Passive xp stonks
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		@@ -699,3 +699,36 @@ Hook.Patch("Barotrauma.Character", "ControlLocalPlayer", function(instance, ptab
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        end
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    end
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end, Hook.HookMethodType.After)
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local amountExperience = 600
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local passiveExperienceDelay = 2
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local passiveExperienceTimer = 0
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Hook.Add("think", "examples.passiveExperience", function()
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    if Timer.GetTime() < passiveExperienceTimer then return end
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    for k, v in pairs(Character.CharacterList) do
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        if not v.IsDead and v.Info ~= nil then
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            v.Info.GiveExperience(amountExperience)
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        end
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    end
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    passiveExperienceTimer = Timer.GetTime() + passiveExperienceDelay
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end)
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