Version: Committing version data for tag: jgrpp-0.8.0
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jgrpp-0.7.1 27428 0 jgrpp-0.7.1
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60c05dd628290c02d39e5ade377ba82f949ab1da446e83903eb95ed57ea10c1a -
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jgrpp-0.8.0 27455 0 jgrpp-0.8.0
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987f3cf7519b050dee2190b5cdd52962ada98488a6109fa4cf0fc4353b05eeee -
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README.md
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README.md
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## JGR's Patchpack version 0.7.1
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## JGR's Patchpack version 0.8.0
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This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
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@@ -28,7 +28,8 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
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A version of this feature rebased onto [Cirdan's new map features branch](http://repo.or.cz/w/openttd/fttd.git) is in the *tracerestrict-cirdan* branch, see [this thread](http://www.tt-forums.net/viewtopic.php?f=33&t=58420)
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* Programmable signals: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=47690)
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This includes additions to the patch from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892)
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This includes additions to the patch from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892)
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As of v0.8.0, fix the remove and copy program buttons.
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* Upgrade airports: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=35867)
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@@ -59,7 +60,8 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
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* 255 GRFs in single player mode: [imported](http://www.tt-forums.net/viewtopic.php?p=894743#p894743)
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* Improved breakdowns: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=39518)
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Fixed minor bugs involving breakdown smoke.
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Fixed minor bugs involving breakdown smoke.
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As of v0.5.3, fix multiplayer desync issues.
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* Timetabling waiting time in depots: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=70969)
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@@ -80,7 +82,8 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
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* Enhanced viewport: [imported](https://www.tt-forums.net/viewtopic.php?f=33&t=53394)
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Fixed crash when looking at aqueducts in viewport map mode.
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As of v0.7.1, fix flicker and render errors of bridge/tunnels in viewport map mode, and rendering/clearing errors of vehicle route lines.
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As of v0.7.1 and v0.8.0, fix flicker and render errors of bridge/tunnels in viewport map mode, and rendering/clearing errors of vehicle route lines.
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As of v0.8.0, fix companies with a green colour scheme appearing as flashing yellow in viewport map owner mode.
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* Infrastructure sharing: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=42254)
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Fixed various issues with additions to the settings GUI.
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@@ -136,6 +139,9 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
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* Reverse at waypoint orders (added in v0.7.0)
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* Show a company-coloured mark next to vehicles in vehicle list windows, if their owner does not match list owner (imported: by McZapkie) (added in v0.8.0)
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This has been modified to change the mark and be controlled by a setting (on by default).
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* Save/load and savegame format changes
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* Various changes to improve handling of savegames which use features not in trunk.
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* Savegames from this patchpack are not loadable in trunk.
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@@ -152,7 +158,7 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
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* Logging: Various changes and improvements to desync-related logging and debugging, see changelog for details.
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* Translations
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* German (by Auge): including vehicle group info, vehicle details window, and the zoning toolbar.
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* German (by Auge): including vehicle group info, vehicle details window, the zoning toolbar, and settings for adjacent level crossings.
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#### Caveats for loading savegames from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892):
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@@ -2,6 +2,27 @@
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* * *
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### v0.8.0 (2015-11-24)
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* Enhanced viewports:
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* Fix flicker and render errors of tunnels in viewport map mode.
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* Fix displayed height of bridges in viewport map mode.
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* Fix companies with a green colour scheme having sloping tiles and tunnels appearing as flashing yellow in viewport map mode (owner mode).
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* Fix out of bounds memory reads for bridges/tunnels in viewport map mode.
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* Fix a severe performance regression from v0.7.1 involving redrawing of modified vehicle route lines.
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* Routing restrictions: Fix non-default signal sprites being recoloured blue for restricted signals.
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* Programmable signals:
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* Fix the remove program button not working at all in multiplayer, causing desyncs.
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* Fix the copy program button only working correctly in the most trivial cases, and sometimes crashing.
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* Build: Change file names of bundles when building on MinGW.
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* Fixes to avoid potentially problematic undefined behaviour.
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* Add a setting to add a company-coloured mark next to vehicles in vehicle list windows, if their owner does not match list owner (default on). Patch by McZapkie (modified).
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* Desync debugging:
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* If a clients desyncs, the ejected client, the server and all remaining clients run some desync checks.
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* Changes to desync checks and debug levels.
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* No longer write desync messages to the console on Windows, as this can cause crashes, this is now only written to the file.
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* Add German translations by Auge, for the adjacent level crossings patch.
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* Bump trunk base from r27428 to r27455
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### v0.7.1 (2015-11-01)
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* Enhanced viewports:
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* Fix flicker and render errors of bridge/tunnels in viewport map mode.
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