Merge branch 'template_train_replacement-sx' into jgrpp
# Conflicts: # src/build_vehicle_gui.cpp # src/saveload/afterload.cpp
This commit is contained in:
@@ -293,12 +293,10 @@
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\tbtr_template_gui_main.cpp" />
|
||||
<ClCompile Include="..\src\tbtr_template_gui_create.cpp" />
|
||||
<ClCompile Include="..\src\tbtr_template_gui_create_virtualtrain.cpp" />
|
||||
<ClCompile Include="..\src\tbtr_template_vehicle.cpp" />
|
||||
<ClCompile Include="..\src\tbtr_template_vehicle_func.cpp" />
|
||||
<ClInclude Include="..\src\tbtr_template_gui_main.h" />
|
||||
<ClInclude Include="..\src\tbtr_template_gui_create.h" />
|
||||
<ClInclude Include="..\src\tbtr_template_gui_create_virtualtrain.h" />
|
||||
<ClInclude Include="..\src\tbtr_template_vehicle.h" />
|
||||
<ClInclude Include="..\src\tbtr_template_vehicle_func.h" />
|
||||
<ClCompile Include="..\src\airport.cpp" />
|
||||
|
@@ -108,9 +108,6 @@
|
||||
<ClCompile Include="..\src\tbtr_template_gui_create.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\tbtr_template_gui_create_virtualtrain.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\tbtr_template_vehicle.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -123,9 +120,6 @@
|
||||
<ClInclude Include="..\src\tbtr_template_gui_create.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\tbtr_template_gui_create_virtualtrain.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\tbtr_template_vehicle.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
|
@@ -310,12 +310,10 @@
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\tbtr_template_gui_main.cpp" />
|
||||
<ClCompile Include="..\src\tbtr_template_gui_create.cpp" />
|
||||
<ClCompile Include="..\src\tbtr_template_gui_create_virtualtrain.cpp" />
|
||||
<ClCompile Include="..\src\tbtr_template_vehicle.cpp" />
|
||||
<ClCompile Include="..\src\tbtr_template_vehicle_func.cpp" />
|
||||
<ClInclude Include="..\src\tbtr_template_gui_main.h" />
|
||||
<ClInclude Include="..\src\tbtr_template_gui_create.h" />
|
||||
<ClInclude Include="..\src\tbtr_template_gui_create_virtualtrain.h" />
|
||||
<ClInclude Include="..\src\tbtr_template_vehicle.h" />
|
||||
<ClInclude Include="..\src\tbtr_template_vehicle_func.h" />
|
||||
<ClCompile Include="..\src\airport.cpp" />
|
||||
|
@@ -108,9 +108,6 @@
|
||||
<ClCompile Include="..\src\tbtr_template_gui_create.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\tbtr_template_gui_create_virtualtrain.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\tbtr_template_vehicle.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -123,9 +120,6 @@
|
||||
<ClInclude Include="..\src\tbtr_template_gui_create.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\tbtr_template_gui_create_virtualtrain.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\tbtr_template_vehicle.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
|
@@ -442,10 +442,6 @@
|
||||
RelativePath=".\..\src\tbtr_template_gui_create.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\tbtr_template_gui_create_virtualtrain.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\tbtr_template_vehicle.cpp"
|
||||
>
|
||||
@@ -462,10 +458,6 @@
|
||||
RelativePath=".\..\src\tbtr_template_gui_create.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\tbtr_template_gui_create_virtualtrain.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\tbtr_template_vehicle.h"
|
||||
>
|
||||
|
@@ -439,10 +439,6 @@
|
||||
RelativePath=".\..\src\tbtr_template_gui_create.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\tbtr_template_gui_create_virtualtrain.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\tbtr_template_vehicle.cpp"
|
||||
>
|
||||
@@ -459,10 +455,6 @@
|
||||
RelativePath=".\..\src\tbtr_template_gui_create.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\tbtr_template_gui_create_virtualtrain.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\tbtr_template_vehicle.h"
|
||||
>
|
||||
|
@@ -1,12 +1,10 @@
|
||||
# Source Files
|
||||
tbtr_template_gui_main.cpp
|
||||
tbtr_template_gui_create.cpp
|
||||
tbtr_template_gui_create_virtualtrain.cpp
|
||||
tbtr_template_vehicle.cpp
|
||||
tbtr_template_vehicle_func.cpp
|
||||
tbtr_template_gui_main.h
|
||||
tbtr_template_gui_create.h
|
||||
tbtr_template_gui_create_virtualtrain.h
|
||||
tbtr_template_vehicle.h
|
||||
tbtr_template_vehicle_func.h
|
||||
|
||||
|
@@ -32,6 +32,7 @@
|
||||
#include "cargotype.h"
|
||||
#include "core/geometry_func.hpp"
|
||||
#include "autoreplace_func.h"
|
||||
#include "train.h"
|
||||
|
||||
#include "widgets/build_vehicle_widget.h"
|
||||
|
||||
@@ -979,11 +980,16 @@ struct BuildVehicleWindow : Window {
|
||||
int details_height; ///< Minimal needed height of the details panels (found so far).
|
||||
Scrollbar *vscroll;
|
||||
bool build_and_refit; ///< Build and refit. This is beauty, but we need some persistence to save user choice for this game session at least
|
||||
bool virtual_train_mode; ///< Are we building a virtual train?
|
||||
Train **virtual_train_out; ///< Virtual train ptr
|
||||
|
||||
BuildVehicleWindow(WindowDesc *desc, TileIndex tile, VehicleType type) : Window(desc)
|
||||
BuildVehicleWindow(WindowDesc *desc, TileIndex tile, VehicleType type, Train **virtual_train_out) : Window(desc)
|
||||
{
|
||||
this->vehicle_type = type;
|
||||
this->window_number = tile == INVALID_TILE ? (int)type : tile;
|
||||
this->virtual_train_out = virtual_train_out;
|
||||
this->virtual_train_mode = (virtual_train_out != NULL);
|
||||
if (this->virtual_train_mode) this->window_number = 0;
|
||||
|
||||
this->sel_engine = INVALID_ENGINE;
|
||||
|
||||
@@ -1003,7 +1009,7 @@ struct BuildVehicleWindow : Window {
|
||||
break;
|
||||
}
|
||||
|
||||
this->listview_mode = (this->window_number <= VEH_END);
|
||||
this->listview_mode = !(this->virtual_train_mode) && (this->window_number <= VEH_END);
|
||||
|
||||
this->CreateNestedTree();
|
||||
|
||||
@@ -1029,8 +1035,13 @@ struct BuildVehicleWindow : Window {
|
||||
this->SetWidgetLoweredState(WID_BV_BUILD_REFIT, this->build_and_refit);
|
||||
|
||||
widget = this->GetWidget<NWidgetCore>(WID_BV_BUILD);
|
||||
widget->widget_data = STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON + type;
|
||||
widget->tool_tip = STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP + type;
|
||||
if (this->virtual_train_mode) {
|
||||
widget->widget_data = STR_TMPL_CONFIRM;
|
||||
widget->tool_tip = STR_TMPL_CONFIRM;
|
||||
} else {
|
||||
widget->widget_data = STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON + type;
|
||||
widget->tool_tip = STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP + type;
|
||||
}
|
||||
|
||||
widget = this->GetWidget<NWidgetCore>(WID_BV_RENAME);
|
||||
widget->widget_data = STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON + type;
|
||||
@@ -1043,7 +1054,7 @@ struct BuildVehicleWindow : Window {
|
||||
|
||||
this->details_height = ((this->vehicle_type == VEH_TRAIN) ? 10 : 9) * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
|
||||
this->FinishInitNested(tile == INVALID_TILE ? (int)type : tile);
|
||||
this->FinishInitNested(this->window_number);
|
||||
|
||||
this->owner = (tile != INVALID_TILE) ? GetTileOwner(tile) : _local_company;
|
||||
|
||||
@@ -1127,7 +1138,7 @@ struct BuildVehicleWindow : Window {
|
||||
int num_engines = 0;
|
||||
int num_wagons = 0;
|
||||
|
||||
this->filter.railtype = (this->listview_mode) ? RAILTYPE_END : GetRailType(this->window_number);
|
||||
this->filter.railtype = (this->listview_mode || this->virtual_train_mode) ? RAILTYPE_END : GetRailType(this->window_number);
|
||||
|
||||
this->eng_list.Clear();
|
||||
|
||||
@@ -1326,16 +1337,25 @@ struct BuildVehicleWindow : Window {
|
||||
case WID_BV_BUILD: {
|
||||
EngineID sel_eng = this->sel_engine;
|
||||
if (sel_eng != INVALID_ENGINE) {
|
||||
CommandCallback *callback = (this->vehicle_type == VEH_TRAIN && RailVehInfo(sel_eng)->railveh_type == RAILVEH_WAGON) ? CcBuildWagon : CcBuildPrimaryVehicle;
|
||||
CommandCallback *callback;
|
||||
uint32 cmd;
|
||||
if (this->virtual_train_mode) {
|
||||
callback = CcAddVirtualEngine;
|
||||
cmd = CMD_BUILD_VIRTUAL_RAIL_VEHICLE;
|
||||
} else {
|
||||
callback = (this->vehicle_type == VEH_TRAIN && RailVehInfo(sel_eng)->railveh_type == RAILVEH_WAGON)
|
||||
? CcBuildWagon : CcBuildPrimaryVehicle;
|
||||
cmd = GetCmdBuildVeh(this->vehicle_type);
|
||||
}
|
||||
if (!this->IsWidgetDisabled(WID_BV_BUILD_REFIT) && this->build_and_refit) {
|
||||
/* build and refit */
|
||||
char text_buffer[2];
|
||||
text_buffer[0] = 'R';
|
||||
text_buffer[1] = this->cargo_filter[this->cargo_filter_criteria];
|
||||
DoCommandP(this->window_number, sel_eng, 0, GetCmdBuildVeh(this->vehicle_type), callback, text_buffer, true, 2);
|
||||
DoCommandP(this->window_number, sel_eng, 0, cmd, callback, text_buffer, true, 2);
|
||||
} else {
|
||||
/* build only */
|
||||
DoCommandP(this->window_number, sel_eng, 0, GetCmdBuildVeh(this->vehicle_type), callback);
|
||||
DoCommandP(this->window_number, sel_eng, 0, cmd, callback);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -1375,7 +1395,7 @@ struct BuildVehicleWindow : Window {
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_BV_CAPTION:
|
||||
if (this->vehicle_type == VEH_TRAIN && !this->listview_mode) {
|
||||
if (this->vehicle_type == VEH_TRAIN && !this->listview_mode && !this->virtual_train_mode) {
|
||||
const RailtypeInfo *rti = GetRailTypeInfo(this->filter.railtype);
|
||||
SetDParam(0, rti->strings.build_caption);
|
||||
} else {
|
||||
@@ -1515,8 +1535,34 @@ struct BuildVehicleWindow : Window {
|
||||
{
|
||||
this->vscroll->SetCapacityFromWidget(this, WID_BV_LIST);
|
||||
}
|
||||
|
||||
void AddVirtualEngine(Train *toadd)
|
||||
{
|
||||
if (this->virtual_train_out == NULL) return;
|
||||
|
||||
if (*(this->virtual_train_out) == NULL) {
|
||||
*(this->virtual_train_out) = toadd;
|
||||
} else {
|
||||
VehicleID target = (*(this->virtual_train_out))->GetLastUnit()->index;
|
||||
|
||||
DoCommandP(0, (1 << 21) | toadd->index, target, CMD_MOVE_RAIL_VEHICLE);
|
||||
}
|
||||
InvalidateWindowClassesData(WC_CREATE_TEMPLATE);
|
||||
InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN);
|
||||
}
|
||||
};
|
||||
|
||||
void CcAddVirtualEngine(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
|
||||
Window* window = FindWindowById(WC_BUILD_VIRTUAL_TRAIN, 0);
|
||||
if (window) {
|
||||
Train* train = Train::From(Vehicle::Get(_new_vehicle_id));
|
||||
((BuildVehicleWindow*) window)->AddVirtualEngine(train);
|
||||
}
|
||||
}
|
||||
|
||||
static WindowDesc _build_vehicle_desc(
|
||||
WDP_AUTO, "build_vehicle", 240, 268,
|
||||
WC_BUILD_VEHICLE, WC_NONE,
|
||||
@@ -1524,6 +1570,13 @@ static WindowDesc _build_vehicle_desc(
|
||||
_nested_build_vehicle_widgets, lengthof(_nested_build_vehicle_widgets)
|
||||
);
|
||||
|
||||
static WindowDesc _build_template_vehicle_desc(
|
||||
WDP_AUTO, "build_vehicle", 240, 268,
|
||||
WC_BUILD_VIRTUAL_TRAIN, WC_CREATE_TEMPLATE,
|
||||
WDF_CONSTRUCTION,
|
||||
_nested_build_vehicle_widgets, lengthof(_nested_build_vehicle_widgets)
|
||||
);
|
||||
|
||||
void ShowBuildVehicleWindow(TileIndex tile, VehicleType type)
|
||||
{
|
||||
/* We want to be able to open both Available Train as Available Ships,
|
||||
@@ -1536,5 +1589,14 @@ void ShowBuildVehicleWindow(TileIndex tile, VehicleType type)
|
||||
|
||||
DeleteWindowById(WC_BUILD_VEHICLE, num);
|
||||
|
||||
new BuildVehicleWindow(&_build_vehicle_desc, tile, type);
|
||||
new BuildVehicleWindow(&_build_vehicle_desc, tile, type, NULL);
|
||||
}
|
||||
|
||||
void ShowTemplateTrainBuildVehicleWindow(Train **virtual_train)
|
||||
{
|
||||
assert(IsCompanyBuildableVehicleType(VEH_TRAIN));
|
||||
|
||||
DeleteWindowById(WC_BUILD_VIRTUAL_TRAIN, 0);
|
||||
|
||||
new BuildVehicleWindow(&_build_template_vehicle_desc, INVALID_TILE, VEH_TRAIN, virtual_train);
|
||||
}
|
||||
|
@@ -380,8 +380,8 @@ static const Command _command_proc_table[] = {
|
||||
DEF_CMD(CmdToggleKeepRemainingVehicles, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT ), // CMD_TOGGLE_KEEP_REMAINING_VEHICLES
|
||||
DEF_CMD(CmdToggleRefitAsTemplate, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT ), // CMD_TOGGLE_REFIT_AS_TEMPLATE
|
||||
|
||||
DEF_CMD(CmdVirtualTrainFromTemplateVehicle, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT ), // CMD_VIRTUAL_TRAIN_FROM_TEMPLATE_VEHICLE
|
||||
DEF_CMD(CmdVirtualTrainFromTrain, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT ), // CMD_VIRTUAL_TRAIN_FROM_TRAIN
|
||||
DEF_CMD(CmdVirtualTrainFromTemplateVehicle, CMD_NO_TEST | CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT), // CMD_VIRTUAL_TRAIN_FROM_TEMPLATE_VEHICLE
|
||||
DEF_CMD(CmdVirtualTrainFromTrain, CMD_NO_TEST | CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT), // CMD_VIRTUAL_TRAIN_FROM_TRAIN
|
||||
DEF_CMD(CmdDeleteVirtualTrain, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT ), // CMD_DELETE_VIRTUAL_TRAIN
|
||||
DEF_CMD(CmdBuildVirtualRailVehicle, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT ), // CMD_BUILD_VIRTUAL_RAIL_VEHICLE
|
||||
DEF_CMD(CmdReplaceTemplateVehicle, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT ), // CMD_REPLACE_TEMPLATE_VEHICLE
|
||||
|
@@ -133,7 +133,7 @@ CommandCallback CcSetVirtualTrain;
|
||||
CommandCallback CcVirtualTrainWaggonsMoved;
|
||||
CommandCallback CcDeleteVirtualTrain;
|
||||
|
||||
/* tbtr_template_gui_create_virtualtrain.cpp */
|
||||
/* build_vehicle_gui.cpp */
|
||||
CommandCallback CcAddVirtualEngine;
|
||||
|
||||
#endif /* COMMAND_FUNC_H */
|
||||
|
@@ -5641,3 +5641,5 @@ STR_TMPL_RPLALLGUI_BUTTON_RPLALL :{BLACK}Replace
|
||||
STR_TMPL_RPLALLGUI_BUTTON_APPLY :{BLACK}Apply
|
||||
STR_TMPL_RPLALLGUI_BUTTON_CANCEL :{BLACK}Cancel
|
||||
STR_TMPL_RPLALLGUI_USE_TIP :{BLACK}Select a vehicle type from each list and press 'Replace All'. If you are happy with the result displayed in the template list, press 'Apply' to actually apply these changes.
|
||||
|
||||
STR_TMPL_CANT_CREATE :{WHITE}Can't create template or virtual vehicle...
|
||||
|
@@ -3216,6 +3216,7 @@ bool AfterLoadGame()
|
||||
AfterLoadLinkGraphs();
|
||||
|
||||
AfterLoadTraceRestrict();
|
||||
AfterLoadTemplateVehiclesUpdateImage();
|
||||
|
||||
/* Show this message last to avoid covering up an error message if we bail out part way */
|
||||
switch (gcf_res) {
|
||||
@@ -3261,4 +3262,5 @@ void ReloadNewGRFData()
|
||||
/* redraw the whole screen */
|
||||
MarkWholeScreenDirty();
|
||||
CheckTrainsLengths();
|
||||
AfterLoadTemplateVehiclesUpdateImage();
|
||||
}
|
||||
|
@@ -49,6 +49,8 @@ void ConnectMultiheadedTrains();
|
||||
Engine *GetTempDataEngine(EngineID index);
|
||||
void CopyTempEngineData();
|
||||
|
||||
void AfterLoadTemplateVehiclesUpdateImage();
|
||||
|
||||
extern int32 _saved_scrollpos_x;
|
||||
extern int32 _saved_scrollpos_y;
|
||||
extern ZoomLevelByte _saved_scrollpos_zoom;
|
||||
|
@@ -1,6 +1,8 @@
|
||||
#include "../stdafx.h"
|
||||
|
||||
#include "../tbtr_template_vehicle.h"
|
||||
#include "../tbtr_template_vehicle_func.h"
|
||||
#include "../train.h"
|
||||
|
||||
#include "saveload.h"
|
||||
|
||||
@@ -94,6 +96,37 @@ void AfterLoadTemplateVehicles()
|
||||
}
|
||||
}
|
||||
|
||||
void AfterLoadTemplateVehiclesUpdateImage()
|
||||
{
|
||||
TemplateVehicle *tv;
|
||||
|
||||
FOR_ALL_TEMPLATES(tv) {
|
||||
if (tv->Prev() == NULL) {
|
||||
StringID err;
|
||||
Train* t = VirtualTrainFromTemplateVehicle(tv, err);
|
||||
if (t != NULL) {
|
||||
int tv_len = 0;
|
||||
for (TemplateVehicle *u = tv; u != NULL; u = u->Next()) {
|
||||
tv_len++;
|
||||
}
|
||||
int t_len = 0;
|
||||
for (Train *u = t; u != NULL; u = u->Next()) {
|
||||
t_len++;
|
||||
}
|
||||
if (t_len == tv_len) {
|
||||
Train *v = t;
|
||||
for (TemplateVehicle *u = tv; u != NULL; u = u->Next(), v = v->Next()) {
|
||||
u->spritenum = v->spritenum;
|
||||
u->cur_image = v->GetImage(DIR_W, EIT_PURCHASE);
|
||||
u->image_width = v->GetDisplayImageWidth();
|
||||
}
|
||||
}
|
||||
delete t;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern const ChunkHandler _template_vehicle_chunk_handlers[] = {
|
||||
{'TMPL', Save_TMPLS, Load_TMPLS, Ptrs_TMPLS, NULL, CH_ARRAY | CH_LAST},
|
||||
};
|
||||
|
@@ -104,6 +104,8 @@ static WindowDesc _template_create_window_desc(
|
||||
_widgets, lengthof(_widgets) // widgets + num widgets
|
||||
);
|
||||
|
||||
void ShowTemplateTrainBuildVehicleWindow(Train **virtual_train);
|
||||
|
||||
static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Vehicle *head)
|
||||
{
|
||||
const Vehicle *v = Vehicle::Get(sel);
|
||||
@@ -129,16 +131,13 @@ private:
|
||||
Scrollbar *vscroll;
|
||||
int line_height;
|
||||
Train* virtual_train;
|
||||
bool editMode;
|
||||
bool *noticeParent;
|
||||
bool *createWindowOpen; /// used to notify main window of progress (dummy way of disabling 'delete' while editing a template)
|
||||
bool virtualTrainChangedNotice;
|
||||
bool *create_window_open; /// used to notify main window of progress (dummy way of disabling 'delete' while editing a template)
|
||||
VehicleID sel;
|
||||
VehicleID vehicle_over;
|
||||
TemplateVehicle *editTemplate;
|
||||
uint32 template_index;
|
||||
|
||||
public:
|
||||
TemplateCreateWindow(WindowDesc* _wdesc, TemplateVehicle *to_edit, bool *notice, bool *windowOpen, int step_h) : Window(_wdesc)
|
||||
TemplateCreateWindow(WindowDesc* _wdesc, TemplateVehicle *to_edit, bool *window_open, int step_h) : Window(_wdesc)
|
||||
{
|
||||
this->line_height = step_h;
|
||||
this->CreateNestedTree(_wdesc != NULL);
|
||||
@@ -150,18 +149,14 @@ public:
|
||||
|
||||
this->owner = _local_company;
|
||||
|
||||
noticeParent = notice;
|
||||
createWindowOpen = windowOpen;
|
||||
virtualTrainChangedNotice = false;
|
||||
this->editTemplate = to_edit;
|
||||
|
||||
editMode = (to_edit != NULL);
|
||||
this->create_window_open = window_open;
|
||||
this->template_index = (to_edit != NULL) ? to_edit->index : INVALID_VEHICLE;
|
||||
|
||||
this->sel = INVALID_VEHICLE;
|
||||
this->vehicle_over = INVALID_VEHICLE;
|
||||
|
||||
if (to_edit) {
|
||||
DoCommandP(0, to_edit->index, 0, CMD_VIRTUAL_TRAIN_FROM_TEMPLATE_VEHICLE, CcSetVirtualTrain);
|
||||
if (to_edit != NULL) {
|
||||
DoCommandP(0, to_edit->index, 0, CMD_VIRTUAL_TRAIN_FROM_TEMPLATE_VEHICLE | CMD_MSG(STR_TMPL_CANT_CREATE), CcSetVirtualTrain);
|
||||
}
|
||||
|
||||
this->resize.step_height = 1;
|
||||
@@ -179,8 +174,9 @@ public:
|
||||
SetWindowClassesDirty(WC_TRAINS_LIST);
|
||||
|
||||
/* more cleanup */
|
||||
*createWindowOpen = false;
|
||||
*create_window_open = false;
|
||||
DeleteWindowById(WC_BUILD_VIRTUAL_TRAIN, this->window_number);
|
||||
InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN);
|
||||
}
|
||||
|
||||
void SetVirtualTrain(Train* const train)
|
||||
@@ -205,7 +201,15 @@ public:
|
||||
|
||||
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
|
||||
{
|
||||
virtualTrainChangedNotice = true;
|
||||
if(!gui_scope) return;
|
||||
|
||||
if (this->template_index != INVALID_VEHICLE) {
|
||||
if (TemplateVehicle::GetIfValid(this->template_index) == NULL) {
|
||||
delete this;
|
||||
return;
|
||||
}
|
||||
}
|
||||
this->SetDirty();
|
||||
UpdateButtonState();
|
||||
}
|
||||
|
||||
@@ -218,7 +222,7 @@ public:
|
||||
break;
|
||||
}
|
||||
case TCW_NEW: {
|
||||
ShowBuildVirtualTrainWindow(&virtual_train, &virtualTrainChangedNotice);
|
||||
ShowTemplateTrainBuildVehicleWindow(&virtual_train);
|
||||
break;
|
||||
}
|
||||
case TCW_CLONE: {
|
||||
@@ -232,13 +236,11 @@ public:
|
||||
break;
|
||||
}
|
||||
case TCW_OK: {
|
||||
uint32 templateIndex = (editTemplate != NULL) ? editTemplate->index : INVALID_VEHICLE;
|
||||
|
||||
if (virtual_train != NULL) {
|
||||
DoCommandP(0, templateIndex, virtual_train->index, CMD_REPLACE_TEMPLATE_VEHICLE);
|
||||
DoCommandP(0, this->template_index, virtual_train->index, CMD_REPLACE_TEMPLATE_VEHICLE);
|
||||
virtual_train = NULL;
|
||||
} else if (templateIndex != INVALID_VEHICLE) {
|
||||
DoCommandP(0, templateIndex, 0, CMD_DELETE_TEMPLATE_VEHICLE);
|
||||
} else if (this->template_index != INVALID_VEHICLE) {
|
||||
DoCommandP(0, this->template_index, 0, CMD_DELETE_TEMPLATE_VEHICLE);
|
||||
}
|
||||
delete this;
|
||||
break;
|
||||
@@ -265,7 +267,7 @@ public:
|
||||
}
|
||||
|
||||
// create a new one
|
||||
DoCommandP(0, v->index, 0, CMD_VIRTUAL_TRAIN_FROM_TRAIN, CcSetVirtualTrain);
|
||||
DoCommandP(0, v->index, 0, CMD_VIRTUAL_TRAIN_FROM_TRAIN | CMD_MSG(STR_TMPL_CANT_CREATE), CcSetVirtualTrain);
|
||||
this->ToggleWidgetLoweredState(TCW_CLONE);
|
||||
ResetObjectToPlace();
|
||||
this->SetDirty();
|
||||
@@ -273,6 +275,11 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual void OnPlaceObjectAbort()
|
||||
{
|
||||
this->RaiseButtons();
|
||||
}
|
||||
|
||||
virtual void DrawWidget(const Rect &r, int widget) const
|
||||
{
|
||||
switch(widget) {
|
||||
@@ -325,15 +332,6 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnTick()
|
||||
{
|
||||
if (virtualTrainChangedNotice) {
|
||||
this->SetDirty();
|
||||
virtualTrainChangedNotice = false;
|
||||
UpdateButtonState();
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnDragDrop(Point pt, int widget)
|
||||
{
|
||||
switch (widget) {
|
||||
@@ -367,7 +365,7 @@ public:
|
||||
virtual_train = (_ctrl_pressed) ? NULL : virtual_train->GetNextUnit();
|
||||
}
|
||||
|
||||
DoCommandP(0, this->sel | (sell_cmd << 20) | (1 << 21), 0, GetCmdSellVeh(VEH_TRAIN));
|
||||
DoCommandP(0, this->sel | (sell_cmd << 20) | (1 << 21), 0, GetCmdSellVeh(VEH_TRAIN), CcDeleteVirtualTrain);
|
||||
|
||||
this->sel = INVALID_VEHICLE;
|
||||
|
||||
@@ -541,10 +539,10 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
void ShowTemplateCreateWindow(TemplateVehicle *to_edit, bool *noticeParent, bool *createWindowOpen, int step_h)
|
||||
void ShowTemplateCreateWindow(TemplateVehicle *to_edit, bool *create_window_open, int step_h)
|
||||
{
|
||||
if (BringWindowToFrontById(WC_CREATE_TEMPLATE, VEH_TRAIN) != NULL) return;
|
||||
new TemplateCreateWindow(&_template_create_window_desc, to_edit, noticeParent, createWindowOpen, step_h);
|
||||
new TemplateCreateWindow(&_template_create_window_desc, to_edit, create_window_open, step_h);
|
||||
}
|
||||
|
||||
void CcSetVirtualTrain(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
@@ -572,6 +570,10 @@ void CcVirtualTrainWaggonsMoved(const CommandCost &result, TileIndex tile, uint3
|
||||
|
||||
void CcDeleteVirtualTrain(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
VehicleID virtual_train_id = p2;
|
||||
DoCommandP(0, virtual_train_id, 0, CMD_DELETE_VIRTUAL_TRAIN);
|
||||
if (result.Failed()) return;
|
||||
|
||||
Window* window = FindWindowById(WC_CREATE_TEMPLATE, 0);
|
||||
if (window) {
|
||||
window->InvalidateData();
|
||||
}
|
||||
}
|
||||
|
@@ -13,8 +13,7 @@
|
||||
#define TEMPLATE_GUI_CREATE
|
||||
|
||||
#include "tbtr_template_vehicle.h"
|
||||
#include "tbtr_template_gui_create_virtualtrain.h"
|
||||
|
||||
void ShowTemplateCreateWindow(TemplateVehicle*, bool*, bool*, int);
|
||||
void ShowTemplateCreateWindow(TemplateVehicle*, bool*, int);
|
||||
|
||||
#endif
|
||||
|
@@ -1,837 +0,0 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file tbtr_template_gui_create_virtualtrain.cpp Template-based train replacement: template creation vehicle build GUI. */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "engine_base.h"
|
||||
#include "engine_func.h"
|
||||
#include "station_base.h"
|
||||
#include "articulated_vehicles.h"
|
||||
#include "textbuf_gui.h"
|
||||
#include "command_func.h"
|
||||
#include "company_func.h"
|
||||
#include "vehicle_gui.h"
|
||||
#include "newgrf_engine.h"
|
||||
#include "newgrf_text.h"
|
||||
#include "group.h"
|
||||
#include "string_func.h"
|
||||
#include "strings_func.h"
|
||||
#include "window_func.h"
|
||||
#include "date_func.h"
|
||||
#include "vehicle_func.h"
|
||||
#include "widgets/dropdown_func.h"
|
||||
#include "engine_gui.h"
|
||||
#include "cargotype.h"
|
||||
#include "core/geometry_func.hpp"
|
||||
#include "vehicle_gui.h"
|
||||
#include "tbtr_template_gui_create_virtualtrain.h"
|
||||
|
||||
#include "widgets/build_vehicle_widget.h"
|
||||
|
||||
#include "table/strings.h"
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
static const NWidgetPart _nested_build_vehicle_widgets[] = {
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_CAPTION, COLOUR_GREY, WID_BV_CAPTION), SetDataTip(STR_WHITE_STRING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(WWT_SHADEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_STICKYBOX, COLOUR_GREY),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(NWID_VERTICAL),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
|
||||
NWidget(NWID_SPACER), SetFill(1, 1),
|
||||
EndContainer(),
|
||||
NWidget(NWID_VERTICAL),
|
||||
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_BV_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA),
|
||||
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_BV_CARGO_FILTER_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_FILTER_CRITERIA),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
/* Vehicle list. */
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_MATRIX, COLOUR_GREY, WID_BV_LIST), SetResize(1, 1), SetFill(1, 0), SetDataTip(0x101, STR_NULL), SetScrollbar(WID_BV_SCROLLBAR),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_BV_SCROLLBAR),
|
||||
EndContainer(),
|
||||
/* Panel with details. */
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_BV_PANEL), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
|
||||
/* Build/rename buttons, resize button. */
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BV_BUILD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_TMPL_CONFIRM, STR_TMPL_CONFIRM),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BV_RENAME), SetResize(1, 0), SetFill(1, 0),
|
||||
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
/** Special cargo filter criteria */
|
||||
static const CargoID CF_ANY = CT_NO_REFIT; ///< Show all vehicles independent of carried cargo (i.e. no filtering)
|
||||
static const CargoID CF_NONE = CT_INVALID; ///< Show only vehicles which do not carry cargo (e.g. train engines)
|
||||
|
||||
static bool _internal_sort_order; ///< false = descending, true = ascending
|
||||
static byte _last_sort_criteria[] = {0, 0, 0, 0};
|
||||
static bool _last_sort_order[] = {false, false, false, false};
|
||||
static CargoID _last_filter_criteria[] = {CF_ANY, CF_ANY, CF_ANY, CF_ANY};
|
||||
|
||||
/**
|
||||
* Determines order of engines by engineID
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineNumberSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
int r = Engine::Get(*a)->list_position - Engine::Get(*b)->list_position;
|
||||
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by introduction date
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineIntroDateSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
const int va = Engine::Get(*a)->intro_date;
|
||||
const int vb = Engine::Get(*b)->intro_date;
|
||||
const int r = va - vb;
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by name
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineNameSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
static EngineID last_engine[2] = { INVALID_ENGINE, INVALID_ENGINE };
|
||||
static char last_name[2][64] = { "\0", "\0" };
|
||||
|
||||
const EngineID va = *a;
|
||||
const EngineID vb = *b;
|
||||
|
||||
if (va != last_engine[0]) {
|
||||
last_engine[0] = va;
|
||||
SetDParam(0, va);
|
||||
GetString(last_name[0], STR_ENGINE_NAME, lastof(last_name[0]));
|
||||
}
|
||||
|
||||
if (vb != last_engine[1]) {
|
||||
last_engine[1] = vb;
|
||||
SetDParam(0, vb);
|
||||
GetString(last_name[1], STR_ENGINE_NAME, lastof(last_name[1]));
|
||||
}
|
||||
|
||||
int r = strnatcmp(last_name[0], last_name[1]); // Sort by name (natural sorting).
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by reliability
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineReliabilitySorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
const int va = Engine::Get(*a)->reliability;
|
||||
const int vb = Engine::Get(*b)->reliability;
|
||||
const int r = va - vb;
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by purchase cost
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineCostSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
Money va = Engine::Get(*a)->GetCost();
|
||||
Money vb = Engine::Get(*b)->GetCost();
|
||||
int r = ClampToI32(va - vb);
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by speed
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineSpeedSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
int va = Engine::Get(*a)->GetDisplayMaxSpeed();
|
||||
int vb = Engine::Get(*b)->GetDisplayMaxSpeed();
|
||||
int r = va - vb;
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by power
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EnginePowerSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
int va = Engine::Get(*a)->GetPower();
|
||||
int vb = Engine::Get(*b)->GetPower();
|
||||
int r = va - vb;
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by tractive effort
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineTractiveEffortSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
int va = Engine::Get(*a)->GetDisplayMaxTractiveEffort();
|
||||
int vb = Engine::Get(*b)->GetDisplayMaxTractiveEffort();
|
||||
int r = va - vb;
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by running costs
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EngineRunningCostSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
Money va = Engine::Get(*a)->GetRunningCost();
|
||||
Money vb = Engine::Get(*b)->GetRunningCost();
|
||||
int r = ClampToI32(va - vb);
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of engines by running costs
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL EnginePowerVsRunningCostSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
const Engine *e_a = Engine::Get(*a);
|
||||
const Engine *e_b = Engine::Get(*b);
|
||||
|
||||
/* Here we are using a few tricks to get the right sort.
|
||||
* We want power/running cost, but since we usually got higher running cost than power and we store the result in an int,
|
||||
* we will actually calculate cunning cost/power (to make it more than 1).
|
||||
* Because of this, the return value have to be reversed as well and we return b - a instead of a - b.
|
||||
* Another thing is that both power and running costs should be doubled for multiheaded engines.
|
||||
* Since it would be multipling with 2 in both numerator and denumerator, it will even themselves out and we skip checking for multiheaded. */
|
||||
Money va = (e_a->GetRunningCost()) / max(1U, (uint)e_a->GetPower());
|
||||
Money vb = (e_b->GetRunningCost()) / max(1U, (uint)e_b->GetPower());
|
||||
int r = ClampToI32(vb - va);
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/* Train sorting functions */
|
||||
|
||||
/**
|
||||
* Determines order of train engines by capacity
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL TrainEngineCapacitySorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
const RailVehicleInfo *rvi_a = RailVehInfo(*a);
|
||||
const RailVehicleInfo *rvi_b = RailVehInfo(*b);
|
||||
|
||||
int va = GetTotalCapacityOfArticulatedParts(*a) * (rvi_a->railveh_type == RAILVEH_MULTIHEAD ? 2 : 1);
|
||||
int vb = GetTotalCapacityOfArticulatedParts(*b) * (rvi_b->railveh_type == RAILVEH_MULTIHEAD ? 2 : 1);
|
||||
int r = va - vb;
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines order of train engines by engine / wagon
|
||||
* @param *a first engine to compare
|
||||
* @param *b second engine to compare
|
||||
* @return for descending order: returns < 0 if a < b and > 0 for a > b. Vice versa for ascending order and 0 for equal
|
||||
*/
|
||||
static int CDECL TrainEnginesThenWagonsSorter(const EngineID *a, const EngineID *b)
|
||||
{
|
||||
int val_a = (RailVehInfo(*a)->railveh_type == RAILVEH_WAGON ? 1 : 0);
|
||||
int val_b = (RailVehInfo(*b)->railveh_type == RAILVEH_WAGON ? 1 : 0);
|
||||
int r = val_a - val_b;
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
return _internal_sort_order ? -r : r;
|
||||
}
|
||||
|
||||
/** Sort functions for the vehicle sort criteria, for each vehicle type. */
|
||||
static EngList_SortTypeFunction * const _sorter[][11] = {{
|
||||
/* Trains */
|
||||
&EngineNumberSorter,
|
||||
&EngineCostSorter,
|
||||
&EngineSpeedSorter,
|
||||
&EnginePowerSorter,
|
||||
&EngineTractiveEffortSorter,
|
||||
&EngineIntroDateSorter,
|
||||
&EngineNameSorter,
|
||||
&EngineRunningCostSorter,
|
||||
&EnginePowerVsRunningCostSorter,
|
||||
&EngineReliabilitySorter,
|
||||
&TrainEngineCapacitySorter,
|
||||
}};
|
||||
|
||||
static const StringID _sort_listing[][12] = {{
|
||||
/* Trains */
|
||||
STR_SORT_BY_ENGINE_ID,
|
||||
STR_SORT_BY_COST,
|
||||
STR_SORT_BY_MAX_SPEED,
|
||||
STR_SORT_BY_POWER,
|
||||
STR_SORT_BY_TRACTIVE_EFFORT,
|
||||
STR_SORT_BY_INTRO_DATE,
|
||||
STR_SORT_BY_NAME,
|
||||
STR_SORT_BY_RUNNING_COST,
|
||||
STR_SORT_BY_POWER_VS_RUNNING_COST,
|
||||
STR_SORT_BY_RELIABILITY,
|
||||
STR_SORT_BY_CARGO_CAPACITY,
|
||||
INVALID_STRING_ID
|
||||
}};
|
||||
|
||||
/** Cargo filter functions */
|
||||
static bool CDECL CargoFilter(const EngineID *eid, const CargoID cid)
|
||||
{
|
||||
if (cid == CF_ANY) return true;
|
||||
uint32 refit_mask = GetUnionOfArticulatedRefitMasks(*eid, true);
|
||||
return (cid == CF_NONE ? refit_mask == 0 : HasBit(refit_mask, cid));
|
||||
}
|
||||
|
||||
static GUIEngineList::FilterFunction * const _filter_funcs[] = {
|
||||
&CargoFilter,
|
||||
};
|
||||
|
||||
/**
|
||||
* Engine drawing loop
|
||||
* @param type Type of vehicle (VEH_*)
|
||||
* @param l The left most location of the list
|
||||
* @param r The right most location of the list
|
||||
* @param y The top most location of the list
|
||||
* @param eng_list What engines to draw
|
||||
* @param min where to start in the list
|
||||
* @param max where in the list to end
|
||||
* @param selected_id what engine to highlight as selected, if any
|
||||
* @param show_count Whether to show the amount of engines or not
|
||||
* @param selected_group the group to list the engines of
|
||||
*/
|
||||
static void DrawEngineList(VehicleType type, int l, int r, int y, const GUIEngineList *eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count, GroupID selected_group)
|
||||
{
|
||||
static const int sprite_widths[] = { 60, 60, 76, 67 };
|
||||
static const int sprite_y_offsets[] = { -1, -1, -2, -2 };
|
||||
|
||||
/* Obligatory sanity checks! */
|
||||
assert((uint)type < lengthof(sprite_widths));
|
||||
assert_compile(lengthof(sprite_y_offsets) == lengthof(sprite_widths));
|
||||
assert(max <= eng_list->Length());
|
||||
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
int step_size = GetEngineListHeight(type);
|
||||
int sprite_width = sprite_widths[type];
|
||||
|
||||
int sprite_x = (rtl ? r - sprite_width / 2 : l + sprite_width / 2) - 1;
|
||||
int sprite_y_offset = sprite_y_offsets[type] + step_size / 2;
|
||||
|
||||
int text_left = l + (rtl ? WD_FRAMERECT_LEFT : sprite_width);
|
||||
int text_right = r - (rtl ? sprite_width : WD_FRAMERECT_RIGHT);
|
||||
|
||||
int normal_text_y_offset = (step_size - FONT_HEIGHT_NORMAL) / 2;
|
||||
int small_text_y_offset = step_size - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 1;
|
||||
|
||||
for (; min < max; min++, y += step_size) {
|
||||
const EngineID engine = (*eng_list)[min];
|
||||
/* Note: num_engines is only used in the autoreplace GUI, so it is correct to use _local_company here. */
|
||||
const uint num_engines = GetGroupNumEngines(_local_company, selected_group, engine);
|
||||
|
||||
SetDParam(0, engine);
|
||||
DrawString(text_left, text_right, y + normal_text_y_offset, STR_ENGINE_NAME, engine == selected_id ? TC_WHITE : TC_BLACK);
|
||||
DrawVehicleEngine(l, r, sprite_x, y + sprite_y_offset, engine, (show_count && num_engines == 0) ? PALETTE_CRASH : GetEnginePalette(engine, _local_company), EIT_PURCHASE);
|
||||
if (show_count) {
|
||||
SetDParam(0, num_engines);
|
||||
DrawString(text_left, text_right, y + small_text_y_offset, STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
struct BuildVirtualTrainWindow : Window {
|
||||
VehicleType vehicle_type;
|
||||
union {
|
||||
RailTypeByte railtype;
|
||||
RoadTypes roadtypes;
|
||||
} filter;
|
||||
bool descending_sort_order;
|
||||
byte sort_criteria;
|
||||
bool listview_mode;
|
||||
EngineID sel_engine;
|
||||
EngineID rename_engine;
|
||||
GUIEngineList eng_list;
|
||||
CargoID cargo_filter[NUM_CARGO + 2]; ///< Available cargo filters; CargoID or CF_ANY or CF_NONE
|
||||
StringID cargo_filter_texts[NUM_CARGO + 3]; ///< Texts for filter_cargo, terminated by INVALID_STRING_ID
|
||||
byte cargo_filter_criteria; ///< Selected cargo filter
|
||||
int details_height; ///< Minimal needed height of the details panels (found so far).
|
||||
Scrollbar *vscroll;
|
||||
Train **virtual_train; ///< the virtual train that is currently being created
|
||||
bool *noticeParent;
|
||||
|
||||
BuildVirtualTrainWindow(WindowDesc *desc, Train **vt, bool *notice) : Window(desc)
|
||||
{
|
||||
this->vehicle_type = VEH_TRAIN;
|
||||
this->window_number = 0;
|
||||
|
||||
this->sel_engine = INVALID_ENGINE;
|
||||
|
||||
this->sort_criteria = _last_sort_criteria[VEH_TRAIN];
|
||||
this->descending_sort_order = _last_sort_order[VEH_TRAIN];
|
||||
|
||||
this->filter.railtype = RAILTYPE_END;
|
||||
|
||||
this->listview_mode = (this->window_number <= VEH_END);
|
||||
|
||||
this->CreateNestedTree(desc);
|
||||
|
||||
this->vscroll = this->GetScrollbar(WID_BV_SCROLLBAR);
|
||||
|
||||
NWidgetCore *widget = this->GetWidget<NWidgetCore>(WID_BV_LIST);
|
||||
|
||||
widget = this->GetWidget<NWidgetCore>(WID_BV_BUILD);
|
||||
|
||||
widget = this->GetWidget<NWidgetCore>(WID_BV_RENAME);
|
||||
widget->widget_data = STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON + VEH_TRAIN;
|
||||
widget->tool_tip = STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP + VEH_TRAIN;
|
||||
|
||||
this->details_height = ((this->vehicle_type == VEH_TRAIN) ? 10 : 9) * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
|
||||
this->FinishInitNested(VEH_TRAIN);
|
||||
|
||||
this->owner = _local_company;
|
||||
|
||||
this->eng_list.ForceRebuild();
|
||||
this->GenerateBuildList();
|
||||
|
||||
if (this->eng_list.Length() > 0) this->sel_engine = this->eng_list[0];
|
||||
|
||||
this->virtual_train = vt;
|
||||
this->noticeParent = notice;
|
||||
}
|
||||
|
||||
/** Populate the filter list and set the cargo filter criteria. */
|
||||
void SetCargoFilterArray()
|
||||
{
|
||||
uint filter_items = 0;
|
||||
|
||||
/* Add item for disabling filtering. */
|
||||
this->cargo_filter[filter_items] = CF_ANY;
|
||||
this->cargo_filter_texts[filter_items] = STR_PURCHASE_INFO_ALL_TYPES;
|
||||
filter_items++;
|
||||
|
||||
/* Add item for vehicles not carrying anything, e.g. train engines.
|
||||
* This could also be useful for eyecandy vehicles of other types, but is likely too confusing for joe, */
|
||||
if (this->vehicle_type == VEH_TRAIN) {
|
||||
this->cargo_filter[filter_items] = CF_NONE;
|
||||
this->cargo_filter_texts[filter_items] = STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE;
|
||||
filter_items++;
|
||||
}
|
||||
|
||||
/* Collect available cargo types for filtering. */
|
||||
const CargoSpec *cs;
|
||||
FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
|
||||
this->cargo_filter[filter_items] = cs->Index();
|
||||
this->cargo_filter_texts[filter_items] = cs->name;
|
||||
filter_items++;
|
||||
}
|
||||
|
||||
/* Terminate the filter list. */
|
||||
this->cargo_filter_texts[filter_items] = INVALID_STRING_ID;
|
||||
|
||||
/* If not found, the cargo criteria will be set to all cargoes. */
|
||||
this->cargo_filter_criteria = 0;
|
||||
|
||||
/* Find the last cargo filter criteria. */
|
||||
for (uint i = 0; i < filter_items; ++i) {
|
||||
if (this->cargo_filter[i] == _last_filter_criteria[this->vehicle_type]) {
|
||||
this->cargo_filter_criteria = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
this->eng_list.SetFilterFuncs(_filter_funcs);
|
||||
this->eng_list.SetFilterState(this->cargo_filter[this->cargo_filter_criteria] != CF_ANY);
|
||||
}
|
||||
|
||||
void OnInit()
|
||||
{
|
||||
this->SetCargoFilterArray();
|
||||
}
|
||||
|
||||
/** Filter the engine list against the currently selected cargo filter */
|
||||
void FilterEngineList()
|
||||
{
|
||||
this->eng_list.Filter(this->cargo_filter[this->cargo_filter_criteria]);
|
||||
if (0 == this->eng_list.Length()) { // no engine passed through the filter, invalidate the previously selected engine
|
||||
this->sel_engine = INVALID_ENGINE;
|
||||
} else if (!this->eng_list.Contains(this->sel_engine)) { // previously selected engine didn't pass the filter, select the first engine of the list
|
||||
this->sel_engine = this->eng_list[0];
|
||||
}
|
||||
}
|
||||
|
||||
/** Filter a single engine */
|
||||
bool FilterSingleEngine(EngineID eid)
|
||||
{
|
||||
CargoID filter_type = this->cargo_filter[this->cargo_filter_criteria];
|
||||
return (filter_type == CF_ANY || CargoFilter(&eid, filter_type));
|
||||
}
|
||||
|
||||
/* Figure out what train EngineIDs to put in the list */
|
||||
void GenerateBuildTrainList()
|
||||
{
|
||||
EngineID sel_id = INVALID_ENGINE;
|
||||
int num_engines = 0;
|
||||
int num_wagons = 0;
|
||||
|
||||
this->filter.railtype = (this->listview_mode) ? RAILTYPE_END : GetRailType(this->window_number);
|
||||
|
||||
this->eng_list.Clear();
|
||||
|
||||
/* Make list of all available train engines and wagons.
|
||||
* Also check to see if the previously selected engine is still available,
|
||||
* and if not, reset selection to INVALID_ENGINE. This could be the case
|
||||
* when engines become obsolete and are removed */
|
||||
const Engine *e;
|
||||
FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
|
||||
EngineID eid = e->index;
|
||||
const RailVehicleInfo *rvi = &e->u.rail;
|
||||
|
||||
if (this->filter.railtype != RAILTYPE_END && !HasPowerOnRail(rvi->railtype, this->filter.railtype)) continue;
|
||||
if (!IsEngineBuildable(eid, VEH_TRAIN, _local_company)) continue;
|
||||
|
||||
/* Filter now! So num_engines and num_wagons is valid */
|
||||
if (!FilterSingleEngine(eid)) continue;
|
||||
|
||||
*this->eng_list.Append() = eid;
|
||||
|
||||
if (rvi->railveh_type != RAILVEH_WAGON) {
|
||||
num_engines++;
|
||||
} else {
|
||||
num_wagons++;
|
||||
}
|
||||
|
||||
if (eid == this->sel_engine) sel_id = eid;
|
||||
}
|
||||
|
||||
this->sel_engine = sel_id;
|
||||
|
||||
/* make engines first, and then wagons, sorted by ListPositionOfEngine() */
|
||||
_internal_sort_order = false;
|
||||
EngList_Sort(&this->eng_list, TrainEnginesThenWagonsSorter);
|
||||
|
||||
/* and then sort engines */
|
||||
_internal_sort_order = this->descending_sort_order;
|
||||
EngList_SortPartial(&this->eng_list, _sorter[0][this->sort_criteria], 0, num_engines);
|
||||
|
||||
/* and finally sort wagons */
|
||||
EngList_SortPartial(&this->eng_list, _sorter[0][this->sort_criteria], num_engines, num_wagons);
|
||||
}
|
||||
|
||||
/* Generate the list of vehicles */
|
||||
void GenerateBuildList()
|
||||
{
|
||||
if (!this->eng_list.NeedRebuild()) return;
|
||||
|
||||
this->GenerateBuildTrainList();
|
||||
this->eng_list.Compact();
|
||||
this->eng_list.RebuildDone();
|
||||
return; // trains should not reach the last sorting
|
||||
|
||||
|
||||
this->FilterEngineList();
|
||||
|
||||
_internal_sort_order = this->descending_sort_order;
|
||||
EngList_Sort(&this->eng_list, _sorter[this->vehicle_type][this->sort_criteria]);
|
||||
|
||||
this->eng_list.Compact();
|
||||
this->eng_list.RebuildDone();
|
||||
}
|
||||
|
||||
virtual void OnClick(Point pt, int widget, int click_count)
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_BV_SORT_ASCENDING_DESCENDING:
|
||||
this->descending_sort_order ^= true;
|
||||
_last_sort_order[this->vehicle_type] = this->descending_sort_order;
|
||||
this->eng_list.ForceRebuild();
|
||||
this->SetDirty();
|
||||
break;
|
||||
|
||||
case WID_BV_LIST: {
|
||||
uint i = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_BV_LIST);
|
||||
size_t num_items = this->eng_list.Length();
|
||||
this->sel_engine = (i < num_items) ? this->eng_list[i] : INVALID_ENGINE;
|
||||
this->SetDirty();
|
||||
if (click_count > 1 && !this->listview_mode) this->OnClick(pt, WID_BV_BUILD, 1);
|
||||
break;
|
||||
}
|
||||
case WID_BV_SORT_DROPDOWN: { // Select sorting criteria dropdown menu
|
||||
uint32 hidden_mask = 0;
|
||||
/* Disable sorting by power or tractive effort when the original acceleration model for road vehicles is being used. */
|
||||
if (this->vehicle_type == VEH_ROAD &&
|
||||
_settings_game.vehicle.roadveh_acceleration_model == AM_ORIGINAL) {
|
||||
SetBit(hidden_mask, 3); // power
|
||||
SetBit(hidden_mask, 4); // tractive effort
|
||||
SetBit(hidden_mask, 8); // power by running costs
|
||||
}
|
||||
/* Disable sorting by tractive effort when the original acceleration model for trains is being used. */
|
||||
if (this->vehicle_type == VEH_TRAIN &&
|
||||
_settings_game.vehicle.train_acceleration_model == AM_ORIGINAL) {
|
||||
SetBit(hidden_mask, 4); // tractive effort
|
||||
}
|
||||
ShowDropDownMenu(this, _sort_listing[this->vehicle_type], this->sort_criteria, WID_BV_SORT_DROPDOWN, 0, hidden_mask);
|
||||
break;
|
||||
}
|
||||
|
||||
case WID_BV_CARGO_FILTER_DROPDOWN: // Select cargo filtering criteria dropdown menu
|
||||
ShowDropDownMenu(this, this->cargo_filter_texts, this->cargo_filter_criteria, WID_BV_CARGO_FILTER_DROPDOWN, 0, 0);
|
||||
break;
|
||||
|
||||
case WID_BV_BUILD: {
|
||||
EngineID sel_eng = this->sel_engine;
|
||||
if (sel_eng != INVALID_ENGINE) {
|
||||
DoCommandP(0, sel_engine, 0, CMD_BUILD_VIRTUAL_RAIL_VEHICLE, CcAddVirtualEngine);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Some data on this window has become invalid.
|
||||
* @param data Information about the changed data.
|
||||
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
||||
*/
|
||||
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
|
||||
{
|
||||
if (!gui_scope) return;
|
||||
/* When switching to original acceleration model for road vehicles, clear the selected sort criteria if it is not available now. */
|
||||
|
||||
this->eng_list.ForceRebuild();
|
||||
}
|
||||
|
||||
virtual void SetStringParameters(int widget) const
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_BV_CAPTION:
|
||||
if (this->vehicle_type == VEH_TRAIN && !this->listview_mode) {
|
||||
const RailtypeInfo *rti = GetRailTypeInfo(this->filter.railtype);
|
||||
SetDParam(0, rti->strings.build_caption);
|
||||
} else {
|
||||
SetDParam(0, (this->listview_mode ? STR_VEHICLE_LIST_AVAILABLE_TRAINS : STR_BUY_VEHICLE_TRAIN_ALL_CAPTION) + this->vehicle_type);
|
||||
}
|
||||
break;
|
||||
|
||||
case WID_BV_SORT_DROPDOWN:
|
||||
SetDParam(0, _sort_listing[this->vehicle_type][this->sort_criteria]);
|
||||
break;
|
||||
|
||||
case WID_BV_CARGO_FILTER_DROPDOWN:
|
||||
SetDParam(0, this->cargo_filter_texts[this->cargo_filter_criteria]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_BV_LIST:
|
||||
resize->height = GetEngineListHeight(this->vehicle_type);
|
||||
size->height = 3 * resize->height;
|
||||
break;
|
||||
|
||||
case WID_BV_PANEL:
|
||||
size->height = this->details_height;
|
||||
break;
|
||||
|
||||
case WID_BV_SORT_ASCENDING_DESCENDING: {
|
||||
Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
|
||||
d.width += padding.width + WD_CLOSEBOX_WIDTH * 2; // Doubled since the string is centred and it also looks better.
|
||||
d.height += padding.height;
|
||||
*size = maxdim(*size, d);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual void DrawWidget(const Rect &r, int widget) const
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_BV_LIST:
|
||||
DrawEngineList(this->vehicle_type, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP,
|
||||
&this->eng_list, this->vscroll->GetPosition(), min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(),
|
||||
this->eng_list.Length()), this->sel_engine, false, DEFAULT_GROUP);
|
||||
break;
|
||||
|
||||
case WID_BV_SORT_ASCENDING_DESCENDING:
|
||||
this->DrawSortButtonState(WID_BV_SORT_ASCENDING_DESCENDING, this->descending_sort_order ? SBS_DOWN : SBS_UP);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnPaint()
|
||||
{
|
||||
this->GenerateBuildList();
|
||||
this->vscroll->SetCount(this->eng_list.Length());
|
||||
|
||||
this->DrawWidgets();
|
||||
|
||||
if (!this->IsShaded()) {
|
||||
int needed_height = this->details_height;
|
||||
/* Draw details panels. */
|
||||
if (this->sel_engine != INVALID_ENGINE) {
|
||||
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_BV_PANEL);
|
||||
int text_end = DrawVehiclePurchaseInfo(nwi->pos_x + WD_FRAMETEXT_LEFT, nwi->pos_x + nwi->current_x - WD_FRAMETEXT_RIGHT,
|
||||
nwi->pos_y + WD_FRAMERECT_TOP, this->sel_engine);
|
||||
needed_height = max(needed_height, text_end - (int)nwi->pos_y + WD_FRAMERECT_BOTTOM);
|
||||
}
|
||||
if (needed_height != this->details_height) { // Details window are not high enough, enlarge them.
|
||||
int resize = needed_height - this->details_height;
|
||||
this->details_height = needed_height;
|
||||
this->ReInit(0, resize);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnQueryTextFinished(char *str)
|
||||
{
|
||||
if (str == NULL) return;
|
||||
|
||||
DoCommandP(0, this->rename_engine, 0, CMD_RENAME_ENGINE | CMD_MSG(STR_ERROR_CAN_T_RENAME_TRAIN_TYPE + this->vehicle_type), NULL, str);
|
||||
}
|
||||
|
||||
virtual void OnDropdownSelect(int widget, int index)
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_BV_SORT_DROPDOWN:
|
||||
if (this->sort_criteria != index) {
|
||||
this->sort_criteria = index;
|
||||
_last_sort_criteria[this->vehicle_type] = this->sort_criteria;
|
||||
this->eng_list.ForceRebuild();
|
||||
}
|
||||
break;
|
||||
|
||||
case WID_BV_CARGO_FILTER_DROPDOWN: // Select a cargo filter criteria
|
||||
if (this->cargo_filter_criteria != index) {
|
||||
this->cargo_filter_criteria = index;
|
||||
_last_filter_criteria[this->vehicle_type] = this->cargo_filter[this->cargo_filter_criteria];
|
||||
/* deactivate filter if criteria is 'Show All', activate it otherwise */
|
||||
this->eng_list.SetFilterState(this->cargo_filter[this->cargo_filter_criteria] != CF_ANY);
|
||||
this->eng_list.ForceRebuild();
|
||||
}
|
||||
break;
|
||||
}
|
||||
this->SetDirty();
|
||||
}
|
||||
|
||||
virtual void OnResize()
|
||||
{
|
||||
this->vscroll->SetCapacityFromWidget(this, WID_BV_LIST);
|
||||
this->GetWidget<NWidgetCore>(WID_BV_LIST)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
|
||||
}
|
||||
|
||||
void AddVirtualEngine(Train *toadd)
|
||||
{
|
||||
if (*virtual_train == NULL) {
|
||||
*virtual_train = toadd;
|
||||
} else {
|
||||
VehicleID target = (*(this->virtual_train))->GetLastUnit()->index;
|
||||
|
||||
DoCommandP(0, (1 << 21) | toadd->index, target, CMD_MOVE_RAIL_VEHICLE);
|
||||
}
|
||||
*noticeParent = true;
|
||||
}
|
||||
};
|
||||
|
||||
void CcAddVirtualEngine(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
|
||||
Window* window = FindWindowById(WC_BUILD_VIRTUAL_TRAIN, 0);
|
||||
if (window) {
|
||||
Train* train = Train::From(Vehicle::Get(_new_vehicle_id));
|
||||
((BuildVirtualTrainWindow*)window)->AddVirtualEngine(train);
|
||||
window->InvalidateData();
|
||||
}
|
||||
}
|
||||
|
||||
static WindowDesc _build_vehicle_desc(
|
||||
WDP_AUTO, // window position
|
||||
"template create virtual train", // const char* ini_key
|
||||
240, 268, // window size
|
||||
WC_BUILD_VIRTUAL_TRAIN, // window class
|
||||
WC_CREATE_TEMPLATE, // parent window class
|
||||
WDF_CONSTRUCTION, // window flags
|
||||
_nested_build_vehicle_widgets, lengthof(_nested_build_vehicle_widgets) // widgets + num widgets
|
||||
);
|
||||
|
||||
void ShowBuildVirtualTrainWindow(Train **vt, bool *noticeParent)
|
||||
{
|
||||
// '0' as in VEH_TRAIN = Tile=0
|
||||
assert(IsCompanyBuildableVehicleType(VEH_TRAIN));
|
||||
|
||||
DeleteWindowById(WC_BUILD_VEHICLE, 0);
|
||||
|
||||
new BuildVirtualTrainWindow(&_build_vehicle_desc, vt, noticeParent);
|
||||
}
|
@@ -1,19 +0,0 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file tbtr_template_gui_create_virtualtrain.cpp Template-based train replacement: template creation vehicle build GUI header. */
|
||||
|
||||
#ifndef BUILD_VIRTUAL_TRAIN_GUI
|
||||
#define BUILD_VIRTUAL_TRAIN_GUI
|
||||
|
||||
#include "train.h"
|
||||
|
||||
void ShowBuildVirtualTrainWindow(Train**, bool*);
|
||||
|
||||
#endif
|
@@ -28,6 +28,7 @@
|
||||
#include "core/geometry_func.hpp"
|
||||
#include "rail_gui.h"
|
||||
#include "network/network.h"
|
||||
#include "zoom_func.h"
|
||||
|
||||
#include "table/sprites.h"
|
||||
#include "table/strings.h"
|
||||
@@ -200,7 +201,6 @@ private:
|
||||
short selected_template_index;
|
||||
short selected_group_index;
|
||||
|
||||
bool templateNotice;
|
||||
bool editInProgress;
|
||||
|
||||
public:
|
||||
@@ -235,7 +235,6 @@ public:
|
||||
|
||||
this->UpdateButtonState();
|
||||
|
||||
this->templateNotice = false;
|
||||
this->editInProgress = false;
|
||||
|
||||
this->templates.ForceRebuild();
|
||||
@@ -271,6 +270,9 @@ public:
|
||||
*size = maxdim(*size, d);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
size->width = ScaleGUITrad(size->width);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -319,11 +321,6 @@ public:
|
||||
|
||||
this->BuildGroupList(_local_company);
|
||||
|
||||
if (templateNotice) {
|
||||
BuildTemplateGuiList(&this->templates, vscroll[1], _local_company, this->sel_railtype);
|
||||
templateNotice = false;
|
||||
this->SetDirty();
|
||||
}
|
||||
/* sets the colour of that art thing */
|
||||
this->GetWidget<NWidgetCore>(TRW_WIDGET_TRAIN_FLUFF_LEFT)->colour = _company_colours[_local_company];
|
||||
this->GetWidget<NWidgetCore>(TRW_WIDGET_TRAIN_FLUFF_RIGHT)->colour = _company_colours[_local_company];
|
||||
@@ -392,14 +389,17 @@ public:
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_TMPL_BUTTONS_DEFINE: {
|
||||
ShowTemplateCreateWindow(0, &templateNotice, &editInProgress, this->line_height);
|
||||
editInProgress = true;
|
||||
ShowTemplateCreateWindow(0, &editInProgress, this->line_height);
|
||||
UpdateButtonState();
|
||||
break;
|
||||
}
|
||||
case TRW_WIDGET_TMPL_BUTTONS_EDIT: {
|
||||
if ((this->selected_template_index >= 0) && (this->selected_template_index < (short)this->templates.Length())) {
|
||||
editInProgress = true;
|
||||
TemplateVehicle *sel = TemplateVehicle::Get(((this->templates)[selected_template_index])->index);
|
||||
ShowTemplateCreateWindow(sel, &templateNotice, &editInProgress, this->line_height);
|
||||
ShowTemplateCreateWindow(sel, &editInProgress, this->line_height);
|
||||
UpdateButtonState();
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -478,7 +478,7 @@ public:
|
||||
|
||||
virtual bool OnVehicleSelect(const Vehicle *v)
|
||||
{
|
||||
bool succeeded = DoCommandP(0, v->index, 0, CMD_CLONE_TEMPLATE_VEHICLE_FROM_TRAIN, NULL);
|
||||
bool succeeded = DoCommandP(0, v->index, 0, CMD_CLONE_TEMPLATE_VEHICLE_FROM_TRAIN | CMD_MSG(STR_TMPL_CANT_CREATE), NULL);
|
||||
|
||||
if (!succeeded) return false;
|
||||
|
||||
@@ -490,6 +490,11 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual void OnPlaceObjectAbort()
|
||||
{
|
||||
this->RaiseButtons();
|
||||
}
|
||||
|
||||
virtual void OnDropdownSelect(int widget, int index)
|
||||
{
|
||||
RailType temp = (RailType) index;
|
||||
@@ -517,21 +522,12 @@ public:
|
||||
this->vscroll[2]->SetCapacity(nwi3->current_y);
|
||||
}
|
||||
|
||||
virtual void OnTick()
|
||||
{
|
||||
if (templateNotice) {
|
||||
BuildTemplateGuiList(&this->templates, this->vscroll[1], this->owner, this->sel_railtype);
|
||||
this->SetDirty();
|
||||
templateNotice = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
|
||||
{
|
||||
this->groups.ForceRebuild();
|
||||
this->templates.ForceRebuild();
|
||||
this->UpdateButtonState();
|
||||
this->SetDirty();
|
||||
}
|
||||
|
||||
/** For a given group (id) find the template that is issued for template replacement for this group and return this template's index
|
||||
@@ -623,20 +619,22 @@ public:
|
||||
|
||||
/* Fill the background of the current cell in a darker tone for the currently selected template */
|
||||
if (this->selected_group_index == i) {
|
||||
GfxFillRect(left, y, right, y+(this->line_height) / 2, _colour_gradient[COLOUR_GREY][3]);
|
||||
GfxFillRect(r.left + 1, y, r.right, y + (this->line_height) / 2, _colour_gradient[COLOUR_GREY][3]);
|
||||
}
|
||||
|
||||
int text_y = y + ScaleGUITrad(3);
|
||||
|
||||
SetDParam(0, g_id);
|
||||
StringID str = STR_GROUP_NAME;
|
||||
DrawString(left + 30 + this->indents[i] * 10, right, y + 2, str, TC_BLACK);
|
||||
DrawString(left + ScaleGUITrad(30 + this->indents[i] * 10), right, text_y, str, TC_BLACK);
|
||||
|
||||
/* Draw the template in use for this group, if there is one */
|
||||
short template_in_use = FindTemplateIndexForGroup(g_id);
|
||||
if (template_in_use >= 0) {
|
||||
SetDParam(0, template_in_use);
|
||||
DrawString (left, right, y + 2, STR_TMPL_GROUP_USES_TEMPLATE, TC_BLACK, SA_HOR_CENTER);
|
||||
DrawString (left, right, text_y, STR_TMPL_GROUP_USES_TEMPLATE, TC_BLACK, SA_HOR_CENTER);
|
||||
} else if (GetTemplateReplacementByGroupID(g_id)) { /* If there isn't a template applied from the current group, check if there is one for another rail type */
|
||||
DrawString (left, right, y + 2, STR_TMPL_TMPLRPL_EX_DIFF_RAILTYPE, TC_SILVER, SA_HOR_CENTER);
|
||||
DrawString (left, right, text_y, STR_TMPL_TMPLRPL_EX_DIFF_RAILTYPE, TC_SILVER, SA_HOR_CENTER);
|
||||
}
|
||||
|
||||
/* Draw the number of trains that still need to be treated by the currently selected template replacement */
|
||||
@@ -647,7 +645,7 @@ public:
|
||||
// Draw text
|
||||
TextColour color = TC_GREY;
|
||||
if (num_trains) color = TC_BLACK;
|
||||
DrawString(left, right - 16, y + 2, STR_TMPL_NUM_TRAINS_NEED_RPL, color, SA_RIGHT);
|
||||
DrawString(left, right - ScaleGUITrad(16), text_y, STR_TMPL_NUM_TRAINS_NEED_RPL, color, SA_RIGHT);
|
||||
// Draw number
|
||||
if (num_trains ) {
|
||||
color = TC_ORANGE;
|
||||
@@ -655,7 +653,7 @@ public:
|
||||
color = TC_GREY;
|
||||
}
|
||||
SetDParam(0, num_trains);
|
||||
DrawString(left, right - 4, y + 2, STR_JUST_INT, color, SA_RIGHT);
|
||||
DrawString(left, right - ScaleGUITrad(4), text_y, STR_JUST_INT, color, SA_RIGHT);
|
||||
}
|
||||
|
||||
y += line_height / 2;
|
||||
@@ -677,46 +675,49 @@ public:
|
||||
|
||||
/* Fill the background of the current cell in a darker tone for the currently selected template */
|
||||
if (this->selected_template_index == (int32) i) {
|
||||
GfxFillRect(left, y, right, y + this->line_height, _colour_gradient[COLOUR_GREY][3]);
|
||||
GfxFillRect(left + 1, y, right, y + this->line_height, _colour_gradient[COLOUR_GREY][3]);
|
||||
}
|
||||
|
||||
/* Draw the template */
|
||||
DrawTemplate(v, left + ScaleGUITrad(50), right, y);
|
||||
|
||||
/* Draw a notification string for chains that are not runnable */
|
||||
if (v->IsFreeWagonChain()) {
|
||||
DrawString(left, right - 2, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 2, STR_TMPL_WARNING_FREE_WAGON, TC_RED, SA_RIGHT);
|
||||
DrawString(left, right - ScaleGUITrad(24), y + ScaleGUITrad(2), STR_TMPL_WARNING_FREE_WAGON, TC_RED, SA_RIGHT);
|
||||
}
|
||||
|
||||
/* Draw the template's length in tile-units */
|
||||
SetDParam(0, v->GetRealLength());
|
||||
SetDParam(1, 1);
|
||||
DrawString(left, right - 4, y + 2, STR_TINY_BLACK_DECIMAL, TC_BLACK, SA_RIGHT);
|
||||
DrawString(left, right - ScaleGUITrad(4), y + ScaleGUITrad(2), STR_TINY_BLACK_DECIMAL, TC_BLACK, SA_RIGHT);
|
||||
|
||||
/* Draw the template */
|
||||
DrawTemplate(v, left + 50, right, y);
|
||||
int bottom_edge = y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - ScaleGUITrad(4);
|
||||
|
||||
/* Buying cost */
|
||||
SetDParam(0, CalculateOverallTemplateCost(v));
|
||||
DrawString(left + 35, right, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 2, STR_TMPL_TEMPLATE_OVR_VALUE_notinyfont, TC_BLUE, SA_LEFT);
|
||||
DrawString(left + ScaleGUITrad(35), right, bottom_edge, STR_TMPL_TEMPLATE_OVR_VALUE_notinyfont, TC_BLUE, SA_LEFT);
|
||||
|
||||
/* Index of current template vehicle in the list of all templates for its company */
|
||||
SetDParam(0, i);
|
||||
DrawString(left + 5, left + 25, y + 2, STR_BLACK_INT, TC_BLACK, SA_RIGHT);
|
||||
DrawString(left + ScaleGUITrad(5), left + ScaleGUITrad(25), y + ScaleGUITrad(2), STR_BLACK_INT, TC_BLACK, SA_RIGHT);
|
||||
|
||||
/* Draw whether the current template is in use by any group */
|
||||
if (v->NumGroupsUsingTemplate() > 0) {
|
||||
DrawString(left + 35, right, y + line_height - FONT_HEIGHT_SMALL * 2 - 4 - WD_FRAMERECT_BOTTOM - 2, STR_TMP_TEMPLATE_IN_USE, TC_GREEN, SA_LEFT);
|
||||
DrawString(left + ScaleGUITrad(35), right, bottom_edge - FONT_HEIGHT_SMALL - ScaleGUITrad(3),
|
||||
STR_TMP_TEMPLATE_IN_USE, TC_GREEN, SA_LEFT);
|
||||
}
|
||||
|
||||
/* Draw information about template configuration settings */
|
||||
TextColour color;
|
||||
|
||||
color = v->IsSetReuseDepotVehicles() ? TC_LIGHT_BLUE : TC_GREY;
|
||||
DrawString(right - 225, right, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 2, STR_TMPL_CONFIG_USEDEPOT, color, SA_LEFT);
|
||||
DrawString(right - ScaleGUITrad(225), right, bottom_edge, STR_TMPL_CONFIG_USEDEPOT, color, SA_LEFT);
|
||||
|
||||
color = v->IsSetKeepRemainingVehicles() ? TC_LIGHT_BLUE : TC_GREY;
|
||||
DrawString(right - 150, right, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 2, STR_TMPL_CONFIG_KEEPREMAINDERS, color, SA_LEFT);
|
||||
DrawString(right - ScaleGUITrad(150), right, bottom_edge, STR_TMPL_CONFIG_KEEPREMAINDERS, color, SA_LEFT);
|
||||
|
||||
color = v->IsSetRefitAsTemplate() ? TC_LIGHT_BLUE : TC_GREY;
|
||||
DrawString(right - 75, right, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 2, STR_TMPL_CONFIG_REFIT, color, SA_LEFT);
|
||||
DrawString(right - ScaleGUITrad(75), right, bottom_edge, STR_TMPL_CONFIG_REFIT, color, SA_LEFT);
|
||||
|
||||
y += line_height;
|
||||
}
|
||||
@@ -744,11 +745,11 @@ public:
|
||||
SetDParam(1, tmp->power);
|
||||
SetDParam(0, tmp->weight);
|
||||
SetDParam(3, tmp->max_te);
|
||||
DrawString(8, r.right, 4 - this->vscroll[2]->GetPosition(), STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE);
|
||||
DrawString(8, r.right, ScaleGUITrad(4) - this->vscroll[2]->GetPosition(), STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE);
|
||||
|
||||
/* Draw cargo summary */
|
||||
short top = 30 - this->vscroll[2]->GetPosition();
|
||||
short left = 8;
|
||||
short top = ScaleGUITrad(30) - this->vscroll[2]->GetPosition();
|
||||
short left = ScaleGUITrad(8);
|
||||
short count_columns = 0;
|
||||
short max_columns = 2;
|
||||
|
||||
@@ -764,7 +765,7 @@ public:
|
||||
SetDParam(1, cargo_caps[i]);
|
||||
SetDParam(2, _settings_game.vehicle.freight_trains);
|
||||
DrawString(x, r.right, top, FreightWagonMult(i) > 1 ? STR_TMPL_CARGO_SUMMARY_MULTI : STR_TMPL_CARGO_SUMMARY, TC_LIGHT_BLUE, SA_LEFT);
|
||||
x += 250;
|
||||
x += ScaleGUITrad(250);
|
||||
if (count_columns % max_columns == 0) {
|
||||
x = left;
|
||||
top += this->line_height / 3;
|
||||
@@ -786,14 +787,18 @@ public:
|
||||
g_id = g->index;
|
||||
}
|
||||
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_EDIT, !selected_ok);
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_DELETE, !selected_ok);
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_REUSE, !selected_ok);
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_KEEP, !selected_ok);
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_REFIT, !selected_ok);
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_EDIT, this->editInProgress || !selected_ok);
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_DELETE, this->editInProgress || !selected_ok);
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_REUSE, this->editInProgress || !selected_ok);
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_KEEP, this->editInProgress ||!selected_ok);
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_CONFIGTMPL_REFIT, this->editInProgress ||!selected_ok);
|
||||
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_START, !(selected_ok && group_ok && FindTemplateIndexForGroup(g_id) != this->selected_template_index));
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_STOP, !(group_ok && GetTemplateReplacementByGroupID(g_id) != NULL));
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_START, this->editInProgress || !(selected_ok && group_ok && FindTemplateIndexForGroup(g_id) != this->selected_template_index));
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_STOP, this->editInProgress || !(group_ok && GetTemplateReplacementByGroupID(g_id) != NULL));
|
||||
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_DEFINE, this->editInProgress);
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TMPL_BUTTONS_CLONE, this->editInProgress);
|
||||
this->SetWidgetDisabledState(TRW_WIDGET_TRAIN_RAILTYPE_DROPDOWN, this->editInProgress);
|
||||
}
|
||||
};
|
||||
|
||||
|
@@ -92,7 +92,6 @@ public:
|
||||
byte spritenum;
|
||||
SpriteID cur_image;
|
||||
uint32 image_width;
|
||||
const SpriteGroup *sgroup;
|
||||
|
||||
TemplateVehicle(VehicleType type = VEH_INVALID, EngineID e = INVALID_ENGINE, byte B = 0, Owner = _local_company);
|
||||
TemplateVehicle(EngineID, RailVehicleInfo*);
|
||||
|
@@ -20,6 +20,7 @@
|
||||
#include "vehicle_func.h"
|
||||
#include "core/geometry_type.hpp"
|
||||
#include "debug.h"
|
||||
#include "zoom_func.h"
|
||||
|
||||
#include "table/sprites.h"
|
||||
#include "table/strings.h"
|
||||
@@ -123,7 +124,7 @@ void DrawTemplate(const TemplateVehicle *tv, int left, int right, int y)
|
||||
|
||||
while (t) {
|
||||
PaletteID pal = GetEnginePalette(t->engine_type, _current_company);
|
||||
DrawSprite(t->cur_image, pal, offset, y + 12);
|
||||
DrawSprite(t->cur_image, pal, offset, y + ScaleGUITrad(11));
|
||||
|
||||
offset += t->image_width;
|
||||
t = t->Next();
|
||||
|
@@ -17,7 +17,7 @@
|
||||
|
||||
#include "tbtr_template_vehicle.h"
|
||||
|
||||
Train* VirtualTrainFromTemplateVehicle(TemplateVehicle* tv);
|
||||
Train* VirtualTrainFromTemplateVehicle(TemplateVehicle* tv, StringID &err);
|
||||
|
||||
void DrawTemplateVehicle(const TemplateVehicle*, int, int, int, VehicleID, int, VehicleID);
|
||||
|
||||
|
@@ -385,7 +385,7 @@ CommandCost CmdMoveRailVehicle(TileIndex, DoCommandFlag , uint32, uint32, const
|
||||
CommandCost CmdMoveVirtualRailVehicle(TileIndex, DoCommandFlag, uint32, uint32, const char*);
|
||||
|
||||
Train* CmdBuildVirtualRailWagon(const Engine*);
|
||||
Train* CmdBuildVirtualRailVehicle(EngineID);
|
||||
Train* CmdBuildVirtualRailVehicle(EngineID, bool lax_engine_check, StringID &error);
|
||||
|
||||
#define FOR_ALL_TRAINS(var) FOR_ALL_VEHICLES_OF_TYPE(Train, var)
|
||||
|
||||
|
@@ -4644,19 +4644,19 @@ Train* CmdBuildVirtualRailWagon(const Engine *e)
|
||||
return v;
|
||||
}
|
||||
|
||||
/**
|
||||
* Build a railroad vehicle.
|
||||
* @param tile tile of the depot where rail-vehicle is built.
|
||||
* @param flags type of operation.
|
||||
* @param e the engine to build.
|
||||
* @param data bit 0 prevents any free cars from being added to the train.
|
||||
* @param ret[out] the vehicle that has been built.
|
||||
* @return the cost of this operation or an error.
|
||||
*/
|
||||
Train* CmdBuildVirtualRailVehicle(EngineID eid)
|
||||
Train* CmdBuildVirtualRailVehicle(EngineID eid, bool lax_engine_check, StringID &error)
|
||||
{
|
||||
if (!IsEngineBuildable(eid, VEH_TRAIN, _current_company)) {
|
||||
return NULL;
|
||||
if (lax_engine_check) {
|
||||
const Engine *e = Engine::GetIfValid(eid);
|
||||
if (e == NULL || e->type != VEH_TRAIN) {
|
||||
error = STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + VEH_TRAIN;
|
||||
return NULL;
|
||||
}
|
||||
} else {
|
||||
if (!IsEngineBuildable(eid, VEH_TRAIN, _current_company)) {
|
||||
error = STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + VEH_TRAIN;
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
const Engine* e = Engine::Get(eid);
|
||||
@@ -4664,6 +4664,7 @@ Train* CmdBuildVirtualRailVehicle(EngineID eid)
|
||||
|
||||
int num_vehicles = (e->u.rail.railveh_type == RAILVEH_MULTIHEAD ? 2 : 1) + CountArticulatedParts(eid, false);
|
||||
if (!Train::CanAllocateItem(num_vehicles)) {
|
||||
error = STR_ERROR_TOO_MANY_VEHICLES_IN_GAME;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -4737,13 +4738,18 @@ CommandCost CmdBuildVirtualRailVehicle(TileIndex tile, DoCommandFlag flags, uint
|
||||
{
|
||||
EngineID eid = p1;
|
||||
|
||||
if (!IsEngineBuildable(eid, VEH_TRAIN, _current_company)) {
|
||||
return_cmd_error(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + VEH_TRAIN);
|
||||
}
|
||||
|
||||
bool should_execute = (flags & DC_EXEC) != 0;
|
||||
|
||||
if (should_execute) {
|
||||
Train* train = CmdBuildVirtualRailVehicle(eid);
|
||||
StringID err = INVALID_STRING_ID;
|
||||
Train* train = CmdBuildVirtualRailVehicle(eid, false, err);
|
||||
|
||||
if (train == NULL) {
|
||||
return CMD_ERROR;
|
||||
return_cmd_error(err);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4817,7 +4823,12 @@ CommandCost CmdTemplateReplaceVehicle(TileIndex tile, DoCommandFlag flags, uint3
|
||||
CommandCost buyCost = TestBuyAllTemplateVehiclesInChain(tv, tile);
|
||||
if (!buyCost.Succeeded() || !CheckCompanyHasMoney(buyCost)) {
|
||||
if (!stayInDepot) incoming->vehstatus &= ~VS_STOPPED;
|
||||
return_cmd_error(STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY);
|
||||
|
||||
if (!buyCost.Succeeded() && buyCost.GetErrorMessage() != INVALID_STRING_ID) {
|
||||
return buyCost;
|
||||
} else {
|
||||
return_cmd_error(STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -496,17 +496,15 @@ CommandCost CmdRefitVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
|
||||
|
||||
/* Allow auto-refitting only during loading and normal refitting only in a depot. */
|
||||
if (!is_virtual_train) {
|
||||
if (!free_wagon && (!auto_refit || !front->current_order.IsType(OT_LOADING)) && !front->IsStoppedInDepot()) {
|
||||
if ((flags & DC_QUERY_COST) == 0 && // used by the refit GUI, including the order refit GUI.
|
||||
!free_wagon && // used by autoreplace/renew
|
||||
(!auto_refit || !front->current_order.IsType(OT_LOADING)) && // refit inside stations
|
||||
!front->IsStoppedInDepot()) { // refit inside depots
|
||||
return_cmd_error(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type);
|
||||
}
|
||||
|
||||
if (front->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
|
||||
}
|
||||
if ((flags & DC_QUERY_COST) == 0 && // used by the refit GUI, including the order refit GUI.
|
||||
!free_wagon && // used by autoreplace/renew
|
||||
(!auto_refit || !front->current_order.IsType(OT_LOADING)) && // refit inside stations
|
||||
!front->IsStoppedInDepot()) { // refit inside depots
|
||||
return_cmd_error(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type);
|
||||
}
|
||||
|
||||
if (front->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
|
||||
|
||||
@@ -853,8 +851,7 @@ inline void SetupTemplateVehicleFromVirtual(TemplateVehicle *tmp, TemplateVehicl
|
||||
|
||||
tmp->spritenum = virt->spritenum;
|
||||
tmp->cur_image = virt->GetImage(DIR_W, EIT_PURCHASE);
|
||||
Point *p = new Point();
|
||||
tmp->image_width = virt->GetDisplayImageWidth(p);
|
||||
tmp->image_width = virt->GetDisplayImageWidth();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -966,34 +963,41 @@ CommandCost CmdVirtualTrainFromTemplateVehicle(TileIndex tile, DoCommandFlag fla
|
||||
bool should_execute = (flags & DC_EXEC) != 0;
|
||||
|
||||
if (should_execute) {
|
||||
Train* train = VirtualTrainFromTemplateVehicle(tv);
|
||||
StringID err = INVALID_STRING_ID;
|
||||
Train* train = VirtualTrainFromTemplateVehicle(tv, err);
|
||||
|
||||
if (train == NULL) {
|
||||
return CMD_ERROR;
|
||||
return_cmd_error(err);
|
||||
}
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
}
|
||||
|
||||
Train* VirtualTrainFromTemplateVehicle(TemplateVehicle* tv)
|
||||
CommandCost CmdDeleteVirtualTrain(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text);
|
||||
|
||||
Train* VirtualTrainFromTemplateVehicle(TemplateVehicle* tv, StringID &err)
|
||||
{
|
||||
CommandCost c;
|
||||
Train *tmp, *head, *tail;
|
||||
|
||||
head = CmdBuildVirtualRailVehicle(tv->engine_type);
|
||||
head = CmdBuildVirtualRailVehicle(tv->engine_type, true, err);
|
||||
if (!head) return NULL;
|
||||
|
||||
tail = head;
|
||||
tv = tv->GetNextUnit();
|
||||
while (tv) {
|
||||
tmp = CmdBuildVirtualRailVehicle(tv->engine_type);
|
||||
if (tmp) {
|
||||
tmp->cargo_type = tv->cargo_type;
|
||||
tmp->cargo_subtype = tv->cargo_subtype;
|
||||
CmdMoveRailVehicle(INVALID_TILE, DC_EXEC, (1 << 21) | tmp->index, tail->index, 0);
|
||||
tail = tmp;
|
||||
tmp = CmdBuildVirtualRailVehicle(tv->engine_type, true, err);
|
||||
if (!tmp) {
|
||||
CmdDeleteVirtualTrain(INVALID_TILE, DC_EXEC, head->index, 0, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
tmp->cargo_type = tv->cargo_type;
|
||||
tmp->cargo_subtype = tv->cargo_subtype;
|
||||
CmdMoveRailVehicle(INVALID_TILE, DC_EXEC, (1 << 21) | tmp->index, tail->index, 0);
|
||||
tail = tmp;
|
||||
|
||||
tv = tv->GetNextUnit();
|
||||
}
|
||||
|
||||
@@ -1027,20 +1031,25 @@ CommandCost CmdVirtualTrainFromTrain(TileIndex tile, DoCommandFlag flags, uint32
|
||||
if (should_execute) {
|
||||
CommandCost c;
|
||||
Train *tmp, *head, *tail;
|
||||
StringID err = INVALID_STRING_ID;
|
||||
|
||||
head = CmdBuildVirtualRailVehicle(train->engine_type);
|
||||
if (!head) return CMD_ERROR;
|
||||
head = CmdBuildVirtualRailVehicle(train->engine_type, false, err);
|
||||
if (!head) return_cmd_error(err);
|
||||
|
||||
tail = head;
|
||||
train = train->GetNextUnit();
|
||||
while (train) {
|
||||
tmp = CmdBuildVirtualRailVehicle(train->engine_type);
|
||||
if (tmp) {
|
||||
tmp->cargo_type = train->cargo_type;
|
||||
tmp->cargo_subtype = train->cargo_subtype;
|
||||
CmdMoveRailVehicle(0, DC_EXEC, (1 << 21) | tmp->index, tail->index, 0);
|
||||
tail = tmp;
|
||||
tmp = CmdBuildVirtualRailVehicle(train->engine_type, false, err);
|
||||
if (!tmp) {
|
||||
CmdDeleteVirtualTrain(tile, flags, head->index, 0, NULL);
|
||||
return_cmd_error(err);
|
||||
}
|
||||
|
||||
tmp->cargo_type = train->cargo_type;
|
||||
tmp->cargo_subtype = train->cargo_subtype;
|
||||
CmdMoveRailVehicle(0, DC_EXEC, (1 << 21) | tmp->index, tail->index, 0);
|
||||
tail = tmp;
|
||||
|
||||
train = train->GetNextUnit();
|
||||
}
|
||||
|
||||
@@ -1162,6 +1171,12 @@ CommandCost CmdTemplateVehicleFromTrain(TileIndex tile, DoCommandFlag flags, uin
|
||||
return CMD_ERROR;
|
||||
}
|
||||
|
||||
for (Train *v = clicked; v != NULL; v = v->GetNextUnit()) {
|
||||
if (!IsEngineBuildable(v->engine_type, VEH_TRAIN, _current_company)) {
|
||||
return_cmd_error(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + VEH_TRAIN);
|
||||
}
|
||||
}
|
||||
|
||||
bool should_execute = (flags & DC_EXEC) != 0;
|
||||
|
||||
if (should_execute) {
|
||||
@@ -1211,6 +1226,7 @@ CommandCost CmdDeleteTemplateVehicle(TileIndex tile, DoCommandFlag flags, uint32
|
||||
|
||||
delete del;
|
||||
|
||||
InvalidateWindowClassesData(WC_CREATE_TEMPLATE, 0);
|
||||
InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN, 0);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user