Merge branch 'master' into jgrpp
Remove the viewport sign cache as this is now superseded by the kd tree implementation # Conflicts: # src/crashlog.cpp # src/lang/english.txt # src/misc.cpp # src/pathfinder/follow_track.hpp # src/pbs.cpp # src/rail_cmd.cpp # src/saveload/vehicle_sl.cpp # src/settings.cpp # src/settings_gui.cpp # src/ship_cmd.cpp # src/station.cpp # src/station_base.h # src/station_cmd.cpp # src/table/settings.ini # src/thread/thread_morphos.cpp # src/town_cmd.cpp # src/train_cmd.cpp # src/viewport.cpp # src/waypoint.cpp
This commit is contained in:
14
README.md
14
README.md
@@ -438,12 +438,11 @@ OpenTTD has been ported to several platforms and operating systems. It should
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not be very difficult to port it to a new platform. The currently working
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platforms are:
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- BeOS (SDL or Allegro)
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- DOS (Allegro)
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- FreeBSD (SDL)
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- Haiku (SDL)
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- Linux (SDL or Allegro)
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- macOS (universal) (Cocoa video and sound drivers)
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- MorphOS (SDL)
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- OpenBSD (SDL)
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- OS/2 (SDL)
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- Windows (Win32 GDI (faster) or SDL or Allegro)
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@@ -808,7 +807,7 @@ and it should build automatically. In case you want to build with SDL support
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you need to add WITH_SDL to the project settings.
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PNG (WITH_PNG), ZLIB (WITH_ZLIB), LZO (WITH_LZO), Freetype (WITH_FREETYPE) and
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LZMA (WITH_LZMA) support is enabled by default. For these to work you need their
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libLZMA (WITH_LIBLZMA) support is enabled by default. For these to work you need their
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development files. To get them just use vcpkg from https://github.com/Microsoft/vcpkg
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using x86-windows-static and x64-windows-static triplets.
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For more help with VS see docs/Readme_Windows_MSVC.md.
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@@ -833,17 +832,10 @@ However, for the first build one has to do a '`./configure`' first.
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To make a universal binary type '`./configure --enabled-universal`'
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instead of '`./configure`'.
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### BeOS:
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### Haiku:
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Use '`make`', but do a '`./configure`' before the first build.
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### MorphOS:
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Use '`make`'. However, for the first build one has to do a '`./configure`'
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first. Note that you need the MorphOS SDK, latest libnix updates (else C++
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parts of OpenTTD will not build) and the powersdl.library SDK. Optionally libz,
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libpng and freetype2 developer files.
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### OS/2:
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A comprehensive GNU build environment is required to build the OS/2 version.
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