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barotrauma-gamefiles/Content/Talents/Captain/AfflictionsCaptain.xml
2025-03-28 19:03:08 +01:00

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XML

<?xml version="1.0" encoding="utf-8" ?>
<Afflictions>
<Affliction
identifier="steadytune_charging"
nameidentifier="talentname.steadytune"
type="talentbuff"
isbuff="true"
limbspecific="false"
maxstrength="12"
duration="12"
showiconthreshold="1000"
treatmentthreshold="1000"
showicontoothersthreshold="1000"
showinhealthscannerthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="12" strengthchange="-1"/>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="5,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="evasivemaneuvers"
type="talentbuff"
isbuff="true"
limbspecific="false"
maxstrength="1"
duration="7.5"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="HelmSkillOverride" value="100" />
</Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="5,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="tumbling"
type="talentbuff"
isbuff="true"
limbspecific="false"
maxstrength="1"
duration="2.5"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"/>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="quickdrawing"
type="talentbuff"
isbuff="true"
limbspecific="false"
hideiconafterdelay="true"
showiconthreshold="8"
maxstrength="8"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="8"
strengthchange="0"/>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="6,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="lonewolf"
type="talentbuff"
isbuff="true"
limbspecific="false"
hideiconafterdelay="true"
showiconthreshold="1"
maxstrength="1"
duration="1"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"
resistancefor="damage,stun"
minresistance="0.4"
maxresistance="0.4">
<StatValue stattype="MeleeAttackMultiplier" value="0.4" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="highmorale"
type="talentbuff"
isbuff="true"
limbspecific="false"
hideiconafterdelay="true"
showiconthreshold="1"
maxstrength="10"
showbarinhealthmenu="false"
treatmentthreshold="1000"
iconcolors="227,247,249">
<Effect minstrength="0" maxstrength="10" strengthchange="-1">
<StatValue stattype="RepairSpeed" value="0.4" />
<StatValue stattype="RepairToolStructureRepairMultiplier" value="0.4" />
<StatValue stattype="MovementSpeed" value="0.1" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="4,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="inspirationalleader"
type="talentbuff"
isbuff="true"
limbspecific="false"
hideiconafterdelay="true"
showiconthreshold="1"
maxstrength="1"
duration="1"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<!-- 100% XP boost -->
<CharacterAbilityModifyStat stattype="SkillGainSpeed" value="1"/>
</Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="inspiringpresence"
type="talentbuff"
isbuff="true"
limbspecific="false"
hideiconafterdelay="true"
showiconthreshold="1"
maxstrength="1"
duration="1"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<!-- +2 level -->
<StatValue stattype="ExtraLevelGain" value="4"/>
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="6,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="excellentmorale"
type="talentbuff"
isbuff="true"
limbspecific="false"
hideiconafterdelay="true"
showiconthreshold="1"
maxstrength="10"
treatmentthreshold="1000"
showbarinhealthmenu="false"
iconcolors="227,247,249">
<Effect minstrength="0" maxstrength="10" strengthchange="-1">
<StatValue stattype="RepairSpeed" value="0.8" />
<StatValue stattype="RepairToolStructureRepairMultiplier" value="0.8" />
<StatValue stattype="MovementSpeed" value="0.2" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="5,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="deputy"
type="talentbuff"
isbuff="true"
limbspecific="false"
hideiconafterdelay="true"
showiconthreshold="1"
maxstrength="1"
duration="1"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="HelmSkillBonus" value="40" />
<StatValue stattype="WeaponsSkillBonus" value="40" />
<StatValue stattype="WeaponsSkillGainSpeed" value="4" />
<StatValue stattype="HelmSkillGainSpeed" value="4" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="3,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="downwiththeship"
type="talentbuff"
isbuff="true"
limbspecific="false"
hideiconafterdelay="true"
showiconthreshold="1"
maxstrength="1"
duration="120"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="RepairToolStructureRepairMultiplier" value="1" /> <!-- +50% -->
<StatValue stattype="SwimmingSpeed" value="1" />
</Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="inspiredtoact"
type="talentbuff"
isbuff="true"
limbspecific="false"
hideiconafterdelay="true"
showiconthreshold="0"
maxstrength="1"
duration="1"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"
resistancefor="damage"
minresistance="0"
maxresistance="0.25" >
<StatValue stattype="ElectricalSkillBonus" value="10" />
<StatValue stattype="HelmSkillBonus" value="10" />
<StatValue stattype="MechanicalSkillBonus" value="10" />
<StatValue stattype="MedicalSkillBonus" value="10" />
<StatValue stattype="WeaponsSkillBonus" value="10" />
</Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="welldrilled"
type="talentbuff"
isbuff="true"
limbspecific="false"
hideiconafterdelay="true"
showiconthreshold="0"
maxstrength="1"
duration="1"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="RepairSpeed" minvalue="0" maxvalue="0.2" />
<StatValue stattype="RepairToolStructureRepairMultiplier" minvalue="0" maxvalue="0.2" />
<StatValue stattype="SkillGainSpeed" minvalue="0" maxvalue="0.35" />
</Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="talent_prodigy"
type="talentbuff"
isbuff="true"
limbspecific="false"
hideiconafterdelay="true"
showiconthreshold="1000"
showinhealthscannerthreshold="1000"
maxstrength="1"
duration="1"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="SkillGainSpeed" minvalue="1" maxvalue="1" />
</Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="battleready"
type="talentbuff"
isbuff="true"
limbspecific="false"
hideiconafterdelay="true"
showiconthreshold="0"
maxstrength="1"
duration="1"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"
resistancefor="stun"
minresistance="0"
maxresistance="0.3" >
<StatValue stattype="MeleeAttackSpeed" minvalue="0" maxvalue="0.3" />
<StatValue stattype="RangedAttackSpeed" minvalue="0" maxvalue="0.2" />
<StatValue stattype="TurretAttackSpeed" minvalue="0" maxvalue="0.2" />
</Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="trickledown"
type="talentbuff"
isbuff="true"
limbspecific="false"
maxstrength="1"
duration="1"
showiconthreshold="1000"
treatmentthreshold="1000"
showicontoothersthreshold="1000"
showinhealthscannerthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="SwimmingSpeed" value="0.2" />
</Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="inspiringpresence_walkspeed"
nameidentifier="talentname.inspiringpresence"
type="talentbuff"
isbuff="true"
limbspecific="false"
maxstrength="1"
duration="1"
showiconthreshold="1000"
treatmentthreshold="1000"
showicontoothersthreshold="1000"
showinhealthscannerthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1">
<StatValue stattype="WalkingSpeed" value="0.1" />
</Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,3" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="camaraderie"
type="talentbuff"
isbuff="true"
limbspecific="false"
maxstrength="1"
duration="1"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"
resistancefor="damage"
minresistance="0.1"
maxresistance="0.1"/>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="3,3" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
</Afflictions>