(svn r26018) -Codechange: since there's a wrapper for ICU functions now, we can use proper coding style for names again
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26
src/gfx.cpp
26
src/gfx.cpp
@@ -341,10 +341,10 @@ static void SetColourRemap(TextColour colour)
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*/
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static int DrawLayoutLine(const ParagraphLayouter::Line *line, int y, int left, int right, StringAlignment align, bool underline, bool truncation)
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{
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if (line->countRuns() == 0) return 0;
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if (line->CountRuns() == 0) return 0;
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int w = line->getWidth();
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int h = line->getLeading();
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int w = line->GetWidth();
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int h = line->GetLeading();
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/*
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* The following is needed for truncation.
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@@ -375,7 +375,7 @@ static int DrawLayoutLine(const ParagraphLayouter::Line *line, int y, int left,
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* another size would be chosen it won't have truncated too little for
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* the truncation dots.
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*/
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FontCache *fc = ((const Font*)line->getVisualRun(0)->getFont())->fc;
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FontCache *fc = ((const Font*)line->GetVisualRun(0)->GetFont())->fc;
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GlyphID dot_glyph = fc->MapCharToGlyph('.');
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dot_width = fc->GetGlyphWidth(dot_glyph);
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dot_sprite = fc->GetGlyph(dot_glyph);
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@@ -418,9 +418,9 @@ static int DrawLayoutLine(const ParagraphLayouter::Line *line, int y, int left,
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NOT_REACHED();
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}
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for (int run_index = 0; run_index < line->countRuns(); run_index++) {
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const ParagraphLayouter::VisualRun *run = line->getVisualRun(run_index);
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const Font *f = (const Font*)run->getFont();
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for (int run_index = 0; run_index < line->CountRuns(); run_index++) {
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const ParagraphLayouter::VisualRun *run = line->GetVisualRun(run_index);
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const Font *f = (const Font*)run->GetFont();
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FontCache *fc = f->fc;
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TextColour colour = f->colour;
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@@ -432,15 +432,15 @@ static int DrawLayoutLine(const ParagraphLayouter::Line *line, int y, int left,
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bool draw_shadow = fc->GetDrawGlyphShadow() && colour != TC_BLACK;
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for (int i = 0; i < run->getGlyphCount(); i++) {
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GlyphID glyph = run->getGlyphs()[i];
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for (int i = 0; i < run->GetGlyphCount(); i++) {
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GlyphID glyph = run->GetGlyphs()[i];
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/* Not a valid glyph (empty) */
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if (glyph == 0xFFFF) continue;
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int begin_x = (int)run->getPositions()[i * 2] + left - offset_x;
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int end_x = (int)run->getPositions()[i * 2 + 2] + left - offset_x - 1;
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int top = (int)run->getPositions()[i * 2 + 1] + y;
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int begin_x = (int)run->GetPositions()[i * 2] + left - offset_x;
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int end_x = (int)run->GetPositions()[i * 2 + 2] + left - offset_x - 1;
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int top = (int)run->GetPositions()[i * 2 + 1] + y;
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/* Truncated away. */
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if (truncation && (begin_x < min_x || end_x > max_x)) continue;
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@@ -643,7 +643,7 @@ int DrawStringMultiLine(int left, int right, int top, int bottom, const char *st
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for (const ParagraphLayouter::Line **iter = layout.Begin(); iter != layout.End(); iter++) {
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const ParagraphLayouter::Line *line = *iter;
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int line_height = line->getLeading();
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int line_height = line->GetLeading();
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if (y >= top && y < bottom) {
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last_line = y + line_height;
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if (first_line > y) first_line = y;
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