(svn r26017) -Change: allow the fallback and ICU layouter to exist in unison
-Fix [FS#5711]: crash when the ICU layouter thinks a font is corrupted
This commit is contained in:
		@@ -13,6 +13,7 @@
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#include "gfx_layout.h"
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#include "string_func.h"
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#include "strings_func.h"
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#include "debug.h"
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#include "table/control_codes.h"
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@@ -110,7 +111,7 @@ le_bool Font::getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &poin
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	return FALSE;
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}
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size_t Layouter::AppendToBuffer(UChar *buff, const UChar *buffer_last, WChar c)
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static size_t AppendToBuffer(UChar *buff, const UChar *buffer_last, WChar c)
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{
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	/* Transform from UTF-32 to internal ICU format of UTF-16. */
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	int32 length = 0;
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@@ -119,7 +120,63 @@ size_t Layouter::AppendToBuffer(UChar *buff, const UChar *buffer_last, WChar c)
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	return length;
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}
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ParagraphLayout *Layouter::GetParagraphLayout(UChar *buff, UChar *buff_end, FontMap &fontMapping)
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/**
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 * Wrapper for doing layouts with ICU.
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 */
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class ICUParagraphLayout : public AutoDeleteSmallVector<ParagraphLayouter::Line *, 4>, public ParagraphLayouter {
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	ParagraphLayout *p; ///< The actual ICU paragraph layout.
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public:
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	/** Helper for GetLayouter, to get the right type. */
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	typedef UChar CharType;
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	/** Helper for GetLayouter, to get whether the layouter supports RTL. */
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	static const bool SUPPORTS_RTL = true;
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	/** Visual run contains data about the bit of text with the same font. */
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	class ICUVisualRun : public ParagraphLayouter::VisualRun {
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		const ParagraphLayout::VisualRun *vr; ///< The actual ICU vr.
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	public:
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		ICUVisualRun(const ParagraphLayout::VisualRun *vr) : vr(vr) { }
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		const Font *getFont() const          { return (const Font*)vr->getFont(); }
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		int getGlyphCount() const            { return vr->getGlyphCount(); }
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		const GlyphID *getGlyphs() const     { return vr->getGlyphs(); }
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		const float *getPositions() const    { return vr->getPositions(); }
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		int getLeading() const               { return vr->getLeading(); }
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		const int *getGlyphToCharMap() const { return vr->getGlyphToCharMap(); }
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	};
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	/** A single line worth of VisualRuns. */
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	class ICULine : public AutoDeleteSmallVector<ICUVisualRun *, 4>, public ParagraphLayouter::Line {
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		ParagraphLayout::Line *l; ///< The actual ICU line.
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	public:
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		ICULine(ParagraphLayout::Line *l) : l(l)
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		{
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			for (int i = 0; i < l->countRuns(); i++) {
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				*this->Append() = new ICUVisualRun(l->getVisualRun(i));
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			}
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		}
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		~ICULine() { delete l; }
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		int getLeading() const { return l->getLeading(); }
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		int getWidth() const   { return l->getWidth(); }
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		int countRuns() const  { return l->countRuns(); }
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		const ParagraphLayouter::VisualRun *getVisualRun(int run) const { return *this->Get(run); }
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	};
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	ICUParagraphLayout(ParagraphLayout *p) : p(p) { }
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	~ICUParagraphLayout() { delete p; }
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	void reflow() { p->reflow(); }
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	ParagraphLayouter::Line *nextLine(int max_width)
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	{
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		ParagraphLayout::Line *l = p->nextLine(max_width);
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		return l == NULL ? NULL : new ICULine(l);
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	}
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};
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static ParagraphLayouter *GetParagraphLayout(UChar *buff, UChar *buff_end, FontMap &fontMapping)
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{
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	int32 length = buff_end - buff;
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@@ -139,12 +196,79 @@ ParagraphLayout *Layouter::GetParagraphLayout(UChar *buff, UChar *buff_end, Font
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	LEErrorCode status = LE_NO_ERROR;
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	/* ParagraphLayout does not copy "buff", so it must stay valid.
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	 * "runs" is copied according to the ICU source, but the documentation does not specify anything, so this might break somewhen. */
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	return new ParagraphLayout(buff, length, &runs, NULL, NULL, NULL, _current_text_dir == TD_RTL ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR, false, status);
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	ParagraphLayout *p = new ParagraphLayout(buff, length, &runs, NULL, NULL, NULL, _current_text_dir == TD_RTL ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR, false, status);
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	if (status != LE_NO_ERROR) {
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		delete p;
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		return NULL;
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	}
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	return new ICUParagraphLayout(p);
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}
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#else /* WITH_ICU */
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#endif /* WITH_ICU */
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/*** Paragraph layout ***/
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/**
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 * Class handling the splitting of a paragraph of text into lines and
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 * visual runs.
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 *
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 * One constructs this class with the text that needs to be split into
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 * lines. Then nextLine is called with the maximum width until NULL is
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 * returned. Each nextLine call creates VisualRuns which contain the
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 * length of text that are to be drawn with the same font. In other
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 * words, the result of this class is a list of sub strings with their
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 * font. The sub strings are then already fully laid out, and only
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 * need actual drawing.
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 *
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 * The positions in a visual run are sequential pairs of X,Y of the
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 * begin of each of the glyphs plus an extra pair to mark the end.
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 *
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 * @note This variant does not handle left-to-right properly. This
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 *       is supported in the one ParagraphLayout coming from ICU.
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 */
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class FallbackParagraphLayout : public ParagraphLayouter {
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public:
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	/** Helper for GetLayouter, to get the right type. */
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	typedef WChar CharType;
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	/** Helper for GetLayouter, to get whether the layouter supports RTL. */
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	static const bool SUPPORTS_RTL = false;
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	/** Visual run contains data about the bit of text with the same font. */
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	class FallbackVisualRun : public ParagraphLayouter::VisualRun {
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		Font *font;       ///< The font used to layout these.
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		GlyphID *glyphs;  ///< The glyphs we're drawing.
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		float *positions; ///< The positions of the glyphs.
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		int *glyph_to_char; ///< The char index of the glyphs.
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		int glyph_count;  ///< The number of glyphs.
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	public:
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		FallbackVisualRun(Font *font, const WChar *chars, int glyph_count, int x);
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		~FallbackVisualRun();
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		const Font *getFont() const;
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		int getGlyphCount() const;
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		const GlyphID *getGlyphs() const;
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		const float *getPositions() const;
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		int getLeading() const;
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		const int *getGlyphToCharMap() const;
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	};
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	/** A single line worth of VisualRuns. */
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	class FallbackLine : public AutoDeleteSmallVector<FallbackVisualRun *, 4>, public ParagraphLayouter::Line {
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	public:
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		int getLeading() const;
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		int getWidth() const;
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		int countRuns() const;
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		const ParagraphLayouter::VisualRun *getVisualRun(int run) const;
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	};
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	const WChar *buffer_begin; ///< Begin of the buffer.
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	const WChar *buffer;       ///< The current location in the buffer.
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	FontMap &runs;             ///< The fonts we have to use for this paragraph.
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	FallbackParagraphLayout(WChar *buffer, int length, FontMap &runs);
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	void reflow();
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	const ParagraphLayouter::Line *nextLine(int max_width);
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};
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/**
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 * Create the visual run.
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@@ -261,7 +385,7 @@ int FallbackParagraphLayout::FallbackLine::getWidth() const
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	 * Since there is no left-to-right support, taking this value of
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	 * the last run gives us the end of the line and thus the width.
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	 */
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	const FallbackVisualRun *run = this->getVisualRun(this->countRuns() - 1);
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	const ParagraphLayouter::VisualRun *run = this->getVisualRun(this->countRuns() - 1);
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	return (int)run->getPositions()[run->getGlyphCount() * 2];
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}
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@@ -409,7 +533,7 @@ const ParagraphLayouter::Line *FallbackParagraphLayout::nextLine(int max_width)
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 * @param c           The character to add.
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 * @return The number of buffer spaces that were used.
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 */
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size_t Layouter::AppendToBuffer(WChar *buff, const WChar *buffer_last, WChar c)
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static size_t AppendToBuffer(WChar *buff, const WChar *buffer_last, WChar c)
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{
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	*buff = c;
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	return 1;
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@@ -422,11 +546,74 @@ size_t Layouter::AppendToBuffer(WChar *buff, const WChar *buffer_last, WChar c)
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 * @param fontMapping THe mapping of the fonts.
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 * @return The ParagraphLayout instance.
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 */
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ParagraphLayouter *Layouter::GetParagraphLayout(WChar *buff, WChar *buff_end, FontMap &fontMapping)
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static FallbackParagraphLayout *GetParagraphLayout(WChar *buff, WChar *buff_end, FontMap &fontMapping)
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{
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	return new FallbackParagraphLayout(buff, buff_end - buff, fontMapping);
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}
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#endif /* !WITH_ICU */
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/**
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 * Helper for getting a ParagraphLayouter of the given type.
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 *
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 * @note In case no ParagraphLayouter could be constructed, line.layout will be NULL.
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 * @param line The cache item to store our layouter in.
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 * @param str The string to create a layouter for.
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 * @param state The state of the font and color.
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 * @tparam T The type of layouter we want.
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 */
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template <typename T>
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static inline void GetLayouter(Layouter::LineCacheItem &line, const char *str, FontState state)
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{
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	if (line.buffer != NULL) free(line.buffer);
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	typename T::CharType *buff_begin = MallocT<typename T::CharType>(DRAW_STRING_BUFFER);
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	const typename T::CharType *buffer_last = buff_begin + DRAW_STRING_BUFFER;
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	typename T::CharType *buff = buff_begin;
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	FontMap &fontMapping = line.runs;
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	Font *f = Layouter::GetFont(state.fontsize, state.cur_colour);
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	line.buffer = buff_begin;
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	/*
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	 * Go through the whole string while adding Font instances to the font map
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	 * whenever the font changes, and convert the wide characters into a format
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	 * usable by ParagraphLayout.
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	 */
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	for (; buff < buffer_last;) {
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		WChar c = Utf8Consume(const_cast<const char **>(&str));
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		if (c == '\0' || c == '\n') {
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			break;
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		} else if (c >= SCC_BLUE && c <= SCC_BLACK) {
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			state.SetColour((TextColour)(c - SCC_BLUE));
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		} else if (c == SCC_PREVIOUS_COLOUR) { // Revert to the previous colour.
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			state.SetPreviousColour();
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		} else if (c == SCC_TINYFONT) {
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			state.SetFontSize(FS_SMALL);
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		} else if (c == SCC_BIGFONT) {
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			state.SetFontSize(FS_LARGE);
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		} else {
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			/* Filter out text direction characters that shouldn't be drawn, and
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			 * will not be handled in the fallback non ICU case because they are
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			 * mostly needed for RTL languages which need more ICU support. */
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			if (!T::SUPPORTS_RTL && IsTextDirectionChar(c)) continue;
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			buff += AppendToBuffer(buff, buffer_last, c);
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			continue;
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		}
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		if (!fontMapping.Contains(buff - buff_begin)) {
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			fontMapping.Insert(buff - buff_begin, f);
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		}
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		f = Layouter::GetFont(state.fontsize, state.cur_colour);
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	}
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	/* Better safe than sorry. */
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	*buff = '\0';
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	if (!fontMapping.Contains(buff - buff_begin)) {
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		fontMapping.Insert(buff - buff_begin, f);
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	}
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	line.layout = GetParagraphLayout(buff_begin, buff, fontMapping);
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	line.state_after = state;
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}
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/**
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 * Create a new layouter.
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@@ -457,54 +644,19 @@ Layouter::Layouter(const char *str, int maxw, TextColour colour, FontSize fontsi
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			line.layout->reflow();
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		} else {
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			/* Line is new, layout it */
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			const CharType *buffer_last = lastof(line.buffer);
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			CharType *buff_begin = line.buffer;
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			CharType *buff = buff_begin;
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			FontMap &fontMapping = line.runs;
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			Font *f = GetFont(state.fontsize, state.cur_colour);
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			/*
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			 * Go through the whole string while adding Font instances to the font map
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			 * whenever the font changes, and convert the wide characters into a format
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			 * usable by ParagraphLayout.
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			 */
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			for (; buff < buffer_last;) {
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				c = Utf8Consume(const_cast<const char **>(&str));
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				if (c == '\0' || c == '\n') {
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					break;
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				} else if (c >= SCC_BLUE && c <= SCC_BLACK) {
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					state.SetColour((TextColour)(c - SCC_BLUE));
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				} else if (c == SCC_PREVIOUS_COLOUR) { // Revert to the previous colour.
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					state.SetPreviousColour();
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				} else if (c == SCC_TINYFONT) {
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					state.SetFontSize(FS_SMALL);
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				} else if (c == SCC_BIGFONT) {
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					state.SetFontSize(FS_LARGE);
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				} else {
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#ifndef WITH_ICU
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					/* Filter out text direction characters that shouldn't be drawn, and
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					 * will not be handled in the fallback non ICU case because they are
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					 * mostly needed for RTL languages which need more ICU support. */
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					if (IsTextDirectionChar(c)) continue;
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#ifdef WITH_ICU
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			GetLayouter<ICUParagraphLayout>(line, str, state);
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			if (line.layout == NULL) {
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				static bool warned = false;
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				if (!warned) {
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					DEBUG(misc, 0, "ICU layouter bailed on the font. Falling back to the fallback layouter");
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					warned = true;
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				}
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				GetLayouter<FallbackParagraphLayout>(line, str, state);
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			}
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#else
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			GetLayouter<FallbackParagraphLayout>(line, str, state);
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#endif
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					buff += AppendToBuffer(buff, buffer_last, c);
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					continue;
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				}
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				if (!fontMapping.Contains(buff - buff_begin)) {
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					fontMapping.Insert(buff - buff_begin, f);
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				}
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				f = GetFont(state.fontsize, state.cur_colour);
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			}
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			/* Better safe than sorry. */
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			*buff = '\0';
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			if (!fontMapping.Contains(buff - buff_begin)) {
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				fontMapping.Insert(buff - buff_begin, f);
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			}
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			line.layout = GetParagraphLayout(buff_begin, buff, fontMapping);
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			line.state_after = state;
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		}
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		/* Copy all lines into a local cache so we can reuse them later on more easily. */
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@@ -24,11 +24,7 @@
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#define ICU_FONTINSTANCE : public LEFontInstance
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#else /* WITH_ICU */
 | 
			
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#define ICU_FONTINSTANCE
 | 
			
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#define FallbackParagraphLayout ParagraphLayout
 | 
			
		||||
#define FallbackVisualRun VisualRun
 | 
			
		||||
#define FallbackLine Line
 | 
			
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#endif /* WITH_ICU */
 | 
			
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#define ParagraphLayouter ParagraphLayout
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Text drawing parameters, which can change while drawing a line, but are kept between multiple parts
 | 
			
		||||
@@ -101,66 +97,38 @@ public:
 | 
			
		||||
/** Mapping from index to font. */
 | 
			
		||||
typedef SmallMap<int, Font *> FontMap;
 | 
			
		||||
 | 
			
		||||
#ifndef WITH_ICU
 | 
			
		||||
/**
 | 
			
		||||
 * Class handling the splitting of a paragraph of text into lines and
 | 
			
		||||
 * visual runs.
 | 
			
		||||
 *
 | 
			
		||||
 * One constructs this class with the text that needs to be split into
 | 
			
		||||
 * lines. Then nextLine is called with the maximum width until NULL is
 | 
			
		||||
 * returned. Each nextLine call creates VisualRuns which contain the
 | 
			
		||||
 * length of text that are to be drawn with the same font. In other
 | 
			
		||||
 * words, the result of this class is a list of sub strings with their
 | 
			
		||||
 * font. The sub strings are then already fully laid out, and only
 | 
			
		||||
 * need actual drawing.
 | 
			
		||||
 *
 | 
			
		||||
 * The positions in a visual run are sequential pairs of X,Y of the
 | 
			
		||||
 * begin of each of the glyphs plus an extra pair to mark the end.
 | 
			
		||||
 *
 | 
			
		||||
 * @note This variant does not handle left-to-right properly. This
 | 
			
		||||
 *       is supported in the one ParagraphLayout coming from ICU.
 | 
			
		||||
 * @note Does not conform to function naming style as it provides a
 | 
			
		||||
 *       fallback for the ICU class.
 | 
			
		||||
 * Interface to glue fallback and normal layouter into one.
 | 
			
		||||
 */
 | 
			
		||||
class FallbackParagraphLayout {
 | 
			
		||||
class ParagraphLayouter {
 | 
			
		||||
public:
 | 
			
		||||
	/** Visual run contains data about the bit of text with the same font. */
 | 
			
		||||
	class FallbackVisualRun {
 | 
			
		||||
		Font *font;       ///< The font used to layout these.
 | 
			
		||||
		GlyphID *glyphs;  ///< The glyphs we're drawing.
 | 
			
		||||
		float *positions; ///< The positions of the glyphs.
 | 
			
		||||
		int *glyph_to_char; ///< The char index of the glyphs.
 | 
			
		||||
		int glyph_count;  ///< The number of glyphs.
 | 
			
		||||
	virtual ~ParagraphLayouter() {}
 | 
			
		||||
 | 
			
		||||
	/** Visual run contains data about the bit of text with the same font. */
 | 
			
		||||
	class VisualRun {
 | 
			
		||||
	public:
 | 
			
		||||
		FallbackVisualRun(Font *font, const WChar *chars, int glyph_count, int x);
 | 
			
		||||
		~FallbackVisualRun();
 | 
			
		||||
		const Font *getFont() const;
 | 
			
		||||
		int getGlyphCount() const;
 | 
			
		||||
		const GlyphID *getGlyphs() const;
 | 
			
		||||
		const float *getPositions() const;
 | 
			
		||||
		int getLeading() const;
 | 
			
		||||
		const int *getGlyphToCharMap() const;
 | 
			
		||||
		virtual ~VisualRun() {}
 | 
			
		||||
		virtual const Font *getFont() const = 0;
 | 
			
		||||
		virtual int getGlyphCount() const = 0;
 | 
			
		||||
		virtual const GlyphID *getGlyphs() const = 0;
 | 
			
		||||
		virtual const float *getPositions() const = 0;
 | 
			
		||||
		virtual int getLeading() const = 0;
 | 
			
		||||
		virtual const int *getGlyphToCharMap() const = 0;
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	/** A single line worth of VisualRuns. */
 | 
			
		||||
	class FallbackLine : public AutoDeleteSmallVector<FallbackVisualRun *, 4> {
 | 
			
		||||
	class Line {
 | 
			
		||||
	public:
 | 
			
		||||
		int getLeading() const;
 | 
			
		||||
		int getWidth() const;
 | 
			
		||||
		int countRuns() const;
 | 
			
		||||
		const FallbackVisualRun *getVisualRun(int run) const;
 | 
			
		||||
		virtual ~Line() {}
 | 
			
		||||
		virtual int getLeading() const = 0;
 | 
			
		||||
		virtual int getWidth() const = 0;
 | 
			
		||||
		virtual int countRuns() const = 0;
 | 
			
		||||
		virtual const VisualRun *getVisualRun(int run) const = 0;
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	const WChar *buffer_begin; ///< Begin of the buffer.
 | 
			
		||||
	const WChar *buffer;       ///< The current location in the buffer.
 | 
			
		||||
	FontMap &runs;             ///< The fonts we have to use for this paragraph.
 | 
			
		||||
 | 
			
		||||
	FallbackParagraphLayout(WChar *buffer, int length, FontMap &runs);
 | 
			
		||||
	void reflow();
 | 
			
		||||
	const Line *nextLine(int max_width);
 | 
			
		||||
	virtual void reflow() = 0;
 | 
			
		||||
	virtual const Line *nextLine(int max_width) = 0;
 | 
			
		||||
};
 | 
			
		||||
#endif /* !WITH_ICU */
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * The layouter performs all the layout work.
 | 
			
		||||
@@ -168,17 +136,8 @@ public:
 | 
			
		||||
 * It also accounts for the memory allocations and frees.
 | 
			
		||||
 */
 | 
			
		||||
class Layouter : public AutoDeleteSmallVector<const ParagraphLayouter::Line *, 4> {
 | 
			
		||||
#ifdef WITH_ICU
 | 
			
		||||
	typedef UChar CharType; ///< The type of character used within the layouter.
 | 
			
		||||
#else /* WITH_ICU */
 | 
			
		||||
	typedef WChar CharType; ///< The type of character used within the layouter.
 | 
			
		||||
#endif /* WITH_ICU */
 | 
			
		||||
 | 
			
		||||
	const char *string; ///< Pointer to the original string.
 | 
			
		||||
 | 
			
		||||
	size_t AppendToBuffer(CharType *buff, const CharType *buffer_last, WChar c);
 | 
			
		||||
	ParagraphLayouter *GetParagraphLayout(CharType *buff, CharType *buff_end, FontMap &fontMapping);
 | 
			
		||||
 | 
			
		||||
	/** Key into the linecache */
 | 
			
		||||
	struct LineCacheKey {
 | 
			
		||||
		FontState state_before;  ///< Font state at the beginning of the line.
 | 
			
		||||
@@ -193,18 +152,20 @@ class Layouter : public AutoDeleteSmallVector<const ParagraphLayouter::Line *, 4
 | 
			
		||||
			return this->str < other.str;
 | 
			
		||||
		}
 | 
			
		||||
	};
 | 
			
		||||
public:
 | 
			
		||||
	/** Item in the linecache */
 | 
			
		||||
	struct LineCacheItem {
 | 
			
		||||
		/* Stuff that cannot be freed until the ParagraphLayout is freed */
 | 
			
		||||
		CharType buffer[DRAW_STRING_BUFFER]; ///< Accessed by both ICU's and our ParagraphLayout::nextLine.
 | 
			
		||||
		FontMap runs;                        ///< Accessed by our ParagraphLayout::nextLine.
 | 
			
		||||
		void *buffer;              ///< Accessed by both ICU's and our ParagraphLayout::nextLine.
 | 
			
		||||
		FontMap runs;              ///< Accessed by our ParagraphLayout::nextLine.
 | 
			
		||||
 | 
			
		||||
		FontState state_after;     ///< Font state after the line.
 | 
			
		||||
		ParagraphLayouter *layout; ///< Layout of the line.
 | 
			
		||||
 | 
			
		||||
		LineCacheItem() : layout(NULL) {}
 | 
			
		||||
		~LineCacheItem() { delete layout; }
 | 
			
		||||
		LineCacheItem() : buffer(NULL), layout(NULL) {}
 | 
			
		||||
		~LineCacheItem() { delete layout; free(buffer); }
 | 
			
		||||
	};
 | 
			
		||||
private:
 | 
			
		||||
	typedef std::map<LineCacheKey, LineCacheItem> LineCache;
 | 
			
		||||
	static LineCache *linecache;
 | 
			
		||||
 | 
			
		||||
@@ -212,9 +173,9 @@ class Layouter : public AutoDeleteSmallVector<const ParagraphLayouter::Line *, 4
 | 
			
		||||
 | 
			
		||||
	typedef SmallMap<TextColour, Font *> FontColourMap;
 | 
			
		||||
	static FontColourMap fonts[FS_END];
 | 
			
		||||
public:
 | 
			
		||||
	static Font *GetFont(FontSize size, TextColour colour);
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
	Layouter(const char *str, int maxw = INT32_MAX, TextColour colour = TC_FROMSTRING, FontSize fontsize = FS_NORMAL);
 | 
			
		||||
	Dimension GetBounds();
 | 
			
		||||
	Point GetCharPosition(const char *ch) const;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user