Revert "Change: Zero out the gameloop timers when the game is paused"
This reverts commit 64686b53ff
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@@ -274,7 +274,6 @@ void PerformanceMeasurer::SetExpectedRate(double rate)
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*/
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*/
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/* static */ void PerformanceMeasurer::Paused(PerformanceElement elem)
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/* static */ void PerformanceMeasurer::Paused(PerformanceElement elem)
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{
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{
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PerformanceMeasurer::SetInactive(elem);
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_pf_data[elem].AddPause(GetPerformanceTimer());
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_pf_data[elem].AddPause(GetPerformanceTimer());
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}
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}
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