Use static extended feature versions for SlIsObjectCurrentlyValid

This commit is contained in:
Jonathan G Rennison
2022-02-04 21:40:54 +00:00
parent fd3ea0dcd5
commit d0d7d97691

View File

@@ -560,7 +560,7 @@ static inline bool IsSavegameVersionUntil(SaveLoadVersion major)
static inline bool SlIsObjectCurrentlyValid(SaveLoadVersion version_from, SaveLoadVersion version_to, SlXvFeatureTest ext_feature_test) static inline bool SlIsObjectCurrentlyValid(SaveLoadVersion version_from, SaveLoadVersion version_to, SlXvFeatureTest ext_feature_test)
{ {
extern const SaveLoadVersion SAVEGAME_VERSION; extern const SaveLoadVersion SAVEGAME_VERSION;
if (!ext_feature_test.IsFeaturePresent(SAVEGAME_VERSION, version_from, version_to)) return false; if (!ext_feature_test.IsFeaturePresent(_sl_xv_feature_static_versions, SAVEGAME_VERSION, version_from, version_to)) return false;
return true; return true;
} }