Merge branch 'cpp-11' into save_ext
This commit is contained in:
40
config.lib
40
config.lib
@@ -3109,24 +3109,40 @@ detect_nforenum() {
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log 1 "checking nforenum... found"
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}
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detect_cputype() {
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if [ -n "$cpu_type" ] && [ "$cpu_type" != "DETECT" ]; then
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log 1 "forcing cpu-type... $cpu_type bits"
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return;
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fi
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echo "#define _SQ64 1" > tmp.64bit.cpp
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echo "#include \"src/stdafx.h\"" >> tmp.64bit.cpp
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echo "assert_compile(sizeof(size_t) == 8);" >> tmp.64bit.cpp
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echo "int main() { return 0; }" >> tmp.64bit.cpp
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execute="$cxx_host $CFLAGS tmp.64bit.cpp -o tmp.64bit -DTESTING 2>&1"
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_detect_cputype_width() {
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echo "#define _SQ64 1" > $1.cpp
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echo "#include \"src/stdafx.h\"" >> $1.cpp
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echo "assert_compile(sizeof(size_t) == $2);" >> $1.cpp
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echo "int main() { return 0; }" >> $1.cpp
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execute="$cxx_host $CFLAGS -std=c++11 $1.cpp -o $1 -DTESTING 2>&1"
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cpu_type="`eval $execute 2>/dev/null`"
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ret=$?
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log 2 "executing $execute"
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log 2 " returned $cpu_type"
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log 2 " exit code $ret"
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if [ "$ret" = "0" ]; then cpu_type="64"; else cpu_type="32"; fi
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rm -f $1 $1.cpp
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return $ret
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}
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detect_cputype() {
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if [ -n "$cpu_type" ] && [ "$cpu_type" != "DETECT" ]; then
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log 1 "forcing cpu-type... $cpu_type bits"
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return;
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fi
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_detect_cputype_width tmp.32bit 4
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result32=$?
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_detect_cputype_width tmp.64bit 8
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result64=$?
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if [ "$result32" = 0 ] && [ "$result64" != 0 ]; then
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cpu_type="32"
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elif [ "$result32" != 0 ] && [ "$result64" = 0 ]; then
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cpu_type="64"
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else
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log 1 "configure: unable to determine cpu-type (pointer width)"
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exit 1
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fi
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log 1 "detecting cpu-type... $cpu_type bits"
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rm -f tmp.64bit tmp.64bit.cpp
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}
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detect_sse_capable_architecture() {
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@@ -679,6 +679,8 @@
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<ClInclude Include="..\src\core\backup_type.hpp" />
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<ClCompile Include="..\src\core\bitmath_func.cpp" />
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<ClInclude Include="..\src\core\bitmath_func.hpp" />
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<ClInclude Include="..\src\core\container_func.hpp" />
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<ClInclude Include="..\src\core\dyn_arena_alloc.hpp" />
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<ClInclude Include="..\src\core\endian_func.hpp" />
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<ClInclude Include="..\src\core\endian_type.hpp" />
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<ClInclude Include="..\src\core\enum_type.hpp" />
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@@ -1230,6 +1230,12 @@
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<ClInclude Include="..\src\core\bitmath_func.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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<ClInclude Include="..\src\core\container_func.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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<ClInclude Include="..\src\core\dyn_arena_alloc.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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<ClInclude Include="..\src\core\endian_func.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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@@ -696,6 +696,8 @@
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<ClInclude Include="..\src\core\backup_type.hpp" />
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<ClCompile Include="..\src\core\bitmath_func.cpp" />
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<ClInclude Include="..\src\core\bitmath_func.hpp" />
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<ClInclude Include="..\src\core\container_func.hpp" />
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<ClInclude Include="..\src\core\dyn_arena_alloc.hpp" />
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<ClInclude Include="..\src\core\endian_func.hpp" />
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<ClInclude Include="..\src\core\endian_type.hpp" />
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<ClInclude Include="..\src\core\enum_type.hpp" />
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@@ -1230,6 +1230,12 @@
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<ClInclude Include="..\src\core\bitmath_func.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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<ClInclude Include="..\src\core\container_func.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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<ClInclude Include="..\src\core\dyn_arena_alloc.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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<ClInclude Include="..\src\core\endian_func.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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@@ -1946,6 +1946,14 @@
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RelativePath=".\..\src\core\bitmath_func.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\core\container_func.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\core\dyn_arena_alloc.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\core\endian_func.hpp"
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>
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@@ -1943,6 +1943,14 @@
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RelativePath=".\..\src\core\bitmath_func.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\core\container_func.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\core\dyn_arena_alloc.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\core\endian_func.hpp"
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>
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@@ -424,6 +424,7 @@ core/backup_type.hpp
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core/bitmath_func.cpp
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core/bitmath_func.hpp
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core/container_func.hpp
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core/dyn_arena_alloc.hpp
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core/endian_func.hpp
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core/endian_type.hpp
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core/enum_type.hpp
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@@ -9,6 +9,11 @@
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/** @file container_func.hpp Functions related to use of containers. */
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#ifndef CONTAINER_FUNC_HPP
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#define CONTAINER_FUNC_HPP
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#include <iterator>
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template <typename C, typename UP> unsigned int container_unordered_remove_if (C &container, UP predicate) {
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unsigned int removecount = 0;
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for (auto it = container.begin(); it != container.end();) {
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@@ -33,3 +38,5 @@ template <typename C, typename V> unsigned int container_unordered_remove(C &con
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return v == value;
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});
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}
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#endif /* CONTAINER_FUNC_HPP */
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102
src/core/dyn_arena_alloc.hpp
Normal file
102
src/core/dyn_arena_alloc.hpp
Normal file
@@ -0,0 +1,102 @@
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file dyn_arena_alloc.hpp Dynamic chunk-size arena allocator. */
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#ifndef DYN_ARENA_ALLOC_HPP
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#define DYN_ARENA_ALLOC_HPP
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#include <vector>
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/**
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* Custom arena allocator for uniform-size allocations of a variable size.
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* The allocation and chunk sizes may only be changed when the arena is empty.
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*/
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class DynUniformArenaAllocator {
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std::vector<void *> used_blocks;
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void *current_block = nullptr;
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void *last_freed = nullptr;
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size_t next_position = 0;
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size_t item_size = 0;
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size_t items_per_chunk = 0;
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void NewBlock()
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{
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current_block = malloc(item_size * items_per_chunk);
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assert(current_block != nullptr);
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next_position = 0;
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used_blocks.push_back(current_block);
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}
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public:
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DynUniformArenaAllocator() = default;
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DynUniformArenaAllocator(const DynUniformArenaAllocator &other) = delete;
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DynUniformArenaAllocator& operator=(const DynUniformArenaAllocator &other) = delete;
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~DynUniformArenaAllocator()
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{
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EmptyArena();
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}
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void EmptyArena()
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{
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current_block = nullptr;
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last_freed = nullptr;
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next_position = 0;
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for (void *block : used_blocks) {
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free(block);
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}
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used_blocks.clear();
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}
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void ResetArena()
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{
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EmptyArena();
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item_size = 0;
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items_per_chunk = 0;
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}
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void *Allocate() {
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assert(item_size != 0);
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if (last_freed) {
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void *ptr = last_freed;
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last_freed = *reinterpret_cast<void**>(ptr);
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return ptr;
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} else {
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if (current_block == nullptr || next_position == items_per_chunk) {
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NewBlock();
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}
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void *out = reinterpret_cast<char *>(current_block) + (item_size * next_position);
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next_position++;
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return out;
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}
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}
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void Free(void *ptr) {
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if (!ptr) return;
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assert(current_block != nullptr);
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*reinterpret_cast<void**>(ptr) = last_freed;
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last_freed = ptr;
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}
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void SetParameters(size_t item_size, size_t items_per_chunk)
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{
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if (item_size < sizeof(void *)) item_size = sizeof(void *);
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if (this->item_size == item_size && this->items_per_chunk == items_per_chunk) return;
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assert(current_block == nullptr);
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this->item_size = item_size;
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this->items_per_chunk = items_per_chunk;
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}
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};
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#endif /* DYN_ARENA_ALLOC_HPP */
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@@ -196,6 +196,7 @@ DEFINE_POOL_METHOD(void)::FreeItem(size_t index)
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DEFINE_POOL_METHOD(void)::CleanPool()
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{
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this->cleaning = true;
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Titem::PreCleanPool();
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for (size_t i = 0; i < this->first_unused; i++) {
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delete this->Get(i); // 'delete NULL;' is very valid
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}
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@@ -286,6 +286,13 @@ struct Pool : PoolBase {
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* @note it's called only when !CleaningPool()
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*/
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static inline void PostDestructor(size_t index) { }
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/**
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* Dummy function called before a pool is about to be cleaned.
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* If you want to use it, override it in PoolItem's subclass.
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* @note it's called only when CleaningPool()
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*/
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static inline void PreCleanPool() { }
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};
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private:
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Reference in New Issue
Block a user