(svn r22678) -Doc: More doxygen sprinkles in MacOSX code and cocoa video driver
This commit is contained in:
		@@ -7,6 +7,8 @@
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file macos.mm Code related to MacOSX. */
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#include "../../stdafx.h"
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#include "../../core/bitmath_func.hpp"
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#include "../../rev.h"
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@@ -57,6 +59,13 @@ void GetMacOSVersion(int *return_major, int *return_minor, int *return_bugfix)
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#ifdef WITH_SDL
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/**
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 * Show the system dialogue message (SDL on MacOSX).
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 *
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 * @param title Window title.
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 * @param message Message text.
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 * @param buttonLabel Button text.
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 */
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void ShowMacDialog(const char *title, const char *message, const char *buttonLabel)
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{
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	NSRunAlertPanel([ NSString stringWithUTF8String:title ], [ NSString stringWithUTF8String:message ], [ NSString stringWithUTF8String:buttonLabel ], nil, nil);
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@@ -66,6 +75,13 @@ void ShowMacDialog(const char *title, const char *message, const char *buttonLab
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extern void CocoaDialog(const char *title, const char *message, const char *buttonLabel);
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/**
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 * Show the system dialogue message (Cocoa on MacOSX).
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 *
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 * @param title Window title.
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 * @param message Message text.
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 * @param buttonLabel Button text.
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 */
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void ShowMacDialog(const char *title, const char *message, const char *buttonLabel)
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{
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	CocoaDialog(title, message, buttonLabel);
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@@ -74,6 +90,13 @@ void ShowMacDialog(const char *title, const char *message, const char *buttonLab
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#else
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/**
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 * Show the system dialogue message (console on MacOSX).
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 *
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 * @param title Window title.
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 * @param message Message text.
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 * @param buttonLabel Button text.
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 */
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void ShowMacDialog(const char *title, const char *message, const char *buttonLabel)
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{
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	fprintf(stderr, "%s: %s\n", title, message);
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@@ -82,6 +105,12 @@ void ShowMacDialog(const char *title, const char *message, const char *buttonLab
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#endif
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/**
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 * Show an error message.
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 *
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 * @param buf error message text.
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 * @param system message text originates from OS.
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 */
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void ShowOSErrorBox(const char *buf, bool system)
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{
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	/* Display the error in the best way possible. */
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@@ -93,7 +122,9 @@ void ShowOSErrorBox(const char *buf, bool system)
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}
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/** Determine the current user's locale. */
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/**
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 * Determine and return the current user's locale.
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 */
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const char *GetCurrentLocale(const char *)
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{
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	static char retbuf[32] = { '\0' };
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@@ -120,6 +151,13 @@ const char *GetCurrentLocale(const char *)
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#ifdef WITH_COCOA
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/**
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 * Return the contents of the clipboard (COCOA).
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 *
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 * @param buffer Clipboard content..
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 * @param buff_len Length of the clipboard content..
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 * @return Whether clipboard is empty or not.
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 */
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bool GetClipboardContents(char *buffer, size_t buff_len)
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{
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	NSPasteboard *pb = [ NSPasteboard generalPasteboard ];
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@@ -23,17 +23,32 @@
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#include <png.h>
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/**
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 * Handle pnglib error.
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 *
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 * @param png_ptr Pointer to png struct.
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 * @param message Error message text.
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 */
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static void PNGAPI png_my_error(png_structp png_ptr, png_const_charp message)
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{
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	DEBUG(misc, 0, "[libpng] error: %s - %s", message, (char *)png_get_error_ptr(png_ptr));
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	longjmp(png_jmpbuf(png_ptr), 1);
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}
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/**
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 * Handle warning in pnglib.
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 *
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 * @param png_ptr Pointer to png struct.
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 * @param message Warning message text.
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 */
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static void PNGAPI png_my_warning(png_structp png_ptr, png_const_charp message)
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{
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	DEBUG(misc, 1, "[libpng] warning: %s - %s", message, (char *)png_get_error_ptr(png_ptr));
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}
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/**
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 * Display a splash image shown on startup (WITH_PNG).
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 */
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void DisplaySplashImage()
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{
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	FILE *f = FioFOpenFile(SPLASH_IMAGE_FILE);
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@@ -162,6 +177,9 @@ void DisplaySplashImage()
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#else /* WITH_PNG */
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/**
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 * Empty 'Display a splash image' routine (WITHOUT_PNG).
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 */
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void DisplaySplashImage() {}
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#endif /* WITH_PNG */
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@@ -7,6 +7,8 @@
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file cocoa_v.mm Code related to the cocoa video driver(s). */
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/******************************************************************************
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 *                             Cocoa video driver                             *
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 * Known things left to do:                                                   *
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@@ -56,9 +58,13 @@ CocoaSubdriver *_cocoa_subdriver = NULL;
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/* The main class of the application, the application's delegate */
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/**
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 * The main class of the application, the application's delegate.
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 */
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@implementation OTTDMain
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/* Called when the internal event loop has just started running */
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/**
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 * Called when the internal event loop has just started running.
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 */
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- (void) applicationDidFinishLaunching: (NSNotification*) note
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{
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	/* Hand off to main application code */
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@@ -68,7 +74,9 @@ CocoaSubdriver *_cocoa_subdriver = NULL;
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	[ NSApp stop:_ottd_main ];
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}
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/* Display the in game quit confirmation dialog */
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/**
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 * Display the in game quit confirmation dialog.
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 */
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- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication*) sender
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{
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@@ -78,6 +86,9 @@ CocoaSubdriver *_cocoa_subdriver = NULL;
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}
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@end
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/**
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 * Initialize the application menu shown in top bar.
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 */
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static void setApplicationMenu()
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{
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	NSString *appName = @"OTTD";
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@@ -117,7 +128,9 @@ static void setApplicationMenu()
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	[ menuItem release ];
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}
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/* Create a window menu */
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/**
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 * Create a window menu.
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 */
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static void setupWindowMenu()
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{
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	NSMenu *windowMenu = [ [ NSMenu alloc ] initWithTitle:@"Window" ];
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@@ -138,6 +151,9 @@ static void setupWindowMenu()
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	[ menuItem release ];
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}
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/**
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 * Startup the application.
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 */
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static void setupApplication()
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{
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	ProcessSerialNumber psn = { 0, kCurrentProcess };
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@@ -167,7 +183,11 @@ static void setupApplication()
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	[ NSApp setDelegate:_ottd_main ];
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}
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/**
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 * Update the video modus.
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 *
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 * @pre _cocoa_subdriver != NULL
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 */
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static void QZ_UpdateVideoModes()
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{
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	assert(_cocoa_subdriver != NULL);
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@@ -183,7 +203,9 @@ static void QZ_UpdateVideoModes()
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	_num_resolutions = count;
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}
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/**
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 * Handle a change of the display area.
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 */
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void QZ_GameSizeChanged()
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{
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	if (_cocoa_subdriver == NULL) return;
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@@ -200,7 +222,14 @@ void QZ_GameSizeChanged()
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	GameSizeChanged();
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}
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/**
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 * Find a suitable cocoa window subdriver.
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 *
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 * @param width Width of display area.
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 * @param height Height of display area.
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 * @param bpp Colour depth of display area.
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 * @return Pointer to window subdriver.
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 */
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static CocoaSubdriver *QZ_CreateWindowSubdriver(int width, int height, int bpp)
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{
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#if defined(ENABLE_COCOA_QUARTZ) || defined(ENABLE_COCOA_QUICKDRAW)
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@@ -238,7 +267,17 @@ static CocoaSubdriver *QZ_CreateWindowSubdriver(int width, int height, int bpp)
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	return NULL;
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}
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/**
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 * Find a suitable cocoa subdriver.
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 *
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 * @param width Width of display area.
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 * @param height Height of display area.
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 * @param bpp Colour depth of display area.
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 * @param fullscreen Wether a fullscreen mode is requested.
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 * @param fallback Whether we look for a fallback driver.
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 * @return Pointer to subdriver.
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 * @return Pointer to window subdriver.
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 */
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static CocoaSubdriver *QZ_CreateSubdriver(int width, int height, int bpp, bool fullscreen, bool fallback)
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{
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	CocoaSubdriver *ret = fullscreen ? QZ_CreateFullscreenSubdriver(width, height, bpp) : QZ_CreateWindowSubdriver(width, height, bpp);
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@@ -264,6 +303,9 @@ static CocoaSubdriver *QZ_CreateSubdriver(int width, int height, int bpp, bool f
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static FVideoDriver_Cocoa iFVideoDriver_Cocoa;
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/**
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 * Stop the cocoa video subdriver.
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 */
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void VideoDriver_Cocoa::Stop()
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{
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	if (!_cocoa_video_started) return;
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@@ -276,6 +318,9 @@ void VideoDriver_Cocoa::Stop()
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	_cocoa_video_started = false;
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}
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/**
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 * Initialize a cocoa video subdriver.
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 */
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const char *VideoDriver_Cocoa::Start(const char * const *parm)
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{
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	if (!MacOSVersionIsAtLeast(10, 3, 0)) return "The Cocoa video driver requires Mac OS X 10.3 or later.";
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@@ -304,6 +349,14 @@ const char *VideoDriver_Cocoa::Start(const char * const *parm)
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	return NULL;
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}
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/**
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 * Set dirty a rectangle managed by a cocoa video subdriver.
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 *
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 * @param left Left x cooordinate of the dirty rectangle.
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 * @param top Uppder y coordinate of the dirty rectangle.
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 * @param width Width of the dirty rectangle.
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 * @param height Height of the dirty rectangle.
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 */
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void VideoDriver_Cocoa::MakeDirty(int left, int top, int width, int height)
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{
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	assert(_cocoa_subdriver != NULL);
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@@ -311,12 +364,22 @@ void VideoDriver_Cocoa::MakeDirty(int left, int top, int width, int height)
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	_cocoa_subdriver->MakeDirty(left, top, width, height);
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}
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/**
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 * Start the main programme loop when using a cocoa video driver.
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 */
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void VideoDriver_Cocoa::MainLoop()
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{
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	/* Start the main event loop */
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	[ NSApp run ];
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}
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/**
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 * Change the resolution when using a cocoa video driver.
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 *
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 * @param w New window width.
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 * @param h New window height.
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 * @return Whether the video driver was successfully updated.
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 */
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bool VideoDriver_Cocoa::ChangeResolution(int w, int h)
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{
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	assert(_cocoa_subdriver != NULL);
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@@ -329,6 +392,12 @@ bool VideoDriver_Cocoa::ChangeResolution(int w, int h)
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	return ret;
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}
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/**
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 * Toggle between windowed and full screen mode for cocoa display driver.
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 *
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 * @param full_screen Whether to switch to full screen or not.
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 * @return Whether the mode switch was successful.
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 */
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bool VideoDriver_Cocoa::ToggleFullscreen(bool full_screen)
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{
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	assert(_cocoa_subdriver != NULL);
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@@ -355,7 +424,15 @@ bool VideoDriver_Cocoa::ToggleFullscreen(bool full_screen)
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	return _cocoa_subdriver->IsFullscreen() == full_screen;
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}
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/* This is needed since sometimes assert is called before the videodriver is initialized */
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/**
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 * Catch asserts prior to initialization of the videodriver.
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 *
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 * @param title Window title.
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 * @param message Message text.
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 * @param buttonLabel Button text.
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 *
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 * @note This is needed since sometimes assert is called before the videodriver is initialized .
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 */
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void CocoaDialog(const char *title, const char *message, const char *buttonLabel)
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{
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	_cocoa_video_dialog = true;
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@@ -375,8 +452,11 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
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	_cocoa_video_dialog = false;
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}
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/* This is needed since OS X application bundles do not have a
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 * current directory and the data files are 'somewhere' in the bundle */
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/** Set the application's bundle directory.
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 *
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 * This is needed since OS X application bundles do not have a
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 * current directory and the data files are 'somewhere' in the bundle.
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 */
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void cocoaSetApplicationBundleDir()
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{
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	char tmp[MAXPATHLEN];
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@@ -391,7 +471,10 @@ void cocoaSetApplicationBundleDir()
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	CFRelease(url);
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}
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/* These are called from main() to prevent a _NSAutoreleaseNoPool error when
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/**
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 * Setup autorelease for the application pool.
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 *
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 * These are called from main() to prevent a _NSAutoreleaseNoPool error when
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 * exiting before the cocoa video driver has been loaded
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 */
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void cocoaSetupAutoreleasePool()
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@@ -399,6 +482,9 @@ void cocoaSetupAutoreleasePool()
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	_ottd_autorelease_pool = [ [ NSAutoreleasePool alloc ] init ];
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}
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/**
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 * Autorelease the application pool.
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 */
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void cocoaReleaseAutoreleasePool()
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{
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	[ _ottd_autorelease_pool release ];
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