Add debug category "yapfdesync" to enable desync checks for YAPF only.
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@@ -40,6 +40,7 @@ int _debug_script_level;
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int _debug_sl_level;
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int _debug_gamelog_level;
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int _debug_desync_level;
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int _debug_yapfdesync_level;
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int _debug_console_level;
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#ifdef RANDOM_DEBUG
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int _debug_random_level;
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@@ -68,6 +69,7 @@ struct DebugLevel {
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DEBUG_LEVEL(sl),
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DEBUG_LEVEL(gamelog),
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DEBUG_LEVEL(desync),
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DEBUG_LEVEL(yapfdesync),
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DEBUG_LEVEL(console),
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#ifdef RANDOM_DEBUG
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DEBUG_LEVEL(random),
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@@ -52,6 +52,7 @@
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extern int _debug_sl_level;
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extern int _debug_gamelog_level;
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extern int _debug_desync_level;
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extern int _debug_yapfdesync_level;
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extern int _debug_console_level;
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#ifdef RANDOM_DEBUG
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extern int _debug_random_level;
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@@ -193,19 +193,19 @@ public:
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uint depth = 0;
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for (;;) {
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if ((n1 != NULL) != (n2 != NULL)) {
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DEBUG(desync, 2, "%s: node nonnull state at %u = [%d, %d]", name, depth, (n1 != NULL), (n2 != NULL));
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DEBUG(desync, 0, "%s: node nonnull state at %u = [%d, %d]", name, depth, (n1 != NULL), (n2 != NULL));
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DumpState(pf1, pf2);
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return;
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}
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if (n1 == NULL) break;
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if (n1->GetTile() != n2->GetTile()) {
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DEBUG(desync, 2, "%s tile mismatch at %u = [0x%X, 0x%X]", name, depth, n1->GetTile(), n2->GetTile());
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DEBUG(desync, 0, "%s tile mismatch at %u = [0x%X, 0x%X]", name, depth, n1->GetTile(), n2->GetTile());
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DumpState(pf1, pf2);
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return;
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}
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if (n1->GetTrackdir() != n2->GetTrackdir()) {
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DEBUG(desync, 2, "%s trackdir mismatch at %u = [0x%X, 0x%X]", name, depth, n1->GetTrackdir(), n2->GetTrackdir());
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DEBUG(desync, 0, "%s trackdir mismatch at %u = [0x%X, 0x%X]", name, depth, n1->GetTrackdir(), n2->GetTrackdir());
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DumpState(pf1, pf2);
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return;
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}
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@@ -215,7 +215,7 @@ public:
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}
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if (check_res && (pf1.m_res_dest != pf2.m_res_dest || pf1.m_res_dest_td != pf2.m_res_dest_td)) {
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DEBUG(desync, 2, "%s reservation target mismatch = [(0x%X, %d), (0x%X, %d)]", name, pf1.m_res_dest, pf1.m_res_dest_td, pf2.m_res_dest, pf2.m_res_dest_td);
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DEBUG(desync, 0, "%s reservation target mismatch = [(0x%X, %d), (0x%X, %d)]", name, pf1.m_res_dest, pf1.m_res_dest_td, pf2.m_res_dest, pf2.m_res_dest_td);
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DumpState(pf1, pf2);
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return;
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}
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@@ -273,14 +273,14 @@ public:
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if (max_penalty != 0) pf1.DisableCache(true);
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bool result1 = pf1.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_penalty, reverse_penalty, depot_tile, reversed);
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if (_debug_desync_level >= 2) {
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if (_debug_yapfdesync_level > 0 || _debug_desync_level >= 2) {
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Tpf pf2;
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TileIndex depot_tile2 = INVALID_TILE;
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bool reversed2 = false;
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pf2.DisableCache(true);
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bool result2 = pf2.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_penalty, reverse_penalty, &depot_tile2, &reversed2);
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if (result1 != result2 || (result1 && (*depot_tile != depot_tile2 || *reversed != reversed2))) {
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DEBUG(desync, 2, "CACHE ERROR: FindNearestDepotTwoWay() = [%s, %s]", result1 ? "T" : "F", result2 ? "T" : "F");
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DEBUG(desync, 0, "CACHE ERROR: FindNearestDepotTwoWay() = [%s, %s]", result1 ? "T" : "F", result2 ? "T" : "F");
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DumpState(pf1, pf2);
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}
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}
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@@ -359,7 +359,7 @@ public:
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/* Create pathfinder instance */
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Tpf pf1;
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bool result1;
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if (_debug_desync_level < 2) {
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if (_debug_yapfdesync_level < 1 && _debug_desync_level < 2) {
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result1 = pf1.FindNearestSafeTile(v, t1, td, override_railtype, false);
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} else {
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bool result2 = pf1.FindNearestSafeTile(v, t1, td, override_railtype, true);
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@@ -367,7 +367,7 @@ public:
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pf2.DisableCache(true);
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result1 = pf2.FindNearestSafeTile(v, t1, td, override_railtype, false);
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if (result1 != result2) {
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DEBUG(desync, 2, "CACHE ERROR: FindSafeTile() = [%s, %s]", result2 ? "T" : "F", result1 ? "T" : "F");
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DEBUG(desync, 0, "CACHE ERROR: FindSafeTile() = [%s, %s]", result2 ? "T" : "F", result1 ? "T" : "F");
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DumpState(pf1, pf2);
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} else if (result1) {
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CYapfFollowAnySafeTileRailT::stDesyncCheck(pf1, pf2, "CACHE ERROR: FindSafeTile()", true);
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@@ -445,7 +445,7 @@ public:
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Tpf pf1;
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Trackdir result1;
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if (_debug_desync_level < 2) {
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if (_debug_yapfdesync_level < 1 && _debug_desync_level < 2) {
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result1 = pf1.ChooseRailTrack(v, tile, enterdir, tracks, path_found, reserve_track, target);
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} else {
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result1 = pf1.ChooseRailTrack(v, tile, enterdir, tracks, path_found, false, NULL);
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@@ -453,7 +453,7 @@ public:
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pf2.DisableCache(true);
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Trackdir result2 = pf2.ChooseRailTrack(v, tile, enterdir, tracks, path_found, reserve_track, target);
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if (result1 != result2) {
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DEBUG(desync, 2, "CACHE ERROR: ChooseRailTrack() = [%d, %d]", result1, result2);
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DEBUG(desync, 0, "CACHE ERROR: ChooseRailTrack() = [%d, %d]", result1, result2);
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DumpState(pf1, pf2);
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} else if (result1 != INVALID_TRACKDIR) {
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CYapfFollowRailT::stDesyncCheck(pf1, pf2, "CACHE ERROR: ChooseRailTrack()", true);
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@@ -508,7 +508,7 @@ public:
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Tpf pf1;
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bool result1 = pf1.CheckReverseTrain(v, t1, td1, t2, td2, reverse_penalty);
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if (_debug_desync_level >= 2) {
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if (_debug_yapfdesync_level > 0 || _debug_desync_level >= 2) {
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Tpf pf2;
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pf2.DisableCache(true);
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bool result2 = pf2.CheckReverseTrain(v, t1, td1, t2, td2, reverse_penalty);
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