Merge branch 'master' into jgrpp

Remove the viewport sign cache as this is now superseded by the kd tree
implementation

# Conflicts:
#	src/crashlog.cpp
#	src/lang/english.txt
#	src/misc.cpp
#	src/pathfinder/follow_track.hpp
#	src/pbs.cpp
#	src/rail_cmd.cpp
#	src/saveload/vehicle_sl.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/station.cpp
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/thread/thread_morphos.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
#	src/waypoint.cpp
This commit is contained in:
Jonathan G Rennison
2019-03-12 18:00:36 +00:00
177 changed files with 3131 additions and 2247 deletions

View File

@@ -2472,7 +2472,7 @@ static void CheckNextTrainTile(Train *v)
if (HasPbsSignalOnTrackdir(ft.m_new_tile, FindFirstTrackdir(ft.m_new_td_bits))) {
/* If the next tile is a PBS signal, try to make a reservation. */
TrackBits tracks = TrackdirBitsToTrackBits(ft.m_new_td_bits);
if (_settings_game.pf.forbid_90_deg && ft.m_tiles_skipped == 0) {
if (ft.m_tiles_skipped == 0 && Rail90DegTurnDisallowed(GetTileRailType(ft.m_old_tile), GetTileRailType(ft.m_new_tile))) {
tracks &= ~TrackCrossesTracks(TrackdirToTrack(ft.m_old_td));
}
ChooseTrainTrack(v, ft.m_new_tile, ft.m_exitdir, tracks, false, NULL, false);
@@ -2802,7 +2802,7 @@ static PBSTileInfo ExtendTrainReservation(const Train *v, const PBSTileInfo &ori
if (HasOnewaySignalBlockingTrackdir(ft.m_new_tile, FindFirstTrackdir(ft.m_new_td_bits))) break;
}
if (_settings_game.pf.forbid_90_deg && ft.m_tiles_skipped == 0) {
if (ft.m_tiles_skipped == 0 && Rail90DegTurnDisallowed(GetTileRailType(ft.m_old_tile), GetTileRailType(ft.m_new_tile))) {
ft.m_new_td_bits &= ~TrackdirCrossesTrackdirs(ft.m_old_td);
if (ft.m_new_td_bits == TRACKDIR_BIT_NONE) break;
}
@@ -2864,7 +2864,7 @@ static PBSTileInfo ExtendTrainReservation(const Train *v, const PBSTileInfo &ori
while (tile != stopped || cur_td != stopped_td) {
if (!ft.Follow(tile, cur_td)) break;
if (_settings_game.pf.forbid_90_deg && ft.m_tiles_skipped == 0) {
if (ft.m_tiles_skipped == 0 && Rail90DegTurnDisallowed(GetTileRailType(ft.m_old_tile), GetTileRailType(ft.m_new_tile))) {
ft.m_new_td_bits &= ~TrackdirCrossesTrackdirs(ft.m_old_td);
assert(ft.m_new_td_bits != TRACKDIR_BIT_NONE);
}
@@ -3152,7 +3152,7 @@ static Track ChooseTrainTrack(Train *v, TileIndex tile, DiagDirection enterdir,
DiagDirection exitdir = TrackdirToExitdir(res_dest.trackdir);
TileIndex next_tile = TileAddByDiagDir(res_dest.tile, exitdir);
TrackBits reachable = TrackdirBitsToTrackBits((TrackdirBits)(GetTileTrackStatus(next_tile, TRANSPORT_RAIL, 0))) & DiagdirReachesTracks(exitdir);
if (_settings_game.pf.forbid_90_deg) {
if (Rail90DegTurnDisallowed(GetTileRailType(res_dest.tile), GetTileRailType(next_tile))) {
reachable &= ~TrackCrossesTracks(TrackdirToTrack(res_dest.trackdir));
}
@@ -3263,7 +3263,7 @@ bool TryPathReserve(Train *v, bool mark_as_stuck, bool first_tile_okay)
TileIndex new_tile = TileAddByDiagDir(origin.tile, exitdir);
TrackBits reachable = TrackdirBitsToTrackBits(TrackStatusToTrackdirBits(GetTileTrackStatus(new_tile, TRANSPORT_RAIL, 0)) & DiagdirReachesTrackdirs(exitdir));
if (_settings_game.pf.forbid_90_deg) reachable &= ~TrackCrossesTracks(TrackdirToTrack(origin.trackdir));
if (Rail90DegTurnDisallowed(GetTileRailType(origin.tile), GetTileRailType(new_tile))) reachable &= ~TrackCrossesTracks(TrackdirToTrack(origin.trackdir));
bool res_made = false;
ChooseTrainTrack(v, new_tile, exitdir, reachable, true, &res_made, mark_as_stuck);
@@ -3941,7 +3941,7 @@ bool TrainController(Train *v, Vehicle *nomove, bool reverse)
TrackBits red_signals = TrackdirBitsToTrackBits(TrackStatusToRedSignals(ts) & reachable_trackdirs);
TrackBits bits = TrackdirBitsToTrackBits(trackdirbits);
if (_settings_game.pf.forbid_90_deg && prev == NULL) {
if (Rail90DegTurnDisallowed(GetTileRailType(gp.old_tile), GetTileRailType(gp.new_tile)) && prev == NULL) {
/* We allow wagons to make 90 deg turns, because forbid_90_deg
* can be switched on halfway a turn */
if (!(v->track & TRACK_BIT_WORMHOLE)) {
@@ -4745,7 +4745,7 @@ static bool TrainCheckIfLineEnds(Train *v, bool reverse)
/* mask unreachable track bits if we are forbidden to do 90deg turns */
TrackBits bits = TrackdirBitsToTrackBits(trackdirbits);
if (_settings_game.pf.forbid_90_deg) {
if (Rail90DegTurnDisallowed(GetTileRailType(v->tile), GetTileRailType(tile))) {
bits &= ~TrackCrossesTracks(FindFirstTrack(v->track));
}