Version: Committing version data for tag: jgrpp-0.38.0
This commit is contained in:
@@ -1,2 +1,2 @@
|
||||
jgrpp-0.37.0 20200921 0 886ffeeb82cd5ae22f232aff1aad8a779bf39650 1 1 2020
|
||||
c1146b48b39b21f895e5c2cee3e84167206990bf8579b587b460e187d4053604 -
|
||||
jgrpp-0.38.0 20201016 0 cc54886ad15d6ec078b296ec77cb1648922a98bc 1 1 2020
|
||||
f55bc36f7441c665a9e8c16ff37f3fbb0db8131a4aebd17a6c8b501138b99110 -
|
||||
|
@@ -1,4 +1,4 @@
|
||||
## JGR's Patchpack version 0.37.0
|
||||
## JGR's Patchpack version 0.38.0
|
||||
|
||||
This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
|
||||
|
||||
@@ -206,6 +206,8 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
|
||||
* Add support for server admin use of money, magic bulldozer, tunnels and jet crashes cheats in multiplayer.
|
||||
* Add setting to allow non server admins to use the money cheat in multiplayer.
|
||||
* Add cheats to set inflation income and cost factors.
|
||||
|
||||
* Drive-through train depot emulation (added in v0.38.0)
|
||||
|
||||
* Save/load and savegame format changes
|
||||
* Various changes to improve handling of savegames which use features not in trunk.
|
||||
@@ -268,6 +270,7 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
|
||||
* Add settings to enable multiple churches/stadiums and to ignore date/zone/GRF when placing houses in the scenario editor. (added in v0.36.0).
|
||||
* Add setting for default road/tram types. (added in v0.37.0).
|
||||
* Allow building objects by area (1x1 objects only). (added in v0.37.0).
|
||||
* Increase per-vehicle order limit from 254 to 64k. (added in v0.38.0).
|
||||
* Various minor fixes, see changelog.
|
||||
* [NewGRF specification additions](docs/newgrf-additions.html) ([online copy](https://htmlpreview.github.io/?https://github.com/JGRennison/OpenTTD-patches/blob/jgrpp/docs/newgrf-additions.html)).
|
||||
* [Low-level code/performance changes](docs/jgrpp-low-level-changes.md).
|
||||
|
@@ -2,6 +2,44 @@
|
||||
|
||||
* * *
|
||||
|
||||
### v0.38.0 (2020-10-16)
|
||||
* Fix crash when placing object, when object class has no available objects.
|
||||
* Template-based train replacement:
|
||||
* Fix various crashes which could occur in multiplayer when multiple template move/delete operations are in flight at the same time.
|
||||
* Fix crash which could occur when replacing template.
|
||||
* Fix appending to template not refreshing window in multiplayer.
|
||||
* Fix crash in download base graphics bootstrap mode.
|
||||
* Fix changing smallmap legends not updating viewport maps.
|
||||
* Fix PBS handling of mixed rail type layouts which could cause train crashes, when using NewGRFs which don't correctly define rail type compatibilities.
|
||||
* Signals on bridges/tunnels:
|
||||
* Fix reversing train inside signalled bridge/tunnel not unreserving exit.
|
||||
* Fix PBS detection outwards from PBS bridge/tunnel exit.
|
||||
* Add drive-through train depot emulation.
|
||||
* Increase per-vehicle order limit from 254 to 64k.
|
||||
* Add viewport map mode: transport routes (similar to smallmap transport routes mode).
|
||||
* Allow converting track type under trains when compatible with the new rail type.
|
||||
* Add sort by vehicle count to the vehicle purchase window.
|
||||
* Add company setting for whether to add vehicle to group on copy-clone.
|
||||
* Plans:
|
||||
* Improve performance of plan rendering.
|
||||
* Fix adding plan lines in viewport map mode.
|
||||
* Fix marking plans visible/invisible not always fully updating the screen.
|
||||
* NewGRF:
|
||||
* Allow rail type GRF to provide custom signal sprites for restricted signals and programmable pre-signals.
|
||||
* Add bridge property to prevent towns or AI/GS building bridge type.
|
||||
* Add road/tram type properties: not available to AI/GS, and may not be modified by towns.
|
||||
* Increase number of settings which can be changed in multiplayer.
|
||||
* Console:
|
||||
* Add network server commands to get/set company password hashes.
|
||||
* Allow sending an empty password to drop settings_access.
|
||||
* Make smallmap refresh period variable with map mode/zoom and pause state.
|
||||
* Various performance improvements for viewport map mode and some windows.
|
||||
* Improve scheduling of cargodist link graph updates.
|
||||
* Reduce screen-tearing on Linux/Unix (SDL2).
|
||||
* Fix build/compilation issue on MacOS.
|
||||
* Add Korean translations by TELK.
|
||||
* Bump trunk base from commit 53a3d940b15ca2e769b4db19079b3b6913c48647 to commit 313141d2f1218e487a546514831b91d794c20fde.
|
||||
|
||||
### v0.37.0 (2020-09-22)
|
||||
* Fix crash when upgrading dual road/tram bridge, when the other road/tram type does not extend across the bridge, but is present on the upgrade tile.
|
||||
* Fix crashes or other erros which could occur after the NewGRF error window is shown after generating a new map.
|
||||
@@ -14,7 +52,7 @@
|
||||
* Add train slot and counter conditionals.
|
||||
* Template-based train replacement:
|
||||
* Fix being able to open template replacement window more than once.
|
||||
* Fix replacement flags being reset when when editing template.
|
||||
* Fix replacement flags being reset when editing template.
|
||||
* Fix group add/remove/rename not updating template replacement GUI in multiplayer.
|
||||
* Fix no error message when attaching new template vehicle fails.
|
||||
* Do not keep remaining vehicles by default.
|
||||
|
Reference in New Issue
Block a user