(svn r14339) -Fix (r13731): crash when loading the intro game failed
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		@@ -363,10 +363,12 @@ static void LoadIntroGame()
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	if (SaveOrLoad("opntitle.dat", SL_LOAD, DATA_DIR) != SL_OK) {
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		GenerateWorld(GW_EMPTY, 64, 64); // if failed loading, make empty world.
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		WaitTillGeneratedWorld();
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		SetLocalPlayer(PLAYER_SPECTATOR);
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	} else {
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		SetLocalPlayer(PLAYER_FIRST);
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	}
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	_pause_game = 0;
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	SetLocalPlayer(PLAYER_FIRST);
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	_cursor.fix_at = false;
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	MarkWholeScreenDirty();
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