Version: Committing version data for tag: jgrpp-0.8.0

This commit is contained in:
Jonathan G Rennison
2015-11-24 22:10:29 +00:00
parent 5b1fe71552
commit 781c34882e
3 changed files with 34 additions and 7 deletions

View File

@@ -2,6 +2,27 @@
* * *
### v0.8.0 (2015-11-24)
* Enhanced viewports:
* Fix flicker and render errors of tunnels in viewport map mode.
* Fix displayed height of bridges in viewport map mode.
* Fix companies with a green colour scheme having sloping tiles and tunnels appearing as flashing yellow in viewport map mode (owner mode).
* Fix out of bounds memory reads for bridges/tunnels in viewport map mode.
* Fix a severe performance regression from v0.7.1 involving redrawing of modified vehicle route lines.
* Routing restrictions: Fix non-default signal sprites being recoloured blue for restricted signals.
* Programmable signals:
* Fix the remove program button not working at all in multiplayer, causing desyncs.
* Fix the copy program button only working correctly in the most trivial cases, and sometimes crashing.
* Build: Change file names of bundles when building on MinGW.
* Fixes to avoid potentially problematic undefined behaviour.
* Add a setting to add a company-coloured mark next to vehicles in vehicle list windows, if their owner does not match list owner (default on). Patch by McZapkie (modified).
* Desync debugging:
* If a clients desyncs, the ejected client, the server and all remaining clients run some desync checks.
* Changes to desync checks and debug levels.
* No longer write desync messages to the console on Windows, as this can cause crashes, this is now only written to the file.
* Add German translations by Auge, for the adjacent level crossings patch.
* Bump trunk base from r27428 to r27455
### v0.7.1 (2015-11-01)
* Enhanced viewports:
* Fix flicker and render errors of bridge/tunnels in viewport map mode.