Merge branch 'master' into jgrpp
Remove the viewport sign cache as this is now superseded by the kd tree implementation # Conflicts: # src/crashlog.cpp # src/lang/english.txt # src/misc.cpp # src/pathfinder/follow_track.hpp # src/pbs.cpp # src/rail_cmd.cpp # src/saveload/vehicle_sl.cpp # src/settings.cpp # src/settings_gui.cpp # src/ship_cmd.cpp # src/station.cpp # src/station_base.h # src/station_cmd.cpp # src/table/settings.ini # src/thread/thread_morphos.cpp # src/town_cmd.cpp # src/train_cmd.cpp # src/viewport.cpp # src/waypoint.cpp
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@@ -919,6 +919,10 @@ static void ShipController(Ship *v)
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}
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/* Bridge exit */
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if (_settings_game.vehicle.ship_collision_avoidance && gp.new_tile != TileVirtXY(v->x_pos, v->y_pos)) HandleSpeedOnAqueduct(v, gp.new_tile, v->tile);
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/* Ship is back on the bridge head, we need to comsume its path
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* cache entry here as we didn't have to choose a ship track. */
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if (!v->path.empty()) v->path.pop_front();
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}
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/* update image of ship, as well as delta XY */
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