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event-driven-shoppinglist/Spec.md
2025-09-26 09:27:08 +02:00

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Event log based store

The data rows of our table are to be recreated from an event log All interactions with the rows is to happen exclusively via events from/in the log For performance reasons we are to cache these data rows as well for quick lookup

Events in the log are to take form of: type Event struct { // Server generated sequence number of the event - ie when it was applied Seq int json:"seq" // Type of the event - create, update, delete, defined by the client Type string json:"type" // Hash of the event - server generated, gurantees the event was processed Hash string json:"hash" // ItemID of the item that is to be manipulated, defined by the client ItemID string json:"item_id" // EventID of the event - server generated, gurantees the event was processed EventID string json:"event_id" // Collection of the item that is to be manipulated, defined by the client Collection string json:"collection" // Data that is to be used for manipulation; for create events that's the full objects and for update events that's the diff Data map[string]interface{} json:"data" // Timestamp of the event - server generated, when the event was processed Timestamp time.Time json:"timestamp" } Events are divided into 3 types, create update and delete events Create events simply create the object as given in Data Delete events simply mark an object as deleted (not actually delete!) via its ItemID Update events are to modify a field of a row and never more than one field Therefore its data is only the diff in the form of "age = 3"

When creating an event only the Type and ItemID must be provided Data is optional (delete events have no data) Hash, EventID and Seq are to be computed server side

On the server side with an incoming event: Grab the latest event Assign the event a sequence number that is incremented from the latest Create its EventID (generate a uuid-v4) Assign it a Timestamp Compute the hash from the dump of the current event PLUS the previous event's hash And only then apply the patch For create events that is insert objects For delete events that is mark objects as deleted For update events get the object, apply the diff and sav the object


Actually for pocketbase we might want to generalize this Maybe create a "Collection" field as well and allow the events to manipulate any table... That way our Data isn't tied to a table...