Documentation: NFO/NML docs on object additions
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<p>All of the non-standard features listed below will automatically emit suitable feature tests, conditionals, etc. such that NewGRFs which use these features will work correctly
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on OpenTTD versions which do not support these features, including standard trunk OpenTTD and older/other patchpack versions.</p>
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<p>All of the non-standard variables listed below will return 0 on OpenTTD versions which do not support these features/variables, including standard trunk OpenTTD and older/other patchpack versions.</p>
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<h3><a href="https://newgrf-specs.tt-wiki.net/wiki/NML:Builtin_functions">Builtin functions</a></h3>
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<p>
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<tr><th>Value</th><th>Meaning</th></tr>
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<tr><td>OBJECT_EF_FLAG_ADJUST_Z</td><td>Change z-position for the building sprite to the height of the edge</td></tr>
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<tr><td>OBJECT_EF_FLAG_FOUNDATION_LOWER</td><td>If the height of the edge is lower than the maximum height of the tile, build a foundation</td></tr>
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<tr><td>OBJECT_EF_FLAG_INCLINE_FOUNDATION</td><td>Use inclined instead of a flat foundations where possible. (Slopes with one corner raised where the height of the edge is at the maximum height of the tile).</td></tr>
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</table>
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</td></tr>
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<tr><td>flood_resistant</td><td>0 or 1</td><td>
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This property can be used to enable flood resistance without enabling the object to be built on water.
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</td></tr>
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</table>
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<h3><a href="https://newgrf-specs.tt-wiki.net/wiki/NML:Objects#Object_variables">Object variables</a></h3>
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<p>Variables in the table below which are not supported by the version of OpenTTD being used return a value of 0.</p>
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<table>
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<tr><th>Variable</th><th>Value range</th><th>Comment</th></tr>
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<tr><td>foundation_tile_slope</td><td><a href="https://newgrf-specs.tt-wiki.net/wiki/NML:List_of_tile_slopes">SLOPE_XXX</a></td><td>
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Slope of the tile after any foundation has been applied.
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</td></tr>
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<tr><td>foundation_change_tile_slope</td><td><a href="https://newgrf-specs.tt-wiki.net/wiki/NML:List_of_tile_slopes">SLOPE_XXX</a></td><td>
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Slope of the tile after any foundation has been applied xor the slope of the underlying tile.<br />
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If this variable is non-zero a foundation is present.<br />
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This is useful for xoring with the tile_slope variable, because if this variable is unavailable then the result is still the underlying tile slope.
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</td></tr>
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</table>
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<h3><a href="https://newgrf-specs.tt-wiki.net/wiki/NML:Replace_new_sprites">Replace new sprites</a></h3>
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<table>
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<tr><th>Type</th><th>Number of sprites </th><th>Comment</th></tr>
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</td></tr>
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<tr><td>2</td><td>4</td><td>Change z-position for the building sprite to the height of the edge</td></tr>
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<tr><td>3</td><td>8</td><td>If the height of the edge is lower than the maximum height of the tile, build a foundation</td></tr>
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<tr><td>4</td><td>10</td><td>Use inclined instead of a flat foundations where possible. (Slopes with one corner raised where the height of the edge is at the maximum height of the tile).<br />
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Support for this bit is indicated by the feature name: <font face="monospace">action0_object_flood_resistant</font>, version 2.</td></tr>
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</table>
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</p>
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<p>This is indicated by the feature name: <font face="monospace">action0_object_edge_foundation_mode</font>, version 1</p>
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<h4 id="varaction2_station_var42">Track type in purchase list (42)</h4>
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<p>This is indicated by the feature name: <font face="monospace">varaction2_station_var42</font>, version 1</p>
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<br />
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<h3 id="varaction2_object"><a href="https://newgrf-specs.tt-wiki.net/wiki/VariationalAction2/Objects">Variational Action 2 - Objects</a></h3>
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<h4 id="object_foundation_tile_slope">Tile slope after foundation applied (mappable variable: object_foundation_tile_slope)</h4>
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<p>This has the same format as bits 8-12 of object variable 41.</p>
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<p>This is indicated by the feature name: <font face="monospace">action0_object_edge_foundation_mode</font>, version 2</p>
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<h4 id="object_foundation_change_tile_slope">Tile slope after foundation applied xor underlying tile slope (mappable variable: object_foundation_change_tile_slope)</h4>
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<p>This has the same format as bits 8-12 of object variable 41, but has bits set only where the foundation slope differs from the underlying tile slope.<br />
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If this variable is non-zero a foundation is present.<br />
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This is useful for xoring with bits 8-12 of variable 41, because if this variable is unavailable then the result is still the underlying tile slope.</p>
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<p>This is indicated by the feature name: <font face="monospace">action0_object_edge_foundation_mode</font>, version 2</p>
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<br />
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<br />
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<h3 id="a3signals"><a href="https://newgrf-specs.tt-wiki.net/wiki/Action3">Action 3 - Signals (Feature 0E)</a></h3>
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<p>Note that Action 3 feature 0E is not supported (does nothing) in standard OpenTTD.</p>
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