Slightly reorder struct Station to reduce padding waste
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@@ -77,9 +77,7 @@ Station::Station(TileIndex tile) :
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indtype(IT_INVALID),
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extra_name_index(UINT16_MAX),
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time_since_load(255),
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time_since_unload(255),
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station_cargo_history_cargoes(0),
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station_cargo_history_offset(0)
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time_since_unload(255)
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{
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/* this->random_bits is set in Station::AddFacility() */
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}
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