Revert "Change: Zero out the gameloop timers when the game is paused"

This reverts commit 64686b53ff.
This commit is contained in:
Jonathan G Rennison
2021-03-02 18:55:30 +00:00
parent f81c71e15b
commit 2df9c97884

View File

@@ -274,7 +274,6 @@ void PerformanceMeasurer::SetExpectedRate(double rate)
*/
/* static */ void PerformanceMeasurer::Paused(PerformanceElement elem)
{
PerformanceMeasurer::SetInactive(elem);
_pf_data[elem].AddPause(GetPerformanceTimer());
}