Merge branch 'master' into jgrpp
# Conflicts: # src/core/smallmap_type.hpp # src/lang/korean.txt # src/network/network_content.cpp # src/smallmap_gui.cpp # src/station_cmd.cpp
This commit is contained in:
@@ -8536,7 +8536,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
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--TileList_IndustryProducing--
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--TileList_IndustryProducing--
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Count(): 92
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Count(): 92
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Location ListDump:
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Location ListDump:
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46920 => 1
|
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46919 => 1
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46919 => 1
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46918 => 1
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46918 => 1
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46917 => 1
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46917 => 1
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@@ -8545,7 +8544,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
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46914 => 1
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46914 => 1
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46913 => 1
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46913 => 1
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46912 => 1
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46912 => 1
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46911 => 1
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46664 => 1
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46664 => 1
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46663 => 1
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46663 => 1
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46662 => 1
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46662 => 1
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@@ -8628,6 +8626,8 @@ ERROR: IsEnd() is invalid as Begin() is never called
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44353 => 1
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44353 => 1
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44352 => 1
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44352 => 1
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44351 => 1
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44351 => 1
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46920 => 0
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46911 => 0
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--TileList_StationType--
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--TileList_StationType--
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Count(): 4
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Count(): 4
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@@ -160,7 +160,7 @@ class ReplaceVehicleWindow : public Window {
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if (this->engines[0].NeedRebuild()) {
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if (this->engines[0].NeedRebuild()) {
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/* We need to rebuild the left engines list */
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/* We need to rebuild the left engines list */
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this->GenerateReplaceVehList(true);
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this->GenerateReplaceVehList(true);
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this->vscroll[0]->SetCount(this->engines[0].size());
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this->vscroll[0]->SetCount((uint)this->engines[0].size());
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if (this->reset_sel_engine && this->sel_engine[0] == INVALID_ENGINE && this->engines[0].size() != 0) {
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if (this->reset_sel_engine && this->sel_engine[0] == INVALID_ENGINE && this->engines[0].size() != 0) {
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this->sel_engine[0] = this->engines[0][0];
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this->sel_engine[0] = this->engines[0][0];
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}
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}
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@@ -180,7 +180,7 @@ class ReplaceVehicleWindow : public Window {
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}
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}
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/* Regenerate the list on the right. Note: This resets sel_engine[1] to INVALID_ENGINE, if it is no longer available. */
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/* Regenerate the list on the right. Note: This resets sel_engine[1] to INVALID_ENGINE, if it is no longer available. */
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this->GenerateReplaceVehList(false);
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this->GenerateReplaceVehList(false);
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this->vscroll[1]->SetCount(this->engines[1].size());
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this->vscroll[1]->SetCount((uint)this->engines[1].size());
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if (this->reset_sel_engine && this->sel_engine[1] != INVALID_ENGINE) {
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if (this->reset_sel_engine && this->sel_engine[1] != INVALID_ENGINE) {
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int position = 0;
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int position = 0;
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for (EngineID &eid : this->engines[1]) {
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for (EngineID &eid : this->engines[1]) {
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@@ -384,7 +384,7 @@ public:
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case WID_RV_RIGHT_MATRIX: {
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case WID_RV_RIGHT_MATRIX: {
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int side = (widget == WID_RV_LEFT_MATRIX) ? 0 : 1;
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int side = (widget == WID_RV_LEFT_MATRIX) ? 0 : 1;
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EngineID start = this->vscroll[side]->GetPosition(); // what is the offset for the start (scrolling)
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EngineID start = this->vscroll[side]->GetPosition(); // what is the offset for the start (scrolling)
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EngineID end = min(this->vscroll[side]->GetCapacity() + start, this->engines[side].size());
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EngineID end = min(this->vscroll[side]->GetCapacity() + start, (uint)this->engines[side].size());
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/* Do the actual drawing */
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/* Do the actual drawing */
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DrawEngineList((VehicleType)this->window_number, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP,
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DrawEngineList((VehicleType)this->window_number, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP,
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@@ -156,7 +156,7 @@ public:
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this->bridges->NeedResort();
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this->bridges->NeedResort();
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this->SortBridgeList();
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this->SortBridgeList();
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this->vscroll->SetCount(bl->size());
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this->vscroll->SetCount((uint)bl->size());
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}
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}
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~BuildBridgeWindow()
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~BuildBridgeWindow()
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@@ -1551,7 +1551,7 @@ struct BuildVehicleWindow : Window {
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{
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{
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switch (widget) {
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switch (widget) {
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case WID_BV_LIST:
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case WID_BV_LIST:
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DrawEngineList(this->vehicle_type, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, &this->eng_list, this->vscroll->GetPosition(), min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->eng_list.size()), this->sel_engine, false, DEFAULT_GROUP);
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DrawEngineList(this->vehicle_type, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, &this->eng_list, this->vscroll->GetPosition(), min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (uint)this->eng_list.size()), this->sel_engine, false, DEFAULT_GROUP);
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break;
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break;
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case WID_BV_SORT_ASCENDING_DESCENDING:
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case WID_BV_SORT_ASCENDING_DESCENDING:
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@@ -1563,7 +1563,7 @@ struct BuildVehicleWindow : Window {
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void OnPaint() override
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void OnPaint() override
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{
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{
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this->GenerateBuildList();
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this->GenerateBuildList();
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this->vscroll->SetCount(this->eng_list.size());
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this->vscroll->SetCount((uint)this->eng_list.size());
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this->SetWidgetsDisabledState(this->sel_engine == INVALID_ENGINE, WID_BV_SHOW_HIDE, WID_BV_BUILD, WID_BV_RENAME, WIDGET_LIST_END);
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this->SetWidgetsDisabledState(this->sel_engine == INVALID_ENGINE, WID_BV_SHOW_HIDE, WID_BV_BUILD, WID_BV_RENAME, WIDGET_LIST_END);
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@@ -690,7 +690,7 @@ private:
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}
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}
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}
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}
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} else {
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} else {
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this->rows = this->groups.size();
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this->rows = (uint)this->groups.size();
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}
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}
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this->vscroll->SetCount(this->rows);
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this->vscroll->SetCount(this->rows);
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@@ -906,7 +906,7 @@ public:
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}
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}
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}
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}
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} else {
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} else {
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uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->groups.size());
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uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (uint)this->groups.size());
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for (uint i = this->vscroll->GetPosition(); i < max; ++i) {
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for (uint i = this->vscroll->GetPosition(); i < max; ++i) {
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const Group *g = this->groups[i];
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const Group *g = this->groups[i];
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SetDParam(0, g->index);
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SetDParam(0, g->index);
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@@ -270,9 +270,9 @@ static inline T Delta(const T a, const T b)
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* @return True if the value is in the interval, false else.
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* @return True if the value is in the interval, false else.
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*/
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*/
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template <typename T>
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template <typename T>
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static inline bool IsInsideBS(const T x, const uint base, const uint size)
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static inline bool IsInsideBS(const T x, const size_t base, const size_t size)
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{
|
{
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return (uint)(x - base) < size;
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return (size_t)(x - base) < size;
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}
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}
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/**
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/**
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@@ -286,9 +286,9 @@ static inline bool IsInsideBS(const T x, const uint base, const uint size)
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* @see IsInsideBS()
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* @see IsInsideBS()
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*/
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*/
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template <typename T>
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template <typename T>
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static inline bool IsInsideMM(const T x, const uint min, const uint max)
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static inline bool IsInsideMM(const T x, const size_t min, const size_t max)
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{
|
{
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return (uint)(x - min) < (max - min);
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return (size_t)(x - min) < (max - min);
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}
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}
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/**
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/**
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@@ -95,7 +95,7 @@ struct SmallMap : std::vector<SmallPair<T, U> > {
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*/
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*/
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inline bool Contains(const T &key) const
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inline bool Contains(const T &key) const
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{
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{
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return this->Find(key) != this->End();
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return this->Find(key) != std::vector<Pair>::end();
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}
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}
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/**
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/**
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@@ -25,7 +25,7 @@
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* @param desc Sort descending.
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* @param desc Sort descending.
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*/
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*/
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template <typename T>
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template <typename T>
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static inline void QSortT(T *base, uint num, int (CDECL *comparator)(const T*, const T*), bool desc = false)
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static inline void QSortT(T *base, size_t num, int (CDECL *comparator)(const T*, const T*), bool desc = false)
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{
|
{
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if (num < 2) return;
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if (num < 2) return;
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@@ -49,7 +49,7 @@ static inline void QSortT(T *base, uint num, int (CDECL *comparator)(const T*, c
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* @param desc Sort descending.
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* @param desc Sort descending.
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*/
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*/
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template <typename T>
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template <typename T>
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static inline void GSortT(T *base, uint num, int (CDECL *comparator)(const T*, const T*), bool desc = false)
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static inline void GSortT(T *base, size_t num, int (CDECL *comparator)(const T*, const T*), bool desc = false)
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{
|
{
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if (num < 2) return;
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if (num < 2) return;
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@@ -400,7 +400,7 @@ struct DepotWindow : Window {
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uint16 rows_in_display = wid->current_y / wid->resize_y;
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uint16 rows_in_display = wid->current_y / wid->resize_y;
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|
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uint16 num = this->vscroll->GetPosition() * this->num_columns;
|
uint16 num = this->vscroll->GetPosition() * this->num_columns;
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int maxval = min(this->vehicle_list.size(), num + (rows_in_display * this->num_columns));
|
int maxval = min((uint)this->vehicle_list.size(), num + (rows_in_display * this->num_columns));
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int y;
|
int y;
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for (y = r.top + 1; num < maxval; y += this->resize.step_height) { // Draw the rows
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for (y = r.top + 1; num < maxval; y += this->resize.step_height) { // Draw the rows
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for (byte i = 0; i < this->num_columns && num < maxval; i++, num++) {
|
for (byte i = 0; i < this->num_columns && num < maxval; i++, num++) {
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@@ -415,7 +415,7 @@ struct DepotWindow : Window {
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}
|
}
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}
|
}
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|
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maxval = min(this->vehicle_list.size() + this->wagon_list.size(), (this->vscroll->GetPosition() * this->num_columns) + (rows_in_display * this->num_columns));
|
maxval = min((uint)this->vehicle_list.size() + (uint)this->wagon_list.size(), (this->vscroll->GetPosition() * this->num_columns) + (rows_in_display * this->num_columns));
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|
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/* Draw the train wagons without an engine in front. */
|
/* Draw the train wagons without an engine in front. */
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for (; num < maxval; num++, y += this->resize.step_height) {
|
for (; num < maxval; num++, y += this->resize.step_height) {
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@@ -485,7 +485,7 @@ struct DepotWindow : Window {
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/* Skip vehicles that are scrolled off the list */
|
/* Skip vehicles that are scrolled off the list */
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if (this->type == VEH_TRAIN) x += this->hscroll->GetPosition();
|
if (this->type == VEH_TRAIN) x += this->hscroll->GetPosition();
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} else {
|
} else {
|
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pos -= this->vehicle_list.size();
|
pos -= (uint)this->vehicle_list.size();
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*veh = this->wagon_list[pos];
|
*veh = this->wagon_list[pos];
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/* free wagons don't have an initial loco. */
|
/* free wagons don't have an initial loco. */
|
||||||
x -= ScaleGUITrad(VEHICLEINFO_FULL_VEHICLE_WIDTH);
|
x -= ScaleGUITrad(VEHICLEINFO_FULL_VEHICLE_WIDTH);
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@@ -736,11 +736,11 @@ struct DepotWindow : Window {
|
|||||||
max_width = max(max_width, width);
|
max_width = max(max_width, width);
|
||||||
}
|
}
|
||||||
/* Always have 1 empty row, so people can change the setting of the train */
|
/* Always have 1 empty row, so people can change the setting of the train */
|
||||||
this->vscroll->SetCount(this->vehicle_list.size() + this->wagon_list.size() + 1);
|
this->vscroll->SetCount((uint)this->vehicle_list.size() + (uint)this->wagon_list.size() + 1);
|
||||||
/* Always make it longer than the longest train, so you can attach vehicles at the end, and also see the next vertical tile separator line */
|
/* Always make it longer than the longest train, so you can attach vehicles at the end, and also see the next vertical tile separator line */
|
||||||
this->hscroll->SetCount(max_width + ScaleGUITrad(2 * VEHICLEINFO_FULL_VEHICLE_WIDTH + 1));
|
this->hscroll->SetCount(max_width + ScaleGUITrad(2 * VEHICLEINFO_FULL_VEHICLE_WIDTH + 1));
|
||||||
} else {
|
} else {
|
||||||
this->vscroll->SetCount(CeilDiv(this->vehicle_list.size(), this->num_columns));
|
this->vscroll->SetCount(CeilDiv((uint)this->vehicle_list.size(), this->num_columns));
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Setup disabled buttons. */
|
/* Setup disabled buttons. */
|
||||||
|
@@ -325,7 +325,7 @@ void DrawVehicleEngine(int left, int right, int preferred_x, int y, EngineID eng
|
|||||||
*/
|
*/
|
||||||
void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare)
|
void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare)
|
||||||
{
|
{
|
||||||
uint size = el->size();
|
size_t size = el->size();
|
||||||
/* out-of-bounds access at the next line for size == 0 (even with operator[] at some systems)
|
/* out-of-bounds access at the next line for size == 0 (even with operator[] at some systems)
|
||||||
* generally, do not sort if there are less than 2 items */
|
* generally, do not sort if there are less than 2 items */
|
||||||
if (size < 2) return;
|
if (size < 2) return;
|
||||||
|
@@ -342,7 +342,7 @@ static void FiosGetFileList(SaveLoadOperation fop, fios_getlist_callback_proc *c
|
|||||||
struct dirent *dirent;
|
struct dirent *dirent;
|
||||||
DIR *dir;
|
DIR *dir;
|
||||||
FiosItem *fios;
|
FiosItem *fios;
|
||||||
int sort_start;
|
size_t sort_start;
|
||||||
char d_name[sizeof(fios->name)];
|
char d_name[sizeof(fios->name)];
|
||||||
|
|
||||||
file_list.Clear();
|
file_list.Clear();
|
||||||
|
10
src/fios.h
10
src/fios.h
@@ -130,7 +130,7 @@ public:
|
|||||||
* Get the number of files in the list.
|
* Get the number of files in the list.
|
||||||
* @return The number of files stored in the list.
|
* @return The number of files stored in the list.
|
||||||
*/
|
*/
|
||||||
inline uint Length() const
|
inline size_t Length() const
|
||||||
{
|
{
|
||||||
return this->files.size();
|
return this->files.size();
|
||||||
}
|
}
|
||||||
@@ -157,7 +157,7 @@ public:
|
|||||||
* Get a pointer to the indicated file information. File information must exist.
|
* Get a pointer to the indicated file information. File information must exist.
|
||||||
* @return Address of the indicated existing file information.
|
* @return Address of the indicated existing file information.
|
||||||
*/
|
*/
|
||||||
inline const FiosItem *Get(uint index) const
|
inline const FiosItem *Get(size_t index) const
|
||||||
{
|
{
|
||||||
return this->files.data() + index;
|
return this->files.data() + index;
|
||||||
}
|
}
|
||||||
@@ -166,12 +166,12 @@ public:
|
|||||||
* Get a pointer to the indicated file information. File information must exist.
|
* Get a pointer to the indicated file information. File information must exist.
|
||||||
* @return Address of the indicated existing file information.
|
* @return Address of the indicated existing file information.
|
||||||
*/
|
*/
|
||||||
inline FiosItem *Get(uint index)
|
inline FiosItem *Get(size_t index)
|
||||||
{
|
{
|
||||||
return this->files.data() + index;
|
return this->files.data() + index;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline const FiosItem &operator[](uint index) const
|
inline const FiosItem &operator[](size_t index) const
|
||||||
{
|
{
|
||||||
return this->files[index];
|
return this->files[index];
|
||||||
}
|
}
|
||||||
@@ -180,7 +180,7 @@ public:
|
|||||||
* Get a reference to the indicated file information. File information must exist.
|
* Get a reference to the indicated file information. File information must exist.
|
||||||
* @return The requested file information.
|
* @return The requested file information.
|
||||||
*/
|
*/
|
||||||
inline FiosItem &operator[](uint index)
|
inline FiosItem &operator[](size_t index)
|
||||||
{
|
{
|
||||||
return this->files[index];
|
return this->files[index];
|
||||||
}
|
}
|
||||||
|
@@ -244,8 +244,8 @@ static const TextColour _fios_colours[] = {
|
|||||||
*/
|
*/
|
||||||
static void SortSaveGameList(FileList &file_list)
|
static void SortSaveGameList(FileList &file_list)
|
||||||
{
|
{
|
||||||
uint sort_start = 0;
|
size_t sort_start = 0;
|
||||||
uint sort_end = 0;
|
size_t sort_end = 0;
|
||||||
|
|
||||||
/* Directories are always above the files (FIOS_TYPE_DIR)
|
/* Directories are always above the files (FIOS_TYPE_DIR)
|
||||||
* Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
|
* Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
|
||||||
@@ -260,7 +260,7 @@ static void SortSaveGameList(FileList &file_list)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
uint s_amount = file_list.Length() - sort_start - sort_end;
|
size_t s_amount = file_list.Length() - sort_start - sort_end;
|
||||||
QSortT(file_list.Get(sort_start), s_amount, CompareFiosItems);
|
QSortT(file_list.Get(sort_start), s_amount, CompareFiosItems);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -801,7 +801,7 @@ public:
|
|||||||
|
|
||||||
_fios_path_changed = true;
|
_fios_path_changed = true;
|
||||||
this->fios_items.BuildFileList(this->abstract_filetype, this->fop);
|
this->fios_items.BuildFileList(this->abstract_filetype, this->fop);
|
||||||
this->vscroll->SetCount(this->fios_items.Length());
|
this->vscroll->SetCount((uint)this->fios_items.Length());
|
||||||
this->selected = NULL;
|
this->selected = NULL;
|
||||||
_load_check_data.Clear();
|
_load_check_data.Clear();
|
||||||
|
|
||||||
|
@@ -574,7 +574,7 @@ int GetStringLineCount(StringID str, int maxw)
|
|||||||
GetString(buffer, str, lastof(buffer));
|
GetString(buffer, str, lastof(buffer));
|
||||||
|
|
||||||
Layouter layout(buffer, maxw);
|
Layouter layout(buffer, maxw);
|
||||||
return layout.size();
|
return (uint)layout.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@@ -449,7 +449,7 @@ int FallbackParagraphLayout::FallbackLine::GetWidth() const
|
|||||||
*/
|
*/
|
||||||
int FallbackParagraphLayout::FallbackLine::CountRuns() const
|
int FallbackParagraphLayout::FallbackLine::CountRuns() const
|
||||||
{
|
{
|
||||||
return this->size();
|
return (uint)this->size();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@@ -527,8 +527,8 @@ public:
|
|||||||
|
|
||||||
this->BuildGroupList(this->owner);
|
this->BuildGroupList(this->owner);
|
||||||
|
|
||||||
this->group_sb->SetCount(this->groups.size());
|
this->group_sb->SetCount((uint)this->groups.size());
|
||||||
this->vscroll->SetCount(this->vehicles.size());
|
this->vscroll->SetCount((uint)this->vehicles.size());
|
||||||
|
|
||||||
/* The drop down menu is out, *but* it may not be used, retract it. */
|
/* The drop down menu is out, *but* it may not be used, retract it. */
|
||||||
if (!this->ShouldShowActionDropdownList() && this->IsWidgetLowered(WID_GL_MANAGE_VEHICLES_DROPDOWN)) {
|
if (!this->ShouldShowActionDropdownList() && this->IsWidgetLowered(WID_GL_MANAGE_VEHICLES_DROPDOWN)) {
|
||||||
@@ -590,7 +590,7 @@ public:
|
|||||||
Money this_year = 0;
|
Money this_year = 0;
|
||||||
Money last_year = 0;
|
Money last_year = 0;
|
||||||
uint32 occupancy = 0;
|
uint32 occupancy = 0;
|
||||||
uint32 vehicle_count = this->vehicles.size();
|
size_t vehicle_count = this->vehicles.size();
|
||||||
|
|
||||||
for (uint i = 0; i < vehicle_count; i++) {
|
for (uint i = 0; i < vehicle_count; i++) {
|
||||||
const Vehicle *v = this->vehicles[i];
|
const Vehicle *v = this->vehicles[i];
|
||||||
@@ -626,7 +626,7 @@ public:
|
|||||||
|
|
||||||
case WID_GL_LIST_GROUP: {
|
case WID_GL_LIST_GROUP: {
|
||||||
int y1 = r.top + WD_FRAMERECT_TOP;
|
int y1 = r.top + WD_FRAMERECT_TOP;
|
||||||
int max = min(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), this->groups.size());
|
int max = min(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), (uint)this->groups.size());
|
||||||
for (int i = this->group_sb->GetPosition(); i < max; ++i) {
|
for (int i = this->group_sb->GetPosition(); i < max; ++i) {
|
||||||
const Group *g = this->groups[i];
|
const Group *g = this->groups[i];
|
||||||
|
|
||||||
@@ -650,7 +650,7 @@ public:
|
|||||||
if (this->vli.index != ALL_GROUP) {
|
if (this->vli.index != ALL_GROUP) {
|
||||||
/* Mark vehicles which are in sub-groups */
|
/* Mark vehicles which are in sub-groups */
|
||||||
int y = r.top;
|
int y = r.top;
|
||||||
uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->vehicles.size());
|
uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (uint)this->vehicles.size());
|
||||||
for (uint i = this->vscroll->GetPosition(); i < max; ++i) {
|
for (uint i = this->vscroll->GetPosition(); i < max; ++i) {
|
||||||
const Vehicle *v = this->vehicles[i];
|
const Vehicle *v = this->vehicles[i];
|
||||||
if (v->group_id != this->vli.index) {
|
if (v->group_id != this->vli.index) {
|
||||||
|
@@ -1211,7 +1211,7 @@ protected:
|
|||||||
|
|
||||||
this->industries.shrink_to_fit();
|
this->industries.shrink_to_fit();
|
||||||
this->industries.RebuildDone();
|
this->industries.RebuildDone();
|
||||||
this->vscroll->SetCount(this->industries.size()); // Update scrollbar as well.
|
this->vscroll->SetCount((uint)this->industries.size()); // Update scrollbar as well.
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!this->industries.Sort()) return;
|
if (!this->industries.Sort()) return;
|
||||||
|
@@ -3330,6 +3330,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ongegroepeerde
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Ongegroepeerde skepe
|
STR_GROUP_DEFAULT_SHIPS :Ongegroepeerde skepe
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Ongegroepeerde vliegtuig
|
STR_GROUP_DEFAULT_AIRCRAFTS :Ongegroepeerde vliegtuig
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groepe - klik op 'n groep om alle voertuie in hierdie groep te lys. Sleep en los om te rangskik volgens hiërargie.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groepe - klik op 'n groep om alle voertuie in hierdie groep te lys. Sleep en los om te rangskik volgens hiërargie.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik om groep te skep
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik om groep te skep
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Vee uit die gekose groep
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Vee uit die gekose groep
|
||||||
|
@@ -2859,6 +2859,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :لاتنتمي
|
|||||||
STR_GROUP_DEFAULT_SHIPS :مركبة لاتنتمي لأي مجموعة
|
STR_GROUP_DEFAULT_SHIPS :مركبة لاتنتمي لأي مجموعة
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :طائرة لاتنتمي لأي مجموعة
|
STR_GROUP_DEFAULT_AIRCRAFTS :طائرة لاتنتمي لأي مجموعة
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}المجموعات: اضغط على اي مجموعة لعرض مركباتها . اسحب للترتيب .
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}المجموعات: اضغط على اي مجموعة لعرض مركباتها . اسحب للترتيب .
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}أضغط لإنشاء مجموعة
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}أضغط لإنشاء مجموعة
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}أحذف المجموعة المختارة
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}أحذف المجموعة المختارة
|
||||||
|
@@ -3218,6 +3218,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Taldeetan ez da
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Taldeetan ez dauden itsasontziak
|
STR_GROUP_DEFAULT_SHIPS :Taldeetan ez dauden itsasontziak
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Taldeetan ez dauden hegazkinak
|
STR_GROUP_DEFAULT_AIRCRAFTS :Taldeetan ez dauden hegazkinak
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Taldeak - Taldean klikatu taldearen ibilgailuak zerrendatzeko
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Taldeak - Taldean klikatu taldearen ibilgailuak zerrendatzeko
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikatu taldea sortzeko
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikatu taldea sortzeko
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Aukeratutako taldea ezabatu
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Aukeratutako taldea ezabatu
|
||||||
|
@@ -3682,6 +3682,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Бяз груп
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Бяз групы
|
STR_GROUP_DEFAULT_SHIPS :Бяз групы
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Бяз групы
|
STR_GROUP_DEFAULT_AIRCRAFTS :Бяз групы
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ґрупы — клікніце па назьве ґрупы, каб убачыць сьпіс транспарту ў гэтай ґрупе. Націсьніце ды перацягвайце ґрупы, каб упарадкаваць гіерархію.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ґрупы — клікніце па назьве ґрупы, каб убачыць сьпіс транспарту ў гэтай ґрупе. Націсьніце ды перацягвайце ґрупы, каб упарадкаваць гіерархію.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Стварыць групу
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Стварыць групу
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Выдаліць выбраную групу
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Выдаліць выбраную групу
|
||||||
|
@@ -3392,6 +3392,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Automóveis sem
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Embarcações sem grupo
|
STR_GROUP_DEFAULT_SHIPS :Embarcações sem grupo
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sem grupo
|
STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sem grupo
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - Clique em um grupo para listar seus veículos. Clique e arraste para organizar a hierarquia.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - Clique em um grupo para listar seus veículos. Clique e arraste para organizar a hierarquia.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Clique para criar um grupo
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Clique para criar um grupo
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Remove o grupo selecionado
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Remove o grupo selecionado
|
||||||
|
@@ -3260,6 +3260,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Безгруп
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Безгрупни кораби
|
STR_GROUP_DEFAULT_SHIPS :Безгрупни кораби
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Безгрупни самолети
|
STR_GROUP_DEFAULT_AIRCRAFTS :Безгрупни самолети
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Групи - Щракни на група за да видиш списък на всички превозни средства от тази група
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Групи - Щракни на група за да видиш списък на всички превозни средства от тази група
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Щракни да създадеш група
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Щракни да създадеш група
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Изтрий избраната група
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Изтрий избраната група
|
||||||
|
@@ -3434,6 +3434,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehicles desagr
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Vaixells desagrupats
|
STR_GROUP_DEFAULT_SHIPS :Vaixells desagrupats
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Avions desagrupats
|
STR_GROUP_DEFAULT_AIRCRAFTS :Avions desagrupats
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grups - Clica en un grup per llistar tots els vehicles d'aquest grup. Arrossega i solta per a canviar-ne la jerarquia.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grups - Clica en un grup per llistar tots els vehicles d'aquest grup. Arrossega i solta per a canviar-ne la jerarquia.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Clica per crear un grup
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Clica per crear un grup
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Elimina el grup seleccionat
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Elimina el grup seleccionat
|
||||||
|
@@ -3532,6 +3532,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Negrupirana ces
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Negrupirani brodovi
|
STR_GROUP_DEFAULT_SHIPS :Negrupirani brodovi
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Negrupirani zrakoplovi
|
STR_GROUP_DEFAULT_AIRCRAFTS :Negrupirani zrakoplovi
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupe - kliknite na grupu kako bi izlistali sva vozila ove grupe. Povucite i prenesite grupe za postavljanje hijerarhije.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupe - kliknite na grupu kako bi izlistali sva vozila ove grupe. Povucite i prenesite grupe za postavljanje hijerarhije.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikni za kreiranje grupe
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikni za kreiranje grupe
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Obriši odabranu grupu
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Obriši odabranu grupu
|
||||||
|
@@ -3452,6 +3452,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Nezařazená si
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Nezařazené lodě
|
STR_GROUP_DEFAULT_SHIPS :Nezařazené lodě
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Nezařazená letadla
|
STR_GROUP_DEFAULT_AIRCRAFTS :Nezařazená letadla
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Skupiny - Kliknutím na skupinu se zobrazí seznam vozidel ve skupině. Přetáhnutím skupin je uspořádáš.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Skupiny - Kliknutím na skupinu se zobrazí seznam vozidel ve skupině. Přetáhnutím skupin je uspořádáš.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Kliknutím vytvoříš skupinu
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Kliknutím vytvoříš skupinu
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Vymazat vybranou skupinu
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Vymazat vybranou skupinu
|
||||||
|
@@ -3437,6 +3437,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ikke-grupperede
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Ikke-grupperede skibe
|
STR_GROUP_DEFAULT_SHIPS :Ikke-grupperede skibe
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Ikke-grupperede fly
|
STR_GROUP_DEFAULT_AIRCRAFTS :Ikke-grupperede fly
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - klik på en gruppe for at vise alle køretøjer i gruppen
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - klik på en gruppe for at vise alle køretøjer i gruppen
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik for at oprette en gruppe
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik for at oprette en gruppe
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Slet den valgte gruppe
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Slet den valgte gruppe
|
||||||
|
@@ -2361,7 +2361,7 @@ STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Stations
|
|||||||
STR_STATION_BUILD_ORIENTATION :{BLACK}Richting
|
STR_STATION_BUILD_ORIENTATION :{BLACK}Richting
|
||||||
STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}Kies richting van treinstation
|
STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}Kies richting van treinstation
|
||||||
STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Aantal sporen
|
STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Aantal sporen
|
||||||
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Selecteer aantal perrons voor station
|
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Selecteer het aantal sporen voor het treinstation
|
||||||
STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Perronlengte
|
STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Perronlengte
|
||||||
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Selecteer lengte van station
|
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Selecteer lengte van station
|
||||||
STR_STATION_BUILD_DRAG_DROP :{BLACK}Slepen
|
STR_STATION_BUILD_DRAG_DROP :{BLACK}Slepen
|
||||||
@@ -2438,8 +2438,8 @@ STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Selectee
|
|||||||
# Road vehicle station construction window
|
# Road vehicle station construction window
|
||||||
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Richting van bushalte
|
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Richting van bushalte
|
||||||
STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van bushalte
|
STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van bushalte
|
||||||
STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Richting van vrachtwagenlaadhal
|
STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Richting van vrachtwagenperron
|
||||||
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van vrachtwagenlaadhal
|
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van vrachtwagenperron
|
||||||
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}Richting van passagierstramhalte
|
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}Richting van passagierstramhalte
|
||||||
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van passagierstramhalte
|
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van passagierstramhalte
|
||||||
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Richting van vrachttramhalte
|
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Richting van vrachttramhalte
|
||||||
@@ -2591,7 +2591,7 @@ STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP :{BLACK}Bedrijf
|
|||||||
|
|
||||||
# Land area window
|
# Land area window
|
||||||
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Landinformatie
|
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Landinformatie
|
||||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Sloopkosten: {LTBLUE}Niet mogelijk
|
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Sloopkosten: {LTBLUE}niet mogelijk
|
||||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Sloopkosten: {RED}{CURRENCY_LONG}
|
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Sloopkosten: {RED}{CURRENCY_LONG}
|
||||||
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Opbrengst bij verwijdering: {LTBLUE}{CURRENCY_LONG}
|
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Opbrengst bij verwijdering: {LTBLUE}{CURRENCY_LONG}
|
||||||
STR_LAND_AREA_INFORMATION_OWNER_N_A :Geen
|
STR_LAND_AREA_INFORMATION_OWNER_N_A :Geen
|
||||||
@@ -2962,10 +2962,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige s
|
|||||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Doorgaan met de vorige normale sprite, alle pseudo-/herkleur-/lettertype-sprites overslaan; bij het einde terug naar het begin
|
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Doorgaan met de vorige normale sprite, alle pseudo-/herkleur-/lettertype-sprites overslaan; bij het einde terug naar het begin
|
||||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorbeeld van de huidige sprite. De uitlijning wordt genegeerd bij het weergeven van deze sprite.
|
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorbeeld van de huidige sprite. De uitlijning wordt genegeerd bij het weergeven van deze sprite.
|
||||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Sprite verplaatsen, dit verandert X en Y offsets. Ctr+klik om de sprite 8 eenheden per keer te verplaatsen.
|
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Sprite verplaatsen, dit verandert X en Y offsets. Ctr+klik om de sprite 8 eenheden per keer te verplaatsen.
|
||||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Herstel relatief
|
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relatief herstellen
|
||||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel de huidige relative offsets
|
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel de huidige relatieve offsets
|
||||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absoluut)
|
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-offset: {NUM}, Y-offset: {NUM} (absoluut)
|
||||||
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X offset: {NUM}, Y offset: {NUM} (Relatief)
|
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X-offset: {NUM}, Y-offset: {NUM} (relatief)
|
||||||
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Sprite kiezen
|
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Sprite kiezen
|
||||||
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Kies een sprite van een willekeurige plaats op het scherm
|
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Kies een sprite van een willekeurige plaats op het scherm
|
||||||
|
|
||||||
@@ -3081,7 +3081,7 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_
|
|||||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Stad groeit iedere {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" en}
|
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Stad groeit iedere {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" en}
|
||||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Stad groeit iedere {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" en} (gefinancierd)
|
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Stad groeit iedere {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" en} (gefinancierd)
|
||||||
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Stad groeit {RED}niet{BLACK}
|
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Stad groeit {RED}niet{BLACK}
|
||||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Geluidslimiet in stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Geluidslimiet in stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centreer het scherm op de locatie van de stad. Ctrl+klik opent een nieuw kijkvenster op de locatie van de stad
|
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centreer het scherm op de locatie van de stad. Ctrl+klik opent een nieuw kijkvenster op de locatie van de stad
|
||||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Gemeente
|
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Gemeente
|
||||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Geef informatie over de gemeente weer
|
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Geef informatie over de gemeente weer
|
||||||
@@ -3190,8 +3190,8 @@ STR_STATION_LIST_CAPTION :{WHITE}{COMPANY
|
|||||||
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES}
|
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES}
|
||||||
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
|
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
|
||||||
STR_STATION_LIST_NONE :{YELLOW}- Geen -
|
STR_STATION_LIST_NONE :{YELLOW}- Geen -
|
||||||
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Kies alle faciliteiten
|
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Alle faciliteiten selecteren
|
||||||
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Kies alle vrachttypen (inclusief niet-wachtende vracht)
|
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Selecteer alle vrachttypen (inclusief niet-wachtende vracht)
|
||||||
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Er wacht geen vracht van enig type
|
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Er wacht geen vracht van enig type
|
||||||
|
|
||||||
# Station view window
|
# Station view window
|
||||||
@@ -3207,16 +3207,16 @@ STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Acceptee
|
|||||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Dit station heeft exclusieve transportrechten in deze gemeente.
|
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Dit station heeft exclusieve transportrechten in deze gemeente.
|
||||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} kocht exclusieve transportrechten in deze gemeente
|
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} kocht exclusieve transportrechten in deze gemeente
|
||||||
|
|
||||||
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Rangen
|
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Scores
|
||||||
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Bekijk stationsreputaties
|
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Bekijk de score van stations
|
||||||
STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Maandelijkse levering en lokale waardering:
|
STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Maandelijkse levering en lokale waardering:
|
||||||
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
|
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
|
||||||
|
|
||||||
STR_STATION_VIEW_GROUP :{BLACK}Groeperen op
|
STR_STATION_VIEW_GROUP :{BLACK}Groeperen op
|
||||||
STR_STATION_VIEW_WAITING_STATION :Station: Wachtend
|
STR_STATION_VIEW_WAITING_STATION :Station: wachtend
|
||||||
STR_STATION_VIEW_WAITING_AMOUNT :Hoeveelheid: Wachtend
|
STR_STATION_VIEW_WAITING_AMOUNT :Hoeveelheid: wachtend
|
||||||
STR_STATION_VIEW_PLANNED_STATION :Station: Gepland
|
STR_STATION_VIEW_PLANNED_STATION :Station: gepland
|
||||||
STR_STATION_VIEW_PLANNED_AMOUNT :Hoeveelheid: Gepland
|
STR_STATION_VIEW_PLANNED_AMOUNT :Hoeveelheid: gepland
|
||||||
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} van {STATION}
|
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} van {STATION}
|
||||||
STR_STATION_VIEW_VIA :{YELLOW}{CARGO_SHORT} via {STATION}
|
STR_STATION_VIEW_VIA :{YELLOW}{CARGO_SHORT} via {STATION}
|
||||||
STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT} naar {STATION}
|
STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT} naar {STATION}
|
||||||
@@ -3436,6 +3436,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Niet-gegroepeer
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Niet-gegroepeerde schepen
|
STR_GROUP_DEFAULT_SHIPS :Niet-gegroepeerde schepen
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Niet-gegroepeerde vliegtuigen
|
STR_GROUP_DEFAULT_AIRCRAFTS :Niet-gegroepeerde vliegtuigen
|
||||||
|
|
||||||
|
STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA})
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groepen - Klik op een groep voor een lijst van alle voertuigen in deze groep. Klik en sleep om hiërarchie te beheren
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groepen - Klik op een groep voor een lijst van alle voertuigen in deze groep. Klik en sleep om hiërarchie te beheren
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik om een groep te creëren
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik om een groep te creëren
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Verwijder de geselecteerde groep
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Verwijder de geselecteerde groep
|
||||||
@@ -4344,7 +4346,7 @@ STR_ERROR_THERE_IS_NO_STATION :{WHITE}...er is
|
|||||||
|
|
||||||
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Verwijder eerst treinstation
|
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Verwijder eerst treinstation
|
||||||
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Verwijder eerst busstation
|
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Verwijder eerst busstation
|
||||||
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Verwijder eerst vrachtwagenlaadhal
|
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Verwijder eerst vrachtwagenperron
|
||||||
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Verwijder eerst passagierstramstation
|
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Verwijder eerst passagierstramstation
|
||||||
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Verwijder eerst vrachttramhalte
|
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Verwijder eerst vrachttramhalte
|
||||||
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Verwijder eerst haven
|
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Verwijder eerst haven
|
||||||
@@ -4472,6 +4474,7 @@ STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kan groe
|
|||||||
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan deze groep niet verwijderen...
|
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan deze groep niet verwijderen...
|
||||||
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan deze groep niet hernoemen...
|
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan deze groep niet hernoemen...
|
||||||
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Kan huidige groep niet instellen...
|
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Kan huidige groep niet instellen...
|
||||||
|
STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION :{WHITE}... lussen in de groepshiërarchie zijn niet toegestaan
|
||||||
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan niet alle voertuigen van deze groep verwijderen...
|
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan niet alle voertuigen van deze groep verwijderen...
|
||||||
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan niet alle voertuigen aan deze groep toevoegen...
|
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan niet alle voertuigen aan deze groep toevoegen...
|
||||||
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan niet alle gedeelde voertuigen aan deze groep toevoegen...
|
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan niet alle gedeelde voertuigen aan deze groep toevoegen...
|
||||||
|
@@ -3296,6 +3296,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ungrouped road
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Ungrouped ships
|
STR_GROUP_DEFAULT_SHIPS :Ungrouped ships
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Ungrouped aircraft
|
STR_GROUP_DEFAULT_AIRCRAFTS :Ungrouped aircraft
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groups - click on a group to list all vehicles of this group. Drag and drop groups to arrange hierarchy.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groups - click on a group to list all vehicles of this group. Drag and drop groups to arrange hierarchy.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Click to create a group
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Click to create a group
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Delete the selected group
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Delete the selected group
|
||||||
|
@@ -1184,6 +1184,8 @@ STR_CONFIG_SETTING_AUTOSLOPE :Allow terraform
|
|||||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Allow terraforming under buildings and tracks without removing them
|
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Allow terraforming under buildings and tracks without removing them
|
||||||
STR_CONFIG_SETTING_CATCHMENT :Allow more realistically sized catchment areas: {STRING}
|
STR_CONFIG_SETTING_CATCHMENT :Allow more realistically sized catchment areas: {STRING}
|
||||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Have differently sized catchment areas for different types of stations and airports
|
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Have differently sized catchment areas for different types of stations and airports
|
||||||
|
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Company stations can serve industries with attached neutral stations: {STRING}
|
||||||
|
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :When enabled, industries with attached stations (such as Oil Rigs) may also be served by company owned stations built nearby. When disabled, these industries may only be served by their attached stations. Any nearby company stations won't be able to serve them, nor will the attached station serve anything else other than the industry
|
||||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Allow removal of more town-owned roads, bridges and tunnels: {STRING}
|
STR_CONFIG_SETTING_EXTRADYNAMITE :Allow removal of more town-owned roads, bridges and tunnels: {STRING}
|
||||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Make it easier to remove town-owned infrastructure and buildings
|
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Make it easier to remove town-owned infrastructure and buildings
|
||||||
STR_CONFIG_SETTING_TRAIN_LENGTH :Maximum length of trains: {STRING}
|
STR_CONFIG_SETTING_TRAIN_LENGTH :Maximum length of trains: {STRING}
|
||||||
@@ -2134,7 +2136,7 @@ STR_NETWORK_CHAT_ALL :[All] {STRING}:
|
|||||||
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Enter text for network chat
|
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Enter text for network chat
|
||||||
|
|
||||||
# Network messages
|
# Network messages
|
||||||
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}No network devices found or compiled without ENABLE_NETWORK
|
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}No network devices found
|
||||||
STR_NETWORK_ERROR_NOSERVER :{WHITE}Could not find any network games
|
STR_NETWORK_ERROR_NOSERVER :{WHITE}Could not find any network games
|
||||||
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}The server didn't answer the request
|
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}The server didn't answer the request
|
||||||
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Could not connect due to NewGRF mismatch
|
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Could not connect due to NewGRF mismatch
|
||||||
@@ -2953,11 +2955,11 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF v
|
|||||||
# Sprite aligner window
|
# Sprite aligner window
|
||||||
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Aligning sprite {COMMA} ({STRING})
|
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Aligning sprite {COMMA} ({STRING})
|
||||||
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Next sprite
|
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Next sprite
|
||||||
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the last sprite to the first
|
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolor/font sprites and wrapping around from the last sprite to the first
|
||||||
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Go to sprite
|
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Go to sprite
|
||||||
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to the given sprite. If the sprite is not a normal sprite, proceed to the next normal sprite
|
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to the given sprite. If the sprite is not a normal sprite, proceed to the next normal sprite
|
||||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite
|
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite
|
||||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the first sprite to the last
|
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolor/font sprites and wrapping around from the first sprite to the last
|
||||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
|
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
|
||||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets. Ctrl+Click to move the sprite eight units at a time
|
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets. Ctrl+Click to move the sprite eight units at a time
|
||||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relative
|
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relative
|
||||||
@@ -3027,6 +3029,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
|||||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly
|
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly
|
||||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback
|
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback
|
||||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX}
|
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX}
|
||||||
|
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' returned invalid cargo type in the production callback at {2:HEX}
|
||||||
|
|
||||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||||
STR_NEWGRF_INVALID_CARGO :<invalid cargo>
|
STR_NEWGRF_INVALID_CARGO :<invalid cargo>
|
||||||
@@ -3433,6 +3436,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ungrouped road
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Ungrouped ships
|
STR_GROUP_DEFAULT_SHIPS :Ungrouped ships
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Ungrouped aircraft
|
STR_GROUP_DEFAULT_AIRCRAFTS :Ungrouped aircraft
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groups - click on a group to list all vehicles of this group. Drag and drop groups to arrange hierarchy.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groups - click on a group to list all vehicles of this group. Drag and drop groups to arrange hierarchy.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Click to create a group
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Click to create a group
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Delete the selected group
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Delete the selected group
|
||||||
@@ -3465,6 +3469,7 @@ STR_BUY_VEHICLE_SHIP_CAPTION :New Ships
|
|||||||
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :New Aircraft
|
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :New Aircraft
|
||||||
|
|
||||||
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Weight: {GOLD}{WEIGHT_SHORT}
|
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Weight: {GOLD}{WEIGHT_SHORT}
|
||||||
|
STR_PURCHASE_INFO_COST_REFIT_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} (Refit Cost: {GOLD}{CURRENCY_LONG}{BLACK}) Weight: {GOLD}{WEIGHT_SHORT}
|
||||||
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Speed: {GOLD}{VELOCITY}{BLACK} Power: {GOLD}{POWER}
|
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Speed: {GOLD}{VELOCITY}{BLACK} Power: {GOLD}{POWER}
|
||||||
STR_PURCHASE_INFO_SPEED :{BLACK}Speed: {GOLD}{VELOCITY}
|
STR_PURCHASE_INFO_SPEED :{BLACK}Speed: {GOLD}{VELOCITY}
|
||||||
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Speed on ocean: {GOLD}{VELOCITY}
|
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Speed on ocean: {GOLD}{VELOCITY}
|
||||||
@@ -3475,8 +3480,10 @@ STR_PURCHASE_INFO_REFITTABLE :(refittable)
|
|||||||
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Designed: {GOLD}{NUM}{BLACK} Life: {GOLD}{COMMA} year{P "" s}
|
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Designed: {GOLD}{NUM}{BLACK} Life: {GOLD}{COMMA} year{P "" s}
|
||||||
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Reliability: {GOLD}{COMMA}%
|
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Reliability: {GOLD}{COMMA}%
|
||||||
STR_PURCHASE_INFO_COST :{BLACK}Cost: {GOLD}{CURRENCY_LONG}
|
STR_PURCHASE_INFO_COST :{BLACK}Cost: {GOLD}{CURRENCY_LONG}
|
||||||
|
STR_PURCHASE_INFO_COST_REFIT :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} (Refit Cost: {GOLD}{CURRENCY_LONG}{BLACK})
|
||||||
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Weight: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
|
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Weight: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
|
||||||
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Speed: {GOLD}{VELOCITY}
|
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Speed: {GOLD}{VELOCITY}
|
||||||
|
STR_PURCHASE_INFO_COST_REFIT_SPEED :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} (Refit Cost: {GOLD}{CURRENCY_LONG}{BLACK}) Speed: {GOLD}{VELOCITY}
|
||||||
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacity: {GOLD}{CARGO_LONG}, {CARGO_LONG}
|
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacity: {GOLD}{CARGO_LONG}, {CARGO_LONG}
|
||||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Powered Wagons: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_SHORT}
|
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Powered Wagons: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_SHORT}
|
||||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Refittable to: {GOLD}{STRING}
|
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Refittable to: {GOLD}{STRING}
|
||||||
@@ -3497,12 +3504,20 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Buy Vehi
|
|||||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Buy Ship
|
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Buy Ship
|
||||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Buy Aircraft
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Buy Aircraft
|
||||||
|
|
||||||
|
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Buy and Refit Vehicle
|
||||||
|
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Buy and Refit Vehicle
|
||||||
|
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Buy and Refit Ship
|
||||||
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Buy and Refit Aircraft
|
||||||
|
|
||||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted train vehicle. Shift+Click shows estimated cost without purchase
|
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted train vehicle. Shift+Click shows estimated cost without purchase
|
||||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted road vehicle. Shift+Click shows estimated cost without purchase
|
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted road vehicle. Shift+Click shows estimated cost without purchase
|
||||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted ship. Shift+Click shows estimated cost without purchase
|
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted ship. Shift+Click shows estimated cost without purchase
|
||||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted aircraft. Shift+Click shows estimated cost without purchase
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted aircraft. Shift+Click shows estimated cost without purchase
|
||||||
|
|
||||||
|
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Buy and refit the highlighted train vehicle. Shift+Click shows estimated cost without purchase
|
||||||
|
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Buy and refit the highlighted road vehicle. Shift+Click shows estimated cost without purchase
|
||||||
|
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Buy and refit the highlighted ship. Shift+Click shows estimated cost without purchase
|
||||||
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Buy and refit the highlighted aircraft. Shift+Click shows estimated cost without purchase
|
||||||
|
|
||||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Rename
|
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Rename
|
||||||
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Rename
|
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Rename
|
||||||
|
@@ -2772,6 +2772,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Sengrupaj strat
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Sengrupaj ŝipoj
|
STR_GROUP_DEFAULT_SHIPS :Sengrupaj ŝipoj
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Sengrupaj aviadiloj
|
STR_GROUP_DEFAULT_AIRCRAFTS :Sengrupaj aviadiloj
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupoj - klaku grupon por listigi ĉiujn veturilojn de tiu ĉi grupo. Trenu/faligu grupojn por ordigi ĝin
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupoj - klaku grupon por listigi ĉiujn veturilojn de tiu ĉi grupo. Trenu/faligu grupojn por ordigi ĝin
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klaku por krei grupon
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klaku por krei grupon
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Viŝu la selektitan grupon
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Viŝu la selektitan grupon
|
||||||
|
@@ -3407,6 +3407,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Rühmitamata s
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Rühmitamata laevad
|
STR_GROUP_DEFAULT_SHIPS :Rühmitamata laevad
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Rühmitamata õhusõidukid
|
STR_GROUP_DEFAULT_AIRCRAFTS :Rühmitamata õhusõidukid
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Rühm - Klõpsa rühmal, et kõiki seal olevaid sõidukeid järjestada
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Rühm - Klõpsa rühmal, et kõiki seal olevaid sõidukeid järjestada
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klõpsa rühma loomiseks
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klõpsa rühma loomiseks
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Eemalda valitud rühm
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Eemalda valitud rühm
|
||||||
|
@@ -2963,6 +2963,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Óbólkaði akf
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Óbólkaði skip
|
STR_GROUP_DEFAULT_SHIPS :Óbólkaði skip
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Óbólkaði flogfør
|
STR_GROUP_DEFAULT_AIRCRAFTS :Óbólkaði flogfør
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Bólkar - trýst á ein bólk fyri at síggja øll flutningstól í hesum bólki
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Bólkar - trýst á ein bólk fyri at síggja øll flutningstól í hesum bólki
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Trýst fyri at gera ein bólk
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Trýst fyri at gera ein bólk
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Strika valda bólkin
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Strika valda bólkin
|
||||||
|
@@ -3436,6 +3436,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Muut ajoneuvot
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Muut laivat
|
STR_GROUP_DEFAULT_SHIPS :Muut laivat
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Muut lentokoneet
|
STR_GROUP_DEFAULT_AIRCRAFTS :Muut lentokoneet
|
||||||
|
|
||||||
|
STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA})
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ryhmät – napsauta ryhmää nähdäksesi kaikki kulkuneuvot tässä ryhmässä. Järjestä ryhmiä vetämällä ja pudottamalla.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ryhmät – napsauta ryhmää nähdäksesi kaikki kulkuneuvot tässä ryhmässä. Järjestä ryhmiä vetämällä ja pudottamalla.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Luo ryhmä
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Luo ryhmä
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Poista valittu ryhmä
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Poista valittu ryhmä
|
||||||
@@ -4472,6 +4474,7 @@ STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Ei voi l
|
|||||||
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Ryhmää ei voi poistaa.
|
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Ryhmää ei voi poistaa.
|
||||||
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Ryhmää ei voi nimetä.
|
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Ryhmää ei voi nimetä.
|
||||||
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Pääryhmää ei voi määrittää...
|
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Pääryhmää ei voi määrittää...
|
||||||
|
STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION :{WHITE}... ryhmähierarkiassa ei saa olla silmukoita
|
||||||
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Ryhmän kaikkia kulkuneuvoja ei voi poistaa.
|
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Ryhmän kaikkia kulkuneuvoja ei voi poistaa.
|
||||||
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Ei voi lisätä kulkuneuvoa ryhmään.
|
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Ei voi lisätä kulkuneuvoa ryhmään.
|
||||||
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Ei voi lisätä jaettuja kulkuneuvoja ryhmään.
|
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Ei voi lisätä jaettuja kulkuneuvoja ryhmään.
|
||||||
|
@@ -3431,6 +3431,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Véhicules rout
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Navires non groupés
|
STR_GROUP_DEFAULT_SHIPS :Navires non groupés
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Aéronefs non groupés
|
STR_GROUP_DEFAULT_AIRCRAFTS :Aéronefs non groupés
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groupes - Cliquer sur un groupe pour lister tous les véhicules de ce groupe. Glisser et déposer les groupes pour les hiérarchiser.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groupes - Cliquer sur un groupe pour lister tous les véhicules de ce groupe. Glisser et déposer les groupes pour les hiérarchiser.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Créer un groupe de véhicules
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Créer un groupe de véhicules
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Supprimer le groupe sélectionné
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Supprimer le groupe sélectionné
|
||||||
|
@@ -3611,6 +3611,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Carbadan-rathai
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Longan gun bhuidheann
|
STR_GROUP_DEFAULT_SHIPS :Longan gun bhuidheann
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Carbadan-adhair gun bhuidheann
|
STR_GROUP_DEFAULT_AIRCRAFTS :Carbadan-adhair gun bhuidheann
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Buidhnean - briog air buidheann gus a h-uile carbad a tha sa bhuidheann seo a shealltainn. Slaod buidhnean ’s leig às iad gus an rangachd atharrachadh.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Buidhnean - briog air buidheann gus a h-uile carbad a tha sa bhuidheann seo a shealltainn. Slaod buidhnean ’s leig às iad gus an rangachd atharrachadh.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Briog gus buidheann a chruthachadh
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Briog gus buidheann a chruthachadh
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Sguab às dhan bhuidheann a thagh thu
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Sguab às dhan bhuidheann a thagh thu
|
||||||
|
@@ -3337,6 +3337,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehículos de e
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Barcos sen agrupar
|
STR_GROUP_DEFAULT_SHIPS :Barcos sen agrupar
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Avións sen agrupar
|
STR_GROUP_DEFAULT_AIRCRAFTS :Avións sen agrupar
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - Pincha nun grupo para ver unha lista de tódolos vehículos dese grupo
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - Pincha nun grupo para ver unha lista de tódolos vehículos dese grupo
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Pincha para crear un grupo
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Pincha para crear un grupo
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Borrar o grupo seleccionado
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Borrar o grupo seleccionado
|
||||||
|
@@ -3980,6 +3980,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ungruppierte St
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Ungruppierte Schiffe
|
STR_GROUP_DEFAULT_SHIPS :Ungruppierte Schiffe
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Ungruppierte Flugzeuge
|
STR_GROUP_DEFAULT_AIRCRAFTS :Ungruppierte Flugzeuge
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppen - Klick auf eine Gruppe zeigt Liste aller Fahrzeuge der Gruppe an
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppen - Klick auf eine Gruppe zeigt Liste aller Fahrzeuge der Gruppe an
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Neue Gruppe erstellen
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Neue Gruppe erstellen
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Ausgewählte Gruppe löschen
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Ausgewählte Gruppe löschen
|
||||||
|
@@ -3543,6 +3543,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Μη ομαδο
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Μη ομαδοποιημένα πλοία
|
STR_GROUP_DEFAULT_SHIPS :Μη ομαδοποιημένα πλοία
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Μη ομαδοποιημένα αεροσκάφη
|
STR_GROUP_DEFAULT_AIRCRAFTS :Μη ομαδοποιημένα αεροσκάφη
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ομάδες - πατήστε σε μία ομάδα για να δείτε όλα τα οχήματα που της ανήκουν. Σύρετε ομάδες για να ρυθμίσετε την ιεραρχία.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ομάδες - πατήστε σε μία ομάδα για να δείτε όλα τα οχήματα που της ανήκουν. Σύρετε ομάδες για να ρυθμίσετε την ιεραρχία.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Πατήστε για δημιουργήσετε ομάδα
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Πατήστε για δημιουργήσετε ομάδα
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Διαγραφή της επιλεγμένης ομάδας
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Διαγραφή της επιλεγμένης ομάδας
|
||||||
|
@@ -3390,6 +3390,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :רכבים לא
|
|||||||
STR_GROUP_DEFAULT_SHIPS :כלי שייט לא משוייכים
|
STR_GROUP_DEFAULT_SHIPS :כלי שייט לא משוייכים
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :כלי טייס לא משוייכים
|
STR_GROUP_DEFAULT_AIRCRAFTS :כלי טייס לא משוייכים
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}קבוצות – לחץ על קבוצה לצפייה בכל הכלים השייכים אליה. גרור כדי לסדר הירארכיה.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}קבוצות – לחץ על קבוצה לצפייה בכל הכלים השייכים אליה. גרור כדי לסדר הירארכיה.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}לחץ ליצירת קבוצה חדשה
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}לחץ ליצירת קבוצה חדשה
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}מחק את הקבוצה שנבחרה
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}מחק את הקבוצה שנבחרה
|
||||||
|
@@ -3500,6 +3500,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Csoportosítatl
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Csoportosítatlan hajók
|
STR_GROUP_DEFAULT_SHIPS :Csoportosítatlan hajók
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Csoportosítatlan repülők
|
STR_GROUP_DEFAULT_AIRCRAFTS :Csoportosítatlan repülők
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Csoportok - Kattints a csoport nevére a járművek listázásához. Húzással a csoportokat hierarchiába rendezheted.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Csoportok - Kattints a csoport nevére a járművek listázásához. Húzással a csoportokat hierarchiába rendezheted.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Csoport létrehozásához kattints ide
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Csoport létrehozásához kattints ide
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Kijelölt csoport törlése
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Kijelölt csoport törlése
|
||||||
|
@@ -3120,6 +3120,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Hóplausar bifr
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Hóplaus skip
|
STR_GROUP_DEFAULT_SHIPS :Hóplaus skip
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Hóplausar flugvélar
|
STR_GROUP_DEFAULT_AIRCRAFTS :Hóplausar flugvélar
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Hópar - Smelltu á hóp til að skrifa öll farartæki í þessum hóp
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Hópar - Smelltu á hóp til að skrifa öll farartæki í þessum hóp
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Smelltu til að búa til hóp
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Smelltu til að búa til hóp
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Eyða völdum hóp
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Eyða völdum hóp
|
||||||
|
@@ -3365,6 +3365,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Kendaraan tanpa
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Kapal tanpa kelompok
|
STR_GROUP_DEFAULT_SHIPS :Kapal tanpa kelompok
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Pesawat tanpa kelompok
|
STR_GROUP_DEFAULT_AIRCRAFTS :Pesawat tanpa kelompok
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Kelompok - Klik salah satu untuk melihat daftar kendaraan pada kelompok tersebut
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Kelompok - Klik salah satu untuk melihat daftar kendaraan pada kelompok tersebut
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik untuk membuat kelompok
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik untuk membuat kelompok
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Hapus kelompok terpilih
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Hapus kelompok terpilih
|
||||||
|
@@ -3329,6 +3329,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Feithiclí bót
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Longa nach bhfuil i ngrúpa
|
STR_GROUP_DEFAULT_SHIPS :Longa nach bhfuil i ngrúpa
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Aerárthaigh nach bhfuil i ngrúpa
|
STR_GROUP_DEFAULT_AIRCRAFTS :Aerárthaigh nach bhfuil i ngrúpa
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grúpaí - cliceáil ar ghrúpa le gach feithicil sa ghrúpa seo a liostú
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grúpaí - cliceáil ar ghrúpa le gach feithicil sa ghrúpa seo a liostú
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Cliceáil le grúpa a chruthú
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Cliceáil le grúpa a chruthú
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Scrios an grúpa roghnaithe
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Scrios an grúpa roghnaithe
|
||||||
|
@@ -1208,6 +1208,8 @@ STR_CONFIG_SETTING_AUTOSLOPE :Consenti rimode
|
|||||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Consente la rimodellazione del terreno sotto edifici e rotaie senza doverli rimuovere
|
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Consente la rimodellazione del terreno sotto edifici e rotaie senza doverli rimuovere
|
||||||
STR_CONFIG_SETTING_CATCHMENT :Consenti aree di copertura più realistiche: {STRING}
|
STR_CONFIG_SETTING_CATCHMENT :Consenti aree di copertura più realistiche: {STRING}
|
||||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Usa aree di copertura di dimensioni differenti a seconda del tipo di stazione o aeroporto
|
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Usa aree di copertura di dimensioni differenti a seconda del tipo di stazione o aeroporto
|
||||||
|
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Le stazioni delle compagnie possono servire le industrie con stazioni neutrali: {STRING}
|
||||||
|
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :Se abilitato, le industrie con una stazione incorporata (come le piattaforme petrolifere) possono essere servite anche dalle stazioni di proprietà delle compagnie costruite nelle vicinanze. Se disabilitato, queste industrie possono essere servite dalla loro stazione incorporata. Nessuna stazione vicina potrà servirle, né la stazione incorporata potrà servire altro che la sua industria.
|
||||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Consenti la rimozione di strade, ponti, etc. delle città: {STRING}
|
STR_CONFIG_SETTING_EXTRADYNAMITE :Consenti la rimozione di strade, ponti, etc. delle città: {STRING}
|
||||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Rende più facile la rimozione di infrastrutture ed edifici di proprietà delle città
|
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Rende più facile la rimozione di infrastrutture ed edifici di proprietà delle città
|
||||||
STR_CONFIG_SETTING_TRAIN_LENGTH :Lunghezza massima dei treni: {STRING}
|
STR_CONFIG_SETTING_TRAIN_LENGTH :Lunghezza massima dei treni: {STRING}
|
||||||
@@ -1224,8 +1226,8 @@ STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Pendenza dei ri
|
|||||||
STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
|
STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
|
||||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Pendenza salite per gli automezzi: {STRING}
|
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Pendenza salite per gli automezzi: {STRING}
|
||||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Pendenza dei riquadri inclinati percepita dagli automezzi. I valori più elevati rendono più difficile risalire le colline
|
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Pendenza dei riquadri inclinati percepita dagli automezzi. I valori più elevati rendono più difficile risalire le colline
|
||||||
STR_CONFIG_SETTING_FORBID_90_DEG :Impedisci a treni e navi di curvare a 90 gradi: {STRING}
|
STR_CONFIG_SETTING_FORBID_90_DEG :Impedisci ai treni di curvare a 90 gradi: {STRING}
|
||||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Le curve a 90 gradi avvengono quando un binario orizzontale è seguito direttamente da un binario verticale nel riquadro adiacente, facendo sì che un treno che attraversa il bordo fra i riquadri curvi di 90 gradi invece dei 45 gradi delle altre combinazioni di binari. L'impostazione si applica anche al raggio di virata delle navi
|
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Le curve a 90 gradi avvengono quando un binario orizzontale è seguito direttamente da un binario verticale nel riquadro adiacente, facendo sì che un treno che attraversa il bordo fra i riquadri curvi di 90 gradi invece dei 45 gradi delle altre combinazioni di binari
|
||||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Consenti di unire stazioni non direttamente adiacenti: {STRING}
|
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Consenti di unire stazioni non direttamente adiacenti: {STRING}
|
||||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Consente di aggiungere nuove parti a una stazione senza toccare direttamente le parti esistenti. Richiede l'uso di CTRL+clic per posizionare le nuove parti
|
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Consente di aggiungere nuove parti a una stazione senza toccare direttamente le parti esistenti. Richiede l'uso di CTRL+clic per posizionare le nuove parti
|
||||||
STR_CONFIG_SETTING_INFLATION :Inflazione: {STRING}
|
STR_CONFIG_SETTING_INFLATION :Inflazione: {STRING}
|
||||||
@@ -1281,8 +1283,8 @@ STR_CONFIG_SETTING_PLANE_SPEED :Fattore di velo
|
|||||||
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Imposta la velocità relativa degli aeroplani in confronto agli altri tipi di veicolo, in modo da ridurre i ricavi del trasporto via aria
|
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Imposta la velocità relativa degli aeroplani in confronto agli altri tipi di veicolo, in modo da ridurre i ricavi del trasporto via aria
|
||||||
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
|
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
|
||||||
STR_CONFIG_SETTING_PLANE_CRASHES :Numero di incidenti aerei: {STRING}
|
STR_CONFIG_SETTING_PLANE_CRASHES :Numero di incidenti aerei: {STRING}
|
||||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Imposta la probabilità del verificarsi di un incidente aereo
|
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Imposta la probabilità del verificarsi di un incidente aereo casuale.{}* Gli aerei grandi corrono comunque il rischio di schiantarsi quando atterrano nei piccoli aeroporti
|
||||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Nessuno
|
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Nessuno*
|
||||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Ridotto
|
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Ridotto
|
||||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normale
|
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normale
|
||||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Consenti fermate passanti sulle strade delle città: {STRING}
|
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Consenti fermate passanti sulle strade delle città: {STRING}
|
||||||
@@ -1607,6 +1609,10 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Abilitando ques
|
|||||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Non permessa
|
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Non permessa
|
||||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Permessa
|
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Permessa
|
||||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Permessa, disposizione strade personalizzata
|
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Permessa, disposizione strade personalizzata
|
||||||
|
STR_CONFIG_SETTING_TOWN_CARGOGENMODE :Generazione passeggeri e posta: {STRING}
|
||||||
|
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :Quantità di carichi (passeggeri e posta) prodotta dalle case in relazione alla popolazione della città.{}Quadratica: Una città grande il doppio genera il quadruplo di passeggeri.{}Lineare: Una città grande il doppio genera il doppio di passeggeri.
|
||||||
|
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :Quadratica (originale)
|
||||||
|
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Lineare
|
||||||
|
|
||||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Collocazione di alberi durante la partita: {STRING}
|
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Collocazione di alberi durante la partita: {STRING}
|
||||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Controlla la comparsa casuale di alberi durante una partita. Può influenzare le industrie che dipendono dalla crescita degli alberi, come le segherie
|
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Controlla la comparsa casuale di alberi durante una partita. Può influenzare le industrie che dipendono dalla crescita degli alberi, come le segherie
|
||||||
@@ -2154,7 +2160,7 @@ STR_NETWORK_CHAT_ALL :[Tutti] {STRING
|
|||||||
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Inserire il messaggio
|
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Inserire il messaggio
|
||||||
|
|
||||||
# Network messages
|
# Network messages
|
||||||
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Nessun dispositivo di rete trovato o compilato senza ENABLE_NETWORK
|
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Nessun dispositivo di rete trovato
|
||||||
STR_NETWORK_ERROR_NOSERVER :{WHITE}Impossibile trovare partite in rete
|
STR_NETWORK_ERROR_NOSERVER :{WHITE}Impossibile trovare partite in rete
|
||||||
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Il server non ha risposto alla richiesta
|
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Il server non ha risposto alla richiesta
|
||||||
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Impossibile connettersi a causa di file NewGRF differenti
|
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Impossibile connettersi a causa di file NewGRF differenti
|
||||||
@@ -3053,6 +3059,7 @@ STR_NEWGRF_BUGGY :{WHITE}Informaz
|
|||||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}I dati su carico e riadattamento di '{1:ENGINE}' sono diversi da quelli indicati prima della costruzione. Il rinnovo/rimpiazzo automatico potrebbe non riuscire
|
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}I dati su carico e riadattamento di '{1:ENGINE}' sono diversi da quelli indicati prima della costruzione. Il rinnovo/rimpiazzo automatico potrebbe non riuscire
|
||||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha causato un ciclo infinito nel callback di produzione
|
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha causato un ciclo infinito nel callback di produzione
|
||||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Il callback {1:HEX} ha restituito il risultato sconosciuto o non valido {2:HEX}
|
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Il callback {1:HEX} ha restituito il risultato sconosciuto o non valido {2:HEX}
|
||||||
|
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha restituito un tipo di carico non valido nel callback di produzione a {2:HEX}
|
||||||
|
|
||||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||||
STR_NEWGRF_INVALID_CARGO :<carico non valido>
|
STR_NEWGRF_INVALID_CARGO :<carico non valido>
|
||||||
@@ -3459,6 +3466,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Automezzi senza
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Navi senza gruppo
|
STR_GROUP_DEFAULT_SHIPS :Navi senza gruppo
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Aeromobili senza gruppo
|
STR_GROUP_DEFAULT_AIRCRAFTS :Aeromobili senza gruppo
|
||||||
|
|
||||||
|
STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA})
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppi - fare clic su un gruppo per elencare tutti i suoi veicoli. Trascinare i gruppi per organizzarli in gerarchia.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppi - fare clic su un gruppo per elencare tutti i suoi veicoli. Trascinare i gruppi per organizzarli in gerarchia.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Fare clic per creare un gruppo
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Fare clic per creare un gruppo
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Elimina il gruppo selezionato
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Elimina il gruppo selezionato
|
||||||
@@ -3491,6 +3500,7 @@ STR_BUY_VEHICLE_SHIP_CAPTION :Nuove navi
|
|||||||
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Nuovo aeromobile
|
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Nuovo aeromobile
|
||||||
|
|
||||||
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Costo: {GOLD}{CURRENCY_LONG}{BLACK} Peso: {GOLD}{WEIGHT_SHORT}
|
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Costo: {GOLD}{CURRENCY_LONG}{BLACK} Peso: {GOLD}{WEIGHT_SHORT}
|
||||||
|
STR_PURCHASE_INFO_COST_REFIT_WEIGHT :{BLACK}Costo: {GOLD}{CURRENCY_LONG}{BLACK} (Costo riadattamento: {GOLD}{CURRENCY_LONG}{BLACK}) Peso: {GOLD}{WEIGHT_SHORT}
|
||||||
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Velocità: {GOLD}{VELOCITY}{BLACK} Potenza: {GOLD}{POWER}
|
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Velocità: {GOLD}{VELOCITY}{BLACK} Potenza: {GOLD}{POWER}
|
||||||
STR_PURCHASE_INFO_SPEED :{BLACK}Velocità: {GOLD}{VELOCITY}
|
STR_PURCHASE_INFO_SPEED :{BLACK}Velocità: {GOLD}{VELOCITY}
|
||||||
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Velocità sull'oceano: {GOLD}{VELOCITY}
|
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Velocità sull'oceano: {GOLD}{VELOCITY}
|
||||||
@@ -3501,8 +3511,10 @@ STR_PURCHASE_INFO_REFITTABLE :(riadattabile)
|
|||||||
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Progettato nel: {GOLD}{NUM}{BLACK} Vita: {GOLD}{COMMA} ann{P o i}
|
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Progettato nel: {GOLD}{NUM}{BLACK} Vita: {GOLD}{COMMA} ann{P o i}
|
||||||
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Affidabilità massima: {GOLD}{COMMA}%
|
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Affidabilità massima: {GOLD}{COMMA}%
|
||||||
STR_PURCHASE_INFO_COST :{BLACK}Costo: {GOLD}{CURRENCY_LONG}
|
STR_PURCHASE_INFO_COST :{BLACK}Costo: {GOLD}{CURRENCY_LONG}
|
||||||
|
STR_PURCHASE_INFO_COST_REFIT :{BLACK}Costo: {GOLD}{CURRENCY_LONG}{BLACK} (Costo riadattamento: {GOLD}{CURRENCY_LONG}{BLACK})
|
||||||
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Peso: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
|
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Peso: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
|
||||||
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Costo: {GOLD}{CURRENCY_LONG}{BLACK} Velocità: {GOLD}{VELOCITY}
|
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Costo: {GOLD}{CURRENCY_LONG}{BLACK} Velocità: {GOLD}{VELOCITY}
|
||||||
|
STR_PURCHASE_INFO_COST_REFIT_SPEED :{BLACK}Costo: {GOLD}{CURRENCY_LONG}{BLACK} (Costo riadattamento: {GOLD}{CURRENCY_LONG}{BLACK}) Velocità: {GOLD}{VELOCITY}
|
||||||
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacità: {GOLD}{CARGO_LONG}, {CARGO_LONG}
|
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacità: {GOLD}{CARGO_LONG}, {CARGO_LONG}
|
||||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Vagoni motorizzati: {GOLD}+{POWER}{BLACK} Peso: {GOLD}+{WEIGHT_SHORT}
|
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Vagoni motorizzati: {GOLD}+{POWER}{BLACK} Peso: {GOLD}+{WEIGHT_SHORT}
|
||||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Riadattabile per: {GOLD}{STRING}
|
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Riadattabile per: {GOLD}{STRING}
|
||||||
@@ -3523,12 +3535,20 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Compra v
|
|||||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Compra nave
|
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Compra nave
|
||||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Compra aeromobile
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Compra aeromobile
|
||||||
|
|
||||||
|
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Compra e riadatta veicolo
|
||||||
|
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Compra e riadatta veicolo
|
||||||
|
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Compra e riadatta nave
|
||||||
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Compra e riadatta aeromobile
|
||||||
|
|
||||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Compra il veicolo ferroviario selezionato. MAIUSC+clic mostra il costo stimato senza comprare
|
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Compra il veicolo ferroviario selezionato. MAIUSC+clic mostra il costo stimato senza comprare
|
||||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Compra l'automezzo selezionato. MAIUSC+clic mostra il costo stimato senza comprare
|
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Compra l'automezzo selezionato. MAIUSC+clic mostra il costo stimato senza comprare
|
||||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Compra la nave selezionata. MAIUSC+clic mostra il costo stimato senza comprare
|
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Compra la nave selezionata. MAIUSC+clic mostra il costo stimato senza comprare
|
||||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Compra l'aeromobile selezionato. MAIUSC+clic mostra il costo stimato senza comprare
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Compra l'aeromobile selezionato. MAIUSC+clic mostra il costo stimato senza comprare
|
||||||
|
|
||||||
|
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Compra e riadatta il veicolo ferroviario selezionato. MAIUSC+clic mostra il costo stimato senza comprare
|
||||||
|
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Compra e riadatta l'automezzo selezionato. MAIUSC+clic mostra il costo stimato senza comprare
|
||||||
|
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Compra e riadatta la nave selezionata. MAIUSC+clic mostra il costo stimato senza comprare
|
||||||
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Compra e riadatta l'aeromobile selezionato. MAIUSC+clic mostra il costo stimato senza comprare
|
||||||
|
|
||||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Rinomina
|
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Rinomina
|
||||||
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Rinomina
|
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Rinomina
|
||||||
@@ -4484,6 +4504,7 @@ STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Impossib
|
|||||||
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Impossibile eliminare il gruppo...
|
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Impossibile eliminare il gruppo...
|
||||||
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Impossibile rinominare il gruppo...
|
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Impossibile rinominare il gruppo...
|
||||||
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Impossibile impostare il gruppo contenitore...
|
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Impossibile impostare il gruppo contenitore...
|
||||||
|
STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION :{WHITE}... non sono ammessi cicli nella gerarchia dei gruppi
|
||||||
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Impossibile rimuovere tutti i veicoli del gruppo...
|
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Impossibile rimuovere tutti i veicoli del gruppo...
|
||||||
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Impossibile aggiungere il veicolo al gruppo...
|
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Impossibile aggiungere il veicolo al gruppo...
|
||||||
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Impossibile aggiungere veicoli condivisi al gruppo...
|
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Impossibile aggiungere veicoli condivisi al gruppo...
|
||||||
|
@@ -3395,6 +3395,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :グループ化
|
|||||||
STR_GROUP_DEFAULT_SHIPS :グループ化されていない船舶
|
STR_GROUP_DEFAULT_SHIPS :グループ化されていない船舶
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :グループ化されていない航空機
|
STR_GROUP_DEFAULT_AIRCRAFTS :グループ化されていない航空機
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}グループ - クリックするとこのグループに所属する全車両一覧を表示します。ドラック&ドロップで順序を並べ替えられます
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}グループ - クリックするとこのグループに所属する全車両一覧を表示します。ドラック&ドロップで順序を並べ替えられます
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}新規のグループを作成します
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}新規のグループを作成します
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}選択したグループを削除します
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}選択したグループを削除します
|
||||||
|
@@ -4101,6 +4101,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :그룹에 속
|
|||||||
STR_GROUP_DEFAULT_SHIPS :그룹에 속하지 않은 선박
|
STR_GROUP_DEFAULT_SHIPS :그룹에 속하지 않은 선박
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :그룹에 속하지 않은 항공기
|
STR_GROUP_DEFAULT_AIRCRAFTS :그룹에 속하지 않은 항공기
|
||||||
|
|
||||||
|
STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA})
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}그룹 - 클릭해서 그룹에 속한 차량을 모두 나열합니다. 상하위 그룹을 바꾸려면 드래그 앤 드롭하십시오.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}그룹 - 클릭해서 그룹에 속한 차량을 모두 나열합니다. 상하위 그룹을 바꾸려면 드래그 앤 드롭하십시오.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}그룹 만들기
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}그룹 만들기
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}선택한 그룹 삭제
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}선택한 그룹 삭제
|
||||||
@@ -4132,7 +4134,8 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :새 차량
|
|||||||
STR_BUY_VEHICLE_SHIP_CAPTION :새 선박
|
STR_BUY_VEHICLE_SHIP_CAPTION :새 선박
|
||||||
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :새 항공기
|
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :새 항공기
|
||||||
|
|
||||||
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}가격: {GOLD}{CURRENCY_LONG}{BLACK} 무게: {GOLD}{WEIGHT_SHORT}
|
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}가격: {GOLD}{CURRENCY_LONG}{BLACK} 중량: {GOLD}{WEIGHT_SHORT}
|
||||||
|
STR_PURCHASE_INFO_COST_REFIT_WEIGHT :{BLACK}가격: {GOLD}{CURRENCY_LONG}{BLACK} (개조 가격: {GOLD}{CURRENCY_LONG}{BLACK}) 무게: {GOLD}{WEIGHT_SHORT}
|
||||||
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}속력: {GOLD}{VELOCITY}{BLACK} 힘: {GOLD}{POWER}
|
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}속력: {GOLD}{VELOCITY}{BLACK} 힘: {GOLD}{POWER}
|
||||||
STR_PURCHASE_INFO_SPEED :{BLACK}속력: {GOLD}{VELOCITY}
|
STR_PURCHASE_INFO_SPEED :{BLACK}속력: {GOLD}{VELOCITY}
|
||||||
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}바다에서 속력: {GOLD}{VELOCITY}
|
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}바다에서 속력: {GOLD}{VELOCITY}
|
||||||
@@ -4143,8 +4146,10 @@ STR_PURCHASE_INFO_REFITTABLE :(개조 가능)
|
|||||||
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}개발: {GOLD}{NUM}{BLACK} 수명: {GOLD}{COMMA}년
|
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}개발: {GOLD}{NUM}{BLACK} 수명: {GOLD}{COMMA}년
|
||||||
STR_PURCHASE_INFO_RELIABILITY :{BLACK}최고 신뢰도: {GOLD}{COMMA}%
|
STR_PURCHASE_INFO_RELIABILITY :{BLACK}최고 신뢰도: {GOLD}{COMMA}%
|
||||||
STR_PURCHASE_INFO_COST :{BLACK}가격: {GOLD}{CURRENCY_LONG}
|
STR_PURCHASE_INFO_COST :{BLACK}가격: {GOLD}{CURRENCY_LONG}
|
||||||
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}무게: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
|
STR_PURCHASE_INFO_COST_REFIT :{BLACK}가격: {GOLD}{CURRENCY_LONG}{BLACK} (개조 가격: {GOLD}{CURRENCY_LONG}{BLACK})
|
||||||
|
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}중량: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
|
||||||
STR_PURCHASE_INFO_COST_SPEED :{BLACK}가격: {GOLD}{CURRENCY_LONG}{BLACK} 속력: {GOLD}{VELOCITY}
|
STR_PURCHASE_INFO_COST_SPEED :{BLACK}가격: {GOLD}{CURRENCY_LONG}{BLACK} 속력: {GOLD}{VELOCITY}
|
||||||
|
STR_PURCHASE_INFO_COST_REFIT_SPEED :{BLACK}가격: {GOLD}{CURRENCY_LONG}{BLACK} (개조 비용: {GOLD}{CURRENCY_LONG}{BLACK}) 속력: {GOLD}{VELOCITY}
|
||||||
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}수용량: {GOLD}{CARGO_LONG}, {CARGO_LONG}
|
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}수용량: {GOLD}{CARGO_LONG}, {CARGO_LONG}
|
||||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}전원 화물차: {GOLD}+{POWER}{BLACK} 무게: {GOLD}+{WEIGHT_SHORT}
|
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}전원 화물차: {GOLD}+{POWER}{BLACK} 무게: {GOLD}+{WEIGHT_SHORT}
|
||||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}개조가능 화물: {GOLD}{STRING}
|
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}개조가능 화물: {GOLD}{STRING}
|
||||||
@@ -4170,12 +4175,20 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}차량
|
|||||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}선박 구입
|
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}선박 구입
|
||||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}항공기 구입
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}항공기 구입
|
||||||
|
|
||||||
|
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON :{BLACK}차량 구입 및 개조
|
||||||
|
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}차량 구입 및 개조
|
||||||
|
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_BUTTON :{BLACK}선박 구입 및 개조
|
||||||
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON :{BLACK}항공기 구입 및 개조
|
||||||
|
|
||||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}선택된 차량을 구입합니다. SHIFT+클릭으로 예상 구입 가격을 볼 수 있습니다.
|
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}선택된 차량을 구입합니다. SHIFT+클릭으로 예상 구입 비용을 볼 수 있습니다.
|
||||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}선택한 차량을 구입합니다. Shift+클릭하면 예상 구입 비용을 볼 수 있습니다.
|
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}선택한 차량을 구입합니다. Shift+클릭하면 예상 구입 비용을 볼 수 있습니다.
|
||||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}선택한 선박을 구입합니다. SHIFT+클릭으로 예상 구입 비용을 볼 수 있습니다.
|
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}선택한 선박을 구입합니다. SHIFT+클릭으로 예상 구입 비용을 볼 수 있습니다.
|
||||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}선택한 항공기를 구입합니다. SHIFT+클릭으로 예상 구입 비용을 볼 수 있습니다.
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}선택한 항공기를 구입합니다. SHIFT+클릭으로 예상 구입 비용을 볼 수 있습니다.
|
||||||
|
|
||||||
|
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}선택한 차량을 구입하고 개조합니다. SHIFT+클릭하면 예상 비용을 볼 수 있습니다.
|
||||||
|
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}선택한 자동차를 구입하고 개조합니다. SHIFT+클릭하면 예상 비용을 볼 수 있습니다.
|
||||||
|
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}선택한 선박을 구입하고 개조합니다. SHIFT+클릭하면 예상 비용을 볼 수 있습니다.
|
||||||
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}선택한 항공기를 구입하고 개조합니다. SHIFT+클릭하면 예상 비용을 볼 수 있습니다.
|
||||||
|
|
||||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}이름
|
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}이름
|
||||||
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}이름 지정
|
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}이름 지정
|
||||||
@@ -5324,6 +5337,7 @@ STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}그룹
|
|||||||
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}이 그룹을 지울 수 없습니다...
|
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}이 그룹을 지울 수 없습니다...
|
||||||
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}그룹의 이름을 바꿀 수 없습니다.
|
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}그룹의 이름을 바꿀 수 없습니다.
|
||||||
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}상위 그룹으로 설정할 수 없습니다...
|
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}상위 그룹으로 설정할 수 없습니다...
|
||||||
|
STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION :{WHITE}... 상위 그룹을 하위 그룹 아래로 옮길 수 없습니다.
|
||||||
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}이 그룹의 모든 차량을 제거할 수 없습니다.
|
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}이 그룹의 모든 차량을 제거할 수 없습니다.
|
||||||
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}이 그룹에 차량을 추가할 수 없습니다...
|
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}이 그룹에 차량을 추가할 수 없습니다...
|
||||||
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}이 그룹에 공유된 차량을 추가할 수 없습니다...
|
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}이 그룹에 공유된 차량을 추가할 수 없습니다...
|
||||||
|
@@ -2898,9 +2898,17 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
|
|||||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} MMII-MMXIX Manus OpenTTD
|
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} MMII-MMXIX Manus OpenTTD
|
||||||
|
|
||||||
# Framerate display window
|
# Framerate display window
|
||||||
|
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||||
|
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||||
|
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||||
|
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
|
||||||
|
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
|
||||||
|
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s
|
||||||
############ Leave those lines in this order!!
|
############ Leave those lines in this order!!
|
||||||
|
STR_FRAMERATE_AI :{BLACK} IA {NUM} {STRING}
|
||||||
############ End of leave-in-this-order
|
############ End of leave-in-this-order
|
||||||
############ Leave those lines in this order!!
|
############ Leave those lines in this order!!
|
||||||
|
STR_FRAMETIME_CAPTION_AI :IA {NUM} {STRING}
|
||||||
############ End of leave-in-this-order
|
############ End of leave-in-this-order
|
||||||
|
|
||||||
|
|
||||||
@@ -2926,6 +2934,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Ludi ind
|
|||||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nulla indicia parabilia
|
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nulla indicia parabilia
|
||||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||||
|
STR_SAVELOAD_FILTER_TITLE :{BLACK}Series colans:
|
||||||
|
|
||||||
STR_SAVELOAD_OSKTITLE :{BLACK}Inscribe nomen ludi
|
STR_SAVELOAD_OSKTITLE :{BLACK}Inscribe nomen ludi
|
||||||
|
|
||||||
@@ -3504,6 +3513,9 @@ STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Movere c
|
|||||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Quantitas productionis: {YELLOW}{COMMA}%
|
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Quantitas productionis: {YELLOW}{COMMA}%
|
||||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Haec industria mox claudetur!
|
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Haec industria mox claudetur!
|
||||||
|
|
||||||
|
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Postulat: {YELLOW}{STRING.acc}{STRING}
|
||||||
|
STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Fabricat: {YELLOW}{STRING.acc}{STRING}
|
||||||
|
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||||
|
|
||||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Postulat:
|
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Postulat:
|
||||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING.acc}{BLACK}{3:STRING}
|
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING.acc}{BLACK}{3:STRING}
|
||||||
@@ -3557,6 +3569,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehicula viaria
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Naves sine grege
|
STR_GROUP_DEFAULT_SHIPS :Naves sine grege
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Aeroplana sine grege
|
STR_GROUP_DEFAULT_AIRCRAFTS :Aeroplana sine grege
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Greges - preme in gregem ut index vehiculorum huius gregis ostendeatur. Trahe poneque greges ut ordinentur.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Greges - preme in gregem ut index vehiculorum huius gregis ostendeatur. Trahe poneque greges ut ordinentur.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Preme ut grex creatur
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Preme ut grex creatur
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Delere gregem electam
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Delere gregem electam
|
||||||
@@ -3620,14 +3633,20 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Emere Ve
|
|||||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Emere Navem
|
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Emere Navem
|
||||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Emere Aeroplanum
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Emere Aeroplanum
|
||||||
|
|
||||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Emere reficereque vehiculum
|
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Emere Reficereque Vehiculum
|
||||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Emere reficereque aeroplanum
|
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Emere Reficereque Vehiculum
|
||||||
|
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Emere Reficereque Navem
|
||||||
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Emere Reficereque Aeroplanum
|
||||||
|
|
||||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Emere vehiculum ferriviarium electum. Shift+Preme ut pretium monstretur sine emptione
|
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Emere vehiculum ferriviarium electum. Shift+Preme ut pretium monstretur sine emptione
|
||||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Emere vehiculum viarium electum. Shift+Preme ut pretium monstretur sine emptione
|
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Emere vehiculum viarium electum. Shift+Preme ut pretium monstretur sine emptione
|
||||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Emere navem electam. Shift+Preme ut pretium monstretur sine emptione
|
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Emere navem electam. Shift+Preme ut pretium monstretur sine emptione
|
||||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Emere aeroplanum electum. Shift+Preme ut pretium monstretur sine emptione
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Emere aeroplanum electum. Shift+Preme ut pretium monstretur sine emptione
|
||||||
|
|
||||||
|
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Emere et reficere vehiculum ferriviarium electum. Shift+Preme ut pretium monstretur sine emptione
|
||||||
|
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Emere et reficere vehiculum viarium electum. Shift+Preme ut pretium monstretur sine emptione
|
||||||
|
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Emere et reficere navem electam. Shift+Preme ut pretium monstretur sine emptione
|
||||||
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Emere et reficere aeroplanum electum. Shift+Preme ut pretium monstretur sine emptione
|
||||||
|
|
||||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Renominare
|
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Renominare
|
||||||
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Renominare
|
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Renominare
|
||||||
|
@@ -3273,6 +3273,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Negrupēti auto
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Negrupēti kuģi
|
STR_GROUP_DEFAULT_SHIPS :Negrupēti kuģi
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Negrupēti lidaparāti
|
STR_GROUP_DEFAULT_AIRCRAFTS :Negrupēti lidaparāti
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupas - klikšķināt uz grupas, lai iegūtu tās transportlīdzekļu sarakstu
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupas - klikšķināt uz grupas, lai iegūtu tās transportlīdzekļu sarakstu
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikšķināt, lai izveidotu grupu
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikšķināt, lai izveidotu grupu
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Dzēst izvēlēto grupu
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Dzēst izvēlēto grupu
|
||||||
|
@@ -3548,6 +3548,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Nesugrupuoti au
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Nesugrupuoti laivai
|
STR_GROUP_DEFAULT_SHIPS :Nesugrupuoti laivai
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Nesugrupuoti lėktuvai
|
STR_GROUP_DEFAULT_AIRCRAFTS :Nesugrupuoti lėktuvai
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupės - Spragtelk ant grupės jai priklausančių transporto priemonių peržiūrai
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupės - Spragtelk ant grupės jai priklausančių transporto priemonių peržiūrai
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Spragtelk, kad sukurti grupę
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Spragtelk, kad sukurti grupę
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Pašalinti pasirinktą grupę
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Pašalinti pasirinktą grupę
|
||||||
|
@@ -190,6 +190,7 @@ STR_COLOUR_BROWN :Brong
|
|||||||
STR_COLOUR_GREY :Gro
|
STR_COLOUR_GREY :Gro
|
||||||
STR_COLOUR_WHITE :Wäiss
|
STR_COLOUR_WHITE :Wäiss
|
||||||
STR_COLOUR_RANDOM :Zoufälleg
|
STR_COLOUR_RANDOM :Zoufälleg
|
||||||
|
STR_COLOUR_DEFAULT :Standard
|
||||||
|
|
||||||
# Units used in OpenTTD
|
# Units used in OpenTTD
|
||||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
|
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
|
||||||
@@ -463,8 +464,9 @@ STR_TOOLBAR_SOUND_MUSIC :Sound/Musik
|
|||||||
############ range ends here
|
############ range ends here
|
||||||
|
|
||||||
############ range for message menu starts
|
############ range for message menu starts
|
||||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Läscht Meldung/Neiegkeet
|
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Lescht Meldung/Neiegkeet
|
||||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Meldungshistorie
|
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Meldungshistorie
|
||||||
|
STR_NEWS_MENU_DELETE_ALL_MESSAGES :All Message läschen
|
||||||
############ range ends here
|
############ range ends here
|
||||||
|
|
||||||
############ range for about menu starts
|
############ range for about menu starts
|
||||||
@@ -928,6 +930,8 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :Südafrikanesch
|
|||||||
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Eegen...
|
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Eegen...
|
||||||
STR_GAME_OPTIONS_CURRENCY_GEL :Georgesche Lari (GEL)
|
STR_GAME_OPTIONS_CURRENCY_GEL :Georgesche Lari (GEL)
|
||||||
STR_GAME_OPTIONS_CURRENCY_IRR :Iranësche Rial (IRR)
|
STR_GAME_OPTIONS_CURRENCY_IRR :Iranësche Rial (IRR)
|
||||||
|
STR_GAME_OPTIONS_CURRENCY_RUB :Neie Russesche Rubel (RUB)
|
||||||
|
STR_GAME_OPTIONS_CURRENCY_MXN :Mexikanesche Peso (MXN)
|
||||||
############ end of currency region
|
############ end of currency region
|
||||||
|
|
||||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Stroossegefierer
|
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Stroossegefierer
|
||||||
@@ -990,8 +994,10 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
|||||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Duebel
|
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Duebel
|
||||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Véierfach
|
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Véierfach
|
||||||
|
|
||||||
|
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Schrëftgréisst
|
||||||
|
|
||||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||||
|
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Duebel Gréisst
|
||||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Véierfach
|
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Véierfach
|
||||||
|
|
||||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Basis Grafikset
|
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Basis Grafikset
|
||||||
@@ -1262,6 +1268,7 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Déi Ast
|
|||||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Infrastrukturënnerhalt {STRING}
|
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Infrastrukturënnerhalt {STRING}
|
||||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Wann ugeschalt, kaschten Infrastrukturen Ennerhaltskäschten. D'Käschten wuessen iwwerproportional zu der Netzwierkgréisst, an treffen sou grouss Firmen méi wéi klenger
|
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Wann ugeschalt, kaschten Infrastrukturen Ennerhaltskäschten. D'Käschten wuessen iwwerproportional zu der Netzwierkgréisst, an treffen sou grouss Firmen méi wéi klenger
|
||||||
|
|
||||||
|
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Firmefaarw um Start: {STRING}
|
||||||
|
|
||||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Fluchhäfen lafen nie of: {STRING}
|
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Fluchhäfen lafen nie of: {STRING}
|
||||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Wann ugeschalt, bleift all Fluchhafentyp säit senger Aféierung bestoen
|
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Wann ugeschalt, bleift all Fluchhafentyp säit senger Aféierung bestoen
|
||||||
@@ -1269,12 +1276,12 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Wann ugeschalt,
|
|||||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :Warnen wann en Gefier verluer ass: {STRING}
|
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :Warnen wann en Gefier verluer ass: {STRING}
|
||||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :Messagen uweisen wann Gefierer keen Wee op hiert Ziel fannen
|
STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :Messagen uweisen wann Gefierer keen Wee op hiert Ziel fannen
|
||||||
STR_CONFIG_SETTING_ORDER_REVIEW :Opträg vun de Gefierer nopréifen: {STRING}
|
STR_CONFIG_SETTING_ORDER_REVIEW :Opträg vun de Gefierer nopréifen: {STRING}
|
||||||
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :Wann ugeschalt, ginn d'Opträg vu Gefierer periodesch kontrolléiert, an e puer evident Fehler ginn mat enger Noriichtenmessage gemellt wann se fonnt ginn
|
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :Wann ugeschalt, ginn d'Opträg vu Gefierer periodesch kontrolléiert, an e puer evident Fehler ginn mat engem Noriichtenmessage gemellt wann se fonnt ginn
|
||||||
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :Nee
|
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :Nee
|
||||||
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Jo, mee net déi gestoppten Gefierer
|
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Jo, mee net déi gestoppten Gefierer
|
||||||
STR_CONFIG_SETTING_ORDER_REVIEW_ON :Vun allen Gefierer
|
STR_CONFIG_SETTING_ORDER_REVIEW_ON :Vun allen Gefierer
|
||||||
STR_CONFIG_SETTING_WARN_INCOME_LESS :Warnen wann en Gefier en negativt Akommes huet: {STRING}
|
STR_CONFIG_SETTING_WARN_INCOME_LESS :Warnen wann en Gefier en negativt Akommes huet: {STRING}
|
||||||
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Wann ugeschalt, gëtt eng Noorichtenmessage gesent , wann en Gefier een Joer laang keen Profit gemeet huet
|
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Wann ugeschalt, gëtt e Noorichtemessage gesent, wann e Gefier ee Joer laang kee Profit gemeet huet
|
||||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Gefierer lafen nie of: {STRING}
|
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Gefierer lafen nie of: {STRING}
|
||||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Wann ugeschalt, bleiwen all Modeller vu Gefierer éiweg verfügbar
|
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Wann ugeschalt, bleiwen all Modeller vu Gefierer éiweg verfügbar
|
||||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Gefier automatesch ernéieren wann et al gëtt: {STRING}
|
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Gefier automatesch ernéieren wann et al gëtt: {STRING}
|
||||||
@@ -1346,6 +1353,9 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Faarf vum Terra
|
|||||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Gréng
|
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Gréng
|
||||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Donkelgréng
|
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Donkelgréng
|
||||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Mof
|
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Mof
|
||||||
|
STR_CONFIG_SETTING_SCROLLMODE :Usiicht-Scrollverhalen: {STRING}
|
||||||
|
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Verhalen beim Scrolle vun der Kaart
|
||||||
|
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :D'Usiicht mat der rietser Maustast bewegen, Maus-Positioun gespaart
|
||||||
STR_CONFIG_SETTING_SCROLLMODE_LMB :Kaart mat der lénker Maustast bewegen
|
STR_CONFIG_SETTING_SCROLLMODE_LMB :Kaart mat der lénker Maustast bewegen
|
||||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Feine Scrolling: {STRING}
|
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Feine Scrolling: {STRING}
|
||||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Kontrolléiert wéi d'Haptusiicht op eng bestëmmten Positioun scrollt, wann een op déi kléng Kaart klickt oder en Befehl fir ob en spezifescht Objet ze scrollen gëtt. Wann ugeschalt, gëtt bis dohin gescrollt, wann ausgeschalt, spréngt d'Vue op den Zielobjet
|
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Kontrolléiert wéi d'Haptusiicht op eng bestëmmten Positioun scrollt, wann een op déi kléng Kaart klickt oder en Befehl fir ob en spezifescht Objet ze scrollen gëtt. Wann ugeschalt, gëtt bis dohin gescrollt, wann ausgeschalt, spréngt d'Vue op den Zielobjet
|
||||||
@@ -2369,7 +2379,7 @@ STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Wee-Sign
|
|||||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Einbahn-Wee-Signal (Elektresch){}En Einbahn-Signal erlaabt méi wéi een Zuch zur selwechter Zäit an engem Block ze sin, wann den Zuch en Wee op en sécheren Stop-Punkt reservéiren kann. Einbahn-Signaler kënnen net vun der falscher Säit duerchfuer ginn
|
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Einbahn-Wee-Signal (Elektresch){}En Einbahn-Signal erlaabt méi wéi een Zuch zur selwechter Zäit an engem Block ze sin, wann den Zuch en Wee op en sécheren Stop-Punkt reservéiren kann. Einbahn-Signaler kënnen net vun der falscher Säit duerchfuer ginn
|
||||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal konvertéiren{}Wann gewielt, gëtt en geklickten Signal an dat gewielten Signal konvertéiert, Ctrl+Klick wiesselt tëscht de Varianten. Shift weist ongeféier Konvertéirungskäschten
|
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal konvertéiren{}Wann gewielt, gëtt en geklickten Signal an dat gewielten Signal konvertéiert, Ctrl+Klick wiesselt tëscht de Varianten. Shift weist ongeféier Konvertéirungskäschten
|
||||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dicht vu Signaler beim Zéien
|
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dicht vu Signaler beim Zéien
|
||||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Setzt Signaldicht erof
|
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Setzt Signaldistanz erof
|
||||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Setzt Signaldicht erop
|
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Setzt Signaldicht erop
|
||||||
|
|
||||||
# Bridge selection window
|
# Bridge selection window
|
||||||
@@ -2693,22 +2703,34 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
|
|||||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2019 D'OpenTTD team
|
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2019 D'OpenTTD team
|
||||||
|
|
||||||
# Framerate display window
|
# Framerate display window
|
||||||
|
STR_FRAMERATE_CAPTION :{WHITE}Biller pro Sekonn
|
||||||
|
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Unzuel Gameticks déi pro Sekonn simuléiert ginn.
|
||||||
|
STR_FRAMERATE_CURRENT :{WHITE}Aktuell
|
||||||
STR_FRAMERATE_AVERAGE :{WHITE}Mëttel
|
STR_FRAMERATE_AVERAGE :{WHITE}Mëttel
|
||||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||||
|
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
|
||||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} Biller/s
|
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} Biller/s
|
||||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} Biller/s
|
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} Biller/s
|
||||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s
|
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s
|
||||||
############ Leave those lines in this order!!
|
############ Leave those lines in this order!!
|
||||||
|
STR_FRAMERATE_GAMELOOP :{BLACK}Spill total:
|
||||||
|
STR_FRAMERATE_GL_TRAINS :{BLACK} Zuchticks:
|
||||||
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Stroossegefierer Ticken:
|
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Stroossegefierer Ticken:
|
||||||
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Linkgrafik-Verzögerung:
|
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Linkgrafik-Verzögerung:
|
||||||
STR_FRAMERATE_DRAWING :{BLACK}Graphikrendering:
|
STR_FRAMERATE_DRAWING :{BLACK}Graphikrendering:
|
||||||
|
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Welt-Usiichten:
|
||||||
STR_FRAMERATE_VIDEO :{BLACK}Video-output:
|
STR_FRAMERATE_VIDEO :{BLACK}Video-output:
|
||||||
|
STR_FRAMERATE_GAMESCRIPT :{BLACK} Gamescript:
|
||||||
############ End of leave-in-this-order
|
############ End of leave-in-this-order
|
||||||
############ Leave those lines in this order!!
|
############ Leave those lines in this order!!
|
||||||
|
STR_FRAMETIME_CAPTION_GAMELOOP :Spill-Loop
|
||||||
|
STR_FRAMETIME_CAPTION_GL_ECONOMY :Wuerenhandling
|
||||||
|
STR_FRAMETIME_CAPTION_GL_TRAINS :Zuchticks
|
||||||
STR_FRAMETIME_CAPTION_GL_ROADVEHS :Stroossegefierer Ticken
|
STR_FRAMETIME_CAPTION_GL_ROADVEHS :Stroossegefierer Ticken
|
||||||
STR_FRAMETIME_CAPTION_GL_SHIPS :Schëffticker
|
STR_FRAMETIME_CAPTION_GL_SHIPS :Schëffticker
|
||||||
STR_FRAMETIME_CAPTION_SOUND :Soundmixing
|
STR_FRAMETIME_CAPTION_SOUND :Soundmixing
|
||||||
|
STR_FRAMETIME_CAPTION_GAMESCRIPT :Spill-Script
|
||||||
############ End of leave-in-this-order
|
############ End of leave-in-this-order
|
||||||
|
|
||||||
|
|
||||||
@@ -2734,6 +2756,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detailer
|
|||||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Keng Informatioun do
|
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Keng Informatioun do
|
||||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||||
|
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Datei iwwerschreiwen
|
||||||
|
|
||||||
STR_SAVELOAD_OSKTITLE :{BLACK}Gëff dem Spillstand en Numm
|
STR_SAVELOAD_OSKTITLE :{BLACK}Gëff dem Spillstand en Numm
|
||||||
|
|
||||||
@@ -2851,8 +2874,10 @@ STR_NEWGRF_SETTINGS_VERSION :{BLACK}Versioun
|
|||||||
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Min. kompatibel Versioun: {SILVER}{NUM}
|
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Min. kompatibel Versioun: {SILVER}{NUM}
|
||||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING}
|
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING}
|
||||||
|
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Standard (S) / 32 bpp
|
||||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Legacy (W)
|
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Legacy (W)
|
||||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameter: {SILVER}{STRING}
|
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameter: {SILVER}{STRING}
|
||||||
|
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Keng
|
||||||
|
|
||||||
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Keng Info verfügbar
|
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Keng Info verfügbar
|
||||||
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Datei net fonnt.
|
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Datei net fonnt.
|
||||||
@@ -2998,6 +3023,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Gëff en
|
|||||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Stied
|
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Stied
|
||||||
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Keng -
|
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Keng -
|
||||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||||
|
STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (Stad){BLACK} ({COMMA})
|
||||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Stiednimm - klick op den Numm fir d'Usiicht drop ze zentréieren. Ctrl+Klick erstellt eng nei Usiicht vun der Stad
|
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Stiednimm - klick op den Numm fir d'Usiicht drop ze zentréieren. Ctrl+Klick erstellt eng nei Usiicht vun der Stad
|
||||||
STR_TOWN_POPULATION :{BLACK}Weltbevölkerung: {COMMA}
|
STR_TOWN_POPULATION :{BLACK}Weltbevölkerung: {COMMA}
|
||||||
|
|
||||||
@@ -3005,6 +3031,7 @@ STR_TOWN_POPULATION :{BLACK}Weltbev
|
|||||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Stad)
|
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Stad)
|
||||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Awunner: {ORANGE}{COMMA}{BLACK} Haiser: {ORANGE}{COMMA}
|
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Awunner: {ORANGE}{COMMA}{BLACK} Haiser: {ORANGE}{COMMA}
|
||||||
|
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} leschte Mount: {ORANGE}{COMMA}{BLACK} Max: {ORANGE}{COMMA}
|
||||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Gidder gebraucht fir Stadwuesstem:
|
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Gidder gebraucht fir Stadwuesstem:
|
||||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} gebraucht
|
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} gebraucht
|
||||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} gebraucht am Wanter
|
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} gebraucht am Wanter
|
||||||
@@ -3105,6 +3132,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick op
|
|||||||
# Story book window
|
# Story book window
|
||||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Storybuch
|
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Storybuch
|
||||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Globalt Storybuch
|
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Globalt Storybuch
|
||||||
|
STR_STORY_BOOK_SPECTATOR :Globalt Storybuch
|
||||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Säit {NUM}
|
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Säit {NUM}
|
||||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Géi op eng spezifësch Säit andems se aus der Dropdownlëscht ausgewielt gëtt
|
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Géi op eng spezifësch Säit andems se aus der Dropdownlëscht ausgewielt gëtt
|
||||||
@@ -3305,12 +3333,13 @@ STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industri
|
|||||||
|
|
||||||
# Industry view
|
# Industry view
|
||||||
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
|
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
|
||||||
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produktioun läschte Mount:
|
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produktioun leschte Mount:
|
||||||
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% transportéiert)
|
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% transportéiert)
|
||||||
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Siicht op d'Industrie. Ctrl+Klick erstellt eng nei Usiicht op d'Industrie
|
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Siicht op d'Industrie. Ctrl+Klick erstellt eng nei Usiicht op d'Industrie
|
||||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Produktiounslevel: {YELLOW}{COMMA}%
|
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Produktiounslevel: {YELLOW}{COMMA}%
|
||||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}D'Industrie annoncéiert dass se zougemaach gëtt
|
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}D'Industrie annoncéiert dass se zougemaach gëtt
|
||||||
|
|
||||||
|
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||||
|
|
||||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Brauch:
|
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Brauch:
|
||||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||||
@@ -3364,6 +3393,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ongruppéiert S
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Ongruppéiert Schëffer
|
STR_GROUP_DEFAULT_SHIPS :Ongruppéiert Schëffer
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Ongruppéiert Fligeren
|
STR_GROUP_DEFAULT_AIRCRAFTS :Ongruppéiert Fligeren
|
||||||
|
|
||||||
|
STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA})
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppen - klick op eng Grupp fir d'Gefierer aus der Grupp ze gesinn. Per Drag and Drop d'Hierarchie änneren.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppen - klick op eng Grupp fir d'Gefierer aus der Grupp ze gesinn. Per Drag and Drop d'Hierarchie änneren.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klick fir eng Grupp ze maachen
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klick fir eng Grupp ze maachen
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Déi ungewielte Grupp läschen
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Déi ungewielte Grupp läschen
|
||||||
@@ -3407,6 +3438,7 @@ STR_PURCHASE_INFO_REFITTABLE :(ëmbaubar)
|
|||||||
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Designt: {GOLD}{NUM}{BLACK} Liewenszäit: {GOLD}{COMMA} Joer
|
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Designt: {GOLD}{NUM}{BLACK} Liewenszäit: {GOLD}{COMMA} Joer
|
||||||
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Zouverläss.: {GOLD}{COMMA}%
|
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Zouverläss.: {GOLD}{COMMA}%
|
||||||
STR_PURCHASE_INFO_COST :{BLACK}Käschten: {GOLD}{CURRENCY_LONG}
|
STR_PURCHASE_INFO_COST :{BLACK}Käschten: {GOLD}{CURRENCY_LONG}
|
||||||
|
STR_PURCHASE_INFO_COST_REFIT :{BLACK}Käschten: {GOLD}{CURRENCY_LONG}{BLACK} (Embaukäschten: {GOLD}{CURRENCY_LONG}{BLACK})
|
||||||
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Gewiicht: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
|
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Gewiicht: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
|
||||||
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Käschten: {GOLD}{CURRENCY_LONG}{BLACK} Geschw.: {GOLD}{VELOCITY}
|
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Käschten: {GOLD}{CURRENCY_LONG}{BLACK} Geschw.: {GOLD}{VELOCITY}
|
||||||
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Kapazitéit: {GOLD}{CARGO_LONG}, {CARGO_LONG}
|
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Kapazitéit: {GOLD}{CARGO_LONG}, {CARGO_LONG}
|
||||||
@@ -3428,6 +3460,7 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Gefier k
|
|||||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Schëff kafen
|
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Schëff kafen
|
||||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Fliger kafen
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Fliger kafen
|
||||||
|
|
||||||
|
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Gefierer kafen an embauen
|
||||||
|
|
||||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Keeft den ungewielten Zuch. Shift+Klick weist ongeféier Käschten ouni Kaf
|
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Keeft den ungewielten Zuch. Shift+Klick weist ongeféier Käschten ouni Kaf
|
||||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Keeft dat ugewielte Stroossegefier. Shift+Klick weist ongeféier Käschten ouni Kaf
|
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Keeft dat ugewielte Stroossegefier. Shift+Klick weist ongeféier Käschten ouni Kaf
|
||||||
@@ -3814,6 +3847,7 @@ STR_ORDER_CONDITIONAL_AGE :Alter (Joer)
|
|||||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Brauch eng Revisioun
|
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Brauch eng Revisioun
|
||||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Ëmmer
|
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Ëmmer
|
||||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Reschtlaafzäit (Joer)
|
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Reschtlaafzäit (Joer)
|
||||||
|
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Maximal Zouverlässegkeet
|
||||||
|
|
||||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Wéi Gefierdaten verglach solle ginn
|
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Wéi Gefierdaten verglach solle ginn
|
||||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :ass gläich
|
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :ass gläich
|
||||||
@@ -4498,6 +4532,7 @@ STR_BASESOUNDS_DOS_DESCRIPTION :Original Transp
|
|||||||
STR_BASESOUNDS_WIN_DESCRIPTION :Original Transport Tycoon Deluxe Windows Editioun Sound.
|
STR_BASESOUNDS_WIN_DESCRIPTION :Original Transport Tycoon Deluxe Windows Editioun Sound.
|
||||||
STR_BASESOUNDS_NONE_DESCRIPTION :E Soundpack ouni iergendee Sound.
|
STR_BASESOUNDS_NONE_DESCRIPTION :E Soundpack ouni iergendee Sound.
|
||||||
STR_BASEMUSIC_WIN_DESCRIPTION :Original Transport Tycoon Deluxe Windows Editioun Musik.
|
STR_BASEMUSIC_WIN_DESCRIPTION :Original Transport Tycoon Deluxe Windows Editioun Musik.
|
||||||
|
STR_BASEMUSIC_DOS_DESCRIPTION :Original Transport Tycoon Deluxe DOS Editioun Musik.
|
||||||
STR_BASEMUSIC_TTO_DESCRIPTION :Original Transport Tycoon (Original/World Editor) DOS Editioun-Musik.
|
STR_BASEMUSIC_TTO_DESCRIPTION :Original Transport Tycoon (Original/World Editor) DOS Editioun-Musik.
|
||||||
STR_BASEMUSIC_NONE_DESCRIPTION :E Musikpack ouni aktuell Musik.
|
STR_BASEMUSIC_NONE_DESCRIPTION :E Musikpack ouni aktuell Musik.
|
||||||
|
|
||||||
|
@@ -3031,6 +3031,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Kenderaan jalan
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Kapal yang belum berkumpulan
|
STR_GROUP_DEFAULT_SHIPS :Kapal yang belum berkumpulan
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Pesawat yang belum berkumpulan
|
STR_GROUP_DEFAULT_AIRCRAFTS :Pesawat yang belum berkumpulan
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Kumpulan - klik sebuah kumpulan untuk menyenaraikan semua kenderaan di dalam kumpulan tersebut. Tarik dan lepaskan kumpulan untuk menyusun kumpulan mengikut heirarki
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Kumpulan - klik sebuah kumpulan untuk menyenaraikan semua kenderaan di dalam kumpulan tersebut. Tarik dan lepaskan kumpulan untuk menyusun kumpulan mengikut heirarki
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik untuk mewujudkan kumpulan
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik untuk mewujudkan kumpulan
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Padamkan kumpulan yang telah dipilih
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Padamkan kumpulan yang telah dipilih
|
||||||
|
@@ -3440,6 +3440,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ugrupperte kjø
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Ugrupperte skip
|
STR_GROUP_DEFAULT_SHIPS :Ugrupperte skip
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Ugrupperte luftfartøy
|
STR_GROUP_DEFAULT_AIRCRAFTS :Ugrupperte luftfartøy
|
||||||
|
|
||||||
|
STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA})
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - Klikk på en gruppe for å se alle kjøretøy i gruppen. Dra og slipp grupper for å arrangere dem hierarkisk
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - Klikk på en gruppe for å se alle kjøretøy i gruppen. Dra og slipp grupper for å arrangere dem hierarkisk
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikk for å opprette en gruppe
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikk for å opprette en gruppe
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Fjern den valgte gruppen
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Fjern den valgte gruppen
|
||||||
@@ -4477,6 +4479,7 @@ STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kan ikke
|
|||||||
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan ikke slette denne gruppen...
|
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan ikke slette denne gruppen...
|
||||||
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan ikke gi nytt navn på denne gruppen...
|
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan ikke gi nytt navn på denne gruppen...
|
||||||
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Kan ikke sette foreldregruppe...
|
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Kan ikke sette foreldregruppe...
|
||||||
|
STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION :{WHITE}... løkker i gruppehierarkiet er ikke tillatt
|
||||||
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan ikke fjerne alle kjøretøy fra denne gruppen...
|
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan ikke fjerne alle kjøretøy fra denne gruppen...
|
||||||
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan ikke legge til kjøretøyet i denne gruppen...
|
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan ikke legge til kjøretøyet i denne gruppen...
|
||||||
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan ikke legge til delte kjøretøyer i gruppen...
|
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan ikke legge til delte kjøretøyer i gruppen...
|
||||||
|
@@ -3248,6 +3248,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :køyretøy utan
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Ugrupperte skip
|
STR_GROUP_DEFAULT_SHIPS :Ugrupperte skip
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Luftfartøy utan gruppe
|
STR_GROUP_DEFAULT_AIRCRAFTS :Luftfartøy utan gruppe
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - Klikk på ei gruppe for å få ei liste over alle køyretøya i den
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - Klikk på ei gruppe for å få ei liste over alle køyretøya i den
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikk for å lage ei gruppe
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikk for å lage ei gruppe
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Slett den valde gruppa
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Slett den valde gruppa
|
||||||
|
@@ -3774,6 +3774,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Pojazdy bez gru
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Statki bez grupy
|
STR_GROUP_DEFAULT_SHIPS :Statki bez grupy
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Samoloty bez grupy
|
STR_GROUP_DEFAULT_AIRCRAFTS :Samoloty bez grupy
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupy - kliknij na grupę, aby wyświetlić wszystkie pojazdy z grupy. Przeciągnij i upuść grupy, aby dostosować hierarchię.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupy - kliknij na grupę, aby wyświetlić wszystkie pojazdy z grupy. Przeciągnij i upuść grupy, aby dostosować hierarchię.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Kliknij aby stworzyć grupę
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Kliknij aby stworzyć grupę
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Usuń zaznaczoną grupę
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Usuń zaznaczoną grupę
|
||||||
|
@@ -77,7 +77,7 @@ STR_CARGO_SINGULAR_COPPER_ORE :Minério de Cob
|
|||||||
STR_CARGO_SINGULAR_MAIZE :Milho
|
STR_CARGO_SINGULAR_MAIZE :Milho
|
||||||
STR_CARGO_SINGULAR_FRUIT :Fruta
|
STR_CARGO_SINGULAR_FRUIT :Fruta
|
||||||
STR_CARGO_SINGULAR_DIAMOND :Diamantes
|
STR_CARGO_SINGULAR_DIAMOND :Diamantes
|
||||||
STR_CARGO_SINGULAR_FOOD :Alimentos
|
STR_CARGO_SINGULAR_FOOD :Alimento
|
||||||
STR_CARGO_SINGULAR_PAPER :Papel
|
STR_CARGO_SINGULAR_PAPER :Papel
|
||||||
STR_CARGO_SINGULAR_GOLD :Ouro
|
STR_CARGO_SINGULAR_GOLD :Ouro
|
||||||
STR_CARGO_SINGULAR_WATER :Água
|
STR_CARGO_SINGULAR_WATER :Água
|
||||||
@@ -1291,7 +1291,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Veículos nunca
|
|||||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Quando activo, todos os modelos de veículos permanecerão disponíveis para sempre após a sua introdução
|
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Quando activo, todos os modelos de veículos permanecerão disponíveis para sempre após a sua introdução
|
||||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Auto-renovação de veículos quando ficam velhos: {STRING}
|
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Auto-renovação de veículos quando ficam velhos: {STRING}
|
||||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :Quando activo, um veículo a chegar ao fim de vida é automaticamente substituído quando as condições de renovação estão reunidas
|
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :Quando activo, um veículo a chegar ao fim de vida é automaticamente substituído quando as condições de renovação estão reunidas
|
||||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Renovar automaticamente quando um veículo chega a {STRING} de idade
|
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Renovar automaticamente quando um veículo chega a {STRING} a idade máxima
|
||||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Idade relativa a partir da qual um veículo deva ser indicado para auto-renovação
|
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Idade relativa a partir da qual um veículo deva ser indicado para auto-renovação
|
||||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} {P "mês" "meses"} antes
|
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} {P "mês" "meses"} antes
|
||||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} {P "mês" "meses"} após
|
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} {P "mês" "meses"} após
|
||||||
@@ -1809,7 +1809,7 @@ STR_OSNAME_SUNOS :SunOS
|
|||||||
# Abandon game
|
# Abandon game
|
||||||
STR_ABANDON_GAME_CAPTION :{WHITE}Abandonar jogo
|
STR_ABANDON_GAME_CAPTION :{WHITE}Abandonar jogo
|
||||||
STR_ABANDON_GAME_QUERY :{YELLOW}Tem a certeza que deseja abandonar este jogo?
|
STR_ABANDON_GAME_QUERY :{YELLOW}Tem a certeza que deseja abandonar este jogo?
|
||||||
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Tem a certeza que deseja abandonar este cenário ?
|
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Tem a certeza que deseja abandonar este cenário?
|
||||||
|
|
||||||
# Cheat window
|
# Cheat window
|
||||||
STR_CHEATS :{WHITE}Truques
|
STR_CHEATS :{WHITE}Truques
|
||||||
@@ -2913,8 +2913,8 @@ STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum:
|
|||||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
|
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
|
||||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Padrão (D)
|
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Padrão (D)
|
||||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Padrão (D) / 32 bpp
|
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Padrão (D) / 32 bpp
|
||||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Legacy (W)
|
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Antiga (W)
|
||||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Legacy (W) / 32 bpp
|
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Antiga (W) / 32 bpp
|
||||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parâmetros: {SILVER}{STRING}
|
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parâmetros: {SILVER}{STRING}
|
||||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Nenhum
|
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Nenhum
|
||||||
|
|
||||||
@@ -3437,6 +3437,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Veículos rodov
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Barcos sem grupo
|
STR_GROUP_DEFAULT_SHIPS :Barcos sem grupo
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sem grupo
|
STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sem grupo
|
||||||
|
|
||||||
|
STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA})
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - clique num grupo para listar todos os veículos contidos
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - clique num grupo para listar todos os veículos contidos
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Clique para criar um grupo
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Clique para criar um grupo
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Remover o grupo seleccionado
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Remover o grupo seleccionado
|
||||||
@@ -4473,6 +4475,7 @@ STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Impossí
|
|||||||
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Impossível remover este grupo...
|
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Impossível remover este grupo...
|
||||||
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Impossível renomear o grupo...
|
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Impossível renomear o grupo...
|
||||||
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Não é possível definir grupo parente...
|
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Não é possível definir grupo parente...
|
||||||
|
STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION :{WHITE}... não são permitidos ciclos na hierarquia de grupos
|
||||||
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Não é possível remover todos os veículos deste grupo...
|
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Não é possível remover todos os veículos deste grupo...
|
||||||
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Impossível adicionar o veículo a este grupo...
|
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Impossível adicionar o veículo a este grupo...
|
||||||
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Impossível adicionar veículos com ordens partilhadas ao grupo...
|
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Impossível adicionar veículos com ordens partilhadas ao grupo...
|
||||||
|
@@ -3313,6 +3313,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehicule rutier
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Nave negrupate
|
STR_GROUP_DEFAULT_SHIPS :Nave negrupate
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Aeronave negrupate
|
STR_GROUP_DEFAULT_AIRCRAFTS :Aeronave negrupate
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupuri - click pe un grup pentru lista completă a vehiculelor acestuia
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupuri - click pe un grup pentru lista completă a vehiculelor acestuia
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Click pentru a creea un grup
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Click pentru a creea un grup
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Şterge grupul selectat
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Şterge grupul selectat
|
||||||
|
@@ -3622,6 +3622,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Без груп
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Без группы
|
STR_GROUP_DEFAULT_SHIPS :Без группы
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Без группы
|
STR_GROUP_DEFAULT_AIRCRAFTS :Без группы
|
||||||
|
|
||||||
|
STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA})
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Щёлкните по имени группы для отображения списка транспорта. Можно создавать вложенные группы с помощью перетаскивания.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Щёлкните по имени группы для отображения списка транспорта. Можно создавать вложенные группы с помощью перетаскивания.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Создать группу
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Создать группу
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Удалить выбранную группу
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Удалить выбранную группу
|
||||||
@@ -4681,6 +4683,7 @@ STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Нево
|
|||||||
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Невозможно удалить группу...
|
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Невозможно удалить группу...
|
||||||
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Невозможно переименовать группу...
|
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Невозможно переименовать группу...
|
||||||
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Невозможно установить корректное вложение групп...
|
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Невозможно установить корректное вложение групп...
|
||||||
|
STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION :{WHITE}... кольцевые зависимости в иерархии групп недопустимы
|
||||||
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Невозможно удалить весь транспорт из группы...
|
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Невозможно удалить весь транспорт из группы...
|
||||||
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Невозможно добавить транспорт в группу...
|
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Невозможно добавить транспорт в группу...
|
||||||
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Невозможно добавить транспорт с общим маршрутом в группу...
|
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Невозможно добавить транспорт с общим маршрутом в группу...
|
||||||
|
@@ -3543,6 +3543,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Negrupisana dru
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Negrupisani brodovi
|
STR_GROUP_DEFAULT_SHIPS :Negrupisani brodovi
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Negrupisane letilice
|
STR_GROUP_DEFAULT_AIRCRAFTS :Negrupisane letilice
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupe - klikom na grupu se prikazuje spisak vozila u grupi. Hijerarhija grupa se uređuje metodom "prevuci i pusti"
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupe - klikom na grupu se prikazuje spisak vozila u grupi. Hijerarhija grupa se uređuje metodom "prevuci i pusti"
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikom se pravi nova grupa
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikom se pravi nova grupa
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Briše se označena grupa
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Briše se označena grupa
|
||||||
|
@@ -3356,6 +3356,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :未分组汽车
|
|||||||
STR_GROUP_DEFAULT_SHIPS :未分组船只
|
STR_GROUP_DEFAULT_SHIPS :未分组船只
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :未分组飞机
|
STR_GROUP_DEFAULT_AIRCRAFTS :未分组飞机
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}组 - 点击一个组别以显示所有隶属此组的车辆。拖曳组别标签以重新排列组别的次序和层级。
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}组 - 点击一个组别以显示所有隶属此组的车辆。拖曳组别标签以重新排列组别的次序和层级。
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}创建分组
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}创建分组
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}删除分组
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}删除分组
|
||||||
|
@@ -3397,6 +3397,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Nezaradené voz
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Nezaradené lode
|
STR_GROUP_DEFAULT_SHIPS :Nezaradené lode
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Nezaradené lietadlá
|
STR_GROUP_DEFAULT_AIRCRAFTS :Nezaradené lietadlá
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Skupiny - klikni na skupinu pre zobrazenie všetkých vozidiel skupiny. Ťahaj a Pusti pre usporiadanie hierarchiu v skupine
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Skupiny - klikni na skupinu pre zobrazenie všetkých vozidiel skupiny. Ťahaj a Pusti pre usporiadanie hierarchiu v skupine
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikni pre vytvorenie skupiny
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikni pre vytvorenie skupiny
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Zrušiť vybranú skupinu
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Zrušiť vybranú skupinu
|
||||||
|
@@ -3483,6 +3483,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Cestna vozila b
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Ladje brez skupine
|
STR_GROUP_DEFAULT_SHIPS :Ladje brez skupine
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Letala brez skupine
|
STR_GROUP_DEFAULT_AIRCRAFTS :Letala brez skupine
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Skupine - Klikni na skupino za seznam vseh vozil v skupini
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Skupine - Klikni na skupino za seznam vseh vozil v skupini
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikni za ustvarit skupino
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikni za ustvarit skupino
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Izbriši izbrano skupino
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Izbriši izbrano skupino
|
||||||
|
@@ -3383,6 +3383,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehículos de c
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Barcos sin agrupar
|
STR_GROUP_DEFAULT_SHIPS :Barcos sin agrupar
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sin agrupar
|
STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sin agrupar
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - Click en un grupo para ver la lista de sus vehículos. Es posible arrastrar grupos para modificar su jerarquía.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - Click en un grupo para ver la lista de sus vehículos. Es posible arrastrar grupos para modificar su jerarquía.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Click para crear un grupo
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Click para crear un grupo
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Borrar el grupo seleccionado
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Borrar el grupo seleccionado
|
||||||
|
@@ -3430,6 +3430,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehículos de c
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Barcos sin agrupar
|
STR_GROUP_DEFAULT_SHIPS :Barcos sin agrupar
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sin agrupar
|
STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sin agrupar
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos: Clic en un grupo para ver los vehículos incluidos. Arrastrar y soltar para reorganizar los grupos.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos: Clic en un grupo para ver los vehículos incluidos. Arrastrar y soltar para reorganizar los grupos.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Clic para crear un grupo
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Clic para crear un grupo
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Eliminar el grupo seleccionado
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Eliminar el grupo seleccionado
|
||||||
|
@@ -3414,6 +3414,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ogrupperade vä
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Ogrupperade skepp
|
STR_GROUP_DEFAULT_SHIPS :Ogrupperade skepp
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Ogrupperade flygmaskiner
|
STR_GROUP_DEFAULT_AIRCRAFTS :Ogrupperade flygmaskiner
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - klicka på en grupp för att lista alla fordon i gruppen. Dra och släpp grupper för att ordna hierarkin.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - klicka på en grupp för att lista alla fordon i gruppen. Dra och släpp grupper för att ordna hierarkin.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klicka för att skapa en grupp
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klicka för att skapa en grupp
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Ta bort vald grupp
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Ta bort vald grupp
|
||||||
|
@@ -2951,6 +2951,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :குழுவ
|
|||||||
STR_GROUP_DEFAULT_SHIPS :குழுவில் இல்லாத கப்பல்கள்
|
STR_GROUP_DEFAULT_SHIPS :குழுவில் இல்லாத கப்பல்கள்
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :குழுவில் இல்லாத விமானம்
|
STR_GROUP_DEFAULT_AIRCRAFTS :குழுவில் இல்லாத விமானம்
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}குழுக்கள் - குழுவில் உள்ள அனைத்து வாகனங்களினை பார்க்க அக்குழுவினை சொடுக்கவும்
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}குழுக்கள் - குழுவில் உள்ள அனைத்து வாகனங்களினை பார்க்க அக்குழுவினை சொடுக்கவும்
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}ஓர் குழுவினை உருவாக்க சொடுக்கவும்
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}ஓர் குழுவினை உருவாக்க சொடுக்கவும்
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}தேர்ந்தெடுக்கப்பட்ட குழுவின் பெயரினை நீக்கவும்
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}தேர்ந்தெடுக்கப்பட்ட குழுவின் பெயரினை நீக்கவும்
|
||||||
|
@@ -3261,6 +3261,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :พาหนะ
|
|||||||
STR_GROUP_DEFAULT_SHIPS :พาหนะที่ไม่ได้จัดกลุ่ม
|
STR_GROUP_DEFAULT_SHIPS :พาหนะที่ไม่ได้จัดกลุ่ม
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :พาหนะที่ไม่ได้จัดกลุ่ม
|
STR_GROUP_DEFAULT_AIRCRAFTS :พาหนะที่ไม่ได้จัดกลุ่ม
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}กลุ่ม - คลิ๊กที่กลุ่มเพื่อดูรายการยานพาหนะในกลุ่ม
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}กลุ่ม - คลิ๊กที่กลุ่มเพื่อดูรายการยานพาหนะในกลุ่ม
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}กดเพื่อสร้างกลุ่ม
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}กดเพื่อสร้างกลุ่ม
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}ลบกลุ่มที่เลือก
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}ลบกลุ่มที่เลือก
|
||||||
|
@@ -3329,6 +3329,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :未分組的車
|
|||||||
STR_GROUP_DEFAULT_SHIPS :未分組的船舶
|
STR_GROUP_DEFAULT_SHIPS :未分組的船舶
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :未分組的飛機
|
STR_GROUP_DEFAULT_AIRCRAFTS :未分組的飛機
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}群組 - 點選群組以顯示其中的運輸工具清單。拖曳群組標籤以排列群組的次序和層級。
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}群組 - 點選群組以顯示其中的運輸工具清單。拖曳群組標籤以排列群組的次序和層級。
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}點選可建立群組
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}點選可建立群組
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}移除所選群組
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}移除所選群組
|
||||||
|
@@ -3423,6 +3423,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Gruplanmamış
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Gruplanmamış gemiler
|
STR_GROUP_DEFAULT_SHIPS :Gruplanmamış gemiler
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Gruplanmamış uçaklar
|
STR_GROUP_DEFAULT_AIRCRAFTS :Gruplanmamış uçaklar
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruplar - gruba ait araçları listelemek için grubun üzerine tıklayın. Hiyerarşiyi düzenlemek için grupları sürükleyip bırakın.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruplar - gruba ait araçları listelemek için grubun üzerine tıklayın. Hiyerarşiyi düzenlemek için grupları sürükleyip bırakın.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Grup oluşturmak için tıklayın
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Grup oluşturmak için tıklayın
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Seçili grubu sil
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Seçili grubu sil
|
||||||
|
@@ -3565,6 +3565,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Незгруп
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Незгруповані кораблі
|
STR_GROUP_DEFAULT_SHIPS :Незгруповані кораблі
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Незгруповані літаки
|
STR_GROUP_DEFAULT_AIRCRAFTS :Незгруповані літаки
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Групи - клацніть мишою на групі, щоб побачити список транспорту цієї групи. Перетягуйте групи, щоб змінити ієрархію.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Групи - клацніть мишою на групі, щоб побачити список транспорту цієї групи. Перетягуйте групи, щоб змінити ієрархію.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Клацніть мишою, щоб створити групу
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Клацніть мишою, щоб створити групу
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Стерти вибрану групу
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Стерти вибрану групу
|
||||||
|
@@ -1134,6 +1134,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Ҫу
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
# Build vehicle window
|
# Build vehicle window
|
||||||
|
|
||||||
|
|
||||||
|
@@ -3072,6 +3072,7 @@ STR_GROUP_ALL_AIRCRAFTS :Alle fleantugen
|
|||||||
|
|
||||||
STR_GROUP_DEFAULT_SHIPS :Net groepearre skepen
|
STR_GROUP_DEFAULT_SHIPS :Net groepearre skepen
|
||||||
|
|
||||||
|
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik om in groep oan te meitsje
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik om in groep oan te meitsje
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Smit de selektearre groep fuort
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Smit de selektearre groep fuort
|
||||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Feroarje de namme fan de selektearre groep
|
STR_GROUP_RENAME_TOOLTIP :{BLACK}Feroarje de namme fan de selektearre groep
|
||||||
|
@@ -972,6 +972,7 @@ STR_GROUP_DEFAULT_AIRCRAFTS :Negrupigita aer
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
# Build vehicle window
|
# Build vehicle window
|
||||||
|
|
||||||
|
|
||||||
|
@@ -1448,6 +1448,7 @@ STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Испрати
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
# Build vehicle window
|
# Build vehicle window
|
||||||
|
|
||||||
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Шински возила
|
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Шински возила
|
||||||
|
@@ -844,6 +844,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
# Build vehicle window
|
# Build vehicle window
|
||||||
|
|
||||||
|
|
||||||
|
@@ -1304,6 +1304,7 @@ STR_GROUP_ALL_AIRCRAFTS :सर्व
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
STR_GROUP_REMOVE_ALL_VEHICLES :सगळे वाहने काढा
|
STR_GROUP_REMOVE_ALL_VEHICLES :सगळे वाहने काढा
|
||||||
|
|
||||||
|
|
||||||
|
@@ -2937,6 +2937,7 @@ STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :فرستادن
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
# Build vehicle window
|
# Build vehicle window
|
||||||
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :قطار جدید
|
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :قطار جدید
|
||||||
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :قطار جدید مونوریل
|
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :قطار جدید مونوریل
|
||||||
|
@@ -2337,6 +2337,7 @@ STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}فہرس
|
|||||||
# Group window
|
# Group window
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}گروپ ۔ اس گروپ ک تمام گاڑیاں دیکھنے کے لیے اسے دبایں۔ پکڑ کے اوپر نیچے بھی کر سکتے ہیں۔
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}گروپ ۔ اس گروپ ک تمام گاڑیاں دیکھنے کے لیے اسے دبایں۔ پکڑ کے اوپر نیچے بھی کر سکتے ہیں۔
|
||||||
|
|
||||||
|
|
||||||
|
@@ -3395,6 +3395,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Xe ôtô chưa
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Tày thuỷ chưa lập nhóm
|
STR_GROUP_DEFAULT_SHIPS :Tày thuỷ chưa lập nhóm
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Máy bay chưa lập nhóm
|
STR_GROUP_DEFAULT_AIRCRAFTS :Máy bay chưa lập nhóm
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Nhóm - chọn nhóm để hiển thị các phương tiện thuộc nhóm. Kéo thả nhóm để sắp xếp lại danh sách.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Nhóm - chọn nhóm để hiển thị các phương tiện thuộc nhóm. Kéo thả nhóm để sắp xếp lại danh sách.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Ấn vào để tạo nhóm
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Ấn vào để tạo nhóm
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Xoá nhóm đã chọn
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Xoá nhóm đã chọn
|
||||||
|
@@ -3336,6 +3336,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Cerbydau ffordd
|
|||||||
STR_GROUP_DEFAULT_SHIPS :Llongau heb eu grwpio
|
STR_GROUP_DEFAULT_SHIPS :Llongau heb eu grwpio
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :Awyrenau heb eu grwpio
|
STR_GROUP_DEFAULT_AIRCRAFTS :Awyrenau heb eu grwpio
|
||||||
|
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grŵp - cliciwch ar grŵp i restru pob cerbyd yn y grŵp hwn. Gallwch glico a llusgo grwpiau i drefnu'r hierarchaeth.
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grŵp - cliciwch ar grŵp i restru pob cerbyd yn y grŵp hwn. Gallwch glico a llusgo grwpiau i drefnu'r hierarchaeth.
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Cliciwch i greu grŵp
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Cliciwch i greu grŵp
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Dileu'r grŵp a ddewiswyd
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Dileu'r grŵp a ddewiswyd
|
||||||
|
@@ -497,7 +497,7 @@ public:
|
|||||||
* Get the current size of the component.
|
* Get the current size of the component.
|
||||||
* @return Size.
|
* @return Size.
|
||||||
*/
|
*/
|
||||||
inline uint Size() const { return this->nodes.size(); }
|
inline uint Size() const { return (uint)this->nodes.size(); }
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get date of last compression.
|
* Get date of last compression.
|
||||||
|
@@ -42,7 +42,7 @@ static struct {
|
|||||||
|
|
||||||
MidiFile current_file; ///< file currently being played from
|
MidiFile current_file; ///< file currently being played from
|
||||||
PlaybackSegment current_segment; ///< segment info for current playback
|
PlaybackSegment current_segment; ///< segment info for current playback
|
||||||
DWORD playback_start_time; ///< timestamp current file began playback
|
size_t playback_start_time; ///< timestamp current file began playback
|
||||||
size_t current_block; ///< next block index to send
|
size_t current_block; ///< next block index to send
|
||||||
MidiFile next_file; ///< upcoming file to play
|
MidiFile next_file; ///< upcoming file to play
|
||||||
PlaybackSegment next_segment; ///< segment info for upcoming file
|
PlaybackSegment next_segment; ///< segment info for upcoming file
|
||||||
@@ -184,7 +184,7 @@ void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DW
|
|||||||
/* find first block after start time and pretend playback started earlier
|
/* find first block after start time and pretend playback started earlier
|
||||||
* this is to allow all blocks prior to the actual start to still affect playback,
|
* this is to allow all blocks prior to the actual start to still affect playback,
|
||||||
* as they may contain important controller and program changes */
|
* as they may contain important controller and program changes */
|
||||||
uint preload_bytes = 0;
|
size_t preload_bytes = 0;
|
||||||
for (size_t bl = 0; bl < _midi.current_file.blocks.size(); bl++) {
|
for (size_t bl = 0; bl < _midi.current_file.blocks.size(); bl++) {
|
||||||
MidiFile::DataBlock &block = _midi.current_file.blocks[bl];
|
MidiFile::DataBlock &block = _midi.current_file.blocks[bl];
|
||||||
preload_bytes += block.data.size();
|
preload_bytes += block.data.size();
|
||||||
@@ -210,7 +210,7 @@ void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DW
|
|||||||
|
|
||||||
/* play pending blocks */
|
/* play pending blocks */
|
||||||
DWORD current_time = timeGetTime();
|
DWORD current_time = timeGetTime();
|
||||||
DWORD playback_time = current_time - _midi.playback_start_time;
|
size_t playback_time = current_time - _midi.playback_start_time;
|
||||||
while (_midi.current_block < _midi.current_file.blocks.size()) {
|
while (_midi.current_block < _midi.current_file.blocks.size()) {
|
||||||
MidiFile::DataBlock &block = _midi.current_file.blocks[_midi.current_block];
|
MidiFile::DataBlock &block = _midi.current_file.blocks[_midi.current_block];
|
||||||
|
|
||||||
|
@@ -305,7 +305,7 @@ void ClientNetworkContentSocketHandler::DownloadSelectedContent(uint &files, uin
|
|||||||
bytes += ci->filesize;
|
bytes += ci->filesize;
|
||||||
}
|
}
|
||||||
|
|
||||||
files = content.size();
|
files = (uint)content.size();
|
||||||
|
|
||||||
/* If there's nothing to download, do nothing. */
|
/* If there's nothing to download, do nothing. */
|
||||||
if (files == 0) return;
|
if (files == 0) return;
|
||||||
@@ -323,7 +323,7 @@ void ClientNetworkContentSocketHandler::DownloadSelectedContent(uint &files, uin
|
|||||||
*/
|
*/
|
||||||
void ClientNetworkContentSocketHandler::DownloadSelectedContentHTTP(const ContentIDList &content)
|
void ClientNetworkContentSocketHandler::DownloadSelectedContentHTTP(const ContentIDList &content)
|
||||||
{
|
{
|
||||||
uint count = content.size();
|
uint count = (uint)content.size();
|
||||||
|
|
||||||
/* Allocate memory for the whole request.
|
/* Allocate memory for the whole request.
|
||||||
* Requests are "id\nid\n..." (as strings), so assume the maximum ID,
|
* Requests are "id\nid\n..." (as strings), so assume the maximum ID,
|
||||||
@@ -351,7 +351,7 @@ void ClientNetworkContentSocketHandler::DownloadSelectedContentHTTP(const Conten
|
|||||||
*/
|
*/
|
||||||
void ClientNetworkContentSocketHandler::DownloadSelectedContentFallback(const ContentIDList &content)
|
void ClientNetworkContentSocketHandler::DownloadSelectedContentFallback(const ContentIDList &content)
|
||||||
{
|
{
|
||||||
uint count = content.size();
|
uint count = (uint)content.size();
|
||||||
const ContentID *content_ids = content.data();
|
const ContentID *content_ids = content.data();
|
||||||
this->Connect();
|
this->Connect();
|
||||||
|
|
||||||
|
@@ -129,7 +129,7 @@ public:
|
|||||||
void CheckDependencyState(ContentInfo *ci);
|
void CheckDependencyState(ContentInfo *ci);
|
||||||
|
|
||||||
/** Get the number of content items we know locally. */
|
/** Get the number of content items we know locally. */
|
||||||
uint Length() const { return this->infos.size(); }
|
uint Length() const { return (uint)this->infos.size(); }
|
||||||
/** Get the begin of the content inf iterator. */
|
/** Get the begin of the content inf iterator. */
|
||||||
ConstContentIterator Begin() const { return this->infos.data(); }
|
ConstContentIterator Begin() const { return this->infos.data(); }
|
||||||
/** Get the nth position of the content inf iterator. */
|
/** Get the nth position of the content inf iterator. */
|
||||||
|
@@ -400,7 +400,7 @@ class NetworkContentListWindow : public Window, ContentCallback {
|
|||||||
this->content.RebuildDone();
|
this->content.RebuildDone();
|
||||||
this->SortContentList();
|
this->SortContentList();
|
||||||
|
|
||||||
this->vscroll->SetCount(this->content.size()); // Update the scrollbar
|
this->vscroll->SetCount((int)this->content.size()); // Update the scrollbar
|
||||||
this->ScrollToSelected();
|
this->ScrollToSelected();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -636,9 +636,8 @@ public:
|
|||||||
uint y = r.top;
|
uint y = r.top;
|
||||||
|
|
||||||
auto iter = this->content.begin() + this->vscroll->GetPosition();
|
auto iter = this->content.begin() + this->vscroll->GetPosition();
|
||||||
auto end = iter + this->vscroll->GetCapacity();
|
size_t last = this->vscroll->GetPosition() + this->vscroll->GetCapacity();
|
||||||
if (end > this->content.end())
|
auto end = (last < this->content.size()) ? this->content.begin() + last : this->content.end();
|
||||||
end = this->content.end();
|
|
||||||
|
|
||||||
for (/**/; iter != end; iter++) {
|
for (/**/; iter != end; iter++) {
|
||||||
const ContentInfo *ci = *iter;
|
const ContentInfo *ci = *iter;
|
||||||
@@ -813,7 +812,7 @@ public:
|
|||||||
case WID_NCL_NAME:
|
case WID_NCL_NAME:
|
||||||
if (this->content.SortType() == widget - WID_NCL_CHECKBOX) {
|
if (this->content.SortType() == widget - WID_NCL_CHECKBOX) {
|
||||||
this->content.ToggleSortOrder();
|
this->content.ToggleSortOrder();
|
||||||
if (this->content.size() > 0) this->list_pos = this->content.size() - this->list_pos - 1;
|
if (this->content.size() > 0) this->list_pos = (int)this->content.size() - this->list_pos - 1;
|
||||||
} else {
|
} else {
|
||||||
this->content.SetSortType(widget - WID_NCL_CHECKBOX);
|
this->content.SetSortType(widget - WID_NCL_CHECKBOX);
|
||||||
this->content.ForceResort();
|
this->content.ForceResort();
|
||||||
@@ -888,7 +887,7 @@ public:
|
|||||||
break;
|
break;
|
||||||
case WKC_END:
|
case WKC_END:
|
||||||
/* jump to end */
|
/* jump to end */
|
||||||
this->list_pos = this->content.size() - 1;
|
this->list_pos = (int)this->content.size() - 1;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WKC_SPACE:
|
case WKC_SPACE:
|
||||||
|
@@ -271,7 +271,7 @@ protected:
|
|||||||
|
|
||||||
this->servers.shrink_to_fit();
|
this->servers.shrink_to_fit();
|
||||||
this->servers.RebuildDone();
|
this->servers.RebuildDone();
|
||||||
this->vscroll->SetCount(this->servers.size());
|
this->vscroll->SetCount((int)this->servers.size());
|
||||||
|
|
||||||
/* Sort the list of network games as requested. */
|
/* Sort the list of network games as requested. */
|
||||||
this->servers.Sort();
|
this->servers.Sort();
|
||||||
@@ -712,7 +712,7 @@ public:
|
|||||||
case WID_NG_INFO: // Connectivity (green dot)
|
case WID_NG_INFO: // Connectivity (green dot)
|
||||||
if (this->servers.SortType() == widget - WID_NG_NAME) {
|
if (this->servers.SortType() == widget - WID_NG_NAME) {
|
||||||
this->servers.ToggleSortOrder();
|
this->servers.ToggleSortOrder();
|
||||||
if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.size() - this->list_pos - 1;
|
if (this->list_pos != SLP_INVALID) this->list_pos = (ServerListPosition)this->servers.size() - this->list_pos - 1;
|
||||||
} else {
|
} else {
|
||||||
this->servers.SetSortType(widget - WID_NG_NAME);
|
this->servers.SetSortType(widget - WID_NG_NAME);
|
||||||
this->servers.ForceResort();
|
this->servers.ForceResort();
|
||||||
@@ -849,7 +849,7 @@ public:
|
|||||||
break;
|
break;
|
||||||
case WKC_END:
|
case WKC_END:
|
||||||
/* jump to end */
|
/* jump to end */
|
||||||
this->list_pos = this->servers.size() - 1;
|
this->list_pos = (ServerListPosition)this->servers.size() - 1;
|
||||||
break;
|
break;
|
||||||
default: NOT_REACHED();
|
default: NOT_REACHED();
|
||||||
}
|
}
|
||||||
@@ -1776,7 +1776,7 @@ struct NetworkClientListPopupWindow : Window {
|
|||||||
d = maxdim(GetStringBoundingBox(action.name), d);
|
d = maxdim(GetStringBoundingBox(action.name), d);
|
||||||
}
|
}
|
||||||
|
|
||||||
d.height *= this->actions.size();
|
d.height *= (uint)this->actions.size();
|
||||||
d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
|
d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
|
||||||
d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||||
*size = d;
|
*size = d;
|
||||||
|
@@ -4929,7 +4929,7 @@ static void NewSpriteGroup(ByteReader *buf)
|
|||||||
/* Continue reading var adjusts while bit 5 is set. */
|
/* Continue reading var adjusts while bit 5 is set. */
|
||||||
} while (HasBit(varadjust, 5));
|
} while (HasBit(varadjust, 5));
|
||||||
|
|
||||||
group->num_adjusts = adjusts.size();
|
group->num_adjusts = (uint)adjusts.size();
|
||||||
group->adjusts = MallocT<DeterministicSpriteGroupAdjust>(group->num_adjusts);
|
group->adjusts = MallocT<DeterministicSpriteGroupAdjust>(group->num_adjusts);
|
||||||
MemCpyT(group->adjusts, adjusts.data(), group->num_adjusts);
|
MemCpyT(group->adjusts, adjusts.data(), group->num_adjusts);
|
||||||
|
|
||||||
@@ -5793,7 +5793,7 @@ static void FeatureNewName(ByteReader *buf)
|
|||||||
bool new_scheme = _cur.grffile->grf_version >= 7;
|
bool new_scheme = _cur.grffile->grf_version >= 7;
|
||||||
|
|
||||||
uint8 feature = buf->ReadByte();
|
uint8 feature = buf->ReadByte();
|
||||||
if (feature >= GSF_END) {
|
if (feature >= GSF_END && feature != 0x48) {
|
||||||
grfmsg(1, "FeatureNewName: Unsupported feature 0x%02X, skipping", feature);
|
grfmsg(1, "FeatureNewName: Unsupported feature 0x%02X, skipping", feature);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -9763,7 +9763,7 @@ static void FinalisePriceBaseMultipliers()
|
|||||||
static const uint32 override_features = (1 << GSF_TRAINS) | (1 << GSF_ROADVEHICLES) | (1 << GSF_SHIPS) | (1 << GSF_AIRCRAFT);
|
static const uint32 override_features = (1 << GSF_TRAINS) | (1 << GSF_ROADVEHICLES) | (1 << GSF_SHIPS) | (1 << GSF_AIRCRAFT);
|
||||||
|
|
||||||
/* Evaluate grf overrides */
|
/* Evaluate grf overrides */
|
||||||
int num_grfs = _grf_files.size();
|
int num_grfs = (uint)_grf_files.size();
|
||||||
int *grf_overrides = AllocaM(int, num_grfs);
|
int *grf_overrides = AllocaM(int, num_grfs);
|
||||||
for (int i = 0; i < num_grfs; i++) {
|
for (int i = 0; i < num_grfs; i++) {
|
||||||
grf_overrides[i] = -1;
|
grf_overrides[i] = -1;
|
||||||
|
@@ -920,7 +920,7 @@ struct SpriteAlignerWindow : Window {
|
|||||||
int step_size = nwid->resize_y;
|
int step_size = nwid->resize_y;
|
||||||
|
|
||||||
std::vector<SpriteID> &list = _newgrf_debug_sprite_picker.sprites;
|
std::vector<SpriteID> &list = _newgrf_debug_sprite_picker.sprites;
|
||||||
int max = min<int>(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), list.size());
|
int max = min<int>(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (uint)list.size());
|
||||||
|
|
||||||
int y = r.top + WD_FRAMERECT_TOP;
|
int y = r.top + WD_FRAMERECT_TOP;
|
||||||
for (int i = this->vscroll->GetPosition(); i < max; i++) {
|
for (int i = this->vscroll->GetPosition(); i < max; i++) {
|
||||||
@@ -1040,7 +1040,7 @@ struct SpriteAlignerWindow : Window {
|
|||||||
if (data == 1) {
|
if (data == 1) {
|
||||||
/* Sprite picker finished */
|
/* Sprite picker finished */
|
||||||
this->RaiseWidget(WID_SA_PICKER);
|
this->RaiseWidget(WID_SA_PICKER);
|
||||||
this->vscroll->SetCount(_newgrf_debug_sprite_picker.sprites.size());
|
this->vscroll->SetCount((uint)_newgrf_debug_sprite_picker.sprites.size());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -884,7 +884,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
|
|||||||
int offset_y = (step_height - FONT_HEIGHT_NORMAL) / 2;
|
int offset_y = (step_height - FONT_HEIGHT_NORMAL) / 2;
|
||||||
uint y = r.top + WD_FRAMERECT_TOP;
|
uint y = r.top + WD_FRAMERECT_TOP;
|
||||||
uint min_index = this->vscroll2->GetPosition();
|
uint min_index = this->vscroll2->GetPosition();
|
||||||
uint max_index = min(min_index + this->vscroll2->GetCapacity(), this->avails.size());
|
uint max_index = min(min_index + this->vscroll2->GetCapacity(), (uint)this->avails.size());
|
||||||
|
|
||||||
for (uint i = min_index; i < max_index; i++) {
|
for (uint i = min_index; i < max_index; i++) {
|
||||||
const GRFConfig *c = this->avails[i];
|
const GRFConfig *c = this->avails[i];
|
||||||
@@ -1331,7 +1331,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
|
|||||||
|
|
||||||
case WKC_END:
|
case WKC_END:
|
||||||
/* jump to end */
|
/* jump to end */
|
||||||
this->avail_pos = this->avails.size() - 1;
|
this->avail_pos = (uint)this->avails.size() - 1;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
@@ -1495,7 +1495,7 @@ private:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
this->vscroll2->SetCount(this->avails.size()); // Update the scrollbar
|
this->vscroll2->SetCount((uint)this->avails.size()); // Update the scrollbar
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -2077,7 +2077,7 @@ struct SavePresetWindow : public Window {
|
|||||||
this->vscroll = this->GetScrollbar(WID_SVP_SCROLLBAR);
|
this->vscroll = this->GetScrollbar(WID_SVP_SCROLLBAR);
|
||||||
this->FinishInitNested(0);
|
this->FinishInitNested(0);
|
||||||
|
|
||||||
this->vscroll->SetCount(this->presets.size());
|
this->vscroll->SetCount((uint)this->presets.size());
|
||||||
this->SetFocusedWidget(WID_SVP_EDITBOX);
|
this->SetFocusedWidget(WID_SVP_EDITBOX);
|
||||||
if (initial_text != NULL) this->presetname_editbox.text.Assign(initial_text);
|
if (initial_text != NULL) this->presetname_editbox.text.Assign(initial_text);
|
||||||
}
|
}
|
||||||
@@ -2097,7 +2097,7 @@ struct SavePresetWindow : public Window {
|
|||||||
size->width = max(size->width, d.width + WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT);
|
size->width = max(size->width, d.width + WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT);
|
||||||
resize->height = max(resize->height, d.height);
|
resize->height = max(resize->height, d.height);
|
||||||
}
|
}
|
||||||
size->height = ClampU(this->presets.size(), 5, 20) * resize->height + 1;
|
size->height = ClampU((uint)this->presets.size(), 5, 20) * resize->height + 1;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -2113,7 +2113,7 @@ struct SavePresetWindow : public Window {
|
|||||||
int offset_y = (step_height - FONT_HEIGHT_NORMAL) / 2;
|
int offset_y = (step_height - FONT_HEIGHT_NORMAL) / 2;
|
||||||
uint y = r.top + WD_FRAMERECT_TOP;
|
uint y = r.top + WD_FRAMERECT_TOP;
|
||||||
uint min_index = this->vscroll->GetPosition();
|
uint min_index = this->vscroll->GetPosition();
|
||||||
uint max_index = min(min_index + this->vscroll->GetCapacity(), this->presets.size());
|
uint max_index = min(min_index + this->vscroll->GetCapacity(), (uint)this->presets.size());
|
||||||
|
|
||||||
for (uint i = min_index; i < max_index; i++) {
|
for (uint i = min_index; i < max_index; i++) {
|
||||||
if ((int)i == this->selected) GfxFillRect(r.left + 1, y, r.right - 1, y + step_height - 2, PC_DARK_BLUE);
|
if ((int)i == this->selected) GfxFillRect(r.left + 1, y, r.right - 1, y + step_height - 2, PC_DARK_BLUE);
|
||||||
|
@@ -56,7 +56,7 @@ SoundEntry *GetSound(SoundID index)
|
|||||||
|
|
||||||
uint GetNumSounds()
|
uint GetNumSounds()
|
||||||
{
|
{
|
||||||
return _sounds.size();
|
return (uint)_sounds.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@@ -110,7 +110,7 @@ public:
|
|||||||
public:
|
public:
|
||||||
virtual int GetLeading() const;
|
virtual int GetLeading() const;
|
||||||
virtual int GetWidth() const;
|
virtual int GetWidth() const;
|
||||||
virtual int CountRuns() const { return this->size(); }
|
virtual int CountRuns() const { return (uint)this->size(); }
|
||||||
virtual const VisualRun *GetVisualRun(int run) const { return this->at(run); }
|
virtual const VisualRun *GetVisualRun(int run) const { return this->at(run); }
|
||||||
|
|
||||||
int GetInternalCharLength(WChar c) const
|
int GetInternalCharLength(WChar c) const
|
||||||
|
@@ -132,7 +132,7 @@ static const SaveLoad _game_language_string[] = {
|
|||||||
static void SaveReal_GSTR(LanguageStrings *ls)
|
static void SaveReal_GSTR(LanguageStrings *ls)
|
||||||
{
|
{
|
||||||
_game_saveload_string = ls->language;
|
_game_saveload_string = ls->language;
|
||||||
_game_saveload_strings = ls->lines.size();
|
_game_saveload_strings = (uint)ls->lines.size();
|
||||||
|
|
||||||
SlObject(NULL, _game_language_header);
|
SlObject(NULL, _game_language_header);
|
||||||
for (uint i = 0; i < _game_saveload_strings; i++) {
|
for (uint i = 0; i < _game_saveload_strings; i++) {
|
||||||
|
@@ -130,8 +130,8 @@
|
|||||||
|
|
||||||
/* static */ int ScriptAirport::GetNoiseLevelIncrease(TileIndex tile, AirportType type)
|
/* static */ int ScriptAirport::GetNoiseLevelIncrease(TileIndex tile, AirportType type)
|
||||||
{
|
{
|
||||||
extern Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it);
|
extern Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it, uint &mindist);
|
||||||
extern uint8 GetAirportNoiseLevelForTown(const AirportSpec *as, TileIterator &it, TileIndex town_tile);
|
extern uint8 GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance);
|
||||||
|
|
||||||
if (!::IsValidTile(tile)) return -1;
|
if (!::IsValidTile(tile)) return -1;
|
||||||
if (!IsAirportInformationAvailable(type)) return -1;
|
if (!IsAirportInformationAvailable(type)) return -1;
|
||||||
@@ -139,8 +139,9 @@
|
|||||||
if (_settings_game.economy.station_noise_level) {
|
if (_settings_game.economy.station_noise_level) {
|
||||||
const AirportSpec *as = ::AirportSpec::Get(type);
|
const AirportSpec *as = ::AirportSpec::Get(type);
|
||||||
AirportTileTableIterator it(as->table[0], tile);
|
AirportTileTableIterator it(as->table[0], tile);
|
||||||
const Town *t = AirportGetNearestTown(as, it);
|
uint dist;
|
||||||
return GetAirportNoiseLevelForTown(as, it, t->xy);
|
AirportGetNearestTown(as, it, dist);
|
||||||
|
return GetAirportNoiseLevelForDistance(as, dist);
|
||||||
}
|
}
|
||||||
|
|
||||||
return 1;
|
return 1;
|
||||||
@@ -148,13 +149,14 @@
|
|||||||
|
|
||||||
/* static */ TownID ScriptAirport::GetNearestTown(TileIndex tile, AirportType type)
|
/* static */ TownID ScriptAirport::GetNearestTown(TileIndex tile, AirportType type)
|
||||||
{
|
{
|
||||||
extern Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it);
|
extern Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it, uint &mindist);
|
||||||
|
|
||||||
if (!::IsValidTile(tile)) return INVALID_TOWN;
|
if (!::IsValidTile(tile)) return INVALID_TOWN;
|
||||||
if (!IsAirportInformationAvailable(type)) return INVALID_TOWN;
|
if (!IsAirportInformationAvailable(type)) return INVALID_TOWN;
|
||||||
|
|
||||||
const AirportSpec *as = AirportSpec::Get(type);
|
const AirportSpec *as = AirportSpec::Get(type);
|
||||||
return AirportGetNearestTown(as, AirportTileTableIterator(as->table[0], tile))->index;
|
uint dist;
|
||||||
|
return AirportGetNearestTown(as, AirportTileTableIterator(as->table[0], tile), dist)->index;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* static */ uint16 ScriptAirport::GetMaintenanceCostFactor(AirportType type)
|
/* static */ uint16 ScriptAirport::GetMaintenanceCostFactor(AirportType type)
|
||||||
|
@@ -245,7 +245,7 @@ static int32 LookupWithBuildOnSlopes(::Slope slope, Array *existing, int32 start
|
|||||||
|
|
||||||
/* Now perform the actual rotation. */
|
/* Now perform the actual rotation. */
|
||||||
for (int j = 0; j < base_rotate; j++) {
|
for (int j = 0; j < base_rotate; j++) {
|
||||||
for (int i = 0; i < existing->size; i++) {
|
for (size_t i = 0; i < existing->size; i++) {
|
||||||
existing->array[i] = RotateNeighbour(existing->array[i]);
|
existing->array[i] = RotateNeighbour(existing->array[i]);
|
||||||
}
|
}
|
||||||
start = RotateNeighbour(start);
|
start = RotateNeighbour(start);
|
||||||
@@ -256,7 +256,7 @@ static int32 LookupWithBuildOnSlopes(::Slope slope, Array *existing, int32 start
|
|||||||
RoadBits start_roadbits = NeighbourToRoadBits(start);
|
RoadBits start_roadbits = NeighbourToRoadBits(start);
|
||||||
RoadBits new_roadbits = start_roadbits | NeighbourToRoadBits(end);
|
RoadBits new_roadbits = start_roadbits | NeighbourToRoadBits(end);
|
||||||
RoadBits existing_roadbits = ROAD_NONE;
|
RoadBits existing_roadbits = ROAD_NONE;
|
||||||
for (int i = 0; i < existing->size; i++) {
|
for (size_t i = 0; i < existing->size; i++) {
|
||||||
existing_roadbits |= NeighbourToRoadBits(existing->array[i]);
|
existing_roadbits |= NeighbourToRoadBits(existing->array[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -354,7 +354,7 @@ static bool NormaliseTileOffset(int32 *tile)
|
|||||||
/* The start tile and end tile cannot be the same tile either. */
|
/* The start tile and end tile cannot be the same tile either. */
|
||||||
if (start == end) return -1;
|
if (start == end) return -1;
|
||||||
|
|
||||||
for (int i = 0; i < existing->size; i++) {
|
for (size_t i = 0; i < existing->size; i++) {
|
||||||
if (!NormaliseTileOffset(&existing->array[i])) return -1;
|
if (!NormaliseTileOffset(&existing->array[i])) return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -14,7 +14,7 @@
|
|||||||
|
|
||||||
/** Definition of a simple array. */
|
/** Definition of a simple array. */
|
||||||
struct Array {
|
struct Array {
|
||||||
int32 size; ///< The size of the array.
|
size_t size; ///< The size of the array.
|
||||||
int32 array[]; ///< The data of the array.
|
int32 array[]; ///< The data of the array.
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@@ -255,7 +255,7 @@ struct GameOptionsWindow : Window {
|
|||||||
}
|
}
|
||||||
QSortT(list->data(), list->size(), DropDownListStringItem::NatSortFunc);
|
QSortT(list->data(), list->size(), DropDownListStringItem::NatSortFunc);
|
||||||
|
|
||||||
int newgrf_size = list->size();
|
size_t newgrf_size = list->size();
|
||||||
/* Insert newgrf_names at the top of the list */
|
/* Insert newgrf_names at the top of the list */
|
||||||
if (newgrf_size > 0) {
|
if (newgrf_size > 0) {
|
||||||
list->push_back(new DropDownListItem(-1, false)); // separator line
|
list->push_back(new DropDownListItem(-1, false)); // separator line
|
||||||
|
@@ -41,7 +41,7 @@ void NORETURN CDECL error(const char *s, ...)
|
|||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
static const int OUTPUT_BLOCK_SIZE = 16000; ///< Block size of the buffer in #OutputBuffer.
|
static const size_t OUTPUT_BLOCK_SIZE = 16000; ///< Block size of the buffer in #OutputBuffer.
|
||||||
|
|
||||||
/** Output buffer for a block of data. */
|
/** Output buffer for a block of data. */
|
||||||
class OutputBuffer {
|
class OutputBuffer {
|
||||||
@@ -58,10 +58,9 @@ public:
|
|||||||
* @param length Length of the text in bytes.
|
* @param length Length of the text in bytes.
|
||||||
* @return Number of bytes actually stored.
|
* @return Number of bytes actually stored.
|
||||||
*/
|
*/
|
||||||
int Add(const char *text, int length)
|
size_t Add(const char *text, size_t length)
|
||||||
{
|
{
|
||||||
int store_size = min(length, OUTPUT_BLOCK_SIZE - this->size);
|
size_t store_size = min(length, OUTPUT_BLOCK_SIZE - this->size);
|
||||||
assert(store_size >= 0);
|
|
||||||
assert(store_size <= OUTPUT_BLOCK_SIZE);
|
assert(store_size <= OUTPUT_BLOCK_SIZE);
|
||||||
MemCpyT(this->data + this->size, text, store_size);
|
MemCpyT(this->data + this->size, text, store_size);
|
||||||
this->size += store_size;
|
this->size += store_size;
|
||||||
@@ -74,7 +73,7 @@ public:
|
|||||||
*/
|
*/
|
||||||
void Write(FILE *out_fp) const
|
void Write(FILE *out_fp) const
|
||||||
{
|
{
|
||||||
if (fwrite(this->data, 1, this->size, out_fp) != (size_t)this->size) {
|
if (fwrite(this->data, 1, this->size, out_fp) != this->size) {
|
||||||
fprintf(stderr, "Error: Cannot write output\n");
|
fprintf(stderr, "Error: Cannot write output\n");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -88,7 +87,7 @@ public:
|
|||||||
return this->size < OUTPUT_BLOCK_SIZE;
|
return this->size < OUTPUT_BLOCK_SIZE;
|
||||||
}
|
}
|
||||||
|
|
||||||
int size; ///< Number of bytes stored in \a data.
|
size_t size; ///< Number of bytes stored in \a data.
|
||||||
char data[OUTPUT_BLOCK_SIZE]; ///< Stored data.
|
char data[OUTPUT_BLOCK_SIZE]; ///< Stored data.
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -111,12 +110,12 @@ public:
|
|||||||
* @param text Text to store.
|
* @param text Text to store.
|
||||||
* @param length Length of the text in bytes, \c 0 means 'length of the string'.
|
* @param length Length of the text in bytes, \c 0 means 'length of the string'.
|
||||||
*/
|
*/
|
||||||
void Add(const char *text, int length = 0)
|
void Add(const char *text, size_t length = 0)
|
||||||
{
|
{
|
||||||
if (length == 0) length = strlen(text);
|
if (length == 0) length = strlen(text);
|
||||||
|
|
||||||
if (length > 0 && this->BufferHasRoom()) {
|
if (length > 0 && this->BufferHasRoom()) {
|
||||||
int stored_size = this->output_buffer[this->output_buffer.size() - 1].Add(text, length);
|
size_t stored_size = this->output_buffer[this->output_buffer.size() - 1].Add(text, length);
|
||||||
length -= stored_size;
|
length -= stored_size;
|
||||||
text += stored_size;
|
text += stored_size;
|
||||||
}
|
}
|
||||||
@@ -124,7 +123,7 @@ public:
|
|||||||
/*C++17: OutputBuffer &block =*/ this->output_buffer.emplace_back();
|
/*C++17: OutputBuffer &block =*/ this->output_buffer.emplace_back();
|
||||||
OutputBuffer &block = this->output_buffer.back();
|
OutputBuffer &block = this->output_buffer.back();
|
||||||
block.Clear(); // Initialize the new block.
|
block.Clear(); // Initialize the new block.
|
||||||
int stored_size = block.Add(text, length);
|
size_t stored_size = block.Add(text, length);
|
||||||
length -= stored_size;
|
length -= stored_size;
|
||||||
text += stored_size;
|
text += stored_size;
|
||||||
}
|
}
|
||||||
@@ -148,7 +147,7 @@ private:
|
|||||||
*/
|
*/
|
||||||
bool BufferHasRoom() const
|
bool BufferHasRoom() const
|
||||||
{
|
{
|
||||||
uint num_blocks = this->output_buffer.size();
|
size_t num_blocks = this->output_buffer.size();
|
||||||
return num_blocks > 0 && this->output_buffer[num_blocks - 1].HasRoom();
|
return num_blocks > 0 && this->output_buffer[num_blocks - 1].HasRoom();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -310,7 +310,7 @@ struct SignListWindow : Window, SignList {
|
|||||||
{
|
{
|
||||||
if (this->signs.NeedRebuild()) {
|
if (this->signs.NeedRebuild()) {
|
||||||
this->BuildSignsList();
|
this->BuildSignsList();
|
||||||
this->vscroll->SetCount(this->signs.size());
|
this->vscroll->SetCount((uint)this->signs.size());
|
||||||
this->SetWidgetDirty(WID_SIL_CAPTION);
|
this->SetWidgetDirty(WID_SIL_CAPTION);
|
||||||
}
|
}
|
||||||
this->SortSignsList();
|
this->SortSignsList();
|
||||||
@@ -471,7 +471,7 @@ struct SignWindow : Window, SignList {
|
|||||||
/* Search through the list for the current sign, excluding
|
/* Search through the list for the current sign, excluding
|
||||||
* - the first sign if we want the previous sign or
|
* - the first sign if we want the previous sign or
|
||||||
* - the last sign if we want the next sign */
|
* - the last sign if we want the next sign */
|
||||||
uint end = this->signs.size() - (next ? 1 : 0);
|
size_t end = this->signs.size() - (next ? 1 : 0);
|
||||||
for (uint i = next ? 0 : 1; i < end; i++) {
|
for (uint i = next ? 0 : 1; i < end; i++) {
|
||||||
if (this->cur_sign == this->signs[i]->index) {
|
if (this->cur_sign == this->signs[i]->index) {
|
||||||
/* We've found the current sign, so return the sign before/after it */
|
/* We've found the current sign, so return the sign before/after it */
|
||||||
|
@@ -19,7 +19,7 @@ static const uint8 PC_GRASS_LAND = 0x54; ///< Dark green palette colour for
|
|||||||
static const uint8 PC_BARE_LAND = 0x37; ///< Brown palette colour for bare land.
|
static const uint8 PC_BARE_LAND = 0x37; ///< Brown palette colour for bare land.
|
||||||
static const uint8 PC_FIELDS = 0x25; ///< Light brown palette colour for fields.
|
static const uint8 PC_FIELDS = 0x25; ///< Light brown palette colour for fields.
|
||||||
static const uint8 PC_TREES = 0x57; ///< Green palette colour for trees.
|
static const uint8 PC_TREES = 0x57; ///< Green palette colour for trees.
|
||||||
static const uint8 PC_WATER = 0xCA; ///< Dark blue palette colour for water.
|
static const uint8 PC_WATER = 0xC9; ///< Dark blue palette colour for water.
|
||||||
|
|
||||||
#define MKCOLOUR(x) TO_LE32X(x)
|
#define MKCOLOUR(x) TO_LE32X(x)
|
||||||
|
|
||||||
|
@@ -514,21 +514,21 @@ CargoArray GetProductionAroundTiles(TileIndex tile, int w, int h, int rad)
|
|||||||
assert(w > 0);
|
assert(w > 0);
|
||||||
assert(h > 0);
|
assert(h > 0);
|
||||||
|
|
||||||
|
btree::btree_set<IndustryID> industries;
|
||||||
TileArea ta(TileXY(x1, y1), TileXY(x2 - 1, y2 - 1));
|
TileArea ta(TileXY(x1, y1), TileXY(x2 - 1, y2 - 1));
|
||||||
|
|
||||||
/* Loop over all tiles to get the produced cargo of
|
/* Loop over all tiles to get the produced cargo of
|
||||||
* everything except industries */
|
* everything except industries */
|
||||||
TILE_AREA_LOOP(tile, ta) AddProducedCargo(tile, produced);
|
TILE_AREA_LOOP(tile, ta) {
|
||||||
|
if (IsTileType(tile, MP_INDUSTRY)) industries.insert(GetIndustryIndex(tile));
|
||||||
|
AddProducedCargo(tile, produced);
|
||||||
|
}
|
||||||
|
|
||||||
/* Loop over the industries. They produce cargo for
|
/* Loop over the seen industries. They produce cargo for
|
||||||
* anything that is within 'rad' from their bounding
|
* anything that is within 'rad' of any one of their tiles.
|
||||||
* box. As such if you have e.g. a oil well the tile
|
|
||||||
* area loop might not hit an industry tile while
|
|
||||||
* the industry would produce cargo for the station.
|
|
||||||
*/
|
*/
|
||||||
const Industry *i;
|
for (IndustryID industry : industries) {
|
||||||
FOR_ALL_INDUSTRIES(i) {
|
const Industry *i = Industry::Get(industry);
|
||||||
if (!ta.Intersects(i->location)) continue;
|
|
||||||
/* Skip industry with neutral station */
|
/* Skip industry with neutral station */
|
||||||
if (i->neutral_station != NULL && !_settings_game.station.serve_neutral_industries) continue;
|
if (i->neutral_station != NULL && !_settings_game.station.serve_neutral_industries) continue;
|
||||||
|
|
||||||
@@ -2268,18 +2268,15 @@ static uint GetMinimalAirportDistanceToTile(TileIterator &it, TileIndex town_til
|
|||||||
* The further you get, the less noise you generate.
|
* The further you get, the less noise you generate.
|
||||||
* So all those folks at city council can now happily slee... work in their offices
|
* So all those folks at city council can now happily slee... work in their offices
|
||||||
* @param as airport information
|
* @param as airport information
|
||||||
* @param it An iterator over all airport tiles.
|
* @param distance minimum distance between town and airport
|
||||||
* @param town_tile TileIndex of town's center, the one who will receive the airport's candidature
|
|
||||||
* @return the noise that will be generated, according to distance
|
* @return the noise that will be generated, according to distance
|
||||||
*/
|
*/
|
||||||
uint8 GetAirportNoiseLevelForTown(const AirportSpec *as, TileIterator &it, TileIndex town_tile)
|
uint8 GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance)
|
||||||
{
|
{
|
||||||
/* 0 cannot be accounted, and 1 is the lowest that can be reduced from town.
|
/* 0 cannot be accounted, and 1 is the lowest that can be reduced from town.
|
||||||
* So no need to go any further*/
|
* So no need to go any further*/
|
||||||
if (as->noise_level < 2) return as->noise_level;
|
if (as->noise_level < 2) return as->noise_level;
|
||||||
|
|
||||||
uint distance = GetMinimalAirportDistanceToTile(it, town_tile);
|
|
||||||
|
|
||||||
/* The steps for measuring noise reduction are based on the "magical" (and arbitrary) 8 base distance
|
/* The steps for measuring noise reduction are based on the "magical" (and arbitrary) 8 base distance
|
||||||
* adding the town_council_tolerance 4 times, as a way to graduate, depending of the tolerance.
|
* adding the town_council_tolerance 4 times, as a way to graduate, depending of the tolerance.
|
||||||
* Basically, it says that the less tolerant a town is, the bigger the distance before
|
* Basically, it says that the less tolerant a town is, the bigger the distance before
|
||||||
@@ -2300,13 +2297,14 @@ uint8 GetAirportNoiseLevelForTown(const AirportSpec *as, TileIterator &it, TileI
|
|||||||
* If two towns have the same distance, town with lower index is returned.
|
* If two towns have the same distance, town with lower index is returned.
|
||||||
* @param as airport's description
|
* @param as airport's description
|
||||||
* @param it An iterator over all airport tiles
|
* @param it An iterator over all airport tiles
|
||||||
|
* @param[out] mindist Minimum distance to town
|
||||||
* @return nearest town to airport
|
* @return nearest town to airport
|
||||||
*/
|
*/
|
||||||
Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it)
|
Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it, uint &mindist)
|
||||||
{
|
{
|
||||||
Town *t, *nearest = NULL;
|
Town *t, *nearest = NULL;
|
||||||
uint add = as->size_x + as->size_y - 2; // GetMinimalAirportDistanceToTile can differ from DistanceManhattan by this much
|
uint add = as->size_x + as->size_y - 2; // GetMinimalAirportDistanceToTile can differ from DistanceManhattan by this much
|
||||||
uint mindist = UINT_MAX - add; // prevent overflow
|
mindist = UINT_MAX - add; // prevent overflow
|
||||||
FOR_ALL_TOWNS(t) {
|
FOR_ALL_TOWNS(t) {
|
||||||
if (DistanceManhattan(t->xy, it) < mindist + add) { // avoid calling GetMinimalAirportDistanceToTile too often
|
if (DistanceManhattan(t->xy, it) < mindist + add) { // avoid calling GetMinimalAirportDistanceToTile too often
|
||||||
TileIterator *copy = it.Clone();
|
TileIterator *copy = it.Clone();
|
||||||
@@ -2335,8 +2333,9 @@ void UpdateAirportsNoise()
|
|||||||
if (st->airport.tile != INVALID_TILE && st->airport.type != AT_OILRIG) {
|
if (st->airport.tile != INVALID_TILE && st->airport.type != AT_OILRIG) {
|
||||||
const AirportSpec *as = st->airport.GetSpec();
|
const AirportSpec *as = st->airport.GetSpec();
|
||||||
AirportTileIterator it(st);
|
AirportTileIterator it(st);
|
||||||
Town *nearest = AirportGetNearestTown(as, it);
|
uint dist;
|
||||||
nearest->noise_reached += GetAirportNoiseLevelForTown(as, it, nearest->xy);
|
Town *nearest = AirportGetNearestTown(as, it, dist);
|
||||||
|
nearest->noise_reached += GetAirportNoiseLevelForDistance(as, dist);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -2444,15 +2443,17 @@ CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* The noise level is the noise from the airport and reduce it to account for the distance to the town center. */
|
/* The noise level is the noise from the airport and reduce it to account for the distance to the town center. */
|
||||||
Town *nearest = AirportGetNearestTown(as, iter);
|
uint dist;
|
||||||
uint newnoise_level = nearest->noise_reached + GetAirportNoiseLevelForTown(as, iter, nearest->xy);
|
Town *nearest = AirportGetNearestTown(as, iter, dist);
|
||||||
|
uint newnoise_level = GetAirportNoiseLevelForDistance(as, dist);
|
||||||
|
|
||||||
if (action == AIRPORT_UPGRADE) {
|
if (action == AIRPORT_UPGRADE) {
|
||||||
const AirportSpec *old_as = st->airport.GetSpec();
|
const AirportSpec *old_as = st->airport.GetSpec();
|
||||||
AirportTileTableIterator old_iter(old_as->table[st->airport.layout], st->airport.tile);
|
AirportTileTableIterator old_iter(old_as->table[st->airport.layout], st->airport.tile);
|
||||||
Town *old_nearest = AirportGetNearestTown(old_as, old_iter);
|
uint old_dist;
|
||||||
|
Town *old_nearest = AirportGetNearestTown(old_as, old_iter, old_dist);
|
||||||
if (old_nearest == nearest) {
|
if (old_nearest == nearest) {
|
||||||
newnoise_level -= GetAirportNoiseLevelForTown(old_as, old_iter, nearest->xy);
|
newnoise_level -= GetAirportNoiseLevelForDistance(old_as, old_dist);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2500,10 +2501,11 @@ CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
|
|||||||
/* delete old airport if upgrading */
|
/* delete old airport if upgrading */
|
||||||
const AirportSpec *old_as = st->airport.GetSpec();
|
const AirportSpec *old_as = st->airport.GetSpec();
|
||||||
AirportTileTableIterator old_iter(old_as->table[st->airport.layout], st->airport.tile);
|
AirportTileTableIterator old_iter(old_as->table[st->airport.layout], st->airport.tile);
|
||||||
Town *old_nearest = AirportGetNearestTown(old_as, old_iter);
|
uint old_dist;
|
||||||
|
Town *old_nearest = AirportGetNearestTown(old_as, old_iter, old_dist);
|
||||||
|
|
||||||
if (old_nearest != nearest) {
|
if (old_nearest != nearest) {
|
||||||
old_nearest->noise_reached -= GetAirportNoiseLevelForTown(old_as, old_iter, old_nearest->xy);
|
old_nearest->noise_reached -= GetAirportNoiseLevelForDistance(old_as, old_dist);
|
||||||
if (_settings_game.economy.station_noise_level) {
|
if (_settings_game.economy.station_noise_level) {
|
||||||
SetWindowDirty(WC_TOWN_VIEW, st->town->index);
|
SetWindowDirty(WC_TOWN_VIEW, st->town->index);
|
||||||
}
|
}
|
||||||
@@ -2595,8 +2597,9 @@ static CommandCost RemoveAirport(TileIndex tile, DoCommandFlag flags)
|
|||||||
* And as for construction, always remove it, even if the setting is not set, in order to avoid the
|
* And as for construction, always remove it, even if the setting is not set, in order to avoid the
|
||||||
* need of recalculation */
|
* need of recalculation */
|
||||||
AirportTileIterator it(st);
|
AirportTileIterator it(st);
|
||||||
Town *nearest = AirportGetNearestTown(as, it);
|
uint dist;
|
||||||
nearest->noise_reached -= GetAirportNoiseLevelForTown(as, it, nearest->xy);
|
Town *nearest = AirportGetNearestTown(as, it, dist);
|
||||||
|
nearest->noise_reached -= GetAirportNoiseLevelForDistance(as, dist);
|
||||||
|
|
||||||
TILE_AREA_LOOP(tile_cur, st->airport) {
|
TILE_AREA_LOOP(tile_cur, st->airport) {
|
||||||
if (IsHangarTile(tile_cur)) OrderBackup::Reset(tile_cur, false);
|
if (IsHangarTile(tile_cur)) OrderBackup::Reset(tile_cur, false);
|
||||||
|
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Reference in New Issue
Block a user