Merge branch 'signal_tunnels_bridges' into jgrpp

# Conflicts:
#	src/saveload/extended_ver_sl.cpp
#	src/train.h
This commit is contained in:
Jonathan G Rennison
2018-03-26 18:42:23 +01:00
5 changed files with 20 additions and 7 deletions

View File

@@ -3348,6 +3348,17 @@ bool AfterLoadGame()
}
}
}
if (SlXvIsFeaturePresent(XSLFI_SIG_TUNNEL_BRIDGE, 1, 4)) {
/* load_unload_ticks --> tunnel_bridge_signal_num */
Train *t;
FOR_ALL_TRAINS(t) {
TileIndex tile = t->tile;
if (IsTileType(tile, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL && IsTunnelBridgeWithSignalSimulation(tile)) {
t->tunnel_bridge_signal_num = t->load_unload_ticks;
t->load_unload_ticks = 0;
}
}
}
if (SlXvIsFeatureMissing(XSLFI_CUSTOM_BRIDGE_HEADS)) {
/* ensure that previously unused custom bridge-head bits are cleared */