.9"/>
<Price storeidentifier="merchantmedical" minavailable="2" multiplier="2.7"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
<RequiredSkill identifier="medical" level="25" />
@@ -1113,11 +1113,11 @@
<!-- Name: AntiRad -->
<!-- Slows down cellular degradation caused by radiation. -->
<!-- *************************************************************************************************************************************************************************** -->
<AntiRad name="" identifier="antirad" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<AntiRad name="" identifier="antirad" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="125" minleveldifficulty="11">
<Price storeidentifier="merchantoutpost"/>
@@ -1125,7 +1125,7 @@
<Price storeidentifier="merchantresearch"/>
<Price storeidentifier="merchantmilitary"/>
<Price storeidentifier="merchantmine"/>
<Price storeidentifier="merchantmedical" minavailable="2" multiplier="0.9"/>
<Price storeidentifier="merchantmedical" minavailable="2" multiplier="2.7"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
<RequiredSkill identifier="medical" level="35" />
@@ -1171,20 +1171,20 @@
<!-- Name: Paralysis Antidote -->
<!-- An antidote for paralysis. -->
<!-- *************************************************************************************************************************************************************************** -->
<ParalysisAntidote name="" identifier="antiparalysis" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<ParalysisAntidote name="" identifier="antiparalysis" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wrecksupplycab" amount="1" spawnprobability="0.3" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.8" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" />
<PreferredContainer secondary="wrecksupplycab" amount="2" spawnprobability="0.6" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="200" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" minavailable="2" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" multiplier="3.3" />
<Price storeidentifier="merchantmedical" minavailable="2" multiplier="2.7" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
<RequiredSkill identifier="medical" level="24" />
@@ -1236,17 +1236,17 @@
<!-- Name: Elastin -->
<!-- A highly elastic, naturally occurring protein. Useful for crafting. -->
<!-- *************************************************************************************************************************************************************************** -->
<Elastin name="" identifier="elastin" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem" cargocontaineridentifier="mediccrate" scale="0.5" impactsoundtag="impact_soft">
<Elastin name="" identifier="elastin" category="Material" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,chem" cargocontaineridentifier="mediccrate" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer primary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="1" maxamount="2" spawnprobability="0.5" />
<PreferredContainer primary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="2" maxamount="4" spawnprobability="1" />
<Price baseprice="40">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="8" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="8" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="18" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="24" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
<Price storeidentifier="merchantmedical" multiplier="2.7" minavailable="24" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="772,771,52,59" origin="0.5,0.5" />
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="465,452,47,60" depth="0.6" origin="0.5,0.5" />
@@ -1261,19 +1261,19 @@
<!-- Name: Opium -->
<!-- A relatively mild opioid obtained from aquatic poppy. Most commonly used to manufacture morphine and fentanyl. -->
<!-- *************************************************************************************************************************************************************************** -->
<Opium name="" identifier="opium" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem" description="" cargocontaineridentifier="mediccrate" scale="0.5" useinhealthinterface="true" RequireAimToUse="True">
<Opium name="" identifier="opium" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,chem" description="" cargocontaineridentifier="mediccrate" scale="0.5" useinhealthinterface="true" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="1" maxamount="2" spawnprobability="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.4" />
<Price baseprice="40">
<Price storeidentifier="merchantoutpost" minavailable="4" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="8" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="8" />
<Price storeidentifier="merchantnightclub" minavailable="4" />
<Price storeidentifier="merchantoutpost" minavailable="12" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="18" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="24" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
<Price storeidentifier="merchantmedical" multiplier="2.7" minavailable="24" />
<Price storeidentifier="merchantnightclub" minavailable="12" />
</Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="60" fabricationlimitmin="5" fabricationlimitmax="10"/>
<SuitableTreatment type="damage" suitability="20" />
@@ -1315,17 +1315,17 @@
<!-- Name: Broad-spectrum Antibiotics -->
<!-- An antibiotic that acts against a wide range of disease-causing bacteria, though with the side effect of internal damage and Alcohol Sensitivity. Used as an ingredient in many medical compounds. -->
<!-- *************************************************************************************************************************************************************************** -->
<Antibiotics name="" identifier="antibiotics" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem,medical,syringe" description="" cargocontaineridentifier="mediccrate" scale="0.5" useinhealthinterface="true" RequireAimToUse="True">
<Antibiotics name="" identifier="antibiotics" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,chem,medical,syringe" description="" cargocontaineridentifier="mediccrate" scale="0.5" useinhealthinterface="true" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="1" maxamount="2" spawnprobability="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<Price baseprice="40">
<Price storeidentifier="merchantoutpost" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="10" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="10" />
<Price storeidentifier="merchantoutpost" minavailable="18" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="36" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="30" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
<Price storeidentifier="merchantmedical" multiplier="2.7" minavailable="30" />
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="60" fabricationlimitmin="5" fabricationlimitmax="10"/>
@@ -1392,17 +1392,17 @@
</Antibiotics>
<!-- Name: Stabilozine -->
<!-- *************************************************************************************************************************************************************************** -->
<Stabilozine name="" identifier="stabilozine" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" tags="smallitem,chem,medical,syringe" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Stabilozine name="" identifier="stabilozine" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" tags="smallitem,chem,medical,syringe" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="1" maxamount="2" spawnprobability="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<Price baseprice="40">
<Price storeidentifier="merchantoutpost" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="10" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="15" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="15" />
<Price storeidentifier="merchantoutpost" minavailable="18" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="30" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="45" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
<Price storeidentifier="merchantmedical" multiplier="2.7" minavailable="45" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,640,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="112,139,37,70" depth="0.6" origin="0.5,0.5" />
@@ -1444,17 +1444,17 @@
<!-- Name: Adrenaline -->
<!-- A naturally occurring hormone, useful as short-term treatment and prevention for stun, while also keeping the patient from falling to life-threatening unconsciousness. Can be used to manufacture medicine or combat stimulants. -->
<!-- *************************************************************************************************************************************************************************** -->
<Adrenaline name="" identifier="adrenaline" category="Medical,Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Adrenaline name="" identifier="adrenaline" category="Medical,Material" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="1" maxamount="2" spawnprobability="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="2" maxamount="4" spawnprobability="1" />
<Price baseprice="60">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantcity" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.75" />
<Price storeidentifier="merchantcity" sold="false" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="12" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
<Price storeidentifier="merchantmedical" multiplier="2.7" minavailable="12" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="129,448,62,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="301,209,37,72" depth="0.6" origin="0.5,0.5" />
@@ -1485,22 +1485,22 @@
<!-- Name: Tonic Liquid -->
<!-- Description: A medical solution that's mildly effective as a treatment for internal damage, but is more commonly used to increase the duration of performance enhancing drugs. -->
<!-- *************************************************************************************************************************************************************************** -->
<TonicLiquid name="" identifier="tonicliquid" category="Medical,Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.3" impactsoundtag="impact_metal_light">
<TonicLiquid name="" identifier="tonicliquid" category="Medical,Material" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.3" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.1" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.2" />
<SuitableTreatment type="damage" suitability="1" />
<SuitableTreatment type="burn" suitability="-10" />
<SuitableTreatment identifier="opiateoverdose" suitability="-10" />
<SuitableTreatment identifier="oxygenlow" suitability="-10" />
<SuitableTreatment identifier="opiatewithdrawal" suitability="-10" />
<Price baseprice="75" minavailable="3">
<Price baseprice="75" minavailable="9">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="7" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="10" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="8" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantnightclub" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="21" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="30" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" minavailable="24" />
<Price storeidentifier="merchantmine" multiplier="3.3" />
<Price storeidentifier="merchantnightclub" minavailable="3" />
</Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="100" fabricationlimitmin="5" fabricationlimitmax="10"/>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="20" amount="2">

View File

@@ -6,16 +6,16 @@
<!-- Name: Morbusine -->
<!-- Description: Causes oxygen deprivation. Kills relatively quickly, but not effective on bigger creatures -->
<!-- *************************************************************************************************************************************************************************** -->
<Morbusine name="" identifier="morbusine" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Morbusine name="" identifier="morbusine" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.02" />
<Price baseprice="200" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.04" />
<Price baseprice="200" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="1">
<Reputation faction="huskcult" min="50"/>
</Price>
@@ -72,16 +72,16 @@
<!-- Name: Chloral Hydrate -->
<!-- Description: A sedative that can be used to knock someone out for a short period of time. -->
<!-- *************************************************************************************************************************************************************************** -->
<ChloralHydrate name="" identifier="chloralhydrate" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<ChloralHydrate name="" identifier="chloralhydrate" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="100" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.2" />
<Price baseprice="100" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="60">
<RequiredSkill identifier="medical" level="50" />
@@ -129,16 +129,16 @@
<!-- Name: Cyanide -->
<!-- Description: Sudden death for normal characters. Works even on the strongest creatures, but it might take time. -->
<!-- *************************************************************************************************************************************************************************** -->
<Cyanide name="" identifier="cyanide" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Cyanide name="" identifier="cyanide" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<Price baseprice="250" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="250" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="1" >
<Reputation faction="huskcult" min="50"/>
</Price>
@@ -193,16 +193,16 @@
<!-- Name: Radiotoxin -->
<!-- Description: A highly potent neurotoxin. -->
<!-- *************************************************************************************************************************************************************************** -->
<Radiotoxin name="" identifier="radiotoxin" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Radiotoxin name="" identifier="radiotoxin" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<Price baseprice="200" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="200" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="60">
<RequiredSkill identifier="medical" level="56" />
@@ -248,16 +248,16 @@
<!-- Name: Sufforin -->
<!-- Description: disables slowly, makes very sick, eventually lethal. -->
<!-- *************************************************************************************************************************************************************************** -->
<Sufforin name="" identifier="sufforin" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Sufforin name="" identifier="sufforin" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<Price baseprice="100" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="100" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="1" >
<Reputation faction="huskcult" min="50"/>
</Price>
@@ -311,16 +311,16 @@
<!-- Name: Deliriumine -->
<!-- Description: A psychosis-inducing toxin. -->
<!-- *************************************************************************************************************************************************************************** -->
<Deliriumine name="" identifier="deliriumine" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Deliriumine name="" identifier="deliriumine" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<Price baseprice="250" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="250" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="60" amount="2">
<RequiredSkill identifier="medical" level="50" />
@@ -364,16 +364,16 @@
<!-- Name: Paralyzant -->
<!-- Description: slows down effectively, but doesn't kill. In high doses effective even on the biggest monsters.-->
<!-- *************************************************************************************************************************************************************************** -->
<Paralyzant name="" identifier="paralyzant" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Paralyzant name="" identifier="paralyzant" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<Price baseprice="380" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="380" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="2.7" />
<Price storeidentifier="merchantresearch" multiplier="2.7" />
<Price storeidentifier="merchantmilitary" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="60">
<RequiredSkill identifier="medical" level="40" />
@@ -426,16 +426,16 @@
<!-- Name: Raptor bane extract -->
<!-- Description: Causes vomiting in humans, severely harms raptors. -->
<!-- *************************************************************************************************************************************************************************** -->
<raptorbaneextract name="" identifier="raptorbaneextract" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<raptorbaneextract name="" identifier="raptorbaneextract" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<Price baseprice="250" minavailable="1">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.3" />
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="250" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.3" />
<Price storeidentifier="merchantcity" multiplier="3.9" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="3.3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.3" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="40">
<RequiredSkill identifier="medical" level="20" />
@@ -490,9 +490,9 @@
<!-- Name: Hallucinogenic Bufotoxin -->
<!-- Description: A hallucinogenic toxin. Has an antiparalyzant effect. -->
<!-- *************************************************************************************************************************************************************************** -->
<Bufotoxin name="" identifier="hallucinogenicbufotoxin" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,medical" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Bufotoxin name="" identifier="hallucinogenicbufotoxin" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,medical" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="200" sold="false" />
<Deconstruct time="20">
<Item identifier="antibloodloss1" />
@@ -517,17 +517,17 @@
<!-- Name: Sulphuric Acid -->
<!-- A strong acid that causes burns when in contact with skin. Used as an ingredient in several poisons. -->
<!-- *************************************************************************************************************************************************************************** -->
<SulphuricAcid name="" identifier="sulphuricacid" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" description="" Tags="smallitem,chem,poison" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<SulphuricAcid name="" identifier="sulphuricacid" category="Medical" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="mediccrate" description="" Tags="smallitem,chem,poison" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.5" />
<PreferredContainer secondary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="1" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<Price baseprice="80">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantcity" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmine" multiplier="1.1" sold="false"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.75" />
<Price storeidentifier="merchantcity" sold="false" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="2.7" minavailable="12" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="3.3" sold="false"/>
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="6" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,768,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="346,452,33,60" depth="0.6" origin="0.5,0.5" />

View File

@@ -3,8 +3,8 @@
<Item name="" identifier="guitar" category="Misc" Tags="bigitem,instrument" scale="0.5" description="" price="300" isshootable="true">
<Upgrade gameversion="0.9.2.0" scale="0.5"/>
<Price baseprice="50">
<Price storeidentifier="merchantoutpost" minavailable="1"/>
<Price storeidentifier="merchantcity" minavailable="1"/>
<Price storeidentifier="merchantoutpost" minavailable="3"/>
<Price storeidentifier="merchantcity" minavailable="3"/>
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
@@ -27,11 +27,11 @@
</Holdable>
</Item>
<Item name="" identifier="harmonica" category="Misc" Tags="smallitem,instrument" cargocontaineridentifier="metalcrate" scale="0.5" description="" price="300" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="crewcab" spawnprobability="0.05" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.1"/>
<PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.2"/>
<Price baseprice="50">
<Price storeidentifier="merchantoutpost" minavailable="1"/>
<Price storeidentifier="merchantcity" minavailable="1"/>
<Price storeidentifier="merchantoutpost" minavailable="3"/>
<Price storeidentifier="merchantcity" minavailable="3"/>
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
@@ -48,11 +48,11 @@
</Holdable>
</Item>
<Item name="" identifier="accordion" category="Misc" Tags="smallitem,instrument" scale="0.5" description="" price="300" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="crewcab" spawnprobability="0.05" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.1"/>
<PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.2"/>
<Price baseprice="50">
<Price storeidentifier="merchantoutpost" minavailable="1"/>
<Price storeidentifier="merchantcity" minavailable="1"/>
<Price storeidentifier="merchantoutpost" minavailable="3"/>
<Price storeidentifier="merchantcity" minavailable="3"/>
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
@@ -68,8 +68,8 @@
</Item>
<Item name="" identifier="captainspipe" category="Misc" Tags="smallitem" scale="0.5" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" isshootable="true" requireaimtouse="true">
<PreferredContainer primary="crewcab" spawnprobability="0.05" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.1"/>
<PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.2"/>
<Price baseprice="50">
<Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/>
@@ -101,19 +101,19 @@
<RequiredItem items="pipetobacco" type="Contained" />
</StatusEffect>
</Holdable>
<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="74,-281" iteminterval="0,0" itemrotation="0" canbeselected="false" containedspritedepth="0.79">
<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="2" slotsperrow="6" itempos="74,-281" iteminterval="0,0" itemrotation="0" canbeselected="false" containedspritedepth="0.79">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="0,384,64,64" origin="0.5,0.5" />
<Containable items="pipetobacco" />
<Containable items="pipetobacco,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="pipetobacco" category="Misc" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,pipetobacco" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true">
<Item name="" identifier="pipetobacco" category="Misc" maxstacksize="64" maxstacksizecharacterinventory="16" Tags="smallitem,pipetobacco" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="captainspipe" spawnprobability="1"/>
<PreferredContainer primary="crewcab" spawnprobability="0.05" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.1"/>
<PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.2"/>
<Price baseprice="120">
<Price storeidentifier="merchantoutpost" multiplier="1.1" minavailable="1"/>
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2"/>
<Price storeidentifier="merchantoutpost" multiplier="3.3" minavailable="3"/>
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="6"/>
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
@@ -165,7 +165,7 @@
<Item name="" identifier="researcherscribble1" nameidentifier="alientranslator" descriptionidentifier=" " allowstealingalways="true" spritecolor="20,39,162,255" category="Misc" hideinmenus="true" Tags="smallitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" secondary="locker"/>
<PreferredContainer secondary="researchcontainer" spawnprobability="0.05"/>
<PreferredContainer secondary="researchcontainer" spawnprobability="0.1"/>
<InventoryIcon texture="Content/Items/Misc/scribble1.png" sourcerect="0,0,768,1024" origin="0.5,0.5" />
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="367,194,12,44" origin="0.5,0.5" depth="0.8" />
<Body width="35" height="40" density="8" />

View File

@@ -8,8 +8,8 @@
<Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="407,376,152,89" origin="0.5,0.5" />
<Body width="150" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="20" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,mediumitem" excludeditems="toolbelt,toolbox,bandolier,cargoscooter,largemobilecontainer" />
<ItemContainer capacity="44" maxstacksize="64" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
<StatusEffect type="OnSpawn" target="this">
<SpawnItem identifier="revolver" spawnposition="ThisInventory" count="1" />
<SpawnItem identifier="revolverround" spawnposition="ThisInventory" mincount="12" maxcount="24" />
@@ -21,7 +21,7 @@
<Remove />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="157,1,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -59,7 +59,7 @@
<SpawnItem identifier="medicinebelt_tier1" spawnposition="ThisInventory" count="1" />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -137,7 +137,7 @@
<SpawnItem identifiers="piratehelmet" spawnposition="ThisInventory" count="1" />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -209,7 +209,7 @@
<SpawnItem identifier="chitinhelmet" spawnposition="ThisInventory" count="1" />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -226,7 +226,7 @@
<SpawnItem identifiers="piratehelmet" spawnposition="ThisInventory" count="1" />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -276,7 +276,7 @@
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -291,7 +291,7 @@
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -306,7 +306,7 @@
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -323,8 +323,8 @@
<sprite name="ToolBelt" texture="Content/Items/Tools/tools.png" sourcerect="256,102,112,54" limb="Torso" inherittexturescale="true" origin="0.5,-0.2" />
</Wearable>
<Holdable slots="RightHand+LeftHand" holdpos="0,-70" handle1="-5,0" handle2="10,-20" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" />
<ItemContainer capacity="6" maxstacksize="32" depth="0.5" >
<Containable items="smallitem" excludeditems="toolbelt,toolbox,bandolier" />
<ItemContainer capacity="13" maxstacksize="64" depth="0.5" >
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
<StatusEffect type="OnSpawn" target="this">
<SpawnItem identifier="antibleeding1" spawnposition="ThisInventory" mincount="4" maxcount="8" />
<SpawnItem identifier="antibloodloss1" spawnposition="ThisInventory" mincount="4" maxcount="8" />

View File

@@ -1,14 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="deepdiverduck" category="Misc" Tags="smallitem,traitormissionitem" maxstacksize="1" impacttolerance="4" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" impactsoundtag="impact_metal_heavy">
<Item name="" identifier="deepdiverduck" category="Misc" Tags="smallitem,traitormissionitem" maxstacksize="2" impacttolerance="4" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<Price baseprice="38" sold="false" canbespecial="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="2.7" />
</Price>
<Fabricate suitablefabricators="fabricator" hidefornontraitors="true" requiredtime="10">
<RequiredSkill identifier="helm" level="10" />
@@ -46,7 +46,7 @@
</Projectile>
</Item>
<Item name="" identifier="huskfigurine" category="Misc" maxstacksize="2" Tags="smallitem,traitormissionitem" scale="0.5" health="10" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" isshootable="true">
<Item name="" identifier="huskfigurine" category="Misc" maxstacksize="4" Tags="smallitem,traitormissionitem" scale="0.5" health="10" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" isshootable="true">
<Price baseprice="50" sold="false" canbespecial="false">
<Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/>
@@ -111,7 +111,7 @@
</Item>
<!-- Basic time bomb, can be dumped into water to get rid of -->
<Item name="" identifier="traitortimebomb" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="1" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light">
<Item name="" identifier="traitortimebomb" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="2" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light">
<Price baseprice="160" sold="false" canbespecial="false" />
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" depth="0.55" sourcerect="448,198,38,76" origin="0.5,0.5" />
<Body width="30" height="70" density="20" />
@@ -138,7 +138,7 @@
<sound file="Content/Items/Weapons/ExplosionDebris2.ogg" range="6000" />
</StatusEffect>
</Throwable>
<LightComponent LightColor="248,81,81,100" range="20" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16">
<LightComponent LightColor="248,81,81,100" range="80" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16">
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="492,218,17,7" origin="0.5,0.5"/>
<StatusEffect type="OnActive" target="This" interval="1" Condition="-1.0" disabledeltatime="true">
<sound file="Content/Items/Button/Switch1.ogg" range="200" frequencymultiplier="1.5" volume="0.75" />
@@ -147,7 +147,7 @@
</Item>
<!-- Variant that cannot be dumped into the water to get rid of, it explodes and probably still nukes the ship -->
<Item name="" identifier="traitortimebomb2" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="1" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light">
<Item name="" identifier="traitortimebomb2" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="2" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light">
<Price baseprice="160" sold="false" canbespecial="false" />
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" depth="0.55" sourcerect="448,198,38,76" origin="0.5,0.5" />
<Body width="30" height="70" density="20" />
@@ -174,7 +174,7 @@
<sound file="Content/Items/Weapons/ExplosionDebris2.ogg" range="6000" />
</StatusEffect>
</Throwable>
<LightComponent LightColor="248,81,81,100" range="20" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16">
<LightComponent LightColor="248,81,81,100" range="80" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16">
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="492,218,17,7" origin="0.5,0.5"/>
<StatusEffect type="OnActive" target="This" interval="1" Condition="-1.0" disabledeltatime="true">
<sound file="Content/Items/Button/Switch1.ogg" range="200" frequencymultiplier="1.5" volume="0.75" />
@@ -193,7 +193,7 @@
</Item>
<!-- Variant that needs battery renewed, water = boom -->
<Item name="" identifier="traitortimebomb3" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="1" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light">
<Item name="" identifier="traitortimebomb3" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="2" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light">
<Price baseprice="160" sold="false" canbespecial="false" />
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" depth="0.55" sourcerect="448,198,38,76" origin="0.5,0.5" />
<Body width="30" height="70" density="20" />
@@ -232,7 +232,7 @@
<Conditional InWater="true"/>
</StatusEffect>
</Powered>
<LightComponent LightColor="248,81,81,100" range="20" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16">
<LightComponent LightColor="248,81,81,100" range="80" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16">
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="492,218,17,7" origin="0.5,0.5"/>
<StatusEffect type="OnActive" target="Contained" Condition="-0.1" interval="1" disabledeltatime="true">
<RequiredItem items="mobilebattery" type="Contained" />
@@ -248,15 +248,15 @@
<sound file="Content/Items/AlarmBuzzerLoop.ogg" range="1000.0" frequencymultiplier="2.0" />
</StatusEffect>
</LightComponent>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery">
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery">
<Containable items="mobilebattery,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />
</Containable>
</ItemContainer>
</Item>
<Item name="" identifier="bloodsamplevial" hideinmenus="true" category="Medical" maxstacksize="8" maxstacksizecharacterinventory="1" cargocontaineridentifier="mediccrate" Tags="smallitem,traitormissionitem" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Item name="" identifier="bloodsamplevial" hideinmenus="true" category="Medical" maxstacksize="16" maxstacksizecharacterinventory="2" cargocontaineridentifier="mediccrate" Tags="smallitem,traitormissionitem" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Deconstruct time="20">
<Item identifier="opium" />
@@ -329,7 +329,7 @@
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="231,102,25,54" depth="0.55" origin="0.5,0.5" />
<Body width="23" height="50" density="12" />
<Holdable slots="Any,RightHand,LeftHand" holdangle="30" handle1="0,-15" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="0,255,0,255" range="25" powerconsumption="10" flicker="1" blinkfrequency="2" castshadows="false" IsOn="false" canbeselected="false">
<LightComponent LightColor="0,255,0,255" range="100" powerconsumption="10" flicker="1" blinkfrequency="2" castshadows="false" IsOn="false" canbeselected="false">
<StatusEffect type="OnActive" targettype="Contained" Condition="-1.66" Interval="1" disabledeltatime="true">
<RequiredItem items="mobilebattery" type="Contained" />
</StatusEffect>
@@ -346,9 +346,9 @@
<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false" />
</TickBox>
</CustomInterface>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery">
<ItemContainer capacity="1" maxstacksize="2" hideitems="true" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery">
<Containable items="mobilebattery,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />
</Containable>
</ItemContainer>
@@ -426,7 +426,7 @@
<Item name="" identifier="coilgunammobox_blanks" nameidentifier="coilgunammobox" variantof="coilgunammobox" hideinmenus="true">
<PreferredContainer primary="coilgunammoloader" spawnprobability="0" />
<PreferredContainer spawnprobability="0" />
<PreferredContainer spawnprobability="0.01" /><!-- Tiny chance Thalamus/wrecks get the funny ammo -->
<PreferredContainer spawnprobability="0.02" /><!-- Tiny chance Thalamus/wrecks get the funny ammo -->
<PreferredContainer spawnprobability="0" />
<Price sold="false" />
<Deconstruct time="10">
@@ -445,7 +445,7 @@
<Conditional health="lte 90" />
<Sound file="Content/Items/Weapons/honk.ogg" type="OnUse" range="1000" />
</StatusEffect>
<Containable items="coilgunbolt_blank" />
<Containable items="coilgunbolt_blank,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
@@ -462,7 +462,7 @@
</Projectile>
</Item>
<Item name="" identifier="huskeggs_huskroulette_harmless" nameidentifier="huskeggs" variantof="huskeggs" Tags="smallitem,syringe,huskroulette,traitormissionitem" hideinmenus="true" maxstacksize="1" maxstacksizecharacterinventory="1">
<Item name="" identifier="huskeggs_huskroulette_harmless" nameidentifier="huskeggs" variantof="huskeggs" Tags="smallitem,syringe,huskroulette,traitormissionitem" hideinmenus="true" maxstacksize="2" maxstacksizecharacterinventory="2">
<PreferredContainer primary="toxcontainer" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0" />
<PreferredContainer secondary="medfabcab"/>
@@ -478,7 +478,7 @@
</MeleeWeapon>
</Item>
<Item name="" identifier="huskeggs_huskroulette_infect" nameidentifier="huskeggs" variantof="huskeggs" Tags="smallitem,syringe,huskroulette,traitormissionitem" hideinmenus="true" maxstacksize="1" maxstacksizecharacterinventory="1">
<Item name="" identifier="huskeggs_huskroulette_infect" nameidentifier="huskeggs" variantof="huskeggs" Tags="smallitem,syringe,huskroulette,traitormissionitem" hideinmenus="true" maxstacksize="2" maxstacksizecharacterinventory="2">
<PreferredContainer primary="toxcontainer" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0" />
<PreferredContainer secondary="medfabcab"/>

View File

@@ -40,7 +40,7 @@
offset="0,5" offsetanim="Sine" offsetanimspeed="0.5">
<AnimationConditional Voltage="gt 0.5" targetitemcomponent="OxygenGenerator" />
</DecorativeSprite>
<LightComponent range="140.0" lightcolor="255,184,108,193" powerconsumption="5" IsOn="false" castshadows="false" allowingameediting="false" />
<LightComponent range="560" lightcolor="255,184,108,193" powerconsumption="5" IsOn="false" castshadows="false" allowingameediting="false" />
<OxygenGenerator powerconsumption="1000.0" minvoltage="0.5" canbeselected="true" msg="ItemMsgInteractSelect">
<poweronsound file="Content/Items/PowerOnLight2.ogg" range="1500" loop="false" />
@@ -59,7 +59,7 @@
<trigger/>
<ItemContainer capacity="5" maxstacksize="1" canbeselected="true" hideitems="false" itempos="31,-250" iteminterval="44.5,0" msg="ItemMsgOxygenRefill">
<ItemContainer capacity="11" maxstacksize="2" canbeselected="true" hideitems="false" itempos="31,-250" iteminterval="44.5,0" msg="ItemMsgOxygenRefill">
<Upgrade gameversion="0.15.22.1" itempos="31,-250" iteminterval="44.5,0" />
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
@@ -67,7 +67,7 @@
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="3" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="4" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingfuel" excludebroken="false" excludefullcondition="true">
<Containable items="oxygensource,weldingfuel,ammobox,deepdiving,smallitem,mediumitem,largeitem" excludebroken="false" excludefullcondition="true">
<StatusEffect type="OnContaining" targettype="Contained" Condition="2.0" Comparison="And">
<Conditional Voltage="gt 0.1" targetcontainer="true" targetitemcomponent="OxygenGenerator"/>
<Conditional HasTag="refillableoxygensource"/>
@@ -160,14 +160,14 @@
<trigger/>
<ItemContainer capacity="3" maxstacksize="1" canbeselected = "true" hideitems="false" itempos="185,-172" iteminterval="27,0" msg="ItemMsgOxygenRefill" containedspritedepth="0.81">
<ItemContainer capacity="7" maxstacksize="2" canbeselected = "true" hideitems="false" itempos="185,-172" iteminterval="27,0" msg="ItemMsgOxygenRefill" containedspritedepth="0.81">
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="3" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="4" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingfuel" excludebroken="false" excludefullcondition="true">
<Containable items="oxygensource,weldingfuel,ammobox,deepdiving,smallitem,mediumitem,largeitem" excludebroken="false" excludefullcondition="true">
<StatusEffect type="OnContaining" targettype="Contained" Condition="2.0" Comparison="And">
<Conditional Voltage="gt 0.1" targetcontainer="true" targetitemcomponent="OxygenGenerator"/>
<Conditional HasTag="refillableoxygensource"/>
@@ -249,7 +249,7 @@
</Vent>
<ItemContainer capacity="1" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.11,0.17" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,mediumitem" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
</ItemContainer>
</Item>
</Items>

View File

@@ -1,14 +1,14 @@
<Items>
<Item name="" identifier="peanutegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="2" spawnprobability="0.1" />
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="265,5,43,55" origin="0.5,0.5" />
<Price baseprice="500" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" multiplier="4.2" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.25" />
</Price>
<Deconstruct time="10">
<Item identifier="alienblood" />
@@ -26,8 +26,8 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="1">
<Containable items="antibloodloss1">
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="2">
<Containable items="antibloodloss1,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
<StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true">
<SpawnCharacter speciesname="peanut"/>
@@ -38,14 +38,14 @@
</Item>
<Item name="" identifier="psilotoadegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="2" spawnprobability="0.1" />
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="265,133,43,55" origin="0.5,0.5" />
<Price baseprice="500" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" multiplier="4.2" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.25" />
</Price>
<Deconstruct time="10">
<Item identifier="alienblood" />
@@ -63,8 +63,8 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="1">
<Containable items="antibloodloss1">
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="2">
<Containable items="antibloodloss1,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
<StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true">
<SpawnCharacter speciesname="psilotoad"/>
@@ -75,14 +75,14 @@
</Item>
<Item name="" identifier="orangeboyegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="2" spawnprobability="0.1" />
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="266,259,44,56" origin="0.5,0.5" />
<Price baseprice="500" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" multiplier="4.2" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantmine" sold="false" multiplier="2.25" />
</Price>
<Deconstruct time="10">
<Item identifier="alienblood" />
@@ -100,8 +100,8 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="1">
<Containable items="antibloodloss1">
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="2">
<Containable items="antibloodloss1,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
<StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true">
<SpawnCharacter speciesname="orangeboy"/>
@@ -112,14 +112,14 @@
</Item>
<Item name="" identifier="balloonegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="2" spawnprobability="0.1" />
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="11,389,43,55" origin="0.5,0.5" />
<Price baseprice="500" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" multiplier="4.2" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="2.25" />
</Price>
<Deconstruct time="10">
<Item identifier="alienblood" />
@@ -137,8 +137,8 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="1">
<Containable items="antibloodloss1">
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="2">
<Containable items="antibloodloss1,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
<StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true">
<SpawnCharacter speciesname="balloon"/>

View File

@@ -1,5 +1,5 @@
<Items>
<Item name="" identifier="poop" nameidentifier="poop" Tags="smallitem" maxstacksize="8" hideinmenus="true" health="20" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6">
<Item name="" identifier="poop" nameidentifier="poop" Tags="smallitem" maxstacksize="16" hideinmenus="true" health="20" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6">
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="387,15,53,41" origin="0.5,0.5" />
<Deconstruct time="10">
<Item identifier="carbon" />
@@ -17,7 +17,7 @@
</StatusEffect>
</Throwable>
</Item>
<Item name="" identifier="food" nameidentifier="food" Tags="smallitem,petfood1,petfood2,petfood3,monsterfood" maxstacksize="8" hideinmenus="true" health="50" damagedbyexplosions="true" category="Misc" scale="0.5" impactsoundtag="impact_metal_light" cargocontaineridentifier="metalcrate">
<Item name="" identifier="food" nameidentifier="food" Tags="smallitem,petfood1,petfood2,petfood3,monsterfood" maxstacksize="16" hideinmenus="true" health="50" damagedbyexplosions="true" category="Misc" scale="0.5" impactsoundtag="impact_metal_light" cargocontaineridentifier="metalcrate">
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="206,390,34,53" origin="0.5,0.5" />
<Price baseprice="120" minleveldifficulty="10">
<Price storeidentifier="merchantoutpost"/>
@@ -49,7 +49,7 @@
<Pickable slots="Card,Any" msg="ItemMsgPickUpSelect" />
</Item>
<Item identifier="mucusball" Tags="smallitem" maxstacksize="8" hideinmenus="true" health="20" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6" cargocontaineridentifier="metalcrate">
<Item identifier="mucusball" Tags="smallitem" maxstacksize="16" hideinmenus="true" health="20" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6" cargocontaineridentifier="metalcrate">
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.2" sourcerect="330,11,42,44" origin="0.5,0.5" />
<Price baseprice="1" sold="false" canbespecial="false" />
<Deconstruct time="10">
@@ -71,7 +71,7 @@
</StatusEffect>
</Throwable>
</Item>
<Item identifier="chitin" Tags="smallitem" maxstacksize="8" hideinmenus="true" health="20" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6" cargocontaineridentifier="metalcrate">
<Item identifier="chitin" Tags="smallitem" maxstacksize="16" hideinmenus="true" health="20" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6" cargocontaineridentifier="metalcrate">
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.2" sourcerect="330,265,52,44" origin="0.5,0.5" />
<Price baseprice="1" sold="false" canbespecial="false" />
<Deconstruct time="10">
@@ -85,7 +85,7 @@
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" multiplier="1.6" />
<Price storeidentifier="merchantmilitary" multiplier="4.8" />
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="10">

View File

@@ -14,7 +14,7 @@
<IsActiveConditional Condition="gt 0.0" />
</DecorativeSprite>
<DecorativeSprite texture="Content/Items/Pump/Pumps.png" depth="0.78" offset="-130,70" sourcerect="109,456,43,43"/>
<LightComponent range="40.0" lightcolor="199,96,64,88" powerconsumption="5" IsOn="true" castshadows="false" allowingameediting="false" />
<LightComponent range="160" lightcolor="199,96,64,88" powerconsumption="5" IsOn="true" castshadows="false" allowingameediting="false" />
<Pump canbeselected="true" maxflow="600" PowerConsumption="300.0" MinVoltage="0.3" IsOn="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.2" minsize="420,220" anchor="Center" style="ItemUI" />
<sound file="Content/Items/Pump/Pump.ogg" type="OnActive" range="800.0" volumeproperty="CurrFlow" volume="0.01" loop="true" />

View File

@@ -63,12 +63,12 @@
<StatusEffect type="OnBroken" target="Contained" Condition="0.0" setvalue="true" />
<SkillRequirementHint identifier="electrical" level="50" />
</Reactor>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" alphablend="false" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0" />
<IsActive targetitemcomponent="Reactor" temperature="gt 2" />
<sprite texture="Content/Items/Reactor/reactor.png" depth="0.025" sourcerect="523,0,482,336" origin="0.5,0.45" alpha="1.0" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" alphablend="false" allowingameediting="false" blinkfrequency="1">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" alphablend="false" allowingameediting="false" blinkfrequency="1">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0" />
<IsActive targetitemcomponent="Reactor" temperaturecritical="eq true" />
<sprite texture="Content/Items/Reactor/reactor.png" depth="0.025" sourcerect="523,337,482,336" origin="0.5,0.45" alpha="1.0" />
@@ -104,24 +104,24 @@
<output name="condition_out" displayname="connection.conditionout" />
<output name="fuel_percentage_left" displayname="connection.fuelpercentageout" />
</ConnectionPanel>
<ItemContainer capacity="4" maxstacksize="1" canbeselected="true" hudpos="0.5,0.15" slotsperrow="1" uilabel="FuelRods">
<ItemContainer capacity="9" maxstacksize="2" canbeselected="true" hudpos="0.5,0.15" slotsperrow="3" uilabel="FuelRods">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="3" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<Containable items="fuelrod">
<Containable items="fuelrod,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This" AvailableFuel="80.0" disabledeltatime="true" />
</Containable>
<Containable items="fulguriumfuelrod">
<Containable items="fulguriumfuelrod,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This" AvailableFuel="150.0" disabledeltatime="true" />
</Containable>
<Containable items="thoriumfuelrod">
<Containable items="thoriumfuelrod,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This" AvailableFuel="100.0" disabledeltatime="true" />
</Containable>
<Containable items="fulguriumfuelrodvolatile">
<Containable items="fulguriumfuelrodvolatile,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This" AvailableFuel="150.0" disabledeltatime="true" />
</Containable>
<Containable items="huskfigurine">
<Containable items="huskfigurine,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This" AvailableFuel="0" disabledeltatime="true" />
</Containable>
</ItemContainer>

View File

@@ -25,7 +25,7 @@
springdampinglowskill="5" springdampinghighskill="5"
rotationspeedlowskill="0.5" rotationspeedhighskill="0.5">
<BarrelSprite texture="Content/Items/SearchLight/SearchLightBase.png" sourcerect="99,0,64,88" origin="0.5, 0.75" />
<LightComponent LightColor="1.0,1.0,1.0,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" powerconsumption="50" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,1.0,1.0,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" powerconsumption="50" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0"/>
</LightComponent>
</Turret>

View File

@@ -435,7 +435,7 @@
<Item name="" identifier="railgunshellrackwrecked" nameidentifier="railgunshellrack" variantof="railgunshellrack" tags="container,wreckrailgunammocontainer" category="Wrecked">
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" />
<Sprite texture="Content/Items/Shipwrecks/MiscWrecked.png" sourcerect="936,1869,182,176" />
<ItemContainer capacity="6" slotsperrow="6" itempos="28,-100" iteminterval="30,0" />
<ItemContainer capacity="13" slotsperrow="4" itempos="28,-100" iteminterval="30,0" />
</Item>
<Item name="" identifier="coilgunammoshelfwrecked" nameidentifier="coilgunammoshelf" variantof="coilgunammoshelf" tags="container,wreckammoboxcontainer" category="Wrecked" spritecolor="200,150,100,255">
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
@@ -455,17 +455,17 @@
<ItemContainer hideitems="false" drawinventory="true" capacity="1" slotsperrow="1" itempos="0,0" iteminterval="0,0" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/Map/LabelIcons.png" sourcerect="512,0,256,256" origin="0.5,0.5" />
<Containable items="deepdiving" excludeditems="deepdivinglarge" />
<Containable items="deepdiving,ammobox,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="oxygentankshelf2wrecked" nameidentifier="oxygentankshelf" tags="wreckoxygentankcontainer" pickdistance="50" scale="0.5" category="Wrecked">
<Sprite name="Diving Suit Locker Small" texture="Content/Items/Shipwrecks/MiscWrecked.png" sourcerect="1126,1964,99,83" depth="0.84" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="3" maxstacksize="1" slotsperrow="3" itempos="27,-42" iteminterval="22.5,0" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="7" maxstacksize="2" slotsperrow="3" itempos="27,-42" iteminterval="22.5,0" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.16,0.18" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingfuel" />
<Containable items="oxygensource,weldingfuel,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="extinguisherbracketwrecked" nameidentifier="extinguisherbracket" variantof="extinguisherbracket" tags="wreckextinguisherholder" spritecolor="200,150,100,255" category="Wrecked">
@@ -543,7 +543,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm01wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1170,1402,85,124" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,528,80,112" origin="0.5,0.5" />
</LightComponent>
@@ -557,7 +557,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm02wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1258,1401,74,126" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,528,80,112" />
</LightComponent>
@@ -571,7 +571,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm03wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1335,1401,68,124" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="640,528,64,112" />
</LightComponent>
@@ -585,7 +585,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm04wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1407,1400,85,126" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="704,528,80,112" origin="0.5,0.5" />
</LightComponent>
@@ -599,7 +599,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl01wrecked" category="Wrecked" Tags="largeitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1228,1711,346,90" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,816,240,64" />
</LightComponent>
@@ -613,7 +613,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl02wrecked" category="Wrecked" Tags="largeitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1169,1650,367,59" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/light_fluorescent_L2.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,896,288,48" />
</LightComponent>
@@ -627,7 +627,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm01wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1171,1528,76,124" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,672,80,128" origin="0.5,0.5" />
</LightComponent>
@@ -641,7 +641,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm02wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1248,1547,124,77" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,672,128,80" origin="0.5,0.5" />
</LightComponent>
@@ -655,7 +655,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm03wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1370,1526,103,123" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="688,672,112,128" />
</LightComponent>
@@ -669,7 +669,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lighthalogenm04wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1473,1534,124,101" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="800,672,128,96" origin="0.5,0.5" />
</LightComponent>
@@ -683,7 +683,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lightleds01wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1492,1402,99,99" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="842,794,59,59" origin="0.5,0.5" />
</LightComponent>

File diff suppressed because it is too large Load Diff

View File

@@ -30,7 +30,7 @@
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<ChargeSound file="Content/Items/Weapons/CHAINGUN_chargeUp_loop.ogg" volume="2" range="10000"/>
<RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" />
</LightComponent>
<ParticleEmitter particle="muzzleflashchaingun" particleamount="1" velocitymin="0" velocitymax="0" distancemin="-50" distancemax="-50" />
@@ -82,9 +82,9 @@
<Affliction identifier="stun" strength="4" />
</StatusEffect>
</Repairable>
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="75,-270" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="2" slotsperrow="6" itempos="75,-270" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="chaingunammo" />
<Containable items="chaingunammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<!-- when the chaingun is fired, it triggers this statuseffect, causing contained ammunition boxes to spawn new ammo -->
<StatusEffect type="OnUse" target="Contained">
<RequiredItem items="chaingunammo" type="Contained" />
@@ -98,27 +98,27 @@
<output name="contained_conditions" displayname="connection.ammunitionout" />
</ConnectionPanel>
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 0"/>
</LightComponent>
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 20"/>
</LightComponent>
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 40"/>
</LightComponent>
<LightComponent lightcolor="252,230,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="252,230,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 60"/>
</LightComponent>
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 80"/>
</LightComponent>
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gte 100"/>
</LightComponent>
@@ -215,18 +215,18 @@
</Item>
<Item name="" identifier="chaingunammobox" scale="0.5" tags="chaingunequipment,chaingunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="chaingunammosource" amount="1" mincondition="1"/>
<PreferredContainer primary="chaingunammosource" amount="2" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<!--Ensure that Thalamus always has at least one ammo box to use-->
<PreferredContainer secondary="wreckchaingunloader" amount="1" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.2"/>
<Price baseprice="180" minavailable="1" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<PreferredContainer secondary="wreckchaingunloader" amount="2" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.4"/>
<Price baseprice="180" minavailable="3" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="9" />
</Price>
<Deconstruct time="10">
<Item identifier="aluminium" />
@@ -254,21 +254,21 @@
<StatusEffect type="OnUse" target="This" condition="-0.20" disabledeltatime="true">
<RequiredItem items="chaingunbolt" type="Contained" />
</StatusEffect>
<Containable items="chaingunbolt" />
<Containable items="chaingunbolt,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="chaingunammoboxphysicorium" fallbacknameidentifier="chaingunammobox" scale="0.5" tags="chaingunequipment,chaingunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="chaingunammosource,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckchaingunloader" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckchaingunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="410" sold="false" displaynonempty="true" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.3"/>
<Price storeidentifier="merchantcity" multiplier="1.2"/>
<Price storeidentifier="merchantresearch" multiplier="1.3"/>
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="1"/>
<Price storeidentifier="merchantmine" multiplier="1.2"/>
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="1"/>
<Price storeidentifier="merchantoutpost" multiplier="3.9"/>
<Price storeidentifier="merchantcity" multiplier="3.6"/>
<Price storeidentifier="merchantresearch" multiplier="3.9"/>
<Price storeidentifier="merchantmilitary" sold="true" multiplier="2.7" minavailable="3"/>
<Price storeidentifier="merchantmine" multiplier="3.6"/>
<Price storeidentifier="merchantarmory" sold="true" multiplier="2.7" minavailable="3"/>
</Price>
<Deconstruct time="10">
<Item identifier="physicorium" mincondition="0.95" />
@@ -299,21 +299,21 @@
<StatusEffect type="OnUse" target="This" condition="-0.20" disabledeltatime="true">
<RequiredItem items="chaingunboltphysicorium" type="Contained" />
</StatusEffect>
<Containable items="chaingunboltphysicorium" />
<Containable items="chaingunboltphysicorium,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="chaingunammoboxshredder" scale="0.5" tags="chaingunequipment,chaingunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="chaingunammosource,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckchaingunloader" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckchaingunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="300" minavailable="0" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="9" />
</Price>
<Deconstruct time="10">
<Item identifier="aluminium" />
@@ -343,7 +343,7 @@
<StatusEffect type="OnUse" target="This" condition="-0.25" disabledeltatime="true">
<RequiredItem items="chaingunboltshredder" type="Contained" />
</StatusEffect>
<Containable items="chaingunboltshredder" />
<Containable items="chaingunboltshredder,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
</Items>

View File

@@ -29,7 +29,7 @@
<StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" />
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" />
</LightComponent>
<ParticleEmitter particle="muzzleflashcoilgun" particleamount="1" velocitymin="50" velocitymax="100" />
@@ -77,7 +77,7 @@
<StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" />
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" />
</LightComponent>
<ParticleEmitter particle="muzzleflashcoilgun" particleamount="1" velocitymin="50" velocitymax="100" />
@@ -126,9 +126,9 @@
<Affliction identifier="stun" strength="4" />
</StatusEffect>
</Repairable>
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="82,-270" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="2" slotsperrow="6" itempos="82,-270" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="coilgunammo" />
<Containable items="coilgunammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<!-- when the coilgun is fired, it triggers this statuseffect, causing contained ammunition boxes to spawn new ammo -->
<StatusEffect type="OnUse" target="Contained">
<RequiredItem items="coilgunammo" type="Contained" />
@@ -142,27 +142,27 @@
<output name="contained_conditions" displayname="connection.ammunitionout" />
</ConnectionPanel>
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 0"/>
</LightComponent>
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 20"/>
</LightComponent>
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 40"/>
</LightComponent>
<LightComponent lightcolor="252,230,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="252,230,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 60"/>
</LightComponent>
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 80"/>
</LightComponent>
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gte 100"/>
</LightComponent>
@@ -283,18 +283,18 @@
</Item>
<Item name="" identifier="coilgunammobox" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="coilgunammoloader" amount="2" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" amount="2" mincondition="1"/>
<PreferredContainer primary="coilgunammoloader" amount="4" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" amount="4" mincondition="1"/>
<!--Ensure that Thalamus always has at least one coilgun ammo box to use-->
<PreferredContainer secondary="wreckcoilgunloader" amount="1" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.5"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="2" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="1"/>
<Price baseprice="120" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="3"/>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="6" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="3"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="15"/>
<Price storeidentifier="merchantmine" multiplier="1.2" minavailable="3"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="15"/>
<Price storeidentifier="merchantoutpost" multiplier="3.9" minavailable="9"/>
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="18" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="3.9" minavailable="9"/>
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="45"/>
<Price storeidentifier="merchantmine" multiplier="3.6" minavailable="9"/>
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="45"/>
</Price>
<Deconstruct time="10">
<Item identifier="aluminium"/>
@@ -315,7 +315,7 @@
<Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect">
<StatValue stattype="MovementSpeed" value="-0.2" />
</Holdable>
<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<ItemContainer hideitems="true" capacity="4" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds,
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
of the item, and when the condition is 0, the box is considered empty. -->
@@ -326,20 +326,20 @@
<StatusEffect type="OnUse" target="This" condition="-0.5" disabledeltatime="true">
<RequiredItem items="coilgunbolt" type="Contained" />
</StatusEffect>
<Containable items="coilgunbolt" />
<Containable items="coilgunbolt,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="physicoriumammobox" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="330" sold="false" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2"/>
<Price storeidentifier="merchantresearch" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.2"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6"/>
<Price storeidentifier="merchantresearch" multiplier="3.9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.6"/>
<Price storeidentifier="merchantarmory" multiplier="2.7" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="40"/>
@@ -363,7 +363,7 @@
<Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect">
<StatValue stattype="MovementSpeed" value="-0.2" />
</Holdable>
<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<ItemContainer hideitems="true" capacity="4" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds,
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
of the item, and when the condition is 0, the box is considered empty. -->
@@ -374,20 +374,20 @@
<StatusEffect type="OnUse" target="This" condition="-0.5" disabledeltatime="true">
<RequiredItem items="physicoriumbolt" type="Contained" />
</StatusEffect>
<Containable items="physicoriumbolt" />
<Containable items="physicoriumbolt,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="coilgunammoboxexplosive" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="350" sold="false" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" maxavailable="2" minleveldifficulty="5"/>
<Price storeidentifier="merchantmine" multiplier="1.2" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" maxavailable="2" minleveldifficulty="5" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" multiplier="3.9" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="2.7" maxavailable="2" minleveldifficulty="5"/>
<Price storeidentifier="merchantmine" multiplier="3.6" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="2.7" maxavailable="2" minleveldifficulty="5" />
</Price>
<Deconstruct time="10">
<Item identifier="sodium" mincondition="0.95" />
@@ -411,7 +411,7 @@
<Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect">
<StatValue stattype="MovementSpeed" value="-0.2" />
</Holdable>
<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<ItemContainer hideitems="true" capacity="4" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds,
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
of the item, and when the condition is 0, the box is considered empty. -->
@@ -422,20 +422,20 @@
<StatusEffect type="OnUse" target="This" condition="-1.0" disabledeltatime="true">
<RequiredItem items="coilgunboltexplosive" type="Contained" />
</StatusEffect>
<Containable items="coilgunboltexplosive" />
<Containable items="coilgunboltexplosive,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="coilgunammoboxpiercing" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="260" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="8" minleveldifficulty="5"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="8" minleveldifficulty="5"/>
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="24" minleveldifficulty="5"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="24" minleveldifficulty="5"/>
</Price>
<Deconstruct time="10">
<Item identifier="aluminium"/>
@@ -458,7 +458,7 @@
<Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect">
<StatValue stattype="MovementSpeed" value="-0.2" />
</Holdable>
<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<ItemContainer hideitems="true" capacity="4" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds,
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
of the item, and when the condition is 0, the box is considered empty. -->
@@ -469,20 +469,20 @@
<StatusEffect type="OnUse" target="This" condition="-0.67" disabledeltatime="true">
<RequiredItem items="coilgunboltpiercing" type="Contained" />
</StatusEffect>
<Containable items="coilgunboltpiercing" />
<Containable items="coilgunboltpiercing,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="coilgunharpoonbox" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox,noammobelt" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="120" displaynonempty="true">
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="2"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3"/>
<Price storeidentifier="merchantmine" multiplier="1.2" minavailable="2"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3"/>
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="3.9" minavailable="6"/>
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9"/>
<Price storeidentifier="merchantmine" multiplier="3.6" minavailable="6"/>
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="9"/>
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="25"/>
@@ -505,7 +505,7 @@
<Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect">
<StatValue stattype="MovementSpeed" value="-0.2" />
</Holdable>
<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<ItemContainer hideitems="true" capacity="4" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<!-- -35 per usage = 3 shots per box -->
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
<SpawnItem identifiers="coilgunharpoon" spawnposition="ThisInventory" />
@@ -513,7 +513,7 @@
<StatusEffect type="OnUse" target="This" condition="-35" disabledeltatime="true">
<RequiredItem items="coilgunharpoon" type="Contained" />
</StatusEffect>
<Containable items="coilgunharpoon" />
<Containable items="coilgunharpoon,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>

View File

@@ -16,11 +16,11 @@
<ItemContainer canbepicked="true" pickkey="Use" />
</Upgrade>
<Sprite texture="TurretsAndDepthCharges.png" depth="0.8" sourcerect="354,2,125,188" origin="0.5,0.5" />
<ItemContainer hideitems="false" autointeractwithcontained="true" autointeractwithcontainedtags="autointeractabledepthchargeammo" drawinventory="true" capacity="1" maxstacksize="1" itempos="62,-117" itemrotation="-90"
<ItemContainer hideitems="false" autointeractwithcontained="true" autointeractwithcontainedtags="autointeractabledepthchargeammo" drawinventory="true" capacity="1" maxstacksize="2" itempos="62,-117" itemrotation="-90"
canbeselected="true" canbepicked="true" pickkey="Use" msg="ItemMsgInteractSelect">
<!-- the loader can't be "picked" in the sense of picking it up, the picking action is just defined to relay the Use input to the contained boarding pod -->
<GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="depthchargeammo" />
<Containable items="depthchargeammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
@@ -32,12 +32,12 @@
<Item name="" identifier="depthchargeshell" tags="depthchargeammo,demolitionsexpert" category="Weapon" sonarsize="5" scale="0.4" impactsoundtag="impact_metal_heavy" damagedbymonsters="true" damagedbyexplosions="true" damagedbyrepairtools="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" indestructible="true" health="10" cargocontaineridentifier="">
<Upgrade gameversion="0.20.4.0" scale="0.4"/>
<PreferredContainer primary="depthchargeloader" secondary="ammoboxcontainer" />
<Price baseprice="120" minavailable="1">
<Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price baseprice="120" minavailable="3">
<Price storeidentifier="merchantoutpost" multiplier="4.2" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Deconstruct time="10">
<Item identifier="iron" />
@@ -82,10 +82,10 @@
<Remove />
</StatusEffect>
</Projectile>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<ItemContainer hideitems="true" capacity="1" maxstacksize="2" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,explosive" />
<Containable items="smallitem,explosive,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
<Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/>
@@ -97,11 +97,11 @@
<Upgrade gameversion="0.20.4.0" scale="0.4"/>
<PreferredContainer primary="depthchargeloader" secondary="ammoboxcontainer" />
<Price baseprice="450" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.35" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="4.05" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Deconstruct time="20">
<Item identifier="iron" />
@@ -160,10 +160,10 @@
<Remove />
</StatusEffect>
</Projectile>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false">
<ItemContainer hideitems="true" capacity="1" maxstacksize="2" canbeselected="false">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" containedstateindicatorstyle="explosive" containedspritedepth="0.81" />
<Containable items="smallitem,explosive" />
<Containable items="smallitem,explosive,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
<Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/>
@@ -196,12 +196,12 @@
<Item name="" identifier="depthdecoyshell" tags="depthchargeammo,decoy" category="Weapon" sonarsize="5" scale="0.4" impactsoundtag="impact_metal_heavy" damagedbymonsters="true" damagedbyexplosions="true" damagedbyrepairtools="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" health="200" indestructible="true" cargocontaineridentifier="">
<Upgrade gameversion="0.20.4.0" scale="0.4"/>
<PreferredContainer primary="depthchargeloader" secondary="ammoboxcontainer" />
<Price baseprice="180" minavailable="2">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price baseprice="180" minavailable="6">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="4.2" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.75" />
</Price>
<Deconstruct time="10">
<Item identifier="iron" />
@@ -240,15 +240,15 @@
<Remove />
</StatusEffect>
</Projectile>
<LightComponent LightColor="0,255,100,200" PulseFrequency="1.0" PulseAmount="0.8" Flicker="0.3" FlickerSpeed="3.0" range="700" PowerConsumption="0" IsOn="false">
<LightComponent LightColor="0,255,100,200" PulseFrequency="1.0" PulseAmount="0.8" Flicker="0.3" FlickerSpeed="3.0" range="2800" PowerConsumption="0" IsOn="false">
<LightTexture texture="Content/Lights/pointlight_falloff.png" />
<Sound file="Content/Items/Weapons/SonarDecoy.ogg" type="OnActive" range="20000" loop="true" dontmuffle="true" />
<StatusEffect type="OnActive" target="This" setvalue="true" soundrange="10000" sightrange="6000"/>
</LightComponent>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<ItemContainer hideitems="true" capacity="1" maxstacksize="2" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,explosive" />
<Containable items="smallitem,explosive,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
<Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/>
@@ -260,11 +260,11 @@
<Upgrade gameversion="0.20.4.0" scale="0.4"/>
<PreferredContainer primary="depthchargeloader" secondary="ammoboxcontainer" />
<Price baseprice="590" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.35" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantoutpost" multiplier="4.05" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="3.75" />
</Price>
<Deconstruct time="20">
<Item identifier="iron" />
@@ -324,15 +324,15 @@
<Remove />
</StatusEffect>
</Projectile>
<LightComponent LightColor="0,255,100,200" PulseFrequency="1.0" PulseAmount="0.8" Flicker="0.3" FlickerSpeed="3.0" range="700" PowerConsumption="0" IsOn="false">
<LightComponent LightColor="0,255,100,200" PulseFrequency="1.0" PulseAmount="0.8" Flicker="0.3" FlickerSpeed="3.0" range="2800" PowerConsumption="0" IsOn="false">
<LightTexture texture="Content/Lights/pointlight_falloff.png" />
<Sound file="Content/Items/Weapons/SonarDecoy.ogg" type="OnActive" range="20000" loop="true" dontmuffle="true" />
<StatusEffect type="OnActive" target="This" setvalue="true" soundrange="10000" sightrange="6000"/>
</LightComponent>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<ItemContainer hideitems="true" capacity="1" maxstacksize="2" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,explosive" />
<Containable items="smallitem,explosive,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
<Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/>
@@ -363,8 +363,8 @@
<Item name="" identifier="boardingpod" tags="depthchargeammo,autointeractabledepthchargeammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="" AllowDeselectWhenIdling="false">
<PreferredContainer primary="depthchargeloader" />
<Price baseprice="170" sold="false">
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="2.7" minavailable="18" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="2.7" minavailable="18" />
</Price>
<Deconstruct time="10">
<Item identifier="steel" />
@@ -412,9 +412,9 @@
<Remove />
</StatusEffect>
</Projectile>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false">
<ItemContainer hideitems="true" capacity="1" maxstacksize="2" canbeselected="false">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem" />
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
<Controller UserPos="0,-20" direction="Right" canbeselected="true" AllowSelectingWhenSelectedByBot="false" AllowSelectingWhenSelectedByOther="false" selectkey="Use" drawuserbehind="true" forceusertostayattached="true" msg="itemmsggoinside">
<limbposition limb="Head" position="74,-40" />
@@ -428,11 +428,11 @@
<limbposition limb="LeftFoot" position="74,-40" />
<StatusEffect type="OnActive" targettype="Character" delay="0.25" stackable="true" indetectable="true" DisableFocusingOnEntities="true" invisibletimer="0.1" IgnoreMeleeWeapons="true" PressureProtection="6500.0" setvalue="true" />
<!-- child of the Controller = active when someone's using it -->
<LightComponent range="100" PowerConsumption="0" lightcolor="150,255,150,0" blinkfrequency="1" AllowInGameEditing="false" IsOn="true">
<LightComponent range="400" PowerConsumption="0" lightcolor="150,255,150,0" blinkfrequency="1" AllowInGameEditing="false" IsOn="true">
<Sprite texture="Content/Items/Weapons/TurretsAndDepthCharges.png" sourcerect="700,55,33,30" depth="0.54" origin="2.1,0.5" alpha="1.0" />
<IsActiveConditional ContainerIdentifier="! depthchargeloader"/>
</LightComponent>
<LightComponent range="100" PowerConsumption="0" lightcolor="150,255,150,0" blinkfrequency="1" AllowInGameEditing="false" IsOn="true">
<LightComponent range="400" PowerConsumption="0" lightcolor="150,255,150,0" blinkfrequency="1" AllowInGameEditing="false" IsOn="true">
<Sprite texture="Content/Items/Weapons/TurretsAndDepthCharges.png" sourcerect="700,55,33,30" depth="0.54" origin="0.5,0.0" alpha="1.0" />
<IsActiveConditional ContainerIdentifier="depthchargeloader"/>
</LightComponent>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="uex" category="Weapon" description="" Scale="0.5" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Item name="" identifier="uex" category="Weapon" description="" Scale="0.5" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="64" maxstacksizecharacterinventory="16" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" minamount="1" maxamount="2" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.1"/>
<PreferredContainer primary="secarmcab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.2"/>
<PreferredContainer secondary="armcab"/>
<Price baseprice="95" minavailable="4" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" multiplier="1.4" minavailable="2" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price baseprice="95" minavailable="12" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" multiplier="4.2" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="3.75" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="3.75" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minleveldifficulty="0" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minleveldifficulty="0" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="50" />
@@ -45,18 +45,18 @@
</Quality>
</Item>
<Item name="" identifier="c4block" category="Weapon" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="32" maxstacksizecharacterinventory="8" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Item name="" identifier="c4block" category="Weapon" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="64" maxstacksizecharacterinventory="16" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" minamount="1" maxamount="2" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.05"/>
<PreferredContainer primary="secarmcab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="armcab"/>
<Price baseprice="160">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4"/>
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="4.2"/>
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="6" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="3.75"/>
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="9" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="70" />
@@ -90,17 +90,17 @@
</Quality>
</Item>
<Item name="" identifier="compoundn" category="Weapon,Material" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="32" maxstacksizecharacterinventory="8" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Item name="" identifier="compoundn" category="Weapon,Material" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="64" maxstacksizecharacterinventory="16" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" secondary="armcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.01"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.02"/>
<Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4"/>
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="4.2"/>
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="6" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="3.75"/>
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="12" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="12" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="20">
<RequiredSkill identifier="medical" level="60" />
@@ -136,15 +136,15 @@
</Quality>
</Item>
<Item name="" identifier="volatilecompoundn" category="Weapon,Material" Tags="smallitem,explosive,demolitionsexpert" impacttolerance="2" maxstacksize="32" maxstacksizecharacterinventory="8" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Item name="" identifier="volatilecompoundn" category="Weapon,Material" Tags="smallitem,explosive,demolitionsexpert" impacttolerance="2" maxstacksize="64" maxstacksizecharacterinventory="16" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" secondary="armcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.01"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.02"/>
<Price baseprice="250" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantoutpost" multiplier="4.2" />
<Price storeidentifier="merchantcity" multiplier="3.75" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" sold="false" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="20">
@@ -182,18 +182,18 @@
</Quality>
</Item>
<Item name="" identifier="ic4block" description="" category="Weapon" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="32" maxstacksizecharacterinventory="8" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Item name="" identifier="ic4block" description="" category="Weapon" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="64" maxstacksizecharacterinventory="16" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" minamount="1" maxamount="2" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.02"/>
<PreferredContainer primary="secarmcab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.04"/>
<PreferredContainer secondary="armcab"/>
<Price baseprice="400" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25"/>
<Price storeidentifier="merchantresearch" multiplier="1.25"/>
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantoutpost" multiplier="4.2" />
<Price storeidentifier="merchantcity" multiplier="3.75"/>
<Price storeidentifier="merchantresearch" multiplier="3.75"/>
<Price storeidentifier="merchantmilitary" sold="true" multiplier="2.7" minavailable="3" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="2.7" minavailable="3" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="960,69,64,56" origin="0.5,0.5" />
<Sprite texture="weapons_new.png" depth="0.55" sourcerect="204,476,50,34" origin="0.5,0.5" />
@@ -232,17 +232,17 @@
<Item name="" identifier="detonator" description="" health="30" category="Equipment,Weapon" Tags="smallitem,detonator" DamagedByContainedItemExplosions="true" explosiondamagemultiplier="0.3" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light" isshootable="true">
<Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.05"/>
<PreferredContainer primary="secarmcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="armcab"/>
<Price baseprice="100">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="4.2" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="3" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantengineering" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantengineering" multiplier="3.6" minavailable="3" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,64,64,64" origin="0.5,0.5" />
<Sprite texture="weapons_new.png" depth="0.55" sourcerect="215,242,41,21" origin="0.5,0.5" />
@@ -260,12 +260,12 @@
<Holdable selectkey="Action" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
</Holdable>
<ItemContainer canbeselected="true" capacity="1" maxstacksize="1" itempos="20,-11" hideitems="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<ItemContainer canbeselected="true" capacity="1" maxstacksize="2" itempos="20,-11" hideitems="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.11,0.17" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="explosive" />
<Containable items="explosive,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<LightComponent LightColor="248,81,81,80" range="20" powerconsumption="0" IsOn="false" blinkfrequency="4.0" offset="13,0" castshadows="false" allowingameediting="false">
<LightComponent LightColor="248,81,81,80" range="80" powerconsumption="0" IsOn="false" blinkfrequency="4.0" offset="13,0" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Weapons/weapons_new.png" depth="0.55" sourcerect="239,243,14,18" origin="-0.24,0.5" alpha="1.0"/>
<StatusEffect type="Always" target="This" IsOn="false" checkconditionalalways="true">
<Conditional attached="false" targetitemcomponentname="Holdable"/>
@@ -292,17 +292,17 @@
</Item>
<Item identifier="timeddetonator" health="30" description="" category="Equipment,Weapon" Tags="smallitem,detonator" DamagedByContainedItemExplosions="true" explosiondamagemultiplier="0.3" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="secarmcab" amount="1" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.01"/>
<PreferredContainer primary="secarmcab" amount="2" spawnprobability="0.2" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.02"/>
<PreferredContainer secondary="armcab"/>
<Price baseprice="110" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantoutpost" multiplier="4.2" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantengineering" sold="true" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="2.7" minavailable="6" />
<Price storeidentifier="merchantengineering" sold="true" multiplier="3.6" minavailable="3" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,64,64,64" origin="0.5,0.5" /><!-- TODO new InventoryIcon and Sprite-->
<Sprite texture="weapons_new.png" depth="0.55" sourcerect="215,242,41,21" origin="0.5,0.5" />
@@ -317,22 +317,22 @@
</Deconstruct>
<Body width="40" height="22" density="20" />
<Holdable selectkey="Action" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
<RequiredItem items="wrench,deattachtool" type="Equipped" />
<StatusEffect target="This" type="Always">
<Conditional attached="false" targetitemcomponentname="Holdable"/>
<Use />
</StatusEffect>
</Holdable>
<ItemContainer canbeselected="true" capacity="1" maxstacksize="1" itempos="20,-11" hideitems="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<ItemContainer canbeselected="true" capacity="1" maxstacksize="2" itempos="20,-11" hideitems="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.11,0.17" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,0.016" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="explosive">
<Containable items="explosive,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnRemoved" target="This" targetitemcomponent="LightComponent" blinkfrequency="1.0" IsOn="false" setvalue="true"/>
</Containable>
</ItemContainer>
<PowerContainer capacity="60" Charge="8" canbeselected="false">
<PowerContainer capacity="132" Charge="8" canbeselected="false">
</PowerContainer>
<LightComponent LightColor="248,81,81,80" range="20" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="13,0" castshadows="false" allowingameediting="false">
<LightComponent LightColor="248,81,81,80" range="80" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="13,0" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Weapons/weapons_new.png" depth="0.55" sourcerect="239,243,14,18" origin="-0.24,0.5" alpha="1.0"/>
<!-- Detonator active, do the countdown -->
<StatusEffect type="OnActive" target="This" targetitemcomponent="PowerContainer" Charge="-1.0" interval="1" disabledeltatime="true" CheckConditionalAlways="true">
@@ -368,16 +368,16 @@
</ConnectionPanel>
</Item>
<Item name="" identifier="nitroglycerin" category="Material,Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" description="" spritecolor="1.0,1.0,1.0,1.0" containercolor="1.0,1.0,1.0,1.0" cargocontaineridentifier="explosivecrate" Tags="smallitem,chem,explosive" impacttolerance="6" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="nitroglycerin" category="Material,Weapon" maxstacksize="64" maxstacksizecharacterinventory="16" description="" spritecolor="1.0,1.0,1.0,1.0" containercolor="1.0,1.0,1.0,1.0" cargocontaineridentifier="explosivecrate" Tags="smallitem,chem,explosive" impacttolerance="6" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" secondary="armcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.01"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.02"/>
<Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="4.2" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="6" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="3.75" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="12" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="12" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,768,64,64" origin="0.5,0.5" />
<Sprite texture="weapons_new.png" sourcerect="110,414,31,62" depth="0.55" origin="0.5,0.5" />
@@ -406,7 +406,7 @@
<Item name="" identifier="volatilenitroglycerin" variantof="nitroglycerin" Tags="smallitem" impacttolerance="3">
<PreferredContainer />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0"/>
<Price sold="false" />
<Throwable>
<!-- inherited -->

View File

@@ -28,7 +28,7 @@
<StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" />
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" />
</LightComponent>
<ParticleEmitter particle="muzzleflashflakcannon" particleamount="1" velocitymin="50" velocitymax="100" distance="-20" />
@@ -73,9 +73,9 @@
<Affliction identifier="stun" strength="4" />
</StatusEffect>
</Repairable>
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="75,-258" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="2" slotsperrow="6" itempos="75,-258" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="flakcannonammo" />
<Containable items="flakcannonammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<StatusEffect type="OnUse" target="Contained">
<RequiredItem items="flakcannonammo" type="Contained" />
<Use />
@@ -88,27 +88,27 @@
<output name="contained_conditions" displayname="connection.ammunitionout" />
</ConnectionPanel>
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 0"/>
</LightComponent>
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 20"/>
</LightComponent>
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 40"/>
</LightComponent>
<LightComponent lightcolor="252,230,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="252,230,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 60"/>
</LightComponent>
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 80"/>
</LightComponent>
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gte 100"/>
</LightComponent>
@@ -176,17 +176,17 @@
</Item>
<Item name="" identifier="flakcannonammobox" scale="0.5" tags="flakcannonequipment,flakcannonammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="flakcannonammoloader" amount="1" mincondition="1"/>
<PreferredContainer primary="flakcannonammoloader" amount="2" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckflakcannonloader" amount="1" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckflakcannonloader" amount="2" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="160" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="6" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="15" minleveldifficulty="10"/>
<Price storeidentifier="merchantmine" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="15" minleveldifficulty="10"/>
<Price storeidentifier="merchantoutpost" multiplier="3.9" minavailable="9" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="18" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="3.9" minavailable="9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="45" minleveldifficulty="10"/>
<Price storeidentifier="merchantmine" multiplier="3.6" minavailable="9" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="45" minleveldifficulty="10"/>
</Price>
<Deconstruct time="10">
<Item identifier="aluminium"/>
@@ -218,7 +218,7 @@
<StatusEffect type="OnUse" target="This" condition="-2.5" disabledeltatime="true">
<RequiredItem items="flakbolt" type="Contained" />
</StatusEffect>
<Containable items="flakbolt" />
<Containable items="flakbolt,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
@@ -288,15 +288,15 @@
<Item name="" identifier="flakcannondirectionalammobox" scale="0.5" tags="flakcannonequipment,flakcannonammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="flakcannonammoloader" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckflakcannonloader" amount="1" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckflakcannonloader" amount="2" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.1"/>
<Price baseprice="250" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="8" minleveldifficulty="10"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="8" minleveldifficulty="10"/>
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="24" minleveldifficulty="10"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="24" minleveldifficulty="10"/>
</Price>
<Deconstruct time="10">
<Item identifier="aluminium"/>
@@ -330,7 +330,7 @@
<StatusEffect type="OnUse" target="This" condition="-2.5" disabledeltatime="true">
<RequiredItem items="flakboltdirectional" type="Contained" />
</StatusEffect>
<Containable items="flakboltdirectional" />
<Containable items="flakboltdirectional,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
@@ -400,14 +400,14 @@
<PreferredContainer primary="flakcannonammoloader" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckflakcannonloader" mincondition="1" />
<PreferredContainer secondary="wreckammoboxcontainer" mincondition="1" spawnprobability="0.01"/>
<PreferredContainer secondary="wreckammoboxcontainer" mincondition="1" spawnprobability="0.02"/>
<Price baseprice="395" sold="false" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2"/>
<Price storeidentifier="merchantresearch" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.2"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6"/>
<Price storeidentifier="merchantresearch" multiplier="3.9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.6"/>
<Price storeidentifier="merchantarmory" multiplier="2.7" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="40"/>
@@ -442,7 +442,7 @@
<StatusEffect type="OnUse" target="This" condition="-2.5" disabledeltatime="true">
<RequiredItem items="flakboltphysicorium" type="Contained" />
</StatusEffect>
<Containable items="flakboltphysicorium" />
<Containable items="flakboltphysicorium,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
@@ -527,14 +527,14 @@
<PreferredContainer primary="flakcannonammoloader" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckflakcannonloader" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.01"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.02"/>
<Price baseprice="450" displaynonempty="true" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="8" minleveldifficulty="15"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="8" minleveldifficulty="15"/>
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="3.9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="24" minleveldifficulty="15"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="24" minleveldifficulty="15"/>
</Price>
<Deconstruct time="10">
<Item identifier="c4block" mincondition="0.95" />
@@ -565,7 +565,7 @@
<StatusEffect type="OnUse" target="This" condition="-2.5" disabledeltatime="true">
<RequiredItem items="flakboltexplosive" type="Contained" />
</StatusEffect>
<Containable items="flakboltexplosive" />
<Containable items="flakboltexplosive,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
@@ -653,14 +653,14 @@
<PreferredContainer primary="flakcannonammoloader" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckflakcannonloader" mincondition="1" />
<PreferredContainer secondary="wreckammoboxcontainer" mincondition="1" spawnprobability="0.01"/>
<PreferredContainer secondary="wreckammoboxcontainer" mincondition="1" spawnprobability="0.02"/>
<Price baseprice="600" sold="false" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2"/>
<Price storeidentifier="merchantresearch" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.2"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6"/>
<Price storeidentifier="merchantresearch" multiplier="3.9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.6"/>
<Price storeidentifier="merchantarmory" multiplier="2.7" />
</Price>
<Deconstruct time="10">
<Item identifier="dementonite" mincondition="0.95" />
@@ -692,7 +692,7 @@
<StatusEffect type="OnUse" target="This" condition="-5" disabledeltatime="true">
<RequiredItem items="flakboltgravity" type="Contained" />
</StatusEffect>
<Containable items="flakboltgravity" />
<Containable items="flakboltgravity,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
</Items>

View File

@@ -29,7 +29,7 @@
<StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" />
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0, 0.5" size="1.0,1.0" />
</LightComponent>
<!--<ParticleEmitter particle="FlareBubbles" scalemin="0.5" scalemax="0.5" particleamount="20" distancemin="0" distancemax="500" velocitymin="0" velocitymax="5"/>-->
@@ -64,7 +64,7 @@
<BrokenSprite texture="Content/Items/Weapons/Loaders.png" sourcerect="163,563,153,351" origin="0.5,0.5" offset="5,6" depth="0.77" fadein="true" maxcondition="99"/>
<UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="208,968,32,46" origin="0.5,0.5" />
<DecorativeSprite name="Pulse Laser Loader Frame Back" texture="Content/Items/Weapons/Loaders.png" depth="0.8" sourcerect="31,569,117,200" origin="0.5,0.5" offset="0,-68" />
<LightComponent range="150.0" lightcolor="255,100,100,255" pulsefrequency="12" pulseamount="0.8" powerconsumption="0" IsOn="false" castshadows="true" allowingameediting="false" characterusable="false">
<LightComponent range="600" lightcolor="255,100,100,255" pulsefrequency="12" pulseamount="0.8" powerconsumption="0" IsOn="false" castshadows="true" allowingameediting="false" characterusable="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="0,791,165,358" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<StatusEffect type="OnActive" target="This" stackable="false" delay="0.25" IsOn="false"/>
</LightComponent>
@@ -82,9 +82,9 @@
<Affliction identifier="stun" strength="4" />
</StatusEffect>
</Repairable>
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="83,-260" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.75">
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="2" slotsperrow="6" itempos="83,-260" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.75">
<GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="pulselaserammo" />
<Containable items="pulselaserammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<!-- when the laser is fired, it triggers this statuseffect, causing contained ammunition boxes to spawn new ammo -->
<StatusEffect type="OnUse" target="Contained">
<RequiredItem items="pulselaserammo" type="Contained" />
@@ -101,27 +101,27 @@
<output name="condition_out" displayname="connection.conditionout" />
<output name="contained_conditions" displayname="connection.ammunitionout" />
</ConnectionPanel>
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 0"/>
</LightComponent>
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 20"/>
</LightComponent>
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 40"/>
</LightComponent>
<LightComponent lightcolor="252,230,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="252,230,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 60"/>
</LightComponent>
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 80"/>
</LightComponent>
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gte 100"/>
</LightComponent>
@@ -189,15 +189,15 @@
</Item>
<Item name="" identifier="pulselaserammobox" scale="0.5" tags="pulselaserequipment,pulselaserammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="pulselaserammosource" amount="1" mincondition="1"/>
<PreferredContainer primary="pulselaserammosource" amount="2" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<Price baseprice="250" minavailable="1" displaynonempty="true" >
<Price storeidentifier="merchantoutpost" multiplier="1.6" />
<Price storeidentifier="merchantcity" multiplier="1.4" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" />
<Price baseprice="250" minavailable="3" displaynonempty="true" >
<Price storeidentifier="merchantoutpost" multiplier="4.8" />
<Price storeidentifier="merchantcity" multiplier="4.2" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="3.9" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantarmory" multiplier="2.7" />
</Price>
<Deconstruct time="10">
<Item identifier="lithium" mincondition="0.95"/>
@@ -228,19 +228,19 @@
<StatusEffect type="OnUse" target="This" condition="-2.25" disabledeltatime="true">
<RequiredItem items="pulselaserbolt" type="Contained" />
</StatusEffect>
<Containable items="pulselaserbolt" />
<Containable items="pulselaserbolt,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="pulselaserammoboxtrilaser" fallbacknameidentifier="pulselaserammobox" scale="0.5" tags="pulselaserequipment,pulselaserammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="pulselaserammosource,ammoboxcontainer" mincondition="1"/>
<Price baseprice="435" sold="false" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" sold="true" multiplier="1.3" minavailable="1"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" />
<Price storeidentifier="merchantcity" multiplier="3.6" />
<Price storeidentifier="merchantresearch" sold="true" multiplier="3.9" minavailable="3"/>
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.6" />
<Price storeidentifier="merchantarmory" multiplier="2.7" />
</Price>
<Deconstruct time="10">
<Item identifier="fulgurium" mincondition="0.95"/>
@@ -270,7 +270,7 @@
<StatusEffect type="OnUse" target="This" condition="-3.5" disabledeltatime="true">
<RequiredItem items="pulselaserbolttrilaser" type="Contained" />
</StatusEffect>
<Containable items="pulselaserbolttrilaser" />
<Containable items="pulselaserbolttrilaser,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>

View File

@@ -26,7 +26,7 @@
<StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" />
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2048" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="8192" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0, 0.5" size="1.0,1.0" />
</LightComponent>
<ParticleEmitter particle="muzzleflashrailgun" particleamount="1" velocitymin="50" velocitymax="100" />
@@ -71,9 +71,9 @@
<BrokenSprite texture="Content/Items/Weapons/Loaders.png" sourcerect="163,563,153,351" origin="0.5,0.5" offset="35,4" depth="0.77" fadein="true" maxcondition="99" />
<UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="208,968,32,46" origin="0.5,0.5" />
<DecorativeSprite name="Railgun Loader Frame Front" texture="Loaders.png" depth="0.8" sourcerect="31,569,117,200" origin="0.5,0.5" offset="0,-30" />
<ItemContainer hideitems="false" drawinventory="true" capacity="6" slotsperrow="6" itempos="58,-200" iteminterval="20,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepths="0.79,0.791,0.792,0.793,0.794,0.795">
<ItemContainer hideitems="false" drawinventory="true" capacity="13" slotsperrow="4" itempos="58,-200" iteminterval="20,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepths="0.79,0.791,0.792,0.793,0.794,0.795">
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
<Containable items="railgunammo" />
<Containable items="railgunammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<Repairable selectkey="Action" header="mechanicalrepairsheader" deteriorationspeed="20" mindeteriorationdelay="5" maxdeteriorationdelay="15" MinDeteriorationCondition="0" RepairThreshold="50" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairWrench" hudpriority="10">
<StatusEffect type="InWater" target="This" condition="-0.25" />
@@ -95,44 +95,44 @@
<output name="condition_out" displayname="connection.conditionout" />
<output name="contained_items" displayname="connection.ammunitionout" />
</ConnectionPanel>
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.83" alpha="1.0" />
<IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 0" />
</LightComponent>
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.83" alpha="1.0" />
<IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 1" />
</LightComponent>
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.83" alpha="1.0" />
<IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 2" />
</LightComponent>
<LightComponent lightcolor="252,230,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="252,230,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.83" alpha="1.0" />
<IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 3" />
</LightComponent>
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.83" alpha="1.0" />
<IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 4" />
</LightComponent>
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.83" alpha="1.0" />
<IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 5" />
</LightComponent>
</Item>
<Item name="" identifier="railgunshell" tags="railgunequipment,railgunammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="railgunammoloader" amount="5" mincondition="1" />
<PreferredContainer primary="railgunammocontainer" amount="6" mincondition="1" />
<PreferredContainer primary="railgunammoloader" amount="10" mincondition="1" />
<PreferredContainer primary="railgunammocontainer" amount="12" mincondition="1" />
<!--Ensure that Thalamus always has some railgun shells to use-->
<PreferredContainer secondary="wreckrailgunloader" minamount="1" maxamount="4" />
<PreferredContainer secondary="wreckrailgunammocontainer" amount="1" spawnprobability="0.5" />
<PreferredContainer secondary="wreckrailgunloader" minamount="2" maxamount="8" />
<PreferredContainer secondary="wreckrailgunammocontainer" amount="2" spawnprobability="1" />
<Price baseprice="70">
<Price storeidentifier="merchantoutpost" multiplier="1.5" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="4" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="10" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="10" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" minavailable="9" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="12" />
<Price storeidentifier="merchantresearch" multiplier="3.75" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="30" />
<Price storeidentifier="merchantmine" multiplier="3.75" minavailable="6" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="30" />
</Price>
<Deconstruct time="10">
<Item identifier="steel" />
@@ -185,22 +185,22 @@
<Remove />
</StatusEffect>
</Projectile>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<ItemContainer hideitems="true" capacity="1" maxstacksize="2" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,explosive" />
<Containable items="smallitem,explosive,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="nuclearshell" tags="railgunequipment,railgunammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="railgunammoloader,railgunammocontainer" mincondition="1" />
<PreferredContainer secondary="wreckrailgunammocontainer" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="wreckrailgunammocontainer" amount="2" spawnprobability="0.1" />
<Price baseprice="470" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.35" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="1" minleveldifficulty="35" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="1" minleveldifficulty="35" />
<Price storeidentifier="merchantoutpost" multiplier="4.05" />
<Price storeidentifier="merchantcity" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="2.7" minavailable="3" minleveldifficulty="35" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="2.7" minavailable="3" minleveldifficulty="35" />
</Price>
<Deconstruct time="10">
<Item identifier="steel" />
@@ -265,10 +265,10 @@
<Remove />
</StatusEffect>
</Projectile>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<ItemContainer hideitems="true" capacity="1" maxstacksize="2" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem" />
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="nuclearshellcheap" variantof="nuclearshell" hideineditors="true">
@@ -297,14 +297,14 @@
</Item>
<Item name="" identifier="alienshell" tags="railgunequipment,railgunammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="railgunammoloader,railgunammocontainer" mincondition="1" />
<PreferredContainer secondary="wreckrailgunammocontainer" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="wreckrailgunammocontainer" amount="2" spawnprobability="0.2" />
<Price baseprice="300" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="2.7" />
</Price>
<Deconstruct time="20">
<Item identifier="physicorium" />
@@ -355,10 +355,10 @@
<Remove />
</StatusEffect>
</Projectile>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<ItemContainer hideitems="true" capacity="1" maxstacksize="2" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,explosive" />
<Containable items="smallitem,explosive,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="railguncanistershellpellet" category="Weapon" scale="0.5" sonarsize="2" hideinmenus="true">
@@ -390,14 +390,14 @@
</Item>
<Item name="" identifier="railguncanistershell" tags="railgunequipment,railgunammo,containershell" category="Weapon" linkable="true" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="railgunammoloader,railgunammocontainer" mincondition="1" />
<PreferredContainer secondary="wreckrailgunammocontainer" minamount="1" maxamount="2" spawnprobability="0.2" />
<PreferredContainer secondary="wreckrailgunammocontainer" minamount="2" maxamount="4" spawnprobability="0.4" />
<Price baseprice="95">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="5" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="5" />
<Price storeidentifier="merchantoutpost" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="15" />
<Price storeidentifier="merchantmine" sold="false" multiplier="3.6" />
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="15" />
</Price>
<Deconstruct time="10">
<Item identifier="steel" />
@@ -429,24 +429,24 @@
<Conditional InWater="false" />
</StatusEffect>
</Holdable>
<ItemContainer hideitems="true" capacity="11" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet"
<ItemContainer hideitems="true" capacity="24" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet"
spawnwithid="railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet">
<StatusEffect type="OnUse" target="This" condition="-100" disabledeltatime="true">
<RequiredItem items="railguncanistershellpellet" type="Contained" />
</StatusEffect>
<Containable items="railguncanistershellpellet" />
<Containable items="railguncanistershellpellet,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="gravityshell" tags="railgunequipment,railgunammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="railgunammoloader,railgunammocontainer" mincondition="1" />
<PreferredContainer secondary="wreckrailgunammocontainer" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="wreckrailgunammocontainer" amount="2" spawnprobability="0.2" />
<Price baseprice="300" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="2.7" />
</Price>
<Deconstruct time="20">
<Item identifier="dementonite" />
@@ -534,13 +534,13 @@
<Item name="" identifier="railgunharpoon" tags="railgunequipment,railgunammo" health="20" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="railgunammoloader,railgunammocontainer" mincondition="1" />
<PreferredContainer secondary="wreckrailgunammocontainer" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="wreckrailgunammocontainer" amount="2" spawnprobability="0.1" />
<Price baseprice="175">
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="4"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6"/>
<Price storeidentifier="merchantmine" multiplier="1.2" minavailable="4"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="6"/>
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="3.9" minavailable="12"/>
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="18"/>
<Price storeidentifier="merchantmine" multiplier="3.6" minavailable="12"/>
<Price storeidentifier="merchantarmory" multiplier="2.7" minavailable="18"/>
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="25" />

View File

@@ -12,7 +12,7 @@
</SwappableItem>
<StaticBody width="80" radius="80" />
<Turret rotationlimits="180,360" projectilecount="0" canbeselected="false" characterusable="false" linkable="true" barrelpos="128,-50">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/alphaOne.png" />
</LightComponent>
</Turret>
@@ -41,7 +41,7 @@
</SwappableItem>
<StaticBody width="80" radius="80" />
<Turret rotationlimits="180,360" projectilecount="0" canbeselected="false" characterusable="false" linkable="true" barrelpos="220,-128">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/alphaOne.png" />
</LightComponent>
</Turret>

File diff suppressed because it is too large Load Diff

View File

@@ -3,8 +3,8 @@
<Item name="" identifier="idcard" category="Equipment" Tags="smallitem,identitycard" cargocontaineridentifier="metalcrate">
<PreferredContainer primary="crewcab"/>
<Price baseprice="10">
<Price storeidentifier="merchantoutpost" minavailable="4" />
<Price storeidentifier="merchantcity" minavailable="6" />
<Price storeidentifier="merchantoutpost" minavailable="12" />
<Price storeidentifier="merchantcity" minavailable="18" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="192,64,64,64" origin="0.5,0.5" />
<Sprite texture="idcard.png" depth="0.5" sourcerect="0,0,16,16" />

View File

@@ -9,7 +9,7 @@
<Item name="" identifier="op_clownjukebox" width="149" height="258" scale="0.5" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="82,763,149,258" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<Powered IsActive="true" PowerConsumption="50">
<LightComponent range="20" lightcolor="209,46,158,255" blinkfrequency="1" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="80" lightcolor="209,46,158,255" blinkfrequency="1" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="205,95,169,278" depth="0.98" origin="0.5,0.5" />
</LightComponent>
<sound file="Content/Sounds/ClubMusic_accordion.ogg" type="OnActive" range="1000.0" loop="true" volume="0.01" volumeproperty="PowerConsumption" selectionmode="Manual" mutebackgroundmusic="true" />
@@ -85,7 +85,7 @@
</Item>
<Item name="" identifier="op_clownmarquee" width="272" height="149" scale="0.5" noninteractable="true" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="677,2,272,149" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="120" lightcolor="209,127,46,255" flicker="0.1" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="480" lightcolor="209,127,46,255" flicker="0.1" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="677,155,272,149" depth="0.98" premultiplyalpha="true" origin="0.5,0.5" />
</LightComponent>
</Item>
@@ -200,7 +200,7 @@
<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="277,437,115,232" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
</Item>
<Item name="" identifier="op_humantank" width="159" height="331" scale="0.5" noninteractable="true" category="Decorative">
<LightComponent range="130" lightcolor="255,0,100,120" pulsefrequency="0.5" pulseamount="0.2" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"/>
<LightComponent range="520" lightcolor="255,0,100,120" pulsefrequency="0.5" pulseamount="0.2" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"/>
<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="394,673,159,331" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
<DecorativeSprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="193,724,171,254" depth="0.96" origin="0.5,0.5" offset="0,5" offsetanim="Sine" offsetanimspeed="2" />
<DecorativeSprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="557,638,131,316" depth="0.97" />
@@ -248,11 +248,11 @@
</Item>
<Item name="" identifier="op_storesign1.png" nameidentifier="opdeco_adposter" width="326" height="165" scale="0.5" noninteractable="true" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="2,2,326,165" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="70" lightcolor="213,213,185,120" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"/>
<LightComponent range="280" lightcolor="213,213,185,120" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"/>
</Item>
<Item name="" identifier="op_shipyardsign2.png" nameidentifier="opdeco_adposter" width="310" height="139" scale="0.5" noninteractable="true" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="2,171,310,139" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="70" lightcolor="213,213,185,120" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"/>
<LightComponent range="280" lightcolor="213,213,185,120" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"/>
</Item>
<Item name="" identifier="op_shipyardsign1.png" nameidentifier="opdeco_adposter" width="185" height="191" scale="0.5" noninteractable="true" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="316,173,185,191" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
@@ -272,11 +272,11 @@
</Item>
<Item name="" identifier="op_hiringsign.png" nameidentifier="sign" width="155" height="193" scale="0.5" noninteractable="true" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="2,444,155,193" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="70" lightcolor="213,213,185,120" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"/>
<LightComponent range="280" lightcolor="213,213,185,120" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"/>
</Item>
<!-->Item name="" identifier="op_lamppost.png" width="149" height="347" scale="0.5" noninteractable="true" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="2,641,149,347" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="70" lightcolor="213,213,185,120" flicker="0.3" powerconsumption="0" IsOn="true" offset="-100,0" castshadows="false" allowingameediting="false"/>
<LightComponent range="280" lightcolor="213,213,185,120" flicker="0.3" powerconsumption="0" IsOn="true" offset="-100,0" castshadows="false" allowingameediting="false"/>
</Item>
</!-->
<Item name="" identifier="op_circusposter.png" width="127" height="174" scale="0.5" noninteractable="true" category="Decorative">
@@ -287,7 +287,7 @@
</Item>
<Item name="" identifier="streetlight" nameidentifier="streetlight" width="56" height="55" scale="0.5" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="757,1,56,55" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="250.0" lightcolor="255,255,255,111" IsOn="true" castshadows="true" allowingameediting="false" powerconsumption="5">
<LightComponent range="1000" lightcolor="255,255,255,111" IsOn="true" castshadows="true" allowingameediting="false" powerconsumption="5">
<sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="815,1,56,55" depth="0.97" premultiplyalpha="false" origin="0.5,0.52" />
</LightComponent>
<DecorativeSprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" depth="0.961" sourcerect="775,56,22,344" offset="0,-172"/>
@@ -501,52 +501,52 @@
<!--Flickering hologram displays-->
<Item name="" identifier="op_hologramdisplay1" width="157" height="95" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="2,657,157,95" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="10.0" lightcolor="111,199,255,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="1.0">
<LightComponent range="40" lightcolor="111,199,255,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="1.0">
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="2,657,157,95" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
<Item name="" identifier="op_hologramdisplay2" nameidentifier="op_hologramdisplay1" width="128" height="78" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="160,656,128,78" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="10.0" lightcolor="111,199,255,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="1.0">
<LightComponent range="40" lightcolor="111,199,255,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="1.0">
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="160,656,128,78" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
<Item name="" identifier="op_hologramdisplay3" nameidentifier="op_hologramdisplay1" width="128" height="80" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="0,752,128,80" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="10.0" lightcolor="111,199,255,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="1.0">
<LightComponent range="40" lightcolor="111,199,255,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="1.0">
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="0,752,128,80" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
<Item name="" identifier="op_hologramdisplay4" nameidentifier="op_hologramdisplay1" width="129" height="81" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="159,735,129,81" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="10.0" lightcolor="111,199,255,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="1.0">
<LightComponent range="40" lightcolor="111,199,255,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="1.0">
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="159,735,129,81" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
<Item name="" identifier="opdeco_screen01" nameidentifier="opdeco_screen" width="96" height="64" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="752,352,96,64" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="111,199,255,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
<LightComponent range="0" lightcolor="111,199,255,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
<Upgrade gameversion="0.17.15.0" range="0" />
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="752,352,96,64" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
<Item name="" identifier="opdeco_screen02" nameidentifier="opdeco_screen" width="96" height="64" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="752,416,96,64" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="60,110,66,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
<LightComponent range="0" lightcolor="60,110,66,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
<Upgrade gameversion="0.17.15.0" range="0" />
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="752,416,96,64" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
<Item name="" identifier="opdeco_screen03" nameidentifier="opdeco_screen" width="96" height="64" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="752,480,96,64" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="200,180,60,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
<LightComponent range="0" lightcolor="200,180,60,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
<Upgrade gameversion="0.17.15.0" range="0" />
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="752,480,96,64" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
<Item name="" identifier="opdeco_screen04" nameidentifier="opdeco_screen" width="96" height="64" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="304,672,96,64" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="220,95,60,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
<LightComponent range="0" lightcolor="220,95,60,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
<Upgrade gameversion="0.17.15.0" range="0" />
<sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="304,672,96,64" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
@@ -554,21 +554,21 @@
<!--Shop containers-->
<Item name="" identifier="opdeco_container" width="160" height="336" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="0,0,160,336" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="111,199,175,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
<LightComponent range="0" lightcolor="111,199,175,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
<Upgrade gameversion="0.17.15.0" range="0" />
<sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="400,672,160,336" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
<Item name="" identifier="opdeco_shopsuit1" width="160" height="336" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="160,0,160,336" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="111,199,175,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
<LightComponent range="0" lightcolor="111,199,175,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
<Upgrade gameversion="0.17.15.0" range="0" />
<sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="560,672,160,336" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
<Item name="" identifier="opdeco_shopsuit2" nameidentifier="opdeco_shopsuit1" width="160" height="336" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="320,0,160,336" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="111,199,175,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
<LightComponent range="0" lightcolor="111,199,175,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
<Upgrade gameversion="0.17.15.0" range="0" />
<sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="720,672,160,336" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
@@ -576,19 +576,19 @@
<!--Research tanks and monitoring tables-->
<Item name="" identifier="op_researchcontainmenttank1" width="414" height="297" texturescale="1.0,1.0" scale="0.5" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="0,6,414,297" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearchLights.png" sourcerect="0,6,414,297" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
<Item name="" identifier="op_researchtable" width="732" height="248" texturescale="1.0,1.0" scale="0.5" category="Decorative" requirecampaigninteract="true">
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="3,311,732,248" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearchLights.png" sourcerect="3,311,732,248" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
<Item name="" identifier="op_researchcontainmenttank2" nameidentifier="op_researchcontainmenttank1" width="201" height="281" texturescale="1.0,1.0" scale="0.5" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="3,567,201,281" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearchLights.png" sourcerect="3,567,201,281" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -596,7 +596,7 @@
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="209,562,221,364" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<DecorativeSprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="432,564,222,357" depth="0.98" origin="0.5,0.5"/>
<DecorativeSprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="742,662,63,91" depth="0.975" origin="0.5,0.5" offset="80,80" offsetanim="Noise" rotationanim="Noise" rotation="80" rotationspeed="0.5" offsetanimspeed="0.05" />
<LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearchLights.png" sourcerect="209,562,221,364" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -608,7 +608,7 @@
</Fabricator>
<ItemContainer capacity="0" canbeselected="false" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
<LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="241,497,238,396" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -620,13 +620,13 @@
</Fabricator>
<ItemContainer capacity="0" canbeselected="false" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
<LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="721,497,238,396" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
<Item name="" identifier="op_workbenchlamp" width="127" height="119" texturescale="1.0,1.0" scale="0.5" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="96,481,127,119" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="255,117,0,111" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="0" lightcolor="255,117,0,111" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="96,597,127,134" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -766,7 +766,7 @@
<Item name="" identifier="opdeco_heater" width="144" height="336" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="1291,1689,144,333" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="246,92,59,0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false" flicker="0.0" pulseamont="0.2" pulsefrequency="0.2">
<LightComponent range="0" lightcolor="246,92,59,0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false" flicker="0.0" pulseamont="0.2" pulsefrequency="0.2">
<Upgrade gameversion="0.17.15.0" range="0" />
<Upgrade gameversion="0.18.13.0" lightcolor="246,92,59,0" />
<sprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="1441,1689,144,333" depth="0.1" origin="0.5,0.5" alpha="1.0" />
@@ -787,7 +787,7 @@
<!--Tunnel wall with flickering lights-->
<Item name="" identifier="opbg_tunnel3" allowattachitems="true" width="831" height="416" scale="0.5" category="Decorative" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/TunnelWalls.png" sourcerect="0,416,831,416" depth="0.98" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="255,56,56,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.1" flickerspeed="0.1" blinkfrequency="1" >
<LightComponent range="0" lightcolor="255,56,56,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.1" flickerspeed="0.1" blinkfrequency="1" >
<Upgrade gameversion="0.17.15.0" range="0" />
<sprite texture="Content/Map/Outposts/Art/TunnelWalls.png" sourcerect="0,1248,832,372" depth="0.1" origin="0.5,0.55" alpha="1.0" />
</LightComponent>
@@ -795,69 +795,69 @@
<!--Tunnel Light Tower-->
<Item name="" identifier="op_lighttower" width="176" height="352" texturescale="1.0,1.0" scale="0.5" category="Decorative" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/TunnelWalls.png" sourcerect="849,1697,176,352" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="160.0" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="640" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/TunnelWalls.png" sourcerect="671,1697,176,352" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
<!--Wall Decorations-->
<Item name="" identifier="op_lightbox1" width="163" height="209" texturescale="1.0,1.0" scale="0.5" category="Decorative" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/GenericAssets2.png" sourcerect="1337,590,163,209" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="60.0" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false"/>
<LightComponent range="240" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false"/>
</Item>
<Item name="" identifier="op_lightbox2" nameidentifier="op_lightbox1" width="159" height="206" texturescale="1.0,1.0" scale="0.5" category="Decorative" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/GenericAssets2.png" sourcerect="1526,586,159,206" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="60.0" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false"/>
<LightComponent range="240" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false"/>
</Item>
<Item name="" identifier="op_lightbox3" nameidentifier="op_lightbox1" width="289" height="194" texturescale="1.0,1.0" scale="0.5" category="Decorative" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/GenericAssets2.png" sourcerect="1760,394,289,194" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="60.0" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false"/>
<LightComponent range="240" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false"/>
</Item>
<Item name="" identifier="op_lightbox4" nameidentifier="op_lightbox1" width="145" height="194" texturescale="1.0,1.0" scale="0.5" category="Decorative" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/GenericAssets2.png" sourcerect="1759,1607,145,194" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="60.0" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false"/>
<LightComponent range="240" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false"/>
</Item>
<Item name="" identifier="op_lightbox5" nameidentifier="op_lightbox1" width="145" height="194" texturescale="1.0,1.0" scale="0.5" category="Decorative" noninteractable="true">
<sprite texture="Content/Map/Outposts/Art/GenericAssets2.png" sourcerect="1903,1607,144,194" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="60.0" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false"/>
<LightComponent range="240" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false"/>
</Item>
<!-- Medical -->
<Item name="" identifier="opdeco_mountedmonitor1" nameidentifier="medicalmonitor" width="96" height="128" texturescale="1.0,1.0" scale="0.5" noninteractable="true" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="0,0,96,128" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="255,255,255,255" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="0" lightcolor="255,255,255,255" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="96,0,96,128" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
<Item name="" identifier="opdeco_medcompartment1" nameidentifier="medicalcompartment" tags="container,suppliescontainer" linkable="true" width="80" height="80" texturescale="1.0,1.0" scale="0.5" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="192,0,80,80" depth="0.84" premultiplyalpha="false" origin="0.5,0.5" />
<ItemContainer capacity="3" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="7" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
</ItemContainer>
</Item>
<Item name="" identifier="opdeco_medcompartment2" nameidentifier="medicalcompartment" tags="container,suppliescontainer" linkable="true" width="48" height="80" texturescale="1.0,1.0" scale="0.5" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="272,0,48,80" depth="0.84" premultiplyalpha="false" origin="0.5,0.5" />
<ItemContainer capacity="2" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="4" slotsperrow="2" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.15,0.16" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
</ItemContainer>
</Item>
<Item name="" identifier="opdeco_medcompartment3" nameidentifier="medicalcompartment" tags="container,suppliescontainer" linkable="true" width="80" height="128" texturescale="1.0,1.0" scale="0.5" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="400,0,80,128" depth="0.84" premultiplyalpha="false" origin="0.5,0.5" />
<ItemContainer capacity="6" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="13" slotsperrow="4" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.18,0.25" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
</ItemContainer>
</Item>
<Item name="" identifier="opdeco_surgicallights" width="272" height="128" texturescale="1.0,1.0" scale="0.5" noninteractable="true" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="752,0,272,128" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<Upgrade gameversion="0.18.12.0" lightcolor="255,255,255,0" />
<sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="480,0,272,128" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
<Item name="" identifier="opdeco_xrayscreen" width="208" height="144" texturescale="1.0,1.0" scale="0.5" noninteractable="true" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="304,160,208,144" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false" flicker="0.1" pulsefrequency="0.5" pulseamount="0.2">
<LightComponent range="0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false" flicker="0.1" pulsefrequency="0.5" pulseamount="0.2">
<Upgrade gameversion="0.17.15.0" range="0" />
<Upgrade gameversion="0.18.12.0" lightcolor="255,255,255,0" />
<sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="96,160,208,144" depth="0.1" origin="0.5,0.5" alpha="1.0" />
@@ -865,7 +865,7 @@
</Item>
<Item name="" identifier="opdeco_xrayscreen2" nameidentifier="opdeco_xrayscreen" width="369" height="133" texturescale="1.0,1.0" scale="0.5" noninteractable="true" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/MedicalColonyAssets.png" sourcerect="0,0,369,133" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false" flicker="0.1" pulsefrequency="0.5" pulseamount="0.2">
<LightComponent range="0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false" flicker="0.1" pulsefrequency="0.5" pulseamount="0.2">
<Upgrade gameversion="0.17.15.0" range="0" />
<Upgrade gameversion="0.18.12.0" lightcolor="255,255,255,0" />
<sprite texture="Content/Map/Outposts/Art/MedicalColonyAssets.png" sourcerect="0,133,369,133" depth="0.1" origin="0.5,0.5" alpha="1.0" />
@@ -873,7 +873,7 @@
</Item>
<Item name="" identifier="opdeco_xrayscreen3" nameidentifier="opdeco_xrayscreen" width="192" height="208" texturescale="1.0,1.0" scale="0.5" noninteractable="true" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/MedicalColonyAssets.png" sourcerect="199,266,192,208" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false" flicker="0.1" pulsefrequency="0.5" pulseamount="0.2">
<LightComponent range="0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false" flicker="0.1" pulsefrequency="0.5" pulseamount="0.2">
<Upgrade gameversion="0.17.15.0" range="0" />
<Upgrade gameversion="0.18.12.0" lightcolor="255,255,255,0" />
<sprite texture="Content/Map/Outposts/Art/MedicalColonyAssets.png" sourcerect="0,267,192,208" depth="0.1" origin="0.5,0.5" alpha="1.0" />
@@ -948,11 +948,11 @@
</StatusEffect>
<StatusEffect type="OnBroken" target="Contained" Condition="0.0" setvalue="true" />
</Reactor>
<LightComponent range="300.0" lightcolor="255,186,152,119" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="1200" lightcolor="255,186,152,119" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Reactor" temperature="gt 2" />
<sprite texture="Content/Map/Outposts/Art/GenericAssets2.png" depth="0.025" sourcerect="649,336,575,849" alphablend="false" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="400" lightcolor="255,0,0,250" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false" blinkfrequency="1">
<LightComponent range="1600" lightcolor="255,0,0,250" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false" blinkfrequency="1">
<IsActive targetitemcomponent="Reactor" temperaturecritical="eq true" />
</LightComponent>
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
@@ -985,25 +985,25 @@
<output name="condition_out" displayname="connection.conditionout" />
<output name="fuel_percentage_left" displayname="connection.fuelpercentageout" />
</ConnectionPanel>
<ItemContainer capacity="4" maxstacksize="1" canbeselected="true" hudpos="0.5,0.15" slotsperrow="1" uilabel="FuelRods">
<ItemContainer capacity="9" maxstacksize="2" canbeselected="true" hudpos="0.5,0.15" slotsperrow="3" uilabel="FuelRods">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="3" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<RequiredItem items="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" />
<Containable items="fuelrod">
<Containable items="fuelrod,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This" AvailableFuel="80.0" disabledeltatime="true" />
</Containable>
<Containable items="fulguriumfuelrod">
<Containable items="fulguriumfuelrod,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This" AvailableFuel="150.0" disabledeltatime="true" />
</Containable>
<Containable items="thoriumfuelrod">
<Containable items="thoriumfuelrod,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This" AvailableFuel="100.0" disabledeltatime="true" />
</Containable>
<Containable items="fulguriumfuelrodvolatile">
<Containable items="fulguriumfuelrodvolatile,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This" AvailableFuel="150.0" disabledeltatime="true" />
</Containable>
<Containable items="huskfigurine">
<Containable items="huskfigurine,ammobox,deepdiving,smallitem,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This" AvailableFuel="0" disabledeltatime="true" />
</Containable>
</ItemContainer>
@@ -1046,9 +1046,9 @@
</StatusEffect>
</OxygenGenerator>
<trigger />
<ItemContainer capacity="5" maxstacksize="1" canbeselected="true" hideitems="false" itempos="163,-290" iteminterval="42,0" msg="ItemMsgOxygenRefill">
<ItemContainer capacity="11" maxstacksize="2" canbeselected="true" hideitems="false" itempos="163,-290" iteminterval="42,0" msg="ItemMsgOxygenRefill">
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
<Containable items="oxygentank" />
<Containable items="oxygentank,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
@@ -1073,11 +1073,11 @@
<Item name="" identifier="outpostterminal" category="Machine" Tags="smallitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<Sprite texture="Content/Map/Outposts/Art/Storage.png" depth="0.8" sourcerect="1544,506,142,149" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<Upgrade gameversion="0.17.15.0" range="0" />
<sprite texture="Content/Map/Outposts/Art/Storage.png" depth="0.025" sourcerect="1709,506,142,149" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="0.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false" blinkfrequency="1">
<LightComponent range="0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false" blinkfrequency="1">
<Upgrade gameversion="0.17.15.0" range="0" />
<sprite texture="Content/Map/Outposts/Art/Storage.png" depth="0.025" sourcerect="1869,506,142,149" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
@@ -1128,23 +1128,23 @@
<Item name="" identifier="opdeco_cabinetsdorm" allowattachitems="false" width="110" height="398" texturescale="1.0,1.0" scale="0.5" category="Decorative">
<Upgrade gameversion="0.16.2.0" refreshrect="true" PositionY="-88" />
<sprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="1760,1360,117,309" depth="0.84" premultiplyalpha="false" origin="0.5,0.5" />
<ItemContainer capacity="6" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="13" slotsperrow="4" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.16,0.22" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
</ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
<Upgrade gameversion="1.1.0.0" campaignsaveonly="true">
<ItemContainer>
<Containable items="smallitem,mediumitem" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
<ClearSubContainerRestrictions />
</ItemContainer>
</Upgrade>
</Item>
<Item name="" identifier="opdeco_trashcan" tags="outposttrashcan" width="122" height="201" texturescale="1.0,1.0" scale="0.5" category="Decorative" AllowStealingContainedItems="true">
<sprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="1662,914,125,205" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<ItemContainer capacity="3" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="7" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.18,0.25" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="opdeco_hrflyers" requirecampaigninteract="true" allowattachitems="true" width="416" height="224" texturescale="1.0,1.0" scale="0.5" category="Decorative">

View File

@@ -23,15 +23,15 @@
</piratedecor>
<Item name="" identifier="separatistcommoner1" nameidentifier="pirateclothes" aliases="pirateclothes" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,separatists" scale="0.5" impactsoundtag="impact_soft">
<Price baseprice="225" sold="false">
<Price storeidentifier="merchantoutpost" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantoutpost" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="separatists" min="30"/>
</Price>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="2" maxavailable="5" sold="true">
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="6" maxavailable="5" sold="true">
<Reputation faction="separatists" min="30"/>
</Price>
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" multiplier="1.3" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="3.9" />
<Price storeidentifier="merchantmine" multiplier="2.7" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -59,14 +59,14 @@
</Item>
<Item name="" identifier="piratecaptainhat" category="Equipment" tags="smallitem,clothing,separatists" impactsoundtag="impact_metal_heavy" scale="0.4" cargocontaineridentifier="metalcrate">
<Price baseprice="175" sold="false">
<Price storeidentifier="merchantoutpost" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantoutpost" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="separatists" min="30"/>
</Price>
<Price storeidentifier="merchantcity" minavailable="2" maxavailable="5" sold="true">
<Price storeidentifier="merchantcity" minavailable="6" maxavailable="5" sold="true">
<Reputation faction="separatists" min="30"/>
</Price>
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="3.9" />
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="10" />
@@ -81,10 +81,10 @@
</Item>
<Item name="" identifier="piratebandana" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,separatists" description="" scale="0.5" impactsoundtag="impact_soft">
<Price baseprice="15" sold="false" canbespecial="false">
<Price storeidentifier="merchantoutpost" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantoutpost" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="separatists" min="30"/>
</Price>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" maxavailable="5" sold="true">
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="9" maxavailable="5" sold="true">
<Reputation faction="separatists" min="30"/>
</Price>
</Price>
@@ -111,14 +111,14 @@
<Price storeidentifier="merchantoutpost" minavailable="0" maxavailable="2" sold="true">
<Reputation faction="separatists" min="30"/>
</Price>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="2" maxavailable="5" sold="true">
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="6" maxavailable="5" sold="true">
<Reputation faction="separatists" min="30"/>
</Price>
<Price storeidentifier="merchantmilitary" multiplier="1.3" minavailable="4" maxavailable="6" sold="true">
<Price storeidentifier="merchantmilitary" multiplier="3.9" minavailable="12" maxavailable="6" sold="true">
<Reputation faction="separatists" min="50"/>
</Price>
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="2.7" />
</Price>
<Deconstruct time="40">
<Item identifier="ballisticfiber" />
@@ -138,17 +138,17 @@
</Item>
<Item name="" fallbacknameidentifier="ballistichelmet1" identifier="piratehelmet" aliases="ballistichelmet" category="Equipment" tags="smallitem,separatists" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.4">
<Price baseprice="225" sold="false">
<Price storeidentifier="merchantoutpost" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantoutpost" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="separatists" min="30"/>
</Price>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="separatists" min="30"/>
</Price>
<Price storeidentifier="merchantmilitary" multiplier="1.3" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantmilitary" multiplier="3.9" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="separatists" min="30"/>
</Price>
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="2.7" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
@@ -166,15 +166,15 @@
</Item>
<Item name="" nameidentifier="pirateclothes" identifier="separatistcommoner2" aliases="pirateclothesnovice" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,separatists" scale="0.5" impactsoundtag="impact_soft">
<Price baseprice="150" sold="false">
<Price storeidentifier="merchantoutpost" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantoutpost" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="separatists" min="30"/>
</Price>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="separatists" min="30"/>
</Price>
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" multiplier="1.3" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="3.9" />
<Price storeidentifier="merchantmine" multiplier="2.7" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -202,15 +202,15 @@
</Item>
<Item name="" identifier="separatistcommoner3" aliases="pirateclotheshard" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,separatists" scale="0.5" impactsoundtag="impact_soft">
<Price baseprice="300" sold="false">
<Price storeidentifier="merchantoutpost" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantoutpost" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="separatists" min="30"/>
</Price>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="separatists" min="30"/>
</Price>
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" multiplier="1.3" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="3.9" />
<Price storeidentifier="merchantmine" multiplier="2.7" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -239,18 +239,18 @@
</Item>
<Item name="" identifier="40mmnuke" category="Weapon" maxstacksize="8" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,grenade,separatists" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="grenadelauncher" amount="1" spawnprobability="0"/>
<Item name="" identifier="40mmnuke" category="Weapon" maxstacksize="16" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,grenade,separatists" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="grenadelauncher" amount="2" spawnprobability="0"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" spawnprobability="0"/>
<PreferredContainer primary="secarmcab" secondary="armcab"/>
<Price baseprice="400" sold="false">
<Price storeidentifier="merchantoutpost" minavailable="0" maxavailable="1" sold="true">
<Reputation faction="separatists" min="70"/>
</Price>
<Price storeidentifier="merchantcity" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantcity" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="separatists" min="70"/>
</Price>
<Price storeidentifier="merchantmilitary" minavailable="2" maxavailable="5" sold="true">
<Price storeidentifier="merchantmilitary" minavailable="6" maxavailable="5" sold="true">
<Reputation faction="separatists" min="70"/>
</Price>
</Price>
@@ -305,17 +305,17 @@
</Projectile>
</Item>
<Item name="" identifier="molotovcoctail" category="Equipment" maxstacksize="12" cargocontaineridentifier="metalcrate" impacttolerance="5" Scale="0.5" tags="smallitem,light,provocative,separatists" impactsoundtag="impact_metal_light" isshootable="true">
<Item name="" identifier="molotovcoctail" category="Equipment" maxstacksize="24" cargocontaineridentifier="metalcrate" impacttolerance="5" Scale="0.5" tags="smallitem,light,provocative,separatists" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="secarmcab" secondary="armcab"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" spawnprobability="0"/>
<Price baseprice="90" minavailable="6" sold="false">
<Price storeidentifier="merchantoutpost" minavailable="2" maxavailable="4" sold="true">
<Price baseprice="90" minavailable="18" sold="false">
<Price storeidentifier="merchantoutpost" minavailable="6" maxavailable="4" sold="true">
<Reputation faction="separatists" min="50"/>
</Price>
<Price storeidentifier="merchantcity" minavailable="3" maxavailable="6" sold="true">
<Price storeidentifier="merchantcity" minavailable="9" maxavailable="6" sold="true">
<Reputation faction="separatists" min="50"/>
</Price>
<Price storeidentifier="merchantmilitary" minavailable="5" maxavailable="10" sold="true">
<Price storeidentifier="merchantmilitary" minavailable="15" maxavailable="10" sold="true">
<Reputation faction="separatists" min="50"/>
</Price>
</Price>
@@ -323,7 +323,7 @@
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="308,165,40,64" depth="0.55" origin="0.5,0.5" />
<Body width="40" height="60" density="12" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="0,0" handle1="0,0" throwforce="4.0" aimpos="35,-10" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="255,100,50,255" Flicker="0.5" range="600" IsOn="false">
<LightComponent LightColor="255,100,50,255" Flicker="0.5" range="2400" IsOn="false">
<StatusEffect type="OnUse" targettype="This" IsOn="true">
<Conditional IsOn="eq False" targetitemcomponent="LightComponent" />
<sound file="Content/Items/Tools/FlareIgnite.ogg" range="800.0" />
@@ -359,19 +359,19 @@
</LightComponent>
</Item>
<Item name="" identifier="dirtybomb" category="Weapon" Tags="smallitem,explosive,separatists" allowasextracargo="true" maxstacksize="8" Scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="dirtybomb" category="Weapon" Tags="smallitem,explosive,separatists" allowasextracargo="true" maxstacksize="16" Scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="secarmcab" secondary="armcab"/>
<Price baseprice="240" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.25" minavailable="0" maxavailable="2" sold="true">
<Price storeidentifier="merchantoutpost" multiplier="3.75" minavailable="0" maxavailable="2" sold="true">
<Reputation faction="separatists" min="50"/>
</Price>
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" maxavailable="4" sold="true">
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="3" maxavailable="4" sold="true">
<Reputation faction="separatists" min="50"/>
</Price>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" maxavailable="8" sold="true">
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="12" maxavailable="8" sold="true">
<Reputation faction="separatists" min="50"/>
</Price>
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="3.75" />
<Price storeidentifier="merchantmine" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">

View File

@@ -77,7 +77,7 @@
<Body width="100" height="230" bodytype="Static"/>
<ItemContainer hideitems="true" drawinventory="true" capacity="1" slotsperrow="6" itempos="74,-281" iteminterval="0,0" itemrotation="0" canbeselected="false" containedspritedepth="0.79">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<Containable items="fleshguntendon" />
<Containable items="fleshguntendon,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<!-- 4 shots -->
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
<SpawnItem identifiers="fleshguntendon1" spawnposition="ThisInventory" />
@@ -251,9 +251,9 @@
<Sprite texture="thalamus.png" depth="0.6" sourcerect="96,96,320,192" origin="0.5,0.5" />
<BrokenSprite texture="thalamus.png" depth="0.6" sourcerect="416,96,320,192" origin="0.5,0.5" />
<Body width="300" height="150" bodytype="Static" />
<ItemContainer capacity="4" slotsperrow="2" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" accessonlywhenbroken="true">
<ItemContainer capacity="9" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" accessonlywhenbroken="true">
<GuiFrame relativesize="0.18,0.25" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
<StatusEffect type="OnDeath" target="This">
<Sound file="Content/Map/Thalamus/Sounds/CARRIER_organs1.ogg" range="2000" selectionmode="Random"/>
<ParticleEmitter particle="organeruption" particleamount="50" scalemin="0.5" scalemax="1" velocitymin="100" velocitymax="500" anglemin="0" anglemax="360" />

File diff suppressed because it is too large Load Diff

View File

@@ -12,8 +12,8 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"
resistancefor="damage"
minresistance="0.15"
maxresistance="0.15"
minresistance="0.3"
maxresistance="0.3"
tag="provocative">
<StatValue stattype="SoundRangeMultiplier" value="1.0" />
<StatValue stattype="SightRangeMultiplier" value="1.0" />
@@ -33,9 +33,9 @@
duration="1"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="SkillGainSpeed" value="0.2" />
<StatValue stattype="RepairSpeed" value="0.2" />
<StatValue stattype="RepairToolStructureRepairMultiplier" value="0.2" />
<StatValue stattype="SkillGainSpeed" value="0.8" />
<StatValue stattype="RepairSpeed" value="0.8" />
<StatValue stattype="RepairToolStructureRepairMultiplier" value="0.8" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="3,0" sheetelementsize="128,128" origin="0,0"/>
</Affliction>
@@ -51,7 +51,7 @@
duration="1"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="IncreaseFabricationQuality" value="1" />
<StatValue stattype="IncreaseFabricationQuality" value="2" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,0" sheetelementsize="128,128" origin="0,0"/>
</Affliction>
@@ -190,11 +190,11 @@
hideiconafterdelay="true"
maxstrength="1"
treatmentthreshold="1000"
duration="5"
duration="8"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"
minspeedmultiplier="1.3"
maxspeedmultiplier="1.3"/>
minspeedmultiplier="1.45"
maxspeedmultiplier="1.45"/>
<icon texture="Content/UI/MainIconsAtlas.png" sourcerect="128,896,128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -209,12 +209,12 @@
duration="5"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="ElectricalSkillBonus" value="10" />
<StatValue stattype="HelmSkillBonus" value="10" />
<StatValue stattype="MechanicalSkillBonus" value="10" />
<StatValue stattype="MedicalSkillBonus" value="10" />
<StatValue stattype="WeaponsSkillBonus" value="10" />
<StatValue stattype="RepairSpeed" value="0.25" />
<StatValue stattype="ElectricalSkillBonus" value="20" />
<StatValue stattype="HelmSkillBonus" value="20" />
<StatValue stattype="MechanicalSkillBonus" value="20" />
<StatValue stattype="MedicalSkillBonus" value="20" />
<StatValue stattype="WeaponsSkillBonus" value="20" />
<StatValue stattype="RepairSpeed" value="0.5" />
</Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,4" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -252,9 +252,9 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"
resistancefor="damage"
minresistance="0.05"
maxresistance="0.05">
<StatValue stattype="MovementSpeed" value="0.1" />
minresistance="0.1"
maxresistance="0.1">
<StatValue stattype="MovementSpeed" value="0.2" />
<StatusEffect target="Character">
<TriggerAnimation Type="Walk" filename="JollyWalk" priority="3" ExpectedSpecies="Human" />
</StatusEffect>
@@ -268,13 +268,13 @@
isbuff="true"
limbspecific="false"
maxstrength="120"
duration="120"
duration="180"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="120" strengthchange="-1"
resistancefor="damage"
minresistance="0.3"
maxresistance="0.3">
minresistance="0.45"
maxresistance="0.45">
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="0,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -324,15 +324,15 @@
isbuff="true"
limbspecific="false"
maxstrength="10"
duration="10"
duration="15"
hideiconafterdelay="true"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="10">
<StatValue stattype="ElectricalSkillBonus" value="15" />
<StatValue stattype="HelmSkillBonus" value="15" />
<StatValue stattype="MechanicalSkillBonus" value="15" />
<StatValue stattype="MedicalSkillBonus" value="15" />
<StatValue stattype="WeaponsSkillBonus" value="15" />
<StatValue stattype="ElectricalSkillBonus" value="30" />
<StatValue stattype="HelmSkillBonus" value="30" />
<StatValue stattype="MechanicalSkillBonus" value="30" />
<StatValue stattype="MedicalSkillBonus" value="30" />
<StatValue stattype="WeaponsSkillBonus" value="30" />
<StatusEffect target="Character">
<TriggerAnimation Type="Walk" filename="JollyWalk" priority="3" ExpectedSpecies="Human" />
</StatusEffect>

View File

@@ -3,7 +3,7 @@
<Talent identifier="disloyalscum">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.disloyalscum">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="80" color="gui.green"/>
</Description>
<AbilityGroupInterval interval="0.9">
<Abilities>
@@ -21,7 +21,7 @@
<Talent identifier="loyalassistant">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="4,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.loyalassistant">
<Replace tag="[amount]" value="1" color="gui.green"/>
<Replace tag="[amount]" value="2" color="gui.green"/>
</Description>
<AbilityGroupInterval interval="0.9">
<Abilities>
@@ -39,8 +39,8 @@
<Talent identifier="journeyman">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.journeyman">
<Replace tag="[skillamount]" value="10" color="gui.green"/>
<Replace tag="[skillspeedboost]" value="50" color="gui.green"/>
<Replace tag="[skillamount]" value="20" color="gui.green"/>
<Replace tag="[skillspeedboost]" value="200" color="gui.green"/>
</Description>
<AbilityGroupInterval interval="0.9">
<Abilities>
@@ -58,8 +58,8 @@
<AbilityConditionHasTalent identifier="apprenticeship_captain" />
</Conditions>
<Abilities>
<CharacterAbilityGiveStat stattype="HelmSkillBonus" value="10"/>
<CharacterAbilityGiveStat stattype="HelmSkillGainSpeed" value="0.5"/>
<CharacterAbilityGiveStat stattype="HelmSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="HelmSkillGainSpeed" value="2"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None">
@@ -67,8 +67,8 @@
<AbilityConditionHasTalent identifier="apprenticeship_doctor" />
</Conditions>
<Abilities>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="10"/>
<CharacterAbilityGiveStat stattype="MedicalSkillGainSpeed" value="0.5"/>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="MedicalSkillGainSpeed" value="2"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None">
@@ -76,8 +76,8 @@
<AbilityConditionHasTalent identifier="apprenticeship_security" />
</Conditions>
<Abilities>
<CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="10"/>
<CharacterAbilityGiveStat stattype="WeaponsSkillGainSpeed" value="0.5"/>
<CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="WeaponsSkillGainSpeed" value="2"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None">
@@ -85,8 +85,8 @@
<AbilityConditionHasTalent identifier="apprenticeship_engineer" />
</Conditions>
<Abilities>
<CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="10"/>
<CharacterAbilityGiveStat stattype="ElectricalSkillGainSpeed" value="0.5"/>
<CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="ElectricalSkillGainSpeed" value="2"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None">
@@ -94,8 +94,8 @@
<AbilityConditionHasTalent identifier="apprenticeship_mechanic" />
</Conditions>
<Abilities>
<CharacterAbilityGiveStat stattype="MechanicalSkillBonus" value="10"/>
<CharacterAbilityGiveStat stattype="MechanicalSkillGainSpeed" value="0.5"/>
<CharacterAbilityGiveStat stattype="MechanicalSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="MechanicalSkillGainSpeed" value="2"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -196,14 +196,14 @@
<Replace tag="[itemname]" value="entityname.handhelditemfinder,entityname.makeshiftshelf" color="gui.orange"/>
</Description>
<Description tag="talentdescription.letitdrainreminder">
<Replace tag="[itemcount]" value="3" color="gui.green"/>
<Replace tag="[itemcount]" value="6" color="gui.green"/>
</Description>
<Migrations>
<AddStat version="1.0.10.0" statidentifier="makeshiftshelf" stattype="MaxAttachableCount" value="3" />
<AddStat version="1.0.10.0" statidentifier="makeshiftshelf" stattype="MaxAttachableCount" value="6" />
</Migrations>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGivePermanentStat statidentifier="makeshiftshelf" stattype="MaxAttachableCount" value="3" />
<CharacterAbilityGivePermanentStat statidentifier="makeshiftshelf" stattype="MaxAttachableCount" value="6" />
</Abilities>
</AbilityGroupEffect>
<AddedRecipe itemidentifier="makeshiftshelf"/>
@@ -214,7 +214,7 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="2,0" sheetelementsize="128,128"/>
<Description tag="talentdescription.thefriendswemade"/>
<Description tag="talentdescription.thefriendswemadereminder">
<Replace tag="[amount]" value="2" color="gui.green"/>
<Replace tag="[amount]" value="4" color="gui.green"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.petraptoregg" color="gui.orange"/>
@@ -225,8 +225,8 @@
<Talent identifier="revengesquad">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.revengesquad">
<Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[duration]" value="120" color="gui.green"/>
<Replace tag="[amount]" value="45" color="gui.green"/>
<Replace tag="[duration]" value="240" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnDieToCharacter">
<Abilities>
@@ -252,7 +252,7 @@
<Talent identifier="peerlearning">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.peerlearning">
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="200" color="gui.green"/>
</Description>
<!-- give XP to the character itself -->
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
@@ -260,7 +260,7 @@
<AbilityConditionLowestLevel />
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.5"/>
<CharacterAbilityModifyValue multiplyvalue="3"/>
</Abilities>
</AbilityGroupEffect>
<!-- allies too -->
@@ -269,7 +269,7 @@
<AbilityConditionLowestLevel />
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.5"/>
<CharacterAbilityModifyValue multiplyvalue="3"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -295,8 +295,8 @@
<Talent identifier="mailman">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.mailman">
<Replace tag="[xpbonus]" value="25" color="gui.green"/>
<Replace tag="[moneybonus]" value="250" color="gui.green"/>
<Replace tag="[xpbonus]" value="100" color="gui.green"/>
<Replace tag="[moneybonus]" value="500" color="gui.green"/>
<Replace tag="[missiontype]" value="missiontype.cargo" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
@@ -304,7 +304,7 @@
<AbilityConditionMission missiontype="Cargo"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.25"/>
<CharacterAbilityModifyValue multiplyvalue="2"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnGainMissionMoney">
@@ -312,7 +312,7 @@
<AbilityConditionMission missiontype="Cargo"/>
</Conditions>
<Abilities>
<CharacterAbilityGiveMoney amount="250"/>
<CharacterAbilityGiveMoney amount="500"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -320,16 +320,16 @@
<Talent identifier="thewaitinglist">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.thewaitinglist">
<Replace tag="[amount]" value="75" color="gui.green"/>
<Replace tag="[amount]" value="90" color="gui.green"/>
</Description>
<AbilityGroupInterval>
<Conditions>
<AbilityConditionAboveVitality invert="true" vitalitypercentage="0"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyResistance resistanceid="oxygenlow" multiplier="0.25" />
<CharacterAbilityModifyResistance resistanceid="bleeding" multiplier="0.25" />
<CharacterAbilityModifyResistance resistanceid="bloodloss" multiplier="0.25" />
<CharacterAbilityModifyResistance resistanceid="oxygenlow" multiplier="0.1" />
<CharacterAbilityModifyResistance resistanceid="bleeding" multiplier="0.1" />
<CharacterAbilityModifyResistance resistanceid="bloodloss" multiplier="0.1" />
</Abilities>
</AbilityGroupInterval>
</Talent>
@@ -352,13 +352,13 @@
<Talent identifier="skedaddle">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="5,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.skedaddle">
<Replace tag="[value]" value="10" color="gui.green"/>
<Replace tag="[attackedvalue]" value="30" color="gui.green"/>
<Replace tag="[seconds]" value="5" color="gui.green"/>
<Replace tag="[value]" value="15" color="gui.green"/>
<Replace tag="[attackedvalue]" value="45" color="gui.green"/>
<Replace tag="[seconds]" value="8" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="MovementSpeed" value="0.1"/>
<CharacterAbilityGiveStat stattype="MovementSpeed" value="0.15"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnAttacked">
@@ -377,14 +377,14 @@
<Talent identifier="insurancepolicy">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.insurancepolicy">
<Replace tag="[amount]" value="200" color="gui.green"/>
<Replace tag="[amount]" value="400" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnDieToCharacter">
<Conditions>
<AbilityConditionCharacter invert="true" targettypes="Ally" />
</Conditions>
<Abilities>
<CharacterAbilityInsurancePolicy moneypermission="200" requiresalive="false" />
<CharacterAbilityInsurancePolicy moneypermission="400" requiresalive="false" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -392,9 +392,9 @@
<Talent identifier="nonthreatening">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.feigndeath">
<Replace tag="[seconds]" value="2" color="gui.green"/>
<Replace tag="[seconds]" value="1" color="gui.green"/>
</Description>
<AbilityGroupInterval effectdelay="2" >
<AbilityGroupInterval effectdelay="1" >
<Conditions>
<AbilityConditionRagdolled/>
</Conditions>
@@ -408,7 +408,7 @@
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="1,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.tastytarget"/>
<Description tag="talentdescription.damagereduction">
<Replace tag="[amount]" value="15" color="gui.green"/>
<Replace tag="[amount]" value="30" color="gui.green"/>
</Description>
<AbilityGroupInterval interval="0.9">
<Abilities>
@@ -428,18 +428,18 @@
<Description tag="talentdescription.starterquest" />
<Description tag="talentdescription.starterquest.killcrawler">
<Replace tag="[xpbonus]" value="400" color="gui.green"/>
<Replace tag="[skillbonus]" value="10" color="gui.green"/>
<Replace tag="[xpbonus]" value="1600" color="gui.green"/>
<Replace tag="[skillbonus]" value="20" color="gui.green"/>
<Replace tag="[skill]" value="stattypenames.weaponsskillbonus" color="gui.orange"/>
</Description>
<Description tag="talentdescription.starterquest.repairjunctionbox">
<Replace tag="[xpbonus]" value="300" color="gui.green"/>
<Replace tag="[skillbonus]" value="10" color="gui.green"/>
<Replace tag="[xpbonus]" value="1200" color="gui.green"/>
<Replace tag="[skillbonus]" value="20" color="gui.green"/>
<Replace tag="[skill]" value="stattypenames.electricalskillbonus" color="gui.orange"/>
</Description>
<Description tag="talentdescription.starterquest.weldleak">
<Replace tag="[xpbonus]" value="200" color="gui.green"/>
<Replace tag="[skillbonus]" value="10" color="gui.green"/>
<Replace tag="[xpbonus]" value="800" color="gui.green"/>
<Replace tag="[skillbonus]" value="20" color="gui.green"/>
<Replace tag="[skill]" value="stattypenames.mechanicalskillbonus" color="gui.orange"/>
</Description>
@@ -461,8 +461,8 @@
<AbilityConditionHasPermanentStat statidentifier="starterquest_killcrawler" min="1"/>
</Conditions>
<Abilities>
<CharacterAbilityGiveExperience amount="400"/>
<CharacterAbilityGivePermanentStat stattype="WeaponsSkillBonus" statidentifier="starterquest" value="10" setvalue="true" removeondeath="false" />
<CharacterAbilityGiveExperience amount="1600"/>
<CharacterAbilityGivePermanentStat stattype="WeaponsSkillBonus" statidentifier="starterquest" value="20" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="starterquest_killcrawler" />
</Abilities>
</AbilityGroupEffect>
@@ -474,8 +474,8 @@
<AbilityConditionHasPermanentStat statidentifier="starterquest_repairjunctionbox" min="1"/>
</Conditions>
<Abilities>
<CharacterAbilityGiveExperience amount="300"/>
<CharacterAbilityGivePermanentStat stattype="ElectricalSkillBonus" statidentifier="starterquest" value="10" setvalue="true" removeondeath="false" />
<CharacterAbilityGiveExperience amount="1200"/>
<CharacterAbilityGivePermanentStat stattype="ElectricalSkillBonus" statidentifier="starterquest" value="20" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="starterquest_repairjunctionbox" />
</Abilities>
</AbilityGroupEffect>
@@ -486,8 +486,8 @@
<AbilityConditionHasPermanentStat statidentifier="starterquest_weldleak" min="1"/>
</Conditions>
<Abilities>
<CharacterAbilityGiveExperience amount="200"/>
<CharacterAbilityGivePermanentStat stattype="MechanicalSkillBonus" statidentifier="starterquest" value="10" setvalue="true" removeondeath="false" />
<CharacterAbilityGiveExperience amount="800"/>
<CharacterAbilityGivePermanentStat stattype="MechanicalSkillBonus" statidentifier="starterquest" value="20" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="starterquest_weldleak" />
</Abilities>
</AbilityGroupEffect>
@@ -496,15 +496,15 @@
<Talent identifier="indenturedservitude">
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="4,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.assistanthiringprice">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
</Description>
<Description tag="talentdescription.otherassistantxpbonus">
<Replace tag="[bonus]" value="10" color="gui.green"/>
<Replace tag="[max]" value="50" color="gui.green"/>
<Replace tag="[bonus]" value="40" color="gui.green"/>
<Replace tag="[max]" value="400" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGivePermanentStat stattype="HireCostMultiplier" statidentifier="assistant" value="-0.2" />
<CharacterAbilityGivePermanentStat stattype="HireCostMultiplier" statidentifier="assistant" value="-0.4" />
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnRoundEnd">
@@ -520,7 +520,7 @@
<AbilityConditionHasPermanentStat statidentifier="indenturedservitude" targetAbilityTarget="true" min="5" invert="true"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.1"/>
<CharacterAbilityModifyValue multiplyvalue="1.4"/>
<CharacterAbilityGivePermanentStat statidentifier="indenturedservitude" targetAbilityTarget="true" value="1" maxvalue="5" />
</Abilities>
</AbilityGroupEffect>
@@ -529,7 +529,7 @@
<Talent identifier="jengamaster">
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.jengamaster">
<Replace tag="[amount]" value="4" color="gui.green"/>
<Replace tag="[amount]" value="8" color="gui.green"/>
</Description>
<Description tag="talentdescription.doesnotstack" />
<AbilityGroupEffect abilityeffecttype="OnItemSelected">
@@ -538,7 +538,7 @@
<AbilityConditionItemIsStatic />
</Conditions>
<Abilities>
<CharacterAbilityGiveItemStat stattype="ExtraStackSize" value="4" stackable="false" save="true"/>
<CharacterAbilityGiveItemStat stattype="ExtraStackSize" value="8" stackable="false" save="true"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -546,11 +546,11 @@
<Talent identifier="mule">
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="3,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.mule">
<Replace tag="[amount]" value="2" color="gui.green"/>
<Replace tag="[amount]" value="4" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGivePermanentStat stattype="InventoryExtraStackSize" statidentifier="Material" value="2" />
<CharacterAbilityGivePermanentStat stattype="InventoryExtraStackSize" statidentifier="Material" value="4" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -559,18 +559,18 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.reductiontostattypeself">
<Replace tag="[stattype]" value="stattypenames.repairspeed" color="gui.orange"/>
<Replace tag="[amount]" value="40" color="gui.red"/>
<Replace tag="[amount]" value="20" color="gui.red"/>
</Description>
<Description tag="talentdescription.reductiontoallskills">
<Replace tag="[amount]" value="15" color="gui.red"/>
<Replace tag="[amount]" value="8" color="gui.red"/>
</Description>
<Description tag="talentdescription.crewlayabout">
<Replace tag="[repairspeed]" value="25" color="gui.green"/>
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[repairspeed]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
</Description>
<AbilityGroupInterval interval="1">
<Abilities>
<CharacterAbilityApplyStatusEffectsToAllies maxdistance="600" allowself="false">
<CharacterAbilityApplyStatusEffectsToAllies maxdistance="1200" allowself="false">
<StatusEffects>
<StatusEffect type="OnAbility" target="Character" disabledeltatime="true" multiplyafflictionsbymaxvitality="true">
<Affliction identifier="pickinguptheslack" strength="1.0"/>
@@ -581,12 +581,12 @@
</AbilityGroupInterval>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="-15"/>
<CharacterAbilityGiveStat stattype="HelmSkillBonus" value="-15"/>
<CharacterAbilityGiveStat stattype="MechanicalSkillBonus" value="-15"/>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="-15"/>
<CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="-15"/>
<CharacterAbilityGiveStat stattype="RepairSpeed" value="-0.4"/>
<CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="8"/>
<CharacterAbilityGiveStat stattype="HelmSkillBonus" value="8"/>
<CharacterAbilityGiveStat stattype="MechanicalSkillBonus" value="8"/>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="8"/>
<CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="8"/>
<CharacterAbilityGiveStat stattype="RepairSpeed" value="-0.2"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -612,15 +612,15 @@
<Talent identifier="playingcatchup">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="4,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.playingcatchup">
<Replace tag="[levelvalue]" value="2" color="gui.green"/>
<Replace tag="[experiencevalue]" value="100" color="gui.green"/>
<Replace tag="[levelvalue]" value="4" color="gui.green"/>
<Replace tag="[experiencevalue]" value="400" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
<Conditions>
<AbilityConditionLevelsBehindHighest levelsbehind="2" />
<AbilityConditionLevelsBehindHighest levelsbehind="4" />
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="2"/>
<CharacterAbilityModifyValue multiplyvalue="5"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -632,11 +632,11 @@
</Description>
<Description tag="talentdescription.clownpowerbenefits"/>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.movementspeed" color="gui.orange"/>
</Description>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="5" color="gui.green"/>
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.physicalresistance" color="gui.orange"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
@@ -666,7 +666,7 @@
</Description>
<Description tag="talentdescription.clownpowerbenefits"/>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.swimmingspeed" color="gui.orange"/>
</Description>
<AbilityGroupInterval>
@@ -674,7 +674,7 @@
<AbilityConditionHasAffliction afflictionidentifier="clownpower" />
</Conditions>
<Abilities>
<CharacterAbilityModifyStat stattype="SwimmingSpeed" value="0.5"/>
<CharacterAbilityModifyStat stattype="SwimmingSpeed" value="1"/>
</Abilities>
</AbilityGroupInterval>
<AddedRecipe itemidentifier="clowndivingmask"/>
@@ -684,14 +684,14 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.psychoclown">
<Replace tag="[afflictionname]" value="afflictionname.clownpower" color="gui.orange"/>
<Replace tag="[maxattackspeed]" value="150" color="gui.green"/>
<Replace tag="[maxattackspeed]" value="300" color="gui.green"/>
</Description>
<AbilityGroupInterval>
<Conditions>
<AbilityConditionHasAffliction afflictionidentifier="clownpower" />
</Conditions>
<Abilities>
<CharacterAbilityPsychoClown stattype="MeleeAttackSpeed" maxvalue="1.5" afflictionidentifier="psychosis"/>
<CharacterAbilityPsychoClown stattype="MeleeAttackSpeed" maxvalue="3" afflictionidentifier="psychosis"/>
</Abilities>
</AbilityGroupInterval>
</Talent>
@@ -700,8 +700,8 @@
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,3" sheetelementsize="128,128"/>
<!-- TODO mention it works on all instruments -->
<Description tag="talentdescription.inspiringtunes">
<Replace tag="[skillamount]" value="15" color="gui.green"/>
<Replace tag="[duration]" value="10" color="gui.green"/>
<Replace tag="[skillamount]" value="30" color="gui.green"/>
<Replace tag="[duration]" value="15" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnUseRangedWeapon">
<Conditions>
@@ -722,21 +722,21 @@
<Talent identifier="chonkyhonks">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.chonkyhonks">
<Replace tag="[chance]" value="50" color="gui.green"/>
<Replace tag="[duration]" value="1" color="gui.green"/>
<Replace tag="[chance]" value="75" color="gui.green"/>
<Replace tag="[duration]" value="2" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnUseRangedWeapon">
<Conditions>
<AbilityConditionItem tags="hornitem"/>
<AbilityConditionHasAffliction afflictionidentifier="clownpower" />
<AbilityConditionServerRandom randomchance="0.5" />
<AbilityConditionServerRandom randomchance="0.75" />
</Conditions>
<Abilities>
<!-- TODO loud sound? -->
<CharacterAbilityApplyStatusEffectToNonHumans maxdistance="600">
<CharacterAbilityApplyStatusEffectToNonHumans maxdistance="1200">
<StatusEffects>
<StatusEffect type="OnAbility" target="Character" multiplyafflictionsbymaxvitality="true">
<Affliction identifier="stun" strength="1.0"/>
<Affliction identifier="stun" strength="2"/>
</StatusEffect>
</StatusEffects>
</CharacterAbilityApplyStatusEffectToNonHumans>
@@ -748,7 +748,7 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.truepotentialtemporary">
<Replace tag="[affliction]" value="afflictionname.combatstimulant" color="gui.orange"/>
<Replace tag="[duration]" value="15" color="gui.green"/>
<Replace tag="[duration]" value="30" color="gui.green"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.clownexosuit" color="gui.orange"/>
@@ -760,7 +760,7 @@
<AbilityConditionAttackData itemidentifier="toyhammer" />
</Conditions>
<Abilities>
<CharacterAbilityGiveAffliction affliction="combatstimulant" strength="15" setvalue="true" />
<CharacterAbilityGiveAffliction affliction="combatstimulant" strength="30" setvalue="true" />
<CharacterAbilityReduceAffliction affliction="oxygenlow" amount="200" />
</Abilities>
</AbilityGroupEffect>

View File

@@ -23,7 +23,7 @@
isbuff="true"
limbspecific="false"
maxstrength="1"
duration="5"
duration="7.5"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
@@ -73,9 +73,9 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"
resistancefor="damage,stun"
minresistance="0.2"
maxresistance="0.2">
<StatValue stattype="MeleeAttackMultiplier" value="0.2" />
minresistance="0.4"
maxresistance="0.4">
<StatValue stattype="MeleeAttackMultiplier" value="0.4" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -92,9 +92,9 @@
treatmentthreshold="1000"
iconcolors="227,247,249">
<Effect minstrength="0" maxstrength="10" strengthchange="-1">
<StatValue stattype="RepairSpeed" value="0.2" />
<StatValue stattype="RepairToolStructureRepairMultiplier" value="0.2" />
<StatValue stattype="MovementSpeed" value="0.05" />
<StatValue stattype="RepairSpeed" value="0.4" />
<StatValue stattype="RepairToolStructureRepairMultiplier" value="0.4" />
<StatValue stattype="MovementSpeed" value="0.1" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="4,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -112,7 +112,7 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<!-- 100% XP boost -->
<CharacterAbilityModifyStat stattype="SkillGainSpeed" value="0.25"/>
<CharacterAbilityModifyStat stattype="SkillGainSpeed" value="1"/>
</Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -130,7 +130,7 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<!-- +2 level -->
<StatValue stattype="ExtraLevelGain" value="2"/>
<StatValue stattype="ExtraLevelGain" value="4"/>
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="6,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -147,9 +147,9 @@
showbarinhealthmenu="false"
iconcolors="227,247,249">
<Effect minstrength="0" maxstrength="10" strengthchange="-1">
<StatValue stattype="RepairSpeed" value="0.4" />
<StatValue stattype="RepairToolStructureRepairMultiplier" value="0.4" />
<StatValue stattype="MovementSpeed" value="0.1" />
<StatValue stattype="RepairSpeed" value="0.8" />
<StatValue stattype="RepairToolStructureRepairMultiplier" value="0.8" />
<StatValue stattype="MovementSpeed" value="0.2" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="5,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -166,10 +166,10 @@
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="HelmSkillBonus" value="20" />
<StatValue stattype="WeaponsSkillBonus" value="20" />
<StatValue stattype="WeaponsSkillGainSpeed" value="1" />
<StatValue stattype="HelmSkillGainSpeed" value="1" />
<StatValue stattype="HelmSkillBonus" value="40" />
<StatValue stattype="WeaponsSkillBonus" value="40" />
<StatValue stattype="WeaponsSkillGainSpeed" value="4" />
<StatValue stattype="HelmSkillGainSpeed" value="4" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="3,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -182,12 +182,12 @@
hideiconafterdelay="true"
showiconthreshold="1"
maxstrength="1"
duration="60"
duration="120"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="RepairToolStructureRepairMultiplier" value="0.5" /> <!-- +50% -->
<StatValue stattype="SwimmingSpeed" value="0.5" />
<StatValue stattype="RepairToolStructureRepairMultiplier" value="1" /> <!-- +50% -->
<StatValue stattype="SwimmingSpeed" value="1" />
</Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -288,7 +288,7 @@
showinhealthscannerthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="SwimmingSpeed" value="0.1" />
<StatValue stattype="SwimmingSpeed" value="0.2" />
</Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -307,7 +307,7 @@
showinhealthscannerthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="WalkingSpeed" value="0.05" />
<StatValue stattype="WalkingSpeed" value="0.1" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,3" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -323,8 +323,8 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"
resistancefor="damage"
minresistance="0.05"
maxresistance="0.05"/>
minresistance="0.1"
maxresistance="0.1"/>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="3,3" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
</Afflictions>

View File

@@ -19,10 +19,10 @@
<Talent identifier="steadytune">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.steadytune">
<Replace tag="[duration]" value="10" color="gui.green"/>
<Replace tag="[duration]" value="15" color="gui.green"/>
<Replace tag="[buffamount]" value="100" color="gui.green"/>
<Replace tag="[buffname]" value="afflictionname.psychosisresistance" color="gui.orange"/>
<Replace tag="[buffduration]" value="60" color="gui.green"/>
<Replace tag="[buffduration]" value="90" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnUseRangedWeapon">
<Conditions>
@@ -44,10 +44,10 @@
<AbilityConditionHasAffliction afflictionidentifier="steadytune_charging" minimumpercentage="0.9"/>
</Conditions>
<Abilities>
<CharacterAbilityApplyStatusEffectsToAllies range="600">
<CharacterAbilityApplyStatusEffectsToAllies range="12000">
<StatusEffects>
<StatusEffect type="OnAbility" target="Character" interval="1" disabledeltatime="true">
<Affliction identifier="psychosisimmunity" amount="60" />
<Affliction identifier="psychosisimmunity" amount="90" />
</StatusEffect>
</StatusEffects>
</CharacterAbilityApplyStatusEffectsToAllies>
@@ -58,8 +58,8 @@
<Talent identifier="inspiringpresence">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.inspiringpresence">
<Replace tag="[amount]" value="3" color="gui.green"/>
<Replace tag="[movespeed]" value="5" color="gui.green"/>
<Replace tag="[amount]" value="6" color="gui.green"/>
<Replace tag="[movespeed]" value="10" color="gui.green"/>
</Description>
<AbilityGroupInterval interval="0.9">
<Abilities>
@@ -88,7 +88,7 @@
<Talent identifier="trickledown">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.trickledown">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnGainSkillPoint">
<Abilities>
@@ -111,21 +111,21 @@
<Talent identifier="helmsman">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.helmsman">
<Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[amount]" value="60" color="gui.green"/>
</Description>
<Description tag="talentdescription.increaseeffectiveness">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
</Description>
<Description tag="talentdescription.doesnotstack" />
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="HelmSkillBonus" value="30"/>
<CharacterAbilityGiveStat stattype="HelmSkillBonus" value="60"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupInterval interval="60">
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="pump" stattype="PumpSpeed" stackable="false" value="1.2" />
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineSpeed" stackable="false" value="1.2" />
<CharacterAbilityGiveItemStatToTags tags="pump" stattype="PumpSpeed" stackable="false" value="0.4" />
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineSpeed" stackable="false" value="0.4" />
</Abilities>
</AbilityGroupInterval>
<AbilityGroupEffect abilityeffecttype="None">
@@ -140,15 +140,15 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.leadingbyexample" />
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.repairspeed" color="gui.orange"/>
</Description>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.repairtoolstructurerepairmultiplier" color="gui.orange"/>
</Description>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="5" color="gui.green"/>
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.movementspeed" color="gui.orange"/>
</Description>
<AbilityGroupInterval interval="0.9">
@@ -185,11 +185,11 @@
<Talent identifier="campaigning">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="5,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.campaigning">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGivePermanentStat statidentifier="campaigning" stattype="ShipyardBuyMultiplierAffiliated" value="0.1" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="campaigning" stattype="ShipyardBuyMultiplierAffiliated" value="0.2" setvalue="true" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -197,18 +197,18 @@
<Talent identifier="networking">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="3,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.networking">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
</Description>
<Migrations>
<UpdateStatIdentifier version="1.0.10.0" old="networking" new="all~networking" />
</Migrations>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGivePermanentStat statidentifier="all~networking" stattype="StoreBuyMultiplierAffiliated" value="0.1" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="coalition" stattype="StoreBuyMultiplierAffiliated" value="0.1" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="clowns" stattype="StoreBuyMultiplierAffiliated" value="0.1" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="huskcult" stattype="StoreBuyMultiplierAffiliated" value="0.1" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="separatists" stattype="StoreBuyMultiplierAffiliated" value="0.1" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="all~networking" stattype="StoreBuyMultiplierAffiliated" value="0.2" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="coalition" stattype="StoreBuyMultiplierAffiliated" value="0.2" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="clowns" stattype="StoreBuyMultiplierAffiliated" value="0.2" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="huskcult" stattype="StoreBuyMultiplierAffiliated" value="0.2" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="separatists" stattype="StoreBuyMultiplierAffiliated" value="0.2" setvalue="true" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -216,11 +216,11 @@
<Talent identifier="figurehead">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="4,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.figurehead">
<Replace tag="[selfxpgain]" value="550" color="gui.green"/>
<Replace tag="[level]" value="5" color="gui.green"/>
<Replace tag="[selfxpgain]" value="2200" color="gui.green"/>
<Replace tag="[level]" value="7.5" color="gui.green"/>
</Description>
<Description tag="talentdescription.factiondiscount">
<Replace tag="[discount]" value="10" color="gui.green"/>
<Replace tag="[discount]" value="20" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnAttack">
<Conditions>
@@ -228,7 +228,7 @@
</Conditions>
<Abilities>
<!-- -550 XP to negate the default bonus given by the medal -->
<CharacterAbilityGiveExperience level="5" amount="-550"/>
<CharacterAbilityGiveExperience level="7.5" amount="-1100"/>
</Abilities>
</AbilityGroupEffect>
<Migrations>
@@ -236,8 +236,8 @@
</Migrations>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGivePermanentStat statidentifier="all~figurehead" stattype="StoreBuyMultiplierAffiliated" value="0.1" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="all~figurehead" stattype="ShipyardBuyMultiplierAffiliated" value="0.1" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="all~figurehead" stattype="StoreBuyMultiplierAffiliated" value="0.2" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="all~figurehead" stattype="ShipyardBuyMultiplierAffiliated" value="0.2" setvalue="true" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -245,17 +245,17 @@
<Talent identifier="affiliation" abilityeffectsstackwithsametalent="false">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.affiliationreputation">
<Replace tag="[reputationincrease]" value="50" color="gui.green"/>
<Replace tag="[reputationincrease]" value="100" color="gui.green"/>
</Description>
<Description tag="talentdescription.affiliationbenefit">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
</Description>
<Description tag="talentdescription.doesnotstack" />
<Description linebreak="true"/>
<Description tag="talentdescription.affiliationfactionreminder"/>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="ReputationGainMultiplier" value="0.5" />
<CharacterAbilityGiveStat stattype="ReputationGainMultiplier" value="1" />
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnGainMissionMoney">
@@ -263,7 +263,7 @@
<AbilityConditionMission isaffiliated="true"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyValue="1.1"/>
<CharacterAbilityModifyValue multiplyValue="0.2"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -271,12 +271,12 @@
<Talent identifier="yourreputation">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="4,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.yourreputation">
<Replace tag="[amount]" value="200" color="gui.green"/>
<Replace tag="[amount]" value="400" color="gui.green"/>
</Description>
<Description tag="talentdescription.extramission"/>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="ExtraMissionCount" value="1"/>
<CharacterAbilityGiveStat stattype="ExtraMissionCount" value="3"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnLocationDiscovered">
@@ -284,7 +284,7 @@
<AbilityConditionLocation hasoutpost="true" ispositivereputation="true"/>
</Conditions>
<Abilities>
<CharacterAbilityGiveMoney amount="200"/>
<CharacterAbilityGiveMoney amount="400"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnLocationDiscovered">
@@ -301,10 +301,10 @@
<Talent identifier="bigguns">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.bigguns">
<Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[amount]" value="60" color="gui.green"/>
</Description>
<Description tag="talentdescription.reducedualwieldpenalty">
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="60" color="gui.green"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.handcannon, entityname.handcannonround" color="gui.orange"/>
@@ -317,12 +317,12 @@
<AbilityConditionAttackData tags="pistolammoitem"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.3" />
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.6" />
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="DualWieldingPenaltyReduction" value="0.5"/>
<CharacterAbilityGiveStat stattype="DualWieldingPenaltyReduction" value="0.6"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -331,20 +331,20 @@
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.lonewolf"/>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.physicalresistance" color="gui.orange"/>
</Description>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.stunresistance" color="gui.orange"/>
</Description>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.meleedamagebonus" color="gui.orange"/>
</Description>
<AbilityGroupInterval interval="0.9">
<Conditions>
<AbilityConditionAllyNearby distance="2000" truthywhen="NoCharacterMatches"/>
<AbilityConditionAllyNearby distance="1000" truthywhen="NoCharacterMatches"/>
</Conditions>
<Abilities>
<CharacterAbilityApplyStatusEffects>
@@ -361,8 +361,8 @@
<Talent identifier="deputy">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="0,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.deputy">
<Replace tag="[skillbonus1]" value="20" color="gui.green"/>
<Replace tag="[skillbonus2]" value="20" color="gui.green"/>
<Replace tag="[skillbonus1]" value="40" color="gui.green"/>
<Replace tag="[skillbonus2]" value="40" color="gui.green"/>
</Description>
<AbilityGroupInterval interval="0.9">
<Abilities>
@@ -389,8 +389,8 @@
<Talent identifier="logisticsexpert">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.logisticsexpert">
<Replace tag="[xpbonus]" value="20" color="gui.green"/>
<Replace tag="[moneybonus]" value="20" color="gui.green"/>
<Replace tag="[xpbonus]" value="80" color="gui.green"/>
<Replace tag="[moneybonus]" value="80" color="gui.green"/>
<Replace tag="[missiontype1]" value="missiontype.cargo" color="gui.orange"/>
<Replace tag="[missiontype2]" value="missiontype.personneltransport" color="gui.orange"/>
</Description>
@@ -399,7 +399,7 @@
<AbilityConditionMission missiontype="Cargo,Escort"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.2"/>
<CharacterAbilityModifyValue multiplyvalue="1.8"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
@@ -407,7 +407,7 @@
<AbilityConditionMission missiontype="Cargo,Escort"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.2"/>
<CharacterAbilityModifyValue multiplyvalue="1.8"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -415,13 +415,13 @@
<Talent identifier="prodigy">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="2,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="200" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.skillgainspeed" color="gui.orange"/>
</Description>
<AbilityGroupInterval>
<Abilities>
<!-- 1 = +100% -->
<CharacterAbilityModifyStat stattype="SkillGainSpeed" value="0.5"/>
<CharacterAbilityModifyStat stattype="SkillGainSpeed" value="2"/>
</Abilities>
</AbilityGroupInterval>
</Talent>
@@ -430,7 +430,7 @@
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="3,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.appliestoallcrew"/>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="25" color="gui.green"/>
<Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.skillgainspeed" color="gui.orange"/>
</Description>
<AbilityGroupInterval interval="0.9">
@@ -449,21 +449,21 @@
<Talent identifier="veteran">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.veteran">
<Replace tag="[helmbonus]" value="20" color="gui.green"/>
<Replace tag="[otherbonus]" value="5" color="gui.green"/>
<Replace tag="[helmbonus]" value="40" color="gui.green"/>
<Replace tag="[otherbonus]" value="20" color="gui.green"/>
</Description>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.repairspeed" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="HelmSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="5"/>
<CharacterAbilityGiveStat stattype="MechanicalSkillBonus" value="5"/>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="5"/>
<CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="5"/>
<CharacterAbilityGiveStat stattype="RepairSpeed" value="0.1"/>
<CharacterAbilityGiveStat stattype="HelmSkillBonus" value="40"/>
<CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="MechanicalSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="RepairSpeed" value="0.2"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -471,10 +471,10 @@
<Talent identifier="quickdraw">
<Description tag="talentdescription.quickdraw">
<Replace tag="[seconds]" value="8" color="gui.green"/>
<Replace tag="[damage]" value="25" color="gui.green"/>
<Replace tag="[damage]" value="50" color="gui.green"/>
</Description>
<Description tag="talentdescription.reducedualwieldpenalty">
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="75" color="gui.green"/>
</Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,0" sheetelementsize="128,128"/>
<AbilityGroupInterval interval="1">
@@ -494,7 +494,7 @@
<AbilityConditionAttackData tags="pistolammoitem"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.25"/>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.5"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnUseRangedWeapon">
@@ -514,14 +514,14 @@
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="DualWieldingPenaltyReduction" value="0.5"/>
<CharacterAbilityGiveStat stattype="DualWieldingPenaltyReduction" value="0.75"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
<Talent identifier="sailorwithnoname">
<Description tag="talentdescription.skillbonus">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[skillname]" value="skillname.medical" color="gui.orange"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
@@ -530,7 +530,7 @@
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="6,1" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="40"/>
</Abilities>
</AbilityGroupEffect>
<AddedRecipe itemidentifier="cigar"/>
@@ -539,7 +539,7 @@
<Talent identifier="drunkensailor">
<Description tag="talentdescription.drunkensailor">
<Replace tag="[stunresistance]" value="75" color="gui.green"/>
<Replace tag="[stunresistance]" value="93.75" color="gui.green"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.rum" color="gui.orange"/>
@@ -550,7 +550,7 @@
<AbilityConditionHasAffliction afflictionidentifier="drunknodebuffs"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyResistance resistanceid="stun" multiplier="0.25"/>
<CharacterAbilityModifyResistance resistanceid="stun" multiplier="0.06"/>
<CharacterAbilityModifyResistance resistanceid="nausea" multiplier="0"/>
</Abilities>
</AbilityGroupInterval>
@@ -564,8 +564,8 @@
<Talent identifier="bountyhunter">
<Description tag="talentdescription.logisticsexpert">
<Replace tag="[xpbonus]" value="15" color="gui.green"/>
<Replace tag="[moneybonus]" value="15" color="gui.green"/>
<Replace tag="[xpbonus]" value="60" color="gui.green"/>
<Replace tag="[moneybonus]" value="60" color="gui.green"/>
<Replace tag="[missiontype1]" value="missiontype.monster" color="gui.orange"/>
<Replace tag="[missiontype2]" value="missiontype.nest" color="gui.orange"/>
</Description>
@@ -575,7 +575,7 @@
<AbilityConditionMission missiontype="Monster,Nest"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.15"/>
<CharacterAbilityModifyValue multiplyvalue="1.6"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
@@ -583,17 +583,17 @@
<AbilityConditionMission missiontype="Monster,Nest"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.15"/>
<CharacterAbilityModifyValue multiplyvalue="1.6"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
<Talent identifier="travelingtradesman">
<Description tag="talentdescription.appliestoallcrew">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
</Description>
<Description tag="talentdescription.specialsaleitemincrease">
<Replace tag="[itemcount]" value="3" color="gui.green"/>
<Replace tag="[itemcount]" value="6" color="gui.green"/>
</Description>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/>
@@ -603,8 +603,8 @@
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,0" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="ExtraSpecialSalesCount" value="3"/>
<CharacterAbilityGivePermanentStat statidentifier="all" stattype="StoreSellMultiplier" value="0.2" setvalue="true" />
<CharacterAbilityGiveStat stattype="ExtraSpecialSalesCount" value="6"/>
<CharacterAbilityGivePermanentStat statidentifier="all" stattype="StoreSellMultiplier" value="0.4" setvalue="true" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -633,9 +633,9 @@
<Talent identifier="downwiththeship">
<Description tag="talentdescription.downwiththeship">
<Replace tag="[flooded]" value="50" color="gui.green"/>
<Replace tag="[swimmingboost]" value="50" color="gui.green"/>
<Replace tag="[repairspeed]" value="50" color="gui.green"/>
<Replace tag="[duration]" value="60" color="gui.green"/>
<Replace tag="[swimmingboost]" value="100" color="gui.green"/>
<Replace tag="[repairspeed]" value="100" color="gui.green"/>
<Replace tag="[duration]" value="90" color="gui.green"/>
</Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="0,1" sheetelementsize="128,128"/>
<AbilityGroupInterval interval="1">
@@ -656,7 +656,7 @@
<Talent identifier="commendations">
<Description tag="talentdescription.commendations">
<Replace tag="[selfxpgain]" value="275" color="gui.green"/>
<Replace tag="[selfxpgain]" value="1100" color="gui.green"/>
</Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,1" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="OnAnyMissionCompleted">
@@ -674,8 +674,8 @@
<Talent identifier="camaraderie">
<Description tag="talentdescription.camaraderienew">
<Replace tag="[extraexperience]" value="10" color="gui.green"/>
<Replace tag="[resistanceamount]" value="5" color="gui.green"/>
<Replace tag="[extraexperience]" value="40" color="gui.green"/>
<Replace tag="[resistanceamount]" value="10" color="gui.green"/>
</Description>
<Description tag="talentdescription.assistantsdontcount"/>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="5,1" sheetelementsize="128,128"/>
@@ -684,7 +684,7 @@
<AbilityConditionNoCrewDied/>
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.1"/>
<CharacterAbilityModifyValue multiplyvalue="1.4"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupInterval interval="0.9">

View File

@@ -92,7 +92,7 @@
<Effect
minstrength="0"
maxstrength="600">
<StatValue stattype="MedicalSkillBonus" value="30" />
<StatValue stattype="MedicalSkillBonus" value="60" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="4,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -110,8 +110,8 @@
<Effect
minstrength="0"
maxstrength="1">
<StatValue stattype="MovementSpeed" value="0.05" />
<StatValue stattype="MaximumHealthMultiplier" value="0.10" />
<StatValue stattype="MovementSpeed" value="0.1" />
<StatValue stattype="MaximumHealthMultiplier" value="0.2" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="7,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -148,7 +148,7 @@
showinhealthscannerthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1" strengthchange="-1">
<StatValue stattype="MovementSpeed" value="0.4"/>
<StatValue stattype="MovementSpeed" value="0.6"/>
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="5,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -168,7 +168,7 @@
showinhealthscannerthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1" strengthchange="-1">
<StatValue stattype="CPRBoost" value="0.2"/>
<StatValue stattype="CPRBoost" value="0.4"/>
</Effect>
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -187,7 +187,7 @@
minstrength="0"
maxstrength="60"
strengthchange="0">
<StatValue stattype="MaximumHealthMultiplier" value="0.2" />
<StatValue stattype="MaximumHealthMultiplier" value="0.4" />
</Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,6" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>

View File

@@ -3,10 +3,10 @@
<Talent identifier="macrodosing">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="1,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.increaseappliedbuffduration">
<Replace tag="[amount]" value="25" color="gui.green"/>
<Replace tag="[amount]" value="50" color="gui.green"/>
</Description>
<Description tag="talentdescription.poisonsincreased">
<Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[amount]" value="200" color="gui.green"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.endocrinebooster" color="gui.orange"/>
@@ -14,8 +14,8 @@
<Description tag="entitydescription.endocrinebooster" />
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="BuffItemApplyingMultiplier" value="0.25"/>
<CharacterAbilityGiveStat stattype="PoisonMultiplier" value="1.0"/>
<CharacterAbilityGiveStat stattype="BuffItemApplyingMultiplier" value="0.5"/>
<CharacterAbilityGiveStat stattype="PoisonMultiplier" value="2"/>
</Abilities>
</AbilityGroupEffect>
<AddedRecipe itemidentifier="endocrinebooster"/>
@@ -24,15 +24,15 @@
<Talent identifier="labcontacts">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="7,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.chemicalsboughtcheaper">
<Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[amount]" value="60" color="gui.green"/>
</Description>
<Description tag="talentdescription.constructmedicinefaster">
<Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[amount]" value="200" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGivePermanentStat statidentifier="medical" stattype="FabricationSpeed" value="1" setvalue="true"/>
<CharacterAbilityGivePermanentStat statidentifier="chem" stattype="StoreBuyMultiplier" value="0.3" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="medical" stattype="FabricationSpeed" value="2" setvalue="true"/>
<CharacterAbilityGivePermanentStat statidentifier="chem" stattype="StoreBuyMultiplier" value="0.6" setvalue="true" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -49,12 +49,12 @@
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.blackmarketgenes"/>
<Description tag="talentdescription.sellgeneticmaterialsmultiplier">
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="100" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGivePermanentStat statidentifier="unidentifiedgeneticmaterial" stattype="StoreSellMultiplier" value="0.5" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="geneticmaterial" stattype="StoreSellMultiplier" value="0.5" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="unidentifiedgeneticmaterial" stattype="StoreSellMultiplier" value="1" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="geneticmaterial" stattype="StoreSellMultiplier" value="1" setvalue="true" />
</Abilities>
</AbilityGroupEffect>
<AddedStoreItem itemtag="blackmarketgenes" />
@@ -85,7 +85,7 @@
<Talent identifier="medicalassistance">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.medicalassistance">
<Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[amount]" value="60" color="gui.green"/>
</Description>
<AbilityGroupInterval interval="0.9">
<Abilities>
@@ -104,7 +104,7 @@
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.assistantdragatfullspeed"/>
<Description tag="talentdescription.emergencyresponse">
<Replace tag="[movementspeed]" value="40" color="gui.green"/>
<Replace tag="[movementspeed]" value="60" color="gui.green"/>
</Description>
<AbilityGroupInterval interval="0.9">
<Conditions>
@@ -137,11 +137,11 @@
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.medicalexpertise">
<Replace tag="[skill]" value="skillname.medical" color="gui.orange"/>
<Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[amount]" value="60" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="30"/>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="60"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnApplyTreatment">
@@ -153,8 +153,8 @@
<StatusEffects>
<!-- improve bandage effectiveness -->
<StatusEffect tags="medical" type="OnAbility" target="Limb" duration="6.0">
<ReduceAffliction type="bleeding" amount="1.5" />
<ReduceAffliction type="burn" amount="1.5" />
<ReduceAffliction type="bleeding" amount="2.25" />
<ReduceAffliction type="burn" amount="2.25" />
</StatusEffect>
</StatusEffects>
</CharacterAbilityApplyStatusEffects>
@@ -165,8 +165,8 @@
<Talent identifier="genetampering">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="6,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.genetampering">
<Replace tag="[healthamount]" value="10" color="gui.green"/>
<Replace tag="[movementspeed]" value="5" color="gui.green"/>
<Replace tag="[healthamount]" value="20" color="gui.green"/>
<Replace tag="[movementspeed]" value="10" color="gui.green"/>
</Description>
<AbilityGroupInterval interval="0.9">
<Abilities>
@@ -217,7 +217,7 @@
<CharacterAbilityApplyStatusEffects>
<StatusEffects>
<StatusEffect type="OnAbility" target="UseTarget" spawnitemrandomly="true" >
<SpawnItem identifiers="alienblood" spawnposition="ThisInventory" />
<SpawnItem identifiers="alienblood" spawnposition="ThisInventory" MinAmount="4" />
</StatusEffect>
</StatusEffects>
</CharacterAbilityApplyStatusEffects>
@@ -231,7 +231,7 @@
<Description tag="talentdescription.blooddonor" />
<AbilityGroupEffect abilityeffecttype="OnAnyMissionCompleted">
<Abilities>
<CharacterAbilityPutItem itemidentifier="antibloodloss2" amount="1"/>
<CharacterAbilityPutItem itemidentifier="antibloodloss2" amount="2"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -239,7 +239,7 @@
<Talent identifier="stayinalive">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.slightlypowerfulcpr">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
</Description>
<AbilityGroupInterval interval="0.9">
<Abilities>
@@ -257,11 +257,11 @@
<Talent identifier="selfcare">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,0" sheetelementsize="128,128"/>
<Description tag="talentdescription.medicaleffectiveness">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="60" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="MedicalItemEffectivenessMultiplier" value="0.2" />
<CharacterAbilityGiveStat stattype="MedicalItemEffectivenessMultiplier" value="0.6" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -269,17 +269,17 @@
<Talent identifier="laresistance">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="7,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalresistanceself">
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[affliction]" value="afflictionname.opiateaddiction" color="gui.orange"/>
</Description>
<Description tag="talentdescription.additionalresistanceself">
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[affliction]" value="afflictionname.chemaddiction" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveResistance resistanceid="opiateaddiction" multiplier="0.5"/>
<CharacterAbilityGiveResistance resistanceid="chemaddiction" multiplier="0.5"/>
<CharacterAbilityGiveResistance resistanceid="opiateaddiction" multiplier="1"/>
<CharacterAbilityGiveResistance resistanceid="chemaddiction" multiplier="1"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -287,12 +287,12 @@
<Talent identifier="exampleofhealth">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.maximumhealthmultiplier" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="MaximumHealthMultiplier" value="0.2"/>
<CharacterAbilityGiveStat stattype="MaximumHealthMultiplier" value="0.4"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -300,8 +300,8 @@
<Talent identifier="nobodyimportantdies">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.nobodyimportantdies">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[penalty]" value="20" color="gui.red"/>
<Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[penalty]" value="10" color="gui.red"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnReduceAffliction">
<Conditions>
@@ -310,10 +310,10 @@
</AbilityConditionCharacter>
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="0.8"/>
<CharacterAbilityModifyValue multiplyvalue="0.9"/>
</Abilities>
<FallbackAbilities>
<CharacterAbilityModifyValue multiplyvalue="1.1"/>
<CharacterAbilityModifyValue multiplyvalue="1.3"/>
</FallbackAbilities>
</AbilityGroupEffect>
</Talent>
@@ -321,21 +321,21 @@
<Talent identifier="healthinsurance">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.healthinsurance">
<Replace tag="[amount]" value="30" color="gui.orange"/>
<Replace tag="[money]" value="100" color="gui.green"/>
<Replace tag="[amount]" value="60" color="gui.orange"/>
<Replace tag="[money]" value="400" color="gui.green"/>
</Description>
<Description tag="talentdescription.medicalitemscostless">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGivePermanentStat statidentifier="medical" stattype="StoreBuyMultiplier" value="0.1" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="medical" stattype="StoreBuyMultiplier" value="0.2" setvalue="true" />
</Abilities>
</AbilityGroupEffect>
<AbilityGroupInterval interval="1">
<Conditions>
<AbilityConditionHasPermanentStat statidentifier="healthinsurance" min="1" invert="true"/>
<AbilityConditionAboveVitality invert="true" vitalitypercentage="0.3"/>
<AbilityConditionAboveVitality invert="true" vitalitypercentage="0.6"/>
</Conditions>
<Abilities>
<CharacterAbilityGivePermanentStat statidentifier="healthinsurance" value="1" setvalue="true" />
@@ -373,14 +373,14 @@
<Talent identifier="supersoldiers">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.increaseappliedbuffduration">
<Replace tag="[amount]" value="25" color="gui.green"/>
<Replace tag="[amount]" value="50" color="gui.green"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.combatstimulantsyringe" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="BuffItemApplyingMultiplier" value="0.25"/>
<CharacterAbilityGiveStat stattype="BuffItemApplyingMultiplier" value="0.5"/>
</Abilities>
</AbilityGroupEffect>
<AddedRecipe itemidentifier="combatstimulantsyringe"/>
@@ -389,14 +389,14 @@
<Talent identifier="whatastench">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.acidsdealmoredamage">
<Replace tag="[amount]" value="15" color="gui.green"/>
<Replace tag="[amount]" value="30" color="gui.green"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.chemgrenade,entityname.40mmchemgrenade" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction">
<Abilities>
<CharacterAbilityModifyAffliction afflictionidentifiers="acidburn" addedmultiplier="0.15" />
<CharacterAbilityModifyAffliction afflictionidentifiers="acidburn" addedmultiplier="0.3" />
</Abilities>
</AbilityGroupEffect>
<AddedRecipe itemidentifier="chemgrenade"/>
@@ -406,7 +406,7 @@
<Talent identifier="vitaminsupplements">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="4,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.vitaminsupplements">
<Replace tag="[healthboost]" value="20" color="gui.green"/>
<Replace tag="[healthboost]" value="40" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnApplyTreatment">
<Conditions>
@@ -431,11 +431,11 @@
<Talent identifier="genesplicer">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.geneticmaterialrefineflatbonus">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="GeneticMaterialRefineBonus" value="10"/>
<CharacterAbilityGiveStat stattype="GeneticMaterialRefineBonus" value="20"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -443,11 +443,11 @@
<Talent identifier="drsubmarine">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="0,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.gainmedicalitemeffectiveness">
<Replace tag="[amount]" value="25" color="gui.green"/>
<Replace tag="[amount]" value="50" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="MedicalItemApplyingMultiplier" value="0.25"/>
<CharacterAbilityGiveStat stattype="MedicalItemApplyingMultiplier" value="0.5"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -479,7 +479,7 @@
<Talent identifier="geneharvester">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="3,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.geneharvester">
<Replace tag="[probability]" value="20" color="gui.green"/>
<Replace tag="[probability]" value="60" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnRoundEnd">
<Abilities>
@@ -494,7 +494,7 @@
<Conditional ispet="false" />
</AbilityConditionCharacter>
<AbilityConditionCharacterNotLooted identifier="geneharvester"/>
<AbilityConditionServerRandom randomchance="0.2" />
<AbilityConditionServerRandom randomchance="0.6" />
</Conditions>
<Abilities>
<CharacterAbilityApplyStatusEffects>
@@ -520,7 +520,7 @@
<Talent identifier="plaguedoctor">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalresistanceself">
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[affliction]" value="afflictionname.acidburn" color="gui.orange"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
@@ -530,7 +530,7 @@
<AddedRecipe itemidentifier="sulphuricacidsyringe"/>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveResistance resistanceid="acidburn" multiplier="0.5"/>
<CharacterAbilityGiveResistance resistanceid="acidburn" multiplier="1"/>
</Abilities>
</AbilityGroupEffect>
</Talent>

View File

@@ -25,11 +25,11 @@
hideiconafterdelay="true"
limbspecific="false"
maxstrength="60"
duration="60"
duration="90"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="60" strengthchange="-1">
<StatValue stattype="RepairSpeed" value="0.25" />
<StatValue stattype="RepairSpeed" value="0.5" />
<StatusEffect target="Character">
<TriggerAnimation Type="Walk" filename="JollyWalk" priority="3" ExpectedSpecies="Human" />
</StatusEffect>
@@ -81,8 +81,8 @@
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="RepairSpeed" value="0.5" />
<StatValue stattype="RepairToolStructureRepairMultiplier" value="0.5" />
<StatValue stattype="RepairSpeed" value="1" />
<StatValue stattype="RepairToolStructureRepairMultiplier" value="1" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,3" sheetelementsize="128,128"/>
</Affliction>

View File

@@ -3,14 +3,14 @@
<Talent identifier="betterthannew">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="5,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.betterthannew">
<Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[amount]" value="60" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnRepairComplete">
<Conditions>
<AbilityConditionItem tags="junctionbox,supercapacitor,battery,reactor,sonarmonitor,statusmonitor,navterminal"/>
</Conditions>
<Abilities>
<CharacterAbilityGiveItemStat stattype="DetoriationSpeed" value="0.7"/>
<CharacterAbilityGiveItemStat stattype="DetoriationSpeed" value="0.4"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -18,16 +18,16 @@
<Talent identifier="buzzing">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.buzzing">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
</Description>
<AbilityGroupInterval interval="60">
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorMaxOutput" value="1.1" />
<CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorMaxOutput" value="1.2" />
</Abilities>
</AbilityGroupInterval>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorMaxOutput" value="1.1" />
<CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorMaxOutput" value="1.2" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -35,16 +35,16 @@
<Talent identifier="cruising">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,0" sheetelementsize="128,128"/>
<Description tag="talentdescription.cruising">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
</Description>
<AbilityGroupInterval interval="60">
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorFuelConsumption" value="0.8" />
<CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorFuelConsumption" value="0.6" />
</Abilities>
</AbilityGroupInterval>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorFuelConsumption" value="0.8" />
<CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorFuelConsumption" value="0.6" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -52,10 +52,10 @@
<Talent identifier="unstoppablecuriosity">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.gainforcedoorsopenspeed">
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="100" color="gui.green"/>
</Description>
<Description tag="talentdescription.phdinnuclearphysics">
<Replace tag="[powerincrease]" value="100" color="gui.green"/>
<Replace tag="[powerincrease]" value="200" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnAttack">
<Conditions>
@@ -63,7 +63,7 @@
<AbilityConditionAttackData tags="crowbaritem"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="1"/>
<CharacterAbilityModifyAttackData addeddamagemultiplier="2"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnItemPicked">
@@ -71,7 +71,7 @@
<AbilityConditionItem tags="door,aliendoor" />
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="0.5" />
<CharacterAbilityModifyValue multiplyvalue="1" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -79,19 +79,19 @@
<Talent identifier="pyromaniac">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.pyromaniac">
<Replace tag="[burnincrease]" value="25" color="gui.green"/>
<Replace tag="[burnincrease]" value="50" color="gui.green"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.flamer" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction">
<Abilities>
<CharacterAbilityModifyAffliction afflictionidentifiers="burn" addedmultiplier="0.25" />
<CharacterAbilityModifyAffliction afflictionidentifiers="burn" addedmultiplier="0.5" />
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="BallastFloraDamageMultiplier" value="0.5"/>
<CharacterAbilityGiveStat stattype="BallastFloraDamageMultiplier" value="1"/>
</Abilities>
</AbilityGroupEffect>
<AddedRecipe itemidentifier="flamer"/>
@@ -100,11 +100,11 @@
<Talent identifier="weaponartisan">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.crafthighqualityweapons">
<Replace tag="[qualitybonus]" value="1" color="gui.green"/>
<Replace tag="[qualitybonus]" value="2" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGivePermanentStat statidentifier="weapon" stattype="IncreaseFabricationQuality" value="1" />
<CharacterAbilityGivePermanentStat statidentifier="weapon" stattype="IncreaseFabricationQuality" value="2" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -114,7 +114,7 @@
<Description tag="talentdescription.electrochemist">
<Replace tag="[seconds]" value="10" color="gui.green"/>
<Replace tag="[powerreduction]" value="80" color="gui.green"/>
<Replace tag="[stunseconds]" value="4" color="gui.green"/>
<Replace tag="[stunseconds]" value="8" color="gui.green"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.arcemitter" color="gui.orange"/>
@@ -140,7 +140,7 @@
<CharacterAbilityApplyStatusEffectsToAttacker>
<StatusEffects>
<StatusEffect type="OnAbility" target="Character" targetlimb="Torso" delay="0.1" disabledeltatime="true">
<Affliction identifier="stun" amount="4.0"/>
<Affliction identifier="stun" amount="8"/>
<Affliction identifier="electricshock" strength="60"/>
<ParticleEmitter particle="ElectricShock" distancemin="0" distancemax="50" particleamount="5" anglemin="0" anglemax="360" scalemin="0.1" scalemax="0.2" />
<sound file="Content/Items/Weapons/WEAPONS_electricalDischarge1.ogg" range="500" />
@@ -174,9 +174,9 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,0" sheetelementsize="128,128"/>
<Description tag="talentdescription.melodicrespite2">
<Replace tag="[duration]" value="10" color="gui.green"/>
<Replace tag="[buffamount]" value="25" color="gui.green"/>
<Replace tag="[buffamount]" value="50" color="gui.green"/>
<Replace tag="[buffname]" value="stattypenames.repairspeed" color="gui.orange"/>
<Replace tag="[buffduration]" value="60" color="gui.green"/>
<Replace tag="[buffduration]" value="90" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnUseRangedWeapon">
<Conditions>
@@ -198,10 +198,10 @@
<AbilityConditionHasAffliction afflictionidentifier="melodicrespite_charging" minimumpercentage="0.9"/>
</Conditions>
<Abilities>
<CharacterAbilityApplyStatusEffectsToAllies range="600">
<CharacterAbilityApplyStatusEffectsToAllies range="1200">
<StatusEffects>
<StatusEffect type="OnAbility" target="Character" multiplyafflictionsbymaxvitality="false" interval="1" disabledeltatime="true">
<Affliction identifier="melodicrespite" amount="60"/>
<Affliction identifier="melodicrespite" amount="90"/>
</StatusEffect>
</StatusEffects>
</CharacterAbilityApplyStatusEffectsToAllies>
@@ -226,7 +226,7 @@
<AbilityConditionAttackData tags="screwdriveritem"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="2"/>
<CharacterAbilityModifyAttackData addeddamagemultiplier="4"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -234,11 +234,11 @@
<Talent identifier="funwithfission">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.crafthighqualityfuelrods">
<Replace tag="[qualitybonus]" value="1" color="gui.green"/>
<Replace tag="[qualitybonus]" value="2" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGivePermanentStat statidentifier="reactorfuel" stattype="IncreaseFabricationQuality" value="1" />
<CharacterAbilityGivePermanentStat statidentifier="reactorfuel" stattype="IncreaseFabricationQuality" value="2" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -246,17 +246,17 @@
<Talent identifier="grounded">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.skillbonus">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[skillname]" value="skillname.electrical" color="gui.orange"/>
</Description>
<Description tag="talentdescription.additionalresistanceself">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[affliction]" value="afflictionname.burn" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="10"/>
<CharacterAbilityGiveResistance resistanceid="burn" multiplier="0.8"/>
<CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="20"/>
<CharacterAbilityGiveResistance resistanceid="burn" multiplier="0.6"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -264,12 +264,12 @@
<Talent identifier="egghead">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[amount]" value="400" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.skillgainspeed" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityModifyStat stattype="SkillGainSpeed" value="1.0"/>
<CharacterAbilityModifyStat stattype="SkillGainSpeed" value="4"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -282,17 +282,17 @@
</Description>
<Description tag="talentdescription.junctionjunkie.30">
<Replace tag="[requirement]" value="30" color="gui.green"/>
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[skill]" value="stattypenames.electricalskillbonus" color="gui.orange"/>
<Replace tag="[xpamount]" value="500" color="gui.green"/>
<Replace tag="[xpamount]" value="2000" color="gui.green"/>
</Description>
<Description tag="talentdescription.junctionjunkie.50">
<Replace tag="[requirement]" value="50" color="gui.green"/>
<Replace tag="[level]" value="1" color="gui.green"/>
<Replace tag="[level]" value="2" color="gui.green"/>
</Description>
<Description tag="talentdescription.junctionjunkie.100">
<Replace tag="[requirement]" value="100" color="gui.green"/>
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="100" color="gui.green"/>
</Description>
<!-- Give the player stats that tracks if the rewards should be given -->
@@ -319,8 +319,8 @@
<AbilityConditionHasPermanentStat statidentifier="junctionjunkie_counter" min="30"/>
</Conditions>
<Abilities>
<CharacterAbilityGiveExperience amount="500"/>
<CharacterAbilityGivePermanentStat stattype="ElectricalSkillBonus" statidentifier="junctionjunkie" value="10" setvalue="true" removeondeath="false" />
<CharacterAbilityGiveExperience amount="2000"/>
<CharacterAbilityGivePermanentStat stattype="ElectricalSkillBonus" statidentifier="junctionjunkie" value="20" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="junctionjunkie_30" />
</Abilities>
</AbilityGroupEffect>
@@ -331,7 +331,7 @@
<AbilityConditionHasPermanentStat statidentifier="junctionjunkie_counter" min="50"/>
</Conditions>
<Abilities>
<CharacterAbilityUpgradeSubmarine upgradeprefab="increaseovervoltageresistance" upgradecategory="junctionboxes" level="1" />
<CharacterAbilityUpgradeSubmarine upgradeprefab="increaseovervoltageresistance" upgradecategory="junctionboxes" level="2" />
<CharacterAbilityResetPermanentStat statidentifier="junctionjunkie_50" />
</Abilities>
</AbilityGroupEffect>
@@ -342,7 +342,7 @@
<AbilityConditionHasPermanentStat statidentifier="junctionjunkie_counter" min="100"/>
</Conditions>
<Abilities>
<CharacterAbilityGivePermanentStat stattype="ElectricalRepairSpeed" statidentifier="junctionjunkie" value="0.5" setvalue="true" removeondeath="false" />
<CharacterAbilityGivePermanentStat stattype="ElectricalRepairSpeed" statidentifier="junctionjunkie" value="1" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="junctionjunkie_100" />
</Abilities>
</AbilityGroupEffect>
@@ -351,12 +351,12 @@
<Talent identifier="stationengineer">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.stationengineer">
<Replace tag="[bonus]" value="30" color="gui.green"/>
<Replace tag="[bonus]" value="120" color="gui.green"/>
</Description>
<Description tag="talentdescription.stationengineerbuff">
<Replace tag="[amount1]" value="50" color="gui.green"/>
<Replace tag="[amount1]" value="100" color="gui.green"/>
<Replace tag="[skill1]" value="stattypenames.repairspeed" color="gui.orange"/>
<Replace tag="[amount2]" value="50" color="gui.green"/>
<Replace tag="[amount2]" value="100" color="gui.green"/>
<Replace tag="[skill2]" value="stattypenames.repairtoolstructurerepairmultiplier" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
@@ -364,7 +364,7 @@
<AbilityConditionMission missiontype="Beacon"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.3"/>
<CharacterAbilityModifyValue multiplyvalue="1.2"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupInterval interval="0.9">
@@ -386,7 +386,7 @@
<Talent identifier="militaryapplications">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.skillbonus">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[skillname]" value="skillname.weapons" color="gui.orange"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
@@ -394,7 +394,7 @@
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="40"/>
</Abilities>
</AbilityGroupEffect>
<AddedRecipe itemidentifier="depletedfuel"/>
@@ -439,12 +439,12 @@
<Replace tag="[itemname]" value="entityname.handheldelectricalmonitor" color="gui.orange"/>
</Description>
<Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.repairspeed" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityModifyStat stattype="RepairSpeed" value="0.5"/>
<CharacterAbilityModifyStat stattype="RepairSpeed" value="1"/>
</Abilities>
</AbilityGroupEffect>
<AddedRecipe itemidentifier="handheldelectricalmonitor"/>
@@ -453,7 +453,7 @@
<Talent identifier="phdinnuclearphysics">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.phdinnuclearphysics">
<Replace tag="[powerincrease]" value="200" color="gui.green"/>
<Replace tag="[powerincrease]" value="400" color="gui.green"/>
</Description>
<Description tag="talentdescription.doesnotstackwith">
<Replace tag="[talentname]" value="talentname.unstoppablecuriosity" color="gui.orange"/>
@@ -466,7 +466,7 @@
<AbilityConditionAttackData tags="crowbaritem"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="2"/>
<CharacterAbilityModifyAttackData addeddamagemultiplier="4"/>
</Abilities>
</AbilityGroupEffect>
<!--<AbilityGroupInterval interval="0.5" >
@@ -483,24 +483,24 @@
<Talent identifier="unlimitedpower">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,0" sheetelementsize="128,128"/>
<Description tag="talentdescription.crafthighqualitybatteries">
<Replace tag="[qualitybonus]" value="1" color="gui.green"/>
<Replace tag="[qualitybonus]" value="2" color="gui.green"/>
</Description>
<Description tag="talentdescription.unlimitedpower">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGivePermanentStat statidentifier="mobilebattery" stattype="IncreaseFabricationQuality" value="1" />
<CharacterAbilityGivePermanentStat statidentifier="mobilebattery" stattype="IncreaseFabricationQuality" value="2" />
</Abilities>
</AbilityGroupEffect>
<AbilityGroupInterval interval="60">
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="supercapacitor,battery" stattype="BatteryCapacity" value="1.1" />
<CharacterAbilityGiveItemStatToTags tags="supercapacitor,battery" stattype="BatteryCapacity" value="1.2" />
</Abilities>
</AbilityGroupInterval>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="supercapacitor,battery" stattype="BatteryCapacity" value="1.1" />
<CharacterAbilityGiveItemStatToTags tags="supercapacitor,battery" stattype="BatteryCapacity" value="1.2" />
</Abilities>
</AbilityGroupEffect>
</Talent>

View File

@@ -29,7 +29,7 @@
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="MeleeAttackMultiplier" value="0.2" />
<StatValue stattype="MeleeAttackMultiplier" value="0.3" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="7,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -46,9 +46,9 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"
resistancefor="damage"
minresistance="0.1"
maxresistance="0.1">
<StatValue stattype="SwimmingSpeed" value="0.5" />
minresistance="0.15"
maxresistance="0.15">
<StatValue stattype="SwimmingSpeed" value="1" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="7,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -94,7 +94,7 @@
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="10" strengthchange="-1">
<StatValue stattype="MovementSpeed" value="0.20" />
<StatValue stattype="MovementSpeed" value="0.3" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="1,1" sheetelementsize="128,128"/>
</Affliction>

View File

@@ -22,15 +22,15 @@
<Talent identifier="foolhardy">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.lowhealthstatboost">
<Replace tag="[health]" value="50" color="gui.green"/>
<Replace tag="[health]" value="68.5" color="gui.green"/>
</Description>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.physicalresistance" color="gui.orange"/>
</Description>
<AbilityGroupInterval interval="0.9">
<Conditions>
<AbilityConditionAboveVitality invert="true" vitalitypercentage="0.5"/>
<AbilityConditionAboveVitality invert="true" vitalitypercentage="0.69"/>
</Conditions>
<Abilities>
<CharacterAbilityApplyStatusEffects>
@@ -47,15 +47,15 @@
<Talent identifier="berserker">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.lowhealthstatboost">
<Replace tag="[health]" value="50" color="gui.green"/>
<Replace tag="[health]" value="68.5" color="gui.green"/>
</Description>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.meleedamagebonus" color="gui.orange"/>
</Description>
<AbilityGroupInterval interval="0.9">
<Conditions>
<AbilityConditionAboveVitality invert="true" vitalitypercentage="0.5"/>
<AbilityConditionAboveVitality invert="true" vitalitypercentage="0.69"/>
</Conditions>
<Abilities>
<CharacterAbilityApplyStatusEffects>
@@ -72,10 +72,10 @@
<Talent identifier="mudraptorwrestler">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.mudraptorwrestler">
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="75" color="gui.green"/>
</Description>
<Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="15" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.physicalresistance" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnAttack">
@@ -86,12 +86,12 @@
</AbilityConditionCharacter>
</Conditions>
<Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.5"/>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.75"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveResistance resistanceid="damage" multiplier="0.9"/>
<CharacterAbilityGiveResistance resistanceid="damage" multiplier="0.85"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -99,14 +99,14 @@
<Talent identifier="heavylifting">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="1,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.heavylifting">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="30" color="gui.green"/>
</Description>
<AbilityGroupInterval interval="0.9">
<Conditions>
<AbilityConditionHoldingItem tags="alienartifact,crate"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyStat stattype="MovementSpeed" value="0.2"/>
<CharacterAbilityModifyStat stattype="MovementSpeed" value="0.3"/>
</Abilities>
</AbilityGroupInterval>
</Talent>
@@ -114,10 +114,10 @@
<Talent identifier="iamthatguy">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.iamthatguy">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="30" color="gui.green"/>
</Description>
<Description tag="talentdescription.skillbonus">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[skillname]" value="stattypenames.weaponsskillbonus" color="gui.orange"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
@@ -125,12 +125,12 @@
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="30"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction">
<Abilities>
<CharacterAbilityModifyAffliction afflictionidentifiers="blunttrauma" addedmultiplier="0.2" />
<CharacterAbilityModifyAffliction afflictionidentifiers="blunttrauma" addedmultiplier="0.3" />
</Abilities>
</AbilityGroupEffect>
<AddedRecipe itemidentifier="heavywrench"/>
@@ -140,7 +140,7 @@
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.robotics"/>
<Description tag="talentdescription.roboticsreminder">
<Replace tag="[amount]" value="2" color="gui.green"/>
<Replace tag="[amount]" value="4" color="gui.green"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.defensebotspawner,entityname.defensebotammobox" color="gui.orange"/>
@@ -168,11 +168,11 @@
<Talent identifier="residualwaste">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.residualwaste">
<Replace tag="[chance]" value="20" color="gui.green"/>
<Replace tag="[chance]" value="69" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnItemDeconstructedMaterial">
<Conditions>
<AbilityConditionServerRandom randomChance="0.2"/>
<AbilityConditionServerRandom randomChance="0.69"/>
<!-- don't allow duplicating genetic materials, and prevent infinite FPGA circuits -->
<AbilityConditionItem tags="geneticmaterial,unidentifiedgeneticmaterial,circuitboxcomponent,lightcomponent" invert="true"/>
</Conditions>
@@ -185,11 +185,11 @@
<Talent identifier="massproduction">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.massproduction">
<Replace tag="[chance]" value="40" color="gui.green"/>
<Replace tag="[chance]" value="58" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnItemFabricatedIngredients">
<Conditions>
<AbilityConditionServerRandom randomChance="0.4" />
<AbilityConditionServerRandom randomChance="0.58" />
</Conditions>
<Abilities>
<CharacterAbilityRemoveRandomIngredient>
@@ -202,18 +202,18 @@
<Talent identifier="toolmaintenance">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.toolmaintenance">
<Replace tag="[amount]" value="1" color="gui.green"/>
<Replace tag="[amount]" value="2" color="gui.green"/>
</Description>
<!-- Give once when unlocking the talent -->
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGivePermanentStat statidentifier="tool~toolmaintenance" stattype="IncreaseFabricationQuality" value="1" targetallies="true" setvalue="true"/>
<CharacterAbilityGivePermanentStat statidentifier="tool~toolmaintenance" stattype="IncreaseFabricationQuality" value="2" targetallies="true" setvalue="true"/>
</Abilities>
</AbilityGroupEffect>
<!-- Give every 60 seconds for late comers -->
<AbilityGroupInterval interval="60">
<Abilities>
<CharacterAbilityGivePermanentStat statidentifier="tool~toolmaintenance" stattype="IncreaseFabricationQuality" value="1" targetallies="true" setvalue="true"/>
<CharacterAbilityGivePermanentStat statidentifier="tool~toolmaintenance" stattype="IncreaseFabricationQuality" value="2" targetallies="true" setvalue="true"/>
</Abilities>
</AbilityGroupInterval>
</Talent>
@@ -221,19 +221,19 @@
<Talent identifier="miner">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="2,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.miner">
<Replace tag="[probability]" value="20" color="gui.green"/>
<Replace tag="[probability]" value="70" color="gui.green"/>
</Description>
<Description tag="talentdescription.gainoredetachspeed">
<Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[amount]" value="200" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="RepairToolDeattachTimeMultiplier" value="1"/>
<CharacterAbilityGiveStat stattype="RepairToolDeattachTimeMultiplier" value="3"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnItemDeconstructedMaterial">
<Conditions>
<AbilityConditionServerRandom randomchance="0.2"/>
<AbilityConditionServerRandom randomchance="0.7"/>
<AbilityConditionItem tags="ore"/>
</Conditions>
<Abilities>
@@ -265,13 +265,13 @@
<Talent identifier="oiledmachinery">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.oiledmachinery">
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="100" color="gui.green"/>
</Description>
<Description tag="talentdescription.doesnotstack" />
<AbilityGroupInterval interval="60">
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="fabricator" stattype="FabricationSpeed" value="1.5" />
<CharacterAbilityGiveItemStatToTags tags="deconstructor" stattype="DeconstructorSpeed" value="1.5" />
<CharacterAbilityGiveItemStatToTags tags="fabricator" stattype="FabricationSpeed" value="1" />
<CharacterAbilityGiveItemStatToTags tags="deconstructor" stattype="DeconstructorSpeed" value="1" />
</Abilities>
</AbilityGroupInterval>
<AbilityGroupEffect abilityeffecttype="None">
@@ -285,7 +285,7 @@
<Talent identifier="pumpndump">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="1,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.pumpndump">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.maxflow" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnRepairComplete">
@@ -293,7 +293,7 @@
<AbilityConditionItem tags="pump"/>
</conditions>
<Abilities>
<CharacterAbilityGiveItemStat stattype="PumpSpeed" value="1.1"/>
<CharacterAbilityGiveItemStat stattype="PumpSpeed" value="1.3"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -301,11 +301,11 @@
<Talent identifier="ballastdenizen">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="7,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.ballastdenizen">
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="100" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="HoldBreathMultiplier" value="0.5"/>
<CharacterAbilityGiveStat stattype="HoldBreathMultiplier" value="1"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -313,8 +313,8 @@
<Talent identifier="engineengineer">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.engineengineer">
<Replace tag="[amount]" value="2.5" color="gui.green"/>
<Replace tag="[max]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="5" color="gui.green"/>
<Replace tag="[max]" value="40" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.maxspeed" color="gui.orange"/>
</Description>
<Description tag="talentdescription.doesnotstack" />
@@ -323,7 +323,7 @@
<AbilityConditionHasLevel levelequals="1" />
</Conditions>
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.025" />
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.05" />
</Abilities>
</AbilityGroupInterval>
<AbilityGroupInterval interval="60">
@@ -331,7 +331,7 @@
<AbilityConditionHasLevel levelequals="2" />
</Conditions>
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.05" />
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.1" />
</Abilities>
</AbilityGroupInterval>
<AbilityGroupInterval interval="60">
@@ -339,7 +339,7 @@
<AbilityConditionHasLevel levelequals="3" />
</Conditions>
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.075" />
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.15" />
</Abilities>
</AbilityGroupInterval>
<AbilityGroupInterval interval="60">
@@ -347,7 +347,7 @@
<AbilityConditionHasLevel levelequals="4" />
</Conditions>
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.1" />
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.2" />
</Abilities>
</AbilityGroupInterval>
<AbilityGroupInterval interval="60">
@@ -355,7 +355,7 @@
<AbilityConditionHasLevel levelequals="5" />
</Conditions>
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.125" />
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.25" />
</Abilities>
</AbilityGroupInterval>
<AbilityGroupInterval interval="60">
@@ -363,7 +363,7 @@
<AbilityConditionHasLevel levelequals="6" />
</Conditions>
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.15" />
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.3" />
</Abilities>
</AbilityGroupInterval>
<AbilityGroupInterval interval="60">
@@ -371,7 +371,7 @@
<AbilityConditionHasLevel levelequals="7" />
</Conditions>
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.175" />
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.35" />
</Abilities>
</AbilityGroupInterval>
<AbilityGroupInterval interval="60">
@@ -379,7 +379,7 @@
<AbilityConditionHasLevel minlevel="8" />
</Conditions>
<Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.2" />
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.4" />
</Abilities>
</AbilityGroupInterval>
</Talent>
@@ -387,14 +387,14 @@
<Talent identifier="multifunctional">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.multifunctional">
<Replace tag="[powerincrease]" value="50" color="gui.green"/>
<Replace tag="[powerincrease]" value="75" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnAttack">
<Conditions>
<AbilityConditionAttackData tags="wrenchitem"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.5"/>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.75"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnAttack">
@@ -410,19 +410,19 @@
<Talent identifier="salvagecrew">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.bonusxponmission">
<Replace tag="[xpbonus]" value="30" color="gui.green"/>
<Replace tag="[xpbonus]" value="120" color="gui.green"/>
<Replace tag="[missiontype]" value="missiontype.salvage" color="gui.orange"/>
</Description>
<Description tag="talentdescription.salvagecrew">
<Replace tag="[swimbonus]" value="50" color="gui.green"/>
<Replace tag="[resistanceamount]" value="10" color="gui.green"/>
<Replace tag="[swimbonus]" value="100" color="gui.green"/>
<Replace tag="[resistanceamount]" value="15" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
<Conditions>
<AbilityConditionMission missiontype="Salvage"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.3"/>
<CharacterAbilityModifyValue multiplyvalue="2.2"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupInterval interval="0.9">
@@ -449,17 +449,17 @@
</Description>
<Description tag="talentdescription.machinemaniac.30">
<Replace tag="[requirement]" value="12" color="gui.green"/>
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="15" color="gui.green"/>
<Replace tag="[skill]" value="stattypenames.mechanicalskillbonus" color="gui.orange"/>
<Replace tag="[xpamount]" value="500" color="gui.green"/>
<Replace tag="[xpamount]" value="2000" color="gui.green"/>
</Description>
<Description tag="talentdescription.machinemaniac.50">
<Replace tag="[requirement]" value="20" color="gui.green"/>
<Replace tag="[level]" value="1" color="gui.green"/>
<Replace tag="[level]" value="2" color="gui.green"/>
</Description>
<Description tag="talentdescription.machinemaniac.100">
<Replace tag="[requirement]" value="40" color="gui.green"/>
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="100" color="gui.green"/>
</Description>
<!-- Give the player stats that tracks if the rewards should be given -->
@@ -486,8 +486,8 @@
<AbilityConditionHasPermanentStat statidentifier="machinemaniac_counter" min="12"/>
</Conditions>
<Abilities>
<CharacterAbilityGiveExperience amount="500"/>
<CharacterAbilityGivePermanentStat stattype="MechanicalSkillBonus" statidentifier="machinemaniac" value="10" setvalue="true" removeondeath="false" />
<CharacterAbilityGiveExperience amount="2000"/>
<CharacterAbilityGivePermanentStat stattype="MechanicalSkillBonus" statidentifier="machinemaniac" value="15" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="machinemaniac_30" />
</Abilities>
</AbilityGroupEffect>
@@ -498,7 +498,7 @@
<AbilityConditionHasPermanentStat statidentifier="machinemaniac_counter" min="20"/>
</Conditions>
<Abilities>
<CharacterAbilityUpgradeSubmarine upgradeprefab="increasemaxpumpflow" upgradecategory="pumps" level="1" />
<CharacterAbilityUpgradeSubmarine upgradeprefab="increasemaxpumpflow" upgradecategory="pumps" level="2" />
<CharacterAbilityResetPermanentStat statidentifier="machinemaniac_50" />
</Abilities>
</AbilityGroupEffect>
@@ -509,7 +509,7 @@
<AbilityConditionHasPermanentStat statidentifier="machinemaniac_counter" min="40"/>
</Conditions>
<Abilities>
<CharacterAbilityGivePermanentStat stattype="MechanicalRepairSpeed" statidentifier="machinemaniac" value="0.5" setvalue="true" removeondeath="false" />
<CharacterAbilityGivePermanentStat stattype="MechanicalRepairSpeed" statidentifier="machinemaniac" value="1" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="machinemaniac_100" />
</Abilities>
</AbilityGroupEffect>
@@ -518,11 +518,11 @@
<Talent identifier="tinkerer">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="4,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.increasemaxrepairmechanical">
<Replace tag="[percentage]" value="40" color="gui.green"/>
<Replace tag="[percentage]" value="100" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="MaxRepairConditionMultiplierMechanical" value="0.4"/>
<CharacterAbilityGiveStat stattype="MaxRepairConditionMultiplierMechanical" value="1"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -533,14 +533,14 @@
<Replace tag="[itemname]" value="entityname.repairpack" color="gui.orange"/>
</Description>
<Description tag="talentdescription.freeupgrade">
<Replace tag="[level]" value="1" color="gui.green"/>
<Replace tag="[level]" value="2" color="gui.green"/>
<Replace tag="[upgradename]" value="upgradename.decreaselowskillfixduration" color="gui.orange"/>
</Description>
<AddedRecipe itemidentifier="repairpack"/>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityUpgradeSubmarine upgradeprefab="decreaselowskillfixduration" upgradecategory="electricaldevices" level="1" />
<CharacterAbilityUpgradeSubmarine upgradeprefab="decreaselowskillfixduration" upgradecategory="mechanicaldevices" level="1" />
<CharacterAbilityUpgradeSubmarine upgradeprefab="decreaselowskillfixduration" upgradecategory="electricaldevices" level="2" />
<CharacterAbilityUpgradeSubmarine upgradeprefab="decreaselowskillfixduration" upgradecategory="mechanicaldevices" level="2" />
</Abilities>
</AbilityGroupEffect>
@@ -552,12 +552,12 @@
<Replace tag="[itemname]" value="entityname.fixfoamgrenade,entityname.handheldstatusmonitor" color="gui.orange"/>
</Description>
<Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="25" color="gui.green"/>
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.repairtoolstructurerepairmultiplier" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="RepairToolStructureRepairMultiplier" value="0.25"/>
<CharacterAbilityGiveStat stattype="RepairToolStructureRepairMultiplier" value="0.5"/>
</Abilities>
</AbilityGroupEffect>
<AddedRecipe itemidentifier="fixfoamgrenade"/>
@@ -568,14 +568,14 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.letitdrain"/>
<Description tag="talentdescription.letitdrainreminder">
<Replace tag="[itemcount]" value="2" color="gui.green"/>
<Replace tag="[itemcount]" value="8" color="gui.green"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.portablepump" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGivePermanentStat statidentifier="portablepump" stattype="MaxAttachableCount" value="2" />
<CharacterAbilityGivePermanentStat statidentifier="portablepump" stattype="MaxAttachableCount" value="8" />
</Abilities>
</AbilityGroupEffect>
<AddedRecipe itemidentifier="portablepump"/>
@@ -584,13 +584,13 @@
<Talent identifier="quickfixer">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="5,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.quickfixer">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[duration]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[duration]" value="20" color="gui.green"/>
</Description>
<Description tag="talentdescription.repairmechanicaldevicestwiceasfast"/>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="MechanicalRepairSpeed" value="1"/>
<CharacterAbilityGiveStat stattype="MechanicalRepairSpeed" value="2"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnRepairComplete">
@@ -601,7 +601,7 @@
<CharacterAbilityApplyStatusEffects>
<StatusEffects>
<StatusEffect type="OnAbility" target="Character" disabledeltatime="true">
<Affliction identifier="quickfixer" amount="10.0"/>
<Affliction identifier="quickfixer" amount="20"/>
</StatusEffect>
</StatusEffects>
</CharacterAbilityApplyStatusEffects>
@@ -613,14 +613,14 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.doublescrapoutput" />
<Description tag="talentdescription.findadditionalscrap">
<Replace tag="[probability]" value="20" color="gui.green"/>
<Replace tag="[probability]" value="69" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnItemDeconstructedMaterial">
<Conditions>
<AbilityConditionItem tags="scrap"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="2"/>
<CharacterAbilityModifyValue multiplyvalue="3"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnOpenItemContainer">
@@ -629,7 +629,7 @@
<AbilityConditionItem tags="container"/>
</Conditions>
<Abilities>
<CharacterAbilitySpawnItemsToContainer randomchance="0.2" oncepercontainer="true">
<CharacterAbilitySpawnItemsToContainer randomchance="0.69" oncepercontainer="true">
<StatusEffects>
<StatusEffect type="OnAbility" target="UseTarget" >
<SpawnItem identifiers="scrap" spawnposition="ThisInventory" spawnifcantbecontained="false" />

View File

@@ -55,14 +55,14 @@
isbuff="true"
hideiconafterdelay="true"
limbspecific="false"
maxstrength="4"
maxstrength="8"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="4"
<Effect minstrength="0" maxstrength="8"
strengthchange="-1"
resistancefor="damage,stun"
minresistance="0.25"
maxresistance="0.25"/>
minresistance="0.5"
maxresistance="0.5"/>
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="1,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
@@ -74,10 +74,10 @@
limbspecific="false"
maxstrength="15"
treatmentthreshold="1000"
duration="15"
duration="30"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="15">
<StatValue stattype="AttackMultiplier" value="0.25" />
<StatValue stattype="AttackMultiplier" value="0.5" />
<AbilityFlag flagtype="AlwaysStayConscious" />
</Effect>
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
@@ -93,7 +93,7 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="2"
strengthchange="-1">
<StatValue stattype="AttackMultiplier" value="0.20" />
<StatValue stattype="AttackMultiplier" value="0.4" />
</Effect>
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>

View File

@@ -3,17 +3,17 @@
<Talent identifier="gunrunner">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.gunrunner">
<Replace tag="[amount]" value="25" color="gui.green"/>
<Replace tag="[amount]" value="50" color="gui.green"/>
</Description>
<Description tag="talentdescription.walkfasterwhileaiming">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
</Description>
<AbilityGroupInterval interval="0.9">
<Conditions>
<AbilityConditionIsAiming weapontype="ranged"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyStat stattype="MovementSpeed" value="0.2"/>
<CharacterAbilityModifyStat stattype="MovementSpeed" value="0.4"/>
</Abilities>
</AbilityGroupInterval>
<AbilityGroupInterval interval="0.9">
@@ -21,7 +21,7 @@
<AbilityConditionHoldingItem tags="ammobox,railgunammo"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyStat stattype="MovementSpeed" value="0.25"/>
<CharacterAbilityModifyStat stattype="MovementSpeed" value="0.5"/>
</Abilities>
</AbilityGroupInterval>
</Talent>
@@ -29,17 +29,17 @@
<Talent identifier="extrapowder">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.extrapowder">
<Replace tag="[rangeamount]" value="20" color="gui.green"/>
<Replace tag="[damageamount]" value="10" color="gui.green"/>
<Replace tag="[rangeamount]" value="60" color="gui.green"/>
<Replace tag="[damageamount]" value="20" color="gui.green"/>
</Description>
<Description tag="talentdescription.crafthighqualityexplosives">
<Replace tag="[qualitybonus]" value="1" color="gui.green"/>
<Replace tag="[qualitybonus]" value="2" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="ExplosionRadiusMultiplier" value="0.2"/>
<CharacterAbilityGiveStat stattype="ExplosionDamageMultiplier" value="0.1"/>
<CharacterAbilityGivePermanentStat statidentifier="demolitionsexpert" stattype="IncreaseFabricationQuality" value="1" />
<CharacterAbilityGiveStat stattype="ExplosionRadiusMultiplier" value="0.6"/>
<CharacterAbilityGiveStat stattype="ExplosionDamageMultiplier" value="0.2"/>
<CharacterAbilityGivePermanentStat statidentifier="demolitionsexpert" stattype="IncreaseFabricationQuality" value="2" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -47,7 +47,7 @@
<Talent identifier="rifleman">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="7,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.moredamagerifles">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.assaultrifle,entityname.assaultriflemagazine,entityname.rifle,entityname.riflebullet" color="gui.orange"/>
@@ -57,7 +57,7 @@
<AbilityConditionAttackData tags="riflemanbonus"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.10"/>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.2"/>
</Abilities>
</AbilityGroupEffect>
<AddedRecipe itemidentifier="assaultrifle"/>
@@ -79,11 +79,11 @@
<Talent identifier="inordinateexsanguination">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="2,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.extrableedingdamage">
<Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[amount]" value="200" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction">
<Abilities>
<CharacterAbilityModifyAffliction afflictionidentifiers="bleeding" addedmultiplier="1.0" />
<CharacterAbilityModifyAffliction afflictionidentifiers="bleeding" addedmultiplier="2" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -113,7 +113,7 @@
</AbilityConditionCharacter>
</Conditions>
<Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="1" />
<CharacterAbilityModifyAttackData addeddamagemultiplier="2" />
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -121,14 +121,14 @@
<Talent identifier="easyturtle">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="4,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.easyturtle">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
</Description>
<AbilityGroupInterval>
<Conditions>
<AbilityConditionInWater/>
</Conditions>
<Abilities>
<CharacterAbilityModifyResistance resistanceid="damage" multiplier="0.8"/>
<CharacterAbilityModifyResistance resistanceid="damage" multiplier="0.6"/>
</Abilities>
</AbilityGroupInterval>
</Talent>
@@ -136,12 +136,12 @@
<Talent identifier="daringdolphin">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="5,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="25" color="gui.green"/>
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.swimmingspeed" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="SwimmingSpeed" value="0.25"/>
<CharacterAbilityGiveStat stattype="SwimmingSpeed" value="0.5"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -159,17 +159,17 @@
<Talent identifier="buff">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="6,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.buffdurationmultiplier" color="gui.orange"/>
</Description>
<Description tag="talentdescription.additionalresistanceself">
<Replace tag="[amount]" value="25" color="gui.green"/>
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[affliction]" value="afflictionname.opiateaddiction" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="BuffDurationMultiplier" value="0.5"/>
<CharacterAbilityGiveResistance resistanceid="opiateaddiction" multiplier="0.75"/>
<CharacterAbilityGiveStat stattype="BuffDurationMultiplier" value="100"/>
<CharacterAbilityGiveResistance resistanceid="opiateaddiction" multiplier="0.5"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -186,14 +186,14 @@
<Talent identifier="weaponsmith">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.crafthighqualityweapons">
<Replace tag="[qualitybonus]" value="1" color="gui.green"/>
<Replace tag="[qualitybonus]" value="2" color="gui.green"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.shotgun,entityname.smg" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGivePermanentStat statidentifier="weapon" stattype="IncreaseFabricationQuality" value="1" />
<CharacterAbilityGivePermanentStat statidentifier="weapon" stattype="IncreaseFabricationQuality" value="2" />
</Abilities>
</AbilityGroupEffect>
<AddedRecipe itemidentifier="shotgun"/>
@@ -258,17 +258,17 @@
<Talent identifier="swole">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="6,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.maximumhealthmultiplier" color="gui.orange"/>
</Description>
<Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="25" color="gui.green"/>
<Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.meleeattackmultiplier" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="MaximumHealthMultiplier" value="0.1"/>
<CharacterAbilityGiveStat stattype="MeleeAttackMultiplier" value="0.25"/>
<CharacterAbilityGiveStat stattype="MaximumHealthMultiplier" value="0.2"/>
<CharacterAbilityGiveStat stattype="MeleeAttackMultiplier" value="0.5"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
@@ -276,8 +276,8 @@
<Talent identifier="protectandserve">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.protectandserve">
<Replace tag="[xpbonus]" value="30" color="gui.green"/>
<Replace tag="[repbonus]" value="100" color="gui.green"/>
<Replace tag="[xpbonus]" value="120" color="gui.green"/>
<Replace tag="[repbonus]" value="200" color="gui.green"/>
<Replace tag="[missiontype]" value="missiontype.escort" color="gui.orange"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
@@ -285,7 +285,7 @@
<AbilityConditionMission missiontype="Escort"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.3"/>
<CharacterAbilityModifyValue multiplyvalue="2.2"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnCrewGainMissionReputation">
@@ -294,49 +294,49 @@
</Conditions>
<Abilities>
<!-- this modifies the reputation gain multiplier, adding 1 means 100% more rep -->
<CharacterAbilityModifyValue addedvalue="1"/>
<CharacterAbilityModifyValue addedvalue="3"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
<Talent identifier="firstaidtraining">
<Description tag="talentdescription.skillbonus">
<Replace tag="[amount]" value="15" color="gui.green"/>
<Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[skillname]" value="skillname.medical" color="gui.orange"/>
</Description>
<Description tag="talentdescription.medicaleffectiveness">
<Replace tag="[amount]" value="35" color="gui.green"/>
<Replace tag="[amount]" value="70" color="gui.green"/>
</Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="0,2" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="15"/>
<CharacterAbilityGiveStat stattype="MedicalItemEffectivenessMultiplier" value="0.35" />
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="30"/>
<CharacterAbilityGiveStat stattype="MedicalItemEffectivenessMultiplier" value="0.7" />
</Abilities>
</AbilityGroupEffect>
</Talent>
<Talent identifier="physicalconditioning">
<Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.movementspeed" color="gui.orange"/>
</Description>
<Description tag="talentdescription.additionalresistanceself">
<Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[amount]" value="60" color="gui.green"/>
<Replace tag="[affliction]" value="afflictionname.oxygenlow" color="gui.orange"/>
</Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,2" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="None">
<Abilities>
<CharacterAbilityGiveStat stattype="MovementSpeed" value="0.1"/>
<CharacterAbilityGiveResistance resistanceid="oxygenlow" multiplier="0.7"/>
<CharacterAbilityGiveStat stattype="MovementSpeed" value="0.2"/>
<CharacterAbilityGiveResistance resistanceid="oxygenlow" multiplier="0.4"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
<Talent identifier="scavenger">
<Description tag="talentdescription.scavenger">
<Replace tag="[probability]" value="25" color="gui.green"/>
<Replace tag="[probability]" value="50" color="gui.green"/>
</Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,2" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="OnOpenItemContainer">
@@ -345,14 +345,14 @@
<AbilityConditionItem tags="container"/>
</Conditions>
<Abilities>
<CharacterAbilityRegenerateLoot randomchance="0.25" randomChancePerItem="0.3" />
<CharacterAbilityRegenerateLoot randomchance="0.5" randomChancePerItem="0.6" />
</Abilities>
</AbilityGroupEffect>
</Talent>
<Talent identifier="beatcop">
<Description tag="talentdescription.extrastunonenemies">
<Replace tag="[amount]" value="25" color="gui.green"/>
<Replace tag="[amount]" value="50" color="gui.green"/>
</Description>
<Description tag="talentdescription.beatcop"/>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,2" sheetelementsize="128,128"/>
@@ -361,10 +361,10 @@
<AbilityConditionCharacter targettypes="Enemy,InFriendlySubmarine"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyAffliction afflictionidentifiers="stun,incrementalstun,progressivestun" addedmultiplier="0.5" />
<CharacterAbilityModifyAffliction afflictionidentifiers="stun,incrementalstun,progressivestun" addedmultiplier="1" />
</Abilities>
<FallbackAbilities>
<CharacterAbilityModifyAffliction afflictionidentifiers="stun,incrementalstun,progressivestun" addedmultiplier="0.25" />
<CharacterAbilityModifyAffliction afflictionidentifiers="stun,incrementalstun,progressivestun" addedmultiplier="0.5" />
</FallbackAbilities>
</AbilityGroupEffect>
</Talent>
@@ -372,10 +372,10 @@
<Talent identifier="bythebook">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.bythebook">
<Replace tag="[moneyamount]" value="1250" color="gui.green"/>
<Replace tag="[experienceamount]" value="200" color="gui.green"/>
<Replace tag="[moneyamountmax]" value="2500" color="gui.green"/>
<Replace tag="[experienceamountmax]" value="400" color="gui.green"/>
<Replace tag="[moneyamount]" value="1875" color="gui.green"/>
<Replace tag="[experienceamount]" value="300" color="gui.green"/>
<Replace tag="[moneyamountmax]" value="15000" color="gui.green"/>
<Replace tag="[experienceamountmax]" value="2400" color="gui.green"/>
</Description>
<AbilityGroupEffect abilityeffecttype="OnAnyMissionCompleted">
<Abilities>
@@ -386,10 +386,10 @@
<Talent identifier="slayer">
<Description tag="talentdescription.extrapowertoharpoons">
<Replace tag="[value]" value="25" color="gui.green"/>
<Replace tag="[value]" value="50" color="gui.green"/>
</Description>
<Description tag="talentdescription.extrapowertoharpoonsinopensea">
<Replace tag="[value]" value="50" color="gui.green"/>
<Replace tag="[value]" value="100" color="gui.green"/>
</Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="4,2" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="OnAttack">
@@ -397,7 +397,7 @@
<AbilityConditionAttackData tags="harpoonammo"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.25"/>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.5"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnAttack">
@@ -406,15 +406,15 @@
<AbilityConditionInHull invert="true" />
</Conditions>
<Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.25"/>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.5"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
<Talent identifier="warlord">
<Description tag="talentdescription.warlord">
<Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[maxamount]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[maxamount]" value="100" color="gui.green"/>
</Description>
<Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.hmg,entityname.hmgmagazine" color="gui.orange"/>
@@ -428,7 +428,7 @@
<AbilityConditionNearbyCharacterCount distance="500" targettypes="Enemy" count="1"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.1" />
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.2" />
</Abilities>
</AbilityGroupEffect>
@@ -438,7 +438,7 @@
<AbilityConditionNearbyCharacterCount distance="500" targettypes="Enemy" count="2"/>
</Conditions>
<Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.1" />
<CharacterAbilityModifyAttackData addeddamagemultiplier="1" />
</Abilities>
</AbilityGroupEffect>
@@ -475,9 +475,9 @@
<Talent identifier="bootcamp">
<Description tag="talentdescription.bootcamp">
<Replace tag="[xpamount]" value="50" color="gui.green"/>
<Replace tag="[level]" value="5" color="gui.green"/>
<Replace tag="[skillamount]" value="15" color="gui.green"/>
<Replace tag="[xpamount]" value="200" color="gui.green"/>
<Replace tag="[level]" value="10" color="gui.green"/>
<Replace tag="[skillamount]" value="30" color="gui.green"/>
<Replace tag="[skilltype]" value="stattypenames.weaponsskillbonus" color="gui.orange"/>
</Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="3,3" sheetelementsize="128,128"/>
@@ -492,28 +492,28 @@
<AbilityGroupEffect abilityeffecttype="OnAnyMissionCompleted">
<Conditions>
<AbilityConditionHasPermanentStat statidentifier="bootcamp_receivedweaponbonus" min="1"/>
<AbilityConditionHasLevel minlevel="5" />
<AbilityConditionHasLevel minlevel="10" />
</Conditions>
<Abilities>
<CharacterAbilityGivePermanentStat stattype="WeaponsSkillBonus" statidentifier="bootcamp" value="15" setvalue="true" removeondeath="false" />
<CharacterAbilityGivePermanentStat stattype="WeaponsSkillBonus" statidentifier="bootcamp" value="30" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="bootcamp_receivedweaponbonus" />
</Abilities>
</AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
<Conditions>
<AbilityConditionHasLevel maxlevel="4" />
<AbilityConditionHasLevel maxlevel="9" />
</Conditions>
<Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.5"/>
<CharacterAbilityModifyValue multiplyvalue="3"/>
</Abilities>
</AbilityGroupEffect>
</Talent>
<Talent identifier="implacable">
<Description tag="talentdescription.cannotfallunconsciousforseconds">
<Replace tag="[powerincrease]" value="25" color="gui.green"/>
<Replace tag="[seconds]" value="15" color="gui.green"/>
<Replace tag="[powerincrease]" value="50" color="gui.green"/>
<Replace tag="[seconds]" value="30" color="gui.green"/>
</Description>
<Description tag="talentdescription.maxtriggeruntildeath"/>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,3" sheetelementsize="128,128"/>
@@ -535,8 +535,8 @@
<Talent identifier="commando">
<Description tag="talentdescription.commando">
<Replace tag="[spreadreduction]" value="70" color="gui.green"/>
<Replace tag="[powerincrease]" value="10" color="gui.green"/>
<Replace tag="[spreadreduction]" value="140" color="gui.green"/>
<Replace tag="[powerincrease]" value="20" color="gui.green"/>
</Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,1" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="OnAttack">
@@ -545,7 +545,7 @@
<AbilityConditionAttackData weapontype="handheldranged" />
</Conditions>
<Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.10"/>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.2"/>
</Abilities>
</AbilityGroupEffect>
<AbilityGroupInterval>
@@ -553,16 +553,16 @@
<AbilityConditionCrouched/>
</Conditions>
<Abilities>
<CharacterAbilityModifyStat stattype="RangedSpreadReduction" value="0.7"/>
<CharacterAbilityModifyStat stattype="RangedSpreadReduction" value="1.4"/>
</Abilities>
</AbilityGroupInterval>
</Talent>
<Talent identifier="stonewall">
<Description tag="talentdescription.stonewall">
<Replace tag="[physicaldamagereduction]" value="25" color="gui.green"/>
<Replace tag="[stunresistance]" value="25" color="gui.green"/>
<Replace tag="[seconds]" value="4" color="gui.green"/>
<Replace tag="[physicaldamagereduction]" value="50" color="gui.green"/>
<Replace tag="[stunresistance]" value="50" color="gui.green"/>
<Replace tag="[seconds]" value="8" color="gui.green"/>
</Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="0,3" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="OnAttackedResult">
@@ -570,7 +570,7 @@
<CharacterAbilityApplyStatusEffects>
<StatusEffects>
<StatusEffect type="OnAbility" target="This" multiplyafflictionsbymaxvitality="true">
<Affliction identifier="stonewall" amount="4.0"/>
<Affliction identifier="stonewall" amount="8"/>
</StatusEffect>
</StatusEffects>
</CharacterAbilityApplyStatusEffects>
@@ -589,7 +589,7 @@
<Talent identifier="tandemfire">
<Description tag="talentdescription.tandemfire">
<Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[amount]" value="40" color="gui.green"/>
</Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,3" sheetelementsize="128,128"/>
<AbilityGroupInterval interval="0.1">

File diff suppressed because it is too large Load Diff

View File

@@ -65,12 +65,12 @@
<!-- Work in progress. TODO: ResourceCost, MaxLevel per class and tier -->
<!-- WALLS -->
<UpgradeModule identifier="increasewallhealth" maxlevel="6" categories="walls" increaseontooltip="20">
<UpgradeModule identifier="increasewallhealth" maxlevel="6" categories="walls" increaseontooltip="40">
<Price baseprice="2000" increaselow="+0%" increasehigh="+400%"/>
<ResourceCost item="steel" amount="5" levels="1-2"/>
<ResourceCost item="titaniumaluminiumalloy" amount="5" levels="3-4"/>
<ResourceCost item="physicorium" amount="5" levels="5-6"/>
<Structure maxhealth="+20%" crushdepth="+15%"/>
<Structure maxhealth="+40%" crushdepth="+15%"/>
<MaxLevel tier="1" level="2"/>
<MaxLevel tier="2" level="4"/>
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="640,640,128,128" origin="0.5,0.5"/>
@@ -78,31 +78,31 @@
<!-- FABRICATOR -->
<UpgradeModule identifier="increasefabricationspeed" maxlevel="3" categories="fabricators" increaseontooltip="30">
<UpgradeModule identifier="increasefabricationspeed" maxlevel="3" categories="fabricators" increaseontooltip="60">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<MaxLevel class="transport" level="+1"/>
<Fabricator fabricationspeed="+30%" powerconsumption="+5%"/>
<Fabricator fabricationspeed="+60%" powerconsumption="+5%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,768,64,64" depth="0.75" origin="0.5,0.5"/>-->-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="0,768,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<!-- DECONSTRUCTOR -->
<UpgradeModule identifier="decreasedeconstructiontime" maxlevel="3" categories="deconstructors" increaseontooltip="30">
<UpgradeModule identifier="decreasedeconstructiontime" maxlevel="3" categories="deconstructors" increaseontooltip="60">
<Price baseprice="1500" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<MaxLevel class="transport" level="+1"/>
<Deconstructor deconstructionspeed="+30%" powerconsumption="+5%"/>
<Deconstructor deconstructionspeed="+60%" powerconsumption="+5%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="448,192,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="768,640,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<!-- TURRET -->
<UpgradeModule identifier="turretdecreasepowerconsumption" maxlevel="3" categories="weapons" increaseontooltip="8">
<UpgradeModule identifier="turretdecreasepowerconsumption" maxlevel="3" categories="weapons" increaseontooltip="16">
<Price baseprice="1500" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
@@ -112,75 +112,84 @@
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="512,896,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<UpgradeModule identifier="turretincreaserotationlowskill" maxlevel="3" categories="weapons" increaseontooltip="20">
<UpgradeModule identifier="turretincreaserotationlowskill" maxlevel="3" categories="weapons" increaseontooltip="40">
<Price baseprice="1500" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<MaxLevel class="attack" level="+1"/>
<Turret rotationspeedlowskill="+20%"/>
<Turret rotationspeedlowskill="+40%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,384,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="256,768,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<UpgradeModule identifier="turretincreaseoffsetonselected" maxlevel="3" categories="weapons" increaseontooltip="4">
<UpgradeModule identifier="turretincreaseoffsetonselected" maxlevel="3" categories="weapons" increaseontooltip="8">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<MaxLevel class="attack" level="+1"/>
<MaxLevel class="scout" level="+1"/>
<Item offsetonselectedmultiplier="+4%"/>
<LightComponent range="+16%"/>
<Item offsetonselectedmultiplier="+8%"/>
<LightComponent range="+32%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="768,320,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="384,768,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<!-- REACTOR -->
<UpgradeModule identifier="increasereactoroutput" maxlevel="3" categories="reactors" increaseontooltip="3">
<UpgradeModule identifier="increasereactoroutput" maxlevel="3" categories="reactors" increaseontooltip="6">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<Reactor maxpoweroutput="+3%"/>
<Reactor maxpoweroutput="+6%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="576,64,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="512,640,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<UpgradeModule identifier="decreasefuelconsumption" maxlevel="3" categories="reactors" increaseontooltip="-20">
<UpgradeModule identifier="decreasefuelconsumption" maxlevel="3" categories="reactors" increaseontooltip="-40">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<MaxLevel class="transport" level="+1"/>
<Reactor fuelconsumptionrate="-20%" meltdowndelay="+20%"/>
<Reactor fuelconsumptionrate="-20%" meltdowndelay="+40%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,64,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="256,640,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<!-- PUMP -->
<UpgradeModule identifier="increasemaxpumpflow" maxlevel="3" categories="pumps" increaseontooltip="10">
<UpgradeModule identifier="increasemaxpumpflow" maxlevel="3" categories="pumps" increaseontooltip="20">
<Price baseprice="3000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<Pump maxflow="+10%" powerconsumption="-5%"/>
<Pump maxflow="+20%" powerconsumption="-5%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="896,256,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="896,768,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<!-- ENGINE -->
<UpgradeModule identifier="increaseenginemaxforce" maxlevel="3" categories="engines" increaseontooltip="8">
<UpgradeModule identifier="increaseenginemaxforce" maxlevel="3" categories="engines" increaseontooltip="16">
<Price baseprice="2500" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<MaxLevel class="scout" level="+1"/>
<Engine maxforce="+8%" />
<Engine maxforce="+16%" />
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,128,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="896,640,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<!-- BATTERIES -->
<UpgradeModule identifier="increasebatterycapacity" maxlevel="3" categories="batteries" increaseontooltip="20">
<UpgradeModule identifier="increasebatterycapacity" maxlevel="3" categories="batteries" increaseontooltip="40">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<PowerContainer capacity="+40%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="832,0,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="512,768,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<UpgradeModule identifier="increasesupercapacitorcapacity" maxlevel="3" categories="supercapacitors" increaseontooltip="20">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
@@ -189,66 +198,57 @@
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="512,768,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<UpgradeModule identifier="increasesupercapacitorcapacity" maxlevel="3" categories="supercapacitors" increaseontooltip="10">
<UpgradeModule identifier="increasebatteryrechargespeed" maxlevel="3" categories="batteries" increaseontooltip="20">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<PowerContainer capacity="+10%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="832,0,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="512,768,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<UpgradeModule identifier="increasebatteryrechargespeed" maxlevel="3" categories="batteries" increaseontooltip="10">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<PowerContainer maxrechargespeed="+10%"/>
<PowerContainer maxrechargespeed="+20%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,64,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="640,768,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<UpgradeModule identifier="increasesupercapacitorrechargespeed" maxlevel="3" categories="supercapacitors" increaseontooltip="10">
<UpgradeModule identifier="increasesupercapacitorrechargespeed" maxlevel="3" categories="supercapacitors" increaseontooltip="20">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<PowerContainer maxrechargespeed="+10%"/>
<PowerContainer maxrechargespeed="+20%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,64,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="640,768,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<!-- JUNCTION BOXES -->
<UpgradeModule identifier="increaseovervoltageresistance" maxlevel="3" categories="junctionboxes" increaseontooltip="10">
<UpgradeModule identifier="increaseovervoltageresistance" maxlevel="3" categories="junctionboxes" increaseontooltip="20">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<PowerTransfer fireprobability="-10%" overloadvoltage="+10%"/>
<PowerTransfer fireprobability="-10%" overloadvoltage="+20%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="63,320,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="128,640,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<!-- MACHINE REPAIRS -->
<UpgradeModule nameidentifier="increasemaxcondition" descriptionidentifier="increasemaxcondition" identifier="decreasedeteriorationspeed" maxlevel="3" categories="electricaldevices,mechanicaldevices" increaseontooltip="20" >
<UpgradeModule nameidentifier="increasemaxcondition" descriptionidentifier="increasemaxcondition" identifier="decreasedeteriorationspeed" maxlevel="3" categories="electricaldevices,mechanicaldevices" increaseontooltip="40" >
<Price baseprice="1500" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<Item healthmultiplier="+0.2"/>
<Item healthmultiplier="+0.4"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,0,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="128,896,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<UpgradeModule identifier="decreaselowskillfixduration" maxlevel="3" categories="electricaldevices,mechanicaldevices" increaseontooltip="10">
<UpgradeModule identifier="decreaselowskillfixduration" maxlevel="3" categories="electricaldevices,mechanicaldevices" increaseontooltip="20">
<Price baseprice="1000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<Repairable fixdurationlowskill="-10%" skillrequirementmultiplier="-10%"/>
<Repairable fixdurationlowskill="-20%" skillrequirementmultiplier="-20%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,64,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="256,896,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<!-- MONITORS -->
<UpgradeModule identifier="enablemineralscanner" maxlevel="0" categories="monitors" increaseontooltip="100">
<UpgradeModule identifier="enablemineralscanner" maxlevel="0" categories="monitors" increaseontooltip="200">
<MaxLevel class="scout" level="+1"/>
<MaxLevel class="transport" level="+1"/>
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>

View File

@@ -1,11 +1,11 @@
Afflictions.xml d6f9a92ac1793e846fd72fb27945d8ebe64e0fdc12bc7b8858b0a39a290cd855
AfflictionsGeneticMaterial.xml 4764e9041f2939ea38284a673c592eb65d6b8d04f674573ac7d18abbd525153a
BackgroundCreatures/BackgroundCreaturePrefabs.xml 801567d5b7b07c90c721880ce910612e568c3c3c202b89159bae64be5dd281fd
BackgroundCreatures/BackgroundCreaturePrefabs.xml 95cf679e765ab164da6cb13a857325d4f01ea766d606039231fb18ecbb904e3f
Characters/Ancient/Ancient.xml 8bc0203c6a708719c19dba0cd911099b112ecfca1457ce1664ca84ab00275f6a
Characters/Ancient/Animations/AncientSwimFast.xml 8b19fa9a44d16154691a7b378d908826d39295328d2ac3c76a8e2b025063dfff
Characters/Ancient/Animations/AncientSwimFast.xml 8be672e5a0f2711aeb2e0cf890f590d6c1410769b659bdd5c8751985b2153066
Characters/Ancient/Animations/AncientSwimSlow.xml 01a6105e988d992e1d76a006eb448af247592a4c9d793766914dbfa2363dd6c1
Characters/Ancient/Ragdolls/AncientDefaultRagdoll.xml 10d4f2ae9e052e48b89ffc95c136a98b17267673c09efa31f85e91591a0cc360
Characters/Balloon/Animations/BalloonRun.xml 4e50cf73bdd122aca3b6d256967669069518a88fe2d0b58b157a1e1a044c27ae
Characters/Balloon/Animations/BalloonRun.xml 69ed8cb95140b51490bbe800be5d025f55e3916c6e183e9b042ef5026fb5bf46
Characters/Balloon/Animations/BalloonSwimFast.xml b486c84d62ddcfe4be62c7fa2b2e1d58aba245f82f8348749bca3dab0f04911c
Characters/Balloon/Animations/BalloonSwimSlow.xml 539ae4fb0dd110b0d53b4792ee2d6aaf8ba7931935002b23fcc913143c68d351
Characters/Balloon/Animations/BalloonWalk.xml 6abd7204ff40455110b9c234b46736d764a14f58251e13e4b27200302f4ce11d
@@ -14,15 +14,15 @@ Characters/Balloon/Ragdolls/BalloonDefaultRagdoll.xml 9f390cc4c69f41d53c0548f7db
Characters/Bonethresher/Animations/BonethresherSwimFast.xml 2b65caf1b003981348d040c4aa0078e72ec39443ce15e6d15e00b7408beaf564
Characters/Bonethresher/Animations/BonethresherSwimSlow.xml b8933e4c99dc52e5c5fbc8c215ed2f761907c6ee3c9dd225c8a77940bf16a91a
Characters/Bonethresher/Bonethresher.xml c656b75d5d5957d364ab3048fb2614e030b84b996f23378c4f5171eb00c34335
Characters/Bonethresher/Ragdolls/BonethresherDefaultRagdoll.xml 0f605f4172511fae2715db49b9eb3e85e8cd76244b1fc0b7b0f231ece18e4eda
Characters/Bonethresher/Ragdolls/BonethresherDefaultRagdoll.xml ca0bdf01e771e29c5ee8ac1aa82e3e9c0f471cac914ba64966f1550f83522e10
Characters/Carrier/Animations/CarrierSwimFast.xml 4ad68d56a00d0b20e22d0a7a6fb6b639e88ba771e74a3f582e46ed7940ec611a
Characters/Carrier/Animations/CarrierSwimSlow.xml 2c520260e8c9b05b8d28d9f2b9a6bdc89617d97ad1c91d69929c8602ba465034
Characters/Carrier/Carrier.xml 51831eb7f9fd029ab2523a80deaba98fa664df7c96041caaaf7c1eb25e058db7
Characters/Carrier/Ragdolls/CarrierDefaultRagdoll.xml 45af68620b64ee99acc02aee85da920c2bc7176563093d26c03b32b827976dd2
Characters/Charybdis/Animations/CharybdisSwimFast.xml d3b10c2b0d07d9b3a2b6143904642d2d75df0db2facb8573404877a7160df37a
Characters/Charybdis/Animations/CharybdisSwimSlow.xml 93d159694a8ce55b40c9a6d6e70104ce0218f280e716d137a1d624016841872a
Characters/Charybdis/Charybdis.xml 5037f78dd315879c11dc268b81ff545850a3df82a8b9fdd94a32b59992a8e915
Characters/Charybdis/Ragdolls/CharybdisDefaultRagdoll.xml 066be861348b78a83166b975febda7a30ea033475ebb12926bdeab3b5323272c
Characters/Charybdis/Charybdis.xml 772b5f2353e41273cdd319e7a21cbbdf7ad816ed03b82113f1859687541ff2af
Characters/Charybdis/Ragdolls/CharybdisDefaultRagdoll.xml e48fc470dc53862e127a5177f454376b6eeffb96a60bab8814f3b3e2e8369d0d
Characters/Charybdisold/Animations/CharybdisoldSwimFast.xml ba771a51db89f72f16d7697ae8f3582461b07af6b42238606cfe40640d45a881
Characters/Charybdisold/Animations/CharybdisoldSwimSlow.xml 7a874ae3bf30ceb854627dc408dbf800e85448d1a2883b8075317dc8067ccc09
Characters/Charybdisold/Charybdisold.xml 1880979ea9f14b8eed6c38810f00ed4c7f1f3e5e5435888064b5451165c0e2c4
@@ -30,74 +30,74 @@ Characters/Charybdisold/Ragdolls/CharybdisoldDefaultRagdoll.xml bb725c0459cd302b
Characters/Coelanth/Animations/CoelanthSwimFast.xml b654488d4a85f6fc4ae8fb021a0821a8512512d7925ef6b83f437497e657f40a
Characters/Coelanth/Animations/CoelanthSwimSlow.xml 7eec06796c24f86c2895eb93fb35d570bd7a9ee409ae0c5d23741d5cc2840aef
Characters/Coelanth/Coelanth.xml 26b79e6e18c9951e60d6c329a9b54ddb311a1c2f5d130a74cd7fac50c734ba26
Characters/Coelanth/Ragdolls/CoelanthDefaultRagdoll.xml 1b6324443781af1edee0ffccda6e924dd400791bfdf76fbbfceb4200f0f619e2
Characters/Coelanth/Ragdolls/CoelanthDefaultRagdoll.xml d629174ecad2cb7ca9f3326f7921984d8fd92b8958d79fbe64646c977c2727ee
Characters/Crawler/Animations/CrawlerRun.xml 68eb8a1da2e3e2c37a35dad2c30d51d4bff07357af4976b51c5a05d9b49ac008
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Characters/Guardianrepairbot/Animations/GuardianrepairbotSwimFast.xml ec3303b6b4b0d99144c80060f7436262d95b7b2f977cef44fb426126b4a8b133
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Characters/Guardianrepairbot/Guardianrepairbot.xml 38770aef6859f3a8386df9b82766cb86500f883e5619fd84a310532c90e9cff9
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Characters/Guardianrepairbot/Guardianrepairbot.xml 1ab049e368e2b0e47a2ff1178398b8732014201e53409369a762119e8fc2bb2b
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Characters/Hammerhead/Animations/HammerheadSwimFast.xml e168950feb06019c05796a72b3a8cf4018878fed16b981abad722683dd55d363
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Characters/Human/Animations/DrunkenWalk.xml 6d09dc713d7748ae9ca2c880d325deb86c836081f25a1386c153cc01e6f78de6
Characters/Human/Animations/HumanCrouch.xml 939ed04052bbfffb88733796c6fd073c6408e9c4a8697348de6893de59bfdc47
Characters/Human/Animations/HumanRun.xml 775c7d3c208d3708132405bd806670636746deae7ad0babd416675d0bdc3575e
Characters/Human/Animations/HumanRunDivingSuit.xml 1e9bbb367a57e324326e85ba00128e258d06f66f14c9386470a93b5eaa428559
Characters/Human/Animations/HumanRunDivingSuit.xml caae852b915c63c16ad95dd5c952932a644c47820a843321dc6ebe42235a1638
Characters/Human/Animations/HumanRunExosuit.xml 3da4e4eb967c6129065403b1a48003313191a40da6105df3515109def5aa5a45
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@@ -109,97 +109,97 @@ Characters/Human/Animations/Spasm.xml 9f470071856f4df143865bdbaf8133099d5311a3f3
Characters/Human/Animations/SpasmRun.xml e501c8be055c35fc438f53328864c9b0467b2656a6e654f720ed08a33679605e
Characters/Human/Animations/VigorousWalk.xml de25d363ac46c47f73338486fe804fb1436c76b7a881e4c6b890b98233dd6cbf
Characters/Human/Animations/Vomit.xml ac9fb45018efb1ef67cef491e77055e29e1f3c0754074f5c80974d0510fad1b6
Characters/Human/Human.xml 3eb7552cb03d899e54cb43d7f371d5a4560040bf35fcfb22c8931ec0e4194145
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Characters/Human/Human.xml ef11c7e874282a3a4323487f1caeb9227ca50b15e9697b7d7dd37e32238cdfe8
Characters/Human/PersonalityTraits.xml deb2e0e14784a1ceb63c2a506bd18f91f2fca12304887bbd52eb0abb368fb1a8
Characters/Human/Ragdolls/HumanDefaultRagdoll.xml 046ccc74fba6aa5068cc03f6083d511a36db338fe6b508956f2f4016a165324b
Characters/Human/names.xml 942c7b274775821ee646fd93bc2fa4c6dbe35e066b9ae515d5d0211cd392f841
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Characters/Husk_exosuit/Husk_exosuit.xml 9ef933291351f2e759e8fbaa968007979fddc58d2c080e69f63014d9ffdfd038
Characters/Husk_exosuit/Ragdolls/Husk_exosuitRagdoll.xml 1c73f214eb59d5d0bf396e0d110a18215ac299a9805eef1de019d277fe480983
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Characters/Husk_prowler/Animations/Husk_prowlerRun.xml 1eddbf4b9dc6b78b63e74d0ecd8b5f9a3c050cc2720d930d066c126c40db1396
Characters/Husk_prowler/Animations/Husk_prowlerSwimFast.xml d428c14bae5556935ae5ebb37149c97a06391f98f6ef2a5d2dba1247b5a7131e
Characters/Husk_prowler/Animations/Husk_prowlerSwimSlow.xml 7cb8c73417909caedffc3b22938fd43ac8767995f828a6d776c688956256a66f
Characters/Husk_prowler/Animations/Husk_prowlerWalk.xml 784633870605c7b50f2ee358bec5de6eac0656bac82ccacd81cf86b6478b2d15
Characters/Husk_prowler/Husk_prowler.xml 75f5cbd800ae38d5a0690df65451abbcfc82540ca3f0c7259c960fe6ba3ec4c3
Characters/Husk_prowler/Animations/Husk_prowlerWalk.xml bd6b2dce684fc5f33afd2dcc41528d9eed2ea20eca2af31fbca6cc980195aabb
Characters/Husk_prowler/Husk_prowler.xml d212929a66f288f8662d842baa00afbb8471f937f450a5327d8065fc1a10e398
Characters/Husk_prowler/Ragdolls/Husk_prowlerRagdoll.xml 6f8147562336ba1263c5a5293d9ec3ca94986cb93ac1656dff80a030870e1d4a
Characters/Huskcontainer/Animations/HuskcontainerRun.xml 1f56f0dc5f263a01b08eb5a923176666f09bf149e7f641e9c9ba2e831964feae
Characters/Huskcontainer/Animations/HuskcontainerSwimFast.xml e72e1dfe0aa10a507c6c7d1d36e24253fb433e8a0b34ea9770c044e29040ad0e
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Characters/Huskcontainer/Animations/HuskcontainerWalk.xml 5f2ea7f4006f539bf3e0b29ad77928917086dfeada0fe6381b866e16c1004879
Characters/Huskcontainer/Huskcontainer.xml 1755cd1508eaa727063a4a1784cf0afd679f522fa4916fa086817f88020d8d06
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Characters/Huskcontainer/Ragdolls/HuskcontainerDefaultRagdoll.xml a65e90c51c21feb7941db65f5abb2772ee378bbe4e5f7e094e64f2582fbc82d0
Characters/Jove/Animations/JoveSwimFast.xml 6039f72bb3befb2e590c57b9df3028c3d06b367847959913ffe13e97502be93d
Characters/Jove/Animations/JoveSwimSlow.xml 8ecc4d1ba422efe2df040feddb0143f073f88734350f618d6bc8eebdc881bf88
Characters/Jove/Jove.xml ad2ff80b39b1907208dc805a42c29be801be77963b7b6f2203911de146314afb
Characters/Jove/Jove.xml 160c562be1ab7b3b8c1d2172b26dfa7d959663e29f541b2c9ef6e3e06c1d9c1c
Characters/Jove/Ragdolls/JoveDefaultRagdoll.xml edd5acf6ebf1652f00c371fe4d52df35f6054c3a024e2aa62bf8fdfe6b0f796d
Characters/Jove/Ragdolls/JoveDefaultRagdoll_nondeformed.xml bae852d7c415bacb86316867a4be7470c4a235e119503935da580c074f44ee6d
Characters/Latcher/Animations/LatcherSwimFast.xml 4b9049104e50f2fa6bc3152e64dfb88cc4cb002b628481c8c6bca8e3eaf2e641
Characters/Jove/Ragdolls/JoveDefaultRagdoll_nondeformed.xml 0934a456ff91705e394711453613479a06c79d11a25d90c6f63ef5e85f988437
Characters/Latcher/Animations/LatcherSwimFast.xml 769e994fd970f8621874a185cdbb347090974772ad8a415ea7b25acb68a0df54
Characters/Latcher/Animations/LatcherSwimSlow.xml a7e55983694de9ad45fbf8fd60d391796db0a3ea6fffd9fb0b3c56af3a99e48a
Characters/Latcher/Latcher.xml 6d44d76eb246395ced0737ce8b219979e584ae8a38ee0796901ed77aff66b2ee
Characters/Latcher/Ragdolls/LatcherDefaultRagdoll.xml b2b32b467f5097339799df5e26d52cba102e58e202adcc069961af9648ffcf40
Characters/Legacycharybdis/Animations/LegacycharybdisSwimFast.xml 804980e2e062f0e35bebcc8b45ba66e1c98ac53f3441d364927a37cec6615aa5
Characters/Legacycharybdis/Animations/LegacycharybdisSwimSlow.xml 30ff37c0234d9d4bb7ef313f9546667524f8caf1465244ce70f19b6440eccb45
Characters/Legacycharybdis/Animations/LegacycharybdisSwimSlow.xml 094b2217c1360d4287e045b7456566f62820b54d229966d4c715c6005d1a4592
Characters/Legacycharybdis/Legacycharybdis.xml 2e56ed0cb7579057870afec304c2193ee66156ea79df962d8744cba4a7737b4f
Characters/Legacycharybdis/Ragdolls/LegacycharybdisDefaultRagdoll.xml 0ed2c9b2688fe2e97efaa5265bec2ee6dcf4e413901a020ae6e86a95334e44ca
Characters/Legacycrawler/Animations/LegacycrawlerRun.xml 9ea5ce191852cfe1b11ca6f3e8d2481038101d758a33f8f9ef2112bf9acdc7dd
Characters/Legacycrawler/Animations/LegacycrawlerSwimFast.xml 38293ba7a4ba3b9292f7b91b23f0a970520fbd846079328c39814f0e8232f9bf
Characters/Legacycrawler/Animations/LegacycrawlerSwimFast.xml 81d31cbe59dbc7d534bb29cb3fe5e0eac54bf6fa9febd1cf6a7b960ca2c95d71
Characters/Legacycrawler/Animations/LegacycrawlerSwimSlow.xml 67f33faefaa158c3c2046cad122572f6a02ccb951de62165add89f1fdffa89c2
Characters/Legacycrawler/Animations/LegacycrawlerWalk.xml 77d2ac35e00babae2cff2c5e39a3e81e810c6b51e6043972b5491187555d7e6b
Characters/Legacycrawler/Legacycrawler.xml a3c27c98b3a2b673f64593169d598d608a96c4429d9a07e3aea936dea2989479
Characters/Legacycrawler/Ragdolls/LegacycrawlerDefaultRagdoll.xml 74357953cf1e551fc5ab2ff50b1c1653d77878c835ccd47aa5eae68c5c87efdc
Characters/Legacyendworm/Animations/LegacyendwormSwimFast.xml 7c2a6fe34536747a4b16364ee0d62c879b7937fede50ca9df19ca539e7c8324e
Characters/Legacyendworm/Animations/LegacyendwormSwimSlow.xml 7de6188eb3ce2bd3d1aaccf71f0fc077a73761c7fbd94cbdda0b3e6f388095c2
Characters/Legacyendworm/Legacyendworm.xml 99231880581496fa4219386090010927ecdf375589f80a38339f450e8b39c5fc
Characters/Legacyendworm/Legacyendworm.xml 48a362b689063d099f43c43e77c0bf5b5369b8711a55038a81a27b58eb6d96ec
Characters/Legacyendworm/Ragdolls/LegacyendwormDefaultRagdoll.xml 44986f81bb2e52b735bbd947d53cbbccaae39effc645c10f027a1c235b98e98f
Characters/Legacyfractalguardian/Animations/LegacyfractalguardianSwimFast.xml bde40303b676eeb7858db192cbe72523f46c9cebac3e954f06e160101af0cbe7
Characters/Legacyfractalguardian/Animations/LegacyfractalguardianSwimSlow.xml 1cb0d489ce4975fe943963cad2fddda0feeb1a2803f57a39e7086bfd7df9ed2f
Characters/Legacyfractalguardian/Animations/LegacyfractalguardianSwimSlow.xml 9975b759bd42a1b1820b78fe9d5571679516fc16c61d2ef3c718dfa70d36b5c7
Characters/Legacyfractalguardian/Legacyfractalguardian.xml 5ae91a57c6f080e4d624e3a3c684bcdf408fc1bd32897791fd4da7103dd6cbc9
Characters/Legacyfractalguardian/Ragdolls/LegacyfractalguardianDefaultRagdoll.xml 6364f0d5fc067e32ea5d63335ed18de89f332a9865c0922318da2da1442ccb5e
Characters/Legacyfractalguardian/Ragdolls/LegacyfractalguardianDefaultRagdoll.xml c7cca10e46a8a59b2a39b8e28ddac0b230e39b2e03d49f4bdf16593cea3743e4
Characters/Legacyfractalguardian2/Animations/Legacyfractalguardian2SwimFast.xml c326d25d282fe7df996ff13447eb12d674accacc7f6306e831817c3579c21486
Characters/Legacyfractalguardian2/Animations/Legacyfractalguardian2SwimSlow.xml 837525cb86a17fd78f7eda818c04dbd3e5127d379ddc4a81ee53efb104524d49
Characters/Legacyfractalguardian2/Legacyfractalguardian2.xml 95df7dfcd430bb5d3403dc24af29d79a7a076112ab616d5128f7ea0fa293121b
Characters/Legacyfractalguardian2/Ragdolls/Legacyfractalguardian2DefaultRagdoll.xml 8138d201ff79d8e3f5e8d7452024ddf84941fcc13c65894ddd837f181dce6568
Characters/Legacyfractalguardian2/Ragdolls/Legacyfractalguardian2DefaultRagdoll.xml a7fce571cd93e539f9d00c64f96fbce603eb9d9b2010f7dff80d1cb62a00f6ce
Characters/Legacyhusk/Animations/LegacyhuskCrouch.xml b043a69e318dfdc96cea93032cf22476f6f3f078d20786e53a3e8ef736edb22f
Characters/Legacyhusk/Animations/LegacyhuskRun.xml 1bd1d43f9ea8a17e0f0e6f9fabdece5ed6e76bf36f2f35fd0f2e498f31675672
Characters/Legacyhusk/Animations/LegacyhuskSwimFast.xml fbacd630e473be93c27191083d5f2ae8f1a98639ff153c1f1f9f7e8b72073a37
Characters/Legacyhusk/Animations/LegacyhuskSwimFast.xml e317f27e0e2a70cc435b23bbca09d6df9797853a1e7cb059bff1bf8d2bb69641
Characters/Legacyhusk/Animations/LegacyhuskSwimSlow.xml 7773074148f12dc729fad73e2f50101a6378b4bf1b637b1a849270ca14aba96b
Characters/Legacyhusk/Animations/LegacyhuskWalk.xml 001376f3b6dc72aeb380f2e62ed499e9281084cf7aa0107b893550ac49491058
Characters/Legacyhusk/Legacyhusk.xml 1750a37f2e5f629cc5ef82c0dff81bd593547d93a70a91c2064fc19cf6c2f541
Characters/Legacyhusk/Ragdolls/LegacyhuskDefaultRagdoll.xml 1ae71d2c3b9d44819c60103e2032045878279036675d2828ea55c637cb117f85
Characters/Legacymantis/Animations/LegacymantisRun.xml 112e8e03693b8ef099c7462d6f4cd1163f1e34d3b2afe90a5d183dbc2cd25e2f
Characters/Legacymantis/Animations/LegacymantisSwimFast.xml 81dd853f12b29e80de7e7c5ea02457bd9ad398043bbb535978b120ff983705e4
Characters/Legacymantis/Animations/LegacymantisRun.xml a78c22f4bf6dc77db77b8f1a66cbb4dcf51e154effaefc327b8c7134ce6f1a30
Characters/Legacymantis/Animations/LegacymantisSwimFast.xml 86e6063ca30c115d79212dba97e8f1e9ff953c4bd954da872888545f3e26b762
Characters/Legacymantis/Animations/LegacymantisSwimSlow.xml bfb0e3a81417f9f06826cf612dd772f84f9c9438ee002969c88cccf5b8c152e6
Characters/Legacymantis/Animations/LegacymantisWalk.xml 5722cedaf7f2a7e5dfe3e8b2094d75f4cae663838d6dccf66a6901738aeb52ee
Characters/Legacymantis/Animations/LegacymantisWalk.xml db1ecd2ec3d67e462955045d8eb5456a90991fc85c58f24568817b15286060f5
Characters/Legacymantis/Legacymantis.xml a5a10fd8deb30dd8139a0f6504e631285976207389fdcae5d545808482e74233
Characters/Legacymantis/Ragdolls/LegacymantisDefaultRagdoll.xml 2667188b21a9397cd1aa93202655470d4bff9d265fe02971f0f214b2640ee568
Characters/Legacymoloch/Animations/LegacymolochSwimFast.xml dbd5295e8136c4d704799281e41377bb2ad7f16a6b4cb0f578b8672b54d88375
Characters/Legacymoloch/Animations/LegacymolochSwimFast.xml 7e53e7db748a0cd82e3f06d3a9b4c5aaa41d165ccdf093dc6dc618b5b3f273f6
Characters/Legacymoloch/Animations/LegacymolochSwimSlow.xml 22664e83be3327d10390f43b22052a2047de7375551f075cd4ff89b7f61c83cc
Characters/Legacymoloch/Legacymoloch.xml d3dcb7f828977757c5d31aa7fa233dc2b3eb27a699d36a3be5c3117b35cfad47
Characters/Legacymoloch/Ragdolls/LegacymolochDefaultRagdoll.xml 9309da94dc6cabbe2c63def2988bffa1c0194570b583ce816e8cce9d00875d8e
@@ -209,14 +209,14 @@ Characters/Legacytigerthresher/Legacytigerthresher.xml d4470777e91805dcb28b8b785
Characters/Legacytigerthresher/Ragdolls/LegacytigerthresherDefaultRagdoll.xml 2d52c262d4fa7522d8bc8457baf115816af14bb0f42fedf52f6d400c275b57b5
Characters/Legacywatcher/Animations/LegacywatcherSwimFast.xml 448e62ec533c9a8d7be8f98b52acb5e63a680df4515cbff7b24d867565d73b4f
Characters/Legacywatcher/Animations/LegacywatcherSwimSlow.xml a5bcc9519e5a9321b63698196f04afe7db3d25d3240928c44baee044a50161d2
Characters/Legacywatcher/Legacywatcher.xml 6a66307f6b8d7d10193ed0e3fba9ae3306f749758cd86820d8da0a34828f293a
Characters/Legacywatcher/Legacywatcher.xml ca49a50f7253e797e493474b0b623a069ec2e172e2599b4a852437c24ff7cad1
Characters/Legacywatcher/Ragdolls/LegacywatcherDefaultRagdoll.xml acf1cfd93193940981e49072bd82fc30f3eb1d432d120e9c9f3dee7ebe62cf91
Characters/Leucocyte/Animations/LeucocyteSwimFast.xml e0125aa7a36a6e0a09148c51b1a87e300bf463c27d418561e82bd648a99f647e
Characters/Leucocyte/Animations/LeucocyteSwimSlow.xml 499d43f71c26fd64e577689ea8ad9b5db9c086a701d227e07d876879f2290319
Characters/Leucocyte/Leucocyte.xml 84c06c15a72e1519944638b2882f1328895953ddb2fead178dd449bd2727ceb7
Characters/Leucocyte/Ragdolls/LeucocyteDefaultRagdoll.xml eaf607e7dd436313def488c6a083016478d36e2d330eaf01205e7327a89a4db8
Characters/Mantis/Animations/MantisRun.xml aa1062ab574b0ef886d0b7b77e85358d77691aad727dfecaa0b105b482d35a1b
Characters/Mantis/Animations/MantisSwimFast.xml 3ea773c0eee36ee408c8ce128462b82a5f7a3ea6e9407de0bc6ead4a2444dddc
Characters/Mantis/Animations/MantisRun.xml 6e5473b84021545a085c7831a8dfb07f9018e0d0a7f4a6b8ffffd61628b16fcb
Characters/Mantis/Animations/MantisSwimFast.xml bfbc7e489c6c0d284ed09a06d61062ce925368a3eeb5b2c9610a2a26c41fe2a3
Characters/Mantis/Animations/MantisSwimSlow.xml f80dd0609325fcc1b70809f9457f3562ef738afe818fc81466ac712ac5f6b59f
Characters/Mantis/Animations/MantisWalk.xml 3da2d2bd5e0b5cc82b5be942b7782b96eb02641e9c00961f3b94c1c226c1297f
Characters/Mantis/Mantis.xml 87aa868fe4e81ea7997fca4e2d6940235443535a2af7197c2b2ef588e86dea9c
@@ -228,49 +228,49 @@ Characters/Moloch/Ragdolls/MolochDefaultRagdoll.xml 80d76f5c1c1bd5aa688c141ad29a
Characters/Molochbaby/Animations/MolochbabySwimFast.xml 58941b331e8fb50c2d13ab9a41152ba8803abb6613ae85744d1521ffb359b87e
Characters/Molochbaby/Animations/MolochbabySwimSlow.xml aafc9da8f43ae38aa8775b8474dbcfe0f28261c0de53326cb50ac17e464b3baf
Characters/Molochbaby/Molochbaby.xml 927c7d11269070e58f590db4115f85965b2d7120278f9e65a2bd96930bc4dec9
Characters/Molochbaby/Ragdolls/MolochbabyDefaultRagdoll.xml 7196aea4b3048b422744509cbc574087eb1a2e4c1fe909f053570a7c4750a5c9
Characters/Molochblack/Animations/MolochblackSwimFast.xml 8bc204b971750a80e57c09ff869fb18207edd46fefaac49754689aeaa667d9c6
Characters/Molochbaby/Ragdolls/MolochbabyDefaultRagdoll.xml be97d1f68e96656f0d71ed3ea93aef4e60ec7abc59bd823dda065340afddc820
Characters/Molochblack/Animations/MolochblackSwimFast.xml b1d60a5e8c383f656ca19a403686820cf7e472410bdf1bebb8809976154786b7
Characters/Molochblack/Animations/MolochblackSwimSlow.xml 2158dbd7cbe52defd8ee16fb8a8aebd81c2d274a52a16265c100e8435c381b3b
Characters/Molochblack/Molochblack.xml c31c4f756f76df9e4d71a7c175d79cf61d8d1dadbafdc570cb8d05742b8b78e0
Characters/Molochblack/Ragdolls/MolochblackDefaultRagdoll.xml e95ba34a9f560e7d267f985ba5aec5eb1ac6ce3711d9cb0d5743129ab53f540d
Characters/Molochblack/Ragdolls/MolochblackDefaultRagdoll.xml 5740121fd4543c1adc7358b23f3455ab8e5a834c877fff8d224af28f3080a038
Characters/Mudraptor/Animations/MudraptorRun.xml 52861e7928dca0e264b4cb08d97849d0a7b8b39b654fc216f3e105bf69a3cb21
Characters/Mudraptor/Animations/MudraptorSwimFast.xml 37c7b5632b4a869b8a9d8cb384cf83218ce84872f4044cb31f3a38a7584ff2f3
Characters/Mudraptor/Animations/MudraptorSwimSlow.xml 93bafc835cff9e8921fdb289dd5eefb37021dcf7774ac0cbb195f57a4292318d
Characters/Mudraptor/Animations/MudraptorWalk.xml e05e706713c081bedc80bc51a4593824077066b07e4ffa6ac352f100a8a947d4
Characters/Mudraptor/Mudraptor.xml cceb4e764bc6c497df4381f452a084709cd86531d732d3a123615fcf8c23838f
Characters/Mudraptor/Ragdolls/MudraptorDefaultRagdoll.xml 977ac048e7c6e9f12b5140627c1e8369a2843f1002132d5219be8b76edd6abfa
Characters/Mudraptor_unarmored/Animations/Mudraptor_unarmoredRun.xml 1316732f4d31c00df281f9427edac91748b6adb8fe537805d82ac48157e09476
Characters/Mudraptor_unarmored/Animations/Mudraptor_unarmoredSwimFast.xml b0fc06c571c9151fbd8c67acf0b31e7279d5424ddbff4ea379fae6d4b75579fe
Characters/Mudraptor_unarmored/Animations/Mudraptor_unarmoredRun.xml 1aa1e7d0fe3fbd6cbdefc92a1043e2bf58424b1696ab76a291bc836896c24194
Characters/Mudraptor_unarmored/Animations/Mudraptor_unarmoredSwimFast.xml 37fae07fd6c228174568b62398e96ea84a9f4bc118e524f1001d521b060691f0
Characters/Mudraptor_unarmored/Animations/Mudraptor_unarmoredSwimSlow.xml 310ea752e49b4c8f3e85adb0d1085ac51915e6195aa0d832d254e170b204ee5b
Characters/Mudraptor_unarmored/Animations/Mudraptor_unarmoredWalk.xml b9b0ec96f884c7d4aa2035379180500cda818a97233f5ef28a17a5bfea5c33ac
Characters/Mudraptor_unarmored/Mudraptor_unarmored.xml 23d623c53d0b4a2ede4385980d458f627c7bdf8566c002624a601b2b3066c114
Characters/Mudraptor_unarmored/Ragdolls/Mudraptor_unarmoredDefaultRagdoll.xml 5e5b6e06a8b3a4124b74ccfd87cb06a27b20062c71e54c9e8bf98bc7996ba205
Characters/Mudraptor_unarmored/Ragdolls/Mudraptor_unarmoredDefaultRagdoll.xml f94346aba45a4b4be916a9668048f403fd7a3de3ce8bea1e9fbd122c28aa4e0a
Characters/Orangeboy/Animations/OrangeboyRun.xml 3655e17d29b0544147f1269d5274516f0bb6edf1764f6f81d3b8e34c9ed5390a
Characters/Orangeboy/Animations/OrangeboySwimFast.xml 04eb26947d7f4e8a81904a09105ec4e9d31b24c8a9144b9ee03da6acd88f048e
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Characters/Orangeboy/Animations/OrangeboyWalk.xml ae95f438dd721647a32f46c36c9b67493bf7c044f5ebff5604e1c2a79eed4b29
Characters/Orangeboy/Orangeboy.xml ab3841bf443f5f9dd8d29e64d9eb4b800a083d81e6f75100de57bda6899a07aa
Characters/Orangeboy/Orangeboy.xml 1a1e5f0eef84ba4caf935dbf4a87a9f675f18827f5dd04a4489791134985efd0
Characters/Orangeboy/Ragdolls/OrangeboyDefaultRagdoll.xml 3f19be861b7b167270f9c2ee1bebf2e3815b59b72868887c67a536f800b559f6
Characters/Peanut/Animations/PeanutRun.xml edf6f03c6a6e3a718747159f4f74e037bc5f7f51906fc449f8332bdd3e1c8cae
Characters/Peanut/Animations/PeanutSwimFast.xml 39253f4c39e11ca11d48d0378ec22f59a9df2317c78eb07a6a6fcff87a3d9a83
Characters/Peanut/Animations/PeanutSwimSlow.xml 8adc902479b51e0daabd80390ce43316fcc9d620ec593a26d482be2548a25980
Characters/Peanut/Animations/PeanutWalk.xml 18c58e8c07b68c8d9af553914ff2967379e56aedef14a5deaad6524b148475ba
Characters/Peanut/Peanut.xml baaf3ecd70310c02046dd7e7f90421ae243386bf4023bc1bf7cef9faa1c22a65
Characters/Peanut/Peanut.xml fca27343e24b03542d5cffb159c099b1d9d175f1fed23c1bcbe2790d20d98075
Characters/Peanut/Ragdolls/PeanutDefaultRagdoll.xml f442552384c27046b3be7afed05873577acc6c9e527a8c58bca318697b59678e
Characters/Portalguardian/Animations/PortalguardianSwimFast.xml 92a4541223d2f4544559b1958eff88b5f6f8f2460ad81cb0152a27d8c01286a1
Characters/Portalguardian/Animations/PortalguardianSwimSlow.xml 8ee15d9a6a41c46e8bb7a9986c67d5452e882b90f6cbfb81c9c6cf84ea93458f
Characters/Portalguardian/Animations/PortalguardianSwimSlow.xml 07e67b7b88b6c2f4d81975616bba5fd95f857ac070a2a69b001dec9403c4e8e0
Characters/Portalguardian/Portalguardian.xml d612b31b795589feedeb0b6b108a2b3ba4664f2330646a1cb6f967c6427b3835
Characters/Portalguardian/Ragdolls/PortalguardianDefaultRagdoll.xml c9752287b638b0b6675771a109d5718c1bc82b22f19d5ab1999030d6ba89d1b2
Characters/Portalguardian/Ragdolls/PortalguardianDefaultRagdoll.xml 4432215994f47ba02a615411f61a89124e5b85a56e1655fb87e38f49fb718e8c
Characters/Psilotoad/Animations/PsilotoadRun.xml 1e3f9f036346893a8176351b2709efc5fecab5099f63f476b2aff8b6cac78552
Characters/Psilotoad/Animations/PsilotoadSwimFast.xml 6ae204ff7175cfab437331dc6104a2bc3deefd430ede343c82153e1beab593db
Characters/Psilotoad/Animations/PsilotoadSwimSlow.xml 28313accccf44fa87466fcaf1064bf345fd7cf712eff0ab3084bef140f3aca89
Characters/Psilotoad/Animations/PsilotoadWalk.xml 531a4f91bd22c8fbef2c0da50f1b2661dc25d7f5ec08da09c489a4480983f798
Characters/Psilotoad/Psilotoad.xml dae016058a9d84b07a803ae1e7aad301b6bdcf757f1d817c93d21bdd2c1d40e9
Characters/Psilotoad/Animations/PsilotoadSwimSlow.xml fbfb73c682bb27c11acb04bcc3ba6c252483f2f0d7729d726a3afb88c232f5bf
Characters/Psilotoad/Animations/PsilotoadWalk.xml 178b6008e1eb8184c38bf82f6bbf5e9e8f27fd3f8f62be7de3e37a9ddfc5f591
Characters/Psilotoad/Psilotoad.xml a1d50ab00cba464b66d665e216964d6f83d9f0bddcca2b2a471ac19b58d3be0a
Characters/Psilotoad/Ragdolls/PsilotoadDefaultRagdoll.xml adf6392d3976ca6a79c59fee95008abc92cf81c016cdca04349284175bf0a8ac
Characters/Spineling/Animations/SpinelingSwimFast.xml 192e92a35ac672df0fb882a2d3f350abc7dfb923ae54d969b19fe7cd875ebd38
Characters/Spineling/Animations/SpinelingSwimFast.xml a6f01d93e8ecb8f1ef70c3b0248ce86bd56e1dbc48a20ce16a3738474d4f03c4
Characters/Spineling/Animations/SpinelingSwimSlow.xml 828229ae2ad1ae01a59d151d07ff164de1c9f9e91469de3595a20bf997fe875d
Characters/Spineling/Ragdolls/SpinelingDefaultRagdoll.xml 820cfae6aa9af278e4cb93093c2e88a0b9928e557dcc47bfe6964a065d028264
Characters/Spineling/Spineling.xml dc2287fd748eb7e610e37f14bcc894a057aa1e11f61c3279dc37d5903ad6cc1e
Characters/Spineling/Spineling.xml 7e288e260d93f19c2730c1f3e3b4096e2cd27ef1ac4f6e0e5736e83558ac3b58
Characters/Spineling_giant/Animations/Spineling_giantSwimFast.xml 4a98692dc22795c6ccd60798fbeb49c89932260401e77b5433384cc882ac7322
Characters/Spineling_giant/Animations/Spineling_giantSwimSlow.xml 45d58ce053d1835f9b7b45f56389a2521156a48f08648f9d0e90c28fba73105a
Characters/Spineling_giant/Ragdolls/Spineling_giantDefaultRagdoll.xml 4a6bc4327b0d36242bb121b742b439912ace3b48ba5c288bb8a142359bcd0d63
@@ -282,30 +282,30 @@ Characters/Swarmfeeder/Animations/SwarmfeederSwimFast.xml 126c79dc3e3e5d55535500
Characters/Swarmfeeder/Animations/SwarmfeederSwimSlow.xml 9fa4b5ac84ca3fe523ce5f071ff8b80cea15f728c551398f8ff8b16cfe5d9aa2
Characters/Swarmfeeder/Animations/SwarmfeederWalk.xml d8648a0fd2b44d46fd3c881d05b8623390f70ab2eae521a97ab856a1b5d1abab
Characters/Swarmfeeder/Ragdolls/SwarmfeederDefaultRagdoll.xml f7dc2d5a65eb14c1fea3e3b4ef9530dca284eb0266cbfd27b6ae37b9e4fd1587
Characters/Swarmfeeder/Swarmfeeder.xml 72bd225fcb766ab021b3e93ad11bcba26592f67238cd3ade0f979a6bd02d8a81
Characters/Swarmfeeder/Swarmfeeder.xml 7bb44fcef20246219a8c025f22325e2bc83834c190e2bd7a283599b44b934f20
Characters/Terminalcell/Animations/TerminalcellSwimFast.xml d417015be199b4e56d83b25493654bd7da017d81180df0b0d7dba1d75fdbe3b5
Characters/Terminalcell/Animations/TerminalcellSwimSlow.xml 479be6f48439b46ffde449de160d6b50d0a90ff2f87febe3ebb922d1a8a4928e
Characters/Terminalcell/Ragdolls/TerminalcellDefaultRagdoll.xml 3772d3165f4a296bae6fbd685f08f6061b18d3beb21d27c30a3ed816dd80f9ad
Characters/Terminalcell/Terminalcell.xml bb47ad8b8acc2528f5db7b1238eaab32055ffe083a85c10bc1805c78902cec6b
Characters/Terminalcell/Terminalcell.xml 8b86ed091e797ebdbfbf8a4f2bde928ceee2cd23dedf1f1e73c306ed268561bb
Characters/Tigerthresher/Animations/TigerthresherSwimFast.xml 9eedcf8e382433caabf5f6cc10766d032a5f5ecbf3425a330d3dd4538a8c7cbe
Characters/Tigerthresher/Animations/TigerthresherSwimSlow.xml ec16f5d627f2678ef75a587386a4eaa28f7d2592cd3c688c82e7a6512fd1e996
Characters/Tigerthresher/Ragdolls/TigerthresherDefaultRagdoll.xml 6701265e344463e9c88478e86d038a0522b65ab2ba56e049686601e01dc4c315
Characters/Tigerthresher/Ragdolls/TigerthresherDefaultRagdoll.xml 982ba67c2ac36dcee3f8b27316045a294866026f2f5f375452bd4045b3cd0ae7
Characters/Tigerthresher/Tigerthresher.xml 33fed22829bc3e1cdd5611ea843fab93332d8da873a343b7a5748817580ec005
Characters/Variants/Crawler_hatchling/Animations/Crawler_hatchlingRun.xml 53fe34b36242f8ad0a3ef802ad6231f91b08037a68e77b12b71cf060e2d815ae
Characters/Variants/Crawler_hatchling/Animations/Crawler_hatchlingRun.xml 88992a889009fdaf11e02a26e1acf260119a5b435b5b177cf1ef577b14444b9d
Characters/Variants/Crawler_hatchling/Animations/Crawler_hatchlingSwimFast.xml b4458a664840e4bfd6d3a65141902a96b05c2ab6fc0f92c13c24871e235aecc6
Characters/Variants/Crawler_hatchling/Animations/Crawler_hatchlingSwimSlow.xml 074d9614ec86b4213980642eed8ab64deb4975747150e03480d5b38fe66bb67e
Characters/Variants/Crawler_hatchling/Animations/Crawler_hatchlingWalk.xml e5889ab490141be26ac23905511dc363bf3aa7e85227d88e1ac89b628789bd50
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Characters/Variants/Crawler_hatchling/Crawler_hatchling.xml 2b795e330aa515fdb9a295b930d4e01f2fd007e9b44f97bf7e02ca19319fc273
Characters/Variants/Crawler_large.xml a4d8ba3fa4cd19a696d6cea672d1b6b79294f6d4ad0e78436569fe7ff7e309f2
Characters/Variants/Crawlerbroodmother_m.xml 70a7fbbf177122f49bcd59129c61e57cbab99ae2a807e3f1af4227147714b437
Characters/Variants/Doomworm.xml b2ecb5a4fe5a26e1357e16261d7bbb5313f3d2059c99cd45967d028970625cb9
Characters/Variants/Fractalguardian3.xml aef9fddadb2f181733f8223edcc32443ef7e4403daf2758a711dba3f5fb22de8
Characters/Variants/Hammerhead_m.xml ffb9bc75828e379959005c75867551187da4a5712f65fe6626f095f43032333c
Characters/Variants/Hammerhead_m.xml 6fc96bd29ecb8ac0e3cfc5010d8f04c262b88fb22aa4691b946e897c7f8f0510
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Characters/Variants/Moloch_m.xml 522da056f0abbf3f7f720f658ce4acfeeaa21ed5b078e720055034b23521a001
Characters/Variants/Molochblack_m.xml cce7e564890a0fa6033dcb7524cc820d0ef4e5cc951969ff5e6e27aa4310c8a1
Characters/Variants/Mudraptor_hatchling/Animations/Mudraptor_hatchlingRun.xml 40b677ac6f32c1fa1cec525d29c5626a8a479afb809ca33b9d346ec93d8b9f90
Characters/Variants/Mudraptor_hatchling/Animations/Mudraptor_hatchlingRun.xml 035a0f60281e2efbae74e9945f97c6ef42779ce92f8bfbd6b101328cf2a5d305
Characters/Variants/Mudraptor_hatchling/Animations/Mudraptor_hatchlingSwimFast.xml a9e4c3b11ace976637be92ee4a77ac17ee0dd35bc15bd9ef440bcc803d7b362f
Characters/Variants/Mudraptor_hatchling/Animations/Mudraptor_hatchlingSwimSlow.xml 65edd0272fe50457804a814a2c9d7aa6f95407318f6495a389fe4eddc5b0eb3a
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@@ -315,65 +315,65 @@ Characters/Variants/Mudraptor_pet/Animations/Mudraptor_petRun.xml f9241789f57244
Characters/Variants/Mudraptor_pet/Animations/Mudraptor_petSwimFast.xml b48c7181b391993622b5eaac12aaf97ddf4a9887545ab801e666212204f63483
Characters/Variants/Mudraptor_pet/Animations/Mudraptor_petSwimSlow.xml 73668feefa8850f96655b7ae17798eb950e32e3351ab60baf0ce2d47835e83f5
Characters/Variants/Mudraptor_pet/Animations/Mudraptor_petWalk.xml 341bc4939e8080535a7a1009c664656baf6c5a34f71742641c7e36848f1488fc
Characters/Variants/Mudraptor_pet/Mudraptor_pet.xml b6c104cfef0be9ae76a499fbb250233efbe1adb2eb8abf11ac90397cdb3186d0
Characters/Variants/Mudraptor_pet/Mudraptor_pet.xml 3b968bfe0c6f60878b0dedb5f6cc446b0182d0e9a74b58b3041b3901e7aca341
Characters/Variants/Mudraptor_veteran/Animations/Mudraptor_veteranRun.xml 3ea46e7e751d2b69565ed07883558d5dc0ffe5fb8cea0dc70d4eec2d5bbeddf6
Characters/Variants/Mudraptor_veteran/Animations/Mudraptor_veteranSwimFast.xml 37c7b5632b4a869b8a9d8cb384cf83218ce84872f4044cb31f3a38a7584ff2f3
Characters/Variants/Mudraptor_veteran/Animations/Mudraptor_veteranSwimSlow.xml 93bafc835cff9e8921fdb289dd5eefb37021dcf7774ac0cbb195f57a4292318d
Characters/Variants/Mudraptor_veteran/Animations/Mudraptor_veteranWalk.xml 97e7ad37c327d5517bc588bcc306ed7b0c66410d1fe6a274d0004ce38eb00a24
Characters/Variants/Mudraptor_veteran/Mudraptor_veteran.xml b9773a39b81223158efab8f730203da7a3d7ca6449d2ff45b36a2e1c155f03ec
Characters/Variants/Tigerthresher_hatchling/Animations/Tigerthresher_hatchlingSwimFast.xml 7f9f2f91605ed92ce510b053b4f9c755f0fffbcf3ab67ecd1e33a68579358260
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NPCConversations/English/NpcConversations_English.xml a32b32090a5da365edfa8827e166e55c2413781848a6e6603997b0877e0980f4
NPCConversations/French/NpcConversations_French.xml 79e95502561f774b1a30ef3a6756b395a42656d3a6ad7093aea1c5a12af9b3a4
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NPCConversations/French/NpcConversations_French.xml f010e041c35c44c6d5f48a51496b1a398a0051d87caf00b0ef58ec1f17b838d3
NPCConversations/German/NpcConversations_German.xml d5f19b7d86820a914fba5543a82bb2a1e122619eb627d0bacc72912134e4141f
NPCConversations/Japanese/NpcConversations_Japanese.xml 7636a3d476d65da35ed860d83e477d0f06f2fee5eb0dd2bc04f58ecaeccd3a31
NPCConversations/Korean/NpcConversations_Korean.xml 464f1bbbe033e5e6067893a9e0c5029b199e54f992dfc6d87e0da7b1a5d11bb8
@@ -510,10 +510,10 @@ NPCConversations/Polish/NpcConversations_Polish.xml fe5ce8719606fff790df6c2b1460
NPCConversations/Russian/NpcConversations_Russian.xml 61e8f275c6d0f4f5fdc650aee0d9e6f6408ee3eddb94290f3fde1926d0e32b63
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NPCConversations/TraditionalChinese/NpcConversations_TraditionalChinese.xml 3d1c53bf0020856b4c734e86a028f357d2419e75fa5314340cc61143db4be09d
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NPCConversations/Turkish/NpcConversations_Turkish.xml e9c2dc986345fa223a3e43847c2b7650bd77eb4ff91b3a2e4ca32aac0acf09e7
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Orders.xml 79c3a604651b7231d4d1efc3fbf88a70fd77f31b5f8a5c18b08e8dd1e96f45ec
@@ -522,83 +522,83 @@ Particles/ParticlePrefabs.xml 044f07561425dd69ded7ada0e76b661d6f5d3bffd20d6efa72
SkillSettings.xml 423ef573a93446cc598ef394157bc6666eca16aad9a881eb0a2d59fad1450ced
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Texts/Korean/KoreanVanilla.xml a5da58c31eff1bfd098add1e27bdde1039831991332c1312ec5c62dc8cc7b28e
Texts/Korean/KoreanVanillaEditorTexts.xml 01b2c3c269a085cb826f79a5ae5e8adfdd9773e25e7a9f84e5af7964669780e4
Texts/Korean/KoreanVanillaEndgame.xml 6f4f2d7ad2d85c1b95e97412f622764fd4ae3f23aba90b3d43bd113624b17514
Texts/Korean/KoreanVanillaFactions.xml 4bfeec1dc6a8b8611d5df3eb72de023fe4736c75aac49e85928141653890acaa
Texts/Korean/KoreanVanilla.xml 0b882fa11df477167fcb28266a8679737376ca2946f2d57da0ebecb9151d0d5e
Texts/Korean/KoreanVanillaEditorTexts.xml a83c1edad2943d4d71169c8cf99aeeafbc79028e18a36205d3b8a33ea28dbd69
Texts/Korean/KoreanVanillaEndgame.xml c4a70509059baa764c18161cdf0204e4aee82049b348b500c62279659f810357
Texts/Korean/KoreanVanillaFactions.xml 6395152bdacd4fd8926574fe451cb27e9b5e2a11b8f5cefc0a984b5182c97bd0
Texts/LatinamericanSpanish/LatinamericanSpanishVanilla.xml c322a8c94bf9183ab94c35a8ad81e92212be6ed8a54ec965f3a86acd855ac9da
Texts/LatinamericanSpanish/LatinamericanSpanishVanillaEditorTexts.xml a148d3b5bda1dae1935938e701311c0160b69f3b6f8fefa0401efcfcf2197ff3
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Texts/LatinamericanSpanish/LatinamericanSpanishVanillaEndgame.xml 33b832e8c7f28f57ae95d8134b6f53b3a376b8eb013e6d3d6b53b026d2be492f
Texts/LatinamericanSpanish/LatinamericanSpanishVanillaFactions.xml 426a8b4b2e1d0d35436451952360ff688cfab860acc142c64f2d4ad660805716
Texts/Polish/PolishVanilla.xml 77d87d4fcf1eded3a73b32947bb9ab87d92fc95a48e9231eaa73d9f1664cb919
Texts/Polish/PolishVanilla.xml e64a48bfa08d2f1badc9ebe981ec1e3aa849db0b8304fdeb9069db15746976aa
Texts/Polish/PolishVanillaEditorTexts.xml ff13a9a0a2c9f1ea17889bb5a738860364c629db67e5e3a596b038e00d0df602
Texts/Polish/PolishVanillaEndgame.xml defb146d19a2babaf3e919ae5ecaafdfde760dd2988a55813e0e8ffd4984a302
Texts/Polish/PolishVanillaFactions.xml d2700a33bbc217aef659e452c9fe42abc971027cabc40f794a6fbc7f6858e3d4
Texts/Russian/RussianVanilla.xml 243b907dd970dbc7299a1a41f63e5715ae2d3ec7476470033935e36d1bf5e800
Texts/Russian/RussianVanillaEditorTexts.xml 884daf2a969fd4ea8e075c8c771a7b8ec9a12150a1a8c18f38576037e4c61bde
Texts/Russian/RussianVanillaEndgame.xml c5852ee9193d0c7f35a3d33c1fa6b0c9184502983658b1e7a855a6f15e95553c
Texts/Russian/RussianVanillaEditorTexts.xml 94d6b0e8ed1dbc3a8f48689bbcd1f11dbf77c7623f2b1714d66c376c17d78af1
Texts/Russian/RussianVanillaEndgame.xml c0b6c5d987358acbbc036a4de88bd2b7c0dcff9159027b82f34c04b032e260c8
Texts/Russian/RussianVanillaFactions.xml 0da8328103abe2e68c6e6e880c938baa879598187941ddc3ab03c22a4ca1c3e5
Texts/SimplifiedChinese/SimplifiedChineseVanilla.xml e16473d8a2817295ac4d14ea88c6467652495b18630158a59f8e8f0647a7a3a9
Texts/SimplifiedChinese/SimplifiedChineseVanillaEditorTexts.xml dda43013ef3ea891aaa996457e6b2af6068397e4a3751d910fe5301357f6cf8b
Texts/SimplifiedChinese/SimplifiedChineseVanilla.xml 232ab61d62ffd18e59708530a14ee05f47a1b67d2a0aa75b3ce84e787c484244
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Texts/SimplifiedChinese/SimplifiedChineseVanillaEndgame.xml 6ba8b325c7aebb7abf28c599dd166bcd3c516884345aba2966df8433c37da44e
Texts/SimplifiedChinese/SimplifiedChineseVanillaFactions.xml cfb7c3e34751f47f42fab1a5bc5c26f87d472d35d4b9aa0db83a1a503906c112
Texts/TraditionalChinese/TraditionalChineseVanilla.xml a5cb51aa14708baf9b3ce2db79d3d3b27e7047dc6cb3d73ee504640bb7e3f3b5
Texts/TraditionalChinese/TraditionalChineseVanillaEditorTexts.xml 406ddb013f4b01e2ea5a454d7d6172847bc8484d61bbfc03141a9aaa580d1ad5
Texts/TraditionalChinese/TraditionalChineseVanilla.xml 7bdcaf592c2751d6d526dd1710e83816ef514d3bacb54b24b382e463cef225e0
Texts/TraditionalChinese/TraditionalChineseVanillaEditorTexts.xml ebc43d0d833485ce8a21c98ec5c606fd1fea57925ceb6bcd86535398a3ec0021
Texts/TraditionalChinese/TraditionalChineseVanillaEndgame.xml ad38446129fff255433b09689a0618d00a2f927c60a76702aa9e9f542ad3c767
Texts/TraditionalChinese/TraditionalChineseVanillaFactions.xml f32b4a113355f87524ba1cd16878bd204844fab5ceb6055963e904400b805138
Texts/Turkish/TurkishVanilla.xml 9cbf327c90df1f5a5f3c0ecd34e57f621f03390cb599284cdc31d35ebe0b6f41
Texts/Turkish/TurkishVanillaEditorTexts.xml 89b2e5bdca71f5a1b49b0d226dc63900e71abb2c81607461d014ead48e493788
Texts/Turkish/TurkishVanillaEndgame.xml c0bf33719e15aea68077973553e740f89a061398d548bb32acf054d18bb863f9
Texts/Turkish/TurkishVanilla.xml b33339ebd0c62c341edb64df0656ce2cb68d465fe5fe251b3ba072af80ba7a46
Texts/Turkish/TurkishVanillaEditorTexts.xml ca9510f4f90857fee7052ebd1ca0564210d090513005fbf79b476af08ced6498
Texts/Turkish/TurkishVanillaEndgame.xml 94d05c588ca7674c9f87f4f8b572d94bf9e28f8b3cbfd50bc791b6ddbe5bd7a1
Texts/Turkish/TurkishVanillaFactions.xml 80ae556d0e3cf0bdf1225a41dface4254d79701cad895331a2bf70ddaeae14f4
TraitorMissions.xml f4e0b72d98d3fe8788d2c059cfa9898f604c182a8744995052cd2b098d803192
Tutorials/CampaignTutorialEvents.xml 00323b529f6dd068c02a2fb719886fc6bddd74f224970cfc0be67f7cc6ecdb01
Tutorials/TutorialEvents.xml 2dd246a50694e5d92555956ff5e71e12e7266ae31178431b5c47b4845f68edda
Tutorials/Tutorials.xml 0d2ad2815b8a2227bc3f18d6dd76860e657544c63bb111afbe98adbf46b160fa
UI/MenuContent.xml 0826a1685ab9162c20e0be2be7240872c09b0d2e91d0619c1a4e52bb4f1327a6
UI/MenuContent.xml d2d4986de4fe18c224e71e2b9b976f730defcf029ccc4e2ebfbe494868e21098
UI/Server/PlayStyles.xml f673a9131455d66c79ed1ae19adb698ad385c8123fa667cb58f6787c44480a62
UI/Social/Social.xml ee822d23d2f397e4e01c75a3234d99be82c1c15a5fbadca5b388ba49e3fb1cb6
UI/style.xml e6fa04448dec932a07eed527e93e7fbb88e4c433410887a8dbed7fd63729879a
Upgrades/UpgradeModules.xml db5a636efd89b05bdae7e13bb8d32ef2deef2101262a64b196eee79395c4ddb2
Upgrades/UpgradeModules.xml 09eeed972573f793604e0b1f19ce985e00bfedcd4bf712f4354130a4d0cc7aca
disembarkperks.xml 4afb7edf7363d92d6260b2a2989ad5dafeba1decb378335920fca1da49d11bbf
randomevents_campaign.xml 5083e284423749351b7b9cf9a047c73659976746ea6c14cf8d36398dea710766
randomevents_lineardifficulty.xml be2728fb5eaca3141dbab88f97c50aaa7a1350703d65e5bfeb941608e92c0a70

View File

@@ -4,7 +4,7 @@
<Sprite texture="containers_ek.png" depth="0.84" sourcerect="0,224,192,200" origin="0.5,0.5" />
<BrokenSprite texture="containers_ek.png" depth="0.84" sourcerect="512,0,192,200" origin="0.5,0.5" maxcondition="90" />
<DecorativeSprite name="Weapons Cabinet Doors" texture="containers_ek.png" depth="0.82" sourcerect="192,224,192,200" origin="0.5,0.5" offset="0,0" />
<ItemContainer autofill="False" capacity="4" maxstacksize="1" canbeselected="true" hideitems="false" hudpos="0.5, 0.3" slotsperrow="4" msg="ItemMsgInteractSelect" itempos="34,-120" iteminterval="38,0" itemrotation="90" allowuioverlap="true">
<ItemContainer autofill="False" capacity="9" maxstacksize="2" canbeselected="true" hideitems="false" hudpos="0.5, 0.3" slotsperrow="3" msg="ItemMsgInteractSelect" itempos="34,-120" iteminterval="38,0" itemrotation="90" allowuioverlap="true">
<!--<GuiFrame relativesize="0.2,0.2" anchor="TopCenter" style="ItemUI" hudpos="0.5, 0.3" />-->
<GuiFrame relativesize="0.3,0.3" anchor="Center" style="ItemUI" hudpos="0.5, 2" />
<RequiredItem identifiers="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" />
@@ -12,7 +12,7 @@
</ItemContainer>
<!-- Open in the year 2080 when container-mode finally works
<ItemContainer autofill="False" capacity="10" canbeselected="true" hideitems="true" hudpos="0.5, 2" slotsperrow="5" allowuioverlap="true" >
<ItemContainer autofill="False" capacity="22" canbeselected="true" hideitems="true" hudpos="0.5, 2" slotsperrow="5" allowuioverlap="true" >
<GuiFrame relativesize="0.2,0.3" anchor="Center" style="ItemUI" hudpos="0.5, 2" />
<RequiredItem identifiers="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true"/>
<Containable identifiers="smallitem,magazine,round,shell,ek_microtorpedo,ek_ammobox_shotgun" >
@@ -30,7 +30,7 @@
<Sprite texture="containers_ek.png" depth="0.84" sourcerect="0,424,192,104" origin="0.5,0.5" />
<BrokenSprite texture="containers_ek.png" depth="0.84" sourcerect="512,200,192,104" origin="0.5,0.5" maxcondition="90" />
<DecorativeSprite name="Weapons Cabinet Doors" texture="containers_ek.png" depth="0.82" sourcerect="192,424,192,104" origin="0.5,0.5" offset="0,0" />
<ItemContainer autofill="False" capacity="10" canbeselected="true" hideitems="true" hudpos="0.5, 2" slotsperrow="5" allowuioverlap="true">
<ItemContainer autofill="False" capacity="22" canbeselected="true" hideitems="true" hudpos="0.5, 2" slotsperrow="5" allowuioverlap="true">
<GuiFrame relativesize="0.3,0.3" anchor="Center" style="ItemUI" hudpos="0.5, 2" />
<RequiredItem identifiers="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" />
<Containable identifiers="smallitem,magazine,round,shell,ek_microtorpedo,ek_ammobox_shotgun">
@@ -61,7 +61,7 @@
<Conditional Condition="eq 90" />
</StatusEffect>
</Holdable>
<ItemContainer autofill="False" capacity="3" maxstacksize="1" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<ItemContainer autofill="False" capacity="7" maxstacksize="2" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable identifiers="smallitem,mediumitem,weapon" />
</ItemContainer>
</Item>
@@ -76,7 +76,7 @@
<Holdable slots="RightHand+LeftHand" holdpos="10,-70" handle1="-40,8" handle2="40,8" aimable="false" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.85" setvalue="true" />
</Holdable>
<ItemContainer autofill="False" capacity="12" slotsperrow="5" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<ItemContainer autofill="False" capacity="26" slotsperrow="6" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable identifiers="smallitem,magazine" />
</ItemContainer>
</Item>
@@ -91,7 +91,7 @@
<Holdable slots="RightHand+LeftHand" holdpos="10,-70" handle1="-40,8" handle2="40,8" aimable="false" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
</Holdable>
<ItemContainer autofill="False" capacity="12" slotsperrow="5" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<ItemContainer autofill="False" capacity="26" slotsperrow="6" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable identifiers="smallitem,magazine" />
</ItemContainer>
</Item>
@@ -106,7 +106,7 @@
<Holdable slots="RightHand+LeftHand" holdpos="10,-70" handle1="-40,8" handle2="40,8" aimable="false" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
</Holdable>
<ItemContainer autofill="False" capacity="12" slotsperrow="5" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<ItemContainer autofill="False" capacity="26" slotsperrow="6" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable identifiers="smallitem,magazine" />
</ItemContainer>
</Item>
@@ -121,7 +121,7 @@
<Holdable slots="RightHand+LeftHand" holdpos="10,-70" handle1="-40,8" handle2="40,8" aimable="false" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
</Holdable>
<ItemContainer autofill="False" capacity="6" slotsperrow="2" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<ItemContainer autofill="False" capacity="13" slotsperrow="4" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable identifiers="smallitem,ek_ammobox_shotgun" />
</ItemContainer>
</Item>
@@ -136,7 +136,7 @@
<Holdable slots="RightHand+LeftHand" holdpos="10,-50" handle1="-45,-30" handle2="45,30" aimable="false" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
</Holdable>
<ItemContainer autofill="False" capacity="12" slotsperrow="2" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<ItemContainer autofill="False" capacity="26" slotsperrow="6" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable identifiers="smallitem,ek_microtorpedo" />
</ItemContainer>
</Item>
@@ -151,7 +151,7 @@
<Holdable slots="RightHand+LeftHand" holdpos="10,-70" handle1="-16,20" handle2="16,20" aimable="false" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.85" setvalue="true" />
</Holdable>
<ItemContainer autofill="False" capacity="6" slotsperrow="3" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<ItemContainer autofill="False" capacity="13" slotsperrow="4" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable identifiers="smallitem,magazine,round,shell,ek_microtorpedo,ek_ammobox_shotgun" />
</ItemContainer>
</Item>
@@ -159,13 +159,13 @@
<!--<Price storeidentifier="merchantMilitary" buyprice="200" />
<Price storeidentifier="merchantCity" buyprice="280" />
<Price storeidentifier="merchantOutpost" buyprice="320" />-->
<PreferredContainer primary="secarmcab" minamount="0" maxamount="1" spawnprobability="0.3" />
<PreferredContainer primary="secarmcab" minamount="0" maxamount="2" spawnprobability="0.6" />
<Price baseprice="480" soldeverywhere="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="4" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="carbon" />
@@ -178,11 +178,11 @@
<SpawnItem identifiers="ek_shotgun_shell" spawnposition="Inventory" />
</StatusEffect>
</Holdable> -->
<ItemContainer autofill="False" capacity="12" maxstacksize="1" slotsperrow="4" canbeselected="false" hideitems="true">
<ItemContainer autofill="False" capacity="26" maxstacksize="2" slotsperrow="6" canbeselected="false" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="16,64,120,24" />
<Containable identifiers="shell,shotgunammo" />
</ItemContainer>
<LightComponent characterusable="false" LightColor="0,0,0,0" range="1" IsOn="true">
<LightComponent characterusable="false" LightColor="0,0,0,0" range="4" IsOn="true">
<StatusEffect type="OnActive" target="This" targetitemcomponent="LightComponent" IsOn="false" delay="1" />
<StatusEffect type="OnActive" target="This" disabledeltatime="true" Condition="-60.0" delay="0.01" stackable="false">
<Conditional Condition="gt 41" />
@@ -207,11 +207,11 @@
<Price storeidentifier="merchantCity" buyprice="200" />
<Price storeidentifier="merchantOutpost" buyprice="240" />-->
<Price baseprice="360" soldeverywhere="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="4" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="carbon" />
@@ -220,11 +220,11 @@
<Sprite texture="containers_ek.png" depth="0.54" sourcerect="80,528,80,48" origin="0.5,0.5" />
<Body width="64" height="48" density="15" />
<Holdable slots="Any,RightHand,LeftHand" holdpos="10,-70" handle1="0,-20" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer autofill="False" capacity="12" maxstacksize="1" slotsperrow="4" canbeselected="false" hideitems="true">
<ItemContainer autofill="False" capacity="26" maxstacksize="2" slotsperrow="6" canbeselected="false" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="16,64,120,24" />
<Containable identifiers="shell,shotgunammo" />
</ItemContainer>
<LightComponent characterusable="false" LightColor="0,0,0,0" range="1" IsOn="true">
<LightComponent characterusable="false" LightColor="0,0,0,0" range="4" IsOn="true">
<StatusEffect type="OnActive" target="This" targetitemcomponent="LightComponent" IsOn="false" delay="1" />
<StatusEffect type="OnActive" target="This" disabledeltatime="true" Condition="-60.0" delay="0.01" stackable="false">
<Conditional Condition="gt 41" />
@@ -248,13 +248,13 @@
<!--<Price storeidentifier="merchantMilitary" buyprice="240" />
<Price storeidentifier="merchantCity" buyprice="320" />
<Price storeidentifier="merchantOutpost" buyprice="450" />-->
<PreferredContainer primary="secarmcab" minamount="0" maxamount="1" spawnprobability="0.2" />
<PreferredContainer primary="secarmcab" minamount="0" maxamount="2" spawnprobability="0.4" />
<Price baseprice="720" soldeverywhere="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="4" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="carbon" />
@@ -263,11 +263,11 @@
<Sprite texture="containers_ek.png" depth="0.54" sourcerect="0,576,80,48" origin="0.5,0.5" />
<Body width="64" height="48" density="15" />
<Holdable slots="Any,RightHand,LeftHand" holdpos="10,-70" handle1="0,-20" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer autofill="False" capacity="12" maxstacksize="1" slotsperrow="4" canbeselected="false" hideitems="true">
<ItemContainer autofill="False" capacity="26" maxstacksize="2" slotsperrow="6" canbeselected="false" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="16,64,120,24" />
<Containable identifiers="shell,shotgunammo" />
</ItemContainer>
<LightComponent characterusable="false" LightColor="0,0,0,0" range="1" IsOn="true">
<LightComponent characterusable="false" LightColor="0,0,0,0" range="4" IsOn="true">
<StatusEffect type="OnActive" target="This" targetitemcomponent="LightComponent" IsOn="false" delay="1" />
<StatusEffect type="OnActive" target="This" disabledeltatime="true" Condition="-60.0" delay="0.01" stackable="false">
<Conditional Condition="gt 41" />
@@ -291,13 +291,13 @@
<!--<Price storeidentifier="merchantMilitary" buyprice="240" />
<Price storeidentifier="merchantCity" buyprice="320" />
<Price storeidentifier="merchantOutpost" buyprice="450" />-->
<PreferredContainer primary="secarmcab" minamount="0" maxamount="1" spawnprobability="0.2" />
<PreferredContainer primary="secarmcab" minamount="0" maxamount="2" spawnprobability="0.4" />
<Price baseprice="600" soldeverywhere="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="4" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="carbon" />
@@ -306,11 +306,11 @@
<Sprite texture="containers_ek.png" depth="0.54" sourcerect="240,576,80,48" origin="0.5,0.5" />
<Body width="64" height="48" density="15" />
<Holdable slots="Any,RightHand,LeftHand" holdpos="10,-70" handle1="0,-20" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer autofill="False" capacity="12" maxstacksize="1" slotsperrow="4" canbeselected="false" hideitems="true">
<ItemContainer autofill="False" capacity="26" maxstacksize="2" slotsperrow="6" canbeselected="false" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="16,64,120,24" />
<Containable identifiers="shell,shotgunammo" />
</ItemContainer>
<LightComponent characterusable="false" LightColor="0,0,0,0" range="1" IsOn="true">
<LightComponent characterusable="false" LightColor="0,0,0,0" range="4" IsOn="true">
<StatusEffect type="OnActive" target="This" targetitemcomponent="LightComponent" IsOn="false" delay="1" />
<StatusEffect type="OnActive" target="This" disabledeltatime="true" Condition="-60.0" delay="0.01" stackable="false">
<Conditional Condition="gt 41" />
@@ -334,13 +334,13 @@
<!--<Price storeidentifier="merchantMilitary" buyprice="260" />
<Price storeidentifier="merchantCity" buyprice="350" />
<Price storeidentifier="merchantOutpost" buyprice="480" />-->
<PreferredContainer primary="secarmcab" minamount="0" maxamount="1" spawnprobability="0.2" />
<PreferredContainer primary="secarmcab" minamount="0" maxamount="2" spawnprobability="0.4" />
<Price baseprice="540" soldeverywhere="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="4" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="carbon" />
@@ -349,11 +349,11 @@
<Sprite texture="containers_ek.png" depth="0.54" sourcerect="160,576,80,48" origin="0.5,0.5" />
<Body width="64" height="48" density="15" />
<Holdable slots="Any,RightHand,LeftHand" holdpos="10,-70" handle1="0,-20" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer autofill="False" capacity="12" maxstacksize="1" slotsperrow="4" canbeselected="false" hideitems="true">
<ItemContainer autofill="False" capacity="26" maxstacksize="2" slotsperrow="6" canbeselected="false" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="16,64,120,24" />
<Containable identifiers="shell,shotgunammo" />
</ItemContainer>
<LightComponent characterusable="false" LightColor="0,0,0,0" range="1" IsOn="true">
<LightComponent characterusable="false" LightColor="0,0,0,0" range="4" IsOn="true">
<StatusEffect type="OnActive" target="This" targetitemcomponent="LightComponent" IsOn="false" delay="1" />
<StatusEffect type="OnActive" target="This" disabledeltatime="true" Condition="-60.0" delay="0.01" stackable="false">
<Conditional Condition="gt 41" />
@@ -376,11 +376,11 @@
<Item name="" identifier="ek_ammobox_shotgun_grenade" category="Equipment,Weapon" aliases="shotgun grenades,shotgun grenade box" tags="mediumitem,ek_ammobox_shotgun,ammobox" cargocontaineridentifier="ek_ammocrate_shotgun" scale="0.4" pickdistance="150" impactsoundtag="impact_metal_light" HideConditionBar="true">
<!--<Price storeidentifier="merchantMilitary" buyprice="750" />-->
<Price baseprice="780" soldeverywhere="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="2" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="carbon" />
@@ -389,11 +389,11 @@
<Sprite texture="containers_ek.png" depth="0.54" sourcerect="80,576,80,48" origin="0.5,0.5" />
<Body width="64" height="48" density="15" />
<Holdable slots="Any,RightHand,LeftHand" holdpos="10,-70" handle1="0,-20" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer autofill="False" capacity="12" maxstacksize="1" slotsperrow="4" canbeselected="false" hideitems="true">
<ItemContainer autofill="False" capacity="26" maxstacksize="2" slotsperrow="6" canbeselected="false" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="16,64,120,24" />
<Containable identifiers="shell,shotgunammo" />
</ItemContainer>
<LightComponent characterusable="false" LightColor="0,0,0,0" range="1" IsOn="true">
<LightComponent characterusable="false" LightColor="0,0,0,0" range="4" IsOn="true">
<StatusEffect type="OnActive" target="This" targetitemcomponent="LightComponent" IsOn="false" delay="1" />
<StatusEffect type="OnActive" target="This" disabledeltatime="true" Condition="-60.0" delay="0.01" stackable="false">
<Conditional Condition="gt 41" />
@@ -416,11 +416,11 @@
<Item name="" identifier="ek_ammobox_shotgun_physicorium" category="Equipment,Weapon" aliases="shotgun alien slug box, shotgun alien box" tags="mediumitem,ek_ammobox_shotgun,ammobox" cargocontaineridentifier="ek_ammocrate_physicorium" scale="0.4" pickdistance="150" impactsoundtag="impact_metal_light" HideConditionBar="true">
<!--<Price storeidentifier="merchantResearch" buyprice="550" />-->
<Price baseprice="840" soldeverywhere="false">
<Price storeidentifier="merchantoutpost" multiplier="0.9" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="1.5" sold="false" />
<Price storeidentifier="merchantmine" multiplier="0.7" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="2.7" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="3" minavailable="9" />
<Price storeidentifier="merchantmilitary" multiplier="4.5" sold="false" />
<Price storeidentifier="merchantmine" multiplier="2.1" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="carbon" />
@@ -429,11 +429,11 @@
<Sprite texture="containers_ek.png" depth="0.54" sourcerect="160,528,80,48" origin="0.5,0.5" />
<Body width="64" height="48" density="15" />
<Holdable slots="Any,RightHand,LeftHand" holdpos="10,-70" handle1="0,-20" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer autofill="False" capacity="12" maxstacksize="1" slotsperrow="4" canbeselected="false" hideitems="true">
<ItemContainer autofill="False" capacity="26" maxstacksize="2" slotsperrow="6" canbeselected="false" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="16,64,120,24" />
<Containable identifiers="shell,shotgunammo" />
</ItemContainer>
<LightComponent characterusable="false" LightColor="0,0,0,0" range="1" IsOn="true">
<LightComponent characterusable="false" LightColor="0,0,0,0" range="4" IsOn="true">
<StatusEffect type="OnActive" target="This" targetitemcomponent="LightComponent" IsOn="false" delay="1" />
<StatusEffect type="OnActive" target="This" disabledeltatime="true" Condition="-60.0" delay="0.01" stackable="false">
<Conditional Condition="gt 41" />
@@ -453,19 +453,19 @@
<!-- Break the item, to prevent it from being sellable -->
</LightComponent>
</Item>
<Item name="" identifier="ek_weaponparts" category="Material" aliases="weapon_components,weapon parts,weapon_parts" tags="mediumitem,ek_fabricator_kit,crate" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_heavy" maxstacksize="3">
<Item name="" identifier="ek_weaponparts" category="Material" aliases="weapon_components,weapon parts,weapon_parts" tags="mediumitem,ek_fabricator_kit,crate" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_heavy" maxstacksize="6">
<!--<Price storeidentifier="merchantMilitary" buyprice="400" />
<Price storeidentifier="merchantCity" buyprice="550" />
<Price storeidentifier="merchantOutpost" buyprice="650" />-->
<PreferredContainer primary="secarmcab" minamount="0" maxamount="1" spawnprobability="0.5" />
<PreferredContainer secondary="wreckarmcab" minamount="0" maxamount="1" spawnprobability="0.15" />
<PreferredContainer primary="wrecksecarmcab" minamount="0" maxamount="1" spawnprobability="0.1" />
<PreferredContainer primary="secarmcab" minamount="0" maxamount="2" spawnprobability="1" />
<PreferredContainer secondary="wreckarmcab" minamount="0" maxamount="2" spawnprobability="0.3" />
<PreferredContainer primary="wrecksecarmcab" minamount="0" maxamount="2" spawnprobability="0.2" />
<Price baseprice="400" soldeverywhere="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="2.4" sold="false" />
</Price>
<Deconstruct time="30">
<Item identifier="steel" mincondition="0.6" />
@@ -489,19 +489,19 @@
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
</Holdable>
</Item>
<Item name="Loading Kit" identifier="ek_loadingkit" category="Material" aliases="loading_kit,ammo kit,ammo_kit" tags="mediumitem,ek_fabricator_kit,crate" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_heavy" maxstacksize="3">
<Item name="Loading Kit" identifier="ek_loadingkit" category="Material" aliases="loading_kit,ammo kit,ammo_kit" tags="mediumitem,ek_fabricator_kit,crate" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_heavy" maxstacksize="6">
<!--<Price storeidentifier="merchantMilitary" buyprice="150" />
<Price storeidentifier="merchantCity" buyprice="175" />
<Price storeidentifier="merchantOutpost" buyprice="200" />-->
<PreferredContainer primary="secarmcab" minamount="0" maxamount="1" spawnprobability="0.5" />
<PreferredContainer secondary="wreckarmcab" minamount="0" maxamount="1" spawnprobability="0.15" />
<PreferredContainer primary="wrecksecarmcab" minamount="0" maxamount="1" spawnprobability="0.1" />
<PreferredContainer primary="secarmcab" minamount="0" maxamount="2" spawnprobability="1" />
<PreferredContainer secondary="wreckarmcab" minamount="0" maxamount="2" spawnprobability="0.3" />
<PreferredContainer primary="wrecksecarmcab" minamount="0" maxamount="2" spawnprobability="0.2" />
<Price baseprice="150" soldeverywhere="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="2.4" sold="false" />
</Price>
<Deconstruct time="20">
<Item identifier="steel" mincondition="0.85" />
@@ -533,7 +533,7 @@
<Holdable slots="RightHand+LeftHand" holdpos="55,-20" handle1="-15,33" handle2="-15,33" aimable="false" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.4" setvalue="true" />
</Holdable>
<ItemContainer autofill="False" capacity="10" slotsperrow="2" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" keepopenwhenequipped="true" movableframe="true">
<ItemContainer autofill="False" capacity="22" slotsperrow="5" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" keepopenwhenequipped="true" movableframe="true">
<Containable identifiers="smallitem,mediumitem,ek_rocketammo" />
</ItemContainer>
</Item>
@@ -541,11 +541,11 @@
<!--<Price storeidentifier="merchantMilitary" buyprice="25" />
<Price storeidentifier="merchantCity" buyprice="35" />-->
<Price baseprice="25" soldeverywhere="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="4.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="2.4" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="steel" />
@@ -558,7 +558,7 @@
<Sprite texture="containers_ek.png" depth="0.54" sourcerect="512,528,64,80" origin="0.5,0.5" />
<Body width="48" height="78" density="15" />
<Holdable slots="Any,RightHand,LeftHand" holdpos="10,-70" handle1="0,-20" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer autofill="False" capacity="3" slotsperrow="3" maxstacksize="1" canbeselected="true" hideitems="false" itempos="2,23" iteminterval="0,-18" keepopenwhenequipped="true" movableframe="true">
<ItemContainer autofill="False" capacity="7" slotsperrow="3" maxstacksize="2" canbeselected="true" hideitems="false" itempos="2,23" iteminterval="0,-18" keepopenwhenequipped="true" movableframe="true">
<Containable identifier="handcuffs" />
</ItemContainer>
</Item>
@@ -590,7 +590,7 @@
<GuiFrame relativesize="0.4,0.45" style="ItemUI" anchor="Center" />
<sound file="Content/Sounds/RepairLoop.ogg" type="OnActive" range="1000.0" volume="0.7" loop="true"/>
</Fabricator>
<ItemContainer autofill="False" capacity="5" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="" allowuioverlap="true"/>
<ItemContainer autofill="False" capacity="11" canbeselected="true" hideitems="true" slotsperrow="4" uilabel="" allowuioverlap="true"/>
<ItemContainer autofill="False" capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
</Item>
@@ -604,7 +604,7 @@
<Sprite texture="Mods/EK Armory/Items/Materials/materials_ek.png" depth="0.54" sourcerect="192,64,128,64" />
<Body width="120" height="60" density="25" />
<Holdable slots="Any,RightHand,LeftHand" holdpos="10,-70" handle1="-5,25" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" />
<ItemContainer autofill="False" capacity="4" canbeselected="true" hideitems="true" slotsperrow="2" uilabel="Gauss Coil Crate" allowuioverlap="true" keepopenwhenequipped="true" movableframe="true"/>
<ItemContainer autofill="False" capacity="9" canbeselected="true" hideitems="true" slotsperrow="3" uilabel="Gauss Coil Crate" allowuioverlap="true" keepopenwhenequipped="true" movableframe="true"/>
</Item>
<Item name="Laser Diode Crate" identifier="ek_laserpartscrate" aliases="laser diode box" tags="mediumitem,ek_fabricator_kit,crate" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_heavy"
@@ -616,7 +616,7 @@
<Sprite texture="Mods/EK Armory/Items/Materials/materials_ek.png" depth="0.54" sourcerect="192,128,128,64" />
<Body width="120" height="60" density="25" />
<Holdable slots="Any,RightHand,LeftHand" holdpos="10,-70" handle1="-5,25" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" />
<ItemContainer autofill="False" capacity="4" canbeselected="true" hideitems="true" slotsperrow="2" uilabel="Gauss Coil Crate" allowuioverlap="true" keepopenwhenequipped="true" movableframe="true"/>
<ItemContainer autofill="False" capacity="9" canbeselected="true" hideitems="true" slotsperrow="3" uilabel="Gauss Coil Crate" allowuioverlap="true" keepopenwhenequipped="true" movableframe="true"/>
</Item>-->
<!--
<Item name="EK Debug Shotgun Ammo Box" identifier="ek_ammobox_shotgun_debugger" category="Equipment" tags="mediumitem,ek_ammobox_shotgun,ammobox"
@@ -637,11 +637,11 @@
</Button>
</CustomInterface>
</Holdable>
<ItemContainer autofill="False" capacity="12" maxstacksize="1" slotsperrow="4" canbeselected="false" hideitems="true">
<ItemContainer autofill="False" capacity="26" maxstacksize="2" slotsperrow="6" canbeselected="false" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="16,64,120,24" />
<Containable identifiers="shell,shotgunammo" />
</ItemContainer>
<LightComponent characterusable="false" LightColor="0,0,0,0" range="1" IsOn="true">
<LightComponent characterusable="false" LightColor="0,0,0,0" range="4" IsOn="true">
<StatusEffect type="OnActive" target="This" targetitemcomponent="LightComponent" IsOn="false" delay="1" />
<StatusEffect type="OnActive" target="This" disabledeltatime="true" Condition="-5.0" delay="0.01" stackable="false" >
<Conditional Condition="gt 41" />

View File

@@ -54,11 +54,11 @@
20
-->
<Price baseprice="450" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="0.7" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="4" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="2.1" sold="false" />
<Price storeidentifier="merchantcity" multiplier="2.55" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="4.2" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
</Price>
<Deconstruct time="30">
<Item identifier="titaniumaluminiumalloy" />
@@ -95,7 +95,7 @@
<Holdable slots="RightHand+LeftHand" msg="ItemMsgPickUpUse" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect">
<sprite texture="%ModDir%/Items/Jobgear/ek_divinggear.png" limb="Head" inheritlimbdepth="true" hidelimb="true" hideotherwearables="true" inheritorigin="false" inherittexturescale="false" sourcerect="256,0,96,96" origin="0.5,0.55" scale="0.4">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true" comparison="Or">
<Conditional IsDead="false" />
</StatusEffect>
@@ -103,14 +103,14 @@
</LightComponent>
</sprite>
<sprite texture="%ModDir%/Items/Jobgear/armored_diving_suit.png" limb="Torso" inheritlimbdepth="true" hidelimb="true" hideotherwearables="false" inheritorigin="false" inherittexturescale="false" sourcerect="0,0,128,256" scale="0.4">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="400.0" lightcolor="250,224,165,40" powerconsumption="10" IsOn="true">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="1600" lightcolor="250,224,165,40" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
<LightTexture texture="%ModDir%/Lights/pointlight_bright.png" origin="0.5, 0.56" size="1.0,1.0" />
</LightComponent>
<!--
<LightComponent canbeselected="false" AllowInGameEditing="false" range="100.0" lightcolor="250,50,40,100" powerconsumption="0" pulsefrequency="0.3" pulseamount="0.8" IsOn="true">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="400" lightcolor="250,50,40,100" powerconsumption="0" pulsefrequency="0.3" pulseamount="0.8" IsOn="true">
<Conditional type="Character" Health="lt 0.05" />
<LightTexture texture="Mods/EK Armory/Lights/pointlight_bright.png" origin="0.5, 0.56" size="1.0,1.0" />
</LightComponent>
@@ -191,7 +191,7 @@
<damagemodifier armorsector="0.0,360.0" afflictiontypes="concussion" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
<StatValue stattype="FlowResistance" value="0.9" />
</Wearable>
<ItemContainer autofill="False" capacity="1" maxstacksize="1" hideitems="true">
<ItemContainer autofill="False" capacity="1" maxstacksize="2" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="0,96,120,24" />
<Containable identifiers="oxygentank,weldingfueltank,oxygeniteshard,oxygenitetank,incendiumfueltank,oxygensource" />
<StatusEffect type="OnWearing" target="Contained">
@@ -222,11 +222,11 @@
20
-->
<Price baseprice="450" soldeverywhere="false" canbespecial="false">
<Price storeidentifier="merchantoutpost" multiplier="0.7" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.4" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" sold="false" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="2.1" sold="false" />
<Price storeidentifier="merchantcity" multiplier="2.55" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="4.2" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" sold="false" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
</Price>
<Deconstruct time="30">
<Item identifier="titaniumaluminiumalloy" />
@@ -256,7 +256,7 @@
<Holdable slots="RightHand+LeftHand" msg="ItemMsgPickUpUse" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect">
<sprite texture="%ModDir%/Items/Jobgear/armored_diving_suit_paintbandit.png" limb="Head" inheritlimbdepth="true" hidelimb="true" hideotherwearables="true" inheritorigin="false" inherittexturescale="false" sourcerect="304,16,96,96" origin="0.5,0.5" scale="0.4">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true" comparison="Or">
<Conditional IsDead="false" />
</StatusEffect>
@@ -264,7 +264,7 @@
</LightComponent>
</sprite>
<sprite texture="%ModDir%/Items/Jobgear/armored_diving_suit_paintbandit.png" limb="Torso" inheritlimbdepth="true" hidelimb="true" hideotherwearables="false" inherittexturescale="false" inheritorigin="false" sourcerect="0,0,128,256" scale="0.4">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="400.0" lightcolor="250,224,165,40" powerconsumption="10" IsOn="true">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="1600" lightcolor="250,224,165,40" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -370,7 +370,7 @@
<damagemodifier armorsector="0.0,360.0" afflictiontypes="concussion" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
<StatValue stattype="FlowResistance" value="0.9" />
</Wearable>
<ItemContainer autofill="False" capacity="1" maxstacksize="1" hideitems="true">
<ItemContainer autofill="False" capacity="1" maxstacksize="2" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="0,96,120,24" />
<Containable identifiers="oxygentank,weldingfueltank,oxygeniteshard,oxygenitetank,incendiumfueltank,oxygensource" />
<StatusEffect type="OnWearing" target="Contained">
@@ -401,11 +401,11 @@
20
-->
<Price baseprice="450" soldeverywhere="false" canbespecial="false">
<Price storeidentifier="merchantoutpost" multiplier="0.7" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.4" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" sold="false" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="2.1" sold="false" />
<Price storeidentifier="merchantcity" multiplier="2.55" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="4.2" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" sold="false" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
</Price>
<Deconstruct time="30">
<Item identifier="titaniumaluminiumalloy" />
@@ -435,7 +435,7 @@
<Holdable slots="RightHand+LeftHand" msg="ItemMsgPickUpUse" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect">
<sprite texture="%ModDir%/Items/Jobgear/armored_diving_suit_paintmercenary.png" limb="Head" inheritlimbdepth="true" hidelimb="true" hideotherwearables="true" inheritorigin="false" inherittexturescale="false" sourcerect="304,16,96,96" origin="0.5,0.5" scale="0.4">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true" comparison="Or">
<Conditional IsDead="false" />
</StatusEffect>
@@ -443,7 +443,7 @@
</LightComponent>
</sprite>
<sprite texture="%ModDir%/Items/Jobgear/armored_diving_suit_paintmercenary.png" limb="Torso" inheritlimbdepth="true" hidelimb="true" hideotherwearables="false" inheritorigin="false" inherittexturescale="false" sourcerect="0,0,128,256" scale="0.4">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="400.0" lightcolor="250,224,165,40" powerconsumption="10" IsOn="true">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="1600" lightcolor="250,224,165,40" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -549,7 +549,7 @@
<damagemodifier armorsector="0.0,360.0" afflictiontypes="concussion" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
<StatValue stattype="FlowResistance" value="0.9" />
</Wearable>
<ItemContainer autofill="False" capacity="1" maxstacksize="1" hideitems="true">
<ItemContainer autofill="False" capacity="1" maxstacksize="2" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="0,96,120,24" />
<Containable identifiers="oxygentank,weldingfueltank,oxygeniteshard,oxygenitetank,incendiumfueltank,oxygensource" />
<StatusEffect type="OnWearing" target="Contained">
@@ -581,11 +581,11 @@
80
-->
<Price baseprice="800" minleveldifficulty="33">
<Price storeidentifier="merchantoutpost" multiplier="0.7" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.4" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="2.1" sold="false" />
<Price storeidentifier="merchantcity" multiplier="2.55" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="4.2" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
</Price>
<Deconstruct time="30">
<Item identifier="ek_armored_hardsuit" />
@@ -624,7 +624,7 @@
<Holdable slots="RightHand+LeftHand" msg="ItemMsgPickUpUse" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect">
<sprite texture="%ModDir%/Items/Jobgear/armored_diving_suit_mk2.png" limb="Head" inheritlimbdepth="true" hidelimb="true" hideotherwearables="true" inheritorigin="false" inherittexturescale="false" sourcerect="296,8,112,120" origin="0.5,0.5" scale="0.4">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true" comparison="Or">
<Conditional IsDead="false" />
</StatusEffect>
@@ -632,7 +632,7 @@
</LightComponent>
</sprite>
<sprite texture="%ModDir%/Items/Jobgear/armored_diving_suit_mk2.png" limb="Torso" inheritlimbdepth="true" hidelimb="true" hideotherwearables="false" inheritorigin="false" inherittexturescale="false" origin="0.51,0.46" sourcerect="0,0,144,256" scale="0.4">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="400.0" lightcolor="250,224,165,40" powerconsumption="10" IsOn="true">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="1600" lightcolor="250,224,165,40" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -785,7 +785,7 @@
</ItemComponent>
</Wearable>
<!--
<ItemContainer autofill="False" capacity="1" maxstacksize="1" hideitems="true">
<ItemContainer autofill="False" capacity="1" maxstacksize="2" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="0,96,120,24" />
<Containable identifiers="oxygentank,weldingfueltank,oxygeniteshard,oxygenitetank,incendiumfueltank,oxygensource" />
<StatusEffect type="OnWearing" target="Contained">
@@ -804,10 +804,10 @@
<Containable items="none" />
<SlotIcon slotindex="0" texture="Content/UI/ContainerIndicators.png" sourcerect="1,93,120,29" origin="0.5,0.45" />
<SlotIcon slotindex="1" texture="Content/UI/ContainerIndicators.png" sourcerect="2,155,120,29" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="2">
<Containable items="oxygentank,weldingfueltank,oxygeniteshard,oxygenitetank,incendiumfueltank,oxygensource" />
</SubContainer>
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="2">
<Containable items="chem,medical" />
</SubContainer>
</ItemContainer>
@@ -818,11 +818,11 @@
"Heavy duty pressure suit with additional ballistic armor, provides substantial protection at the cost of mobility."
-->
<Price baseprice="800" soldeverywhere="false" canbespecial="false">
<Price storeidentifier="merchantoutpost" multiplier="0.7" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.4" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" sold="false" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="2.1" sold="false" />
<Price storeidentifier="merchantcity" multiplier="2.55" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="4.2" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" sold="false" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
</Price>
<Deconstruct time="30">
<Item identifier="ek_armored_hardsuit" />
@@ -852,7 +852,7 @@
<Holdable slots="RightHand+LeftHand" msg="ItemMsgPickUpUse" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect">
<sprite texture="%ModDir%/Items/Jobgear/armored_diving_suit_mk2_paintbandit.png" limb="Head" inheritlimbdepth="true" hidelimb="true" hideotherwearables="true" inheritorigin="false" inherittexturescale="false" sourcerect="296,8,112,120" origin="0.5,0.5" scale="0.4">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true" comparison="Or">
<Conditional IsDead="false" />
</StatusEffect>
@@ -860,7 +860,7 @@
</LightComponent>
</sprite>
<sprite texture="%ModDir%/Items/Jobgear/armored_diving_suit_mk2_paintbandit.png" limb="Torso" inheritlimbdepth="true" hidelimb="true" hideotherwearables="false" inheritorigin="false" inherittexturescale="false" origin="0.51,0.46" sourcerect="0,0,144,256" scale="0.4">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="400.0" lightcolor="250,224,165,40" powerconsumption="10" IsOn="true">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="1600" lightcolor="250,224,165,40" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -1013,7 +1013,7 @@
</ItemComponent>
</Wearable>
<!--
<ItemContainer autofill="False" capacity="1" maxstacksize="1" hideitems="true">
<ItemContainer autofill="False" capacity="1" maxstacksize="2" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="0,96,120,24" />
<Containable identifiers="oxygentank,weldingfueltank,oxygeniteshard,oxygenitetank,incendiumfueltank,oxygensource" />
<StatusEffect type="OnWearing" target="Contained">
@@ -1032,10 +1032,10 @@
<Containable items="none" />
<SlotIcon slotindex="0" texture="Content/UI/ContainerIndicators.png" sourcerect="1,93,120,29" origin="0.5,0.45" />
<SlotIcon slotindex="1" texture="Content/UI/ContainerIndicators.png" sourcerect="2,155,120,29" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="2">
<Containable items="oxygentank,weldingfueltank,oxygeniteshard,oxygenitetank,incendiumfueltank,oxygensource" />
</SubContainer>
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="2">
<Containable items="chem,medical" />
</SubContainer>
</ItemContainer>
@@ -1046,11 +1046,11 @@
"Heavy duty pressure suit with additional ballistic armor, provides substantial protection at the cost of mobility."
-->
<Price baseprice="800" soldeverywhere="false" canbespecial="false">
<Price storeidentifier="merchantoutpost" multiplier="0.7" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.85" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.4" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" sold="false" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="2.1" sold="false" />
<Price storeidentifier="merchantcity" multiplier="2.55" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="4.2" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" sold="false" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
</Price>
<Deconstruct time="30">
<Item identifier="ek_armored_hardsuit" />
@@ -1080,7 +1080,7 @@
<Holdable slots="RightHand+LeftHand" msg="ItemMsgPickUpUse" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect">
<sprite texture="%ModDir%/Items/Jobgear/armored_diving_suit_mk2_paintmercenary.png" limb="Head" inheritlimbdepth="true" hidelimb="true" hideotherwearables="true" inheritorigin="false" inherittexturescale="false" sourcerect="296,8,112,120" origin="0.5,0.5" scale="0.4">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true" comparison="Or">
<Conditional IsDead="false" />
</StatusEffect>
@@ -1088,7 +1088,7 @@
</LightComponent>
</sprite>
<sprite texture="%ModDir%/Items/Jobgear/armored_diving_suit_mk2_paintmercenary.png" limb="Torso" inheritlimbdepth="true" hidelimb="true" hideotherwearables="false" inheritorigin="false" inherittexturescale="false" origin="0.51,0.46" sourcerect="0,0,144,256" scale="0.4">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="400.0" lightcolor="250,224,165,40" powerconsumption="10" IsOn="true">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="1600" lightcolor="250,224,165,40" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -1242,7 +1242,7 @@
</ItemComponent>
</Wearable>
<!--
<ItemContainer autofill="False" capacity="1" maxstacksize="1" hideitems="true">
<ItemContainer autofill="False" capacity="1" maxstacksize="2" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="0,96,120,24" />
<Containable identifiers="oxygentank,weldingfueltank,oxygeniteshard,oxygenitetank,incendiumfueltank,oxygensource" />
<StatusEffect type="OnWearing" target="Contained">
@@ -1261,10 +1261,10 @@
<Containable items="none" />
<SlotIcon slotindex="0" texture="Content/UI/ContainerIndicators.png" sourcerect="1,93,120,29" origin="0.5,0.45" />
<SlotIcon slotindex="1" texture="Content/UI/ContainerIndicators.png" sourcerect="2,155,120,29" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="2">
<Containable items="oxygentank,weldingfueltank,oxygeniteshard,oxygenitetank,incendiumfueltank,oxygensource" />
</SubContainer>
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="2">
<Containable items="chem,medical" />
</SubContainer>
</ItemContainer>
@@ -1274,11 +1274,11 @@
description="Experimental wetsuit fabricated from shearclaw scale with unparalleled underwater mobility. Internal armor weave provides a light amount of puncture and burn resistance. [ Rated 4000m ]" scale="0.5" impactsoundtag="impact_soft">
<Price baseprice="350" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="0.8" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="2.4" sold="false" />
<Price storeidentifier="merchantcity" multiplier="2.7" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="3" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
</Price>
<Deconstruct time="40">
@@ -1354,11 +1354,11 @@
<Item name="" identifier="ek_shearclaw_outfit" category="Equipment,Diving" tags="smallitem,provocative,diving" fireproof="true" cargocontaineridentifier="metalcrate" hideinmenus="false" HideConditionBar="true" scale="0.5" impactsoundtag="impact_soft">
<!--<Price storeidentifier="merchantResearch" buyprice="350" />-->
<Price baseprice="350" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="0.8" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="2.4" sold="false" />
<Price storeidentifier="merchantcity" multiplier="2.7" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="3" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
</Price>
<Deconstruct time="40">
<Item identifier="ballisticfiber" />
@@ -1408,11 +1408,11 @@
<Item name="" identifier="ek_shearclaw_helmet" scale="0.5" category="Equipment,Diving" Tags="smallitem,provocative,diving" cargocontaineridentifier="metalcrate" hideinmenus="false" impactsoundtag="impact_metal_light">
<!--<Price storeidentifier="merchantResearch" buyprice="125" />-->
<Price baseprice="125" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="0.8" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="2.4" sold="false" />
<Price storeidentifier="merchantcity" multiplier="2.7" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="3" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmine" multiplier="3.75" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -1431,13 +1431,13 @@
<Body width="40" height="40" density="15" />
<Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
<sprite texture="%ModDir%/Items/Jobgear/armor_helmets.png" limb="Head" inheritlimbdepth="true" hidelimb="true" hideotherwearables="true" inherittexturescale="false" inheritorigin="false" sourcerect="96,88,96,88" origin="0.55,0.55" scale="0.37">
<!-- <LightComponent range="50.0" lightcolor="235,255,47,255" IsOn="true">
<!-- <LightComponent range="200" lightcolor="235,255,47,255" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" setvalue="true" comparison="Or">
<Conditional IsDead="false" />
</StatusEffect>
<LightTexture texture="Mods/EK Armory/Lights/shearclaw_helmet_light.png" origin="0.5, 0.5" size="0.5,0.5" />
</LightComponent> -->
<LightComponent canbeselected="false" AllowInGameEditing="false" range="200.0" lightcolor="200,255,95,150" powerconsumption="10" IsOn="true">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="800" lightcolor="200,255,95,150" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -1445,7 +1445,7 @@
</LightComponent>
</sprite>
<sprite texture="%ModDir%/Items/Jobgear/ek_armor_clothes.png" limb="Torso" inheritlimbdepth="true" hidelimb="false" hideotherwearables="false" inherittexturescale="false" inheritorigin="false" sourcerect="0,0,1,1">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="400.0" lightcolor="200,255,95,40" powerconsumption="10" IsOn="true">
<LightComponent canbeselected="false" AllowInGameEditing="false" range="1600" lightcolor="200,255,95,40" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -1470,7 +1470,7 @@
<damagemodifier armorsector="0.0,360.0" afflictiontypes="concussion" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
<StatusEffect type="OnWearing" target="Character" HideFace="true" LowPassMultiplier="0.5" setvalue="true" disabledeltatime="true" /> "
<StatusEffect type="OnWearing" target="Character"><Affliction identifier="ek_pressure_threshold_4000" strength="100" /></StatusEffect><StatusEffect type="OnWearing" target="Contained,Character" OxygenAvailable="1000.0" Condition="-0.5" comparison="And"><Conditional IsDead="false" /><Conditional HullOxygenPercentage="lt 50" /><Conditional InWater="false" /><RequiredItem identifier="oxygentank" type="Contained" /></StatusEffect><StatusEffect type="OnWearing" target="Contained,Character" OxygenAvailable="1000.0" Condition="-0.5" comparison="And"><Conditional IsDead="false" /><Conditional InWater="true" /><RequiredItem identifier="oxygentank" type="Contained" /></StatusEffect><StatusEffect type="OnWearing" target="Contained,Character" OxygenAvailable="-100.0" Oxygen="-20.0" Condition="-0.37"><Conditional IsDead="false" /><RequiredItem identifier="weldingfueltank" type="Contained" /></StatusEffect><StatusEffect type="OnWearing" target="Contained,Character" OxygenAvailable="-100.0" Oxygen="-20.0" Condition="-0.37"><RequiredItem identifier="incendiumfueltank" type="Contained" /><Affliction identifier="burn" amount="0.1" /></StatusEffect><StatusEffect type="OnWearing" target="Contained,Character" OxygenAvailable="1000.0" Condition="-0.22" comparison="And"><Conditional IsDead="false" /><Conditional HullOxygenPercentage="lt 50" /><Conditional InWater="false" /><RequiredItem identifier="oxygeniteshard" type="Contained" /></StatusEffect><StatusEffect type="OnWearing" target="Contained,Character" OxygenAvailable="1000.0" Condition="-0.22" comparison="And"><Conditional IsDead="false" /><Conditional InWater="true" /><RequiredItem identifier="oxygeniteshard" type="Contained" /></StatusEffect><StatusEffect type="OnWearing" target="Contained,Character" OxygenAvailable="1500.0" Condition="-0.07" comparison="And"><Conditional IsDead="false" /><Conditional HullOxygenPercentage="lt 50" /><Conditional InWater="false" /><RequiredItem identifier="oxygenitetank" type="Contained" /></StatusEffect><StatusEffect type="OnWearing" target="Contained,Character" OxygenAvailable="1500.0" Condition="-0.07" comparison="And"><Conditional IsDead="false" /><Conditional InWater="true" /><RequiredItem identifier="oxygenitetank" type="Contained" /></StatusEffect><!-- We get to define item-side effects for once so might aswell make use of it --><StatusEffect type="OnWearing" target="Contained,Character" OxygenAvailable="1000.0" Condition="-0.1" comparison="And"><Conditional IsDead="false" /><Conditional HullOxygenPercentage="lt 50" /><Conditional InWater="false" /><RequiredItem identifier="tag_oxygencell1" type="Contained" /></StatusEffect><StatusEffect type="OnWearing" target="Contained,Character" OxygenAvailable="1000.0" Condition="-0.1" comparison="And"><Conditional IsDead="false" /><Conditional InWater="true" /><RequiredItem identifier="tag_oxygencell1" type="Contained" /></StatusEffect><StatusEffect type="OnWearing" target="Contained,Character" OxygenAvailable="1500.0" Condition="-0.07" comparison="And"><Conditional IsDead="false" /><Conditional HullOxygenPercentage="lt 50" /><Conditional InWater="false" /><RequiredItem identifier="tag_oxygencell2" type="Contained" /></StatusEffect><StatusEffect type="OnWearing" target="Contained,Character" OxygenAvailable="1500.0" Condition="-0.07" comparison="And"><Conditional IsDead="false" /><Conditional InWater="true" /><RequiredItem identifier="tag_oxygencell2" type="Contained" /></StatusEffect><StatusEffect type="OnWearing" target="Character" OxygenAvailable="0.0" UseHullOxygen="true" /></Wearable>
<ItemContainer autofill="False" capacity="1" maxstacksize="1" hideitems="true">
<ItemContainer autofill="False" capacity="1" maxstacksize="2" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="0,96,120,24" />
<Containable identifiers="oxygentank,weldingfueltank,oxygeniteshard,oxygenitetank,incendiumfueltank,oxygensource" />
<StatusEffect type="OnWearing" target="Contained">

View File

@@ -3,11 +3,11 @@
<Item name="" identifier="ek_marine_armor" category="Equipment" tags="smallitem" fireproof="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_soft">
<Price baseprice="350" soldeverywhere="false">
<!--minleveldifficulty="25"-->
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="3" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="3" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
@@ -44,20 +44,20 @@
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.88" />
<StatValue stattype="RangedAttackSpeed" value="0.15" />
</Wearable>
<!--<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="1" />
<ItemContainer capacity="4" slotsperrow="4" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,weapon" excludeditems="toolbox" />
<!--<Price storeidentifier="merchantoutpost" multiplier="3.9" minavailable="3" />
<ItemContainer capacity="9" slotsperrow="3" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,weapon,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
-->
</Item>
<Item name="" identifier="ek_marine_armor_uniform" category="Equipment" tags="smallitem,uniform,toolbelt,toolbox,cargoscooter,mobilecontainer" fireproof="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Price baseprice="180" soldeverywhere="false">
<!--minleveldifficulty="25"-->
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="3" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="3" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
@@ -86,18 +86,18 @@
<SkillModifier skillidentifier="helm" skillvalue="10" />
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.88" />
</Wearable>
<ItemContainer capacity="8" slotsperrow="4" keepopenwhenequipped="false" movableframe="true">
<Containable items="smallitem" excludeditems="toolbelt,bandolier,toolbox,metalcrate,mobilecontainer,rucksack,backpack,waistbelt" />
<ItemContainer capacity="18" slotsperrow="5" keepopenwhenequipped="false" movableframe="true">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="ek_marine_helmet" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_heavy">
<Price baseprice="200" soldeverywhere="false">
<!--minleveldifficulty="25"-->
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="3" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="3" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
@@ -121,11 +121,11 @@
<Item name="" identifier="ek_renegade_armor" category="Equipment" tags="smallitem" fireproof="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_soft">
<Price baseprice="350" soldeverywhere="false">
<!--minleveldifficulty="25"-->
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="3" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="3" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
@@ -163,19 +163,19 @@
<StatValue stattype="RangedAttackSpeed" value="0.1" />
</Wearable>
<!--
<ItemContainer capacity="4" slotsperrow="4" keepopenwhenequipped="false" movableframe="true">
<Containable items="smallitem,weapon" excludeditems="toolbox" />
<ItemContainer capacity="9" slotsperrow="3" keepopenwhenequipped="false" movableframe="true">
<Containable items="smallitem,weapon,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
-->
</Item>
<Item name="" identifier="ek_renegade_armor_uniform" category="Equipment" tags="smallitem,uniform,toolbelt,toolbox,cargoscooter,mobilecontainer" fireproof="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Price baseprice="180" soldeverywhere="false">
<!--minleveldifficulty="25"-->
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="3" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="3" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
@@ -205,8 +205,8 @@
<SkillModifier skillidentifier="electrical" skillvalue="10" />
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.88" />
</Wearable>
<ItemContainer capacity="8" slotsperrow="4" keepopenwhenequipped="false" movableframe="true">
<Containable items="smallitem" excludeditems="toolbelt,bandolier,toolbox,cargoscooter,mobilecontainer,rucksack,backpack,waistbelt" />
<ItemContainer capacity="18" slotsperrow="5" keepopenwhenequipped="false" movableframe="true">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="ek_renegade_helmet" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_heavy">
@@ -214,11 +214,11 @@
<!--<Price storeidentifier="merchantCity" buyprice="300" />-->
<Price baseprice="200" soldeverywhere="false">
<!--minleveldifficulty="25"-->
<Price storeidentifier="merchantoutpost" multiplier="1.35" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1.1" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1.1" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="4.05" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="3.3" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="3.3" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
@@ -248,11 +248,11 @@
<!--<Price storeidentifier="merchantCity" buyprice="500" />-->
<Price baseprice="400" soldeverywhere="false">
<!--minleveldifficulty="25"-->
<Price storeidentifier="merchantoutpost" multiplier="1.35" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1.1" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1.1" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="4.05" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="3.3" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="3.3" sold="false" />
</Price>
<Deconstruct time="40">
<Item identifier="ballisticfiber" />
@@ -293,11 +293,11 @@
<Item name="" identifier="ek_merc_armor_uniform" category="Equipment" tags="smallitem,uniform,toolbelt,toolbox,cargoscooter,mobilecontainer" fireproof="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Price baseprice="180" soldeverywhere="false">
<!--minleveldifficulty="25"-->
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="3.9" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="3.6" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="3" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="2.7" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="3" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
@@ -329,8 +329,8 @@
<SkillModifier skillidentifier="mechanical" skillvalue="10" />
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.88" />
</Wearable>
<ItemContainer capacity="8" slotsperrow="4" keepopenwhenequipped="false" movableframe="true">
<Containable items="smallitem" excludeditems="toolbelt,bandolier,toolbox,cargoscooter,mobilecontainer,rucksack,backpack,waistbelt" />
<ItemContainer capacity="18" slotsperrow="5" keepopenwhenequipped="false" movableframe="true">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
</Item>
<!--
@@ -357,11 +357,11 @@
<!--<Price storeidentifier="merchantCity" buyprice="300" />-->
<Price baseprice="200" soldeverywhere="false">
<!--minleveldifficulty="25"-->
<Price storeidentifier="merchantoutpost" multiplier="1.35" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1.1" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1.1" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="4.05" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="3.3" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="3.3" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
@@ -389,11 +389,11 @@
<!--<Price storeidentifier="merchantMilitary" buyprice="250" />
<Price storeidentifier="merchantCity" buyprice="300" />-->
<Price baseprice="250" soldeverywhere="false">
<Price storeidentifier="merchantoutpost" multiplier="1.35" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1.1" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="2" />
<Price storeidentifier="merchantmine" multiplier="1.2" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="4.05" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="3.3" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="3.6" sold="false" />
</Price>
<Deconstruct time="40">
<Item identifier="ballisticfiber" />
@@ -450,11 +450,11 @@
<!--<Price storeidentifier="merchantMilitary" buyprice="140" />
<Price storeidentifier="merchantCity" buyprice="205" />-->
<Price baseprice="150" soldeverywhere="false">
<Price storeidentifier="merchantoutpost" multiplier="1.35" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1.1" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="2" />
<Price storeidentifier="merchantmine" multiplier="1.2" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="4.05" sold="false" />
<Price storeidentifier="merchantcity" multiplier="3.75" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="3.3" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="3.6" sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
@@ -541,7 +541,7 @@
<SkillModifier skillidentifier="weapons" skillvalue="-5" />
<SkillModifier skillidentifier="helm" skillvalue="-5" />
</Wearable>
<ItemContainer autofill="False" capacity="1" maxstacksize="1" hideitems="true">
<ItemContainer autofill="False" capacity="1" maxstacksize="2" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="0,96,120,24" />
<Containable identifiers="oxygentank,weldingfueltank,oxygeniteshard,oxygenitetank,incendiumfueltank,oxygensource" />
</ItemContainer>
@@ -550,11 +550,11 @@
<!--<Price storeidentifier="merchantOutpost" buyprice="550" />-->
<!--<Price storeidentifier="merchantCity" buyprice="500" />-->
<Price baseprice="500" soldeverywhere="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="0.8" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.7" sold="false" />
<Price storeidentifier="merchantmine" multiplier="1.2" sold="false" />
<Price storeidentifier="merchantoutpost" multiplier="3.3" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="2.4" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="2.1" sold="false" />
<Price storeidentifier="merchantmine" multiplier="3.6" sold="false" />
</Price>
<Deconstruct time="20">
<Item identifier="ballisticfiber" />
@@ -605,20 +605,20 @@
<SkillModifier skillidentifier="electrical" skillvalue="10" />
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.85" />
</Wearable>
<ItemContainer capacity="4" slotsperrow="2" keepopenwhenequipped="false" movableframe="true">
<Containable items="smallitem" excludeditems="toolbelt,bandolier,toolbox,uniform,mobilecontainer,rucksack,backpack,waistbelt" />
<ItemContainer capacity="9" slotsperrow="3" keepopenwhenequipped="false" movableframe="true">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="ek_security_radio" scale="0.35" category="Equipment" tags="smallitem,headset" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
<!--<PreferredContainer primary="divingcab,crewcab" minamount="0" maxamount="2" spawnprobability="0.75"/>
<!--<PreferredContainer primary="divingcab,crewcab" minamount="0" maxamount="4" spawnprobability="1"/>
<PreferredContainer primary="storagecab"/>-->
<Price baseprice="200">
<!--minleveldifficulty="25"-->
<Price storeidentifier="merchantoutpost" multiplier="1" minavailable="2" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantresearch" multiplier="1" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1" minavailable="8" />
<Price storeidentifier="merchantmine" multiplier="1" minavailable="1" />
<Price storeidentifier="merchantoutpost" multiplier="3" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="12" />
<Price storeidentifier="merchantresearch" multiplier="3" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="3" minavailable="24" />
<Price storeidentifier="merchantmine" multiplier="3" minavailable="3" />
</Price>
<InventoryIcon texture="ek_jobgear.png" sourcerect="0,0,64,64" origin="0.5,0.5" />
<Sprite texture="ek_jobgear.png" depth="0.6" sourcerect="0,64,48,96" origin="0.5,0.5" />
@@ -639,9 +639,9 @@
-->
</WifiComponent>
<!--
<ItemContainer capacity="1" maxstacksize="1" hideitems="true">
<ItemContainer capacity="1" maxstacksize="2" hideitems="true">
<ContainedStateIndicator texture="Content/UI/ContainerIndicators.png" sourcerect="0,184,120,32" />
<Containable items="mobilebattery" />
<Containable items="mobilebattery,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
-->
<Wearable limbtype="Head" slots="Any,Headset" msg="ItemMsgPickUpSelect" displaycontainedstatus="true">
@@ -667,15 +667,15 @@
</Item>
<Item name="" identifier="ek_ammobandolier" scale="0.366" category="Equipment" tags="mediumitem,toolbelt,toolbox,cargoscooter,mobilecontainer" aliases="ek_ammobandoiler,bandoiler" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
<PreferredContainer primary="armcab" />
<PreferredContainer primary="armcab" minamount="0" maxamount="1" spawnprobability="0.25" />
<PreferredContainer primary="wreckarmcab" minamount="0" maxamount="2" spawnprobability="0.06" />
<PreferredContainer primary="wrecksecarmcab" minamount="0" maxamount="2" spawnprobability="0.06" />
<PreferredContainer primary="armcab" minamount="0" maxamount="2" spawnprobability="0.5" />
<PreferredContainer primary="wreckarmcab" minamount="0" maxamount="4" spawnprobability="0.12" />
<PreferredContainer primary="wrecksecarmcab" minamount="0" maxamount="4" spawnprobability="0.12" />
<Price baseprice="60">
<Price storeidentifier="merchantoutpost" multiplier="1" minavailable="4" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="8" />
<Price storeidentifier="merchantoutpost" multiplier="3" minavailable="12" />
<Price storeidentifier="merchantcity" multiplier="2.7" minavailable="18" />
<Price storeidentifier="merchantresearch" multiplier="3.75" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="3.75" minavailable="24" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
@@ -690,8 +690,8 @@
<InventoryIcon texture="%ModDir%/Items/Jobgear/ek_armor_accessories.png" sourcerect="0,0,64,64" origin="0.5,0.5" />
<Sprite texture="%ModDir%/Items/Jobgear/ek_armor_accessories.png" depth="0.6" sourcerect="0,272,96,48" origin="0.5,0.5" />
<Body width="80" height="40" density="12" />
<ItemContainer capacity="9" depth="0.5">
<Containable items="smallitem,smallarmsammo,ek_microtorpedo,ek_rocketammo" excludeditems="toolbelt,bandolier,toolbox,uniform,mobilecontainer,rucksack,backpack,waistbelt" />
<ItemContainer capacity="20" depth="0.5">
<Containable items="smallitem,smallarmsammo,ek_microtorpedo,ek_rocketammo,ammobox,deepdiving,mediumitem,largeitem" />
<!-- ammo,round,smallarmsammo,magazine,shotgunammo,shotgunshell,ek_microtorpedo,ek_rocketammo -->
</ItemContainer>
<Holdable slots="RightHand+LeftHand" holdpos="0,-70" handle1="-5,0" handle2="10,-20" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Select" allowswappingwhenpicked="false" />
@@ -702,16 +702,16 @@
</Item>
<Item name="" identifier="ek_tacticalbackpack" scale="0.32" category="Equipment" tags="smallitem,toolbelt,toolbox,mobilecontainer" waterproof="true" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
<PreferredContainer primary="armcab" />
<PreferredContainer primary="armcab" minamount="0" maxamount="1" spawnprobability="0.25" />
<PreferredContainer primary="wreckarmcab" minamount="0" maxamount="2" spawnprobability="0.06" />
<PreferredContainer primary="wrecksecarmcab" minamount="0" maxamount="2" spawnprobability="0.06" />
<PreferredContainer primary="armcab" minamount="0" maxamount="2" spawnprobability="0.5" />
<PreferredContainer primary="wreckarmcab" minamount="0" maxamount="4" spawnprobability="0.12" />
<PreferredContainer primary="wrecksecarmcab" minamount="0" maxamount="4" spawnprobability="0.12" />
<Price baseprice="90" soldeverywhere="false">
<!--minleveldifficulty="25"-->
<Price storeidentifier="merchantoutpost" multiplier="1" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantoutpost" multiplier="3" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="2.7" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="3.75" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="3.75" sold="false" />
<Price storeidentifier="merchantmine" multiplier="3.75" minavailable="6" />
</Price>
<InventoryIcon texture="%ModDir%/Items/Jobgear/ek_armor_accessories.png" sourcerect="64,0,64,64" origin="0.5,0.5" />
<Sprite texture="%ModDir%/Items/Jobgear/ek_armor_accessories.png" depth="0.6" sourcerect="128,128,160,176" origin="0.5,0.5" />
@@ -729,8 +729,8 @@
<RequiredItem identifier="plastic" />
<RequiredItem identifier="organicfiber" />
</Fabricate>
<ItemContainer capacity="20" depth="0.5">
<Containable items="smallitem,smallarmsammo,ek_microtorpedo,ek_rocketammo,explosive" excludeditems="toolbelt,bandolier,toolbox,cargoscooter,mobilecontainer,rucksack,backpack,waistbelt" />
<ItemContainer capacity="44" depth="0.5">
<Containable items="smallitem,smallarmsammo,ek_microtorpedo,ek_rocketammo,explosive,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
<Holdable slots="RightHand+LeftHand" holdpos="0,-70" handle1="-5,0" handle2="10,-20" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Select" allowswappingwhenpicked="false" />
<Wearable limbtype="Torso" slots="Bag" msg="ItemMsgEquipSelect" canbeselected="false" canbepicked="true" pickkey="Select" displaycontainedstatus="true">

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