Add lil logs
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@@ -314,6 +314,7 @@ local function stackToCursor()
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end
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item = slot.slot.items[1]
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MyModGlobal.debugPrint(string.format("Stacking all player items to %s", item.Prefab.Identifier.Value))
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utils.enqueueAllPlayerItems({}, function(ititem)
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if ititem.Prefab.Identifier.Value == item.Prefab.Identifier.Value then
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if item == ititem then return false end
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@@ -359,6 +360,7 @@ local function stackAllToCursor()
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end
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item = slot.slot.items[1]
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MyModGlobal.debugPrint(string.format("Stacking all items to %s", item.Prefab.Identifier.Value))
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utils.enqueueAllOwnedItems({}, function(ititem)
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if ititem.Prefab.Identifier.Value == item.Prefab.Identifier.Value then
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if item == ititem then return false end
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