Merge branch 'master' into jgrpp
Remove the viewport sign cache as this is now superseded by the kd tree implementation # Conflicts: # src/crashlog.cpp # src/lang/english.txt # src/misc.cpp # src/pathfinder/follow_track.hpp # src/pbs.cpp # src/rail_cmd.cpp # src/saveload/vehicle_sl.cpp # src/settings.cpp # src/settings_gui.cpp # src/ship_cmd.cpp # src/station.cpp # src/station_base.h # src/station_cmd.cpp # src/table/settings.ini # src/thread/thread_morphos.cpp # src/town_cmd.cpp # src/train_cmd.cpp # src/viewport.cpp # src/waypoint.cpp
This commit is contained in:
6
Doxyfile
6
Doxyfile
@@ -292,13 +292,13 @@ INCLUDE_FILE_PATTERNS =
|
||||
PREDEFINED = ENABLE_NETWORK \
|
||||
WITH_ZLIB \
|
||||
WITH_LZO \
|
||||
WITH_LZMA \
|
||||
WITH_LIBLZMA \
|
||||
WITH_SDL \
|
||||
WITH_PNG \
|
||||
WITH_FONTCONFIG \
|
||||
WITH_FREETYPE \
|
||||
WITH_ICU_SORT \
|
||||
WITH_ICU_LAYOUT \
|
||||
WITH_ICU_I18N \
|
||||
WITH_ICU_LX \
|
||||
UNICODE \
|
||||
_UNICODE \
|
||||
_GNU_SOURCE \
|
||||
|
14
README.md
14
README.md
@@ -438,12 +438,11 @@ OpenTTD has been ported to several platforms and operating systems. It should
|
||||
not be very difficult to port it to a new platform. The currently working
|
||||
platforms are:
|
||||
|
||||
- BeOS (SDL or Allegro)
|
||||
- DOS (Allegro)
|
||||
- FreeBSD (SDL)
|
||||
- Haiku (SDL)
|
||||
- Linux (SDL or Allegro)
|
||||
- macOS (universal) (Cocoa video and sound drivers)
|
||||
- MorphOS (SDL)
|
||||
- OpenBSD (SDL)
|
||||
- OS/2 (SDL)
|
||||
- Windows (Win32 GDI (faster) or SDL or Allegro)
|
||||
@@ -808,7 +807,7 @@ and it should build automatically. In case you want to build with SDL support
|
||||
you need to add WITH_SDL to the project settings.
|
||||
|
||||
PNG (WITH_PNG), ZLIB (WITH_ZLIB), LZO (WITH_LZO), Freetype (WITH_FREETYPE) and
|
||||
LZMA (WITH_LZMA) support is enabled by default. For these to work you need their
|
||||
libLZMA (WITH_LIBLZMA) support is enabled by default. For these to work you need their
|
||||
development files. To get them just use vcpkg from https://github.com/Microsoft/vcpkg
|
||||
using x86-windows-static and x64-windows-static triplets.
|
||||
For more help with VS see docs/Readme_Windows_MSVC.md.
|
||||
@@ -833,17 +832,10 @@ However, for the first build one has to do a '`./configure`' first.
|
||||
To make a universal binary type '`./configure --enabled-universal`'
|
||||
instead of '`./configure`'.
|
||||
|
||||
### BeOS:
|
||||
### Haiku:
|
||||
|
||||
Use '`make`', but do a '`./configure`' before the first build.
|
||||
|
||||
### MorphOS:
|
||||
|
||||
Use '`make`'. However, for the first build one has to do a '`./configure`'
|
||||
first. Note that you need the MorphOS SDK, latest libnix updates (else C++
|
||||
parts of OpenTTD will not build) and the powersdl.library SDK. Optionally libz,
|
||||
libpng and freetype2 developer files.
|
||||
|
||||
### OS/2:
|
||||
|
||||
A comprehensive GNU build environment is required to build the OS/2 version.
|
||||
|
@@ -1,9 +1,10 @@
|
||||
steps:
|
||||
# Rebase to origin/master for every PR. This means users don't have to
|
||||
# rebase every time master changes. As long as the PR applies cleanly, we
|
||||
# Rebase to target branch for every PR. This means users don't have to
|
||||
# rebase every time target branch changes. As long as the PR applies cleanly, we
|
||||
# will validate it.
|
||||
- script: |
|
||||
- bash: |
|
||||
git config user.email 'info@openttd.org'
|
||||
git config user.name 'OpenTTD CI'
|
||||
git rebase origin/master
|
||||
displayName: 'Rebase to master'
|
||||
git rebase origin/${SYSTEM_PULLREQUEST_TARGETBRANCH}
|
||||
displayName: 'Rebase to target branch'
|
||||
condition: and(succeeded(), eq(variables['Build.Reason'], 'PullRequest'))
|
||||
|
@@ -4,11 +4,27 @@ parameters:
|
||||
ContainerCommand: ''
|
||||
|
||||
steps:
|
||||
# 'envVars' in the 'Docker@1' task is a bit funky. When you want to use a
|
||||
# variable, you have to quote it. But the quote is also sent directly to
|
||||
# Docker and ends up in the variable, which you don't want. To work around
|
||||
# this, we set the correct variable first (which becomes an env-variable), and
|
||||
# pass that env-variable through to Docker. We cannot use the normal
|
||||
# 'variables' entry, as we are a template. So that results in this bit of
|
||||
# Bash code. Not because it is pretty, but it is the only way we found that
|
||||
# works.
|
||||
- bash: |
|
||||
echo "##vso[task.setvariable variable=TARGET_BRANCH]${SYSTEM_PULLREQUEST_TARGETBRANCH}"
|
||||
echo "Target branch is ${SYSTEM_PULLREQUEST_TARGETBRANCH}"
|
||||
displayName: "Set target branch"
|
||||
condition: and(succeeded(), eq(variables['Build.Reason'], 'PullRequest'))
|
||||
|
||||
- task: Docker@1
|
||||
${{ if eq(parameters.Image, 'compile-farm') }}:
|
||||
displayName: 'Build'
|
||||
${{ if eq(parameters.Image, 'compile-farm-ci') }}:
|
||||
displayName: 'Build and test'
|
||||
# Run the commit-checker only if it is a Pull Request
|
||||
condition: and(succeeded(), or(ne(variables['Agent.JobName'], 'commit-checker'), eq(variables['Build.Reason'], 'PullRequest')))
|
||||
inputs:
|
||||
command: 'Run an image'
|
||||
imageName: openttd/${{ parameters.Image }}:${{ parameters.Tag }}
|
||||
@@ -16,3 +32,5 @@ steps:
|
||||
workingDirectory: '$(Build.SourcesDirectory)'
|
||||
containerCommand: ${{ parameters.ContainerCommand }}
|
||||
runInBackground: false
|
||||
envVars: |
|
||||
TARGET_BRANCH
|
||||
|
75
config.lib
75
config.lib
@@ -82,7 +82,6 @@ set_default() {
|
||||
with_iconv="1"
|
||||
with_midi=""
|
||||
with_midi_arg=""
|
||||
with_libtimidity="1"
|
||||
with_fluidsynth="1"
|
||||
with_freetype="1"
|
||||
with_fontconfig="1"
|
||||
@@ -163,7 +162,6 @@ set_default() {
|
||||
with_iconv
|
||||
with_midi
|
||||
with_midi_arg
|
||||
with_libtimidity
|
||||
with_fluidsynth
|
||||
with_freetype
|
||||
with_fontconfig
|
||||
@@ -376,10 +374,6 @@ detect_params() {
|
||||
--without-libpng) with_png="0";;
|
||||
--with-libpng=*) with_png="$optarg";;
|
||||
|
||||
--with-libtimidity) with_libtimidity="2";;
|
||||
--without-libtimidity) with_libtimidity="0";;
|
||||
--with-libtimidity=*) with_libtimidity="$optarg";;
|
||||
|
||||
--with-fluidsynth) with_fluidsynth="2";;
|
||||
--without-fluidsynth) with_fluidsynth="0";;
|
||||
--with-fluidsynth=*) with_fluidsynth="$optarg";;
|
||||
@@ -583,10 +577,10 @@ check_params() {
|
||||
|
||||
# Check if all params have valid values
|
||||
|
||||
# OS only allows DETECT, UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, MORPHOS, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, and DOS
|
||||
if [ -z "`echo $os | egrep '^(DETECT|UNIX|OSX|FREEBSD|DRAGONFLY|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS)$'`" ]; then
|
||||
# OS only allows DETECT, UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, HAIKU, SUNOS, CYGWIN, MINGW, OS2, and DOS
|
||||
if [ -z "`echo $os | egrep '^(DETECT|UNIX|OSX|FREEBSD|DRAGONFLY|OPENBSD|NETBSD|HPUX|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS)$'`" ]; then
|
||||
log 1 "configure: error: invalid option --os=$os"
|
||||
log 1 " Available options are: --os=[DETECT|UNIX|OSX|FREEBSD|DRAGONFLY|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS]"
|
||||
log 1 " Available options are: --os=[DETECT|UNIX|OSX|FREEBSD|DRAGONFLY|OPENBSD|NETBSD|HPUX|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS]"
|
||||
exit 1
|
||||
fi
|
||||
# cpu_type can be either 32 or 64
|
||||
@@ -653,7 +647,7 @@ check_params() {
|
||||
detect_sse_capable_architecture
|
||||
|
||||
if [ "$enable_static" = "1" ]; then
|
||||
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "MORPHOS" ] || [ "$os" = "DOS" ]; then
|
||||
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "DOS" ]; then
|
||||
enable_static="2"
|
||||
else
|
||||
enable_static="0"
|
||||
@@ -663,8 +657,8 @@ check_params() {
|
||||
if [ "$enable_static" != "0" ]; then
|
||||
log 1 "checking static... yes"
|
||||
|
||||
if [ "$os" != "MINGW" ] && [ "$os" != "CYGWIN" ] && [ "$os" != "OSX" ] && [ "$os" != "MORPHOS" ] && [ "$os" != "DOS" ]; then
|
||||
log 1 "WARNING: static is only known to work on Windows, DOS, MacOSX and MorphOS"
|
||||
if [ "$os" != "MINGW" ] && [ "$os" != "CYGWIN" ] && [ "$os" != "OSX" ] && [ "$os" != "DOS" ]; then
|
||||
log 1 "WARNING: static is only known to work on Windows, DOS, and MacOSX"
|
||||
log 1 "WARNING: use static at your own risk on this platform"
|
||||
|
||||
sleep 5
|
||||
@@ -919,7 +913,6 @@ check_params() {
|
||||
detect_fontconfig
|
||||
detect_icu_layout
|
||||
detect_icu_sort
|
||||
detect_libtimidity
|
||||
detect_fluidsynth
|
||||
|
||||
if [ "$with_direct_music" != "0" ]; then
|
||||
@@ -963,9 +956,7 @@ check_params() {
|
||||
fi
|
||||
|
||||
if [ "$enable_debug" = "0" ] && [ "$enable_profiling" = "0" ] && [ "$enable_strip" != "0" ]; then
|
||||
if [ "$os" = "MORPHOS" ]; then
|
||||
strip_arg="--strip-all --strip-unneeded --remove-section .comment"
|
||||
elif [ "$os" = "OSX" ]; then
|
||||
if [ "$os" = "OSX" ]; then
|
||||
strip_arg=""
|
||||
elif [ "$os" = "OS2" ]; then
|
||||
strip_arg=""
|
||||
@@ -1609,10 +1600,6 @@ make_cflags_and_ldflags() {
|
||||
if [ "$enable_debug" = "0" ]; then
|
||||
# No debug, add default stuff
|
||||
OBJS_SUBDIR="release"
|
||||
if [ "$os" = "MORPHOS" ]; then
|
||||
CFLAGS="-I/gg/os-include -noixemul -fstrict-aliasing -fexpensive-optimizations -mcpu=604 -fno-inline -mstring -mmultiple $CFLAGS"
|
||||
LDFLAGS="$LDFLAGS -noixemul"
|
||||
fi
|
||||
|
||||
if [ "$enable_profiling" = "0" ]; then
|
||||
# -fomit-frame-pointer and -pg do not go well together (gcc errors they are incompatible)
|
||||
@@ -1701,7 +1688,7 @@ make_cflags_and_ldflags() {
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ "$os" != "CYGWIN" ] && [ "$os" != "HAIKU" ] && [ "$os" != "OPENBSD" ] && [ "$os" != "MINGW" ] && [ "$os" != "MORPHOS" ] && [ "$os" != "OSX" ] && [ "$os" != "DOS" ] && [ "$os" != "OS2" ]; then
|
||||
if [ "$os" != "CYGWIN" ] && [ "$os" != "HAIKU" ] && [ "$os" != "OPENBSD" ] && [ "$os" != "MINGW" ] && [ "$os" != "OSX" ] && [ "$os" != "DOS" ] && [ "$os" != "OS2" ]; then
|
||||
LIBS="$LIBS -lpthread"
|
||||
fi
|
||||
if [ "$os" != "CYGWIN" ] && [ "$os" != "HAIKU" ] && [ "$os" != "MINGW" ] && [ "$os" != "MORPHOS" ] && [ "$os" != "OSX" ] && [ "$os" != "DOS" ] && [ "$os" != "WINCE" ] && [ "$os" != "PSP" ] && [ "$os" != "OS2" ]; then
|
||||
@@ -1932,11 +1919,6 @@ EOL
|
||||
LIBS="$LIBS -lc"
|
||||
fi
|
||||
|
||||
if [ "$os" = "MORPHOS" ]; then
|
||||
# -Wstrict-prototypes generates much noise because of system headers
|
||||
CFLAGS="$CFLAGS -Wno-strict-prototypes"
|
||||
fi
|
||||
|
||||
if [ "$os" = "OPENBSD" ]; then
|
||||
LIBS="$LIBS -pthread"
|
||||
fi
|
||||
@@ -1960,12 +1942,12 @@ EOL
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ "$os" = "BEOS" ] || [ "$os" = "HAIKU" ]; then
|
||||
if [ "$os" = "HAIKU" ]; then
|
||||
LIBS="$LIBS -lmidi -lbe"
|
||||
fi
|
||||
|
||||
# Most targets act like UNIX, just with some additions
|
||||
if [ "$os" = "BEOS" ] || [ "$os" = "HAIKU" ] || [ "$os" = "OSX" ] || [ "$os" = "MORPHOS" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ] || [ "$os" = "OS2" ]; then
|
||||
if [ "$os" = "HAIKU" ] || [ "$os" = "OSX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ] || [ "$os" = "OS2" ]; then
|
||||
CFLAGS="$CFLAGS -DUNIX"
|
||||
fi
|
||||
# And others like Windows
|
||||
@@ -2020,7 +2002,7 @@ EOL
|
||||
fi
|
||||
|
||||
if [ -n "$lzma_config" ]; then
|
||||
CFLAGS="$CFLAGS -DWITH_LZMA"
|
||||
CFLAGS="$CFLAGS -DWITH_LIBLZMA"
|
||||
CFLAGS="$CFLAGS `$lzma_config --cflags | tr '\n\r' ' '`"
|
||||
|
||||
if [ "$enable_static" != "0" ]; then
|
||||
@@ -2091,7 +2073,7 @@ EOL
|
||||
fi
|
||||
|
||||
if [ -n "$icu_layout_config" ]; then
|
||||
CFLAGS="$CFLAGS -DWITH_ICU_LAYOUT"
|
||||
CFLAGS="$CFLAGS -DWITH_ICU_LX"
|
||||
CFLAGS="$CFLAGS `$icu_layout_config --cflags | tr '\n\r' ' '`"
|
||||
|
||||
if [ "$static_icu" != "0" ]; then
|
||||
@@ -2102,7 +2084,7 @@ EOL
|
||||
fi
|
||||
|
||||
if [ -n "$icu_sort_config" ]; then
|
||||
CFLAGS="$CFLAGS -DWITH_ICU_SORT"
|
||||
CFLAGS="$CFLAGS -DWITH_ICU_I18N"
|
||||
CFLAGS="$CFLAGS `$icu_sort_config --cflags | tr '\n\r' ' '`"
|
||||
|
||||
if [ "$static_icu" != "0" ]; then
|
||||
@@ -2131,17 +2113,6 @@ EOL
|
||||
CFLAGS="$CFLAGS -DWITH_XAUDIO2"
|
||||
fi
|
||||
|
||||
if [ -n "$libtimidity_config" ]; then
|
||||
CFLAGS="$CFLAGS -DLIBTIMIDITY"
|
||||
CFLAGS="$CFLAGS `$libtimidity_config --cflags | tr '\n\r' ' '`"
|
||||
|
||||
if [ "$enable_static" != "0" ]; then
|
||||
LIBS="$LIBS `$libtimidity_config --libs --static | tr '\n\r' ' '`"
|
||||
else
|
||||
LIBS="$LIBS `$libtimidity_config --libs | tr '\n\r' ' '`"
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ -n "$fluidsynth" ]; then
|
||||
LIBS="$LIBS -lfluidsynth"
|
||||
CFLAGS="$CFLAGS -DFLUIDSYNTH"
|
||||
@@ -2180,10 +2151,6 @@ EOL
|
||||
if [ "$enable_network" != "0" ]; then
|
||||
CFLAGS="$CFLAGS -DENABLE_NETWORK"
|
||||
|
||||
if [ "$os" = "BEOS" ]; then
|
||||
LDFLAGS="$LDFLAGS -lbind -lsocket"
|
||||
fi
|
||||
|
||||
if [ "$os" = "HAIKU" ]; then
|
||||
LDFLAGS="$LDFLAGS -lnetwork"
|
||||
fi
|
||||
@@ -2680,7 +2647,7 @@ detect_awk() {
|
||||
|
||||
detect_os() {
|
||||
if [ "$os" = "DETECT" ]; then
|
||||
# Detect UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, HPUX, MORPHOS, BEOS, SUNOS, CYGWIN, MINGW, OS2, and DOS
|
||||
# Detect UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, HPUX, SUNOS, CYGWIN, MINGW, OS2, and DOS
|
||||
|
||||
# Try first via dumpmachine, then via uname
|
||||
os=`echo "$host" | tr '[A-Z]' '[a-z]' | $awk '
|
||||
@@ -2691,8 +2658,6 @@ detect_os() {
|
||||
/openbsd/ { print "OPENBSD"; exit}
|
||||
/netbsd/ { print "NETBSD"; exit}
|
||||
/hp-ux/ { print "HPUX"; exit}
|
||||
/morphos/ { print "MORPHOS"; exit}
|
||||
/beos/ { print "BEOS"; exit}
|
||||
/haiku/ { print "HAIKU"; exit}
|
||||
/sunos/ { print "SUNOS"; exit}
|
||||
/solaris/ { print "SUNOS"; exit}
|
||||
@@ -2711,8 +2676,6 @@ detect_os() {
|
||||
/openbsd/ { print "OPENBSD"; exit}
|
||||
/netbsd/ { print "NETBSD"; exit}
|
||||
/hp-ux/ { print "HPUX"; exit}
|
||||
/morphos/ { print "MORPHOS"; exit}
|
||||
/beos/ { print "BEOS"; exit}
|
||||
/haiku/ { print "HAIKU"; exit}
|
||||
/sunos/ { print "SUNOS"; exit}
|
||||
/cygwin/ { print "CYGWIN"; exit}
|
||||
@@ -2725,7 +2688,7 @@ detect_os() {
|
||||
if [ -z "$os" ]; then
|
||||
log 1 "detecting OS... none detected"
|
||||
log 1 "I couldn't detect your OS. Please use --os=OS to force one"
|
||||
log 1 "Allowed values are: UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, MORPHOS, HPUX, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, and DOS"
|
||||
log 1 "Allowed values are: UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, HPUX, HAIKU, SUNOS, CYGWIN, MINGW, OS2, and DOS"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
@@ -3097,10 +3060,6 @@ detect_lzo2() {
|
||||
detect_library "$with_lzo2" "lzo2" "liblzo2.a" "lzo/" "lzo1x.h"
|
||||
}
|
||||
|
||||
detect_libtimidity() {
|
||||
detect_pkg_config "$with_libtimidity" "libtimidity" "libtimidity_config" "0.1" "1"
|
||||
}
|
||||
|
||||
detect_fluidsynth() {
|
||||
detect_library "$with_fluidsynth" "fluidsynth" "" "" "fluidsynth.h"
|
||||
}
|
||||
@@ -3838,7 +3797,7 @@ showhelp() {
|
||||
echo " --lipo=LIPO the lipo to use (OSX ONLY) [HOST-lipo]"
|
||||
echo " --os=OS the OS we are compiling for [DETECT]"
|
||||
echo " DETECT/UNIX/OSX/FREEBSD/DRAGONFLY/OPENBSD/"
|
||||
echo " NETBSD/MORPHOS/HPUX/BEOS/SUNOS/CYGWIN/"
|
||||
echo " NETBSD/HPUX/SUNOS/CYGWIN/"
|
||||
echo " MINGW/OS2/DOS/HAIKU"
|
||||
echo ""
|
||||
echo "Paths:"
|
||||
@@ -3908,8 +3867,6 @@ showhelp() {
|
||||
echo " --with-midi=midi define which midi-player to use"
|
||||
echo " --with-midi-arg=arg define which args to use for the"
|
||||
echo " midi-player"
|
||||
echo " --with-libtimidity[=\"pkg-config libtimidity\"]"
|
||||
echo " enables libtimidity support"
|
||||
echo " --with-fluidsynth enables fluidsynth support"
|
||||
echo " --with-allegro[=\"pkg-config allegro\"]"
|
||||
echo " enables Allegro video driver support"
|
||||
|
10
configure
vendored
10
configure
vendored
@@ -117,17 +117,15 @@ AWKCOMMAND='
|
||||
if ($0 == "AI" && "'$enable_ai'" == "0") { next; }
|
||||
if ($0 == "COCOA" && "'$with_cocoa'" == "0") { next; }
|
||||
if ($0 == "DOS" && "'$os'" != "DOS") { next; }
|
||||
if ($0 == "BEOS" && "'$os'" != "BEOS" &&
|
||||
"'$os'" != "HAIKU") { next; }
|
||||
if ($0 == "HAIKU" && "'$os'" != "HAIKU") { next; }
|
||||
if ($0 == "WIN32" && "'$os'" != "MINGW" &&
|
||||
"'$os'" != "CYGWIN" && "'$os'" != "MSVC") { next; }
|
||||
if ($0 == "MORPHOS" && "'$os'" != "MORPHOS") { next; }
|
||||
if ($0 == "MSVC" && "'$os'" != "MSVC") { next; }
|
||||
if ($0 == "DIRECTMUSIC" && "'$with_direct_music'" == "0") { next; }
|
||||
if ($0 == "LIBTIMIDITY" && "'$libtimidity'" == "" ) { next; }
|
||||
if ($0 == "FLUIDSYNTH" && "'$fluidsynth'" == "" ) { next; }
|
||||
if ($0 == "HAVE_THREAD" && "'$with_threads'" == "0") { next; }
|
||||
if ($0 == "SSE" && "'$with_sse'" != "1") { next; }
|
||||
if ($0 == "USE_XAUDIO2" && "'$with_xaudio2'" == "0") { next; }
|
||||
if ($0 == "USE_THREADS" && "'$with_threads'" == "0") { next; }
|
||||
if ($0 == "USE_SSE" && "'$with_sse'" != "1") { next; }
|
||||
|
||||
skip += 1;
|
||||
|
||||
|
@@ -132,14 +132,14 @@ load_main_data() {
|
||||
if ($0 == "DEDICATED" && "'$enable_dedicated'" != "1") { next; }
|
||||
if ($0 == "AI" && "'$enable_ai'" == "0") { next; }
|
||||
if ($0 == "COCOA" && "'$with_cocoa'" == "0") { next; }
|
||||
if ($0 == "BEOS" && "'$os'" != "BEOS") { next; }
|
||||
if ($0 == "HAIKU" && "'$os'" != "HAIKU") { next; }
|
||||
if ($0 == "WIN32" && "'$os'" != "MINGW" &&
|
||||
"'$os'" != "CYGWIN" && "'$os'" != "MSVC" ) { next; }
|
||||
if ($0 == "MSVC" && "'$os'" != "MSVC") { next; }
|
||||
if ($0 == "DIRECTMUSIC" && "'$enable_directmusic'" != "1") { next; }
|
||||
if ($0 == "FLUIDSYNTH" && "'$enable_fluidsynth'" != "1") { next; }
|
||||
if ($0 == "LIBTIMIDITY" && "'$libtimidity'" == "" ) { next; }
|
||||
if ($0 == "HAVE_THREAD" && "'$with_threads'" == "0") { next; }
|
||||
if ($0 == "USE_XAUDIO2" && "'$with_xaudio2'" == "0") { next; }
|
||||
if ($0 == "USE_THREADS" && "'$with_threads'" == "0") { next; }
|
||||
|
||||
skip += 1;
|
||||
|
||||
|
@@ -179,8 +179,9 @@ Sub load_main_data(filename, ByRef vcxproj, ByRef filters, ByRef files)
|
||||
line = "MSVC" Or _
|
||||
line = "DIRECTMUSIC" Or _
|
||||
line = "AI" Or _
|
||||
line = "SSE" Or _
|
||||
line = "HAVE_THREAD" _
|
||||
line = "USE_SSE" Or _
|
||||
line = "USE_XAUDIO2" Or _
|
||||
line = "USE_THREADS" _
|
||||
) Then skip = skip + 1
|
||||
deep = deep + 1
|
||||
Case "#"
|
||||
|
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -172,7 +172,7 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -293,7 +293,7 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
@@ -462,6 +462,7 @@
|
||||
<ClInclude Include="..\src\base_media_base.h" />
|
||||
<ClInclude Include="..\src\base_media_func.h" />
|
||||
<ClInclude Include="..\src\base_station_base.h" />
|
||||
<ClInclude Include="..\src\bitmap_type.h" />
|
||||
<ClInclude Include="..\src\bmp.h" />
|
||||
<ClInclude Include="..\src\bridge.h" />
|
||||
<ClInclude Include="..\src\cargo_type.h" />
|
||||
@@ -673,6 +674,7 @@
|
||||
<ClInclude Include="..\src\station_base.h" />
|
||||
<ClInclude Include="..\src\station_func.h" />
|
||||
<ClInclude Include="..\src\station_gui.h" />
|
||||
<ClInclude Include="..\src\station_kdtree.h" />
|
||||
<ClInclude Include="..\src\station_type.h" />
|
||||
<ClInclude Include="..\src\statusbar_gui.h" />
|
||||
<ClInclude Include="..\src\stdafx.h" />
|
||||
@@ -709,6 +711,7 @@
|
||||
<ClInclude Include="..\src\town.h" />
|
||||
<ClInclude Include="..\src\town_gui.h" />
|
||||
<ClInclude Include="..\src\town_type.h" />
|
||||
<ClInclude Include="..\src\town_kdtree.h" />
|
||||
<ClInclude Include="..\src\townname_func.h" />
|
||||
<ClInclude Include="..\src\townname_type.h" />
|
||||
<ClInclude Include="..\src\track_func.h" />
|
||||
@@ -726,6 +729,7 @@
|
||||
<ClInclude Include="..\src\vehicle_type.h" />
|
||||
<ClInclude Include="..\src\vehiclelist.h" />
|
||||
<ClInclude Include="..\src\viewport_func.h" />
|
||||
<ClInclude Include="..\src\viewport_kdtree.h" />
|
||||
<ClInclude Include="..\src\viewport_sprite_sorter.h" />
|
||||
<ClInclude Include="..\src\viewport_type.h" />
|
||||
<ClInclude Include="..\src\water.h" />
|
||||
@@ -758,6 +762,7 @@
|
||||
<ClCompile Include="..\src\core\geometry_func.cpp" />
|
||||
<ClInclude Include="..\src\core\geometry_func.hpp" />
|
||||
<ClInclude Include="..\src\core\geometry_type.hpp" />
|
||||
<ClInclude Include="..\src\core\kdtree.hpp" />
|
||||
<ClCompile Include="..\src\core\math_func.cpp" />
|
||||
<ClInclude Include="..\src\core\math_func.hpp" />
|
||||
<ClInclude Include="..\src\core\mem_func.hpp" />
|
||||
|
@@ -477,6 +477,9 @@
|
||||
<ClInclude Include="..\src\base_station_base.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\bitmap_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\bmp.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -1110,6 +1113,9 @@
|
||||
<ClInclude Include="..\src\station_gui.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\station_kdtree.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\station_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -1218,6 +1224,9 @@
|
||||
<ClInclude Include="..\src\town_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\town_kdtree.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\townname_func.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -1269,6 +1278,9 @@
|
||||
<ClInclude Include="..\src\viewport_func.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\viewport_kdtree.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\viewport_sprite_sorter.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -1365,6 +1377,9 @@
|
||||
<ClInclude Include="..\src\core\geometry_type.hpp">
|
||||
<Filter>Core Source Code</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\core\kdtree.hpp">
|
||||
<Filter>Core Source Code</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\src\core\math_func.cpp">
|
||||
<Filter>Core Source Code</Filter>
|
||||
</ClCompile>
|
||||
|
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -172,7 +172,7 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -293,7 +293,7 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
|
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -172,7 +172,7 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -293,7 +293,7 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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||||
<PrecompiledHeader>
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||||
@@ -462,6 +462,7 @@
|
||||
<ClInclude Include="..\src\base_media_base.h" />
|
||||
<ClInclude Include="..\src\base_media_func.h" />
|
||||
<ClInclude Include="..\src\base_station_base.h" />
|
||||
<ClInclude Include="..\src\bitmap_type.h" />
|
||||
<ClInclude Include="..\src\bmp.h" />
|
||||
<ClInclude Include="..\src\bridge.h" />
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||||
<ClInclude Include="..\src\cargo_type.h" />
|
||||
@@ -673,6 +674,7 @@
|
||||
<ClInclude Include="..\src\station_base.h" />
|
||||
<ClInclude Include="..\src\station_func.h" />
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||||
<ClInclude Include="..\src\station_gui.h" />
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||||
<ClInclude Include="..\src\station_kdtree.h" />
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<ClInclude Include="..\src\station_type.h" />
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||||
<ClInclude Include="..\src\statusbar_gui.h" />
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<ClInclude Include="..\src\stdafx.h" />
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@@ -709,6 +711,7 @@
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||||
<ClInclude Include="..\src\town.h" />
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||||
<ClInclude Include="..\src\town_gui.h" />
|
||||
<ClInclude Include="..\src\town_type.h" />
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||||
<ClInclude Include="..\src\town_kdtree.h" />
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||||
<ClInclude Include="..\src\townname_func.h" />
|
||||
<ClInclude Include="..\src\townname_type.h" />
|
||||
<ClInclude Include="..\src\track_func.h" />
|
||||
@@ -726,6 +729,7 @@
|
||||
<ClInclude Include="..\src\vehicle_type.h" />
|
||||
<ClInclude Include="..\src\vehiclelist.h" />
|
||||
<ClInclude Include="..\src\viewport_func.h" />
|
||||
<ClInclude Include="..\src\viewport_kdtree.h" />
|
||||
<ClInclude Include="..\src\viewport_sprite_sorter.h" />
|
||||
<ClInclude Include="..\src\viewport_type.h" />
|
||||
<ClInclude Include="..\src\water.h" />
|
||||
@@ -758,6 +762,7 @@
|
||||
<ClCompile Include="..\src\core\geometry_func.cpp" />
|
||||
<ClInclude Include="..\src\core\geometry_func.hpp" />
|
||||
<ClInclude Include="..\src\core\geometry_type.hpp" />
|
||||
<ClInclude Include="..\src\core\kdtree.hpp" />
|
||||
<ClCompile Include="..\src\core\math_func.cpp" />
|
||||
<ClInclude Include="..\src\core\math_func.hpp" />
|
||||
<ClInclude Include="..\src\core\mem_func.hpp" />
|
||||
|
@@ -477,6 +477,9 @@
|
||||
<ClInclude Include="..\src\base_station_base.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\bitmap_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\bmp.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
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||||
@@ -1110,6 +1113,9 @@
|
||||
<ClInclude Include="..\src\station_gui.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\station_kdtree.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\station_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -1218,6 +1224,9 @@
|
||||
<ClInclude Include="..\src\town_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\src\town_kdtree.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\townname_func.h">
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||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -1269,6 +1278,9 @@
|
||||
<ClInclude Include="..\src\viewport_func.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\viewport_kdtree.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\viewport_sprite_sorter.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -1365,6 +1377,9 @@
|
||||
<ClInclude Include="..\src\core\geometry_type.hpp">
|
||||
<Filter>Core Source Code</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\core\kdtree.hpp">
|
||||
<Filter>Core Source Code</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\src\core\math_func.cpp">
|
||||
<Filter>Core Source Code</Filter>
|
||||
</ClCompile>
|
||||
|
@@ -107,7 +107,7 @@
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||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<StringPooling>true</StringPooling>
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<ExceptionHandling>Sync</ExceptionHandling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@@ -172,7 +172,7 @@
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||||
<Optimization>Disabled</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>
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||||
@@ -230,7 +230,7 @@
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||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<ExceptionHandling>Sync</ExceptionHandling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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||||
@@ -293,7 +293,7 @@
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||||
<Optimization>Disabled</Optimization>
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||||
<FunctionLevelLinking>true</FunctionLevelLinking>
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||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
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||||
|
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<StringPooling>true</StringPooling>
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||||
<ExceptionHandling>Sync</ExceptionHandling>
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||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -172,7 +172,7 @@
|
||||
<Optimization>Disabled</Optimization>
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||||
<FunctionLevelLinking>true</FunctionLevelLinking>
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||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
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||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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||||
<OmitFramePointers>true</OmitFramePointers>
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<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<StringPooling>true</StringPooling>
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||||
<ExceptionHandling>Sync</ExceptionHandling>
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||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@@ -293,7 +293,7 @@
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||||
<Optimization>Disabled</Optimization>
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||||
<FunctionLevelLinking>true</FunctionLevelLinking>
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<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
@@ -462,6 +462,7 @@
|
||||
<ClInclude Include="..\src\base_media_base.h" />
|
||||
<ClInclude Include="..\src\base_media_func.h" />
|
||||
<ClInclude Include="..\src\base_station_base.h" />
|
||||
<ClInclude Include="..\src\bitmap_type.h" />
|
||||
<ClInclude Include="..\src\bmp.h" />
|
||||
<ClInclude Include="..\src\bridge.h" />
|
||||
<ClInclude Include="..\src\cargo_type.h" />
|
||||
@@ -673,6 +674,7 @@
|
||||
<ClInclude Include="..\src\station_base.h" />
|
||||
<ClInclude Include="..\src\station_func.h" />
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||||
<ClInclude Include="..\src\station_gui.h" />
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||||
<ClInclude Include="..\src\station_kdtree.h" />
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||||
<ClInclude Include="..\src\station_type.h" />
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<ClInclude Include="..\src\statusbar_gui.h" />
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||||
<ClInclude Include="..\src\stdafx.h" />
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@@ -709,6 +711,7 @@
|
||||
<ClInclude Include="..\src\town.h" />
|
||||
<ClInclude Include="..\src\town_gui.h" />
|
||||
<ClInclude Include="..\src\town_type.h" />
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||||
<ClInclude Include="..\src\town_kdtree.h" />
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||||
<ClInclude Include="..\src\townname_func.h" />
|
||||
<ClInclude Include="..\src\townname_type.h" />
|
||||
<ClInclude Include="..\src\track_func.h" />
|
||||
@@ -726,6 +729,7 @@
|
||||
<ClInclude Include="..\src\vehicle_type.h" />
|
||||
<ClInclude Include="..\src\vehiclelist.h" />
|
||||
<ClInclude Include="..\src\viewport_func.h" />
|
||||
<ClInclude Include="..\src\viewport_kdtree.h" />
|
||||
<ClInclude Include="..\src\viewport_sprite_sorter.h" />
|
||||
<ClInclude Include="..\src\viewport_type.h" />
|
||||
<ClInclude Include="..\src\water.h" />
|
||||
@@ -758,6 +762,7 @@
|
||||
<ClCompile Include="..\src\core\geometry_func.cpp" />
|
||||
<ClInclude Include="..\src\core\geometry_func.hpp" />
|
||||
<ClInclude Include="..\src\core\geometry_type.hpp" />
|
||||
<ClInclude Include="..\src\core\kdtree.hpp" />
|
||||
<ClCompile Include="..\src\core\math_func.cpp" />
|
||||
<ClInclude Include="..\src\core\math_func.hpp" />
|
||||
<ClInclude Include="..\src\core\mem_func.hpp" />
|
||||
|
@@ -477,6 +477,9 @@
|
||||
<ClInclude Include="..\src\base_station_base.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\bitmap_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\bmp.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -1110,6 +1113,9 @@
|
||||
<ClInclude Include="..\src\station_gui.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\station_kdtree.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\station_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -1218,6 +1224,9 @@
|
||||
<ClInclude Include="..\src\town_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\town_kdtree.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\townname_func.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -1269,6 +1278,9 @@
|
||||
<ClInclude Include="..\src\viewport_func.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\viewport_kdtree.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\viewport_sprite_sorter.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -1365,6 +1377,9 @@
|
||||
<ClInclude Include="..\src\core\geometry_type.hpp">
|
||||
<Filter>Core Source Code</Filter>
|
||||
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|
||||
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|
||||
<Filter>Core Source Code</Filter>
|
||||
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|
||||
<ClCompile Include="..\src\core\math_func.cpp">
|
||||
<Filter>Core Source Code</Filter>
|
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|
@@ -107,7 +107,7 @@
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<ExceptionHandling>Sync</ExceptionHandling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
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@@ -172,7 +172,7 @@
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|
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<FunctionLevelLinking>true</FunctionLevelLinking>
|
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<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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@@ -230,7 +230,7 @@
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|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -293,7 +293,7 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LIBLZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
|
180
source.list
180
source.list
@@ -125,8 +125,8 @@ townname.cpp
|
||||
vehicle.cpp
|
||||
vehiclelist.cpp
|
||||
viewport.cpp
|
||||
#if SSE
|
||||
viewport_sprite_sorter_sse4.cpp
|
||||
#if USE_SSE
|
||||
viewport_sprite_sorter_sse4.cpp
|
||||
#end
|
||||
waypoint.cpp
|
||||
widget.cpp
|
||||
@@ -150,6 +150,7 @@ autoslope.h
|
||||
base_media_base.h
|
||||
base_media_func.h
|
||||
base_station_base.h
|
||||
bitmap_type.h
|
||||
bmp.h
|
||||
bridge.h
|
||||
cargo_type.h
|
||||
@@ -361,6 +362,7 @@ spritecache.h
|
||||
station_base.h
|
||||
station_func.h
|
||||
station_gui.h
|
||||
station_kdtree.h
|
||||
station_type.h
|
||||
statusbar_gui.h
|
||||
stdafx.h
|
||||
@@ -397,6 +399,7 @@ toolbar_gui.h
|
||||
town.h
|
||||
town_gui.h
|
||||
town_type.h
|
||||
town_kdtree.h
|
||||
townname_func.h
|
||||
townname_type.h
|
||||
track_func.h
|
||||
@@ -414,6 +417,7 @@ vehicle_gui_base.h
|
||||
vehicle_type.h
|
||||
vehiclelist.h
|
||||
viewport_func.h
|
||||
viewport_kdtree.h
|
||||
viewport_sprite_sorter.h
|
||||
viewport_type.h
|
||||
water.h
|
||||
@@ -434,20 +438,19 @@ zoom_type.h
|
||||
zoning.h
|
||||
#if WIN32
|
||||
#else
|
||||
music/bemidi.h
|
||||
music/cocoa_m.h
|
||||
music/extmidi.h
|
||||
music/libtimidity.h
|
||||
music/fluidsynth.h
|
||||
music/os2_m.h
|
||||
music/qtmidi.h
|
||||
os/macosx/macos.h
|
||||
os/macosx/osx_stdafx.h
|
||||
os/macosx/splash.h
|
||||
os/macosx/string_osx.h
|
||||
sound/cocoa_s.h
|
||||
video/cocoa/cocoa_keys.h
|
||||
video/cocoa/cocoa_v.h
|
||||
music/bemidi.h
|
||||
music/cocoa_m.h
|
||||
music/extmidi.h
|
||||
music/fluidsynth.h
|
||||
music/os2_m.h
|
||||
music/qtmidi.h
|
||||
os/macosx/macos.h
|
||||
os/macosx/osx_stdafx.h
|
||||
os/macosx/splash.h
|
||||
os/macosx/string_osx.h
|
||||
sound/cocoa_s.h
|
||||
video/cocoa/cocoa_keys.h
|
||||
video/cocoa/cocoa_v.h
|
||||
#end
|
||||
|
||||
# Core Source Code
|
||||
@@ -465,6 +468,7 @@ core/enum_type.hpp
|
||||
core/geometry_func.cpp
|
||||
core/geometry_func.hpp
|
||||
core/geometry_type.hpp
|
||||
core/kdtree.hpp
|
||||
core/math_func.cpp
|
||||
core/math_func.hpp
|
||||
core/mem_func.hpp
|
||||
@@ -968,36 +972,36 @@ script/api/script_window.cpp
|
||||
# Blitters
|
||||
#if DEDICATED
|
||||
#else
|
||||
blitter/32bpp_anim.cpp
|
||||
blitter/32bpp_anim.hpp
|
||||
#if SSE
|
||||
blitter/32bpp_anim_sse2.cpp
|
||||
blitter/32bpp_anim_sse2.hpp
|
||||
blitter/32bpp_anim_sse4.cpp
|
||||
blitter/32bpp_anim_sse4.hpp
|
||||
#end
|
||||
blitter/32bpp_base.cpp
|
||||
blitter/32bpp_base.hpp
|
||||
blitter/32bpp_optimized.cpp
|
||||
blitter/32bpp_optimized.hpp
|
||||
blitter/32bpp_simple.cpp
|
||||
blitter/32bpp_simple.hpp
|
||||
#if SSE
|
||||
blitter/32bpp_sse_func.hpp
|
||||
blitter/32bpp_sse_type.h
|
||||
blitter/32bpp_sse2.cpp
|
||||
blitter/32bpp_sse2.hpp
|
||||
blitter/32bpp_sse4.cpp
|
||||
blitter/32bpp_sse4.hpp
|
||||
blitter/32bpp_ssse3.cpp
|
||||
blitter/32bpp_ssse3.hpp
|
||||
#end
|
||||
blitter/8bpp_base.cpp
|
||||
blitter/8bpp_base.hpp
|
||||
blitter/8bpp_optimized.cpp
|
||||
blitter/8bpp_optimized.hpp
|
||||
blitter/8bpp_simple.cpp
|
||||
blitter/8bpp_simple.hpp
|
||||
blitter/32bpp_anim.cpp
|
||||
blitter/32bpp_anim.hpp
|
||||
#if USE_SSE
|
||||
blitter/32bpp_anim_sse2.cpp
|
||||
blitter/32bpp_anim_sse2.hpp
|
||||
blitter/32bpp_anim_sse4.cpp
|
||||
blitter/32bpp_anim_sse4.hpp
|
||||
#end
|
||||
blitter/32bpp_base.cpp
|
||||
blitter/32bpp_base.hpp
|
||||
blitter/32bpp_optimized.cpp
|
||||
blitter/32bpp_optimized.hpp
|
||||
blitter/32bpp_simple.cpp
|
||||
blitter/32bpp_simple.hpp
|
||||
#if USE_SSE
|
||||
blitter/32bpp_sse_func.hpp
|
||||
blitter/32bpp_sse_type.h
|
||||
blitter/32bpp_sse2.cpp
|
||||
blitter/32bpp_sse2.hpp
|
||||
blitter/32bpp_sse4.cpp
|
||||
blitter/32bpp_sse4.hpp
|
||||
blitter/32bpp_ssse3.cpp
|
||||
blitter/32bpp_ssse3.hpp
|
||||
#end
|
||||
blitter/8bpp_base.cpp
|
||||
blitter/8bpp_base.hpp
|
||||
blitter/8bpp_optimized.cpp
|
||||
blitter/8bpp_optimized.hpp
|
||||
blitter/8bpp_simple.cpp
|
||||
blitter/8bpp_simple.hpp
|
||||
#end
|
||||
blitter/base.hpp
|
||||
blitter/common.hpp
|
||||
@@ -1140,67 +1144,63 @@ video/dedicated_v.cpp
|
||||
video/null_v.cpp
|
||||
#if DEDICATED
|
||||
#else
|
||||
#if ALLEGRO
|
||||
video/allegro_v.cpp
|
||||
#end
|
||||
#if SDL
|
||||
video/sdl_v.cpp
|
||||
#end
|
||||
#if WIN32
|
||||
video/win32_v.cpp
|
||||
#end
|
||||
#if ALLEGRO
|
||||
video/allegro_v.cpp
|
||||
#end
|
||||
#if SDL
|
||||
video/sdl_v.cpp
|
||||
#end
|
||||
#if WIN32
|
||||
video/win32_v.cpp
|
||||
#end
|
||||
#end
|
||||
|
||||
# Music
|
||||
#if DEDICATED
|
||||
#else
|
||||
#if ALLEGRO
|
||||
music/allegro_m.cpp
|
||||
#end
|
||||
#if DIRECTMUSIC
|
||||
music/dmusic.cpp
|
||||
#end
|
||||
#if ALLEGRO
|
||||
music/allegro_m.cpp
|
||||
#end
|
||||
#if DIRECTMUSIC
|
||||
music/dmusic.cpp
|
||||
#end
|
||||
#end
|
||||
music/null_m.cpp
|
||||
music/midifile.cpp
|
||||
#if DEDICATED
|
||||
#else
|
||||
#if WIN32
|
||||
music/win32_m.cpp
|
||||
#else
|
||||
#if DOS
|
||||
#if WIN32
|
||||
music/win32_m.cpp
|
||||
#else
|
||||
#if MORPHOS
|
||||
#if DOS
|
||||
#else
|
||||
music/extmidi.cpp
|
||||
#end
|
||||
#end
|
||||
#end
|
||||
#if BEOS
|
||||
music/bemidi.cpp
|
||||
#end
|
||||
#if LIBTIMIDITY
|
||||
music/libtimidity.cpp
|
||||
#end
|
||||
#if FLUIDSYNTH
|
||||
music/fluidsynth.cpp
|
||||
#end
|
||||
#if HAIKU
|
||||
music/bemidi.cpp
|
||||
#end
|
||||
#if FLUIDSYNTH
|
||||
music/fluidsynth.cpp
|
||||
#end
|
||||
#end
|
||||
|
||||
# Sound
|
||||
sound/null_s.cpp
|
||||
#if DEDICATED
|
||||
#else
|
||||
#if ALLEGRO
|
||||
sound/allegro_s.cpp
|
||||
#end
|
||||
#if SDL
|
||||
sound/sdl_s.cpp
|
||||
#end
|
||||
#if WIN32
|
||||
sound/win32_s.cpp
|
||||
sound/xaudio2_s.cpp
|
||||
#end
|
||||
#if ALLEGRO
|
||||
sound/allegro_s.cpp
|
||||
#end
|
||||
#if SDL
|
||||
sound/sdl_s.cpp
|
||||
#end
|
||||
#if WIN32
|
||||
sound/win32_s.cpp
|
||||
#if USE_XAUDIO2
|
||||
sound/xaudio2_s.cpp
|
||||
#end
|
||||
#end
|
||||
#end
|
||||
|
||||
#if OSX
|
||||
@@ -1235,18 +1235,14 @@ sound/null_s.cpp
|
||||
|
||||
# Threading
|
||||
thread/thread.h
|
||||
#if HAVE_THREAD
|
||||
#if USE_THREADS
|
||||
#if WIN32
|
||||
thread/thread_win32.cpp
|
||||
#else
|
||||
#if OS2
|
||||
thread/thread_os2.cpp
|
||||
#else
|
||||
#if MORPHOS
|
||||
thread/thread_morphos.cpp
|
||||
#else
|
||||
thread/thread_pthread.cpp
|
||||
#end
|
||||
thread/thread_pthread.cpp
|
||||
#end
|
||||
#end
|
||||
#else
|
||||
|
120
src/bitmap_type.h
Normal file
120
src/bitmap_type.h
Normal file
@@ -0,0 +1,120 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file bitmap_type.hpp Bitmap functions. */
|
||||
|
||||
#ifndef BITMAP_TYPE_HPP
|
||||
#define BITMAP_TYPE_HPP
|
||||
|
||||
#include <vector>
|
||||
|
||||
/** Represents a tile area containing containing individually set tiles.
|
||||
* Each tile must be contained within the preallocated area.
|
||||
* A std::vector<bool> is used to mark which tiles are contained.
|
||||
*/
|
||||
class BitmapTileArea : public TileArea {
|
||||
protected:
|
||||
std::vector<bool> data;
|
||||
|
||||
inline uint Index(uint x, uint y) const { return y * this->w + x; }
|
||||
|
||||
inline uint Index(TileIndex tile) const { return Index(TileX(tile) - TileX(this->tile), TileY(tile) - TileY(this->tile)); }
|
||||
|
||||
public:
|
||||
BitmapTileArea()
|
||||
{
|
||||
this->tile = INVALID_TILE;
|
||||
this->w = 0;
|
||||
this->h = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset and clear the BitmapTileArea.
|
||||
*/
|
||||
void Reset()
|
||||
{
|
||||
this->tile = INVALID_TILE;
|
||||
this->w = 0;
|
||||
this->h = 0;
|
||||
this->data.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize the BitmapTileArea with the specified Rect.
|
||||
* @param rect Rect to use.
|
||||
*/
|
||||
void Initialize(Rect r)
|
||||
{
|
||||
this->tile = TileXY(r.left, r.top);
|
||||
this->w = r.right - r.left + 1;
|
||||
this->h = r.bottom - r.top + 1;
|
||||
this->data.clear();
|
||||
this->data.resize(Index(w, h));
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a tile as part of the tile area.
|
||||
* @param tile Tile to add.
|
||||
*/
|
||||
inline void SetTile(TileIndex tile)
|
||||
{
|
||||
assert(this->Contains(tile));
|
||||
this->data[Index(tile)] = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear a tile from the tile area.
|
||||
* @param tile Tile to clear
|
||||
*/
|
||||
inline void ClrTile(TileIndex tile)
|
||||
{
|
||||
assert(this->Contains(tile));
|
||||
this->data[Index(tile)] = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Test if a tile is part of the tile area.
|
||||
* @param tile Tile to check
|
||||
*/
|
||||
inline bool HasTile(TileIndex tile) const
|
||||
{
|
||||
return this->Contains(tile) && this->data[Index(tile)];
|
||||
}
|
||||
};
|
||||
|
||||
/** Iterator to iterate over all tiles belonging to a bitmaptilearea. */
|
||||
class BitmapTileIterator : public OrthogonalTileIterator {
|
||||
protected:
|
||||
const BitmapTileArea *bitmap;
|
||||
public:
|
||||
/**
|
||||
* Construct the iterator.
|
||||
* @param bitmap BitmapTileArea to iterate.
|
||||
*/
|
||||
BitmapTileIterator(const BitmapTileArea &bitmap) : OrthogonalTileIterator(bitmap), bitmap(&bitmap)
|
||||
{
|
||||
if (!this->bitmap->HasTile(TileIndex(this->tile))) ++(*this);
|
||||
}
|
||||
|
||||
inline TileIterator& operator ++()
|
||||
{
|
||||
(*this).OrthogonalTileIterator::operator++();
|
||||
while (this->tile != INVALID_TILE && !this->bitmap->HasTile(TileIndex(this->tile))) {
|
||||
(*this).OrthogonalTileIterator::operator++();
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
virtual TileIterator *Clone() const
|
||||
{
|
||||
return new BitmapTileIterator(*this);
|
||||
}
|
||||
};
|
||||
|
||||
#endif /* BITMAP_TYPE_HPP */
|
@@ -150,9 +150,9 @@ void AddCargoDelivery(CargoID cargo_type, CompanyID company, uint32 amount, Sour
|
||||
if (iter != _cargo_deliveries.end()) iter->second += amount;
|
||||
|
||||
/* Industry delivery. */
|
||||
for (const Industry * const *ip = st->industries_near.Begin(); ip != st->industries_near.End(); ip++) {
|
||||
if ((*ip)->index != dest) continue;
|
||||
CargoMonitorID num = EncodeCargoIndustryMonitor(company, cargo_type, (*ip)->index);
|
||||
for (Industry *ind : st->industries_near) {
|
||||
if (ind->index != dest) continue;
|
||||
CargoMonitorID num = EncodeCargoIndustryMonitor(company, cargo_type, ind->index);
|
||||
CargoMonitorMap::iterator iter = _cargo_deliveries.find(num);
|
||||
if (iter != _cargo_deliveries.end()) iter->second += amount;
|
||||
}
|
||||
|
@@ -523,8 +523,6 @@ class DropDownListColourItem : public DropDownListItem {
|
||||
public:
|
||||
DropDownListColourItem(int result, bool masked) : DropDownListItem(result, masked) {}
|
||||
|
||||
virtual ~DropDownListColourItem() {}
|
||||
|
||||
StringID String() const
|
||||
{
|
||||
return this->result >= COLOUR_END ? STR_COLOUR_DEFAULT : _colour_dropdown[this->result];
|
||||
@@ -540,7 +538,7 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
void Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const
|
||||
void Draw(int left, int right, int top, int bottom, bool sel, Colours bg_colour) const
|
||||
{
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
int height = bottom - top;
|
||||
|
@@ -25,24 +25,8 @@
|
||||
*/
|
||||
template <typename T, size_t length>
|
||||
struct SmallStackSafeStackAlloc {
|
||||
#if !defined(__NDS__)
|
||||
/** Storing the data on the stack */
|
||||
T data[length];
|
||||
#else
|
||||
/** Storing it on the heap */
|
||||
T *data;
|
||||
/** The length (in elements) of data in this allocator. */
|
||||
size_t len;
|
||||
|
||||
/** Allocating the memory */
|
||||
SmallStackSafeStackAlloc() : data(MallocT<T>(length)), len(length) {}
|
||||
|
||||
/** And freeing when it goes out of scope */
|
||||
~SmallStackSafeStackAlloc()
|
||||
{
|
||||
free(data);
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Gets a pointer to the data stored in this wrapper.
|
||||
@@ -69,11 +53,7 @@ struct SmallStackSafeStackAlloc {
|
||||
*/
|
||||
inline T *EndOf()
|
||||
{
|
||||
#if !defined(__NDS__)
|
||||
return endof(data);
|
||||
#else
|
||||
return &data[len];
|
||||
#endif
|
||||
}
|
||||
};
|
||||
|
||||
|
@@ -26,7 +26,7 @@
|
||||
#define TTD_BIG_ENDIAN 1
|
||||
|
||||
/* Windows has always LITTLE_ENDIAN */
|
||||
#if defined(_WIN32) || defined(__OS2__)
|
||||
#if defined(_WIN32) || defined(__OS2__) || defined(__HAIKU__) || defined(__DJGPP__)
|
||||
# define TTD_ENDIAN TTD_LITTLE_ENDIAN
|
||||
#elif defined(OSX)
|
||||
# include <sys/types.h>
|
||||
|
@@ -12,11 +12,6 @@
|
||||
#ifndef GEOMETRY_TYPE_HPP
|
||||
#define GEOMETRY_TYPE_HPP
|
||||
|
||||
#if defined(__AMIGA__)
|
||||
/* AmigaOS already has a Point declared */
|
||||
#define Point OTTD_Point
|
||||
#endif /* __AMIGA__ */
|
||||
|
||||
#if defined(__APPLE__)
|
||||
/* Mac OS X already has both Rect and Point declared */
|
||||
#define Rect OTTD_Rect
|
||||
|
473
src/core/kdtree.hpp
Normal file
473
src/core/kdtree.hpp
Normal file
@@ -0,0 +1,473 @@
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file kdtree.hpp K-d tree template specialised for 2-dimensional Manhattan geometry */
|
||||
|
||||
#ifndef KDTREE_HPP
|
||||
#define KDTREE_HPP
|
||||
|
||||
#include "../stdafx.h"
|
||||
#include <vector>
|
||||
#include <algorithm>
|
||||
#include <limits>
|
||||
|
||||
/**
|
||||
* K-dimensional tree, specialised for 2-dimensional space.
|
||||
* This is not intended as a primary storage of data, but as an index into existing data.
|
||||
* Usually the type stored by this tree should be an index into an existing array.
|
||||
*
|
||||
* This implementation assumes Manhattan distances are used.
|
||||
*
|
||||
* Be careful when using this in game code, depending on usage pattern, the tree shape may
|
||||
* end up different for different clients in multiplayer, causing iteration order to differ
|
||||
* and possibly having elements returned in different order. The using code should be designed
|
||||
* to produce the same result regardless of iteration order.
|
||||
*
|
||||
* The element type T must be less-than comparable for FindNearest to work.
|
||||
*
|
||||
* @tparam T Type stored in the tree, should be cheap to copy.
|
||||
* @tparam TxyFunc Functor type to extract coordinate from a T value and dimension index (0 or 1).
|
||||
* @tparam CoordT Type of coordinate values extracted via TxyFunc.
|
||||
* @tparam DistT Type to use for representing distance values.
|
||||
*/
|
||||
template <typename T, typename TxyFunc, typename CoordT, typename DistT>
|
||||
class Kdtree {
|
||||
/** Type of a node in the tree */
|
||||
struct node {
|
||||
T element; ///< Element stored at node
|
||||
size_t left; ///< Index of node to the left, INVALID_NODE if none
|
||||
size_t right; ///< Index of node to the right, INVALID_NODE if none
|
||||
|
||||
node(T element) : element(element), left(INVALID_NODE), right(INVALID_NODE) { }
|
||||
};
|
||||
|
||||
static const size_t INVALID_NODE = SIZE_MAX; ///< Index value indicating no-such-node
|
||||
|
||||
std::vector<node> nodes; ///< Pool of all nodes in the tree
|
||||
std::vector<size_t> free_list; ///< List of dead indices in the nodes vector
|
||||
size_t root; ///< Index of root node
|
||||
TxyFunc xyfunc; ///< Functor to extract a coordinate from an element
|
||||
size_t unbalanced; ///< Number approximating how unbalanced the tree might be
|
||||
|
||||
/** Create one new node in the tree, return its index in the pool */
|
||||
size_t AddNode(const T &element)
|
||||
{
|
||||
if (this->free_list.size() == 0) {
|
||||
this->nodes.emplace_back(element);
|
||||
return this->nodes.size() - 1;
|
||||
} else {
|
||||
size_t newidx = this->free_list.back();
|
||||
this->free_list.pop_back();
|
||||
this->nodes[newidx] = node{ element };
|
||||
return newidx;
|
||||
}
|
||||
}
|
||||
|
||||
/** Find a coordinate value to split a range of elements at */
|
||||
template <typename It>
|
||||
CoordT SelectSplitCoord(It begin, It end, int level)
|
||||
{
|
||||
It mid = begin + (end - begin) / 2;
|
||||
std::nth_element(begin, mid, end, [&](T a, T b) { return this->xyfunc(a, level % 2) < this->xyfunc(b, level % 2); });
|
||||
return this->xyfunc(*mid, level % 2);
|
||||
}
|
||||
|
||||
/** Construct a subtree from elements between begin and end iterators, return index of root */
|
||||
template <typename It>
|
||||
size_t BuildSubtree(It begin, It end, int level)
|
||||
{
|
||||
ptrdiff_t count = end - begin;
|
||||
|
||||
if (count == 0) {
|
||||
return INVALID_NODE;
|
||||
} else if (count == 1) {
|
||||
return this->AddNode(*begin);
|
||||
} else if (count > 1) {
|
||||
CoordT split_coord = SelectSplitCoord(begin, end, level);
|
||||
It split = std::partition(begin, end, [&](T v) { return this->xyfunc(v, level % 2) < split_coord; });
|
||||
size_t newidx = this->AddNode(*split);
|
||||
this->nodes[newidx].left = this->BuildSubtree(begin, split, level + 1);
|
||||
this->nodes[newidx].right = this->BuildSubtree(split + 1, end, level + 1);
|
||||
return newidx;
|
||||
} else {
|
||||
NOT_REACHED();
|
||||
}
|
||||
}
|
||||
|
||||
/** Rebuild the tree with all existing elements, optionally adding or removing one more */
|
||||
bool Rebuild(const T *include_element, const T *exclude_element)
|
||||
{
|
||||
size_t initial_count = this->Count();
|
||||
if (initial_count < 8) return false; // arbitrary value for "not worth rebalancing"
|
||||
|
||||
T root_element = this->nodes[this->root].element;
|
||||
std::vector<T> elements = this->FreeSubtree(this->root);
|
||||
elements.push_back(root_element);
|
||||
|
||||
if (include_element != NULL) {
|
||||
elements.push_back(*include_element);
|
||||
initial_count++;
|
||||
}
|
||||
if (exclude_element != NULL) {
|
||||
typename std::vector<T>::iterator removed = std::remove(elements.begin(), elements.end(), *exclude_element);
|
||||
elements.erase(removed, elements.end());
|
||||
initial_count--;
|
||||
}
|
||||
|
||||
this->Build(elements.begin(), elements.end());
|
||||
assert(initial_count == this->Count());
|
||||
return true;
|
||||
}
|
||||
|
||||
/** Insert one element in the tree somewhere below node_idx */
|
||||
void InsertRecursive(const T &element, size_t node_idx, int level)
|
||||
{
|
||||
/* Dimension index of current level */
|
||||
int dim = level % 2;
|
||||
/* Node reference */
|
||||
node &n = this->nodes[node_idx];
|
||||
|
||||
/* Coordinate of element splitting at this node */
|
||||
CoordT nc = this->xyfunc(n.element, dim);
|
||||
/* Coordinate of the new element */
|
||||
CoordT ec = this->xyfunc(element, dim);
|
||||
/* Which side to insert on */
|
||||
size_t &next = (ec < nc) ? n.left : n.right;
|
||||
|
||||
if (next == INVALID_NODE) {
|
||||
/* New leaf */
|
||||
size_t newidx = this->AddNode(element);
|
||||
/* Vector may have been reallocated at this point, n and next are invalid */
|
||||
node &nn = this->nodes[node_idx];
|
||||
if (ec < nc) nn.left = newidx; else nn.right = newidx;
|
||||
} else {
|
||||
this->InsertRecursive(element, next, level + 1);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Free all children of the given node
|
||||
* @return Collection of elements that were removed from tree.
|
||||
*/
|
||||
std::vector<T> FreeSubtree(size_t node_idx)
|
||||
{
|
||||
std::vector<T> subtree_elements;
|
||||
node &n = this->nodes[node_idx];
|
||||
|
||||
/* We'll be appending items to the free_list, get index of our first item */
|
||||
size_t first_free = this->free_list.size();
|
||||
/* Prepare the descent with our children */
|
||||
if (n.left != INVALID_NODE) this->free_list.push_back(n.left);
|
||||
if (n.right != INVALID_NODE) this->free_list.push_back(n.right);
|
||||
n.left = n.right = INVALID_NODE;
|
||||
|
||||
/* Recursively free the nodes being collected */
|
||||
for (size_t i = first_free; i < this->free_list.size(); i++) {
|
||||
node &fn = this->nodes[this->free_list[i]];
|
||||
subtree_elements.push_back(fn.element);
|
||||
if (fn.left != INVALID_NODE) this->free_list.push_back(fn.left);
|
||||
if (fn.right != INVALID_NODE) this->free_list.push_back(fn.right);
|
||||
fn.left = fn.right = INVALID_NODE;
|
||||
}
|
||||
|
||||
return subtree_elements;
|
||||
}
|
||||
|
||||
/**
|
||||
* Find and remove one element from the tree.
|
||||
* @param element The element to search for
|
||||
* @param node_idx Sub-tree to search in
|
||||
* @param level Current depth in the tree
|
||||
* @return New root node index of the sub-tree processed
|
||||
*/
|
||||
size_t RemoveRecursive(const T &element, size_t node_idx, int level)
|
||||
{
|
||||
/* Node reference */
|
||||
node &n = this->nodes[node_idx];
|
||||
|
||||
if (n.element == element) {
|
||||
/* Remove this one */
|
||||
this->free_list.push_back(node_idx);
|
||||
if (n.left == INVALID_NODE && n.right == INVALID_NODE) {
|
||||
/* Simple case, leaf, new child node for parent is "none" */
|
||||
return INVALID_NODE;
|
||||
} else {
|
||||
/* Complex case, rebuild the sub-tree */
|
||||
std::vector<T> subtree_elements = this->FreeSubtree(node_idx);
|
||||
return this->BuildSubtree(subtree_elements.begin(), subtree_elements.end(), level);;
|
||||
}
|
||||
} else {
|
||||
/* Search in a sub-tree */
|
||||
/* Dimension index of current level */
|
||||
int dim = level % 2;
|
||||
/* Coordinate of element splitting at this node */
|
||||
CoordT nc = this->xyfunc(n.element, dim);
|
||||
/* Coordinate of the element being removed */
|
||||
CoordT ec = this->xyfunc(element, dim);
|
||||
/* Which side to remove from */
|
||||
size_t next = (ec < nc) ? n.left : n.right;
|
||||
assert(next != INVALID_NODE); // node must exist somewhere and must be found before a leaf is reached
|
||||
/* Descend */
|
||||
size_t new_branch = this->RemoveRecursive(element, next, level + 1);
|
||||
if (new_branch != next) {
|
||||
/* Vector may have been reallocated at this point, n and next are invalid */
|
||||
node &nn = this->nodes[node_idx];
|
||||
if (ec < nc) nn.left = new_branch; else nn.right = new_branch;
|
||||
}
|
||||
return node_idx;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
DistT ManhattanDistance(const T &element, CoordT x, CoordT y) const
|
||||
{
|
||||
return abs((DistT)this->xyfunc(element, 0) - (DistT)x) + abs((DistT)this->xyfunc(element, 1) - (DistT)y);
|
||||
}
|
||||
|
||||
/** A data element and its distance to a searched-for point */
|
||||
using node_distance = std::pair<T, DistT>;
|
||||
/** Ordering function for node_distance objects, elements with equal distance are ordered by less-than comparison */
|
||||
static node_distance SelectNearestNodeDistance(const node_distance &a, const node_distance &b)
|
||||
{
|
||||
if (a.second < b.second) return a;
|
||||
if (b.second < a.second) return b;
|
||||
if (a.first < b.first) return a;
|
||||
if (b.first < a.first) return b;
|
||||
NOT_REACHED(); // a.first == b.first: same element must not be inserted twice
|
||||
}
|
||||
/** Search a sub-tree for the element nearest to a given point */
|
||||
node_distance FindNearestRecursive(CoordT xy[2], size_t node_idx, int level) const
|
||||
{
|
||||
/* Dimension index of current level */
|
||||
int dim = level % 2;
|
||||
/* Node reference */
|
||||
const node &n = this->nodes[node_idx];
|
||||
|
||||
/* Coordinate of element splitting at this node */
|
||||
CoordT c = this->xyfunc(n.element, dim);
|
||||
/* This node's distance to target */
|
||||
DistT thisdist = ManhattanDistance(n.element, xy[0], xy[1]);
|
||||
/* Assume this node is the best choice for now */
|
||||
node_distance best = std::make_pair(n.element, thisdist);
|
||||
|
||||
/* Next node to visit */
|
||||
size_t next = (xy[dim] < c) ? n.left : n.right;
|
||||
if (next != INVALID_NODE) {
|
||||
/* Check if there is a better node down the tree */
|
||||
best = SelectNearestNodeDistance(best, this->FindNearestRecursive(xy, next, level + 1));
|
||||
}
|
||||
|
||||
/* Check if the distance from current best is worse than distance from target to splitting line,
|
||||
* if it is we also need to check the other side of the split. */
|
||||
size_t opposite = (xy[dim] >= c) ? n.left : n.right; // reverse of above
|
||||
if (opposite != INVALID_NODE && best.second >= abs((int)xy[dim] - (int)c)) {
|
||||
node_distance other_candidate = this->FindNearestRecursive(xy, opposite, level + 1);
|
||||
best = SelectNearestNodeDistance(best, other_candidate);
|
||||
}
|
||||
|
||||
return best;
|
||||
}
|
||||
|
||||
template <typename Outputter>
|
||||
void FindContainedRecursive(CoordT p1[2], CoordT p2[2], size_t node_idx, int level, Outputter outputter) const
|
||||
{
|
||||
/* Dimension index of current level */
|
||||
int dim = level % 2;
|
||||
/* Node reference */
|
||||
const node &n = this->nodes[node_idx];
|
||||
|
||||
/* Coordinate of element splitting at this node */
|
||||
CoordT ec = this->xyfunc(n.element, dim);
|
||||
/* Opposite coordinate of element */
|
||||
CoordT oc = this->xyfunc(n.element, 1 - dim);
|
||||
|
||||
/* Test if this element is within rectangle */
|
||||
if (ec >= p1[dim] && ec < p2[dim] && oc >= p1[1 - dim] && oc < p2[1 - dim]) outputter(n.element);
|
||||
|
||||
/* Recurse left if part of rectangle is left of split */
|
||||
if (p1[dim] < ec && n.left != INVALID_NODE) this->FindContainedRecursive(p1, p2, n.left, level + 1, outputter);
|
||||
|
||||
/* Recurse right if part of rectangle is right of split */
|
||||
if (p2[dim] > ec && n.right != INVALID_NODE) this->FindContainedRecursive(p1, p2, n.right, level + 1, outputter);
|
||||
}
|
||||
|
||||
/** Debugging function, counts number of occurrences of an element regardless of its correct position in the tree */
|
||||
size_t CountValue(const T &element, size_t node_idx) const
|
||||
{
|
||||
if (node_idx == INVALID_NODE) return 0;
|
||||
const node &n = this->nodes[node_idx];
|
||||
return CountValue(element, n.left) + CountValue(element, n.right) + ((n.element == element) ? 1 : 0);
|
||||
}
|
||||
|
||||
void IncrementUnbalanced(size_t amount = 1)
|
||||
{
|
||||
this->unbalanced += amount;
|
||||
}
|
||||
|
||||
/** Check if the entire tree is in need of rebuilding */
|
||||
bool IsUnbalanced()
|
||||
{
|
||||
size_t count = this->Count();
|
||||
if (count < 8) return false;
|
||||
return this->unbalanced > this->Count() / 4;
|
||||
}
|
||||
|
||||
/** Verify that the invariant is true for a sub-tree, assert if not */
|
||||
void CheckInvariant(size_t node_idx, int level, CoordT min_x, CoordT max_x, CoordT min_y, CoordT max_y)
|
||||
{
|
||||
if (node_idx == INVALID_NODE) return;
|
||||
|
||||
const node &n = this->nodes[node_idx];
|
||||
CoordT cx = this->xyfunc(n.element, 0);
|
||||
CoordT cy = this->xyfunc(n.element, 1);
|
||||
|
||||
assert(cx >= min_x);
|
||||
assert(cx < max_x);
|
||||
assert(cy >= min_y);
|
||||
assert(cy < max_y);
|
||||
|
||||
if (level % 2 == 0) {
|
||||
// split in dimension 0 = x
|
||||
CheckInvariant(n.left, level + 1, min_x, cx, min_y, max_y);
|
||||
CheckInvariant(n.right, level + 1, cx, max_x, min_y, max_y);
|
||||
} else {
|
||||
// split in dimension 1 = y
|
||||
CheckInvariant(n.left, level + 1, min_x, max_x, min_y, cy);
|
||||
CheckInvariant(n.right, level + 1, min_x, max_x, cy, max_y);
|
||||
}
|
||||
}
|
||||
|
||||
/** Verify the invariant for the entire tree, does nothing unless KDTREE_DEBUG is defined */
|
||||
void CheckInvariant()
|
||||
{
|
||||
#ifdef KDTREE_DEBUG
|
||||
CheckInvariant(this->root, 0, std::numeric_limits<CoordT>::min(), std::numeric_limits<CoordT>::max(), std::numeric_limits<CoordT>::min(), std::numeric_limits<CoordT>::max());
|
||||
#endif
|
||||
}
|
||||
|
||||
public:
|
||||
/** Construct a new Kdtree with the given xyfunc */
|
||||
Kdtree(TxyFunc xyfunc) : root(INVALID_NODE), xyfunc(xyfunc), unbalanced(0) { }
|
||||
|
||||
/**
|
||||
* Clear and rebuild the tree from a new sequence of elements,
|
||||
* @tparam It Iterator type for element sequence.
|
||||
* @param begin First element in sequence.
|
||||
* @param end One past last element in sequence.
|
||||
*/
|
||||
template <typename It>
|
||||
void Build(It begin, It end)
|
||||
{
|
||||
this->nodes.clear();
|
||||
this->free_list.clear();
|
||||
this->unbalanced = 0;
|
||||
if (begin == end) return;
|
||||
this->nodes.reserve(end - begin);
|
||||
|
||||
this->root = this->BuildSubtree(begin, end, 0);
|
||||
CheckInvariant();
|
||||
}
|
||||
|
||||
/**
|
||||
* Reconstruct the tree with the same elements, letting it be fully balanced.
|
||||
*/
|
||||
void Rebuild()
|
||||
{
|
||||
this->Rebuild(NULL, NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* Insert a single element in the tree.
|
||||
* Repeatedly inserting single elements may cause the tree to become unbalanced.
|
||||
* Undefined behaviour if the element already exists in the tree.
|
||||
*/
|
||||
void Insert(const T &element)
|
||||
{
|
||||
if (this->Count() == 0) {
|
||||
this->root = this->AddNode(element);
|
||||
} else {
|
||||
if (!this->IsUnbalanced() || !this->Rebuild(&element, NULL)) {
|
||||
this->InsertRecursive(element, this->root, 0);
|
||||
this->IncrementUnbalanced();
|
||||
}
|
||||
CheckInvariant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove a single element from the tree, if it exists.
|
||||
* Since elements are stored in interior nodes as well as leaf nodes, removing one may
|
||||
* require a larger sub-tree to be re-built. Because of this, worst case run time is
|
||||
* as bad as a full tree rebuild.
|
||||
*/
|
||||
void Remove(const T &element)
|
||||
{
|
||||
size_t count = this->Count();
|
||||
if (count == 0) return;
|
||||
if (!this->IsUnbalanced() || !this->Rebuild(NULL, &element)) {
|
||||
/* If the removed element is the root node, this modifies this->root */
|
||||
this->root = this->RemoveRecursive(element, this->root, 0);
|
||||
this->IncrementUnbalanced();
|
||||
}
|
||||
CheckInvariant();
|
||||
}
|
||||
|
||||
/** Get number of elements stored in tree */
|
||||
size_t Count() const
|
||||
{
|
||||
assert(this->free_list.size() <= this->nodes.size());
|
||||
return this->nodes.size() - this->free_list.size();
|
||||
}
|
||||
|
||||
/**
|
||||
* Find the element closest to given coordinate, in Manhattan distance.
|
||||
* For multiple elements with the same distance, the one comparing smaller with
|
||||
* a less-than comparison is chosen.
|
||||
*/
|
||||
T FindNearest(CoordT x, CoordT y) const
|
||||
{
|
||||
assert(this->Count() > 0);
|
||||
|
||||
CoordT xy[2] = { x, y };
|
||||
return this->FindNearestRecursive(xy, this->root, 0).first;
|
||||
}
|
||||
|
||||
/**
|
||||
* Find all items contained within the given rectangle.
|
||||
* @note Start coordinates are inclusive, end coordinates are exclusive. x1<x2 && y1<y2 is a precondition.
|
||||
* @param x1 Start first coordinate, points found are greater or equals to this.
|
||||
* @param y1 Start second coordinate, points found are greater or equals to this.
|
||||
* @param x2 End first coordinate, points found are less than this.
|
||||
* @param y2 End second coordinate, points found are less than this.
|
||||
* @param outputter Callback used to return values from the search.
|
||||
*/
|
||||
template <typename Outputter>
|
||||
void FindContained(CoordT x1, CoordT y1, CoordT x2, CoordT y2, Outputter outputter) const
|
||||
{
|
||||
assert(x1 < x2);
|
||||
assert(y1 < y2);
|
||||
|
||||
if (this->Count() == 0) return;
|
||||
|
||||
CoordT p1[2] = { x1, y1 };
|
||||
CoordT p2[2] = { x2, y2 };
|
||||
this->FindContainedRecursive(p1, p2, this->root, 0, outputter);
|
||||
}
|
||||
|
||||
/**
|
||||
* Find all items contained within the given rectangle.
|
||||
* @note End coordinates are exclusive, x1<x2 && y1<y2 is a precondition.
|
||||
*/
|
||||
std::vector<T> FindContained(CoordT x1, CoordT y1, CoordT x2, CoordT y2) const
|
||||
{
|
||||
std::vector<T> result;
|
||||
this->FindContained(x1, y1, x2, y2, [&result](T e) {result.push_back(e); });
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
@@ -56,10 +56,10 @@
|
||||
# include <ft2build.h>
|
||||
# include FT_FREETYPE_H
|
||||
#endif /* WITH_FREETYPE */
|
||||
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
|
||||
#if defined(WITH_ICU_LX) || defined(WITH_ICU_I18N)
|
||||
# include <unicode/uversion.h>
|
||||
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
|
||||
#ifdef WITH_LZMA
|
||||
#endif /* WITH_ICU_LX || WITH_ICU_I18N */
|
||||
#ifdef WITH_LIBLZMA
|
||||
# include <lzma.h>
|
||||
#endif
|
||||
#ifdef WITH_LZO
|
||||
@@ -264,21 +264,21 @@ char *CrashLog::LogLibraries(char *buffer, const char *last) const
|
||||
buffer += seprintf(buffer, last, " FreeType: %d.%d.%d\n", major, minor, patch);
|
||||
#endif /* WITH_FREETYPE */
|
||||
|
||||
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
|
||||
#if defined(WITH_ICU_LX) || defined(WITH_ICU_I18N)
|
||||
/* 4 times 0-255, separated by dots (.) and a trailing '\0' */
|
||||
char buf[4 * 3 + 3 + 1];
|
||||
UVersionInfo ver;
|
||||
u_getVersion(ver);
|
||||
u_versionToString(ver, buf);
|
||||
#ifdef WITH_ICU_SORT
|
||||
#ifdef WITH_ICU_I18N
|
||||
buffer += seprintf(buffer, last, " ICU i18n: %s\n", buf);
|
||||
#endif
|
||||
#ifdef WITH_ICU_LAYOUT
|
||||
#ifdef WITH_ICU_LX
|
||||
buffer += seprintf(buffer, last, " ICU lx: %s\n", buf);
|
||||
#endif
|
||||
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
|
||||
#endif /* WITH_ICU_LX || WITH_ICU_I18N */
|
||||
|
||||
#ifdef WITH_LZMA
|
||||
#ifdef WITH_LIBLZMA
|
||||
buffer += seprintf(buffer, last, " LZMA: %s\n", lzma_version_string());
|
||||
#endif
|
||||
|
||||
|
34
src/debug.h
34
src/debug.h
@@ -13,6 +13,7 @@
|
||||
#define DEBUG_H
|
||||
|
||||
#include "cpu.h"
|
||||
#include <chrono>
|
||||
|
||||
/* Debugging messages policy:
|
||||
* These should be the severities used for direct DEBUG() calls
|
||||
@@ -86,21 +87,40 @@ const char *GetDebugString();
|
||||
*
|
||||
* TIC() / TOC() creates its own block, so make sure not the mangle
|
||||
* it with another block.
|
||||
*
|
||||
* The output is counted in CPU cycles, and not comparable accross
|
||||
* machines. Mainly useful for local optimisations.
|
||||
**/
|
||||
#define TIC() {\
|
||||
uint64 _xxx_ = ottd_rdtsc();\
|
||||
static uint64 __sum__ = 0;\
|
||||
static uint32 __i__ = 0;
|
||||
static uint64 _sum_ = 0;\
|
||||
static uint32 _i_ = 0;
|
||||
|
||||
#define TOC(str, count)\
|
||||
__sum__ += ottd_rdtsc() - _xxx_;\
|
||||
if (++__i__ == count) {\
|
||||
DEBUG(misc, 0, "[%s] " OTTD_PRINTF64 " [avg: %.1f]", str, __sum__, __sum__/(double)__i__);\
|
||||
__i__ = 0;\
|
||||
__sum__ = 0;\
|
||||
_sum_ += ottd_rdtsc() - _xxx_;\
|
||||
if (++_i_ == count) {\
|
||||
DEBUG(misc, 0, "[%s] " OTTD_PRINTF64 " [avg: %.1f]", str, _sum_, _sum_/(double)_i_);\
|
||||
_i_ = 0;\
|
||||
_sum_ = 0;\
|
||||
}\
|
||||
}
|
||||
|
||||
/* Chrono based version. The output is in microseconds. */
|
||||
#define TICC() {\
|
||||
auto _start_ = std::chrono::high_resolution_clock::now();\
|
||||
static uint64 _sum_ = 0;\
|
||||
static uint32 _i_ = 0;
|
||||
|
||||
#define TOCC(str, _count_)\
|
||||
_sum_ += (std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::high_resolution_clock::now() - _start_)).count();\
|
||||
if (++_i_ == _count_) {\
|
||||
DEBUG(misc, 0, "[%s] " OTTD_PRINTF64 " us [avg: %.1f us]", str, _sum_, _sum_/(double)_i_);\
|
||||
_i_ = 0;\
|
||||
_sum_ = 0;\
|
||||
}\
|
||||
}
|
||||
|
||||
|
||||
void ShowInfo(const char *str);
|
||||
void CDECL ShowInfoF(const char *str, ...) WARN_FORMAT(1, 2);
|
||||
|
||||
|
@@ -16,16 +16,15 @@
|
||||
char *_log_file = NULL; ///< File to reroute output of a forked OpenTTD to
|
||||
FILE *_log_fd = NULL; ///< File to reroute output of a forked OpenTTD to
|
||||
|
||||
#if defined(UNIX) && !defined(__MORPHOS__)
|
||||
#if defined(UNIX)
|
||||
|
||||
#include <unistd.h>
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
#if (defined(SUNOS) && !defined(_LP64) && !defined(_I32LPx)) || defined(__HAIKU__)
|
||||
#if defined(SUNOS) && !defined(_LP64) && !defined(_I32LPx)
|
||||
/* Solaris has, in certain situation, pid_t defined as long, while in other
|
||||
* cases it has it defined as int... this handles all cases nicely.
|
||||
* Haiku has also defined pid_t as a long.
|
||||
*/
|
||||
# define PRINTF_PID_T "%ld"
|
||||
#else
|
||||
@@ -71,7 +70,7 @@ void DedicatedFork()
|
||||
|
||||
#else
|
||||
|
||||
/** Empty helper function call for NOT(UNIX and not MORPHOS) systems */
|
||||
/** Empty helper function call for NOT(UNIX) systems */
|
||||
void DedicatedFork() {}
|
||||
|
||||
#endif /* ENABLE_NETWORK */
|
||||
|
@@ -1076,8 +1076,9 @@ static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint n
|
||||
|
||||
uint accepted = 0;
|
||||
|
||||
for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
|
||||
Industry *ind = st->industries_near[i];
|
||||
for (Industry *ind : st->industries_near) {
|
||||
if (num_pieces == 0) break;
|
||||
|
||||
if (ind->index == source) continue;
|
||||
|
||||
uint cargo_index;
|
||||
|
@@ -29,7 +29,7 @@
|
||||
#include <algorithm>
|
||||
|
||||
#ifdef WITH_XDG_BASEDIR
|
||||
#include "basedir.h"
|
||||
#include <basedir.h>
|
||||
#endif
|
||||
|
||||
#include "safeguards.h"
|
||||
@@ -539,16 +539,6 @@ void FioCreateDirectory(const char *name)
|
||||
CreateDirectory(OTTD2FS(name), NULL);
|
||||
#elif defined(OS2) && !defined(__INNOTEK_LIBC__)
|
||||
mkdir(OTTD2FS(name));
|
||||
#elif defined(__MORPHOS__) || defined(__AMIGAOS__)
|
||||
char buf[MAX_PATH];
|
||||
strecpy(buf, name, lastof(buf));
|
||||
|
||||
size_t len = strlen(name) - 1;
|
||||
if (buf[len] == '/') {
|
||||
buf[len] = '\0'; // Kill pathsep, so mkdir() will not fail
|
||||
}
|
||||
|
||||
mkdir(OTTD2FS(buf), 0755);
|
||||
#else
|
||||
mkdir(OTTD2FS(name), 0755);
|
||||
#endif
|
||||
@@ -1066,7 +1056,7 @@ void DetermineBasePaths(const char *exe)
|
||||
AppendPathSeparator(tmp, lastof(tmp));
|
||||
_searchpaths[SP_PERSONAL_DIR_XDG] = stredup(tmp);
|
||||
#endif
|
||||
#if defined(__MORPHOS__) || defined(__AMIGA__) || defined(DOS) || defined(OS2) || !defined(WITH_PERSONAL_DIR)
|
||||
#if defined(DOS) || defined(OS2) || !defined(WITH_PERSONAL_DIR)
|
||||
_searchpaths[SP_PERSONAL_DIR] = NULL;
|
||||
#else
|
||||
#ifdef __HAIKU__
|
||||
@@ -1109,13 +1099,9 @@ void DetermineBasePaths(const char *exe)
|
||||
_searchpaths[SP_SHARED_DIR] = NULL;
|
||||
#endif
|
||||
|
||||
#if defined(__MORPHOS__) || defined(__AMIGA__)
|
||||
_searchpaths[SP_WORKING_DIR] = NULL;
|
||||
#else
|
||||
if (getcwd(tmp, MAX_PATH) == NULL) *tmp = '\0';
|
||||
AppendPathSeparator(tmp, lastof(tmp));
|
||||
_searchpaths[SP_WORKING_DIR] = stredup(tmp);
|
||||
#endif
|
||||
|
||||
_do_scan_working_directory = DoScanWorkingDirectory();
|
||||
|
||||
@@ -1135,7 +1121,7 @@ void DetermineBasePaths(const char *exe)
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(__MORPHOS__) || defined(__AMIGA__) || defined(DOS) || defined(OS2)
|
||||
#if !defined(GLOBAL_DATA_DIR)
|
||||
_searchpaths[SP_INSTALLATION_DIR] = NULL;
|
||||
#else
|
||||
seprintf(tmp, lastof(tmp), "%s", GLOBAL_DATA_DIR);
|
||||
@@ -1239,7 +1225,7 @@ void DeterminePaths(const char *exe)
|
||||
}
|
||||
|
||||
/* Make the necessary folders */
|
||||
#if !defined(__MORPHOS__) && !defined(__AMIGA__) && defined(WITH_PERSONAL_DIR)
|
||||
#if defined(WITH_PERSONAL_DIR)
|
||||
FioCreateDirectory(config_dir);
|
||||
if (config_dir != _personal_dir) FioCreateDirectory(_personal_dir);
|
||||
#endif
|
||||
|
21
src/fios.cpp
21
src/fios.cpp
@@ -162,7 +162,7 @@ const char *FiosBrowseTo(const FiosItem *item)
|
||||
break;
|
||||
|
||||
case FIOS_TYPE_PARENT: {
|
||||
/* Check for possible NULL ptr (not required for UNIXes, but AmigaOS-alikes) */
|
||||
/* Check for possible NULL ptr */
|
||||
char *s = strrchr(_fios_path, PATHSEPCHAR);
|
||||
if (s != NULL && s != _fios_path) {
|
||||
s[0] = '\0'; // Remove last path separator character, so we can go up one level.
|
||||
@@ -170,11 +170,6 @@ const char *FiosBrowseTo(const FiosItem *item)
|
||||
s = strrchr(_fios_path, PATHSEPCHAR);
|
||||
if (s != NULL) {
|
||||
s[1] = '\0'; // go up a directory
|
||||
#if defined(__MORPHOS__) || defined(__AMIGAOS__)
|
||||
/* On MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory" */
|
||||
} else if ((s = strrchr(_fios_path, ':')) != NULL) {
|
||||
s[1] = '\0';
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -215,21 +210,7 @@ static void FiosMakeFilename(char *buf, const char *path, const char *name, cons
|
||||
/* Don't append the extension if it is already there */
|
||||
period = strrchr(name, '.');
|
||||
if (period != NULL && strcasecmp(period, ext) == 0) ext = "";
|
||||
#if defined(__MORPHOS__) || defined(__AMIGAOS__)
|
||||
if (path != NULL) {
|
||||
unsigned char sepchar = path[(strlen(path) - 1)];
|
||||
|
||||
if (sepchar != ':' && sepchar != '/') {
|
||||
seprintf(buf, last, "%s" PATHSEP "%s%s", path, name, ext);
|
||||
} else {
|
||||
seprintf(buf, last, "%s%s%s", path, name, ext);
|
||||
}
|
||||
} else {
|
||||
seprintf(buf, last, "%s%s", name, ext);
|
||||
}
|
||||
#else
|
||||
seprintf(buf, last, "%s" PATHSEP "%s%s", path, name, ext);
|
||||
#endif
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -17,9 +17,9 @@
|
||||
|
||||
#include "table/control_codes.h"
|
||||
|
||||
#ifdef WITH_ICU_LAYOUT
|
||||
#ifdef WITH_ICU_LX
|
||||
#include <unicode/ustring.h>
|
||||
#endif /* WITH_ICU_LAYOUT */
|
||||
#endif /* WITH_ICU_LX */
|
||||
|
||||
#ifdef WITH_UNISCRIBE
|
||||
#include "os/windows/string_uniscribe.h"
|
||||
@@ -50,7 +50,7 @@ Font::Font(FontSize size, TextColour colour) :
|
||||
assert(size < FS_END);
|
||||
}
|
||||
|
||||
#ifdef WITH_ICU_LAYOUT
|
||||
#ifdef WITH_ICU_LX
|
||||
/* Implementation details of LEFontInstance */
|
||||
|
||||
le_int32 Font::getUnitsPerEM() const
|
||||
@@ -226,7 +226,7 @@ public:
|
||||
return length;
|
||||
}
|
||||
};
|
||||
#endif /* WITH_ICU_LAYOUT */
|
||||
#endif /* WITH_ICU_LX */
|
||||
|
||||
/*** Paragraph layout ***/
|
||||
/**
|
||||
@@ -674,11 +674,11 @@ Layouter::Layouter(const char *str, int maxw, TextColour colour, FontSize fontsi
|
||||
} else {
|
||||
/* Line is new, layout it */
|
||||
FontState old_state = state;
|
||||
#if defined(WITH_ICU_LAYOUT) || defined(WITH_UNISCRIBE) || defined(WITH_COCOA)
|
||||
#if defined(WITH_ICU_LX) || defined(WITH_UNISCRIBE) || defined(WITH_COCOA)
|
||||
const char *old_str = str;
|
||||
#endif
|
||||
|
||||
#ifdef WITH_ICU_LAYOUT
|
||||
#ifdef WITH_ICU_LX
|
||||
GetLayouter<ICUParagraphLayoutFactory>(line, str, state);
|
||||
if (line.layout == NULL) {
|
||||
static bool warned = false;
|
||||
|
@@ -21,12 +21,12 @@
|
||||
#include <stack>
|
||||
#include <vector>
|
||||
|
||||
#ifdef WITH_ICU_LAYOUT
|
||||
#ifdef WITH_ICU_LX
|
||||
#include "layout/ParagraphLayout.h"
|
||||
#define ICU_FONTINSTANCE : public icu::LEFontInstance
|
||||
#else /* WITH_ICU_LAYOUT */
|
||||
#else /* WITH_ICU_LX */
|
||||
#define ICU_FONTINSTANCE
|
||||
#endif /* WITH_ICU_LAYOUT */
|
||||
#endif /* WITH_ICU_LX */
|
||||
|
||||
/**
|
||||
* Text drawing parameters, which can change while drawing a line, but are kept between multiple parts
|
||||
@@ -89,7 +89,7 @@ public:
|
||||
|
||||
Font(FontSize size, TextColour colour);
|
||||
|
||||
#ifdef WITH_ICU_LAYOUT
|
||||
#ifdef WITH_ICU_LX
|
||||
/* Implementation details of LEFontInstance */
|
||||
|
||||
le_int32 getUnitsPerEM() const;
|
||||
@@ -105,7 +105,7 @@ public:
|
||||
LEGlyphID mapCharToGlyph(LEUnicode32 ch) const;
|
||||
void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const;
|
||||
le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const;
|
||||
#endif /* WITH_ICU_LAYOUT */
|
||||
#endif /* WITH_ICU_LX */
|
||||
};
|
||||
|
||||
/** Mapping from index to font. */
|
||||
|
@@ -18,6 +18,7 @@
|
||||
#include "industry_map.h"
|
||||
#include "industrytype.h"
|
||||
#include "tilearea_type.h"
|
||||
#include "station_base.h"
|
||||
|
||||
|
||||
typedef Pool<Industry, IndustryID, 64, 64000> IndustryPool;
|
||||
@@ -41,6 +42,7 @@ enum ProductionLevels {
|
||||
struct Industry : IndustryPool::PoolItem<&_industry_pool> {
|
||||
TileArea location; ///< Location of the industry
|
||||
Town *town; ///< Nearest town
|
||||
Station *neutral_station; ///< Associated neutral station
|
||||
CargoID produced_cargo[INDUSTRY_NUM_OUTPUTS]; ///< 16 production cargo slots
|
||||
uint16 produced_cargo_waiting[INDUSTRY_NUM_OUTPUTS]; ///< amount of cargo produced per cargo
|
||||
uint16 incoming_cargo_waiting[INDUSTRY_NUM_INPUTS]; ///< incoming cargo waiting to be processed
|
||||
@@ -61,6 +63,7 @@ struct Industry : IndustryPool::PoolItem<&_industry_pool> {
|
||||
byte was_cargo_delivered; ///< flag that indicate this has been the closest industry chosen for cargo delivery by a station. see DeliverGoodsToIndustry
|
||||
|
||||
PartOfSubsidyByte part_of_subsidy; ///< NOSAVE: is this industry a source/destination of a subsidy?
|
||||
StationList stations_near; ///< NOSAVE: List of nearby stations.
|
||||
|
||||
OwnerByte founder; ///< Founder of the industry
|
||||
Date construction_date; ///< Date of the construction of the industry
|
||||
|
@@ -183,6 +183,10 @@ Industry::~Industry()
|
||||
|
||||
DeleteSubsidyWith(ST_INDUSTRY, this->index);
|
||||
CargoPacket::InvalidateAllFrom(ST_INDUSTRY, this->index);
|
||||
|
||||
for (Station *st : this->stations_near) {
|
||||
st->industries_near.erase(this);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -192,7 +196,6 @@ Industry::~Industry()
|
||||
void Industry::PostDestructor(size_t index)
|
||||
{
|
||||
InvalidateWindowData(WC_INDUSTRY_DIRECTORY, 0, 0);
|
||||
Station::RecomputeIndustriesNearForAll();
|
||||
}
|
||||
|
||||
|
||||
@@ -517,8 +520,6 @@ static bool TransportIndustryGoods(TileIndex tile)
|
||||
const IndustrySpec *indspec = GetIndustrySpec(i->type);
|
||||
bool moved_cargo = false;
|
||||
|
||||
StationFinder stations(i->location);
|
||||
|
||||
for (uint j = 0; j < lengthof(i->produced_cargo_waiting); j++) {
|
||||
uint cw = min(i->produced_cargo_waiting[j], 255);
|
||||
if (cw > indspec->minimal_cargo && i->produced_cargo[j] != CT_INVALID) {
|
||||
@@ -529,7 +530,7 @@ static bool TransportIndustryGoods(TileIndex tile)
|
||||
|
||||
i->this_month_production[j] += cw;
|
||||
|
||||
uint am = MoveGoodsToStation(i->produced_cargo[j], cw, ST_INDUSTRY, i->index, stations.GetStations());
|
||||
uint am = MoveGoodsToStation(i->produced_cargo[j], cw, ST_INDUSTRY, i->index, &i->stations_near);
|
||||
i->this_month_transported[j] += am;
|
||||
|
||||
moved_cargo |= (am != 0);
|
||||
@@ -1652,6 +1653,37 @@ static void AdvertiseIndustryOpening(const Industry *ind)
|
||||
Game::NewEvent(new ScriptEventIndustryOpen(ind->index));
|
||||
}
|
||||
|
||||
/**
|
||||
* Populate an industry's list of nearby stations, and if it accepts any cargo, also
|
||||
* add the industry to each station's nearby industry list.
|
||||
* @param ind Industry
|
||||
*/
|
||||
static void PopulateStationsNearby(Industry *ind)
|
||||
{
|
||||
if (ind->neutral_station != NULL && !_settings_game.station.serve_neutral_industries) {
|
||||
/* Industry has a neutral station. Use it and ignore any other nearby stations. */
|
||||
ind->stations_near.insert(ind->neutral_station);
|
||||
ind->neutral_station->industries_near.clear();
|
||||
ind->neutral_station->industries_near.insert(ind);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Get our list of nearby stations. */
|
||||
FindStationsAroundTiles(ind->location, &ind->stations_near, false);
|
||||
|
||||
/* Test if industry can accept cargo */
|
||||
uint cargo_index;
|
||||
for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
|
||||
if (ind->accepts_cargo[cargo_index] != CT_INVALID) break;
|
||||
}
|
||||
if (cargo_index >= lengthof(ind->accepts_cargo)) return;
|
||||
|
||||
/* Cargo is accepted, add industry to nearby stations nearby industry list. */
|
||||
for (Station *st : ind->stations_near) {
|
||||
st->industries_near.insert(ind);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Put an industry on the map.
|
||||
* @param i Just allocated poolitem, mostly empty.
|
||||
@@ -1825,7 +1857,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, IndustryType type,
|
||||
}
|
||||
InvalidateWindowData(WC_INDUSTRY_DIRECTORY, 0, 0);
|
||||
|
||||
Station::RecomputeIndustriesNearForAll();
|
||||
if (!_generating_world) PopulateStationsNearby(i);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -2430,11 +2462,7 @@ static void CanCargoServiceIndustry(CargoID cargo, Industry *ind, bool *c_accept
|
||||
*/
|
||||
static int WhoCanServiceIndustry(Industry *ind)
|
||||
{
|
||||
/* Find all stations within reach of the industry */
|
||||
StationList stations;
|
||||
FindStationsAroundTiles(ind->location, &stations);
|
||||
|
||||
if (stations.Length() == 0) return 0; // No stations found at all => nobody services
|
||||
if (ind->stations_near.size() == 0) return 0; // No stations found at all => nobody services
|
||||
|
||||
const Vehicle *v;
|
||||
int result = 0;
|
||||
@@ -2470,7 +2498,7 @@ static int WhoCanServiceIndustry(Industry *ind)
|
||||
/* Same cargo produced by industry is dropped here => not serviced by vehicle v */
|
||||
if ((o->GetUnloadType() & OUFB_UNLOAD) && !c_accepts) break;
|
||||
|
||||
if (stations.Contains(st)) {
|
||||
if (ind->stations_near.find(st) != ind->stations_near.end()) {
|
||||
if (v->owner == _local_company) return 2; // Company services industry
|
||||
result = 1; // Competitor services industry
|
||||
}
|
||||
@@ -2909,3 +2937,8 @@ extern const TileTypeProcs _tile_type_industry_procs = {
|
||||
GetFoundation_Industry, // get_foundation_proc
|
||||
TerraformTile_Industry, // terraform_tile_proc
|
||||
};
|
||||
|
||||
bool IndustryCompare::operator() (const Industry *lhs, const Industry *rhs) const
|
||||
{
|
||||
return lhs->index < rhs->index;
|
||||
}
|
||||
|
@@ -293,14 +293,8 @@ void AskExitGame()
|
||||
SetDParam(0, STR_OSNAME_WINDOWS);
|
||||
#elif defined(__APPLE__)
|
||||
SetDParam(0, STR_OSNAME_OSX);
|
||||
#elif defined(__BEOS__)
|
||||
SetDParam(0, STR_OSNAME_BEOS);
|
||||
#elif defined(__HAIKU__)
|
||||
SetDParam(0, STR_OSNAME_HAIKU);
|
||||
#elif defined(__MORPHOS__)
|
||||
SetDParam(0, STR_OSNAME_MORPHOS);
|
||||
#elif defined(__AMIGA__)
|
||||
SetDParam(0, STR_OSNAME_AMIGAOS);
|
||||
#elif defined(__OS2__)
|
||||
SetDParam(0, STR_OSNAME_OS2);
|
||||
#elif defined(SUNOS)
|
||||
|
@@ -1771,10 +1771,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1443,10 +1443,7 @@ STR_OSNAME_WINDOWS :ويندوز
|
||||
STR_OSNAME_DOS :دوس
|
||||
STR_OSNAME_UNIX :يونكس
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :بي او اس
|
||||
STR_OSNAME_HAIKU :هايكو
|
||||
STR_OSNAME_MORPHOS :مورف او اس
|
||||
STR_OSNAME_AMIGAOS :اميقا
|
||||
STR_OSNAME_OS2 :او اس/2
|
||||
STR_OSNAME_SUNOS :صن
|
||||
|
||||
|
@@ -1683,10 +1683,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -2096,10 +2096,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1787,10 +1787,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1719,10 +1719,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :ДОС
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1201,8 +1201,8 @@ STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :El pendent de l
|
||||
STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Pendent de les costes per als vehicles de carretera: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :El pendent de les caselles amb costes per a vehicles de carretera. Els valors alts fan que sigui més difícil pujar els turons.
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Prohibeix fer girs de 90 graus als trens i vaixells: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Els girs de 90 graus succeeixen quan hi ha una via horitzontal seguida d'una de vertical a la cel·la annexa, provocant que el tren giri 90 graus quan travessi la vora de la cel·la en lloc dels 45 graus usuals en les altres combinacions. Això també s'aplica al gir dels vaixells.
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Prohibeix fer girs de 90 graus als trens: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Els girs de 90 graus succeeixen quan hi ha una via horitzontal seguida d'una de vertical a la cel·la annexa, provocant que el tren giri 90 graus quan travessi la vora de la cel·la en lloc dels 45 graus usuals en les altres combinacions.
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Permet ajuntar estacions no annexes: {STRING}
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Aquesta opció permet afegir parts noves a una estació existent sense estar les parts noves en contacte directe amb les existents. Cal clicar Ctrl+Clic mentre es col·loquen les parts noves.
|
||||
STR_CONFIG_SETTING_INFLATION :Inflació: {STRING}
|
||||
@@ -1258,8 +1258,8 @@ STR_CONFIG_SETTING_PLANE_SPEED :Factor de veloc
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Estableix la velocitat relativa dels avions en comparació amb els altres tipus de vehicles, per reduir la quantitat de guanys de transport dels avions
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES :Nombre d'accidents d'avió: {STRING}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Estableix la probabilitat amb què succeeixen els accidents d'avió
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Cap
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Estableix la probabilitat amb què succeeixen els accidents d'avió.{}* Els avions grans sempre tenen un risc d'estavellar-se quan aterren en aeroports petits.
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Cap*
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Reduït
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Permet situar parades en carreteres que són propietat de la població: {STRING}
|
||||
@@ -1584,6 +1584,10 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Activant aquest
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Prohibit
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Permès
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Permès, disposició dels carrers personalitzada
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE :Generació de càrrega a les poblacions: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :Estableix quanta càrrega es produirà a les cases en funció dels habitants de la població.{}Creixement quadràtic: una població el doble de gran generarà el quàdruple de passatgers.{}Creixement lineal: una població el doble de gran generarà el doble de passatgers.
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :Quadràtica (original)
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Lineal
|
||||
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Disposició de nous arbres durant la partida: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Controla l'aparició aleatòria dels arbres durant una partida. Això podria afectar a les indústries que es basen en el creixement dels arbres, per exemple les serradores
|
||||
@@ -1798,10 +1802,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1280,6 +1280,8 @@ STR_CONFIG_SETTING_AUTOSLOPE :Dopusti uređiv
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Dopusti uređivanje krajolika ispod građevina i pruga bez njihovog uklanjanja
|
||||
STR_CONFIG_SETTING_CATCHMENT :Dopusti realističnije veličine područja zahvaćanja: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Različiti dohvati za različite vrste stanica i zračnih luka
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Stanice kompanije mogu opsluživati industrije sa priključenim neutralnim stanicama: {STRING}
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :Kada je uključeno, industrije sa priključenim stanicama (kao naftne platforme) mogu biti opsluživane od strane kompanija koje imaju stanice izgrađene u blizini. Kada je isključeno, ove industrije mogu biti opsluživane samo putem svojih priključenih stanica. Bilo koja stanica u blizini u vlasništvu neke kompanije neće moći opsluživati ove industrije niti će stanice priključene industriji moći opsluživati bilo što osim te industrije.
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Dopusti rušenje više cesta, mostova i tunela u vlasništvu grada: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Jednostavnije uklanjanje infrastrukture i građevina u vlasništvu grada
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH :Najveća dužina vlakova: {STRING}
|
||||
@@ -1296,8 +1298,8 @@ STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Kosina nagiba p
|
||||
STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Strmina nagiba za cestovna vozila: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Kosina nagiba polja za cestovna vozila. Veće vrijednosti čine nagib težim za penjanje
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Zabrani vlakovima i brodovima skretanja pod 90 stupnjeva: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Okreti za 90 stupnjeva se događaju kada vodoravni dio pruge odmah nastavlja okomiti dio pruge na sljedećem polju, dakle čineći zaokret vlaka od 90 stupnjeva prelaskom ruba polja umjesto uobičajenih 45 stupnjeva kod drugih kombinacija pruge. Ovo se primjenjuje i na radijus okretanja brodova
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Zabrani vlakovima skretanja pod 90 stupnjeva: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Okreti za 90 stupnjeva se događaju kada se na vodoravni dio pruge odmah nastavlja okomiti dio pruge na sljedećem polju, dakle čineći zaokret vlaka od 90 stupnjeva prelaskom ruba polja umjesto uobičajenih 45 stupnjeva kod drugih kombinacija pruge.
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Dopusti spajanje postaja koje nisu izravno jedna do druge {STRING}
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Dopusti dodavanje dijelova stanice bez izravnog dodira s postojećim dijelovima. Potrebno pritisnuti Ctrl+klik dok se dodaju novi dijelovi
|
||||
STR_CONFIG_SETTING_INFLATION :Inflacija: {STRING}
|
||||
@@ -1353,8 +1355,8 @@ STR_CONFIG_SETTING_PLANE_SPEED :Faktor brzine z
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Postavite relativnu brzinu zrakoplova u odnosu na ostale vrste vozila, kako bi se smanjio iznos prihoda od prijevoza zrakoplovom
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES :Broj padova zrakoplova: {STRING}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Odredi šansu za događanje zrakoplovne nesreće
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Ništa
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Odredi šansu za događanje avionske nesreće.{}* Veliki avioni uvijek riskiraju nesreću kad slijeću na male aerodrome
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Ništa*
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Smanjeno
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normalno
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Dopusti prolazne postaje na cestama u vlasništvu gradova: {STRING}
|
||||
@@ -1679,6 +1681,10 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Uklučivanje ov
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Zabranjeno
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Dopušteno
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Dopušteno, proizvoljan raspored grada
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE :Proizvodnja tereta u gradu: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :Koliko tereta proizvode kuće u gradu u odnosu na ukupno stanovništvo grada.{}Kvadratni rast: Grad dvostruke veličine proizvodi četverostruku količinu putnika.{}Linearni rast: Grad dvostruke veličine proizvodi dvostruku količinu putnika.
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :Kvadratno (originalno)
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Linearno
|
||||
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Smještaj drveća u igri: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Kontroliraj nasumično pojavljivanje stabala tijekom igre. Ovo može utjecati na industrije koje ovise o rastu stabala, npr. pilane
|
||||
@@ -1893,10 +1899,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
@@ -3640,7 +3643,7 @@ STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}
|
||||
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vozil{P o a a}{STRING}
|
||||
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT})
|
||||
|
||||
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Vlakovi - drži lijevi klik i vuci vozilo za dodavanje/skidanjed iz vlaka, desni klik za informacije. Drži tipku Ctrl da obje funkcije rade na slijedu
|
||||
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Vlakovi - drži lijevi klik i vuci vozilo za dodavanje/skidanje iz vlaka, desni klik za informacije. Drži tipku Ctrl da obje funkcije rade na slijedu
|
||||
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vozila - desni klik na vozilo za informacije
|
||||
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Brodovi - desni klik na brod za informacije
|
||||
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Zrakoplov - desni klik na zrakoplov za informacije
|
||||
|
@@ -1865,10 +1865,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unixu
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1185,6 +1185,8 @@ STR_CONFIG_SETTING_AUTOSLOPE :Tillad landskab
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Tillad landskabsformning under bygninger og spor uden at fjerne dem
|
||||
STR_CONFIG_SETTING_CATCHMENT :Tillad mere realistisk størrelse på stationernes opland: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Har forskellige størrelser oplande til forskellige typer af stationer og lufthavne
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Selskabers stationer kan betjene industrier med tilknyttede neutrale stationer: {STRING}
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :Når aktiveret kan industries med tilknyttede stationer (så som Boreplatforme) også betjenes af andre selskabers stationer i nærheden. Når deaktiveret, kan disse industrier kun betjenes af deres egen tilknyttede station. Andre stationer i nærheden kan ikke betjene dem, og industriens tilknyttede station vil heller ikke betjene andet end industrien.
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Tillad nedriving af flere by-ejede veje, broer og tunneler: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Gør det nemmere at fjerne by-ejede infrastruktur og bygninger
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH :Den maksimale længde af tog: {STRING}
|
||||
@@ -1201,8 +1203,8 @@ STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Stejlhed af skr
|
||||
STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Skrånings stejlhed for vejkøretøjer: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Stejlhed af skrå felter for vej køretøjer. Højere værdier gør det vanskeligere at bestige en bakke
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Forbyd skibe og tog at dreje 90 grader: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90 graders drejninger forekommer når et horisontalt spor er direkte efterfulgt af et lodret spor stykke på det tilstødende felt, hvorved toget drejer 90 grader ved kørsel på feltets kant stedet for de sædvanlige 45 grader for andre spor kombinationer. Dette gælder også for drejeradius af skibe
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Forbyd tog at dreje 90 grader: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90 graders drejninger forekommer når et vandret sporstykke er direkte efterfulgt af et lodret sporstykke på det tilstødende felt. Således drejer toget 90 grader når det passerer feltets kant, i stedet for de sædvanlige 45 grader for andre sporkombinationer.
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Tillad sammenkædning af stationer der ikke ligger direkte op ad hinanden: {STRING}
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Tillad at tilføje dele til en station uden direkte at berøre eksisterende dele. Ctrl+Klik for at sætte nye dele
|
||||
STR_CONFIG_SETTING_INFLATION :Inflation: {STRING}
|
||||
@@ -1258,8 +1260,8 @@ STR_CONFIG_SETTING_PLANE_SPEED :Fly hastigheds-
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Indstil den relative hastighed af fly i forhold til andre køretøjstyper, for at reducere mængden af indkomst for transport med fly
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES :Antal flystyrt: {STRING}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Angiv chancen for et flystyrt sker
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Ingen
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Angiv sandsynligheden for at fly styrter ned.{}* Store fly har altid en risiko for at styrte når de lander på små lufthavne.
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Ingen*
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :reduceret
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Tillad gennemkørsels-stop på veje ejet af en by: {STRING}
|
||||
@@ -1584,6 +1586,10 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Hvis denne inds
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Forbudt
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Tilladt
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Tilladt, tilpasset by-layout
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE :Godsgenerering i byer: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :Hvor meget gods der bliver produceret af byers bygninger, i forhold til byens samlede indbyggertal.{}Kvadratisk vækst: En by med dobbelt indbyggertal genererer fire gange så mange passagerer.{}Lineær vækst: En by med dobbelt indbyggertal genererer dobbelt så mange passagerer.
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :Kvadratisk (original)
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Lineær
|
||||
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Placering af træer i spillet: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Kontroller den tilfældige fremkomst af træer i løbet af spillet. Dette vil påvirke industrier der afhænger træers vækst, f.eks. savværker
|
||||
@@ -1798,10 +1804,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -326,10 +326,10 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Lijst me
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Financiële informatie over het bedrijf weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Algemene informatie over het bedrijf weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}Verhaal weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Geef doellijst weer
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Doellijst weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Grafieken weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Bedrijfsscoretabel weergeven
|
||||
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financier de bouw van nieuwe industrie of geef lijst van alle industrieën weer
|
||||
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Bouw van nieuwe industrie financieren of lijst van alle industrieën weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Lijst met treinen van het bedrijf weergeven. Ctrl+klik schakelt tussen lijst van groepen/voertuigen.
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Lijst met wegvoertuigen van het bedrijf weergeven. Ctrl+klik schakelt tussen lijst van groepen/voertuigen.
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Lijst met schepen van het bedrijf weergeven. Ctrl+klik schakelt tussen lijst van groepen/voertuigen.
|
||||
@@ -343,7 +343,7 @@ STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Vliegvel
|
||||
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Hiermee open je de landschapsbalk om land te verhogen/verlagen, bomen te planten, enz.
|
||||
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Geluid-/muziekvenster weergeven
|
||||
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Laatste (nieuws-)bericht weergeven, berichtinstellingen weergeven
|
||||
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Landinformatie, console, scriptdebug, screenshots, over OpenTTD
|
||||
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Landinformatie, console, foutopsporing in scripts, schermfoto's, over OpenTTD
|
||||
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Knoppenbalken wisselen
|
||||
|
||||
# Extra tooltips for the scenario editor toolbar
|
||||
@@ -474,10 +474,10 @@ STR_ABOUT_MENU_LAND_BLOCK_INFO :Landinformatie
|
||||
STR_ABOUT_MENU_SEPARATOR :
|
||||
STR_ABOUT_MENU_TOGGLE_CONSOLE :Console in-uitschakelen
|
||||
STR_ABOUT_MENU_AI_DEBUG :Probleemoplossing AI/spelscript
|
||||
STR_ABOUT_MENU_SCREENSHOT :Schermafbeelding
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Ingezoomde schermafbeelding
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Schermafbeelding met standaardzoom
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Schermafbeelding van de hele kaart
|
||||
STR_ABOUT_MENU_SCREENSHOT :Schermfoto
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Ingezoomde schermfoto
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Schermfoto met standaardzoom
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Schermfoto van de hele kaart
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Framesnelheid weergeven
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Over 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite-uitlijner
|
||||
@@ -1163,7 +1163,7 @@ STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Het niveau van
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_SPEED :Bouwsnelheid: {STRING}
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Beperk de hoeveelheid bouwactiviteiten voor computerspeler
|
||||
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Voertuigstoringen: {STRING}
|
||||
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Controle hoe vaak onvoldoende onderhouden voertuigen kapot kunnen gaan
|
||||
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Bepaal hoe vaak onvoldoende onderhouden voertuigen kapot kunnen gaan
|
||||
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Subsidiefactor: {STRING}
|
||||
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Instellen hoeveel wordt betaald voor gesubsidieerde verbindingen
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Bouwkosten: {STRING}
|
||||
@@ -1201,7 +1201,7 @@ STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Hellingsteilheid voor wegvoertuigen: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Steilheid van een schuine tegel voor een wegvoertuig. Hogere waarden maken het moeilijker om een heuvel te beklimmen
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Treinen en schepen mogen niet 90° draaien: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Draaiingen met 90° treden op wanneer een horizontale baan direct gevolgd wordt door een verticaal baanstuk op de aangrenzende tegel, waardoor de trein daarna 90 graden draait wanneer de tegelrand wordt overgestoken in plaats van de gebruikelijke 45 graden voor andere spoorcombinaties. Dit geldt ook voor de draaicirkel van schepen
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Draaiingen met 90° treden op wanneer een horizontale baan direct gevolgd wordt door een verticaal baanstuk op de aangrenzende tegel, waardoor de trein daarna 90 graden draait wanneer de tegelrand wordt overgestoken in plaats van de gebruikelijke 45 graden voor andere spoorcombinaties.
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Samenvoegen van indirect aansluitende stations toestaan: {STRING}
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Staat toe dat er aanvullende onderdelen aan een station worden geplaatst zonder dat reeds bestaande onderdelen beïnvloed worden. Ctrl+klik is vereist tijdens het plaatsen van nieuwe onderdelen.
|
||||
STR_CONFIG_SETTING_INFLATION :Inflatie: {STRING}
|
||||
@@ -1231,7 +1231,7 @@ STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :Indien ingescha
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :Nieuwe orders zijn standaard 'non-stop': {STRING}
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normaal gesproken zal een voertuig stoppen op elk station dit wordt gepasseerd. Door het inschakelen van deze instelling, zal het rijden door alle station op weg naar de eindbestemming zonder te stoppen. Merk op dat deze instelling alleen een standaardwaarde voor nieuwe orders bepaalt. Individuele opdrachten kan expliciet worden ingesteld op het gedrag
|
||||
STR_CONFIG_SETTING_STOP_LOCATION :Nieuwe treinorders stoppen de trein standaard {STRING} van het perron
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Plaats waar een trein standaard stopt bij het platform . De 'bij einde' betekent in de buurt van de ingang, 'midden' betekent in het midden van het platform, en 'einde' betekent ver weg van de ingang. Merk op dat deze instelling alleen een standaardwaarde voor nieuwe orders bepaalt. Individuele opdrachten kunnen expliciet worden ingesteld op het gedrag
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Plaats waar een trein standaard stopt aan het perron. 'Aan het begin' betekent in de buurt van de ingang, 'In het midden' betekent in het midden van het perron, en 'Aan het einde' betekent ver weg van de ingang. Merk op dat deze instelling alleen een standaardwaarde voor nieuwe orders bepaalt. Je kunt opdrachten expliciet instellen op elk gewenst gedrag.
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :aan het begin
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :in het midden
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :aan het einde
|
||||
@@ -1258,7 +1258,7 @@ STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Stel de relatie
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES :Aantal neerstortende vliegtuigen: {STRING}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Bepaalt de kans op neerstorten van een vliegtuig
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Geen
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Geen*
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Verminderd
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normaal
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Haltes plaatsen op door stad beheerde wegen toestaan: {STRING}
|
||||
@@ -1419,7 +1419,7 @@ STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Geef aan of laa
|
||||
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Dienstregeling in tikken weergeven i.p.v. in dagen: {STRING}
|
||||
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Reistijden in tijdtabellen in speltikken weergeven in plaats van dagen
|
||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Aankomst- en vertrektijden in dienstregeling weergeven: {STRING}
|
||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Geef de verwachte aankomst-en vertrektijden in de dienstregeling
|
||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Geef de verwachte aankomst-en vertrektijden in de dienstregeling weer
|
||||
STR_CONFIG_SETTING_QUICKGOTO :Snel voertuigorders maken: {STRING}
|
||||
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Pre-selecteer de 'Ga naar cursor' bij het openen van de orders venster
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Standaard spoorsoort (bij nieuw of opgeslagen spel): {STRING}
|
||||
@@ -1445,11 +1445,11 @@ STR_CONFIG_SETTING_SOUND_CONFIRM_HELPTEXT :Speel geluidsef
|
||||
STR_CONFIG_SETTING_SOUND_CLICK :Klikgeluid knoppen: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_CLICK_HELPTEXT :Piep bij het klikken op knoppen
|
||||
STR_CONFIG_SETTING_SOUND_DISASTER :Rampen/ongelukken: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT :Speel geluidseffecten van ongelukken en rampen
|
||||
STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT :Speel geluidseffecten af bij ongelukken en rampen
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE :Voertuigen: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT :Speel geluidseffecten van voertuigen
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT :Speel geluidseffecten van voertuigen af
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT :Omgeving: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Speel omgevingsgeluidseffecten van landschap, industrieën en steden
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Speel omgevingsgeluidseffecten van landschap, industrieën en steden af
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Bouwen van infrastructuur uitschakelen wanneer geen geschikt voertuig beschikbaar is: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Wanneer je dit inschakelt, is de infrastructuur alleen beschikbaar als er ook voertuigen beschikbaar zijn. Dit voorkomt verspilling van tijd en geld aan onbruikbare infrastructuur
|
||||
@@ -1579,10 +1579,14 @@ STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Door deze optie
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Geluidsniveaucontrole door steden voor vliegvelden toestaan: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Met deze instelling uitgeschakeld kunnen er twee luchthavens in elke stad zijn. Als deze instelling is ingeschakeld, wordt het aantal luchthavens in een stad beperkt door het lawaai tollerantie van de stad, die afhankelijk is van de bevolking en de luchthaven grootte en afstand
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Steden stichten in spel: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Het inschakelen van deze instelling laat spelers toe om nieuwe steden op te richten tijdens het spel.
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Wanneer deze instelling is ingeschakeld, kunnen spelers nieuwe steden stichten tijdens het spel.
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Verboden
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Toestaan
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Toestaan, eigen wegpatroon
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE :Genereren van vracht in steden: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :Hoeveel vracht wordt geproduceerd door huizen in steden, in relatie tot de totale bevolking van de stad.{}Kwadratische groei: een stad die twee keer zo groot is, genereert vier keer zo veel passagiers.{}Lineaire groei: een stad die twee keer zo groot is, genereert twee keer zo veel passagiers.
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :Kwadratisch (origineel)
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Lineair
|
||||
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Plaatsing van bomen in het spel: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Beheert het willekeurig verschijnen van bomen tijdens het spel. Dit kan gevolgen hebben voor industrietakken die afhankelijk zijn van groei van bomen, bijvoorbeeld houtzagerijen.
|
||||
@@ -1599,7 +1603,7 @@ STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Afstand tussen
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} pixel{P 0 "" s}
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :Uitgeschakeld
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT :Maximumaantal (niet-blijvende) vensters: {STRING}
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Aantal niet-klevende open vensters voor oude vensters automatisch worden gesloten om ruimte voor nieuwe vensters te maken
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Aantal niet-blijvende open vensters voordat oude vensters automatisch worden gesloten om ruimte voor nieuwe vensters te maken
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA}
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :uitgeschakeld
|
||||
STR_CONFIG_SETTING_ZOOM_MIN :Maximaal inzoomniveau: {STRING}
|
||||
@@ -1797,10 +1801,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
@@ -2895,7 +2896,7 @@ STR_NEWGRF_SETTINGS_UPGRADE :{BLACK}Opwaarde
|
||||
STR_NEWGRF_SETTINGS_UPGRADE_TOOLTIP :{BLACK}Opwaarderen van NewGRF-bestanden waar je een nieuwere versie van hebt geïnstalleerd
|
||||
STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Een lijst van de NewGRF-bestanden die zijn geïnstalleerd.
|
||||
|
||||
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Stel parameters in
|
||||
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Parameters instellen
|
||||
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Parameters weergeven
|
||||
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Palet omzetten
|
||||
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Verander het palet van het geselecteerde NewGRF-bestand.{}Gebruik deze mogelijkheid als de afbeeldingen van dit NewGRF-bestand er paars uit zien in het spel
|
||||
|
@@ -1192,6 +1192,8 @@ STR_CONFIG_SETTING_AUTOSLOPE :Allow landscapi
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Allow landscaping under buildings and tracks without removing them
|
||||
STR_CONFIG_SETTING_CATCHMENT :Allow more realistically sized catchment areas: {STRING2}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Have differently sized catchment areas for different types of stations and airports
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Company stations can serve industries with attached neutral stations: {STRING2}
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :When enabled, industries with attached stations (such as Oil Rigs) may also be served by company owned stations built nearby. When disabled, these industries may only be served by their attached stations. Any nearby company stations won't be able to serve them, nor will the attached station serve anything else other than the industry
|
||||
STR_CONFIG_SETTING_CATCHMENT_INCREASE :Increase station catchment radius: {STRING2}
|
||||
STR_CONFIG_SETTING_CATCHMENT_INCREASE_HELPTEXT :Increase radius of station catchment areas by this many tiles
|
||||
STR_CONFIG_SETTING_STATION_RATING_CARGO_CLASS_WAIT_TIME :Station rating tolerance to waiting time depends on cargo class: {STRING2}
|
||||
@@ -1730,6 +1732,10 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Enabling this s
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Forbidden
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Allowed
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Allowed, custom town layout
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE :Town cargo generation: {STRING2}
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :How much cargo is produced by houses in towns, relative to the overall population of the town.{}Quadratic growth: A town twice the size generates four times as many passengers.{}Linear growth: A town twice the size generates twice the amount of passengers.
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :Quadratic (original)
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Linear
|
||||
STR_CONFIG_SETTING_TOWN_CARGO_FACTOR :Town cargo generation factor (less < 0 < more): {STRING2}
|
||||
STR_CONFIG_SETTING_TOWN_CARGO_FACTOR_HELPTEXT :Passenger, mail, and other town cargo production is scaled by approximately 2^factor (exponential)
|
||||
|
||||
@@ -2016,10 +2022,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1747,10 +1747,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -995,7 +995,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Double size
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad size
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Font size
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface font size to use
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Double size
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quad size
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Base graphics set
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Select the base graphics set to use
|
||||
@@ -1195,8 +1200,8 @@ STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Steepness of a
|
||||
STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Slope steepness for road vehicles: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Steepness of a sloped tile for a road vehicle. Higher values make it more difficult to climb a hill
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Forbid trains and ships from making 90° turns: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90 degree turns occur when a horizontal track is directly followed by a vertical track piece on the adjacent tile, thus making the train turn by 90 degree when traversing the tile edge instead of the usual 45 degrees for other track combinations. This also applies to the turning radius of ships
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Forbid trains from making 90° turns: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90 degree turns occur when a horizontal track is directly followed by a vertical track piece on the adjacent tile, thus making the train turn by 90 degrees when traversing the tile edge instead of the usual 45 degrees for other track combinations.
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Allow joining stations not directly adjacent: {STRING}
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Allow adding parts to a station without directly touching the existing parts. Needs Ctrl+Click while placing the new parts
|
||||
STR_CONFIG_SETTING_INFLATION :Inflation: {STRING}
|
||||
@@ -1252,8 +1257,8 @@ STR_CONFIG_SETTING_PLANE_SPEED :Plane speed fac
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Set the relative speed of planes compared to other vehicle types, to reduce the amount of income of transport by aircraft
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES :Number of plane crashes: {STRING}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Set the chance of an aircraft crash happening
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :None
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Set the chance of a random aircraft crash happening.{}* Large airplanes always have a risk of crashing when landing on small airports
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :None*
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Reduced
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Allow drive-through road stops on town owned roads: {STRING}
|
||||
@@ -1578,6 +1583,10 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Enabling this s
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Forbidden
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Allowed
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Allowed, custom town layout
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE :Town cargo generation: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :How much cargo is produced by houses in towns, relative to the overall population of the town.{}Quadratic growth: A town twice the size generates four times as many passengers.{}Linear growth: A town twice the size generates twice the amount of passengers.
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :Quadratic (original)
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Linear
|
||||
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :In-game placement of trees: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Control random appearance of trees during the game. This might affect industries which rely on tree growth, for example lumber mills
|
||||
@@ -1792,10 +1801,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
@@ -2739,6 +2745,9 @@ STR_FRAMERATE_DRAWING :{BLACK}Graphics
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} World viewports:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Video output:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Sound mixing:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} GS/AI total:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Game script:
|
||||
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Game loop
|
||||
@@ -2753,6 +2762,9 @@ STR_FRAMETIME_CAPTION_DRAWING :Graphics render
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :World viewport rendering
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Video output
|
||||
STR_FRAMETIME_CAPTION_SOUND :Sound mixing
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :GS/AI scripts total
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Game script
|
||||
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
|
@@ -1430,10 +1430,7 @@ STR_OSNAME_WINDOWS :Vindozo
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unikso
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1831,10 +1831,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1594,10 +1594,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -1201,8 +1201,8 @@ STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Inclinaison d'u
|
||||
STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Inclinaison des pentes pour les véhicules routiers{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Inclinaison d'une case en pente pour un véhicule routier. Les valeurs les plus hautes rendent l’ascension plus difficile
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Interdire aux trains et aux navires les virages à 90°{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Les virages à 90° se produisent lorsqu'une voie horizontale est directement suivie par une voie verticale, impliquant que le train tourne de 90° en traversant la bordure de la case au lieu des 45° habituels pour les autres combinaisons de voies.{}S'applique également à la rotation des navires.
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Interdire aux trains les virages à 90°{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Les virages à 90° se produisent lorsqu'une voie horizontale est directement suivie par une voie verticale, impliquant que le train tourne de 90° en traversant la bordure de la case au lieu des 45° habituels pour les autres combinaisons de voies.
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Permettre de joindre des stations non adjacentes{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Autoriser l'ajout à une station de morceaux ne touchant pas directement les morceaux existants. Un Ctrl-clic est requis pour placer les nouveaux morceaux.
|
||||
STR_CONFIG_SETTING_INFLATION :Inflation{NBSP}: {STRING}
|
||||
@@ -1258,8 +1258,8 @@ STR_CONFIG_SETTING_PLANE_SPEED :Facteur de vite
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Définir la vitesse relative des aéronefs par rapport aux autres types de véhicule, pour réduire les revenus du transport aérien
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES :Nombre d'accidents d'avion{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Définir la probabilité qu'un accident d'avion se produise
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Aucun
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Définir la probabilité qu'un accident d'avion se produise.{}* Les jets auront toujours un risque de s'écraser en atterrissant sur les petits aéroports
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Aucun*
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Réduit
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Autoriser les arrêts de bus sur les routes des municipalités{NBSP}: {STRING}
|
||||
@@ -1798,10 +1798,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1981,10 +1981,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1774,10 +1774,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1954,10 +1954,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1894,10 +1894,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1796,10 +1796,7 @@ STR_OSNAME_WINDOWS :חלונות
|
||||
STR_OSNAME_DOS :דוס
|
||||
STR_OSNAME_UNIX :יוניקס
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :מערכת הפעלה בי
|
||||
STR_OSNAME_HAIKU :הייקו
|
||||
STR_OSNAME_MORPHOS :מערכת הפעלה מורפ
|
||||
STR_OSNAME_AMIGAOS :מערכת הפעלה אניגמה
|
||||
STR_OSNAME_OS2 :מערכת הפעלה או.אס שתיים
|
||||
STR_OSNAME_SUNOS :סולריס
|
||||
|
||||
|
@@ -1248,6 +1248,8 @@ STR_CONFIG_SETTING_AUTOSLOPE :Épületek, vá
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Tájrendezés engedélyezése épületek és utak alatt azok eltávolítása nélkül
|
||||
STR_CONFIG_SETTING_CATCHMENT :Élethűbben méretezett állomási vonzáskörzetek bekapcsolása: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :A különböző állomások és repterek más vonzáskörzettel rendelkeznek
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :A vállalatok állomásai elláthatnak beépített semleges állomással rendelkező gazdasági épületeket: {STRING}
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :Ha be van kapcsolva, akkor az olyan gazdasági épületeket, amelyekhez beépített állomás tartozik (pl. olajfúró tornyok), el lehet látni a vállalatok által épített közeli állomásokkal is. Ha ki van kapcsolva, akkor csak a beépített állomásukkal lehet ellátni ezeket a gazdasági épületeket. A vállalatok közeli állomásai nem tudják őket ellátni, és a beépített állomások sem látnak el mást, csak az adott gazdasági épületet.
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Települési tulajdonú utak/hidak/alagutak rombolásának engedélyezése: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Városi tulajdonú infrastruktúra és épületek könnyebb eltávolíthatósága
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH :Vonatok maximális hossza: {STRING}
|
||||
@@ -1264,8 +1266,8 @@ STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Egy emelkedő m
|
||||
STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Emelkedő meredeksége közúti járműveknek: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Egy emelkedő mező meredeksége közúti járműveknek. Nagyobb érték esetén a jármű nehezebben mássza meg az emelkedőt
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Vonatok és hajók nem tehetnek 90 fokos kanyart: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90 fokos kanyarok akkor fordulnak elő, ha egy vízszintes pályaelemet egy függőleges elem követ közvetlenül a következő mezőn, ami által a vonat egy 90 fokos kanyart tesz a szokásos 45 fokos helyett. Ez ugyanígy előfordulhat hajók esetében is
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Vonatok nem tehetnek 90 fokos kanyart: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90 fokos kanyarok akkor fordulnak elő, ha egy vízszintes pályaelemet egy függőleges elem követ közvetlenül a következő mezőn, ami által a vonat egy 90 fokos kanyart tesz a szokásos 45 fokos helyett.
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Nem közvetlen szomszédos állomások egyesítése: {STRING}
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Állomásrészek hozzáadásának engedélyezése úgy, hogy az nem érinti közvetlenül a meglévő részeket. Ctrl+kattintás szükséges hozzá az új részek elhelyezése közben
|
||||
STR_CONFIG_SETTING_INFLATION :Infláció: {STRING}
|
||||
@@ -1321,8 +1323,8 @@ STR_CONFIG_SETTING_PLANE_SPEED :Repülőgép se
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Repülőgépek relatív sebességének beállítása más járműtípusokhoz viszonyítva, a légi szállítás bevételének csökkentéséhez
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES :Repülőgép-szerencsétlenségek száma: {STRING}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Repülőgép-szerencsétlenség esélyének beállítása
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :nincs
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Repülőgép-szerencsétlenség esélyének beállítása.{}* Nagy repülőgépek esetén mindig fennáll a baleset veszélye, ha kis reptéren próbálnak leszállni!
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :nincs*
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :csökkentett
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :normál
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Áthaladó megállóhelyek engedélyezése települési tulajdonú utakon: {STRING}
|
||||
@@ -1647,6 +1649,10 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Bekapcsolva a j
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :tiltott
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :megengedett
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :megengedett, egyéni városelrendezés
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE :Termelés a településeken: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :Azt adja meg, hogy mennyi rakományt termelnek a városi épületek a település lakosságának függvényében.{}Négyzetes növekedés: Egy kétszer nagyobb település négyszer több utast termel.{}Lineáris növekedés: Egy kétszer nagyobb település kétszer több utast termel.
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :Négyzetes (eredeti)
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Lineáris
|
||||
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Játékbeli faelhelyezkedés: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Fák véletlenszerű megjelenésének szabályozása a játék során. Ez befolyásolhatja a gazdasági épületeket, melyek a fák növekedésétől függnek, mint a favágók
|
||||
@@ -1861,10 +1867,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1635,10 +1635,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1780,10 +1780,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1770,10 +1770,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1821,10 +1821,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1774,10 +1774,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -472,6 +472,7 @@ STR_TOOLBAR_SOUND_MUSIC :효과음/배
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :최근 메시지/뉴스 기록
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :과거 메시지 목록
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :모든 뉴스 메시지 삭제
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -996,13 +997,18 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}사용
|
||||
STR_GAME_OPTIONS_RESOLUTION_OTHER :기타
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}인터페이스 크기
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}인터페이스의 크기를 선택하십시오.
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}인터페이스의 크기를 선택합니다.
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :보통
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :기본 크기
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :2배 크기
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :4배 크기
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}글씨 크기
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}인터페이스에서 사용할 글씨 크기를 선택합니다.
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :기본 크기
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :2배 크기
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :4배 크기
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}기본 그래픽 세트
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}사용하실 기본 그래픽을 선택하세요.
|
||||
@@ -1206,7 +1212,7 @@ STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :열차에 적
|
||||
STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :경사도 설정 (자동차/전차용): {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :자동차/전차에 적용시킬 경사도를 설정합니다. 값이 높을수록 차량이 언덕을 오를 때 더 힘이 듭니다.
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :열차/선박의 90도 회전을 금지함: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :열차의 90도 회전을 금지함: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :─ 모양의 수평 선로와 │ 모양의 수직 선로가 바로 이어져 만날 때 90도 회전이 발생합니다. 이 설정을 켜면, 열차가 칸 가장자리를 통과할 때 90도로 회전할 수 있도록 허용합니다. 이 설정은 선박의 회전 반경에도 적용됩니다.
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :역이 같은 방향으로 붙어있지 않아도 같은 이름의 역 짓기 허용: {STRING}
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :이미 존재하는 역을 직접 건드리지 않고도 역의 일부분을 새로 추가/확장하는 것을 허용합니다. 인접한 칸에 기존과 다른 새로운 역을 놓을 때에는 CTRL+클릭해야 합니다.
|
||||
@@ -1264,8 +1270,8 @@ STR_CONFIG_SETTING_PLANE_SPEED :항공기 속
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :항공 수송에 대한 수익을 제한하기 위해, 다른 운송 수단의 속력을 1로 보았을 때의 항공기의 속력 비율을 설정합니다.
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :(실제 속력) x {COMMA}분의 1
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES :항공기 추락 빈도수: {STRING}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :항공기 충돌 사고가 일어날 수 있는지 여부를 설정합니다.
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :없음
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :항공기 충돌 사고가 일어날 수 있는지 여부를 설정합니다.{}* 대형 항공기는 소형 공항에 착륙할 때 항상 충돌 사고를 일으킬 가능성이 있습니다.
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :없음*
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :적음
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :보통
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :도시 소유의 도로 위에 버스 정류장 건설 허용: {STRING}
|
||||
@@ -1996,10 +2002,7 @@ STR_OSNAME_WINDOWS :{G=f}Windows
|
||||
STR_OSNAME_DOS :{G=f}DOS
|
||||
STR_OSNAME_UNIX :{G=f}Unix
|
||||
STR_OSNAME_OSX :{G=f}OS{NBSP}X
|
||||
STR_OSNAME_BEOS :{G=f}BeOS
|
||||
STR_OSNAME_HAIKU :{G=f}Haiku
|
||||
STR_OSNAME_MORPHOS :{G=f}MorphOS
|
||||
STR_OSNAME_AMIGAOS :{G=f}AmigaOS
|
||||
STR_OSNAME_OS2 :{G=f}OS/2
|
||||
STR_OSNAME_SUNOS :{G=f}SunOS
|
||||
|
||||
@@ -2288,6 +2291,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}접속
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}서버 암호가 걸려있습니다. 암호를 입력하세요.
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}회사 암호가 걸려있습니다. 암호를 입력하세요.
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}접속자 목록
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :접속자 목록
|
||||
@@ -3256,6 +3260,9 @@ STR_FRAMERATE_DRAWING :{BLACK}그래
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} 세계 화면:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}비디오 출력:
|
||||
STR_FRAMERATE_SOUND :{BLACK}사운드 합성:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} 총 게임 스크립트/AI:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} 게임 스크립트:
|
||||
STR_FRAMERATE_AI :{BLACK} 인공지능 {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :게임 루프
|
||||
@@ -3270,6 +3277,9 @@ STR_FRAMETIME_CAPTION_DRAWING :그래픽 렌
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :세계 화면 렌더링
|
||||
STR_FRAMETIME_CAPTION_VIDEO :비디오 출력
|
||||
STR_FRAMETIME_CAPTION_SOUND :사운드 합성
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :게임 스크립트/인공지능의 전체 스크립트 양입니다.
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :게임 스크립트
|
||||
STR_FRAMETIME_CAPTION_AI :인공지능 {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -3634,6 +3644,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}성취
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} 목표
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}전체 목표
|
||||
STR_GOALS_SPECTATOR :전체 목표
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}전체 목표:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- 없음 -
|
||||
@@ -3682,6 +3693,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}산업
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY}의 스토리 북
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}전체 스토리 북
|
||||
STR_STORY_BOOK_SPECTATOR :전체 스토리 북
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :{NUM}쪽
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}드롭 다운 목록에서 이동하고자 하는 쪽수를 선택하세요.
|
||||
|
@@ -1971,10 +1971,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1717,10 +1717,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1989,10 +1989,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1773,10 +1773,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1531,10 +1531,7 @@ STR_OSNAME_WINDOWS :Tetingkap
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1186,6 +1186,8 @@ STR_CONFIG_SETTING_AUTOSLOPE :Tillat endring
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Tillat endring av landskapet under bygninger og spor uten å fjerne dem
|
||||
STR_CONFIG_SETTING_CATCHMENT :Mer realistisk størrelse på oppfangingsområder: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Ha oppsamlingsområder i forskjellige størrelser for forskjellige typer stasjoner og lufthavner
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Firmaets stasjoner kan betjene industrier med tilknyttede nøytrale stasjoner: {STRING}
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :Hvis aktivert, vil industrier med egne stasjoner (slik som oljerigger) også kunne betjenes av firma-stasjoner bygget i nærheten. Hvis deaktivert, vil disse industriene bare kunne betjenes av sine egne stasjoner. Nærliggende firma-stasjoner vil ikke kunne betjene dem, heller ikke vil den egne stasjonen betjene noe annet enn den tilhørende industrien.
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Tillat fjerning av flere veier, broer osv. eid av byene: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Gjør det enklere å fjerne infrastruktur og bygninger som tilhører byer
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH :Maksimal toglengde: {STRING}
|
||||
@@ -1202,8 +1204,8 @@ STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Brattheten av e
|
||||
STR_CONFIG_SETTING_PERCENTAGE :{COMMA} %
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Skråningens bratthet for veikjøretøy: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Brattheten av et skrått kartelement for et veikjøretøy. Høyere verdier gjør det vanskeligere å kjøre opp bakken
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Forby tog og skip å gjøre 90° svinger: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90-graders svinger oppstår når et horisontalt spor etterfølges av et vertikalt spor på tilstøtende kartelement, som dermed fører til at toget må snu 90 grader når det krysser kartelementet, istedenfor de vanlige 45 grader for andre spor-kombinasjoner. Dette gjelder også for båters svingradius
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Forby tog å gjøre 90° svinger: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90-graders svinger oppstår når et horisontalt spor etterfølges av et vertikalt spor på tilstøtende kartelement, som medfører at toget må svinge 90 grader når det krysser kartelementet, i stedet for de vanlige 45 grader for andre spor-kombinasjoner.
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Tillat sammenslåing av stasjoner som ikke ligger inntil hverandre: {STRING}
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Gjør det mulig å legge til deler til en stasjon uten at de er direkte ved siden av hverandre. Bruk Ctrl+klikk for å bygge slike stasjoner.
|
||||
STR_CONFIG_SETTING_INFLATION :Inflasjon: {STRING}
|
||||
@@ -1260,8 +1262,8 @@ STR_CONFIG_SETTING_PLANE_SPEED :Flyfart faktor:
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Still den relative hastigheten til fly sammenlignet med andre kjøretøy, for å redusere inntekter ved luftfrakt
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES :Antall flystyrter: {STRING}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Bestem sjansen for en flykatastrofe
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Ingen
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Bestem sannsynligheten for flykrasj.{}* Store fly vil alltid kunne krasje når de lander på små flyplasser.
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Ingen*
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Redusert
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normalt
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Tillat stoppesteder med gjennomkjøring på by-eide veier: {STRING}
|
||||
@@ -1586,6 +1588,10 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Ved å aktivere
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Forbudt
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Tillatt
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Tillatt, egendefinert oppsett av by
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE :varegenerering byer: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :Hvor mye varer som genereres av hus i byer, i forhold til byens folketall.{}Kvadratisk vekst: En by av dobbel størrelse genererer fire ganger så mange passasjerer.{}Lineær vekst: En by av dobbel størrelse genererer dobbelt så mange passasjerer.
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :Kvadratisk (original)
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Lineær
|
||||
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Plassering av trær i spillet: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Kontroll tilfeldige utseender til tre under spillet. Dette kan påvirke industrier som avhenger av trevekst, for eksempel trelast
|
||||
@@ -1800,10 +1806,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1693,10 +1693,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1374,6 +1374,7 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Podwójny
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Poczwórny
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Poczwórny
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Podstawowy zestaw grafik
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Wybierz podstawowy zestaw grafik do użycia
|
||||
@@ -1955,6 +1956,7 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Aktywacja tej o
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Zabronione
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Dozwolone
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Dozwolone, dowolny układ miasta
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Liniowy
|
||||
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Rozmieszczenie drzew w grze: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Losowe pojawianie się drzew podczas gry. Może mieć to wpływ na zakłady opierające się na wyrastaniu drzew, np. tartaki
|
||||
@@ -2169,10 +2171,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
@@ -2759,7 +2758,7 @@ STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Jednokie
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Zamiana sygnałów{}Jeżeli włączone, kliknięcie na istniejący sygnał spowoduje zamianę go na wybrany typ i wariant. CTRL+klik przełącza istniejący wariant. Shift+klik pokazuje szacowany koszt zamiany
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Gęstość sygnałów przy przeciąganiu
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Zmniejsz odległość między sygnałami przy przeciąganiu
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Zwiększ gęstość sygnałów przy przeciąganiu
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Zwiększ odległość między sygnałami przy przeciąganiu
|
||||
|
||||
# Bridge selection window
|
||||
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Wybierz rodzaj mostu kolejowego
|
||||
@@ -3083,6 +3082,7 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Ilość klatek na sekundę
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Liczba ticków gry symulowanych na sekundę.
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Liczba renderowanych klatek wideo na sekundę.
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Jak szybko gra obecnie działa, w porównaniu do oczekiwanej prędkości przy normalnym tempie symulacji.
|
||||
@@ -3107,6 +3107,7 @@ STR_FRAMERATE_SOUND :{WHITE}Miksowan
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Pętla gry
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Obsługa ładunku
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Opóźnienie wykresu połączeń
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Renderowanie grafiki
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Renderowanie okna podgląu świata
|
||||
@@ -3466,6 +3467,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Daj ła
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Cele firmy {COMPANY}
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Cele globalne
|
||||
STR_GOALS_SPECTATOR :Cele globalne
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Cele globalne:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Brak -
|
||||
@@ -3514,6 +3516,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik na
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}Dziennik Historii Firmy {COMPANY}
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Ogólny przewodnik
|
||||
STR_STORY_BOOK_SPECTATOR :Ogólny przewodnik
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Strona {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Skocz na właściwą stronę wybierając ją z listy.
|
||||
|
@@ -1798,10 +1798,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1747,10 +1747,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1337,6 +1337,8 @@ STR_CONFIG_SETTING_AUTOSLOPE :Разреши
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Разрешить изменение ландшафта под домами и дорогами, не требуя их сноса
|
||||
STR_CONFIG_SETTING_CATCHMENT :Зона покрытия зависит от типа станции: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Установить различный размер зоны покрытия для различных типов станций и аэропортов
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Предприятия с собственными станциями используют станции игроков: {STRING}
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :При включении - предприятия, имеющие собственные станции погрузки (например, нефтяные платформы), смогут обслуживаться также и станциями игроков, построенными поблизости.{}При отключении - предприятия будут производить погрузку только через свои внутренние станции, и эти станции будут обслуживать только своё предприятие.
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Разрешить снос (почти) всех городских объектов: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Упростить снос городских зданий и инфраструктуры
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH :Максимальная длина состава: {STRING}
|
||||
@@ -1353,8 +1355,8 @@ STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Настрой
|
||||
STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Крутизна склона для автотранспорта: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Настройка крутизны склона для автотранспорта. Высокие значения делают подъём более тяжёлым.
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Запретить 90-градусные повороты на ж/д и море: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Поворот на 90° происходит, когда к горизонтальному участку рельсов примыкает вертикальный. В остальных случаях поезда поворачивают на 45°. Запрет поворота на 90° относится также и к кораблям.
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Запретить 90-градусные повороты на ж/д: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Поворот на 90° происходит, когда к горизонтальному участку рельсов примыкает вертикальный. В остальных случаях поезда поворачивают на 45°.
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Разрешить объединение не примыкающих друг к другу станций: {STRING}
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Разрешить объединять несколько станций в одну, даже если они не примыкают друг к другу. Требуется нажать Ctrl+щелчок при расширении станции.
|
||||
STR_CONFIG_SETTING_INFLATION :Включить инфляцию: {STRING}
|
||||
@@ -1410,7 +1412,7 @@ STR_CONFIG_SETTING_PLANE_SPEED :Множите
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Ограничение скорости воздушных судов относительно другого транспорта для снижения сверхприбылей от использования самолётов
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES :Вероятность падения самолётов: {STRING}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Настройка вероятности падения самолёта
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Настройка вероятности падения самолёта.{}У крупных самолётов всегда есть риск крушения при посадке в маленьких аэропортах.
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :отсутствует
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :сниженная
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :обычная
|
||||
@@ -1738,6 +1740,10 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Включен
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :запрещено
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :разрешено
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :разрешено с выбором сети дорог
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE :Количество грузов и пассажиров в городах: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :Зависимость количества грузов и пассажиров от размера города.{}Линейная: в городе двукратного размера появляется в 2 раза больше пассажиров.{}Квадратичная: в городе двукратного размера появляется в 4 раза больше пассажиров.
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :квадратичная зависимость (оригинальная)
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :линейная зависимость
|
||||
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Размножение деревьев в игре: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Настройка возможности самостоятельного размножения деревьев в игре. Это может влиять на работоспособность некоторых предприятий, например, лесопилок.
|
||||
@@ -1952,10 +1958,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1977,10 +1977,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1780,10 +1780,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1838,10 +1838,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1924,10 +1924,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1783,10 +1783,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1201,8 +1201,8 @@ STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Grado de inclin
|
||||
STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Inclinación de pendientes para vehículos de carretera: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Grado de inclinación de una casilla con pendiente para un vehículo de carretera. Los valores altos hacen que sea más difícil subir las colinas
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Prohibir a trenes y barcos realizar giros de 90°: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Los giros de 90° ocurren en vías férreas perpendiculares donde el tren gira 90° al pasar de una casilla a otra, en lugar de los 45° habituales en otras combinaciones de vías. Esto también se aplica al radio de giro de los barcos
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Prohibir a trenes realizar giros de 90°: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Los giros de 90° ocurren en vías férreas perpendiculares donde el tren gira 90° al pasar de una casilla a otra, en lugar de los 45° habituales en otras combinaciones de vías.
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Permitir la ampliación de estaciones no adyacentes: {STRING}
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Permitir añadir de partes a una estación sin tener que estar en contacto directo con las partes existentes. Se debe pulsar Ctrl+Clic para añadir las nuevas partes
|
||||
STR_CONFIG_SETTING_INFLATION :Inflación: {STRING}
|
||||
@@ -1259,7 +1259,7 @@ STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Establece la ve
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1/{COMMA}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES :Cantidad de accidentes aéreos: {STRING}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Probabilidad de que ocurran accidentes aéreos
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Ninguno
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Ninguno*
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Reducida
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Permitir la construcción de paradas intermedias sobre carreteras en pueblos: {STRING}
|
||||
@@ -1798,10 +1798,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1791,10 +1791,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1540,10 +1540,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1721,10 +1721,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :ระบบปฏิบัติการ Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1770,10 +1770,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1796,10 +1796,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -314,6 +314,8 @@ STR_COLOUR_ORANGE :Помаран
|
||||
STR_COLOUR_BROWN :Коричневий
|
||||
STR_COLOUR_GREY :Сірий
|
||||
STR_COLOUR_WHITE :Білий
|
||||
STR_COLOUR_RANDOM :Випадково
|
||||
STR_COLOUR_DEFAULT :Звичайний
|
||||
|
||||
# Units used in OpenTTD
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}миль/год
|
||||
@@ -589,6 +591,7 @@ STR_TOOLBAR_SOUND_MUSIC :Звук/Муз
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Останнє повідомлення
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Історія повідомлень
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Видалити всі повідомлення
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -600,6 +603,7 @@ STR_ABOUT_MENU_SCREENSHOT :Знімок е
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Знімок екрану з максимальним збільшенням
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Знімок екрану зі стандартним збільшенням
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Знімок всієї карти
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Швидкість генерації гри
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Про гру 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Вирівнювання спрайтів
|
||||
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Вкл./відкл. обмежуючі рамки
|
||||
@@ -778,6 +782,7 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA
|
||||
STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}--
|
||||
STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM}
|
||||
STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------
|
||||
STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}Немає доступної музики
|
||||
STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}"
|
||||
STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Доріжка
|
||||
STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Заголовок
|
||||
@@ -798,11 +803,14 @@ STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Вкл./
|
||||
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Показує вікно вибору музичної програми
|
||||
|
||||
# Playlist window
|
||||
STR_PLAYLIST_MUSIC_SELECTION_SETNAME :{WHITE}Музична програма - '{STRING}'
|
||||
STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}"
|
||||
STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Назва доріжки
|
||||
STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Програма - '{STRING}'
|
||||
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Очистити
|
||||
STR_PLAYLIST_CHANGE_SET :{BLACK}Змінити набір
|
||||
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Очистити програму (тільки для Набору 1 або Набору 2)
|
||||
STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Виберіть інший набір музичного оформлення
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Виберіть доріжку, щоб додати до програми (тільки для Набору 1 або Набору 2)
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Клацніть мишою на мелодії для її видалення зі списку (лише Набір1 та Набір2)
|
||||
|
||||
@@ -938,6 +946,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Керівник)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} субсидував спорудження нового міста {TOWN}!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Нове місто {TOWN} побудовано!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Будується {STRING} біля {TOWN}!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Насаджено {STRING} біля {TOWN}!
|
||||
@@ -1005,9 +1014,9 @@ STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION :{BIG_FONT}{BLAC
|
||||
|
||||
# Extra view window
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Вікно {COMMA}
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Копіювати до вікна
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Змінити вікно
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Копіювати місцеположення з основного екрану до цього вікна
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Вставити з вікна
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Вставити в головне вікно
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Перейти на основному екрані до цього місця
|
||||
|
||||
# Game options window
|
||||
@@ -1051,6 +1060,7 @@ STR_GAME_OPTIONS_CURRENCY_CUSTOM :Власна...
|
||||
STR_GAME_OPTIONS_CURRENCY_GEL :Грузинські ларі (GEL)
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Іранський ріал (IRR)
|
||||
STR_GAME_OPTIONS_CURRENCY_RUB :Російський новий рубель (RUB)
|
||||
STR_GAME_OPTIONS_CURRENCY_MXN :Мексиканське песо (MXN)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Сторона руху транспорту
|
||||
@@ -1113,7 +1123,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Нормаль
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Подвійний розмір
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Почетверний розмір
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Розмір шрифту
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Виберть розмір шрифту інтерфейсу
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Нормальний
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Подвійний розмір
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Почетверний розмір
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Базовий набір графіки
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Оберіть, яку основну графіку використовувати
|
||||
@@ -1297,6 +1312,8 @@ STR_CONFIG_SETTING_AUTOSLOPE :Дозволи
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Можливість змінювати ландшафт під будівлями та дорогами без необхідності їх зносу
|
||||
STR_CONFIG_SETTING_CATCHMENT :Більш реалістічні зони покриття станцій: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :При включенні розмір зони покриття станції залежить від її типу та розміру
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Підприємства з власними станціями обслуговують станції гравців: {STRING}
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :Якщо увімкнено - підприємства, що мають власні станції завантаження (наприклад, нафтові платформ), зможуть обслуговуватися також і збудованими поруч станціями гравців.{}При відключенні - підприємства будуть виконувати завантаження тільки через свої внутрішні станції, а ці станції будуть обслуговувати лише своє підприємство.
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Дозволити видаляти більше міських будівель: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :При включенні видалення міських будівель та інфраструктури стає біль простішим
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH :Максимальна довжина потягів: {STRING}
|
||||
@@ -1313,7 +1330,7 @@ STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Налашту
|
||||
STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Крутизна схилів для дорожнього транспорту: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Налаштування крутизни схилів для дорожнього транспорту. Чим вище значення, тим складніше підйом на схилах.
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Заборонити поїздам і кораблям повертати на 90°: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Заборонити поїздам повертати на 90°: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :При включенні прямокутні перетини шляхів не будуть вважатися поворотами. Для повороту необходно прокладати шляхи під кутом 45°.
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Станції можуть складатися з не суміжних частин: {STRING}
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Дозволяє об'єднання в одну станцію частин, що не примикають одна до одної. Щоб приєднати нову станцію до існуючої необхідно використовувати Ctrl+Click при будівництві.
|
||||
@@ -1370,7 +1387,7 @@ STR_CONFIG_SETTING_PLANE_SPEED :Множник
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Налаштування співвідношення швідкості повітряного транспорту та швидкості інших видів транспорту з метою зменьшення високих прибутків від авіації.
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES :Частота повітряних катастроф: {STRING}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Налаштування частоти повітряних катастроф
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Налаштування частоти повітряних катастроф.{}* Великі літаки мають більший ризик катастрофив малих аеропортах
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Немає
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Низька
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Нормальна
|
||||
@@ -1382,6 +1399,8 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Цю н
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Витрати на утримання інфраструктури: {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :При включенні інфраструктура потребує коштів для утримання. Витрати збільшуються не пропорційно з ростом розміру мережі, більше впливаючи на великі компанії ніж на малі
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Колір компанії: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Виберіть початковий колір для компанії
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Аеропорти не застарівають: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :При включенні кожен аеропорт буде доступним для будівництва безстроково після його впровадження.
|
||||
@@ -1466,6 +1485,12 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Колір по
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :зелений
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :темнозелений
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :фіолетовий
|
||||
STR_CONFIG_SETTING_SCROLLMODE :Переміщення вікна обзору: {STRING}
|
||||
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Спосіб пересування ігрового поля
|
||||
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Переміщувати ПКМ, зафіксувавши курсор
|
||||
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Переміщувати карту ПКМ, зафіксувавши курсор
|
||||
STR_CONFIG_SETTING_SCROLLMODE_RMB :Переміщувати карту ПКМ
|
||||
STR_CONFIG_SETTING_SCROLLMODE_LMB :Переміщувати ЛКМ
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Плавна прокрутка у вікні: {STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Налаштування способу прокрутки основного екрану при клацанні мишою по зменшенній карті, або інших діях, що призводять до переміщення по карті (кнопки "Оглянути", тощо). При включенні опції переміщення карти відбувається плавно. При виключенні - відбувається моментальне переміщення в необхідну точку
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Показувати підказки про розміри під час будівництва: {STRING}
|
||||
@@ -1497,6 +1522,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Команда+
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+клац мишою
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :не емулювати
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Закрити вікно правою кнопкою миші: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Закривати вікно кліком правої кнопки миші по ньому. При цьому віключається поява підказок за правою кнопкою.
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Автозбереження: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Оберіть проміжок між автоматичними збереженнями гри
|
||||
@@ -1686,6 +1713,10 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Дозволя
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Заборонено
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Дозволено
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Дозволено (з вибором дорожньої сітки)
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE :Кількість вантажів та пасажирів у містах: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :Скільки вантажів генерується будинками в містах відносно населення.{}Квадратична залежність: Вдвічі більше місто генерує вчетверо більше вантажів.{}Лінійна: Вдвічі більше місто генерує вдвічі більше вантажів.
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :Квадратична(оригінальна)
|
||||
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :лінійна залежність
|
||||
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Поява дерев під час гри: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Налаштування випадкової появи дерев на карті в процесі гри. Ця настройка також впливає на відповідні підприємства, такі як лісопилки.
|
||||
@@ -1886,6 +1917,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Пере
|
||||
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Показати налаштування AI / Ігрового Скрипта
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Вийти з OpenTTD
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}В обраному наборі базової графіки немає {NUM} спрайт{P а ів ів}. Будь ласка, оновіть набір графіки.
|
||||
STR_INTRO_TRANSLATION :{BLACK}Переклад має {NUM} неперекладених рядків. Зареєструйтесь як перекладач вашої мови та покращіть OpenTTD. Детальніше читайте в readme.txt.
|
||||
|
||||
# Quit window
|
||||
@@ -1899,10 +1931,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
@@ -1931,6 +1960,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Змін
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Дозволити зміну рівня виробництва: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}Кольори компанії «{COMPANY}»
|
||||
|
||||
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Показати загальне фарбування
|
||||
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Показати фарбування поїздів
|
||||
@@ -2190,6 +2220,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Роз'
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Сервер захищено паролем. Введіть пароль
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Компанія захищена паролем. Введіть пароль
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}Список клієнтів
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Список клієнтів
|
||||
@@ -2402,6 +2433,7 @@ STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}Леге
|
||||
STR_LINKGRAPH_LEGEND_ALL :{BLACK}Усе
|
||||
STR_LINKGRAPH_LEGEND_NONE :{BLACK}Немає
|
||||
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Виберіть компанії для відображення
|
||||
STR_LINKGRAPH_LEGEND_COMPANY_TOOLTIP :{BLACK}{STRING}{}{COMPANY}
|
||||
|
||||
# Linkgraph legend window and linkgraph legend in smallmap
|
||||
STR_LINKGRAPH_LEGEND_UNUSED :{TINY_FONT}{BLACK}не використовується
|
||||
@@ -2489,9 +2521,9 @@ STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Комб
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Розширений сигнал (електричний){}Розширений сигнал дозволяє більше ніж одному поїзду одночасно заходити до блоку сигналів, якщо поїзд може зарезервувати шлях до безпечної точки зупинки. Розширені сигнали дозволяють проїжджати їх з обох сторін
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Односторонній розширений сигнал (електричний){}Розширений сигнал дозволяє більше ніж одному поїзду одночасно заходити до блоку сигналів, якщо поїзд може зарезервувати шлях до безпечної точки зупинки. Односторонні розширені сигнали не дозволяють вїжджати з іншої сторони
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Заміна сигналів{}Коли обрано, натискання на існуючому сигналі замінить його на обраний тип і варіант сигналу, CTRL+натискання замінить існуючий варіант. Утримуйте Shift для показу витрат на заміну
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Частота сигналів при перетаскуванні
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Зменшити частоту сигналів
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Збільшити частоту сигналів
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Відстань між сигналами при перетаскуванні
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Зменшити відстань між сигналами
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Збільшити відстань між сигналами
|
||||
|
||||
# Bridge selection window
|
||||
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Виберіть міст
|
||||
@@ -2712,6 +2744,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Назв
|
||||
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Приймає: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Тип зал.колії: {LTBLUE}{STRING}
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Ліміт швидкості залізниці: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Ліміт швидкості авто: {LTBLUE}{VELOCITY}
|
||||
|
||||
@@ -2724,29 +2757,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Поле
|
||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Засніжена земля
|
||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустеля
|
||||
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK :Звичайна колія
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Звичайна колія з блок-сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Звичайна колія з пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Звичайна колія з вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Звичайна колія з комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Звичайна колія з маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Звичайна колія з односторонніми маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Звичайна колія з блок-сигналами і пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Звичайна колія з блок-сигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Звичайна колія з блок-сигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Звичайна колія з блок-сигналами та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Звичайна колія з блок-сигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Звичайна колія з пресигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Звичайна колія з пресигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Звичайна колія з пресигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Звичайна колія з пресигналами і одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Звичайна колія з вихідними сигналами та комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Звичайна колія з вихідними та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Звичайна колія з вихідними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Звичайна колія з комбосигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Звичайна колія з комбосигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Звичайна колія з маршрутними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Звичайна колія залізничне депо
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK :Залізнична колія
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Залізнична колія з блок-сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Залізнична колія з пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Залізнична колія з вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Залізнична колія з комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Залізнична колія з маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Залізнична колія з односторонніми маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Залізнична колія з блок-сигналами і пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Залізнична колія з блок-сигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Залізнична колія з блок-сигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Залізнична колія з блок-сигналами та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Залізнична колія з блок-сигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Залізнична колія з пресигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Залізнична колія з пресигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Залізнична колія з пресигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Залізнична колія з пресигналами і одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Залізнична колія з вихідними сигналами та комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Залізнична колія з вихідними та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Залізнична колія з вихідними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Залізнична колія з комбосигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Залізнична колія з комбосигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Залізнична колія з маршрутними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Залізничне депо
|
||||
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Дорога
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дорога з вуличними ліхтарями
|
||||
@@ -2813,13 +2846,58 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2019 команда OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Швидкість гри
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Швидкість прорахунку гри: {STRING}
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Кількість ігрових циклів в секунду.
|
||||
STR_FRAMERATE_RATE_BLITTER :{BLACK}Виведення на екран: {STRING}
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Кількість кадрів побудованих за секунду
|
||||
STR_FRAMERATE_SPEED_FACTOR :{BLACK}Наявна швидкість гри: {DECIMAL}x
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK} Як швидко гра біжить в даний час, в порівнянні з очікуваною швидкістю при звичайній швидкості моделювання.
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Зараз
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Середнє
|
||||
STR_FRAMERATE_DATA_POINTS :{BLACK}Дані отримано з {COMMA} вимірюван {P "ня" "нь" "нь" }
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} мс
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} мс
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} кадрів/сек
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} кадр{P "" "и" "ів"}/сек
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} кадрів/сек
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} мс
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} с
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GAMELOOP :{BLACK}Швидкість прорахунку гри:
|
||||
STR_FRAMERATE_GL_ECONOMY :{BLACK} Розрахунок вантажів:
|
||||
STR_FRAMERATE_GL_TRAINS :{BLACK} Рух поїздів:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Рух автомобілів:
|
||||
STR_FRAMERATE_GL_SHIPS :{BLACK} Рух кораблів:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Рух літаків:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :{BLACK} Зміни на карті:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Затримка графу розподілу:
|
||||
STR_FRAMERATE_DRAWING :{BLACK}Побудова зображень:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Додаткові вікна:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Виведення на екран:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Обробка звуків:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} Виконання скриптів:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Ігровий Скрипт:
|
||||
STR_FRAMERATE_AI :{BLACK} ШІ {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Прорахунок ігрового циклу
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Розрахунок обсягу вантажів
|
||||
STR_FRAMETIME_CAPTION_GL_TRAINS :Прорахунок поїздів
|
||||
STR_FRAMETIME_CAPTION_GL_ROADVEHS :Рух автомобілів
|
||||
STR_FRAMETIME_CAPTION_GL_SHIPS :Рух кораблів
|
||||
STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Прорахунок літаків
|
||||
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Розрахунок змін на карті
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Затримка графу розподілу
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Відображення графіки
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Додаткові вікна перегляду
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Виведення на екран
|
||||
STR_FRAMETIME_CAPTION_SOUND :Обробка звуку
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :Час виконання скриптів
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Час виконання ігрового скрипту
|
||||
STR_FRAMETIME_CAPTION_AI :ШІ {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2845,6 +2923,9 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Дета
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Інформація відсутня
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Фільтр:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Перезаписати файл
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW} Ви справді хочете перезаписати існуючий файл?
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Введіть назву файла збереженої гри
|
||||
|
||||
@@ -2962,7 +3043,12 @@ STR_NEWGRF_SETTINGS_VERSION :{BLACK}Верс
|
||||
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Мінімальна підтримувана версія: {SILVER}{NUM}
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5сума: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Палітра: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Звичайна (D)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Стандартна (D) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Застаріла
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Застаріла (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Параметри: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :нема
|
||||
|
||||
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Немає доступної інформації
|
||||
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Таких файлів не знайдено
|
||||
@@ -3043,6 +3129,8 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Вихід за
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Недоступні необхідні ресурси GRF (спрайт {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} був вимкнений {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Некоректний або невідомий формат розміщення спрайтів (спрайт {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Дуже багато елементів у списку значень (спрайт {3:NUM}, властивість {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Невірна обробка продукції підприємства (спрайт {3:NUM}, "{1:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Обережно!
|
||||
@@ -3107,6 +3195,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Введ
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Міста
|
||||
STR_TOWN_DIRECTORY_NONE :{ORANGE}- немає -
|
||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (Мегаполіс){BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Назви міст - натисніть на назву, щоб показати місто у центрі екрану. Ctrl+клац мишою відкриває нове вікно з видом на місто
|
||||
STR_TOWN_POPULATION :{BLACK}Населення світу: {COMMA}
|
||||
|
||||
@@ -3114,6 +3203,7 @@ STR_TOWN_POPULATION :{BLACK}Насе
|
||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (місто)
|
||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Населення: {ORANGE}{COMMA}{BLACK} Будинки: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} минулого місяця: {ORANGE}{COMMA}{BLACK} макс: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Вантаж, потрібний для зростання міста:
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} потрібно
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} потрібно взимку
|
||||
@@ -3166,6 +3256,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Під
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Цілі {COMPANY}
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Глобальні цілі:
|
||||
STR_GOALS_SPECTATOR :Загальні задачі
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Глобальні цілі:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- нема -
|
||||
@@ -3214,6 +3305,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Нати
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}Історія {COMPANY}
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Світова історія
|
||||
STR_STORY_BOOK_SPECTATOR :Всесвітня історія
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Стор. {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Перейти до сторінки, вибраної в цьому списку.
|
||||
@@ -3420,7 +3512,13 @@ STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Пока
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Обсяг виробництва: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Підприємство оголосило про близьке закриття!
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Потребує: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Виробляє: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Потребує:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} очікує{STRING}
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Змінити виробництво (кратне 8, до 2040)
|
||||
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Змінити обсяг виробництва (до 800%)
|
||||
@@ -3474,6 +3572,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Груп
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Клацніть мишою, щоб створити групу
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Стерти вибрану групу
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Перейменувати вибрану групу
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Змінити колір вибраної групи
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Клацніть мишою, щоб захистити групу від глобальної автозаміни
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Видалити групу
|
||||
@@ -3484,6 +3583,10 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Позбути
|
||||
|
||||
STR_GROUP_RENAME_CAPTION :{BLACK}Перейменувати групу
|
||||
|
||||
STR_GROUP_PROFIT_THIS_YEAR :Прибуток цього року:
|
||||
STR_GROUP_PROFIT_LAST_YEAR :Прибуток минулого року:
|
||||
STR_GROUP_OCCUPANCY :Використання:
|
||||
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
|
||||
|
||||
# Build vehicle window
|
||||
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Новий неелектрифікований поїзд
|
||||
@@ -3513,9 +3616,11 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Міст
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Потужність: {GOLD}+{POWER}{BLACK} Вага: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Може бути переобладненим на: {GOLD}{STRING}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Всі типи вантажів
|
||||
STR_PURCHASE_INFO_NONE :Нема
|
||||
STR_PURCHASE_INFO_ALL_BUT :Всі, крім {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}Максимальна тягова сила: {GOLD}{FORCE}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Дальність: {GOLD}{COMMA} клітинок
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Тип літака: {GOLD}{STRING}
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Список поїздів. Клацніть на поїзд для інформації. Ctrl+клац мишою вимикає показ типу транспорту
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Список автомобілів. Клацніть на авто для отримання інформації. Ctrl+клац мишою вимикає показ типу транспорту
|
||||
@@ -3650,6 +3755,10 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :магнітн
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Ціна: {CURRENCY_LONG} Вага: {WEIGHT_SHORT}{}Швидкість: {VELOCITY}{}Потужність: {POWER}{}Вартість експлуатації: {CURRENCY_LONG}/рік{}Місткість: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Вартість: {CURRENCY_LONG} Вага: {WEIGHT_SHORT}{}Швидкість: {VELOCITY} Потужність: {POWER} Макс. тяга: {6:FORCE}{}Вартість експлуатації: {4:CURRENCY_LONG}/рік{}Місткість: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Місткість: {CARGO_LONG}{}Вартість експлуатації: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING}{}Місткість: {CARGO_LONG}, {CARGO_LONG}{}Вартість експлуатації: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING}{}Місткість: {CARGO_LONG}{}Експлуатація: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING} Дальність: {COMMA} клітин{P ка ки ок}Місткість: {CARGO_LONG}, {CARGO_LONG}{}Експлуатація: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING} Дальність: {COMMA} клітин{P ка ки ок}Місткість: {CARGO_LONG}{}Експлуатація: {CURRENCY_LONG}/рік
|
||||
|
||||
# Autoreplace window
|
||||
STR_REPLACE_VEHICLES_WHITE :{WHITE}Оновити {STRING} - {STRING}
|
||||
@@ -3679,6 +3788,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Нати
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Переключення між вікнами заміни потягів та вагонів.
|
||||
STR_REPLACE_ENGINES :Локомотиви
|
||||
STR_REPLACE_WAGONS :Вагони
|
||||
STR_REPLACE_ALL_RAILTYPE :Весь з/д транспорт
|
||||
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Виберіть тип колії, для якого ви збираєтесь оновити потяги
|
||||
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Показує, яким потягом буде замінено потяг, вибраний ліворуч
|
||||
@@ -3771,6 +3881,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} р{P і
|
||||
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} р{P ік оки оків} ({COMMA})
|
||||
|
||||
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Макс. швидкість: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Макс. швидкість: {LTBLUE}{VELOCITY} {BLACK}Тип: {LTBLUE}{STRING}
|
||||
STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Макс. швидкість: {LTBLUE}{VELOCITY} {BLACK}Тип: {LTBLUE}{STRING} {BLACK}Дальність: {LTBLUE}{COMMA} клітин{P ка ки ок }
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Вага: {LTBLUE}{WEIGHT_SHORT} {BLACK}Потужність: {LTBLUE}{POWER}{BLACK} Макс. швидкість: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Вага: {LTBLUE}{WEIGHT_SHORT} {BLACK}Потужність: {LTBLUE}{POWER}{BLACK} Макс. швидкість: {LTBLUE}{VELOCITY} {BLACK}Макс. тяга: {LTBLUE}{FORCE}
|
||||
|
||||
@@ -3904,6 +4016,7 @@ STR_ORDER_CONDITIONAL_AGE :Вік (рок
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Потребує техогляду
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Завжди
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Залишок строку служби (років)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Максимальна надійність
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Як порівнювати дані транспорту з заданим значенням
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :дорівнює
|
||||
@@ -4336,6 +4449,7 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... ця
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... дорога не в тому напрямку
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... проїзні зупинки не можуть мати поворотів
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... проїзні зупинки не можуть мати перехресть
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... дорога одностороння або заблокована
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Не можна зруйнувати частину станції...
|
||||
@@ -4588,6 +4702,7 @@ STR_BASESOUNDS_WIN_DESCRIPTION :Оригіна
|
||||
STR_BASESOUNDS_NONE_DESCRIPTION :Порожній набір звуків.
|
||||
STR_BASEMUSIC_WIN_DESCRIPTION :Оригінальна музика з Transport Tycoon Deluxe Windows edition.
|
||||
STR_BASEMUSIC_DOS_DESCRIPTION :Оригінальна музика Transport Tycoon Deluxe(DOS)
|
||||
STR_BASEMUSIC_TTO_DESCRIPTION :Оригінальна музика Transport Tycoon Deluxe(DOS)
|
||||
STR_BASEMUSIC_NONE_DESCRIPTION :Порожній набір музики.
|
||||
|
||||
##id 0x2000
|
||||
|
@@ -665,10 +665,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1704,10 +1704,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -952,9 +952,6 @@ STR_QUIT_NO :{BLACK}Не
|
||||
STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1487,10 +1487,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :هایکو
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1384,10 +1384,7 @@ STR_OSNAME_WINDOWS :ونڈوز
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :یونیکس
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1786,10 +1786,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -1773,10 +1773,7 @@ STR_OSNAME_WINDOWS :Windows
|
||||
STR_OSNAME_DOS :DOS
|
||||
STR_OSNAME_UNIX :Unix
|
||||
STR_OSNAME_OSX :OS{NBSP}X
|
||||
STR_OSNAME_BEOS :BeOS
|
||||
STR_OSNAME_HAIKU :Haiku
|
||||
STR_OSNAME_MORPHOS :MorphOS
|
||||
STR_OSNAME_AMIGAOS :AmigaOS
|
||||
STR_OSNAME_OS2 :OS/2
|
||||
STR_OSNAME_SUNOS :SunOS
|
||||
|
||||
|
@@ -13,9 +13,9 @@
|
||||
#define LANGUAGE_H
|
||||
|
||||
#include "core/smallvec_type.hpp"
|
||||
#ifdef WITH_ICU_SORT
|
||||
#ifdef WITH_ICU_I18N
|
||||
#include <unicode/coll.h>
|
||||
#endif /* WITH_ICU_SORT */
|
||||
#endif /* WITH_ICU_I18N */
|
||||
#include "strings_type.h"
|
||||
|
||||
static const uint8 CASE_GENDER_LEN = 16; ///< The (maximum) length of a case/gender string.
|
||||
@@ -104,9 +104,9 @@ extern LanguageList _languages;
|
||||
/** The currently loaded language. */
|
||||
extern const LanguageMetadata *_current_language;
|
||||
|
||||
#ifdef WITH_ICU_SORT
|
||||
#ifdef WITH_ICU_I18N
|
||||
extern icu::Collator *_current_collator;
|
||||
#endif /* WITH_ICU_SORT */
|
||||
#endif /* WITH_ICU_I18N */
|
||||
|
||||
bool ReadLanguagePack(const LanguageMetadata *lang);
|
||||
const LanguageMetadata *GetLanguage(byte newgrflangid);
|
||||
|
@@ -28,6 +28,9 @@
|
||||
#include "core/pool_type.hpp"
|
||||
#include "game/game.hpp"
|
||||
#include "linkgraph/linkgraphschedule.h"
|
||||
#include "station_kdtree.h"
|
||||
#include "town_kdtree.h"
|
||||
#include "viewport_kdtree.h"
|
||||
#include "tracerestrict.h"
|
||||
#include "programmable_signals.h"
|
||||
#include "viewport_func.h"
|
||||
@@ -68,7 +71,6 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
|
||||
AllocateMap(size_x, size_y);
|
||||
|
||||
ViewportMapClearTunnelCache();
|
||||
ViewportClearStationSignCache();
|
||||
ClearCommandLog();
|
||||
|
||||
_pause_mode = PM_UNPAUSED;
|
||||
@@ -92,6 +94,10 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
|
||||
ClearCargoPacketDeferredPayments();
|
||||
PoolBase::Clean(PT_NORMAL);
|
||||
|
||||
RebuildStationKdtree();
|
||||
RebuildTownKdtree();
|
||||
RebuildViewportKdtree();
|
||||
|
||||
FreeSignalPrograms();
|
||||
FreeSignalDependencies();
|
||||
|
||||
|
@@ -1,128 +0,0 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file libtimidity.cpp Playing music via the timidity library. */
|
||||
|
||||
#include "../stdafx.h"
|
||||
#include "../openttd.h"
|
||||
#include "../sound_type.h"
|
||||
#include "../debug.h"
|
||||
#include "libtimidity.h"
|
||||
#include "midifile.hpp"
|
||||
#include "../base_media_base.h"
|
||||
#include <fcntl.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/wait.h>
|
||||
#include <unistd.h>
|
||||
#include <signal.h>
|
||||
#include <sys/stat.h>
|
||||
#include <errno.h>
|
||||
#include <timidity.h>
|
||||
|
||||
#include "../safeguards.h"
|
||||
|
||||
/** The state of playing. */
|
||||
enum MidiState {
|
||||
MIDI_STOPPED = 0,
|
||||
MIDI_PLAYING = 1,
|
||||
};
|
||||
|
||||
static struct {
|
||||
MidIStream *stream;
|
||||
MidSongOptions options;
|
||||
MidSong *song;
|
||||
|
||||
MidiState status;
|
||||
uint32 song_length;
|
||||
uint32 song_position;
|
||||
} _midi; ///< Metadata about the midi we're playing.
|
||||
|
||||
/** Factory for the libtimidity driver. */
|
||||
static FMusicDriver_LibTimidity iFMusicDriver_LibTimidity;
|
||||
|
||||
const char *MusicDriver_LibTimidity::Start(const char * const *param)
|
||||
{
|
||||
_midi.status = MIDI_STOPPED;
|
||||
_midi.song = NULL;
|
||||
|
||||
if (mid_init(param == NULL ? NULL : const_cast<char *>(param[0])) < 0) {
|
||||
/* If init fails, it can be because no configuration was found.
|
||||
* If it was not forced via param, try to load it without a
|
||||
* configuration. Who knows that works. */
|
||||
if (param != NULL || mid_init_no_config() < 0) {
|
||||
return "error initializing timidity";
|
||||
}
|
||||
}
|
||||
DEBUG(driver, 1, "successfully initialised timidity");
|
||||
|
||||
_midi.options.rate = 44100;
|
||||
_midi.options.format = MID_AUDIO_S16LSB;
|
||||
_midi.options.channels = 2;
|
||||
_midi.options.buffer_size = _midi.options.rate;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void MusicDriver_LibTimidity::Stop()
|
||||
{
|
||||
if (_midi.status == MIDI_PLAYING) this->StopSong();
|
||||
mid_exit();
|
||||
}
|
||||
|
||||
void MusicDriver_LibTimidity::PlaySong(const MusicSongInfo &song)
|
||||
{
|
||||
std::string filename = MidiFile::GetSMFFile(song);
|
||||
|
||||
this->StopSong();
|
||||
if (filename.empty()) return;
|
||||
|
||||
_midi.stream = mid_istream_open_file(filename.c_str());
|
||||
if (_midi.stream == NULL) {
|
||||
DEBUG(driver, 0, "Could not open music file");
|
||||
return;
|
||||
}
|
||||
|
||||
_midi.song = mid_song_load(_midi.stream, &_midi.options);
|
||||
mid_istream_close(_midi.stream);
|
||||
_midi.song_length = mid_song_get_total_time(_midi.song);
|
||||
|
||||
if (_midi.song == NULL) {
|
||||
DEBUG(driver, 1, "Invalid MIDI file");
|
||||
return;
|
||||
}
|
||||
|
||||
mid_song_start(_midi.song);
|
||||
_midi.status = MIDI_PLAYING;
|
||||
}
|
||||
|
||||
void MusicDriver_LibTimidity::StopSong()
|
||||
{
|
||||
_midi.status = MIDI_STOPPED;
|
||||
/* mid_song_free cannot handle NULL! */
|
||||
if (_midi.song != NULL) mid_song_free(_midi.song);
|
||||
_midi.song = NULL;
|
||||
}
|
||||
|
||||
bool MusicDriver_LibTimidity::IsSongPlaying()
|
||||
{
|
||||
if (_midi.status == MIDI_PLAYING) {
|
||||
_midi.song_position = mid_song_get_time(_midi.song);
|
||||
if (_midi.song_position >= _midi.song_length) {
|
||||
_midi.status = MIDI_STOPPED;
|
||||
_midi.song_position = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return (_midi.status == MIDI_PLAYING);
|
||||
}
|
||||
|
||||
void MusicDriver_LibTimidity::SetVolume(byte vol)
|
||||
{
|
||||
if (_midi.song != NULL) mid_song_set_volume(_midi.song, vol);
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user