(svn r10729) -Fix: some hardware (PS(P|3)) seems to loose the non-blocking state of UDP sockets.
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		@@ -110,6 +110,7 @@ void NetworkUDPSocketHandler::ReceivePackets()
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	client_len = sizeof(client_addr);
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	/* Try to receive anything */
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	SetNonBlocking(this->sock); // Some OSes seem to loose the non-blocking status of the socket
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	nbytes = recvfrom(this->sock, (char*)p.buffer, packet_len, 0, (struct sockaddr *)&client_addr, &client_len);
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	/* We got some bytes for the base header of the packet. */
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