Merge branch 'master' into jgrpp

Remove the viewport sign cache as this is now superseded by the kd tree
implementation

# Conflicts:
#	src/crashlog.cpp
#	src/lang/english.txt
#	src/misc.cpp
#	src/pathfinder/follow_track.hpp
#	src/pbs.cpp
#	src/rail_cmd.cpp
#	src/saveload/vehicle_sl.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/station.cpp
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/thread/thread_morphos.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
#	src/waypoint.cpp
This commit is contained in:
Jonathan G Rennison
2019-03-12 18:00:36 +00:00
177 changed files with 3131 additions and 2247 deletions

View File

@@ -2617,8 +2617,9 @@ static void DrawTrackBitsOverlay(TileInfo *ti, TrackBits track, const RailtypeIn
}
}
bool no_combine = ti->tileh == SLOPE_FLAT && HasBit(rti->flags, RTF_NO_SPRITE_COMBINE);
SpriteID overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY);
SpriteID ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND);
SpriteID ground = GetCustomRailSprite(rti, ti->tile, no_combine ? RTSG_GROUND_COMPLETE : RTSG_GROUND);
TrackBits pbs = TRACK_BIT_NONE;
if (_settings_client.gui.show_track_reservation) {
pbs = is_bridge ? GetTunnelBridgeReservationTrackBits(ti->tile) : GetRailReservationTrackBits(ti->tile);
@@ -2626,6 +2627,18 @@ static void DrawTrackBitsOverlay(TileInfo *ti, TrackBits track, const RailtypeIn
if (track == TRACK_BIT_NONE) {
/* Half-tile foundation, no track here? */
} else if (no_combine) {
/* Use trackbits as direct index from ground sprite, subtract 1
* because there is no sprite for no bits. */
DrawGroundSprite(ground + track - 1, PAL_NONE);
/* Draw reserved track bits */
if (pbs & TRACK_BIT_X) DrawGroundSprite(overlay + RTO_X, PALETTE_CRASH);
if (pbs & TRACK_BIT_Y) DrawGroundSprite(overlay + RTO_Y, PALETTE_CRASH);
if (pbs & TRACK_BIT_UPPER) DrawTrackSprite(overlay + RTO_N, PALETTE_CRASH, ti, SLOPE_N);
if (pbs & TRACK_BIT_LOWER) DrawTrackSprite(overlay + RTO_S, PALETTE_CRASH, ti, SLOPE_S);
if (pbs & TRACK_BIT_RIGHT) DrawTrackSprite(overlay + RTO_E, PALETTE_CRASH, ti, SLOPE_E);
if (pbs & TRACK_BIT_LEFT) DrawTrackSprite(overlay + RTO_W, PALETTE_CRASH, ti, SLOPE_W);
} else if (ti->tileh == SLOPE_NW && track == TRACK_BIT_Y) {
DrawGroundSprite(ground + RTO_SLOPE_NW, PAL_NONE);
if (pbs != TRACK_BIT_NONE) DrawGroundSprite(overlay + RTO_SLOPE_NW, PALETTE_CRASH);