(svn r16669) -Cleanup (r1): Only animated tiles are... animated.
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		@@ -1288,12 +1288,6 @@ static Foundation GetFoundation_Road(TileIndex tile, Slope tileh)
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	}
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}
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static void AnimateTile_Road(TileIndex tile)
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{
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	if (IsLevelCrossing(tile)) MarkTileDirtyByTile(tile);
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}
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static const Roadside _town_road_types[][2] = {
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	{ ROADSIDE_GRASS,         ROADSIDE_GRASS },
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	{ ROADSIDE_PAVED,         ROADSIDE_PAVED },
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@@ -1637,7 +1631,7 @@ extern const TileTypeProcs _tile_type_road_procs = {
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	GetTileDesc_Road,        // get_tile_desc_proc
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	GetTileTrackStatus_Road, // get_tile_track_status_proc
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	ClickTile_Road,          // click_tile_proc
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	AnimateTile_Road,        // animate_tile_proc
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	NULL,                    // animate_tile_proc
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	TileLoop_Road,           // tile_loop_clear
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	ChangeTileOwner_Road,    // change_tile_owner_clear
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	NULL,                    // get_produced_cargo_proc
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