Fix engine changes not updating build template train windows
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@@ -64,6 +64,7 @@ void AddRemoveEngineFromAutoreplaceAndBuildWindows(VehicleType type)
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{
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InvalidateWindowData(WC_REPLACE_VEHICLE, type, 0); // Update the autoreplace window
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InvalidateWindowClassesData(WC_BUILD_VEHICLE); // The build windows needs updating as well
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InvalidateWindowClassesData(WC_BUILD_VIRTUAL_TRAIN);
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}
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static const StringID _start_replace_dropdown[] = {
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@@ -878,6 +878,7 @@ void RecomputePrices()
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}
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SetWindowClassesDirty(WC_BUILD_VEHICLE);
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SetWindowClassesDirty(WC_BUILD_VIRTUAL_TRAIN);
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SetWindowClassesDirty(WC_REPLACE_VEHICLE);
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SetWindowClassesDirty(WC_VEHICLE_DETAILS);
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SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
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@@ -627,7 +627,10 @@ static void CalcEngineReliability(Engine *e)
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/* Kick this engine out of the lists */
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RetireEngineIfPossible(e, e->duration_phase_1 + e->duration_phase_2 + e->duration_phase_3);
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}
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SetWindowClassesDirty(WC_BUILD_VEHICLE); // Update to show the new reliability
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SetWindowClassesDirty(WC_BUILD_VIRTUAL_TRAIN);
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SetWindowClassesDirty(WC_REPLACE_VEHICLE);
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}
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@@ -739,6 +742,7 @@ void StartupEngines()
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/* Invalidate any open purchase lists */
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InvalidateWindowClassesData(WC_BUILD_VEHICLE);
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InvalidateWindowClassesData(WC_BUILD_VIRTUAL_TRAIN);
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}
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/**
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@@ -1105,6 +1109,7 @@ void EnginesMonthlyLoop()
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}
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InvalidateWindowClassesData(WC_BUILD_VEHICLE); // rebuild the purchase list (esp. when sorted by reliability)
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InvalidateWindowClassesData(WC_BUILD_VIRTUAL_TRAIN);
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}
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}
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@@ -960,6 +960,7 @@ static void UpdateConsists(int32 new_value)
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AfterLoadTemplateVehiclesUpdateProperties();
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InvalidateWindowClassesData(WC_BUILD_VEHICLE, 0);
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InvalidateWindowClassesData(WC_BUILD_VIRTUAL_TRAIN, 0);
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SetWindowClassesDirty(WC_TEMPLATEGUI_MAIN);
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SetWindowClassesDirty(WC_CREATE_TEMPLATE);
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}
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@@ -1045,6 +1046,7 @@ static void TrainAccelerationModelChanged(int32 new_value)
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/* These windows show acceleration values only when realistic acceleration is on. They must be redrawn after a setting change. */
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SetWindowClassesDirty(WC_ENGINE_PREVIEW);
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InvalidateWindowClassesData(WC_BUILD_VEHICLE, 0);
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InvalidateWindowClassesData(WC_BUILD_VIRTUAL_TRAIN, 0);
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SetWindowClassesDirty(WC_VEHICLE_DETAILS);
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SetWindowClassesDirty(WC_TEMPLATEGUI_MAIN);
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SetWindowClassesDirty(WC_CREATE_TEMPLATE);
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@@ -1183,6 +1185,7 @@ static void RoadVehAccelerationModelChanged(int32 new_value)
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/* These windows show acceleration values only when realistic acceleration is on. They must be redrawn after a setting change. */
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SetWindowClassesDirty(WC_ENGINE_PREVIEW);
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InvalidateWindowClassesData(WC_BUILD_VEHICLE, 0);
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InvalidateWindowClassesData(WC_BUILD_VIRTUAL_TRAIN, 0);
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SetWindowClassesDirty(WC_VEHICLE_DETAILS);
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}
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@@ -2239,6 +2239,7 @@ bool ReadLanguagePack(const LanguageMetadata *lang)
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BuildIndustriesLegend();
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BuildContentTypeStringList();
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InvalidateWindowClassesData(WC_BUILD_VEHICLE); // Build vehicle window.
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InvalidateWindowClassesData(WC_BUILD_VIRTUAL_TRAIN);// Build template trains window.
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InvalidateWindowClassesData(WC_TRAINS_LIST); // Train group window.
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InvalidateWindowClassesData(WC_TRACE_RESTRICT_SLOTS);// Trace restrict slots window.
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InvalidateWindowClassesData(WC_ROADVEH_LIST); // Road vehicle group window.
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