Scheduled dispatch: Fixup start dates when changing game date
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@@ -809,6 +809,8 @@ public:
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void ShiftOrderDates(int interval);
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#define FOR_VEHICLE_ORDERS(v, order) for (order = (v->orders.list == nullptr) ? nullptr : v->orders.list->GetFirstOrder(); order != nullptr; order = order->next)
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#endif /* ORDER_BASE_H */
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