Merge branch 'master' into jgrpp
# Conflicts: # src/company_cmd.cpp # src/network/core/packet.cpp # src/network/core/packet.h # src/network/core/tcp.cpp # src/network/core/udp.cpp # src/network/network_server.cpp # src/network/network_server.h # src/toolbar_gui.cpp # src/vehicle_gui_base.h
This commit is contained in:
@@ -12,10 +12,12 @@
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#ifndef NETWORK_CORE_PACKET_H
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#define NETWORK_CORE_PACKET_H
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#include "os_abstraction.h"
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#include "config.h"
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#include "core.h"
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#include "../../string_type.h"
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#include <string>
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#include <functional>
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typedef uint16 PacketSize; ///< Size of the whole packet.
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typedef uint8 PacketType; ///< Identifier for the packet
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@@ -39,44 +41,43 @@ typedef uint8 PacketType; ///< Identifier for the packet
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* (year % 4 == 0) and ((year % 100 != 0) or (year % 400 == 0))
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*/
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struct Packet {
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/**
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* The size of the whole packet for received packets. For packets
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* that will be sent, the value is filled in just before the
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* actual transmission.
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*/
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PacketSize size;
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private:
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/** The current read/write position in the packet */
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PacketSize pos;
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/** The buffer of this packet, of basically variable length up to SHRT_MAX. */
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byte *buffer;
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/** The buffer of this packet. */
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std::vector<byte> buffer;
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private:
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/** Socket we're associated with. */
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NetworkSocketHandler *cs;
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public:
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Packet(NetworkSocketHandler *cs);
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Packet(NetworkSocketHandler *cs, size_t initial_read_size = sizeof(PacketSize));
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Packet(PacketType type);
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~Packet();
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void ResetState(PacketType type);
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/* Sending/writing of packets */
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void PrepareToSend();
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void Send_bool (bool data);
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void Send_uint8 (uint8 data);
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void Send_uint16(uint16 data);
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void Send_uint32(uint32 data);
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void Send_uint64(uint64 data);
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void Send_string(const char *data);
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void Send_binary(const char *data, const size_t size);
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bool CanWriteToPacket(size_t bytes_to_write);
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void Send_bool (bool data);
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void Send_uint8 (uint8 data);
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void Send_uint16(uint16 data);
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void Send_uint32(uint32 data);
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void Send_uint64(uint64 data);
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void Send_string(const char *data);
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size_t Send_bytes (const byte *begin, const byte *end);
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void Send_binary(const char *data, const size_t size);
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/* Reading/receiving of packets */
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void ReadRawPacketSize();
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size_t ReadRawPacketSize() const;
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bool HasPacketSizeData() const;
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bool ParsePacketSize();
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size_t Size() const;
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void PrepareToRead();
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PacketType GetPacketType() const;
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bool CanReadFromPacket (uint bytes_to_read, bool non_fatal = false);
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bool CanReadFromPacket(size_t bytes_to_read, bool close_connection = false);
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bool Recv_bool ();
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uint8 Recv_uint8 ();
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uint16 Recv_uint16();
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@@ -86,6 +87,108 @@ public:
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void Recv_string(std::string &buffer, StringValidationSettings settings = SVS_REPLACE_WITH_QUESTION_MARK);
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void Recv_binary(char *buffer, size_t size);
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void Recv_binary(std::string &buffer, size_t size);
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size_t RemainingBytesToTransfer() const;
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const byte *GetBufferData() const { return this->buffer.data(); }
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PacketSize GetRawPos() const { return this->pos; }
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void ReserveBuffer(size_t size) { this->buffer.reserve(size); }
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/**
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* Transfer data from the packet to the given function. It starts reading at the
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* position the last transfer stopped.
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* See Packet::TransferIn for more information about transferring data to functions.
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* @param transfer_function The function to pass the buffer as second parameter and the
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* amount to write as third parameter. It returns the amount that
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* was written or -1 upon errors.
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* @param limit The maximum amount of bytes to transfer.
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* @param destination The first parameter of the transfer function.
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* @param args The fourth and further parameters to the transfer function, if any.
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* @return The return value of the transfer_function.
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*/
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template <
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typename A = size_t, ///< The type for the amount to be passed, so it can be cast to the right type.
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typename F, ///< The type of the function.
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typename D, ///< The type of the destination.
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typename ... Args> ///< The types of the remaining arguments to the function.
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ssize_t TransferOutWithLimit(F transfer_function, size_t limit, D destination, Args&& ... args)
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{
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size_t amount = std::min(this->RemainingBytesToTransfer(), limit);
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if (amount == 0) return 0;
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assert(this->pos < this->buffer.size());
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assert(this->pos + amount <= this->buffer.size());
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/* Making buffer a char means casting a lot in the Recv/Send functions. */
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const char *output_buffer = reinterpret_cast<const char*>(this->buffer.data() + this->pos);
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ssize_t bytes = transfer_function(destination, output_buffer, static_cast<A>(amount), std::forward<Args>(args)...);
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if (bytes > 0) this->pos += bytes;
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return bytes;
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}
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/**
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* Transfer data from the packet to the given function. It starts reading at the
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* position the last transfer stopped.
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* See Packet::TransferIn for more information about transferring data to functions.
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* @param transfer_function The function to pass the buffer as second parameter and the
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* amount to write as third parameter. It returns the amount that
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* was written or -1 upon errors.
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* @param destination The first parameter of the transfer function.
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* @param args The fourth and further parameters to the transfer function, if any.
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* @tparam A The type for the amount to be passed, so it can be cast to the right type.
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* @tparam F The type of the transfer_function.
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* @tparam D The type of the destination.
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* @tparam Args The types of the remaining arguments to the function.
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* @return The return value of the transfer_function.
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*/
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template <typename A = size_t, typename F, typename D, typename ... Args>
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ssize_t TransferOut(F transfer_function, D destination, Args&& ... args)
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{
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return TransferOutWithLimit<A>(transfer_function, std::numeric_limits<size_t>::max(), destination, std::forward<Args>(args)...);
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}
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/**
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* Transfer data from the given function into the packet. It starts writing at the
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* position the last transfer stopped.
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*
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* Examples of functions that can be used to transfer data into a packet are TCP's
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* recv and UDP's recvfrom functions. They will directly write their data into the
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* packet without an intermediate buffer.
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* Examples of functions that can be used to transfer data from a packet are TCP's
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* send and UDP's sendto functions. They will directly read the data from the packet's
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* buffer without an intermediate buffer.
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* These are functions are special in a sense as even though the packet can send or
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* receive an amount of data, those functions can say they only processed a smaller
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* amount, so special handling is required to keep the position pointers correct.
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* Most of these transfer functions are in the form function(source, buffer, amount, ...),
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* so the template of this function will assume that as the base parameter order.
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*
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* This will attempt to write all the remaining bytes into the packet. It updates the
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* position based on how many bytes were actually written by the called transfer_function.
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* @param transfer_function The function to pass the buffer as second parameter and the
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* amount to read as third parameter. It returns the amount that
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* was read or -1 upon errors.
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* @param source The first parameter of the transfer function.
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* @param args The fourth and further parameters to the transfer function, if any.
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* @tparam A The type for the amount to be passed, so it can be cast to the right type.
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* @tparam F The type of the transfer_function.
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* @tparam S The type of the source.
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* @tparam Args The types of the remaining arguments to the function.
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* @return The return value of the transfer_function.
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*/
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template <typename A = size_t, typename F, typename S, typename ... Args>
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ssize_t TransferIn(F transfer_function, S source, Args&& ... args)
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{
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size_t amount = this->RemainingBytesToTransfer();
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if (amount == 0) return 0;
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assert(this->pos < this->buffer.size());
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assert(this->pos + amount <= this->buffer.size());
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/* Making buffer a char means casting a lot in the Recv/Send functions. */
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char *input_buffer = reinterpret_cast<char*>(this->buffer.data() + this->pos);
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ssize_t bytes = transfer_function(source, input_buffer, static_cast<A>(amount), std::forward<Args>(args)...);
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if (bytes > 0) this->pos += bytes;
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return bytes;
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}
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};
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#endif /* NETWORK_CORE_PACKET_H */
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