Codechange: use the shortname as unique id to identify the base graphics in openttd.cfg.
This commit is contained in:
		@@ -188,7 +188,9 @@ public:
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	static Tbase_set *GetAvailableSets();
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	static bool SetSet(const std::string &name);
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	static bool SetSet(const Tbase_set *set);
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	static bool SetSetByName(const std::string &name);
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	static bool SetSetByShortname(uint32_t shortname);
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	static void GetSetsList(std::back_insert_iterator<std::string> &output_iterator);
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	static int GetNumSets();
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	static int GetIndexOfUsedSet();
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@@ -251,6 +253,7 @@ public:
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	/** Values loaded from config file. */
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	struct Ini {
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		std::string name;
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		uint32_t shortname;                 ///< unique key for base set
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	};
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	static inline Ini ini_data;
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@@ -226,25 +226,58 @@ bool BaseMedia<Tbase_set>::AddFile(const std::string &filename, size_t basepath_
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	return ret;
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}
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/**
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 * Set the set to be used.
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 * @param set the set to use
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 * @return true if it could be loaded
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 */
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template <class Tbase_set>
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/* static */ bool BaseMedia<Tbase_set>::SetSet(const Tbase_set *set)
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{
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	if (set == nullptr) {
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		if (!BaseMedia<Tbase_set>::DetermineBestSet()) return false;
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	} else {
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		BaseMedia<Tbase_set>::used_set = set;
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	}
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	CheckExternalFiles();
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	return true;
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}
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/**
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 * Set the set to be used.
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 * @param name of the set to use
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 * @return true if it could be loaded
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 */
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template <class Tbase_set>
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/* static */ bool BaseMedia<Tbase_set>::SetSet(const std::string &name)
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/* static */ bool BaseMedia<Tbase_set>::SetSetByName(const std::string &name)
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{
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	if (name.empty()) {
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		if (!BaseMedia<Tbase_set>::DetermineBestSet()) return false;
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		CheckExternalFiles();
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		return true;
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		return SetSet(nullptr);
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	}
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	for (const Tbase_set *s = BaseMedia<Tbase_set>::available_sets; s != nullptr; s = s->next) {
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		if (name == s->name) {
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			BaseMedia<Tbase_set>::used_set = s;
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			CheckExternalFiles();
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			return true;
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			return SetSet(s);
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		}
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	}
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	return false;
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}
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/**
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 * Set the set to be used.
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 * @param shortname of the set to use
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 * @return true if it could be loaded
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 */
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template <class Tbase_set>
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/* static */ bool BaseMedia<Tbase_set>::SetSetByShortname(uint32_t shortname)
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{
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	if (shortname == 0) {
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		return SetSet(nullptr);
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	}
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	for (const Tbase_set *s = BaseMedia<Tbase_set>::available_sets; s != nullptr; s = s->next) {
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		if (shortname == s->shortname) {
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			return SetSet(s);
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		}
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	}
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	return false;
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@@ -376,7 +409,9 @@ template <class Tbase_set>
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	template const char *repl_type::GetExtension(); \
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	template bool repl_type::AddFile(const std::string &filename, size_t pathlength, const std::string &tar_filename); \
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	template bool repl_type::HasSet(const struct ContentInfo *ci, bool md5sum); \
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	template bool repl_type::SetSet(const std::string &name); \
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	template bool repl_type::SetSet(const set_type *set); \
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	template bool repl_type::SetSetByName(const std::string &name); \
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	template bool repl_type::SetSetByShortname(uint32_t shortname); \
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	template void repl_type::GetSetsList(std::back_insert_iterator<std::string> &output_iterator); \
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	template int repl_type::GetNumSets(); \
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	template int repl_type::GetIndexOfUsedSet(); \
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@@ -173,7 +173,7 @@ void MusicSystem::ChangePlaylist(PlaylistChoices pl)
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 */
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void MusicSystem::ChangeMusicSet(const std::string &set_name)
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{
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	BaseMusic::SetSet(set_name);
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	BaseMusic::SetSetByName(set_name);
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	BaseMusic::ini_set = set_name;
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	this->BuildPlaylists();
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@@ -702,10 +702,13 @@ int openttd_main(int argc, char *argv[])
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	BaseGraphics::FindSets();
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	bool valid_graphics_set;
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	if (!graphics_set.empty()) {
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		valid_graphics_set = BaseGraphics::SetSet(graphics_set);
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		valid_graphics_set = BaseGraphics::SetSetByName(graphics_set);
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	} else if (BaseGraphics::ini_data.shortname != 0) {
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		graphics_set = BaseGraphics::ini_data.name;
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		valid_graphics_set = BaseGraphics::SetSetByShortname(BaseGraphics::ini_data.shortname);
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	} else if (!BaseGraphics::ini_data.name.empty()) {
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		graphics_set = BaseGraphics::ini_data.name;
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		valid_graphics_set = BaseGraphics::SetSet(BaseGraphics::ini_data.name);
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		valid_graphics_set = BaseGraphics::SetSetByName(BaseGraphics::ini_data.name);
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	} else {
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		valid_graphics_set = true;
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		BaseGraphics::SetSet(nullptr); // ignore error, continue to bootstrap GUI
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@@ -769,7 +772,7 @@ int openttd_main(int argc, char *argv[])
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	BaseSounds::FindSets();
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	if (sounds_set.empty() && !BaseSounds::ini_set.empty()) sounds_set = BaseSounds::ini_set;
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	if (!BaseSounds::SetSet(sounds_set)) {
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	if (!BaseSounds::SetSetByName(sounds_set)) {
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		if (sounds_set.empty() || !BaseSounds::SetSet({})) {
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			UserError("Failed to find a sounds set. Please acquire a sounds set for OpenTTD. See section 1.4 of README.md.");
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		} else {
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@@ -781,7 +784,7 @@ int openttd_main(int argc, char *argv[])
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	BaseMusic::FindSets();
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	if (music_set.empty() && !BaseMusic::ini_set.empty()) music_set = BaseMusic::ini_set;
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	if (!BaseMusic::SetSet(music_set)) {
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	if (!BaseMusic::SetSetByName(music_set)) {
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		if (music_set.empty() || !BaseMusic::SetSet({})) {
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			UserError("Failed to find a music set. Please acquire a music set for OpenTTD. See section 1.4 of README.md.");
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		} else {
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@@ -995,6 +995,10 @@ static void GraphicsSetLoadConfig(IniFile &ini)
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	if (const IniGroup *group = ini.GetGroup("graphicsset"); group != nullptr) {
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		/* Load new settings. */
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		if (const IniItem *item = group->GetItem("name"); item != nullptr && item->value) BaseGraphics::ini_data.name = *item->value;
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		if (const IniItem *item = group->GetItem("shortname"); item != nullptr && item->value && item->value->size() == 8) {
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			BaseGraphics::ini_data.shortname = BSWAP32(std::strtoul(item->value->c_str(), nullptr, 16));
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		}
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	}
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}
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@@ -1182,6 +1186,7 @@ static void GraphicsSetSaveConfig(IniFile &ini)
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	group.Clear();
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	group.GetOrCreateItem("name").SetValue(used_set->name);
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	group.GetOrCreateItem("shortname").SetValue(fmt::format("{:08X}", BSWAP32(used_set->shortname)));
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}
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/* Save a GRF configuration to the given group name */
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@@ -693,7 +693,7 @@ struct GameOptionsWindow : Window {
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			case WID_GO_BASE_GRF_DROPDOWN:
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				if (_game_mode == GM_MENU) {
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					auto* set = BaseGraphics::GetSet(index);
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					BaseGraphics::SetSet(set->name);
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					BaseGraphics::SetSet(set);
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					this->reload = true;
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					this->InvalidateData();
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				}
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@@ -703,7 +703,7 @@ struct GameOptionsWindow : Window {
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				if (_game_mode == GM_MENU) {
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					auto* set = BaseSounds::GetSet(index);
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					BaseSounds::ini_set = set->name;
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					BaseSounds::SetSet(set->name);
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					BaseSounds::SetSet(set);
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					this->reload = true;
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					this->InvalidateData();
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				}
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