(svn r22644) -Codechange: Use IsShipDepotTile() instead of single water- and depottests. (adf88)
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		@@ -1514,7 +1514,7 @@ bool AfterLoadGame()
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	 */
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	if (IsSavegameVersionBefore(83)) {
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		for (TileIndex t = 0; t < map_size; t++) {
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			if (IsTileType(t, MP_WATER) && IsShipDepot(t)) {
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			if (IsShipDepotTile(t)) {
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				_m[t].m4 = (TileHeight(t) == 0) ? OWNER_WATER : OWNER_NONE;
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			}
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		}
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