Fix: a cargos sneaked in; should be cargoes for consistency (#8383)
(cherry picked from commit e07afaeffb
)
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committed by
Jonathan G Rennison

parent
020430529e
commit
cc5ccc3b45
@@ -1396,7 +1396,7 @@ STR_CONFIG_SETTING_ADV_SIG_BRIDGE_TUN_MODES :Enable signals
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STR_CONFIG_SETTING_ADV_SIG_BRIDGE_TUN_MODES_HELPTEXT :Enables use of advanced modes of signal simulation on bridges and tunnels. When disabled, bridges/tunnels which are not already in an advanced mode cannot be changed to an advanced mode, however other players may choose to enable this setting and use an advanced mode.
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STR_CONFIG_SETTING_LANDSCAPE :Landscape: {STRING2}
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STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landscapes define basic gameplay scenarios with different cargos and town growth requirements. NewGRF and Game Scripts allow finer control though
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STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landscapes define basic gameplay scenarios with different cargoes and town growth requirements. NewGRF and Game Scripts allow finer control though
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STR_CONFIG_SETTING_LAND_GENERATOR :Land generator: {STRING2}
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STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :The original generator depends on the base graphics set, and composes fixed landscape shapes. TerraGenesis is a Perlin noise based generator with finer control settings
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STR_CONFIG_SETTING_MAX_SIGNAL_EVALUATIONS :Maximum number of programmable pre-signal changes permitted at once: {STRING2}
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