fix: rename attributes to how they are called in-game (#9)

This commit is contained in:
Patric Stout
2023-11-19 13:35:42 +01:00
committed by GitHub
parent 2090ee3abc
commit 72466eff0e

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@@ -120,13 +120,13 @@ def convert_dogma_attributes(path):
add_esf_attribute(-13, "hullEhp")
add_esf_attribute(-14, "ehp")
add_esf_attribute(-15, "passiveShieldRecharge")
add_esf_attribute(-16, "shieldRecharge")
add_esf_attribute(-17, "armorRecharge")
add_esf_attribute(-18, "hullRecharge")
add_esf_attribute(-16, "shieldBoostRate")
add_esf_attribute(-17, "armorRepairRate")
add_esf_attribute(-18, "hullRepairRate")
add_esf_attribute(-19, "passiveShieldRechargeEhp")
add_esf_attribute(-20, "shieldRechargeEhp")
add_esf_attribute(-21, "armorRechargeEhp")
add_esf_attribute(-22, "hullRechargeEhp")
add_esf_attribute(-20, "shieldBoostRateEhp")
add_esf_attribute(-21, "armorRepairRateEhp")
add_esf_attribute(-22, "hullRepairRateEhp")
with open("dist/dogmaAttributes.pb2", "wb") as fp:
fp.write(pb2.SerializeToString())