Fix two rail types per tile with savegame versions before 24
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@@ -1703,6 +1703,9 @@ bool AfterLoadGame()
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default:
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break;
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}
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if (IsPlainRailTile(t) || (IsRailTunnelBridgeTile(t) && IsBridge(t))) {
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SetSecondaryRailType(t, GetRailType(t));
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}
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}
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for (Train *v : Train::Iterate()) {
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