Merge branch 'master' into jgrpp
Remove the viewport sign cache as this is now superseded by the kd tree implementation # Conflicts: # src/crashlog.cpp # src/lang/english.txt # src/misc.cpp # src/pathfinder/follow_track.hpp # src/pbs.cpp # src/rail_cmd.cpp # src/saveload/vehicle_sl.cpp # src/settings.cpp # src/settings_gui.cpp # src/ship_cmd.cpp # src/station.cpp # src/station_base.h # src/station_cmd.cpp # src/table/settings.ini # src/thread/thread_morphos.cpp # src/town_cmd.cpp # src/train_cmd.cpp # src/viewport.cpp # src/waypoint.cpp
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@@ -482,6 +482,8 @@ struct YAPFSettings {
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uint32 rail_longer_platform_per_tile_penalty; ///< penalty for longer station platform than train (per tile)
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uint32 rail_shorter_platform_penalty; ///< penalty for shorter station platform than train
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uint32 rail_shorter_platform_per_tile_penalty; ///< penalty for shorter station platform than train (per tile)
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uint32 ship_curve45_penalty; ///< penalty for 45-deg curve for ships
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uint32 ship_curve90_penalty; ///< penalty for 90-deg curve for ships
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};
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/** Settings related to all pathfinders. */
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@@ -572,6 +574,7 @@ struct EconomySettings {
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uint8 larger_towns; ///< the number of cities to build. These start off larger and grow twice as fast
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uint8 initial_city_size; ///< multiplier for the initial size of the cities compared to towns
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TownLayoutByte town_layout; ///< select town layout, @see TownLayout
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TownCargoGenMode town_cargogen_mode; ///< algorithm for generating cargo from houses, @see TownCargoGenMode
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bool allow_town_roads; ///< towns are allowed to build roads (always allowed when generating world / in SE)
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uint16 town_min_distance; ///< minimum distance between towns
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TownFoundingByte found_town; ///< town founding, @see TownFounding
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@@ -612,6 +615,7 @@ struct LinkGraphSettings {
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/** Settings related to stations. */
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struct StationSettings {
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bool modified_catchment; ///< different-size catchment areas
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bool serve_neutral_industries; ///< company stations can serve industries with attached neutral stations
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bool adjacent_stations; ///< allow stations to be built directly adjacent to other stations
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bool distant_join_stations; ///< allow to join non-adjacent stations
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bool never_expire_airports; ///< never expire airports
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