(svn r6479) -Fix r6424: FS#348 Plane autoreplace glitch

Now the num_engines array is updated for the buying player when merging two players
   The incorrect caches aren't saved so no savegames will contain incorrect data due to this bug
This commit is contained in:
bjarni
2006-09-19 12:48:12 +00:00
parent 31e6fe7e1c
commit b5fe577523

View File

@@ -312,6 +312,7 @@ void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player)
DeleteVehicle(v);
} else {
v->owner = new_player;
if (IsEngineCountable(v)) GetPlayer(new_player)->num_engines[v->engine_type]++;
switch (v->type) {
case VEH_Train: if (IsFrontEngine(v)) v->unitnumber = ++num_train; break;
case VEH_Road: v->unitnumber = ++num_road; break;