Version: Committing version data for tag: jgrpp-0.49.2

This commit is contained in:
Jonathan G Rennison
2022-11-28 00:05:33 +00:00
parent 2eecf19edb
commit 81e035dc63
3 changed files with 25 additions and 3 deletions

View File

@@ -2,6 +2,28 @@
* * *
### v0.49.2 (2022-11-28)
* Fix crash when clicking non-train counter value or scheduled dispatch conditional order.
* Fix order window dropdown issues with timetable state and scheduled dispatch conditional orders.
* Fix companies being shown as passworded in single-player, after exiting a multiplayer game.
* Fix some NewGRFs having incorrect behaviour in some special cases.
* Fix engine changes not updating build template train windows.
* Vehicle list commands (e.g. start/stop, send to depot) now take into account the cargo type filter.
* Viewport route overlay:
* Fix go to nearest depot orders incorrectly showing as going to a specific depot.
* Add a mode setting: off, all locations, station stops only.
* Add an unset hotkey to switch the mode setting.
* Show viewport route overlay for shared order vehicle list windows.
* Departure boards:
* Fix crash with vehicles which only have implicit orders.
* Fix scheduled dispatch departure time when wait time set.
* Fix windows not being refreshed when changing settings.
* Add a "if breakdowns enabled" mode to the no depot order warn setting, change the default value to off.
* Add a setting for whether the dual pane train purchase window uses combined buttons.
* Do not clear network server save encrypted saved passwords when saving in single-player.
* Minor performance improvements with some NewGRF houses.
* Bump trunk base from commit 019dcb7b7b010ce85260aa075f859d63fa020868 to commit 7c3c92f8b8d0c67d817095d367720272d96882ab.
### v0.49.1 (2022-11-13)
* Fix crash when the unload type of an order was changed to no unload and then back to unload, whilst a vehicle was unloading using that order.
* Fix multiplayer desync when changing the town zone settings in multiplayer.